Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.07 @ 08:34:45 Player: ldi (hl). (hl) Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (234) 1170 Value Destroyed (10523) 10523 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (4354) 4354 TOTAL SCORE: 23247 Bonus ------- Pacifist 200 High Alert Combat Kills 611 Follower Combat Kills 445 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1798 Cogmind --------- Core Integrity 0/1150 Matter 162/300 Energy 99/265 System Corruption 28% Temperature Warm (101) Movement Hovering (38) Location -4/Factory Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (4) --- Gravmag Array Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY (11) ----- Launcher Guidance Computer Graphene Brace Thermal Shield System Shield > --- WEAPON (2) ------- Long-range Proton Cannon KE Penetrator > --- INVENTORY (5) ---- Vortex Chain Reactor Improved Hover Unit Particle Charger Matter Neutralizer Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Advanced Target Analyzer Improved Particle Charger Experimental Phase Shifter Ghost Barrier Minesniffer Drone Bay Minesniffer Drone Bay Minesniffer Drone Bay > --- WEAPON ----------- Vortex Shotgun Long-range Missile Launcher > --- INVENTORY -------- Vortex Chain Reactor Armored Medium Treads Advanced Heat Sink Experimental Coolant Injector Minesniffer Drone Bay Minesniffer Drone Bay Minesniffer Drone Bay Minesniffer Drone Bay Cooled Pulse Rifle Cooled Pulse Rifle Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Heavy Plasma Cannon Neutron Cannon Matter Neutralizer Enhanced Coil Gun Enhanced Coil Gun Antimatter Cannon [Rating: 114] Favorites ----------- Power Neutrino Core Engine Heavy Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Hover Unit Improved Linear Gravjet Flight Unit Impulse Thruster Array Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Hardened Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun Improved Spread Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Railgun Ballistic Cannon Antimatter Cannon Launcher Long-range Missile Launcher Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Slots Evolved 12 | . . 2 2 2 . 2 . . . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . 1 . . . . . . . Propulsion 2 | . . 1 . . . 1 . . . . . . . . . . . . Utility 9 | . . 1 2 2 . 1 . . . . 1 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 275 | 6 . 13 22 13 18 15 5 7 . 8 41 18 4 14 3 65 2 21 Power 26 | 1 . 2 2 1 2 . . . . . 5 . . 1 . 8 . 4 Engine 14 | 1 . 2 2 . 2 . . . . . 3 . . . . 2 . 2 Core 6 | . . . . 1 . . . . . . 2 . . 1 . 1 . 1 Reactor 6 | . . . . . . . . . . . . . . . . 5 . 1 Propulsion 55 | 2 . 3 7 2 4 2 . 2 . 2 4 6 . 1 . 14 1 5 Treads 20 | . . 1 . . 3 2 . 2 . 2 4 3 . . . 3 . . Leg 28 | 2 . 2 7 2 1 . . . . . . 3 . 1 . 10 . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . 1 . 5 Flight 1 | . . . . . . . . . . . . . . . . . 1 . Utility 116 | 1 . 5 5 4 6 10 3 3 . 3 20 8 3 8 3 27 1 6 Device 62 | . . 1 1 1 3 2 1 1 . 2 13 5 2 7 3 15 1 4 Storage 7 | 1 . 1 . . . 1 . . . . 1 . . . . 3 . . Processor 16 | . . 2 3 2 . 1 . . . . 1 1 . . . 4 . 2 Hackware 4 | . . . . . . . . . . . . . . 1 . 3 . . Protection 27 | . . 1 1 1 3 6 2 2 . 1 5 2 1 . . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 78 | 2 . 3 8 6 6 3 2 2 . 3 12 4 1 4 . 16 . 6 Energy Gun 25 | 2 . . 3 5 3 1 2 . . 1 4 . . 1 . 3 . . Energy Cannon 20 | . . . . . 3 2 . 2 . 1 6 1 1 1 . 2 . 1 Ballistic Gun 25 | . . 3 5 1 . . . . . . 1 1 . . . 10 . 4 Ballistic Cannon 3 | . . . . . . . . . . . 1 1 . . . 1 . . Launcher 3 | . . . . . . . . . . 1 . 1 . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . 1 . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 1 2 4 1 . . . . 2 . . 6 . 1 . . Corrupted Parts 2 | . . . . . . . . . . . . 1 . . . . 1 . System Corruption 14 | . . . . . . . . . . . . 10 . . . . 4 . Parts Lost 117 | . . 4 12 2 8 2 3 2 . 5 17 6 . 6 . 45 . 5 Power 16 | . . 1 1 1 1 . . . . . 2 . . 1 . 7 . 2 Propulsion 32 | . . 1 5 1 2 . . 2 . 2 4 1 . 2 . 12 . . Utility 50 | . . 1 2 . 4 1 2 . . 3 11 5 . 3 . 16 . 2 Weapon 19 | . . 1 4 . 1 1 1 . . . . . . . . 10 . 1 Highest Loss Streak 14 | . . 2 8 2 7 1 2 2 . 3 7 3 . 3 . 14 . 4 To Critical Strikes 3 | . . . . . . . . . . . . . . . . 3 . . Average Slot Usage (%) 87 | . 85 86 83 97 96 99 99 99 100 96 94 95 100 84 15 61 10 46 Engine 4 | . 14 10 6 2 4 6 6 6 6 6 6 . . . . 2 . 2 Core 2 | . . . . 3 2 . . . . . 3 11 11 8 . 1 . 2 Treads 12 | . . 1 . . 15 26 26 25 26 25 21 18 5 . . . . . Leg 8 | . 28 22 26 22 6 . . . . . . 3 17 18 . 10 . . Device 13 | . . 3 1 7 14 13 7 10 6 13 23 19 17 22 15 17 2 9 Storage 6 | . 14 11 9 7 7 6 6 6 6 6 6 5 5 4 . 5 . . Processor 12 | . . 11 21 29 21 14 13 13 13 6 7 16 17 11 . 3 . . Protection 9 | . . 3 1 6 5 17 24 22 26 23 8 5 11 2 . . . . Energy Gun 3 | . 28 11 4 9 1 . 3 5 . . 1 . . . . 1 . . Energy Cannon 5 | . . . . . 12 13 9 7 13 10 8 5 6 6 . 1 . 1 Ballistic Gun 2 | . . 10 13 4 . . . . . . . . . . . 5 . 5 Naked Turns 166 | . . . . . . . . . . . . . . 86 23 57 . . Heaviest Build 121 | 11 11 54 59 60 76 93 98 95 93 94 108 105 101 121 12 72 3 30 Greatest Support 95 | 20 20 30 60 50 60 80 80 70 70 94 94 94 45 60 3 95 16 40 Greatest Overweight (x) 4 | . . 4 1 1 2 1 1 4 1 1 1 2 2 3 3 4 . 3 Average Overweight (x) . | . . 1 . 1 . . 1 1 1 . . 1 2 . 1 . . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 5 15 5 5 Average Capacity 17 | 6 8 19 20 20 20 20 20 20 20 20 20 20 20 17 5 10 5 5 Most Carried 20 | 2 3 11 20 20 20 20 20 20 20 20 20 20 20 20 5 15 5 5 Average Carried 15 | . 2 5 14 16 18 19 18 19 20 19 18 19 19 17 4 8 5 4 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 Final Carried 20 | 2 3 11 17 19 20 20 18 20 20 20 20 20 20 5 5 5 5 5 Class Distribution -------------------- 62% | Scavenger-Mutant 32% | Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Jun Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Matter Collected 4608 | 230 . 364 420 101 184 114 209 82 . 163 500 354 118 139 17 1441 . 172 Remotely 431 | . . . . . . . . . . . . 10 107 . . 314 . . Salvage Created 11251 | . . 769 1013 101 1004 608 412 366 . 553 3229 374 78 335 . 1990 . 419 Parts 521 | . . 54 51 6 36 37 12 14 . 30 160 10 1 3 . 79 . 28 Haulers Intercepted 5 | . . 1 . . 2 . . . . . 1 . . . . 1 . . Recyclers Shooed 14 | . . 2 1 . 1 . . . . . 7 . . . . 2 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 66 | . . . . . . . 15 11 . 28 . 11 1 . . . . . Prevented 2 | . . . . . . . . . . . . 2 . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Combat Hostiles Destroyed 189 | . . 16 18 2 15 9 8 8 . 20 40 8 1 12 . 22 . 10 Guns 73 | . . 16 17 2 1 . 2 5 . . 11 . . . . 14 . 5 Cannons 80 | . . . . . 13 9 5 3 . 7 27 7 1 . . 6 . 2 AOE 31 | . . . . . . . . . . 13 2 1 . 12 . . . 3 Classes Destroyed 18 | . . 9 2 1 2 . . 1 . 1 . . . 1 . 1 . . Worker 12 | . . 1 1 . 1 1 . . . . 8 . . . . . . . Builder 8 | . . 1 1 . . 1 . . . . 3 . . . . 2 . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . Hauler 5 | . . 1 . . 2 . . . . . 1 . . . . 1 . . Recycler 16 | . . 1 1 . 1 1 . . . . 8 . . . . 3 . 1 Operator 2 | . . . . . . . . . . . . . . . . 1 . 1 Watcher 1 | . . 1 . . . . . . . . . . . . . . . . Swarmer 41 | . . 7 . . . . 2 1 . 14 9 . . . . . . 8 Grunt 68 | . . 4 14 . 9 3 4 5 . 4 12 5 . 5 . 3 . . Brawler 3 | . . . . . . . . 1 . 1 . 1 . . . . . . Duelist 2 | . . . 1 . . . . . . . . 1 . . . . . . Protector 2 | . . . . . 1 . . . . . . . . 1 . . . . Sentry 19 | . . 5 1 1 3 2 . 1 . . 3 1 1 . . 1 . . Specialist 11 | . . . 2 . . . . . . . 4 . . 1 . 4 . . Hunter 19 | . . . . . 1 1 2 . . . 3 . . 2 . 8 . 2 Programmer 20 | . . . . 1 1 3 . . . . 9 . . . . 6 . . Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . Executioner 3 | . . . . . . . . . . . . . . 3 . . . . Best Kill Streak 10 | . . 5 4 1 5 3 4 2 . 5 10 4 1 10 . 4 . 6 Combat Bots Only 10 | . . 5 4 1 4 3 4 2 . 5 7 4 1 10 . 3 . 5 Max Kills in Single Turn 4 | . . 1 1 1 2 2 1 1 . 3 4 1 1 3 . 2 . 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . 3 2 1 . 3 . . . 2 Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Jun Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Damage Taken 20507 | . . 616 1795 606 1803 609 1041 737 . 831 2691 862 108 1879 138 6028 . 763 Core 2996 | . . 104 283 119 177 69 82 24 . 36 132 95 21 636 66 877 . 275 Absorbed by Shields 808 | . . . . . . . . 172 . . 276 . . . . 360 . . Redirected to Shielding 17 | . . 4 . . . . . . . . . 13 . . . . . . Regen/Repaired (Parts) 442 | . . . . . . . . . . . . . . 442 . . . . Core Remaining (%) 65 | 100 100 74 48 . 57 . . . . 75 . . . . 5 . . . Volleys Fired 511 | . . 66 64 8 47 14 16 20 . 25 88 24 3 14 . 110 . 12 Largest 2 | . . 2 2 2 2 2 2 2 . 2 2 2 2 2 . 2 . 2 Hottest 180 | . . 80 119 126 180 180 180 180 . 180 180 133 130 133 . 165 . 114 Shots Fired 993 | . . 132 127 15 94 29 32 40 . 41 176 46 8 16 . 217 . 20 Gun 555 | . . 132 127 15 5 . 6 32 . . 46 . . . . 177 . 15 Cannon 412 | . . . . . 89 29 26 8 . 32 130 43 8 2 . 40 . 5 Launcher 26 | . . . . . . . . . . 9 . 3 . 14 . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 374 | . . 75 85 3 . . . . . . 16 19 4 . . 157 . 15 Thermal 579 | . . 49 42 12 94 29 32 40 . 32 160 24 4 2 . 59 . . Explosive 26 | . . . . . . . . . . 9 . 3 . 14 . . . . Electromagnetic 14 | . . 8 . . . . . . . . . . . . . 1 . 5 Robot Hit Streak 16 | . . 12 14 14 16 12 6 9 . 15 14 9 3 10 . 9 . 6 Robot Miss Streak 7 | . . 5 3 1 4 1 7 5 . 2 6 3 1 1 . 5 . 2 Penetration Max 1 | . . . 1 . . . . . . . . . . . . 1 . . Secondary Targets 13 | . . 3 4 . . . 1 . . . . . . . . 2 . 3 Max Gunslinging Chain 1 | . . 1 1 . . . 1 . . . . . . . . 1 . 1 Shots Hit Robots 678 | . . 83 97 14 68 17 22 38 . 26 123 26 4 7 . 140 . 13 Core Hits 460 | . . 33 44 5 26 10 17 45 . 19 108 14 1 51 . 67 . 20 Critical Kills 7 | . . . 1 . 1 . 1 . . . . . . . . 4 . . Critical Parts Destroyed 3 | . . . . . . . . . . . . . . . . 3 . . Critical Strikes 20 | . . . 4 . 1 . 1 . . . . 5 . . . 7 . 2 Burn 3 | . . . 3 . . . . . . . . . . . . . . . Meltdown 2 | . . . . . 1 . 1 . . . . . . . . . . . Destroy 8 | . . . 1 . . . . . . . . . . . . 7 . . Blast 5 | . . . . . . . . . . . . 5 . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . 2 Melee Attacks 9 | . . . . . . . . . . . . . . 3 . . . 6 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 6 | . . . . . . . . . . . . . . . . . . 6 Entropic 3 | . . . . . . . . . . . . . . 3 . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 28531 | . . 1073 1637 259 2817 1262 797 931 . 2686 6959 1397 203 2967 . 4393 . 1150 Guns 8130 | . . 1073 1626 259 116 . 91 631 . . 872 . . . . 3259 . 203 Cannons 13271 | . . . . . 2670 1024 706 300 . 1312 4770 1112 203 . . 1112 . 62 Explosions 6863 | . . . . . . 211 . . . 1374 1265 285 . 2967 . . . 761 Melee 124 | . . . . . . . . . . . . . . . . . . 124 Ramming 143 | . . . 11 . 31 27 . . . . 52 . . . . 22 . . Kinetic 5620 | . . 630 1098 62 . . . . . . 364 516 37 . . 2710 . 203 Thermal 16602 | . . 387 528 197 2786 1235 797 931 . 1312 5367 596 166 . . 1649 . 651 Explosive 5564 | . . . . . . . . . . 1374 938 285 . 2967 . . . . Electromagnetic 478 | . . 56 . . . . . . . . 238 . . . . 12 . 172 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 124 | . . . . . . . . . . . . . . . . . . 124 Highest Corruption 29 | . . 1 . . 2 3 3 3 3 3 3 16 16 16 6 16 29 29 Average Corruption 6 | . . 1 . . 1 1 3 3 3 3 1 6 16 9 6 6 26 28 Corruption Purged 4 | . . . . . 2 1 . . . . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 184 | . . 4 . . 2 4 14 14 5 6 1 25 32 9 11 38 7 12 Message Errors 47 | . . 3 . . . 1 4 5 1 1 . 9 7 3 1 10 . 2 Matter Fused 39 | . . 1 . . . 1 5 3 1 . . 6 11 1 . 6 1 3 Heat Flow Errors 18 | . . . . . . . 1 2 . 1 . 4 2 1 . 6 1 . Energy Discharges 25 | . . . . . 1 . 1 2 1 2 . 3 5 . 5 2 2 1 Parts Rejected 3 | . . . . . . . . . . . . . . . . 3 . . Parts Fused 1 | . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 20 | . . . . . 1 1 2 . 1 . . 1 4 3 4 2 . 1 Data Loss (major) 11 | . . . . . . . 1 2 1 1 . 1 . . . 2 . 3 Misfires 9 | . . . . . . 1 . . . . 1 1 2 1 . 3 . . Alerts 4 | . . . . . . . . . . . . . 1 . 1 1 1 . Misdirections 6 | . . . . . . . . . . . . . . . . 2 2 2 Weapon Failures 1 | . . . . . . . . . . . . . . . . 1 . . Overload Shots 296 | . . . . . 43 28 14 6 . 30 98 23 4 2 . 48 . . Effects 23 | . . . . . 1 2 1 2 . 3 5 1 . . . 8 . . Energy Bleed 6 | . . . . . . . 1 . . 1 . 1 . . . 3 . . Heat Surge 12 | . . . . . 1 2 . 1 . 1 3 . . . . 4 . . Short Circuit 5 | . . . . . . . . 1 . 1 2 . . . . 1 . . Overflow Damage 932 | . . . . . 111 105 . . . 181 321 72 . 37 . 44 . 61 Projectiles 511 | . . . . . 111 . . . . 35 264 37 . . . 42 . 22 Explosions 391 | . . . . . . 105 . . . 146 57 35 . 37 . . . 11 Melee 30 | . . . . . . . . . . . . . . . . 2 . 28 Knockbacks 16 | . . . . . . 1 . . . . 5 4 . . . 6 . . Impact 1 | . . . . . . 1 . . . . . . . . . . . . Kinetic 14 | . . . . . . . . . . . 5 4 . . . 5 . . Secondary 1 | . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 547 | . . . . . . 186 . . . . 206 . . 9 . . . 146 Shots 11 | . . . . . . 3 . . . . 4 . . 1 . . . 3 Rammed 12 | . . . . . 5 1 . . . . 6 . . . . . . . Targets Rammed 24 | . . . 3 . 10 2 . . . . 6 . . . . 3 . . Kicked 10 | . . . 3 . 4 . . . . . . . . . . 3 . . Crushed 2 | . . . . . 1 1 . . . . . . . . . . . . Highest Temperature 439 | . . 20 408 7 349 331 427 420 . 380 439 240 204 279 . 379 123 101 Average Temperature 125 | . . 10 168 2 86 84 198 153 . 144 116 111 59 62 . 111 80 42 Received Heat Transfer 3687 | . . 177 909 108 849 72 373 299 . 171 252 312 27 18 18 102 . . Effects 15 | . . . 5 . 1 . 5 2 . 1 1 . . . . . . . Shutdowns 3 | . . . . . . . 1 1 . . 1 . . . . . . . Energy Bleed 4 | . . . 1 . . . 1 1 . 1 . . . . . . . . Interference 3 | . . . 3 . . . . . . . . . . . . . . . Matter Decay 2 | . . . . . . . 2 . . . . . . . . . . . Short Circuit 3 | . . . 1 . 1 . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . 1 . . Robots Melted 4 | . . . 1 . 1 . 1 . . . . . . . . 1 . . Combat Hostiles 4 | . . . 1 . 1 . 1 . . . . . . . . 1 . . Parts Melted 30 | . . . 4 1 4 4 5 . . 2 6 . 1 . . 3 . . Heat Transferred 16994 | . . 875 1443 407 2529 1050 821 807 . 1187 4675 550 150 . . 2100 . 400 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . 1 . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Peak Influence 1000 | . . 299 259 187 370 226 . . . . 1000 . . . . 142 58 531 Initial 214 | . . . 126 117 6 79 . . . . 214 . . . . . 28 40 Average 191 | . . 132 125 84 191 77 . . . . 542 . . . . 65 49 222 Maximum Alert Level 3 | . . 1 1 . 1 1 . . . . 3 . . . . . . 2 Low Security (%) 67 | 100 100 70 94 100 38 89 . . . . 5 . . . . 100 100 43 Level 1 19 | . . 29 5 . 61 10 . . . . 26 . . . . . . 40 Level 2 8 | . . . . . . . . . . . 42 . . . . . . 15 Level 3 5 | . . . . . . . . . . . 26 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . . 2 3 2 3 5 . . . . 11 . . . . 10 . 1 Investigation 8 | . . 2 2 . . 2 . . . . . . . . . 1 . 1 Extermination 9 | . . . . 1 1 2 . . . . 3 . . . . 2 . . Reinforcement 16 | . . . 1 1 1 1 . . . . 6 . . . . 6 . . Assault 3 | . . . . . 1 . . . . . 2 . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . 2 . . . . . . . Construction Impeded 4 | . . . . . . . . . . . 2 . . . . 2 . . Haulers Reinforced 3 | . . . . . 1 . . . . . 2 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Jun Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Distress Signals 8 | . . 2 1 1 . . . . . . 2 . . 1 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 309 | . . 22 28 8 16 9 9 13 . 20 56 10 1 46 12 33 6 20 Peak Tracking Total 19 | . . 5 7 3 8 3 4 4 . 4 8 5 1 19 7 5 6 9 Tactical Retreats 22 | . . 1 1 1 . . . 4 . . 2 2 . 5 . 4 . 2 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Traps Triggered 12 | . . . 2 . 1 2 . . . . 3 . . 1 . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . . 1 . 12 . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Jun Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Machines Disabled 39 | . . . . . 3 11 . . . . 10 1 . . . 5 . 9 Max in Single Turn 9 | . . . . . 1 9 . . . . 2 1 . . . 2 . 4 Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Jun Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Machines Accessed 26 | . . 3 3 3 3 4 . . 4 . 3 1 . 1 . 1 . . Terminals 18 | . . 3 3 3 3 3 . . . . 2 . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 1 . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 92 | . . 14 13 6 6 11 . . 30 . 8 1 . 1 . 2 . . Successful 56 | . . 8 8 . 2 3 . . 30 . 2 1 . 1 . 1 . . Failed 35 | . . 5 5 6 4 8 . . . . 6 . . . . 1 . . Catastrophic 11 | . . 1 2 . . 3 . . . . 4 . . . . 1 . . Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . Manual 38 | . . 10 14 2 . 7 . . . . 4 . . 1 . . . . Terminals 55 | . . 14 13 6 6 7 . . . . 7 . . . . 2 . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . 4 . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 51 | . . 7 5 . 2 2 . . 30 . 2 1 . 1 . 1 . . Record 11 | . . . . . . . . . 11 . . . . . . . . . Part Schematic 12 | . . . 1 . . . . . 11 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . Robot Analysis 3 | . . 2 1 . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . 1 . . . . . . 3 . . . . . . . . . Open Door 4 | . . . . . 2 . . . . . . 1 . 1 . . . . Level Access Points 1 | . . 1 . . . . . . . . . . . . . . . . Branch Access Points 4 | . . 1 1 . . 1 . . . . 1 . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . 1 . . Unreport Threat 3 | . . . 1 . . 1 . . . . 1 . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . . . . . Zone Layout 2 | . . 1 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . 1 3 . . 1 . . . . . . . . . . . . Terminals 4 | . . 1 3 . . . . . . . . . . . . . . . Botnet 4 | . . 1 3 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . Recyclers 1 | . . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . . 3 3 3 1 4 . . . . 3 . . . . 1 . . Full Trace Events 7 | . . 2 2 . . 2 . . . . . . . . . 1 . . Feedback Events 2 | . . 1 . . . . . . . . . . . . . 1 . . Corruption 2 | . . 1 . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . 1 . . . . . 11 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Jun Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . 1 . . . . . 3 . . . . . . . Machine Destruction 1 | . . . . . 1 . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . 1 . 5 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Jun Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Total Allies 7 | . . . . . . . . . . 1 . 1 . 5 . . . . Largest Group 5 | . . . . . . . . . . 1 . 1 . 5 . . . . Highest-Rated Group 234 | . . . . . . . . . . 96 . 29 . 234 . . . . Highest-Rated Ally 96 | . . . . . . . . . . 96 . 29 . 49 . . . . Total Orders 9 | . . . . . . . . . . . . 3 1 3 1 1 . . FOLLOW 1 | . . . . . . . . . . . . 1 . . . . . . EXPLORE 7 | . . . . . . . . . . . . 2 1 2 1 1 . . RETURN 1 | . . . . . . . . . . . . . . 1 . . . . Ally Attacks 51 | . . . . . . . . . . 23 . . . 28 . . . . Total Damage 1574 | . . . . . . . . . . 775 . . . 799 . . . . Kills 10 | . . . . . . . . . . 5 . . . 5 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Robot Analysis Total 3 | . . 2 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . 1 . . . 1 2 . 2 . . . Drone Launches 52 | . . . . . . . . . . . . 3 2 30 10 7 . . Drone Recoveries 41 | . . . . . . . . . . . . 1 . 30 7 3 . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Jun Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Turns Passed 14276 | 63 208 1142 735 670 952 1240 721 1144 258 558 1621 1061 694 1103 325 1431 93 257 Spaces Moved 6214 | 44 173 376 271 300 310 492 269 405 109 246 518 361 247 631 223 711 176 352 Core 635 | 5 . . . . . . . . . . . . . 236 223 119 51 1 Treads 2537 | . . . . . 205 492 269 405 109 246 518 291 . . . 2 . . Legs 2490 | 39 173 376 271 300 105 . . . . . . 70 247 395 . 514 . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 370 | . . . . . . . . . . . . . . . . 76 . 294 Flight 182 | . . . . . . . . . . . . . . . . . 125 57 Fastest Speed 38 | 50 120 120 130 193 170 167 246 238 238 148 145 155 260 50 50 50 45 38 Average Speed 184 | 112 120 238 172 195 231 224 246 241 238 192 228 240 260 152 108 129 46 40 Slowest Speed 490 | 120 120 400 200 196 270 247 247 490 238 238 233 260 260 330 200 300 50 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 45 | 3 33 30 29 11 54 16 50 54 75 60 14 84 55 98 71 15 97 7 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 3 | . . . . . . . . . 1 . . . . . 2 . . . Known Exits Taken 6 | . . 1 1 . 1 1 . . . . 1 . . . 1 . . . Unknown Exits Taken 10 | 1 1 . . 1 . . 1 1 1 1 . 1 1 1 . . . . Scrap Searched 10 | . . . . . . . 1 1 . 1 . 4 2 . 1 . . . Spaces Dug 20 | . . . . . . 1 . . . . 1 1 . 17 . . . . Terrain Destroyed 501 | . . . . . 13 14 5 1 . 125 108 52 4 69 . 51 . 59 Melee 3 | . . . . . . . . . . . . . . 3 . . . . Projectile 130 | . . . . . 13 6 5 1 . 7 23 16 4 1 . 51 . 3 AOE 368 | . . . . . . 8 . . . 118 85 36 . 65 . . . 56 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Jun Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Total 7985 | 54 173 486 414 370 442 604 295 529 108 285 769 507 294 752 304 983 186 430 Wait 620 | 3 . 11 22 31 18 49 5 94 . 3 79 85 35 9 78 64 7 27 Move 6196 | 43 172 375 270 299 309 491 268 404 108 245 517 360 246 629 222 711 175 352 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 164 | 2 1 15 25 10 20 15 1 3 . 3 19 8 2 8 . 26 1 5 Fast Attach 134 | 6 . 5 6 4 8 7 . 1 . 3 12 8 2 8 2 44 2 16 Attach 82 | . . 3 14 4 5 4 3 2 . 2 14 5 . 2 1 19 . 4 Detach 20 | . . 1 2 3 2 1 . . . . 2 . . 4 1 2 . 2 Swap 59 | . . 5 2 5 5 4 2 4 . 3 15 5 2 4 . 2 . 1 Drop 101 | . . 5 6 6 18 17 . 1 . 1 13 6 4 16 . 2 1 5 Fire 511 | . . 66 64 8 47 14 16 20 . 25 88 24 3 14 . 110 . 12 Melee 9 | . . . . . . . . . . . . . . 3 . . . 6 Ram . | . . . . . . . . . . . . . . . . . . . Kick 10 | . . . 3 . 4 . . . . . . . . . . 3 . . Crush 14 | . . . . . 6 2 . . . . 6 . . . . . . . Escape Stasis 5 | . . . . . . . . . . . 4 . . 1 . . . . Rewire 60 | . . . . . . . . . . . . 6 . 54 . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 15) 64 | -11/Junkyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 10) 272 | -10/Materials | Entered another Materials area 272 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 312 | -9/Materials | Build established: Mutant 859 | -9/Materials | Identified exit to Mines 859 | -9/Materials | Identified exit to Materials 1191 | -9/Materials | Central database locked down 1414 | -9/Materials | Entered another Materials area 1414 | -8/Materials | Evolved 2 slots: Utility x2 1500 | -8/Materials | Build established: Scavenger-Mutant 1778 | -8/Materials | Lost 3 parts (3n) 2008 | -8/Materials | Lost 8 parts (1p2n2u3w) 2054 | -8/Materials | Discovered new exit (range 12) 2105 | -8/Materials | Core integrity fell below 50% 2147 | -8/Materials | Identified exit to Factory 2149 | -8/Materials | Entered Factory 2149 | -7/Factory | Evolved 2 slots: Utility x2 2254 | -7/Factory | Discovered new exit (range 19) 2289 | -7/Factory | Identified exit to Factory 2786 | -7/Factory | Discovered new exit (range 4) 2819 | -7/Factory | Entered Storage 3148 | -7/Storage | Lost 7 parts (2n4u1w) 3604 | -7/Storage | Discovered exit to Factory (range 20) 3771 | -7/Storage | Entered Factory 3771 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3793 | -6/Factory | Build established: Mutant 4345 | -6/Factory | Build established: Scavenger-Mutant 4834 | -6/Factory | Identified exit to Lower Caves 4834 | -6/Factory | Identified exit to Extension 5011 | -6/Factory | Entered Lower Caves 5253 | -6/Lower Caves | Build established: Mutant 5672 | -6/Lower Caves | Discovered new exit (range 9) 5732 | -6/Lower Caves | Entered another Lower Caves area 5756 | -6/Lower Caves | Learned 12 Factory zone layouts 5817 | -6/Lower Caves | Discovered new exit (range 10) 6436 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6758 | -6/Lower Caves | Build established: Scavenger-Mutant 6860 | -6/Lower Caves | Discovered new exit (range 8) 6876 | -6/Lower Caves | Entered Data Miner 6876 | -6/Data Miner | Discovered new exit (range 6) 6912 | -6/Data Miner | Met Data Miner 6976 | -6/Data Miner | Received God Mode back door access code from Data Miner 7041 | -6/Data Miner | Learned location of Section 7 (-2) 7041 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7134 | -6/Data Miner | Entered Proximity Caves 7172 | -5/Proximity Caves | Escorted by Enhanced Grunt 7257 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7433 | -5/Proximity Caves | Spotted B-75 Beast 7447 | -5/Proximity Caves | Destroyed B-75 Beast 7477 | -5/Proximity Caves | Lost 3 parts (1n2u) 7658 | -5/Proximity Caves | Discovered new exit (range 19) 7692 | -5/Proximity Caves | Entered Factory 7692 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7693 | -5/Factory | Identified exit to Factory 8229 | -5/Factory | Destroyed 7 combat bots 8237 | -5/Factory | Lost 7 parts (2n5u) 8858 | -5/Factory | Lost 4 parts (1p3u) 8892 | -5/Factory | First assault squad dispatched 8918 | -5/Factory | Incoming assault squad redirected 8921 | -5/Factory | Incoming assault squad redirected 9095 | -5/Factory | Identified exit to Upper Caves 9313 | -5/Factory | Entered Upper Caves 9781 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9832 | -5/Upper Caves | Lost 3 parts (3u) 10062 | -5/Upper Caves | Lost 3 parts (1n2u) 10160 | -5/Upper Caves | Learned location of 1 exit from Factory 10188 | -5/Upper Caves | System corruption reached 10% 10311 | -5/Upper Caves | Discovered new exit (range 16) 10374 | -5/Upper Caves | Entered another Upper Caves area 10733 | -5/Upper Caves | Learned Factory stockpile data 10885 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11052 | -5/Upper Caves | Discovered new exit (range 7) 11068 | -5/Upper Caves | Entered Warlord 11068 | -5/Warlord | Accompanied by 2 allies 11154 | -5/Warlord | System corruption cleaned by Quarantine Array 11266 | -5/Warlord | Found Prototype Device 11266 | -5/Warlord | Identified Minesniffer Drone Bay 11272 | -5/Warlord | Found Minesniffer Drone Bay 11276 | -5/Warlord | Found Minesniffer Drone Bay 11279 | -5/Warlord | Found Minesniffer Drone Bay 11294 | -5/Warlord | Found Minesniffer Drone Bay 11297 | -5/Warlord | Found Minesniffer Drone Bay 11302 | -5/Warlord | Found Minesniffer Drone Bay 11381 | -5/Warlord | Discovered new exit (range 80) 11391 | -5/Warlord | Met Warlord 11408 | -5/Warlord | Opened Warlord's prototype stash 11415 | -5/Warlord | Found Prototype Reactor 11416 | -5/Warlord | Warlord's base attacked by MAIN.C 11420 | -5/Warlord | Found Prototype Device 11420 | -5/Warlord | Identified Exp. Phase Shifter 11442 | -5/Warlord | Found Prototype Hackware 11442 | -5/Warlord | Identified Ghost Barrier 11634 | -5/Warlord | Found Prototype Energy Gun 11634 | -5/Warlord | Identified Vortex Shotgun 11646 | -5/Warlord | Found Vortex Shotgun 11704 | -5/Warlord | Build established: Hacker-Mutant 11766 | -5/Warlord | Warlord forces counterattacked 11881 | -5/Warlord | Spotted Executioner 11885 | -5/Warlord | Spotted Executioner 11890 | -5/Warlord | Destroyed Executioner 11896 | -5/Warlord | Destroyed Executioner 11897 | -5/Warlord | Spotted Executioner 11902 | -5/Warlord | Spotted Executioner 11917 | -5/Warlord | Destroyed 10 combat bots 11919 | -5/Warlord | Allies destroyed Executioner 11922 | -5/Warlord | Destroyed Executioner 11937 | -5/Warlord | Lost 3 parts (1p1n1u) 11996 | -5/Warlord | Crushed by falling debris 12012 | -5/Warlord | Released all parts (13) 12019 | -5/Warlord | Spotted Executioner 12021 | -5/Warlord | Core integrity fell below 50% 12021 | -5/Warlord | Spotted Striker 12027 | -5/Warlord | Lost 3 parts (1n2u) 12030 | -5/Warlord | Core integrity fell below 20% 12068 | -5/Warlord | Found Prototype Piercing Weapon 12068 | -5/Warlord | Identified Vortex Lance 12091 | -5/Warlord | Warlord base infiltrated, sounded retreat 12148 | -5/Warlord | Spotted Executioner 12149 | -5/Warlord | Spotted Striker 12171 | -5/Warlord | Entered Proximity Caves 12313 | -4/Proximity Caves | Build established: Mutant 12490 | -4/Proximity Caves | Learned location of Quarantine (-3) 12492 | -4/Proximity Caves | Discovered exit to Factory (range 9) 12496 | -4/Proximity Caves | Entered Factory 12496 | -4/Factory | Evolved 2 slots: Utility x2 12497 | -4/Factory | Identified exit to Upper Caves 12550 | -4/Factory | Identified Vortex Chain Reactor 12940 | -4/Factory | Lost 3 parts (1p1n1w) 13027 | -4/Factory | Build established: Scavenger-Mutant 13120 | -4/Factory | Released all parts (5) 13148 | -4/Factory | Lost 14 parts (2p4n5u3w) 13540 | -4/Factory | System corruption reached 10% 13717 | -4/Factory | Lost 11 parts (2p4n3u2w) 13728 | -4/Factory | Core integrity fell below 50% 13828 | -4/Factory | Garrison activated, responded to threat 13899 | -4/Factory | Released all parts (8) 13927 | -4/Factory | Sucked down chute 13927 | -4/Factory | Entered Waste 13930 | -4/Waste | Lost 13 parts (2p2n6u3w) 13930 | -4/Waste | Found Enh. Force Lance 13935 | -4/Waste | Spotted C-40 Crusher 13942 | -4/Waste | EMP discharged 13951 | -4/Waste | Spotted C-40 Crusher 13952 | -4/Waste | Spotted C-40 Crusher 13953 | -4/Waste | Spotted C-40 Crusher 13963 | -4/Waste | Spotted C-40 Crusher 13964 | -4/Waste | Spotted C-40 Crusher 13996 | -4/Waste | Discovered new exit (range 12) 14020 | -4/Waste | Entered Factory 14043 | -4/Factory | Core integrity fell below 20% 14157 | -4/Factory | Lost 4 parts (1p2u1w) 14211 | -4/Factory | Build established: Mutant 14277 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 14259_ System corrupted: Component data lost. 14260_ Triggered Alarm Trap. 14260_ An alarm sounds. 14260_ ALERT: Alarm triggered, dispatching investigation squad. 14261_ C-30 ARC bursts open, deploying its payload. 14261_ S-27 Virus unfolds itself. 14267_ R-10 Processor collects KE Penetrator. 14270_ Repair Station disabled. 14272_ S-27 Virus destroyed. 14274_ Neutrino Reactor explodes. 14274_ S-27 Virus destroyed. 14274_ Door malfunctions. 14274_ Chain reaction triggered in Lgt. Nuclear Core. 14274_ Destroyed VTOL Module. 14276_ S-27 Virus misfires. 14276_ Destroyed Lgt. Nuclear Core. 14276_ S-27 Virus destroyed. 14276_ Slug penetrates Wall. 14277_ System corrupted: Matter fused (-9). 14277_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | #????# ????????? ????????????????????????????????? | | #????# ????????# #???????????????????????????????? | | #??###/####????# #???????????????????????????????? | | #??# #????# #???????????????????????????????? | | #### ]#????# #???????????????????????????????? | | / "" #????# #???????????????????????????????? | | #### "" #????# #???????????????????????????????? | | ???# """ #????# #???????????????????????????????? | | ???# """ #????# #???????????????????????????????? | | ???# """ #????# #???????????????????????????????? | | #### ###### ####################### ????? | | # "" ## "%" ????? | | # "" ## " ????? | | / """ ## ????? | | # """ ## ????? | | # """ ## ?????? | | # ## ###k####;############## ?????? | | ###+##### # #??????????????????????? | | #! ! #??????????????????????? | | #!!RR #??????????????????????? | | ^ # ! #??????????????????????? | | ^ # s =#??????????????????????? | | # ! [=%#??????????????????????? | | ## +### ####### "*##?????????????????????? | | #???# "R s%%##????????????????????? | | ##??# "" =@[ #????????????????????? | | #??###+###;=;##????????????????????? | | #????# #?#####?????????????????????? | | #????# #???????????????????????????? | | % #????# #???????????????????????????? | | #????# #???????????????????????????? | | #????# #???????????????????????????? | | ###### #???????????????????????????? | | + #???????????????????????????? | | #########???????????????????????????? | | # #???????????????????????????????????? | | ##############???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Coolant Potential 80 Energy Generation 55 Energy Capacity 860 Matter Stores 350 Matter Capacity 350 Sight Range 20 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 900 Resistance: KI 25 Resistance: TH 20 Resistance: EM 15 Core Shielding 20 Utility Shielding 33 Phase Shifting 20 Evasion (%) 66 Targeting Accuracy 12 Launcher Accuracy 20 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Particle Charging 20 Kinecelleration 30 Salvage Targeting 4 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Adv. System Restoration Module | -6/Data Miner | Free Imp. Fusion Compressor | -6/Data Miner | Free Robot Schematics ------------------ H-66 Slayer | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HoverOmegaExpander Manual? 0 Play Time 02:09:58 Cumulative 582.9 hours Start 2024.02.06 @ 18:53:58 End 2024.02.07 @ 08:34:45 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 368 Rogue 368 Adventurer 0 Explorer 0 Win Type - Total 37 Types 24/1/6/6/0/0/0/0/0 Lore% 82 Gallery% 85 Achievement% 78 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e79deeee-24a1-40d2-bd12-488ebc3662c5