Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.03 @ 20:38:53 Player: celerysam Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (27) 135 Value Destroyed (944) 944 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (270) 270 TOTAL SCORE: 5589 Bonus ------- Pacifist 200 Follower Combat Kills 70 Cogmind --------- Core Integrity 798/850 Matter 300/300 Energy 27/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Flexi-carbon Leg VTOL Module VTOL Module > --- UTILITY (4) ------ Advanced Weight Redist. System Transmission Jammer ECM Suite > --- WEAPON (3) ------- Impact Mace > --- INVENTORY (5) ---- Hacking Suite System Shield Gatling Laser Improved Datajack Peak State ------------ > --- POWER ------------ Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Flexi-carbon Leg VTOL Module VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Advanced Weight Redist. System Transmission Jammer ECM Suite > --- WEAPON ----------- Impact Mace > --- INVENTORY -------- Hacking Suite System Shield Gatling Laser Improved Datajack [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit VTOL Module Utility Small Storage Unit Device Transmission Jammer Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Flak Gun Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Impact Weapon Heavy Flail Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Slots Evolved 8 | . . 2 . . . 2 2 . . 2 . Power 1 | . . . . . . 1 . . . . . Propulsion 4 | . . 2 . . . . 2 . . . . Utility 2 | . . . . . . 1 . . . 1 . Weapon 1 | . . . . . . . . . . 1 . Parts Attached 68 | 6 . 10 3 . . 11 6 25 . 2 5 Power 13 | 1 . 1 2 . . 3 . 5 . . 1 Engine 7 | 1 . 1 2 . . 1 . 2 . . . Core 6 | . . . . . . 2 . 3 . . 1 Reactor . | . . . . . . . . . . . . Propulsion 26 | 2 . 6 1 . . 3 1 10 . . 3 Treads 4 | . . . . . . 3 . 1 . . . Leg 5 | . . 2 . . . . . 2 . . 1 Wheel 2 | 2 . . . . . . . . . . . Hover 4 | . . 4 . . . . . . . . . Flight 11 | . . . 1 . . . 1 7 . . 2 Utility 9 | 1 . 1 . . . 2 1 3 . 1 . Device 4 | . . . . . . . 1 2 . 1 . Storage 3 | 1 . 1 . . . 1 . . . . . Processor . | . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . Protection 2 | . . . . . . 1 . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 20 | 2 . 2 . . . 3 4 7 . 1 1 Energy Gun 4 | . . 1 . . . 1 . 2 . . . Energy Cannon 3 | . . . . . . 1 2 . . . . Ballistic Gun 4 | 2 . . . . . . 1 1 . . . Ballistic Cannon 1 | . . . . . . . . 1 . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 5 | . . 1 . . . . . 2 . 1 1 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . 1 1 1 . . . Unidentified Prototypes 2 | . . 1 . . . . . . . 1 . Parts Lost 28 | . . 3 . . . 1 1 13 . 3 7 Power 5 | . . . . . . . . 2 . . 3 Propulsion 15 | . . 2 . . . 1 1 5 . 2 4 Utility 3 | . . . . . . . . 2 . 1 . Weapon 5 | . . 1 . . . . . 4 . . . Highest Loss Streak 11 | . . 3 . . . 1 1 11 . 3 4 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 80 | . 85 89 76 77 77 88 86 76 84 75 64 Engine 7 | . 14 11 11 11 11 9 7 5 7 6 3 Core 4 | . . . . . . 4 7 3 7 6 5 Treads 12 | . . . . . . 18 23 14 . . . Leg 2 | . . 5 . . . . . 6 . . 5 Wheel 1 | . 28 9 . . . . . . . . . Hover 5 | . . 19 22 22 22 12 4 . . . . Flight 11 | . . . 10 11 11 3 4 13 46 36 24 Device 5 | . . . . . . . . 7 15 18 20 Storage 13 | . 14 22 22 22 22 18 15 11 7 6 . Protection 3 | . . . . . . 8 6 1 . . . Energy Gun 1 | . . 7 . . . 5 . 1 . . . Energy Cannon 3 | . . . . . . 5 7 2 . . . Ballistic Gun 3 | . 28 10 . . . . 5 2 . . . Impact Weapon 1 | . . 3 11 11 11 . . . . . 3 Peak Build Rating 34 | 6 6 21 14 14 14 24 29 33 29 33 34 Average Rating 22 | 3 6 14 13 14 14 20 26 24 29 28 28 On Entrance 16 | . 6 6 14 14 14 14 23 27 29 29 24 Naked Turns . | . . . . . . . . . . . . Heaviest Build 32 | 14 14 20 13 13 13 29 32 27 23 25 23 Greatest Support 60 | 26 26 32 16 16 16 60 60 60 25 25 29 Greatest Overweight (x) 6 | . . 6 . . . 1 . 5 . 1 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 8 7 5 Most Carried 8 | 7 7 8 8 8 8 8 8 8 8 8 5 Average Carried 7 | 4 6 7 8 8 8 7 7 7 8 7 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 6 7 8 8 8 8 8 8 8 8 5 4 Class Distribution -------------------- 73% | Mutant 8% | Scavenger-Sprinter 7% | Scavenger-Mutant 4% | Infiltrator-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Mutant | -6/Factory Infiltrator-Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Matter Collected 957 | 93 167 20 37 . . 163 90 305 40 . 42 Remotely . | . . . . . . . . . . . . Salvage Created 907 | . . 20 37 . . 303 43 466 . . 38 Parts 50 | . . 3 4 . . 11 1 31 . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . 27 . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Combat Hostiles Destroyed 25 | . . 1 3 . . 4 1 14 . . 2 Melee 4 | . . . 2 . . . . 2 . . . Guns 5 | . . 1 . . . 2 . 2 . . . Cannons 11 | . . . . . . 1 1 9 . . . AOE 1 | . . . . . . 1 . . . . . Classes Destroyed 7 | . . 1 . . . 5 . 1 . . . Recycler 1 | . . . . . . 1 . . . . . Watcher 1 | . . . . . . 1 . . . . . Swarmer 12 | . . 1 3 . . . . 6 . . 2 Grunt 8 | . . . . . . 2 . 6 . . . Duelist 1 | . . . . . . . . 1 . . . Sentry 3 | . . . . . . 1 1 1 . . . Hunter 1 | . . . . . . 1 . . . . . Best Kill Streak 4 | . . 1 3 . . 3 1 4 . . 1 Combat Bots Only 4 | . . 1 3 . . 2 1 4 . . 1 Max Kills in Single Turn 2 | . . 1 1 . . 1 1 2 . . 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . . Melee 1 | . . . 1 . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Hostile Shots Fired 478 | . . 36 19 . 2 38 76 229 7 13 58 Missed 168 | . . 10 2 . . 10 24 79 4 4 35 Damage Taken 3456 | . . 241 128 . 33 407 444 1713 46 164 280 Core 684 | . . 56 46 . 14 52 67 363 34 16 36 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 78 | 100 100 . . . 71 90 . . 33 . . Volleys Fired 53 | . . 5 . . . 16 9 23 . . . Largest 2 | . . 1 . . . 2 2 2 . . . Hottest 108 | . . 40 . . . 103 97 108 . . . Shots Fired 99 | . . 5 . . . 32 18 44 . . . Gun 48 | . . 5 . . . 16 9 18 . . . Cannon 51 | . . . . . . 16 9 26 . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 34 | . . . . . . . 9 25 . . . Thermal 16 | . . . . . . . 5 11 . . . Explosive . | . . . . . . . . . . . . Electromagnetic 49 | . . 5 . . . 32 4 8 . . . Robot Hit Streak 9 | . . 4 . . . 6 9 4 . . . Robot Miss Streak 6 | . . 1 . . . 3 6 3 . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 81 | . . 4 4 . . 19 16 35 . . 3 Core Hits 50 | . . 1 1 . . 11 10 27 . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . 2 . . . . . . . 2 Critical Strikes 7 | . . . 2 . . 1 1 1 . . 2 Blast 1 | . . . . . . . . 1 . . . Corrupt 2 | . . . . . . 1 1 . . . . Smash 4 | . . . 2 . . . . . . . 2 Melee Attacks 28 | . . 3 8 . . 1 2 8 . . 6 Impact 20 | . . 3 8 . . . . 3 . . 6 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . 2 5 . . . Combat Hostiles 1 | . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 2057 | . . 47 195 . . 480 324 809 . . 202 Guns 516 | . . 47 . . . 124 184 161 . . . Cannons 896 | . . . . . . 275 140 481 . . . Explosions 81 | . . . . . . 81 . . . . . Melee 564 | . . . 195 . . . . 167 . . 202 Ramming . | . . . . . . . . . . . . Kinetic 576 | . . . . . . . 184 392 . . . Thermal 402 | . . . . . . 81 91 230 . . . Explosive . | . . . . . . . . . . . . Electromagnetic 515 | . . 47 . . . 399 49 20 . . . Impact 564 | . . . 195 . . . . 167 . . 202 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 292 | . . . 91 . . 11 . 38 . . 152 Projectiles 11 | . . . . . . 11 . . . . . Explosions . | . . . . . . . . . . . . Melee 281 | . . . 91 . . . . 38 . . 152 Knockbacks 1 | . . . . . . . . 1 . . . Impact 1 | . . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 430 | . . 28 . . . 275 430 182 4 2 . Average Temperature 114 | . . 17 . . . 113 226 74 4 2 . Received Heat Transfer 816 | . . 24 . . 18 117 114 498 . 27 18 Effects 2 | . . . . . . . 2 . . . . Shutdowns 1 | . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 4 | . . . 1 . . . . 1 . . 2 Combat Hostiles 4 | . . . 1 . . . . 1 . . 2 Parts Fried 3 | . . . 1 . . 1 . 1 . . . Impact Corruptions 10 | . . . 4 . . . . 1 . . 5 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 668 | . . . . . . 150 148 370 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Peak Influence 150 | . . 26 86 . . 150 104 . . 113 . Initial 98 | . . . 1 . . . 67 . . 98 . Average 50 | . . 2 79 . . 67 56 . . 101 . Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 100 . . 100 . Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 2 | . . . . . . . 1 . . 1 . Investigation 1 | . . . . . . . 1 . . . . Extermination . | . . . . . . . . . . . . Reinforcement 1 | . . . . . . . . . . 1 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Distress Signals 1 | . . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 69 | . 3 9 3 . 3 9 2 21 5 4 10 Peak Tracking Total 9 | . 2 9 3 . 3 4 1 5 5 3 4 Tactical Retreats 6 | . . . . . . 1 . 1 1 1 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Traps Triggered . | . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 1 | . . . 1 . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Machines Disabled 1 | . . 1 . . . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Machines Accessed 5 | . . 2 . . . 1 2 . . . . Terminals 4 | . . 2 . . . 1 1 . . . . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 10 | . . 2 . . . 4 4 . . . . Successful 4 | . . 2 . . . 1 1 . . . . Failed 6 | . . . . . . 3 3 . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 4 | . . . . . . 4 . . . . . Terminals 8 | . . 2 . . . 4 2 . . . . Fabricators 2 | . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 3 | . . 2 . . . . 1 . . . . Alert Level 2 | . . 1 . . . . 1 . . . . Locate Traps 1 | . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . . . . . Terminals 1 | . . . . . . 1 . . . . . Assimilate 1 | . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 3 | . . . . . . 1 2 . . . . Full Trace Events 1 | . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 2 | . . . . . . 1 1 . . . . Non-combat 2 | . . . . . . 1 1 . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . 1 1 . . . . parse_system 1 | . . . . . . 1 . . . . . no_distress 1 | . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . 1 2 . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Total Allies 4 | . . . . . . 1 1 2 . . . Largest Group 2 | . . . . . . 1 1 2 . . . Highest-Rated Group 52 | . . . . . . 10 16 52 . . . Highest-Rated Ally 32 | . . . . . . 10 16 32 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 12 | . . . . . . . . 12 . . . Total Damage 241 | . . . . . . . . 241 . . . Kills 2 | . . . . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 1 . . . . 2 1 . 2 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Turns Passed 2089 | 49 67 140 116 17 17 273 512 574 90 62 172 Spaces Moved 2309 | 47 74 150 161 30 30 205 285 535 345 194 253 Core 34 | 24 . 1 . . . . . 9 . . . Treads 525 | . . . . . . 66 285 174 . . . Legs 67 | . . . . . . . . . . . 67 Wheels 154 | 23 74 57 . . . . . . . . . Hover 452 | . . 92 161 30 30 139 . . . . . Flight 1077 | . . . . . . . . 352 345 194 186 Fastest Speed 20 | 50 90 48 56 56 56 56 160 20 26 26 29 Average Speed 73 | 69 90 68 56 56 56 98 161 80 26 26 56 Slowest Speed 350 | 90 90 350 56 56 56 163 163 300 26 109 120 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . 1 3 . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 25 | 3 25 18 40 8 14 26 7 72 50 8 36 Regions Visited 11 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 3 | . . . . . . . . 1 1 . 1 Spaces Dug 1 | . . 1 . . . . . . . . . Terrain Destroyed 9 | . . 1 . . . 7 . 1 . . . Melee 1 | . . 1 . . . . . . . . . Projectile 1 | . . . . . . . . 1 . . . AOE 7 | . . . . . . 7 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Total 2553 | 62 74 178 173 29 29 243 325 627 343 200 270 Wait 39 | . . . . . . 2 11 17 . 4 5 Move 2290 | 46 73 149 160 29 29 204 284 534 342 187 253 Hop 4 | . . . . . . . . . 1 3 . Pick Up 40 | 10 1 6 . . . 4 6 11 . 1 1 Fast Attach 22 | 2 . 3 1 . . 4 1 6 . 2 3 Attach 28 | 4 . 5 . . . 4 1 12 . . 2 Detach 6 | . . . . . . 2 . 3 . 1 . Swap 18 | . . 2 2 . . 3 4 7 . . . Drop 24 | . . 5 1 . . 3 7 6 . 2 . Fire 53 | . . 5 . . . 16 9 23 . . . Melee 28 | . . 3 8 . . 1 2 8 . . 6 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap 1 | . . . 1 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 14) 50 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Discovered new exit (range 6) 117 | -10/Materials | Entered another Materials area 117 | -9/Materials | Evolved 2 slots: Propulsion x2 249 | -9/Materials | Discovered new exit (range 16) 257 | -9/Materials | Entered Mines 287 | -9/Mines | Lost 3 parts (2n1w) 310 | -9/Mines | Build established: Mutant 313 | -9/Mines | Found a hidden stash of uninstalled traps 370 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 370 | -9/Mines | Discovered new exit (range 5) 373 | -9/Mines | Entered Exiles 382 | -9/Exiles | Discovered new exit (range 14) 390 | -9/Exiles | Entered Mines 405 | -8/Mines | Discovered new exit (range 5) 407 | -8/Mines | Entered Materials 407 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 408 | -8/Materials | Identified exit to Factory 680 | -8/Materials | Entered Factory 680 | -7/Factory | Evolved 2 slots: Propulsion x2 1054 | -7/Factory | Discovered new exit (range 16) 1192 | -7/Factory | Entered Lower Caves 1192 | -7/Lower Caves | Accompanied by 1 ally 1368 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1537 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1537 | -7/Lower Caves | Encountered a Warlord checkpoint 1580 | -7/Lower Caves | Core integrity fell below 50% 1620 | -7/Lower Caves | Lost 11 parts (1p5n2u3w) 1651 | -7/Lower Caves | Found DCF Scrap (11 items) 1705 | -7/Lower Caves | Discovered new exit (range 15) 1755 | -7/Lower Caves | Learned Factory trap positions 1766 | -7/Lower Caves | Entered another Lower Caves area 1772 | -7/Lower Caves | Discovered new exit (range 5) 1828 | -7/Lower Caves | Learned 4 Factory zone layouts 1856 | -7/Lower Caves | Entered Factory 1856 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1858 | -6/Factory | Loaded intel: 113 trap records 1885 | -6/Factory | Discovered new exit (range 15) 1914 | -6/Factory | Discovered new exit (range 3) 1918 | -6/Factory | Entered Lower Caves 1925 | -6/Lower Caves | Identified exit to Lower Caves 1944 | -6/Lower Caves | Lost 3 parts (2n1u) 2054 | -6/Lower Caves | Learned 8 Factory zone layouts 2066 | -6/Lower Caves | Lost 4 parts (2p2n) 2076 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2090 | -6/Lower Caves | Self-destructed Last Messages --------------- 02031_ Acquired VTOL Module. 02031_ VTOL Module destroyed. 02032_ Acquired VTOL Module. 02032_ VTOL Module destroyed. 02034_ Acquired Lgt. Nuclear Core. 02035_ Nuclear Core destroyed. 02039_ S-27 Virus suffers critical hit (Smash). 02039_ Destroyed VTOL Module. 02039_ S-27 Virus system corrupted by crushing effect. 02045_ S-27 Virus misfires. 02045_ Destroyed Lgt. Nuclear Core. 02045_ S-27 Virus system corrupted by crushing effect. 02046_ S-27 Virus system terminally corrupted. 02047_ Acquired 10 matter. 02049_ Acquired 7 matter. 02054_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x8). 02076_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 02078_ VTOL Module destroyed. 02086_ Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????####?????????????????????????? | | #?????????????????### ##???###??????????????????? | | #????????????????## # #??## ##?###??????????#??? | | #???????????###### # #### ### ####?????? #??? | | #???????????# @ s #?????? #??? | | #####???????# #### # ##### ##?????? #### | | #####???# #??# #####??## ##?????? ? | | #???# ##?####?????## #######?? ?? | | ### %##??## ##????????# #?# ##?? | | ??## #???# #????????# ##? #?? | | ???### ##??# #????????# #### ## #??? | | ?????# #??# ##????????# #??# #???? | | ????## #??## ########### #??# ##???? | | ?#### #???# "" # #??## ##????? | | ## #???# " "" # #???## ######## | | # ###?## " " """ ##### #???# | | ##### """ #??? #???# | | ### "" "" ### ##???########## | | ####### """" " ##??????????#??? | | ## #?## ### "" #???????????? ?? | | #?## ### ## ####????????# # | | ### ## ##### ##?? #?????????# | | ## # ##### #???? ##????????## | | ## ## ##????# ## #????????## | | ########### ##?????##?# #????????# | | # # #?????#### #???????## | | # %! # ##????## #?##????## | | # ## !! ##????# # ### ##?## | | ## ## "" " ##???# ## ## ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 25 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 65 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlatingSignalArticulator Manual? 0 Play Time 00:33:13 Cumulative 146.1 hours Start 2024.09.03 @ 00:19:14 End 2024.09.03 @ 20:38:53 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 206 Rogue 206 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 59 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 128b9c64-4264-4302-bfe2-64cc1e7a2e6d