Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.27 @ 01:31:22 Player: Xeram Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (18) 90 Value Destroyed (525) 525 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (6846) 6846 TOTAL SCORE: 15301 Bonus ------- Win 3000 Win Speed 3846 Cogmind --------- Core Integrity 1600/1600 Matter 169/300 Energy 179/190 System Corruption 0% Temperature Cool (6) Movement Flying (32) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (4) --- Field Propulsion Array Diametric Drive > --- UTILITY (17) ----- Enhanced Optical Array Long-range Sensor Array Improved Signal Interpreter Improved Melee Analysis Suite Reaction Control System Improved Focal Shield Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON (2) ------- Longsword +1 > --- INVENTORY (4) ---- Experimental Coolant Injector Stasis Canceller Smartbomb Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Impulse Thruster Array > --- UTILITY ---------- Enhanced Optical Array Long-range Sensor Array Long-range Sensor Array Improved Signal Interpreter Reaction Control System Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield System Shield > --- WEAPON ----------- Longsword +1 > --- INVENTORY -------- Stasis Canceller Hypervelocity Railgun Smartbomb Launcher [Rating: 105] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Flight Unit Xenon Bombardment Thruster Utility Advanced Hacking Suite Device Long-range Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Longsword +1 Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Advanced EMP Blaster Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . 1 . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . . . 1 Utility 15 | . . . 1 . . . 1 2 2 2 2 2 2 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 84 | 6 2 . 4 3 4 . 10 16 5 2 8 10 5 9 Power 14 | 1 . . 1 1 1 . 2 2 . . 2 2 1 1 Engine 6 | 1 . . 1 1 . . 2 1 . . . . . . Core 2 | . . . . . 1 . . 1 . . . . . . Reactor 6 | . . . . . . . . . . . 2 2 1 1 Propulsion 17 | 2 2 . 1 . . . 1 5 2 . . 1 1 2 Treads 2 | 2 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 15 | . 2 . 1 . . . 1 5 2 . . 1 1 2 Utility 40 | 1 . . 1 1 2 . 2 8 3 2 5 7 2 6 Device 19 | . . . . 1 2 . 1 2 1 1 1 4 2 4 Storage 1 | 1 . . . . . . . . . . . . . . Processor 4 | . . . . . . . 1 2 . . . . . 1 Hackware 14 | . . . . . . . . 3 2 1 4 3 . 1 Protection 2 | . . . 1 . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 13 | 2 . . 1 1 1 . 5 1 . . 1 . 1 . Energy Gun 1 | 1 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 5 | . . . 1 1 . . 3 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . 1 . 2 1 . . 1 . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 . 2 . . . . . 1 2 Parts Lost 20 | . . . 1 . . . 9 1 . . 1 . 8 . Power 3 | . . . 1 . . . 2 . . . . . . . Propulsion 5 | . . . . . . . 4 . . . . . 1 . Utility 11 | . . . . . . . 2 1 . . 1 . 7 . Weapon 1 | . . . . . . . 1 . . . . . . . Highest Loss Streak 7 | . . . 1 . . . 7 1 . . 1 . 5 . Average Slot Usage (%) 74 | . 79 57 45 48 83 88 48 69 93 94 90 83 65 58 Engine 3 | . 14 14 11 11 4 . 3 5 6 5 3 . . . Core 2 | . . . . . 6 11 5 3 6 5 3 . . . Reactor 2 | . . . . . . . . . . . 3 5 6 4 Flight 16 | . 7 28 26 33 33 33 15 16 20 17 15 11 6 7 Device 11 | . . . . 2 30 33 14 3 9 11 14 13 7 9 Processor 8 | . . . . . . . 8 14 13 11 10 9 8 11 Hackware 20 | . . . . . . . . 16 29 35 35 38 30 21 Slashing Weapon 4 | . . . . . 8 11 . 5 6 5 3 4 3 4 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 34 | 10 10 7 13 13 13 11 18 16 15 15 28 33 34 25 Greatest Support 40 | 40 40 8 13 13 13 13 15 21 28 29 29 34 34 31 Greatest Overweight (x) 3 | 3 2 . 1 . . . 2 . . . . 2 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 5 6 6 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 6 | 2 6 6 6 4 4 3 4 4 4 4 4 4 4 4 Average Carried 3 | 1 2 6 3 3 3 3 3 2 3 2 3 3 3 3 Final Capacity 6 | 6 6 6 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 6 | 2 6 6 2 4 3 3 3 4 4 4 3 4 4 4 Class Distribution -------------------- 42% | Wizard-Scout 32% | Mutant 16% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Wizard-Scout | -5/Factory Wizard-Scout | -4/Factory Wizard-Scout | -3/Research Wizard-Scout | -2/Research Wizard-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 894 | 260 41 . 30 50 50 . 78 65 . . 23 27 95 175 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1067 | . 49 . 59 148 317 . 110 87 . . . 27 95 175 Parts 52 | . 6 . 3 10 9 . 9 5 . . . 3 5 2 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 12 | . 3 . 1 3 . . 1 3 . . . . 1 . Melee 4 | . . . . . . . . 3 . . . . 1 . Guns 3 | . 3 . . . . . . . . . . . . . AOE 5 | . . . 1 3 . . 1 . . . . . . . Classes Destroyed 10 | . 1 . 1 2 . . 2 . . . . 1 2 1 Worker 1 | . . . . . . . . . . . . . 1 . Builder 1 | . . . . . . . 1 . . . . . . . Recycler 1 | . . . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . . . . 1 . . Watcher 2 | . . . . . . . 1 . . . . . . 1 Swarmer 5 | . 3 . . . . . . 2 . . . . . . Grunt 3 | . . . . 2 . . . 1 . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . Sentry 2 | . . . 1 . . . 1 . . . . . . . Programmer 1 | . . . . . . . . . . . . . 1 . Best Kill Streak 3 | . 3 . 1 3 . . 1 3 . . . 1 1 1 Combat Bots Only 3 | . 3 . 1 3 . . 1 3 . . . . 1 . Max Kills in Single Turn 2 | . 1 . 1 2 . . 1 1 . . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . 1 2 . . 1 . . . . . . . Melee 1 | . . . . . . . . 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Damage Taken 1997 | . 242 18 176 59 . . 597 214 11 . 38 36 576 30 Core 688 | . 41 18 88 23 . . 257 87 . . . . 174 . Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 88 | 100 . 76 . . . 72 53 87 100 100 100 100 88 100 Volleys Fired 15 | . 8 . 2 2 . . 3 . . . . . . . Largest 2 | . 2 . 1 1 . . 1 . . . . . . . Hottest 60 | . 60 . 36 36 . . 36 . . . . . . . Shots Fired 23 | . 16 . 2 2 . . 3 . . . . . . . Gun 16 | . 16 . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher 7 | . . . 2 2 . . 3 . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 8 | . 8 . . . . . . . . . . . . . Thermal 8 | . 8 . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 7 | . . . 2 2 . . 3 . . . . . . . Robot Hit Streak 5 | . 5 . . 1 . . . . . . . . . . Robot Miss Streak 3 | . 3 . 2 . . . 3 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 49 | . 9 . . 1 17 . 1 6 . . . 1 5 9 Core Hits 29 | . 3 . 2 5 5 . 6 3 . . . 1 2 2 Critical Hits . | . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Melee Attacks 190 | . . . . . 17 . 2 28 14 8 1 35 51 34 Impact . | . . . . . . . . . . . . . . . Slashing 190 | . . . . . 17 . 2 28 14 8 1 35 51 34 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . 1 2 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 4340 | . 101 . 34 118 2544 . 271 280 . . . 62 306 624 Guns 92 | . 92 . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 377 | . . . 34 118 . . 225 . . . . . . . Melee 3862 | . . . . . 2544 . 46 280 . . . 62 306 624 Ramming 9 | . 9 . . . . . . . . . . . . . Kinetic 23 | . 23 . . . . . . . . . . . . . Thermal 89 | . 69 . . 20 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 357 | . . . 34 98 . . 225 . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 3862 | . . . . . 2544 . 46 280 . . . 62 306 624 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . . . . . . . . 21 . Average Corruption 15 | . . . . . . . . . . . . . 15 . Corruption Purged . | . . . . . . . . . . . . . . . Effects 13 | . . . . . . . . . . . . . 13 . Matter Fused 2 | . . . . . . . . . . . . . 2 . Heat Flow Errors 2 | . . . . . . . . . . . . . 2 . Data Loss (minor) 2 | . . . . . . . . . . . . . 2 . Data Loss (major) 1 | . . . . . . . . . . . . . 1 . Misdirections 2 | . . . . . . . . . . . . . 2 . Targeting Errors 4 | . . . . . . . . . . . . . 4 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1356 | . . . . . 1087 . 13 . . . . . . 256 Projectiles . | . . . . . . . . . . . . . . . Explosions 13 | . . . . . . . 13 . . . . . . . Melee 1343 | . . . . . 1087 . . . . . . . . 256 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 23 | . . . . 4 . . 19 . . . . . . . Shots 3 | . . . . 2 . . 1 . . . . . . . Rammed 4 | . 4 . . . . . . . . . . . . . Targets Rammed 4 | . 4 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 203 | . . . 6 12 . . 4 3 . . . . 203 . Average Temperature 59 | . . . 4 7 . . 3 3 . . . . 109 . Received Heat Transfer 345 | . . . 54 30 . . 180 66 6 . . . 9 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . Heat Transferred 200 | . 150 . . 50 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 435 | . 119 46 129 119 . . 80 111 65 58 435 257 225 216 Average Influence 96 | . 53 46 78 115 . . 25 43 27 48 124 180 172 164 Maximum Alert Level 2 | . . . . . . . . . . . 2 1 1 1 Low Security (%) 90 | 100 100 100 100 100 . 100 100 100 100 100 75 66 86 88 Level 1 6 | . . . . . . . . . . . . 33 13 11 Level 2 3 | . . . . . . . . . . . 24 . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 8 | . . . 1 . . . 3 1 2 . . . . 1 Investigation 2 | . . . . . . . . . 1 . . . . 1 Extermination 2 | . . . . . . . . 1 1 . . . . . Reinforcement 4 | . . . 1 . . . 3 . . . . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 3 | . 1 . . . . . 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 62 | . 5 3 4 3 . . 25 6 4 . 3 4 4 1 Peak Tracking Total 19 | . 4 3 2 3 . . 19 3 4 . 1 2 2 1 Tactical Retreats 9 | . . . . . . . 3 . 3 . . 2 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 5 | . . . . . . . . 1 . . 1 . 1 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled . | . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 1 1 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . 1 . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 38 | . 2 . 1 1 5 . 1 7 3 2 8 3 2 3 Terminals 23 | . 2 . 1 1 . . 1 4 2 1 4 2 2 3 Fabricators 6 | . . . . . . . . 2 1 . 3 . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . Garrison Access 3 | . . . . . . . . . . 1 1 1 . . Total Hacks 124 | . 9 . 5 3 31 . 2 21 9 3 24 8 3 6 Successful 88 | . 6 . 2 1 31 . 1 12 4 1 16 7 3 4 Failed 36 | . 3 . 3 2 . . 1 9 5 2 8 1 . 2 Catastrophic 4 | . 1 . . . . . . 2 . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 34 | . 3 . . . 1 . 2 11 3 . 7 4 . 3 Terminals 70 | . 9 . 5 3 . . 2 15 5 2 13 7 3 6 Fabricators 18 | . . . . . . . . 4 4 . 10 . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 2 . . . . . . Garrison Access 3 | . . . . . . . . . . 1 1 1 . . Terminal Hacks 68 | . 5 . 2 1 31 . 1 8 2 . 7 4 3 4 Record 33 | . . . . . 30 . . . . . 1 . . 2 Part Schematic 5 | . . . . . . . 1 2 1 . 1 . . . Open Door 2 | . . . . . . . . . . . . . 1 1 Level Access Points 5 | . . . . . . . . 1 1 . 1 1 . 1 Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . 1 . . Terminal Index 2 | . . . . . . . . . . . 1 . 1 . Garrison Index 1 | . . . . . . . . . . . . . 1 . Alert Level 1 | . . . . . . . . . . . 1 . . . Security Status 1 | . . . . . . . . . . . . 1 . . Transport Status 1 | . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Registered Components 4 | . 1 . 1 . . . . 1 . . 1 . . . Zone Layout 8 | . 1 . . 1 . . . 4 . . 1 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 14 | . . . . . . . . 4 2 . 8 . . . Load Schematic 6 | . . . . . . . . 2 1 . 3 . . . Build 8 | . . . . . . . . 2 1 . 5 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . 1 1 1 . . Seal Access 3 | . . . . . . . . . . 1 1 1 . . Unauthorized Hacks 6 | . 2 . . . . . . . . . . 4 . . Terminals 3 | . 1 . . . . . . . . . . 2 . . Track 1 | . . . . . . . . . . . . 1 . . Botnet 2 | . 1 . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . 1 . . Hacking Detections 23 | . 1 . . 1 . . 1 4 3 1 7 2 1 2 Full Trace Events 2 | . 1 . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . 1 2 1 . 1 . . . Parts Built 7 | . . . . . . . . 2 1 . 4 . . . Matter 1286 | . . . . . . . . 292 146 . 848 . . . Time 376 | . . . . . . . . 146 36 . 194 . . . Total Part Build Rating 33 | . . . . . . . . 6 3 . 24 . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . 2 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 4 | . . . . 2 2 . . . . . . . . . Largest Group 2 | . . . . 2 2 2 2 . . . . . . . Highest-Rated Group 49 | . . . . 49 16 16 16 . . . . . . . Highest-Rated Ally 31 | . . . . 31 8 8 8 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 2 | . . . . . . . 2 . . . . . . . Total Damage 22 | . . . . . . . 22 . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 3390 | 86 115 21 83 136 291 88 182 518 311 125 400 368 296 370 Spaces Moved 5549 | 48 95 57 157 347 590 72 341 942 475 295 473 671 391 595 Core 212 | 9 . . . . . . 94 109 . . . . . . Treads 73 | 39 34 . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 5264 | . 61 57 157 347 590 72 247 833 475 295 473 671 391 595 Fastest Speed 32 | 50 37 37 34 34 34 34 32 34 34 34 34 34 37 32 Average Speed 37 | 158 82 37 37 34 34 34 40 36 34 34 34 36 38 32 Slowest Speed 220 | 200 220 37 117 34 37 34 175 50 34 34 34 200 120 40 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 29 | . . . . 3 2 2 8 8 . . 2 . 1 3 Cave-ins Triggered 4 | . . . . . . . . . . . . . 3 1 Exploration Rate (%) 27 | 3 24 24 21 58 91 24 35 35 14 10 17 26 12 16 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . Known Exits Taken 9 | . 1 . 1 . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . . . . . . . Scrap Searched 2 | . . . . 1 . 1 . . . . . . . . Spaces Dug 150 | . . . . . . . 1 21 14 8 1 34 46 25 Terrain Destroyed 151 | . . . . 1 . . 1 21 14 8 1 34 46 25 Melee 150 | . . . . . . . 1 21 14 8 1 34 46 25 Projectile . | . . . . . . . . . . . . . . . AOE 1 | . . . . 1 . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 6597 | 55 112 56 180 360 660 132 372 1073 609 312 708 757 483 728 Wait 709 | . . . 10 7 43 63 11 85 111 3 223 31 30 92 Move 5472 | 47 94 56 156 340 585 67 324 925 474 294 468 670 385 587 Hop 29 | . . . . 3 2 2 8 8 . . 2 . 1 3 Pick Up 26 | 2 2 . 2 1 1 . 3 6 2 3 . 3 1 . Fast Attach 54 | 6 . . 2 2 4 . 5 9 2 . 3 9 4 8 Attach 20 | . . . 2 1 . . 4 4 2 2 2 1 1 1 Detach 19 | . 2 . 1 3 . . 5 1 1 . 3 . 2 1 Swap 10 | . 2 . . . . . 1 3 1 . 3 . . . Drop 40 | . . . 5 1 3 . 6 4 2 2 3 8 5 1 Fire 15 | . 8 . 2 2 . . 3 . . . . . . . Melee 190 | . . . . . 17 . 2 28 14 8 1 35 51 34 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 4 | . 4 . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . 3 1 Rewire 5 | . . . . . 5 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines (discovered 2 exits: Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 4 exits: *Res x3 / *Tes) -2/Research (discovered 2 exits: *Acc / *Qua) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Identified exit to Mines 202 | -10/Materials | Entered Mines 218 | -10/Mines | Discovered new exit (range 8) 223 | -10/Mines | Entered Materials 223 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 265 | -9/Materials | Identified exit to Mines 306 | -9/Materials | Entered Mines 324 | -9/Mines | Discovered new exit (range 13) 357 | -9/Mines | Build established: Mutant 409 | -9/Mines | Learned 2 Materials zone layouts 440 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 440 | -9/Mines | Discovered new exit (range 5) 442 | -9/Mines | Entered Exiles 442 | -9/Exiles | Found Exiles lab destroyed 506 | -9/Exiles | Opened EX-Vault 508 | -9/Exiles | Found Prototype Slashing Weapon 508 | -9/Exiles | Identified Longsword +1 671 | -9/Exiles | Learned location of Zion (-7) 687 | -9/Exiles | Discovered new exit (range 10) 733 | -9/Exiles | Entered Mines 733 | -8/Mines | Accompanied by 2 allies 757 | -8/Mines | Discovered new exit (range 7) 821 | -8/Mines | Entered Materials 821 | -8/Materials | Accompanied by 2 allies 821 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 987 | -8/Materials | Lost 7 parts (2p3n1u1w) 995 | -8/Materials | Discovered new exit (range 16) 1002 | -8/Materials | Identified exit to Factory 1003 | -8/Materials | Entered Factory 1003 | -7/Factory | Evolved 2 slots: Utility x2 1181 | -7/Factory | Fabricated Hacking Suite (x1) 1186 | -7/Factory | Fabricated Hacking Suite (x1) 1477 | -7/Factory | Discovered new exit (range 20) 1480 | -7/Factory | Identified exit to Factory 1521 | -7/Factory | Entered another Factory area 1521 | -6/Factory | Evolved 2 slots: Utility x2 1570 | -6/Factory | Fabricated Hacking Suite (x1) 1581 | -6/Factory | Build established: Hacker-Scout 1710 | -6/Factory | Identified exit to Factory 1832 | -6/Factory | Entered another Factory area 1832 | -5/Factory | Evolved 2 slots: Utility x2 1845 | -5/Factory | Discovered new exit (range 20) 1873 | -5/Factory | Identified exit to Upper Caves 1953 | -5/Factory | Discovered new exit (range 13) 1957 | -5/Factory | Identified exit to Factory 1957 | -5/Factory | Entered another Factory area 1957 | -4/Factory | Evolved 2 slots: Utility x2 2029 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 2104 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 2145 | -4/Factory | Build established: Wizard-Scout 2157 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 2241 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 2260 | -4/Factory | Local fabrication network quarantined 2347 | -4/Factory | Identified exit to Research 2357 | -4/Factory | Entered Research 2357 | -3/Research | Evolved 2 slots: Utility x2 2363 | -3/Research | Spotted B-86 Titan 2568 | -3/Research | Discovered new exit (range 15) 2591 | -3/Research | Identified exit to Testing 2643 | -3/Research | Identified exit to Research 2725 | -3/Research | Entered another Research area 2725 | -2/Research | Evolved 2 slots: Utility x2 2831 | -2/Research | Spotted B-90 Cyclops 2840 | -2/Research | Crushed by falling debris 2897 | -2/Research | Crushed by falling debris 2898 | -2/Research | System corruption reached 10% 2902 | -2/Research | Crushed by falling debris 2953 | -2/Research | Lost 5 parts (1n4u) 2981 | -2/Research | Discovered new exit (range 9) 2984 | -2/Research | Identified exit to Quarantine 2994 | -2/Research | Discovered new exit (range 17) 3020 | -2/Research | Identified exit to Access 3021 | -2/Research | Entered Access 3021 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 3055 | -1/Access | Identified exit to Surface 3091 | -1/Access | Spotted B-99 Colossus 3149 | -1/Access | Crushed by falling debris 3391 | *** | Escaped! Last Messages --------------- 03222_ Destroyed Hpw. Tractor Beam. 03224_ Imp. Ion Engine severed. 03227_ Destroyed Field Recycling Unit. 03227_ Destroyed Com. Wheel. 03232_ R-10 Processor destroyed. 03234_ Acquired 140 matter. 03240_ Acquired System Shield. 03270_ Acquired Imp. Focal Shield. 03321_ Sneak attack on W-44 Eye. 03321_ Destroyed Antigrav System. 03323_ Destroyed Lgt. Antimatter Reactor. 03325_ Destroyed Adv. Sensor Array. 03325_ Destroyed Adv. Signal Interpreter. 03327_ W-44 Eye destroyed. 03330_ Acquired 35 matter. 03389_ Connecting with Terminal... >>Open Sealed Barrier opened. 03390_ The Access Shell folds into the floor. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ???????????????????????????# #??????????????????? | | ???????????????????????????# #??????????????????? | | ???????????????????????????# ???????????????????? | | ???????????????????????????# ???????????????????? | | ???????????????????????????# ???????????????????? | | ???????????????????????????# ???????????????????? | | ???????????????????????????? ???????????????????? | | ???????????????????????????? ???????????????????? | | ???????????????????????????? k???????????????????? | | ???????????????????????????? ???????????????????? | | +####+###?####???????????????????????????????????? | | ?????R?????????????????????????????? | | ???????????????????????????????????? | | #######+### #???????????????????????????????????? | | ?# # #???????????????????????????????????? | | ?# k # #???????????????????????????????????? | | ?# " # #???????????????????????????????????? | | ## """ # #????????????????????Y??????????????? | | + """ # #?????###???????????????????????????? | | ## " # ####### ##########??????????????????? | | ?# # """T""" "??????????????????? | | ?# # """ """ "????BB????????????? | | ?# =# "????BB????????????? | | ?########;# "??????????????????? | | ????????##; "" "??????????????????? | | ?????????## @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# +???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????Y???????????????? | | ??????????+ ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 45 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 40 Terrain Scan Range 18 Terrain Scan Density 10 Cloak Strength 3 Power Amplification 20 Additional Mass Support 6 Armor Coverage 225 Resistance: KI 25 Evasion (%) 75 Melee Accuracy 6 Recoil Reduction 2 Stasis Canceling 1 Offensive Hacking 100 Defensive Hacking 20 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Imp. Maneuvering Thrusters | -7/Factory | Hacked Lrn. Sensor Array | -7/Factory | Hacked Adv. System Shield | -6/Factory | Hacked Adv. Hacking Suite | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Epsilon Run l33t h4x0r Challenges ------------ None Game ------ Seed ChipDecoderSword Manual? 0 Play Time 01:10:56 Cumulative 21.2 hours Start 2020.02.27 @ 00:22:48 End 2020.02.27 @ 01:31:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0 Lore% 23 Gallery% 29 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f24e197a-cc05-4338-9086-09421d96ed27