Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.25 @ 17:24:29 Player: alice_fexa Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (166) 830 Value Destroyed (7324) 7324 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (363) 363 TOTAL SCORE: 15097 Bonus ------- High Alert Combat Kills 363 Cogmind --------- Core Integrity 0/1300 Matter 164/300 Energy 5/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Light Antimatter Reactor Improved Coolant Injector Improved System Restoration Module Heavy Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Particle Reactor > --- PROPULSION ------- Medium Treads Armored Medium Treads Armored Huge Wheel Centrium Wheel > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Signal Interpreter Advanced Targeting Computer Layered Heavy Armor Plating Hacking Suite Advanced System Shield Improved Dynamic Insulation System > --- WEAPON ----------- HERF Cannon Railgun Centrium Greatsword > --- INVENTORY -------- Micro Fission Core Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Advanced Medium Treads Advanced Medium Treads Improved Coolant Injector Improved Coolant Injector Improved Coolant Injector Energy Well Advanced Sensor Array Advanced Sensor Array Advanced Armor Integrity Analyzer Improved Weapon Cycler Advanced System Shield System Backup Module Improved System Restoration Module Gamma Rifle Dispersion Rifle Dispersion Rifle Dispersion Rifle Phase Cannon Heavy Phase Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon [Rating: 123] Favorites ----------- Power Micro Fission Core Engine Angular Momentum Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Wheel Treads Light Treads Wheel Wheel Flight Unit Cooled Field Propulsion Drive Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Advanced Beam Rifle Energy Cannon HERF Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher EMP Blaster Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 2 2 2 2 Power 1 | . . . . . . . . . . 1 . . Propulsion 3 | . . . 1 . . . . . 1 . 1 . Utility 8 | . . . 1 . . . 2 1 1 1 1 1 Weapon 2 | . . . . . . . . 1 . . . 1 Parts Attached 242 | 6 4 . 3 . . 5 21 15 59 23 40 66 Power 28 | 1 . . . . . 1 2 1 4 3 6 10 Engine 9 | 1 . . . . . 1 1 1 4 1 . . Core 11 | . . . . . . . 1 . . 2 4 4 Reactor 8 | . . . . . . . . . . . 2 6 Propulsion 55 | 2 . . 1 . . 1 4 2 19 5 11 10 Treads 19 | 1 . . . . . . 2 2 6 1 4 3 Leg . | . . . . . . . . . . . . . Wheel 34 | 1 . . 1 . . 1 2 . 13 4 7 5 Hover . | . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . 2 Utility 78 | 1 4 . 1 . . . 8 7 17 7 11 22 Device 46 | . . . . . . . 4 3 11 6 6 16 Storage 15 | 1 4 . . . . . 2 . 4 . 1 3 Processor 6 | . . . 1 . . . . 2 1 . 1 1 Hackware 3 | . . . . . . . . 1 . . 1 1 Protection 8 | . . . . . . . 2 1 1 1 2 1 Artifact . | . . . . . . . . . . . . . Weapon 81 | 2 . . 1 . . 3 7 5 19 8 12 24 Energy Gun 22 | . . . 1 . . . 3 . 7 3 2 6 Energy Cannon 12 | . . . . . . . . . . 1 3 8 Ballistic Gun 21 | 2 . . . . . 2 3 4 6 1 . 3 Ballistic Cannon 7 | . . . . . . . . . 3 . . 4 Launcher 11 | . . . . . . 1 1 1 1 2 3 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . . . 2 1 4 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . 2 . 1 . 1 2 Parts Lost 63 | . . . . . . . 2 1 14 3 9 34 Power 8 | . . . . . . . 1 . 2 . . 5 Propulsion 20 | . . . . . . . . . 4 1 4 11 Utility 17 | . . . . . . . . 1 3 1 2 10 Weapon 18 | . . . . . . . 1 . 5 1 3 8 Highest Loss Streak 21 | . . . . . . . 1 1 9 2 3 21 Average Slot Usage (%) 95 | . 98 100 100 100 100 100 99 99 97 98 93 87 Engine 4 | . 14 14 11 11 11 11 4 4 5 8 . . Core 2 | . . . . . . . 4 2 . 2 7 3 Reactor 1 | . . . . . . . . . . . 2 4 Treads 7 | . 14 14 11 11 11 11 9 7 6 5 9 8 Wheel 14 | . 14 14 22 22 22 22 18 15 18 16 13 8 Device 9 | . . . . . . . 9 7 11 9 11 9 Storage 15 | . 26 28 22 22 22 22 18 15 13 11 15 13 Processor 11 | . . . 11 11 11 11 9 15 13 11 10 10 Hackware 4 | . . . . . . . . . 6 5 6 7 Protection 2 | . . . . . . . 8 6 . 5 1 1 Energy Gun 4 | . . . 10 11 11 11 9 7 4 2 2 3 Energy Cannon 1 | . . . . . . . . . . 1 1 4 Ballistic Gun 8 | . 28 28 12 11 11 7 8 14 10 7 1 3 Slashing Weapon 1 | . . . . . . . . . 2 2 4 1 Naked Turns 30 | . . . . . . . . . . . . 30 Heaviest Build 153 | 11 39 39 41 41 41 44 50 58 109 117 120 153 Greatest Support 88 | 10 10 10 26 26 26 26 28 24 42 44 48 88 Greatest Overweight (x) 37 | 1 3 3 1 1 1 1 2 2 4 4 4 37 Average Overweight (x) 1 | . 1 3 1 1 1 1 1 2 1 2 2 3 Largest Inventory Capacity 32 | 6 16 16 16 16 16 16 16 16 26 20 26 32 Average Capacity 20 | 5 11 16 16 16 16 16 16 16 17 20 25 25 Most Carried 26 | 4 12 16 16 16 16 16 16 16 19 20 26 26 Average Carried 18 | 2 7 13 15 16 16 15 15 15 15 19 24 23 Final Capacity 26 | 6 16 16 16 16 16 16 16 16 20 20 26 4 Final Carried 26 | 4 12 16 16 16 16 16 16 16 18 20 26 4 Class Distribution -------------------- 37% | Hauler-Mutant 20% | Scavenger-Mutant 16% | Mutant 15% | Skirmisher 4% | Scavenger-Skirmisher 3% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Hauler-Mutant | -4/Factory Hauler-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Matter Collected 3948 | 222 . 100 . . . 103 304 191 1235 426 405 962 Remotely . | . . . . . . . . . . . . . Salvage Created 8595 | . . 149 . . . 179 766 365 1856 854 1349 3077 Parts 430 | . . 6 . . . 10 47 20 83 45 71 148 Haulers Intercepted 5 | . . . . . . . 3 . 2 . . . Recyclers Shooed 20 | . . 1 . . . . . . 8 2 1 8 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 119 | . . 2 . . . 7 13 7 22 11 19 38 Melee 26 | . . . . . . . . . 2 1 14 9 Guns 45 | . . 2 . . . . 9 5 18 2 1 8 Cannons 17 | . . . . . . . . . 2 3 1 11 AOE 22 | . . . . . . 7 4 2 . 4 1 4 Classes Destroyed 13 | . . 2 . . . 1 5 1 3 1 . . Worker 15 | . . . . . . . . . 5 . 4 6 Builder 6 | . . . . . . . 2 . 1 . 1 2 Tunneler 4 | . . . . . . . . . 1 2 . 1 Hauler 5 | . . . . . . . 3 . 2 . . . Recycler 10 | . . 1 . . . . . . 2 2 2 3 Operator 1 | . . . . . . . . . . 1 . . Watcher 6 | . . . . . . . 1 . 2 . . 3 Swarmer 23 | . . . . . . 6 3 3 . 3 5 3 Grunt 39 | . . 2 . . . 1 7 . 10 2 2 15 Duelist 1 | . . . . . . . . . 1 . . . Sentry 12 | . . . . . . . 2 1 3 2 1 3 Hunter 11 | . . . . . . . 1 . 2 2 4 2 Programmer 33 | . . . . . . . . 3 6 2 7 15 Best Kill Streak 6 | . . 3 . . . 3 6 3 6 3 5 6 Combat Bots Only 5 | . . 2 . . . 3 3 3 5 3 5 5 Max Kills in Single Turn 3 | . . 1 . . . 2 3 1 2 2 1 3 Gunslinging 1 | . . . . . . . . . 1 . . . Exploded 3 | . . . . . . 2 3 1 . 2 1 2 Melee 1 | . . . . . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Damage Taken 13189 | . . 124 35 . . 106 559 315 2542 948 1807 6753 Core 2043 | . . 42 11 . . 18 42 . 249 102 276 1303 Absorbed by Shields 239 | . . . . . . . . . 68 . . 171 Core Remaining (%) 87 | 100 . 83 . . . 92 92 100 70 89 76 . Volleys Fired 329 | . . 11 . . . 15 35 13 96 30 15 114 Largest 4 | . . 2 . . . 2 2 3 3 3 3 4 Hottest 319 | . . 40 . . . 65 98 111 188 160 211 319 Shots Fired 701 | . . 22 . . . 24 64 33 213 65 28 252 Gun 500 | . . 22 . . . 18 61 30 189 39 14 127 Cannon 161 | . . . . . . . . . 20 18 9 114 Launcher 40 | . . . . . . 6 3 3 4 8 5 11 Special . | . . . . . . . . . . . . . Kinetic 332 | . . 22 . . . 9 28 20 126 35 5 87 Thermal 234 | . . . . . . . 25 10 47 22 6 124 Explosive . | . . . . . . . . . . . . . Electromagnetic 135 | . . . . . . 15 11 3 40 8 17 41 Robot Hit Streak 24 | . . 7 . . . 5 20 9 24 21 10 20 Robot Miss Streak 6 | . . 1 . . . 1 6 5 3 3 2 3 Penetration Max 1 | . . . . . . . 1 . 1 1 . 1 Secondary Targets 4 | . . . . . . . . . 4 . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . . Shots Hit Robots 566 | . . 17 . . . 17 46 20 175 50 58 183 Core Hits 278 | . . 9 . . . 14 30 14 69 27 33 82 Critical Hits 17 | . . 1 . . . . . . 2 4 2 8 Critical Kills 8 | . . 1 . . . . . . 1 1 . 5 Critical Parts Destroyed 7 | . . . . . . . . . 1 1 2 3 Melee Attacks 171 | . . . . . . . . . 34 18 58 61 Impact . | . . . . . . . . . . . . . Slashing 171 | . . . . . . . . . 34 18 58 61 Piercing . | . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . . . . 7 2 6 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 22279 | . . 136 . . . 408 1101 648 5306 2183 4116 8381 Guns 8270 | . . 136 . . . 148 921 409 3430 598 239 2389 Cannons 3504 | . . . . . . . . . 409 582 251 2262 Explosions 3278 | . . . . . . 260 175 239 293 559 580 1172 Melee 7171 | . . . . . . . . . 1174 427 3046 2524 Ramming 56 | . . . . . . . 5 . . 17 . 34 Kinetic 5571 | . . 136 . . . 36 453 224 2403 609 112 1598 Thermal 4999 | . . . . . . 81 370 324 854 707 313 2350 Explosive 218 | . . . . . . . . . . . 218 . Electromagnetic 4264 | . . . . . . 291 273 100 875 423 427 1875 Impact . | . . . . . . . . . . . . . Slashing 7171 | . . . . . . . . . 1174 427 3046 2524 Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . 7 2 1 5 Average Corruption 3 | . . . . . . . . . 4 1 1 1 Corruption Purged 15 | . . . . . . . . . 9 . . 6 Effects 75 | . . . . . . . . . 60 1 6 8 Message Errors 23 | . . . . . . . . . 16 1 2 4 Matter Fused 14 | . . . . . . . . . 14 . . . Heat Flow Errors 12 | . . . . . . . . . 11 . . 1 Energy Discharges 3 | . . . . . . . . . 2 . 1 . Data Loss (minor) 7 | . . . . . . . . . 6 . 1 . Targeting Errors 15 | . . . . . . . . . 10 . 2 3 Weapon Failures 1 | . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1295 | . . . . . . 3 . 25 237 119 501 410 Projectiles 267 | . . . . . . . . . 10 33 . 224 Explosions 256 | . . . . . . 3 . 25 15 11 128 74 Melee 772 | . . . . . . . . . 212 75 373 112 Knockbacks 15 | . . . . . . . . . 3 1 . 11 Impact . | . . . . . . . . . . . . . Kinetic 15 | . . . . . . . . . 3 1 . 11 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 499 | . . . . . . . 35 . 29 8 252 175 Shots 16 | . . . . . . . 2 . 3 . 4 7 Rammed 3 | . . . . . . . 1 . . 1 . 1 Targets Rammed 3 | . . . . . . . 1 . . 1 . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 386 | . . 12 . . . 57 5 117 275 386 374 243 Average Temperature 83 | . . 8 . . . 25 2 47 71 92 111 97 Received Heat Transfer 1538 | . . 69 18 . . 18 192 12 393 144 63 629 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . . . 1 1 2 6 Combat Hostiles 9 | . . . . . . . . . . 1 2 6 Parts Fried 34 | . . . . . . 2 1 . 2 4 2 23 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 12 | . . . . . . . 1 . 2 2 . 7 Heat Transferred 6684 | . . . . . . 50 827 396 1564 933 248 2666 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . . 1 1 . 1 3 2 2 Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Peak Influence 614 | . 12 59 37 14 . 167 287 217 536 502 481 614 Average Influence 211 | . 7 35 23 14 . 54 182 53 129 376 317 323 Maximum Alert Level 2 | . . . . . . . 1 1 2 2 2 2 Low Security (%) 50 | 100 100 100 100 100 . 100 41 95 90 . 9 14 Level 1 34 | . . . . . . . 58 4 . 68 64 61 Level 2 14 | . . . . . . . . . 9 31 25 24 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 39 | . . . . . . . 3 2 13 3 4 14 Investigation 6 | . . . . . . . 1 . 4 . . 1 Extermination 16 | . . . . . . . . 2 4 1 3 6 Reinforcement 9 | . . . . . . . 2 . 2 1 . 4 Assault 1 | . . . . . . . . . . . 1 . Garrison 7 | . . . . . . . . . 3 1 . 3 Intercept . | . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 . 1 . . 2 Haulers Reinforced 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Distress Signals 7 | . . . 1 . . . . 1 . 1 2 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 196 | . . 2 5 . . 10 19 12 37 16 34 61 Peak Tracking Total 8 | . . 2 5 . . 4 3 3 5 4 8 8 Tactical Retreats 24 | . . . . . . 1 . 2 3 5 8 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Traps Triggered 10 | . . . . . . . 1 2 2 . 2 3 Indirectly 2 | . . . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Disabled 26 | . . . . . . 1 . 6 4 3 11 1 Max in Single Turn 6 | . . . . . . . . 6 1 1 2 1 Garrison Access 3 | . . . . . . . . 2 . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . 1 . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Accessed 41 | . 2 . . . 1 . 2 7 17 2 8 2 Terminals 24 | . 2 . . . . . 2 5 8 2 3 2 Fabricators 4 | . . . . . . . . . 3 . 1 . Repair Stations 3 | . . . . . . . . . 2 . 1 . Recycling Units 1 | . . . . . . . . . 1 . . . Scanalyzers 3 | . . . . . . . . . 1 . 2 . Garrison Access 5 | . . . . . . . . 2 2 . 1 . Total Hacks 98 | . 7 . . . 1 . 5 15 45 4 17 4 Successful 48 | . 5 . . . 1 . 2 5 23 1 10 1 Failed 50 | . 2 . . . . . 3 10 22 3 7 3 Catastrophic 11 | . . . . . . . . 3 5 1 2 . Database Lockouts . | . . . . . . . . . . . . . Manual 40 | . 7 . . . 1 . 4 7 10 4 5 2 Terminals 53 | . 7 . . . . . 5 10 16 4 7 4 Fabricators 14 | . . . . . . . . . 11 . 3 . Repair Stations 14 | . . . . . . . . . 11 . 3 . Recycling Units 3 | . . . . . . . . . 3 . . . Scanalyzers 5 | . . . . . . . . . 2 . 3 . Garrison Access 8 | . . . . . . . . 5 2 . 1 . Terminal Hacks 11 | . 1 . . . 1 . 1 1 5 . 1 1 Part Schematic 2 | . 1 . . . . . . 1 . . . . Prototype ID Bank 2 | . . . . . . . . . 2 . . . Terminal Index 1 | . . . . . . . . . 1 . . . Fabricator Index 1 | . . . . . . . . . 1 . . . Alert Level 1 | . . . . . . . . . . . . 1 Unreport Threat 3 | . . . . . . . 1 . 1 . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks 9 | . . . . . . . . . 7 . 2 . Load Schematic 4 | . . . . . . . . . 3 . 1 . Build 5 | . . . . . . . . . 4 . 1 . Repair Station Hacks 9 | . . . . . . . . . 8 . 1 . Scan Component 6 | . . . . . . . . . 5 . 1 . Repair 3 | . . . . . . . . . 3 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . 2 . 3 . Insert Component 3 | . . . . . . . . . 1 . 2 . Analyze 2 | . . . . . . . . . 1 . 1 . Garrison Access Hacks 3 | . . . . . . . . 2 . . 1 . Seal Access 3 | . . . . . . . . 2 . . 1 . Unauthorized Hacks 37 | . 8 . . . . . 5 7 7 3 5 2 Terminals 11 | . 4 . . . . . 1 2 1 1 2 . Track 2 | . 2 . . . . . . . . . . . Botnet 9 | . 2 . . . . . 1 2 1 1 2 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 37 | . 2 . . . . . 2 6 17 2 6 2 Full Trace Events 3 | . . . . . . . . . 3 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . 1 . . . . . . 1 1 . 1 . Parts Built 6 | . . . . . . . . . 5 . 1 . Matter 774 | . . . . . . . . . 562 . 212 . Time 281 | . . . . . . . . . 228 . 53 . Total Part Build Rating 23 | . . . . . . . . . 17 . 6 . Parts Repaired 3 | . . . . . . . . . 3 . . . Time 90 | . . . . . . . . . 90 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . 1 . 1 . Part Schematics Acquired 2 | . . . . . . . . . 1 . 1 . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired 3 | . . . . . 3 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Total Allies 3 | . . . . . 3 . . . . . . . Largest Group 3 | . . . . . 3 3 . . . . . . Highest-Rated Group 50 | . . . . . 50 50 . . . . . . Highest-Rated Ally 21 | . . . . . 21 21 . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 10 | . . . . . . 10 . . . . . . Total Damage 147 | . . . . . . 147 . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Turns Passed 10537 | 48 252 93 115 24 239 200 684 1128 2908 794 1551 2501 Spaces Moved 6282 | 41 244 52 110 22 213 152 501 835 1944 460 742 966 Core 63 | 1 . . . . . . . . . . . 62 Treads 64 | . . . . . . . . 35 1 . 12 16 Legs . | . . . . . . . . . . . . . Wheels 6131 | 40 244 52 110 22 213 152 501 800 1943 460 730 864 Hover . | . . . . . . . . . . . . . Flight 24 | . . . . . . . . . . . . 24 Fastest Speed 32 | 50 90 110 100 100 100 100 100 110 96 110 110 32 Average Speed 109 | 86 97 110 100 100 100 100 101 113 101 115 116 124 Slowest Speed 1900 | 90 110 110 100 100 100 100 110 200 200 135 220 1900 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 26 | 3 34 13 19 5 66 37 47 29 44 10 16 27 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . . 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . Scrap Searched 1 | . . . . . . 1 . . . . . . Spaces Dug 70 | . . . . . . . . . 17 8 6 39 Terrain Destroyed 239 | . . . . . . 8 5 9 22 22 99 74 Melee 47 | . . . . . . . . . 17 7 6 17 Projectile 63 | . . . . . . . 1 . 5 9 . 48 AOE 129 | . . . . . . 8 4 9 . 6 93 9 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Total 9094 | 50 258 70 115 24 238 181 625 990 2648 638 1304 1953 Wait 1790 | . . 4 . 3 14 . 32 106 467 81 383 700 Move 6271 | 40 243 51 109 21 212 151 501 834 1943 459 741 966 Hop . | . . . . . . . . . . . . . Pick Up 128 | 4 8 4 2 . . 4 13 11 19 10 31 22 Fast Attach 59 | 6 1 . 1 . . . 3 3 14 6 12 13 Attach 56 | . . . 2 . . . 3 3 12 5 12 19 Detach 5 | . . . . . . . . . . 3 2 . Swap 127 | . 3 . . . . 5 15 9 33 12 16 34 Drop 144 | . 3 . 1 . . 6 23 11 30 13 34 23 Fire 329 | . . 11 . . . 15 35 13 96 30 15 114 Melee 171 | . . . . . . . . . 34 18 58 61 Ram 2 | . . . . . . . . . . 1 . 1 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 12 | . . . . . 12 . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Discovered new exit (range 12) 190 | -10/Materials | Discovered new exit (range 12) 301 | -10/Materials | Entered Mines 302 | -10/Mines | Build established: Mutant 384 | -10/Mines | Discovered new exit (range 9) 394 | -10/Mines | Entered Materials 394 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 429 | -9/Materials | Discovered new exit (range 12) 493 | -9/Materials | Discovered new exit (range 16) 509 | -9/Materials | Entered Mines 528 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 529 | -9/Mines | Discovered new exit (range 5) 533 | -9/Mines | Entered Exiles 533 | -9/Exiles | Found Exiles lab destroyed 636 | -9/Exiles | Opened EX-Vault 747 | -9/Exiles | Discovered new exit (range 12) 772 | -9/Exiles | Entered Mines 772 | -8/Mines | Accompanied by 3 allies 966 | -8/Mines | Discovered new exit (range 4) 972 | -8/Mines | Entered Materials 972 | -8/Materials | Evolved 2 slots: Utility x2 1044 | -8/Materials | Discovered new exit (range 9) 1269 | -8/Materials | Build established: Scavenger-Mutant 1365 | -8/Materials | Discovered new exit (range 15) 1625 | -8/Materials | Discovered new exit (range 16) 1656 | -8/Materials | Entered Factory 1656 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1802 | -7/Factory | Discovered new exit (range 11) 1812 | -7/Factory | Identified exit to Lower Caves 1953 | -7/Factory | Build established: Skirmisher 2764 | -7/Factory | Discovered new exit (range 14) 2783 | -7/Factory | Identified exit to Factory 2784 | -7/Factory | Entered another Factory area 2784 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3330 | -6/Factory | Repaired Arm. Wheel 3363 | -6/Factory | Repaired Arm. Wheel 3391 | -6/Factory | Repaired Lgt. Treads 3472 | -6/Factory | Spotted B-75 Beast 3831 | -6/Factory | Build established: Scavenger-Skirmisher 4160 | -6/Factory | Build established: Skirmisher 4223 | -6/Factory | Garrison activated, responded to threat 4737 | -6/Factory | Found Prototype Processor 4737 | -6/Factory | Identified Exp. Signal Interpreter 4908 | -6/Factory | Fabricated Hcp. Storage Unit? 4970 | -6/Factory | Build established: Scavenger-Mutant 5042 | -6/Factory | Lost 9 parts (1p2n1u5w) 5116 | -6/Factory | Fabricated Hcp. Storage Unit? 5223 | -6/Factory | Fabricated Adv. Sensor Array? 5320 | -6/Factory | Fabricated Enh. Gauss Cannon (x2) 5332 | -6/Factory | Discovered new exit (range 14) 5410 | -6/Factory | Local fabrication network quarantined 5441 | -6/Factory | Build established: Hauler-Mutant 5691 | -6/Factory | Identified exit to Factory 5692 | -6/Factory | Entered another Factory area 5692 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6158 | -5/Factory | Build established: Scavenger-Mutant 6213 | -5/Factory | Discovered new exit (range 12) 6231 | -5/Factory | Identified exit to Factory 6445 | -5/Factory | Garrison activated, responded to threat 6486 | -5/Factory | Entered another Factory area 6486 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6587 | -4/Factory | Lost 3 parts (2u1w) 6799 | -4/Factory | Build established: Hauler-Mutant 6999 | -4/Factory | Found Prototype Slashing Weapon 6999 | -4/Factory | Identified Centrium Greatsword 7014 | -4/Factory | Found Centrium Greatsword 7475 | -4/Factory | Fabricated Adv. System Shield (x1) 7587 | -4/Factory | Lost 3 parts (2n1w) 7986 | -4/Factory | First assault squad dispatched 8022 | -4/Factory | Discovered new exit (range 13) 8036 | -4/Factory | Identified exit to Research 8037 | -4/Factory | Entered Research 8037 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 9026 | -3/Research | Crushed by falling debris 9518 | -3/Research | Build established: Scavenger-Mutant 9657 | -3/Research | Lost 4 parts (2n2u) 10266 | -3/Research | Build established: Hauler-Mutant 10320 | -3/Research | Spotted B-86 Titan 10333 | -3/Research | Garrison activated, responded to threat 10455 | -3/Research | Core integrity fell below 50% 10478 | -3/Research | Lost 21 parts (4p6n4u7w) 10491 | -3/Research | Released all parts (3) 10494 | -3/Research | Core integrity fell below 20% 10537 | -3/Research | Released all parts (2) 10538 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 10490_ Dropped Hcp. Storage Unit. 10491_ Released Lrg. Storage Unit. 10491_ Released Exp. Signal Interpreter. 10491_ Released Adv. Armor Integrity Analyzer. 10492_ U-05 Engineer builds a Wall. 10492_ Slug penetrates Wall. 10492_ U-05 Engineer builds a Wall. 10493_ K-01 Serf collects debris. 10493_ Slug penetrates Wall. 10494_ Acquired 42 matter. 10514_ U-05 Engineer builds a Wall. 10519_ Penetrated by Slug. 10520_ Acquired Prototype Flight Unit. 10520_ Identified Cld. Field Propulsion Drive. 10522_ Acquired Cld. Field Propulsion Drive. 10525_ K-01 Serf collects debris. 10526_ U-05 Engineer builds a Wall. 10527_ Acquired 73 matter. 10528_ U-05 Engineer builds a Wall. 10537_ Released Cld. Field Propulsion Drive. Map ----- +----------------------------------------------------+ | ???????????????????? #????????# #???????????? # | | ???????????????????? #????????# #??????????????# | | ???????????????????? ????????# #??????????????# | | ???????????????????? ??????????# #??????????????# | | ???????????????????????????????# #????########### | | ???????????????????"" ! ### ###### # | | ?????????????????? + # | | ?????????????????????????#+#####"###### ** # | | ?????????####+##?????????# ##????# + | | ?????????# #####+##### #?????# ] * # | | ?????????# # # | #?????# # | | ?????????# # # #?????# # | | ?????????# # # #?????# # | | ?????????# # ! """ # * #?????########### | | ?????????# # """ ########???????????????# | | ?????????# # """ ##?????????????????????# | | ?????????# # #??????????????????????## | | ?????????# " #???????????????????????? | | ?????????# ###########???????????????????????? | | ?????????# #?????????????????????????????????? | | ?????????# #?????????????????????????????????? | | ?????????###+###?????????????????????????????????? | | ???????????# #???????????????????????????????????? | | ???????????# #???????????????????????????????????? | | ???????????# #????###+##############?????????????? | | ???????????# #????# p/@== #???????????? | | ???????????# #????# ## #???????????? | | ???????????# #????# ## #???????????? | | ???#####???# #????# ## ! #???????????? | | ???# ??# ###### ## #???????????? | | ???# ?## % % ;####+########???????????? | | ???# # % #### ????????????????????? | | ???#! # ! #?????????????????? | | ???# +?????????????????? | | ???# # #?????????????????? | | ???######## ||| """"" #?????????????????? | | ?????????# || """F"" ?????????????????? | | ??######## ||| """ "" ?????????????????? | | ??# !! " ?????????????????? | | ??# !! " ?????????????????? | | ??# !! # !!! ????????????????????? | | ??# # #" =%!"# #?????????????????????? | | ??# ! # #" |=""" #?????????????????????? | | ??# # #""#####"###+#??????????????????? | | ??#####/### % ! ##### #??????????????????? | | ??????# %!! " #??????????????????? | | ??????# [!%* %# !#??????????????????? | | ??????# # ##+###]!] #= #??????????????????? | | ####### ## *![/![] + # ?????????????? | | # ## !]####### #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 80 Energy Generation 43 Energy Capacity 760 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 EM Shielding 3 Armor Coverage 600 Weapon Cycling 20 Evasion (%) 63 Targeting Accuracy 8 Armor Integrity Analysis 66 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Adv. System Shield | -7/Factory | Hacked Adv. Sensor Array | -6/Factory | Scanalyzed Imp. System Restoration Module | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -6/Factory Hcp. Storage Unit | x1 | -6/Factory Adv. Sensor Array | x1 | -6/Factory Enh. Gauss Cannon | x2 | -6/Factory | Preloaded Adv. System Shield | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssembledBladeTrap Manual? 0 Play Time 01:17:43 Cumulative 657.6 hours Start 2020.01.25 @ 16:05:03 End 2020.01.25 @ 17:24:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 602 Rogue 562 Adventurer 40 Explorer 0 Win Type - Total 52 Types 38/0/12/2/0/0/0 Lore% 88 Gallery% 90 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c297f9d1-a937-4566-b87f-353dfd3798fc