Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.22 @ 20:46:00 Player: lyrabold Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (4) 20 Value Destroyed (100) 100 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (834) 834 TOTAL SCORE: 3794 Bonus ------- Pacifist 834 Cogmind --------- Core Integrity 636/700 Matter 267/300 Energy 100/100 System Corruption 9% Temperature Cool (4) Movement Flying (97) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Backup Power III > --- PROPULSION (5) --- Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY (5) ------ Structural Scanner Improved Signal Interpreter Advanced Terrain Scan Processor Hardened Medium Armor Plating > --- WEAPON (2) ------- Powered Hammer > --- INVENTORY (5) ---- Advanced Treads Advanced Treads Hacking Suite Improved Proton Missile Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Backup Power III > --- PROPULSION ------- Xenon Bombardment Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Cooled Cesium-ion Thruster > --- UTILITY ---------- Structural Scanner Improved Signal Interpreter Advanced Terrain Scan Processor Improved Melee Analysis Suite Hardened Medium Armor Plating > --- WEAPON ----------- Powered Hammer > --- INVENTORY -------- Improved Deuterium Engine Advanced Treads Advanced Treads Improved Proton Missile Launcher Remote Datajack [Rating: 43] Favorites ----------- Power Backup Power III Engine Backup Power III Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Flight Unit Improved Cesium-ion Thruster Utility Structural Scanner Device Structural Scanner Processor Advanced Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon Powered Hammer Special Weapon Mining Laser Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 3 | . . 1 1 1 . . Utility 3 | . . 1 1 1 . . Weapon . | . . . . . . . Parts Attached 16 | 2 1 . 2 9 1 1 Power . | . . . . . . . Engine . | . . . . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 7 | 2 . . 1 3 1 . Treads 2 | 2 . . . . . . Leg 1 | . . . 1 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 4 | . . . . 3 1 . Utility 7 | . . . 1 5 . 1 Device 3 | . . . 1 1 . 1 Storage . | . . . . . . . Processor 3 | . . . . 3 . . Hackware . | . . . . . . . Protection 1 | . . . . 1 . . Artifact . | . . . . . . . Weapon 2 | . 1 . . 1 . . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . 1 . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . Parts Lost 5 | . . 2 . . . 3 Power . | . . . . . . . Propulsion 3 | . . 1 . . . 2 Utility 1 | . . . . . . 1 Weapon 1 | . . 1 . . . . Highest Loss Streak 3 | . . 2 . . . 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 43 | . 33 31 10 42 76 84 Engine 1 | . . . . 1 7 7 Treads 8 | . 28 22 9 . . . Flight 11 | . . . . 15 23 30 Device 4 | . . . 1 6 7 13 Processor 6 | . . . . 7 23 16 Protection 1 | . . . . 1 7 7 Special Weapon 2 | . 5 9 . . . . Impact Weapon 3 | . . . . 6 7 7 Naked Turns . | . . . . . . . Heaviest Build 15 | . 1 1 1 14 14 15 Greatest Support 20 | 20 3 3 3 18 18 18 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 1 1 1 1 5 5 5 Average Carried 2 | . 1 1 . 3 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 1 1 1 . 5 5 5 Class Distribution -------------------- 43% | Mutant 42% | Sprinter 13% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Scout | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Jun Mat Mat Mat Fac Was Fac Matter Collected 249 | 120 . . . 129 . . Remotely . | . . . . . . . Salvage Created 136 | . . . . 136 . . Parts 3 | . . . . 3 . . Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed . | . . . . . . . Classes Destroyed 4 | . . . . 4 . . Builder 1 | . . . . 1 . . Hauler 1 | . . . . 1 . . Mechanic 1 | . . . . 1 . . Watcher 1 | . . . . 1 . . Best Kill Streak 2 | . . . . 2 . . Combat Bots Only . | . . . . . . . Max Kills in Single Turn 1 | . . . . 1 . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Was Fac Damage Taken 890 | . 7 347 86 93 . 357 Core 222 | . 2 83 73 41 . 23 Absorbed by Shields . | . . . . . . . Core Remaining (%) 91 | 100 99 79 86 . . . Volleys Fired 2 | . . 2 . . . . Largest 1 | . . 1 . . . . Hottest 100 | . . 100 . . . . Shots Fired 2 | . . 2 . . . . Gun . | . . . . . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special 2 | . . 2 . . . . Kinetic . | . . . . . . . Thermal 2 | . . 2 . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak . | . . . . . . . Robot Miss Streak . | . . . . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 4 | . . . . 4 . . Core Hits 3 | . . 2 . 1 . . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 1 | . . . . 1 . . Smash 1 | . . . . 1 . . Melee Attacks 8 | . . . . 4 . 4 Impact 8 | . . . . 4 . 4 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 3 | . . . . 3 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 455 | . 10 69 16 360 . . Guns . | . . . . . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 360 | . . . . 360 . . Ramming 95 | . 10 69 16 . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 360 | . . . . 360 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . . . . . 7 9 Average Corruption 7 | . . . . . 7 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . . 1 1 Matter Fused 1 | . . . . . . 1 Energy Discharges 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 313 | . . . . 224 . 89 Projectiles . | . . . . . . . Explosions 89 | . . . . . . 89 Melee 224 | . . . . 224 . . Knockbacks 3 | . 1 . 1 1 . . Impact 3 | . 1 . 1 1 . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 255 | . 5 32 8 . . 210 Shots 3 | . . . . . . 3 Rammed 17 | . 1 15 1 . . . Targets Rammed 17 | . 1 15 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 29 | . . . . . . 29 Average Temperature 19 | . . . . . . 19 Received Heat Transfer 192 | . . 84 36 33 . 39 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . 2 . . Impact Corruptions 5 | . . . . 5 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Peak Influence 332 | . 62 160 104 291 131 332 Initial 101 | . . 26 59 46 101 91 Average 118 | . 27 84 79 173 107 140 Maximum Alert Level 1 | . . . . 1 . 1 Low Security (%) 82 | 100 100 100 100 62 100 75 Level 1 17 | . . . . 37 . 24 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 15 | . 2 2 1 5 . 5 Investigation 12 | . 1 2 1 4 . 4 Extermination . | . . . . . . . Reinforcement 3 | . 1 . . 1 . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . 1 . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Was Fac Distress Signals 1 | . . 1 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 56 | . 5 23 5 11 4 8 Peak Tracking Total 15 | . 4 15 4 6 4 6 Tactical Retreats 6 | . . 2 . 3 . 1 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Traps Triggered 1 | . . . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Jun Mat Mat Mat Fac Was Fac Machines Disabled 4 | . . . . . . 4 Max in Single Turn 4 | . . . . . . 4 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills 2 | . . . . . . 2 Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Was Fac Machines Accessed 17 | . 2 3 3 5 . 4 Terminals 13 | . 2 3 3 3 . 2 Fabricators 3 | . . . . 1 . 2 Repair Stations 1 | . . . . 1 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 59 | . 6 16 10 16 . 11 Successful 21 | . 2 9 3 3 . 4 Failed 38 | . 4 7 7 13 . 7 Catastrophic 15 | . 2 2 5 4 . 2 Database Lockouts . | . . . . . . . Manual 39 | . . 12 9 12 . 6 Terminals 49 | . 6 16 10 11 . 6 Fabricators 9 | . . . . 4 . 5 Repair Stations 1 | . . . . 1 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 12 | . 2 7 2 . . 1 Prototype ID Bank 2 | . 1 1 . . . . Level Access Points 1 | . 1 . . . . . Branch Access Points 2 | . . 1 1 . . . Emergency Access Points 2 | . . 1 1 . . . Terminal Index 2 | . . 1 . . . 1 Investigation Status 1 | . . 1 . . . . Hauler Manifests 1 | . . 1 . . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks 1 | . . . . 1 . . Refit 1 | . . . . 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 7 | . . 2 1 2 . 2 Terminals 6 | . . 2 1 2 . 1 Assimilate 1 | . . 1 . . . . Botnet 5 | . . 1 1 2 . 1 Fabricators 1 | . . . . . . 1 Overload 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 2 3 3 4 . 3 Full Trace Events 14 | . 2 2 3 4 . 3 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Jun Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Was Fac Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 . . . . Highest-Rated Group 10 | . . 10 . . . . Highest-Rated Ally 10 | . . 10 . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Jun Mat Mat Mat Fac Was Fac Turns Passed 514 | 16 46 108 54 189 28 73 Spaces Moved 1089 | 20 87 170 101 441 76 194 Core 407 | 18 87 170 101 31 . . Treads 2 | 2 . . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 680 | . . . . 410 76 194 Fastest Speed 30 | 50 50 50 50 30 30 30 Average Speed 38 | 61 50 50 50 33 30 30 Slowest Speed 160 | 160 50 50 50 50 30 30 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 12 | . . . . 7 2 3 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 3 38 25 17 17 73 9 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 3 | 1 . 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 5 | . . 2 . . . 3 Terrain Destroyed 41 | . . 2 . . . 39 Melee 3 | . . . . . . 3 Projectile 2 | . . 2 . . . . AOE 36 | . . . . . . 36 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Was Fac Total 1145 | 22 88 186 103 469 78 199 Wait 15 | . . . . 13 2 . Move 1061 | 19 86 169 100 427 72 188 Hop 11 | . . . . 7 1 3 Pick Up 7 | 1 . . . 4 1 1 Fast Attach 14 | 2 1 . 1 8 1 1 Attach 2 | . . . 1 1 . . Detach 4 | . . . . 3 . 1 Swap . | . . . . . . . Drop 4 | . . . . 2 1 1 Fire 2 | . . 2 . . . . Melee 8 | . . . . 4 . 4 Ram 17 | . 1 15 1 . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 15) 17 | -11/Junkyard | Entered Materials 38 | -10/Materials | Discovered new exit (range 14) 39 | -10/Materials | Identified exit to Materials 59 | -10/Materials | Discovered new exit (range 13) 63 | -10/Materials | Entered another Materials area 63 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 75 | -9/Materials | Identified exit to Mines 164 | -9/Materials | Discovered new exit (range 16) 171 | -9/Materials | Entered another Materials area 171 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 223 | -8/Materials | Discovered new exit (range 3) 225 | -8/Materials | Entered Factory 225 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 414 | -7/Factory | Manually triggered Chute Trap 414 | -7/Factory | Sucked down chute 414 | -7/Factory | Entered Waste 422 | -7/Waste | Spotted C-40 Crusher 429 | -7/Waste | EMP discharged 432 | -7/Waste | Spotted C-40 Crusher 433 | -7/Waste | Spotted C-40 Crusher 433 | -7/Waste | Spotted C-40 Crusher 434 | -7/Waste | Spotted C-40 Crusher 435 | -7/Waste | Discovered new exit (range 16) 440 | -7/Waste | Identified exit to Factory 442 | -7/Waste | Entered Factory 515 | -7/Factory | Self-destructed Last Messages --------------- Investigation squad. 00497_ Connecting with Fabricator... >>Force(Overload) EM_IMPRINTER_OVERLOAD 00497_ ALERT: Suspicious activity at Fabricator F006. Dispatching Investigation squad. 00499_ Fabricator zaps Cogmind with an electromagnetic arc. 00503_ Connecting with Terminal... >>Index(Terminals) Found 26 terminals. Downloaded coordinate data. 00503_ ALERT: Suspicious activity at Terminal F018. Dispatching Investigation squad. [Achievement: Ride The Lightning] 00512_ Fusion Modulator explodes. 00512_ Imp. Terrain Scanner destroyed. 00512_ Destroyed Imp. Terrain Scanner. 00512_ Fusion Modulator explodes. 00514_ Xenon Bombardment Thruster destroyed. 00514_ Broken Cld. Cesium-ion Thruster destroyed. 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""" ##?????????????????? | | ???? ????## ! # + R" ##?????????????????? | | ??????#??####+#### # """ ##?????????????????? | | ???? ##### ## # ##?#???????????????? | | ##### " ###########?????????????????? | | ??## "T ?????????????????? | | ?### ### ##?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 11 Energy Capacity 100 Matter Stores 290 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 225 Evasion (%) 64 Melee Accuracy 6 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Ride The Lightning Challenges ------------ None Game ------ Seed PulseTrackerInterpreter Manual? 0 Play Time 00:20:15 Cumulative 230.7 hours Start 2023.03.22 @ 20:28:36 End 2023.03.22 @ 20:46:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 126 Adventurer 0 Explorer 0 Win Type - Total 10 Types 6/0/1/2/0/0/1/0/0 Lore% 77 Gallery% 81 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0697d9aa-9404-48fc-a074-f503db39e5ad