Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.23 @ 22:16:48 Player: Ape Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (177) 885 Value Destroyed (6202) 6202 Prototype IDs (22) 440 Alien Tech Used (1) 200 Bonus (1344) 1344 TOTAL SCORE: 13671 Bonus ------- High Alert Combat Kills 495 Follower Combat Kills 256 Met Imprinter 300 Was Imprinted 300 Friendly Fire -7 Cogmind --------- Core Integrity 0/850 Matter 138/300 Energy 99/100 System Corruption 9% Temperature Cool (12) Movement Flying (40) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Faulty Biomechanical Wings Biomechanical Wings > --- UTILITY (6) ------ Spectral Analyzer Experimental Signal Interpreter 0b10 Decoder Chip [Generic] Advanced Targeting Computer Experimental Target Analyzer Advanced Shield Generator > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Neutrino Core Humpback Makeshift Terrain Scan Processor Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Humpback Advanced Sensor Array Advanced Signal Interpreter Experimental Target Analyzer Experimental Hacking Suite > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle Heavy Neutron Cannon Heavy Neutron Cannon > --- INVENTORY -------- Cooled Ion Engine Advanced Treads Advanced Heat Sink Improved Cooling System Coolant Injector Coolant Injector Large Storage Unit High-capacity Storage Unit High-capacity Battery High-capacity Matter Pod Spectral Analyzer Experimental Signal Interpreter Experimental Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Experimental Melee Analysis Suite Advanced Core Analyzer Medium Insulated Plating Precision Beam Rifle Precision Beam Rifle Heavy Neutron Cannon Heavy Neutron Cannon Makeshift Axe [Rating: 87] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Improved Carbon-fiber Leg Flight Unit Biomechanical Wings Utility Humpback Device Advanced Sensor Array Storage Humpback Processor Advanced Signal Interpreter Hackware Experimental Hacking Suite Protection Medium Insulated Plating Weapon Heavy Neutron Cannon Energy Gun Precision Beam Rifle Energy Cannon Heavy Neutron Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Guided Missile Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . Utility 4 | . . . . . 1 1 . . . . 2 . . Weapon 2 | . . . . . 2 . . . . . . . . Parts Attached 182 | . 13 11 1 4 38 14 6 6 6 . 65 16 2 Power 19 | . 1 3 . 1 4 . . 1 1 . 6 2 . Engine 12 | . . 3 . 1 1 . . . 1 . 5 1 . Core 5 | . 1 . . . 3 . . . . . . 1 . Reactor 2 | . . . . . . . . 1 . . 1 . . Propulsion 31 | . 3 3 . 1 5 3 . . 1 . 14 1 . Treads 24 | . 2 3 . 1 5 3 . . . . 9 1 . Leg 3 | . 1 . . . . . . . 1 . 1 . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . 4 . . Utility 70 | . 2 4 1 . 6 6 4 4 3 . 28 10 2 Device 45 | . 1 2 . . 4 5 3 3 2 . 21 3 1 Storage 8 | . 1 2 1 . . 1 . . . . 1 2 . Processor 9 | . . . . . . . 1 . 1 . 1 5 1 Hackware 3 | . . . . . 1 . . . . . 2 . . Protection 5 | . . . . . 1 . . 1 . . 3 . . Artifact . | . . . . . . . . . . . . . . Weapon 62 | . 7 1 . 2 23 5 2 1 1 . 17 3 . Energy Gun 27 | . 4 . . . 12 1 1 . . . 9 . . Energy Cannon 6 | . . . . . . 2 . . . . 2 2 . Ballistic Gun 13 | . 3 . . . 9 1 . . . . . . . Ballistic Cannon 9 | . . 1 . 1 1 1 1 1 . . 3 . . Launcher 4 | . . . . 1 1 . . . 1 . 1 . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . 2 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 1 . . 1 3 . 3 3 . Parts Lost 46 | . 3 2 . 2 5 2 2 1 . 2 20 7 . Power 6 | . . 1 . 1 . . . . . . 3 1 . Propulsion 15 | . . 1 . 1 1 1 1 . . 1 6 3 . Utility 4 | . . . . . 1 . . . . . 2 1 . Weapon 21 | . 3 . . . 3 1 1 1 . 1 9 2 . Highest Loss Streak 11 | . 1 1 . 1 2 1 2 1 . 1 11 6 . Average Slot Usage (%) 86 | . 96 99 95 84 89 91 85 82 84 79 88 60 50 Engine 7 | . 8 12 14 14 1 7 7 7 7 7 8 4 . Core 1 | . 5 1 . . 7 . . . . . . . . Reactor 1 | . . . . . . . . 4 7 7 2 . . Treads 22 | . 19 27 28 27 26 30 24 21 21 17 21 . . Leg 1 | . 7 . . . . . . . 2 7 1 . . Flight 1 | . . . . . . . . . . . . 18 12 Device 7 | . 10 8 . . 8 14 7 6 3 . 8 6 6 Storage 9 | . 14 19 23 14 9 7 7 7 7 7 6 6 . Processor 5 | . . . . . . . 6 7 10 14 12 14 31 Energy Gun 7 | . 17 . . . 16 14 7 3 . . 10 . . Energy Cannon 6 | . . . . . . . 15 14 14 14 9 3 . Ballistic Gun 7 | . 10 22 14 14 16 14 1 . . . . . . Ballistic Cannon 4 | . . 5 14 13 3 . 4 10 8 . 2 . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 141 | 10 26 45 93 93 103 124 124 141 141 136 136 130 5 Greatest Support 120 | 20 40 42 42 42 66 92 92 72 72 72 120 28 8 Greatest Overweight (x) 29 | . . 1 2 2 1 1 1 1 1 2 29 8 . Average Overweight (x) 1 | . . . 1 2 1 1 1 1 1 1 1 4 . Largest Inventory Capacity 44 | . 10 16 24 24 24 44 24 24 24 24 44 44 4 Average Capacity 21 | . 8 12 17 24 24 24 24 24 24 24 24 23 4 Most Carried 24 | . 10 15 21 21 24 24 24 24 24 24 24 24 4 Average Carried 20 | . 6 11 15 20 23 23 23 23 23 23 22 21 3 Final Capacity 24 | 6 10 16 24 24 24 24 24 24 24 24 24 4 4 Final Carried 24 | 6 10 15 21 20 24 24 24 24 24 24 24 4 4 Class Distribution -------------------- 23% | Hauler-Gunner 21% | Messiah-Mutant 14% | Mutant 14% | Hauler-Mutant 9% | Hauler-Skirmisher 9% | Messiah-Skirmisher 3% | Messiah-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Gunner | -8/Materials Hauler-Gunner | -7/Factory Hauler-Skirmisher | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Messiah-Mutant | -7/Zion Messiah-Mutant | -6/Proximity Caves Messiah-Skirmisher | -6/Factory Messiah-Mutant | -6/Lower Caves Messiah-Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Matter Collected 3774 | 200 192 214 . 203 1270 522 80 65 60 155 620 144 49 Remotely . | . . . . . . . . . . . . . . Salvage Created 6486 | . 756 236 . 122 1909 1797 187 84 . 347 992 56 . Parts 324 | . 45 12 . 10 98 75 11 2 . 17 54 . . Haulers Intercepted 9 | . 2 . . . 6 . . . . 1 . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . 11 12 1 17 . 2 . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Combat Hostiles Destroyed 140 | . 17 6 . 7 38 29 4 1 . 15 22 1 . Guns 81 | . 17 5 . . 24 27 1 . . . 7 . . Cannons 38 | . . 1 . 4 10 2 3 1 . 2 15 . . AOE 20 | . . . . 3 4 . . . . 13 . . . Classes Destroyed 12 | . 6 . . 1 1 3 . . . . 1 . . Worker 10 | . 1 . . . 7 . . . . . 2 . . Builder 4 | . . . . . . 1 . . . . 3 . . Hauler 9 | . 2 . . . 6 . . . . 1 . . . Recycler 8 | . 1 . . . 2 4 . . . . 1 . . Operator 1 | . . . . . . . . . . . 1 . . Watcher 5 | . 1 . . . 2 . . . . . 2 . . Swarmer 30 | . 5 . . 3 9 3 . . . 10 . . . Grunt 72 | . 12 6 . 3 21 17 3 . . 5 5 . . Duelist 1 | . . . . 1 . . . . . . . . . Sentry 19 | . . . . . 8 4 . . . . 6 1 . Hunter 10 | . . . . . . 2 . 1 . . 7 . . Programmer 8 | . . . . . . 3 1 . . . 4 . . Best Kill Streak 6 | . 5 2 . 3 6 6 4 1 . 4 5 1 . Combat Bots Only 5 | . 5 2 . 3 4 4 4 1 . 4 2 1 . Max Kills in Single Turn 3 | . 1 1 . 2 3 2 1 1 . 3 2 1 . Gunslinging 1 | . . . . . . 1 . . . . . . . Exploded 3 | . . . . 2 3 . . . . 3 . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Damage Taken 9351 | . 694 259 . 237 1380 1315 297 50 . 346 3700 1050 23 Core 1216 | . 146 23 . 15 56 98 18 . . . 580 257 23 Absorbed by Shields 219 | . . . . . . . . . . . 71 148 . Core Remaining (%) 74 | 100 . . . 26 89 . . . . 83 . . . Volleys Fired 391 | . 54 16 . 18 105 66 16 6 . 19 85 6 . Largest 4 | . 2 2 . 2 4 4 4 3 . 2 4 2 . Hottest 342 | . 130 64 . 64 232 270 306 281 . 220 342 180 . Shots Fired 1127 | . 107 32 . 34 402 257 29 11 . 23 221 11 . Gun 862 | . 107 26 . 16 362 245 14 4 . . 88 . . Cannon 249 | . . 6 . 16 38 12 15 7 . 12 132 11 . Launcher 16 | . . . . 2 2 . . . . 11 1 . . Special . | . . . . . . . . . . . . . . Kinetic 507 | . 46 32 . 32 231 128 10 . . . 28 . . Thermal 604 | . 61 . . . 169 129 19 11 . 12 192 11 . Explosive 16 | . . . . 2 2 . . . . 11 1 . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 42 | . 11 14 . 11 13 42 6 9 . 6 14 3 . Robot Miss Streak 7 | . 4 5 . 4 7 3 2 1 . 2 4 2 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 12 | . 3 . . . 3 6 . . . . . . . Max Gunslinging Chain 2 | . 1 . . . 1 2 . . . . . . . Shots Hit Robots 767 | . 60 29 . 25 272 193 18 9 . 9 147 5 . Core Hits 341 | . 34 14 . 18 116 64 7 3 . 28 56 1 . Critical Hits 20 | . 1 . . . . . . . . 2 16 1 . Critical Kills 4 | . . . . . . . . . . . 4 . . Critical Parts Destroyed 16 | . 1 . . . . . . . . 2 12 1 . Melee Attacks 20 | . . . . . . . . . . . 12 8 . Impact . | . . . . . . . . . . . . . . Slashing 20 | . . . . . . . . . . . 12 8 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 17088 | . 754 305 . 553 4182 3384 488 267 . 1908 5053 194 . Guns 8642 | . 753 227 . 36 3398 3100 115 68 . . 945 . . Cannons 6004 | . . 78 . 312 589 278 373 199 . 247 3734 194 . Explosions 2435 | . . . . 205 195 . . . . 1661 374 . . Melee . | . . . . . . . . . . . . . . Ramming 7 | . 1 . . . . 6 . . . . . . . Kinetic 5023 | . 274 305 . 348 2084 1313 98 . . . 601 . . Thermal 9836 | . 479 . . . 1903 2065 390 267 . 460 4078 194 . Explosive 2222 | . . . . 205 195 . . . . 1448 374 . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . 2 2 2 2 . 6 9 9 Average Corruption 3 | . . . . . . 1 2 2 2 . 4 6 9 Corruption Purged . | . . . . . . . . . . . . . . Effects 79 | . . . . . . 8 9 8 2 . 21 31 . Message Errors 29 | . . . . . . 2 5 6 1 . 5 10 . Matter Fused 12 | . . . . . . . . . . . 3 9 . Heat Flow Errors 6 | . . . . . . . 1 . . . 1 4 . Energy Discharges 9 | . . . . . . 3 1 . . . 3 2 . Parts Rejected 1 | . . . . . . . . . . . 1 . . Data Loss (minor) 10 | . . . . . . 1 2 1 1 . 3 2 . Data Loss (major) 1 | . . . . . . . . . . . . 1 . Misfires 3 | . . . . . . . . . . . 1 2 . Targeting Errors 8 | . . . . . . 2 . 1 . . 4 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 243 | . . . . 1 1 . 35 . . 31 175 . . Projectiles 181 | . . . . . 1 . 35 . . . 145 . . Explosions 62 | . . . . 1 . . . . . 31 30 . . Melee . | . . . . . . . . . . . . . . Knockbacks 30 | . . 1 . 8 16 . . . . . 5 . . Impact . | . . . . . . . . . . . . . . Kinetic 25 | . . 1 . 8 11 . . . . . 5 . . Secondary 5 | . . . . . 5 . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed 1 | . . . . . . 1 . . . . . . . Targets Rammed 2 | . 1 . . . . 1 . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 446 | . 360 54 . 95 446 182 396 287 . 444 396 406 . Average Temperature 109 | . 105 22 . 46 88 38 194 139 . 144 148 154 . Received Heat Transfer 2327 | . 306 144 . 93 558 333 153 . . 75 543 110 12 Effects 20 | . 1 . . . 7 . 1 . . 4 5 2 . Shutdowns 4 | . . . . . 1 . . . . 1 1 1 . Energy Bleed 1 | . . . . . . . . . . . 1 . . Interference 8 | . . . . . 3 . 1 . . 2 2 . . Matter Decay 3 | . 1 . . . 2 . . . . . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . Damage (minor) 3 | . . . . . 1 . . . . 1 . 1 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . Parts Melted 23 | . 1 . . . 4 9 . . . . 8 1 . Heat Transferred 13867 | . 1147 . . . 3885 3912 262 273 . 390 3873 125 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Peak Influence 924 | . 312 124 . 171 552 924 . . . . 553 . . Average Influence 271 | . 139 49 . 49 292 421 . . . . 380 . . Maximum Alert Level 3 | . 1 . . . 2 3 . . . . 2 . . Low Security (%) 37 | . 66 100 . 100 14 20 . . . . 5 . . Level 1 38 | . 33 . . . 65 35 . . . . 52 . . Level 2 19 | . . . . . 19 21 . . . . 42 . . Level 3 4 | . . . . . . 21 . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 23 | . 2 1 . . 3 10 . . . . 7 . . Investigation 8 | . 2 1 . . . 4 . . . . 1 . . Extermination 6 | . . . . . . 2 . . . . 4 . . Reinforcement 7 | . . . . . 3 3 . . . . 1 . . Assault 1 | . . . . . . . . . . . 1 . . Garrison 1 | . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Distress Signals 14 | . 2 . . . 6 6 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 235 | . 25 6 . 6 64 49 5 1 . 25 44 6 4 Peak Tracking Total 10 | . 6 2 . 3 7 5 4 1 . 5 10 5 . Tactical Retreats 15 | . 2 . . . 3 4 1 . . 2 1 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Traps Triggered 5 | . . 1 . . . 2 . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 Exploded 1 | . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Machines Disabled 14 | . . . . . 2 1 . . . 4 7 . . Max in Single Turn 2 | . . . . . 1 1 . . . 2 2 . . Garrison Access 1 | . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Machines Accessed 38 | . 8 2 1 . 8 12 . 2 . . 4 1 . Terminals 19 | . 7 . . . 5 7 . . . . . . . Fabricators 4 | . . . . . . 2 . . . . 2 . . Repair Stations 1 | . . . . . . . . . . . 1 . . Recycling Units 4 | . 1 . . . 1 2 . . . . . . . Scanalyzers 3 | . . . . . 2 1 . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . Total Hacks 108 | . 25 2 1 . 29 30 . 8 . . 12 1 . Successful 69 | . 14 2 1 . 19 15 . 8 . . 9 1 . Failed 38 | . 10 . . . 10 15 . . . . 3 . . Catastrophic 9 | . 3 . . . 2 4 . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 51 | . 12 . . . 7 18 . . 1 . 13 . . Terminals 61 | . 24 . . . 18 19 . . . . . . . Fabricators 13 | . . . . . . 5 . . . . 8 . . Repair Stations 2 | . . . . . . . . . . . 2 . . Recycling Units 6 | . 1 . . . 3 2 . . . . . . . Scanalyzers 12 | . . . . . 8 4 . . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 . . Terminal Hacks 34 | . 10 2 1 . 7 5 . 8 . . . 1 . Record 8 | . . . 1 . . . . 7 . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . Prototype ID Bank 4 | . 3 . . . 1 . . . . . . . . Open Door 4 | . . 2 . . . . . 1 . . . 1 . Branch Access Points 1 | . . . . . . 1 . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . Unreport Threat 3 | . . . . . 2 1 . . . . . . . Locate Traps 6 | . 3 . . . 1 2 . . . . . . . Hauler Manifests 3 | . 1 . . . 2 . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . Fabricator Hacks 9 | . . . . . . 3 . . . . 6 . . Load Schematic 3 | . . . . . . 1 . . . . 2 . . Build 6 | . . . . . . 2 . . . . 4 . . Repair Station Hacks 2 | . . . . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . . 1 . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . Scanalyzer 9 | . . . . . 7 2 . . . . . . . Insert Component 7 | . . . . . 6 1 . . . . . . . Analyze 2 | . . . . . 1 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 14 | . 4 . . . 4 5 . . . . 1 . . Terminals 7 | . 3 . . . 2 2 . . . . . . . Track 2 | . 2 . . . . . . . . . . . . Botnet 5 | . 1 . . . 2 2 . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . Download 1 | . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . 2 2 . . . . . . . Reject 1 | . . . . . 1 . . . . . . . . Recyclers 1 | . . . . . 1 . . . . . . . . Tunnel 3 | . 1 . . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . Jam 1 | . . . . . . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 24 | . 7 . . . 6 8 . . . . 3 . . Full Trace Events 2 | . 1 . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . 1 . . Matter 153 | . . . . . . . . . . . 153 . . Time 81 | . . . . . . . . . . . 81 . . Total Robot Build Rating 1 | . . . . . . . . . . . 1 . . Part Schematics Acquired 4 | . 1 . . . 1 2 . . . . . . . Parts Built 7 | . . . . . . 4 . . . . 3 . . Matter 774 | . . . . . . 468 . . . . 306 . . Time 387 | . . . . . . 234 . . . . 153 . . Total Part Build Rating 31 | . . . . . . 28 . . . . 3 . . Parts Repaired 1 | . . . . . . . . . . . 1 . . Time 62 | . . . . . . . . . . . 62 . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 1 . . . . . . . Part Schematics Acquired 2 | . . . . . 1 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Total Allies 8 | . . . . 3 . . . . 4 . 1 . . Largest Group 4 | . . . . 3 3 . . . 4 4 2 . . Highest-Rated Group 150 | . . . . 40 40 . . . 150 150 75 . . Highest-Rated Ally 38 | . . . . 16 16 . . . 38 38 38 . . Total Orders 12 | . . . . . . . . . . . 12 . . GOTO 3 | . . . . . . . . . . . 3 . . FOLLOW 4 | . . . . . . . . . . . 4 . . TUNNEL 5 | . . . . . . . . . . . 5 . . Ally Attacks 59 | . . . . . 13 . . . . 39 7 . . Total Damage 1355 | . . . . . 96 . . . . 1062 197 . . Kills 10 | . . . . . 2 . . . . 6 2 . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 2 . . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . . . 2 . . Branch Access 1 | . . . . . . . . . . . 1 . . Prototype Stockpiles 1 | . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Turns Passed 15965 | . 924 1449 382 695 2107 1839 1009 1408 1452 827 2526 1309 38 Spaces Moved 7656 | 1 474 809 205 331 921 878 564 646 839 433 1081 391 83 Core 3 | . . . . . . . . . . . 3 . . Treads 7052 | . 322 809 205 331 921 878 564 646 839 433 1056 48 . Legs 153 | 1 152 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 448 | . . . . . . . . . . . 22 343 83 Fastest Speed 40 | 120 120 160 152 192 165 171 170 170 170 170 160 40 40 Average Speed 178 | 120 147 164 175 192 169 171 171 170 170 181 184 319 40 Slowest Speed 1500 | 120 160 180 192 192 175 175 175 170 170 192 1500 557 40 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 57 | 2 96 98 55 81 69 31 61 66 89 64 23 52 17 Regions Visited 13 Branch Regions 9 Pre-discovered Areas 6 | . 1 1 1 . . 2 . 1 . . . . . Known Exits Taken 8 | . . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . Scrap Searched 14 | . . 1 . 2 . . 2 . 4 3 . 1 1 Spaces Dug 42 | . . . . 14 . 1 . 1 . . 18 8 . Terrain Destroyed 274 | . . . . 26 11 4 6 2 . 93 118 14 . Melee 19 | . . . . . . . . . . . 11 8 . Projectile 44 | . . . . . . 4 6 2 . 4 22 6 . AOE 211 | . . . . 26 11 . . . . 89 85 . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Total 9223 | . 604 899 230 356 1232 1105 587 945 869 454 1422 432 88 Wait 725 | . 38 47 . 3 94 114 . 283 1 1 143 1 . Move 7642 | . 473 808 204 330 920 878 563 645 836 432 1080 390 83 Hop 1 | . . . . . . . . . 1 . . . . Pick Up 116 | . 10 7 20 1 31 17 2 2 10 1 12 2 1 Fast Attach 74 | . 8 5 1 . 19 2 . 3 5 . 21 9 1 Attach 53 | . 3 2 . 2 10 6 2 1 1 . 18 7 1 Detach 37 | . 3 4 . . 7 1 . . . . 13 7 2 Swap 56 | . 2 4 . 2 9 6 4 3 . . 26 . . Drop 107 | . 12 6 5 . 37 15 . 2 15 1 12 2 . Fire 391 | . 54 16 . 18 105 66 16 6 . 19 85 6 . Melee 20 | . . . . . . . . . . . 12 8 . Ram . | . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Discovered new exit (range 8) 250 | -10/Materials | Discovered new exit (range 5) 301 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 16) 535 | -10/Materials | Discovered new exit (range 5) 645 | -10/Materials | Discovered new exit (range 4) 758 | -10/Materials | Central database locked down 807 | -10/Materials | Core integrity fell below 50% 925 | -10/Materials | Entered Mines 1177 | -10/Mines | Learned Materials emergency access door positions 1296 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1296 | -10/Mines | Discovered new exit (range 5) 1434 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1630 | -10/Mines | Discovered new exit (range 8) 1645 | -10/Mines | Learned location of Storage (-9) 1835 | -10/Mines | Met a Derelict shopkeep closing up shop 1942 | -10/Mines | Discovered new exit (range 5) 2374 | -10/Mines | Entered Exiles 2421 | -10/Exiles | Met 8R-AWN 2449 | -10/Exiles | Met EX-HEX 2538 | -10/Exiles | Met EX-DEC 2569 | -10/Exiles | Learned location of Zion (-7) 2737 | -10/Exiles | Discovered new exit (range 12) 2756 | -10/Exiles | Entered Mines 2845 | -9/Mines | Learned Materials garrison access intel 2954 | -9/Mines | Build established: Hauler-Mutant 2993 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3175 | -9/Mines | Learned location of 1 exit from Materials 3421 | -9/Mines | Discovered new exit (range 16) 3451 | -9/Mines | Entered Materials 3451 | -8/Materials | Accompanied by 3 allies 3451 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 3452 | -8/Materials | Identified exit to Factory 3454 | -8/Materials | Loaded intel: 1 garrison access location 3864 | -8/Materials | Build established: Hauler-Gunner 5261 | -8/Materials | Discovered exit to Factory (range 11) 5558 | -8/Materials | Entered Factory 5558 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5984 | -7/Factory | Discovered new exit (range 13) 6616 | -7/Factory | Fabricated Hvy. Neutron Cannon? 6664 | -7/Factory | Local fabrication network quarantined 6758 | -7/Factory | Fabricated Hvy. Neutron Cannon? 7004 | -7/Factory | Identified exit to Lower Caves 7389 | -7/Factory | Garrison activated, responded to threat 7397 | -7/Factory | Entered Lower Caves 7957 | -7/Lower Caves | Build established: Hauler-Skirmisher 8027 | -7/Lower Caves | Discovered new exit (range 12) 8037 | -7/Lower Caves | Encountered a Warlord checkpoint 8053 | -7/Lower Caves | Identified exit to Lower Caves 8406 | -7/Lower Caves | Entered another Lower Caves area 8494 | -7/Lower Caves | Discovered new exit (range 11) 8529 | -7/Lower Caves | Found Alien Artifact 8529 | -7/Lower Caves | Identified Core Expander 8529 | -7/Lower Caves | Installed Core Expander, added new Power slot 8566 | -7/Lower Caves | Identified exit to Factory 9179 | -7/Lower Caves | Learned location of Armory (-4) 9179 | -7/Lower Caves | Learned location of 1 exit from Research 9179 | -7/Lower Caves | Learned Research trap positions 9179 | -7/Lower Caves | Learned Factory emergency access door positions 9179 | -7/Lower Caves | Learned Research garrison access intel 9348 | -7/Lower Caves | Encountered a Warlord checkpoint 9351 | -7/Lower Caves | Build established: Hauler-Mutant 9559 | -7/Lower Caves | Discovered new exit (range 14) 9592 | -7/Lower Caves | Identified exit to Zion 9814 | -7/Lower Caves | Entered Zion 9952 | -7/Zion | Discovered new exit (range 16) 10012 | -7/Zion | Found Prototype Device 10012 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 10067 | -7/Zion | System corruption cleaned by Quarantine Array 10157 | -7/Zion | Given A8's code to call for help 10423 | -7/Zion | Imprinted 10425 | -7/Zion | Declared Zion's savior 10501 | -7/Zion | Found Prototype Processor 10501 | -7/Zion | Identified Exp. Target Analyzer 10505 | -7/Zion | Found Prototype Processor 10508 | -7/Zion | Found Prototype Hackware 10515 | -7/Zion | Found Prototype Processor 10518 | -7/Zion | Found Prototype Processor 10522 | -7/Zion | Found Prototype Processor 10662 | -7/Zion | Found Prototype Launcher 10662 | -7/Zion | Identified Gui. Missile Launcher 10723 | -7/Zion | Build established: Messiah-Mutant 10930 | -7/Zion | Received a hallucinogenic algorithm 11257 | -7/Zion | Identified exit to Proximity Caves 11266 | -7/Zion | Entered Proximity Caves 11266 | -6/Proximity Caves | Accompanied by 4 allies 11542 | -6/Proximity Caves | Learned Factory terminal intel 11840 | -6/Proximity Caves | Attracted the attention of an 0b10 base 12079 | -6/Proximity Caves | Discovered exit to Factory (range 4) 12093 | -6/Proximity Caves | Entered Factory 12093 | -6/Factory | Accompanied by 2 allies 12093 | -6/Factory | Evolved 2 slots: Utility x2 12094 | -6/Factory | Identified exit to Lower Caves 12096 | -6/Factory | Loaded intel: 21 terminal locations 12492 | -6/Factory | Retrieved Zion intel report: Branch Access 12492 | -6/Factory | Identified exit to Extension 12691 | -6/Factory | Identified Exp. Hacking Suite 12754 | -6/Factory | Repaired Lgt. Antimatter Reactor? 12761 | -6/Factory | Fabricated Humpback (x1) 12815 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 12851 | -6/Factory | Build established: Messiah-Skirmisher 12985 | -6/Factory | Lost 3 parts (3w) 13426 | -6/Factory | Terminal network hard line cut 13750 | -6/Factory | Lost 3 parts (1p1n1w) 14074 | -6/Factory | Fabricated T-07 Excavator? 14213 | -6/Factory | Fabricated Humpback (x1) 14266 | -6/Factory | Fabricated Humpback (x1) 14529 | -6/Factory | Lost 11 parts (2p4n2u3w) 14543 | -6/Factory | First assault squad dispatched 14597 | -6/Factory | Core integrity fell below 50% 14619 | -6/Factory | Entered Lower Caves 14719 | -6/Lower Caves | Spotted B-75 Beast 14755 | -6/Lower Caves | Build established: Messiah-Mutant 14782 | -6/Lower Caves | Core integrity fell below 20% 15842 | -6/Lower Caves | Discovered new exit (range 13) 15868 | -6/Lower Caves | Encountered a Warlord checkpoint 15871 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15910 | -6/Lower Caves | Identified Spectral Analyzer 15913 | -6/Lower Caves | Identified Exp. Melee Analysis Suite 15915 | -6/Lower Caves | Identified Exp. Signal Interpreter 15928 | -6/Lower Caves | Identified exit to Lower Caves 15928 | -6/Lower Caves | Entered another Lower Caves area 15941 | -6/Lower Caves | Lost 6 parts (1p2n1u2w) 15966 | -6/Lower Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- GOAL=ESCAPE 15928_ Discarded Faulty Exp. Melee Analysis Suite. 15935_ Searching scrap... 15935_ Found 49 Matter. 15935_ Found Com. Matter Pod. 15935_ Found Mak. Terrain Scan Processor. 15935_ Found 0b10 Decoder Chip [Generic]. 15936_ Acquired 49 matter. 15936_ M-22 Extractor extracted Dirty Bomb Trap. 15936_ Discarded Adv. Signal Interpreter. 15937_ Acquired 0b10 Decoder Chip [Generic]. 15938_ M-22 Extractor reprogrammed Dirty Bomb Trap. 15938_ Acquired Mak. Terrain Scan Processor. 15940_ M-22 Extractor extracted Dirty Bomb Trap. 15945_ M-22 Extractor extracted Fire Trap. 15946_ M-22 Extractor reprogrammed Fire Trap. 15947_ M-22 Extractor extracted Fire Trap. 15966_ C-30 ARC bursts open, deploying its payload. 15966_ G-67 Veteran unfolds itself. 15966_ G-50 Soldier unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ??????????????????????????????????????????????# # | | ????????????????????????????????????????????## | | ??????????????????????????????????????????### | | ?????????????????????????????????????????## | | ?????????????????????????????????????????# | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# "" " | | ???????????????????????????????????????### "" " | | ???????????????????????????????????????# " " | | ???????????????????????????????????????# """" | | ????????????????????????????????####??## "" | | ???????????????????????????????## #### """" | | ??????????????????????????????## ## | | ??????????????????????????????# """" | | ??????????????????????????????# """" | | ??????????????????????????????# """ | | ???????????????????????????????# " | | ???????????????????????????????# " | | ???????????????????????????????# ##### """ | | ???????????????????##########??# ##???# | | ?? g # #??## ##???# | | ?? g%g @ #???# #???# | | ??????????# g #### #???# ##???#### # | | ??????????## ?????????# #??## ##??????# ## | | ?????????????????????????# #### #???????# ### | | ?????????????????????????# ## #???????## #?# | | ?????????????????????????# #????????# #?# | | ?????????????????????????# #???????? ##?# | | ?????????????????????????# #??????? #??# | | ?????????????????????????## #?????? ??? | | ??????????????????????????## #????? ??? | | ???????????????????????????# #???? ##??? | | ???????????????????????????## ###???## #????? | | ????????????????????????????######??????####?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 65 Energy Generation 32 Energy Capacity 665 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 10 Resistance: EM 20 Evasion (%) 62 Targeting Accuracy 8 Target Analysis 12 Recoil Reduction 4 Offensive Hacking 26 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Adv. Targeting Computer | -8/Materials | Scanalyzed Hvy. Neutron Cannon | -7/Factory | Downloaded Humpback | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Neutron Cannon | x2 | -7/Factory Hvy. Neutron Cannon | x2 | -7/Factory Humpback | x1 | -6/Factory T-07 Excavator | x1 | -6/Factory | Preloaded Humpback | x1 | -6/Factory Humpback | x1 | -6/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed PulseImprovedAutohacker Manual? 0 Play Time 03:59:57 Cumulative 244.2 hours Start 2020.04.21 @ 18:16:11 End 2020.04.23 @ 22:16:48 Sessions 55 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 120 Adventurer 0 Explorer 1 Win Type - Total 13 Types 9/0/4/0/0/0/0 Lore% 78 Gallery% 84 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 36/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9da22b86-2700-41fd-ad85-39f74e0dd449