Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.20 @ 23:34:31 Player: jumpy Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (727) 727 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (378) 378 TOTAL SCORE: 3215 Bonus ------- Follower Combat Kills 78 Aligned with FarCom 300 Cogmind --------- Core Integrity 253/400 Matter 265/300 Energy 100/100 System Corruption 2% Temperature Cool (15) Movement Treading (240) Ox1 Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Medium Storage Unit Seismic Detector Advanced Targeting Computer > --- WEAPON (2) ------- Latent Energy Streamer Gauss Rifle > --- INVENTORY (10) --- Ion Engine Light Treads Light Treads Light Treads Visual Processing Unit Sensor Array Seismic Detector Small Laser Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Seismic Detector Advanced Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Latent Energy Streamer Gauss Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Visual Processing Unit Sensor Array Seismic Detector Small Laser Rocket Launcher [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Latent Energy Streamer Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 21 | 7 1 7 2 1 3 Power 2 | 1 . . 1 . . Engine 2 | 1 . . 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 . 2 1 . . Treads 5 | 2 . 2 1 . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 2 1 3 . . . Device 2 | 1 . 1 . . . Storage 2 | 1 1 . . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 8 | 2 . 2 . 1 3 Energy Gun 3 | 1 . 1 . . 1 Energy Cannon 2 | . . . . 1 1 Ballistic Gun 3 | 1 . 1 . . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Highest Loss Streak 3 | . . . . . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 100 98 99 100 96 Engine 11 | . 14 11 10 11 9 Treads 22 | . 28 22 22 22 20 Device 12 | . 14 19 11 11 11 Storage 11 | . 14 11 11 11 11 Processor 8 | . . 2 11 11 11 Protection 9 | . . 9 11 11 9 Energy Gun 10 | . 14 11 11 7 4 Ballistic Gun 11 | . 14 11 11 11 7 Peak Build Rating 25 | 7 8 14 14 23 25 Average Rating 13 | 5 7 11 13 17 21 On Entrance 11 | . 7 8 14 14 23 Naked Turns . | . . . . . . Heaviest Build 35 | 14 19 26 25 34 35 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 1 | 1 . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 Most Carried 10 | 5 9 10 10 10 10 Average Carried 9 | 3 6 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 5 9 10 10 10 9 Class Distribution -------------------- 79% | Scavenger-Mutant 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Exi Min Matter Collected 584 | 300 55 136 93 . . Remotely . | . . . . . . Salvage Created 912 | 127 182 318 228 . 57 Parts 74 | 12 13 26 20 . 3 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Combat Hostiles Destroyed 23 | . 4 9 9 . 1 Guns 23 | . 4 9 9 . 1 Classes Destroyed 8 | 2 2 2 1 . 1 Worker 1 | 1 . . . . . Tunneler 5 | 5 . . . . . Watcher 1 | . 1 . . . . Swarmer 9 | . . 4 5 . . Grunt 9 | . 4 2 3 . . Sentry 3 | . . 3 . . . Demolisher 1 | . . . 1 . . Hunter 1 | . . . . . 1 Best Kill Streak 4 | 3 1 4 4 . 1 Combat Bots Only 4 | . 1 4 4 . 1 Max Kills in Single Turn 1 | 1 1 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Hostile Shots Fired 140 | . 16 63 43 . 18 Missed 46 | . 4 23 13 . 6 Damage Taken 1169 | . 153 414 327 . 275 Core 173 | . 26 71 38 . 38 Absorbed by Shields . | . . . . . . Core Remaining (%) 94 | 100 89 . . . . Volleys Fired 86 | 10 15 24 23 . 14 Largest 2 | 2 2 2 2 . 2 Hottest 88 | 60 60 63 63 . 88 Shots Fired 156 | 20 30 47 43 . 16 Gun 154 | 20 30 47 43 . 14 Cannon 2 | . . . . . 2 Launcher . | . . . . . . Special . | . . . . . . Kinetic 75 | 10 15 24 23 . 3 Thermal 79 | 10 15 23 20 . 11 Explosive . | . . . . . . Electromagnetic 2 | . . . . . 2 Robot Hit Streak 24 | 7 24 9 9 . 7 Robot Miss Streak 5 | 1 1 3 5 . 2 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 2 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 107 | 15 25 30 28 . 9 Core Hits 48 | 6 10 14 15 . 3 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | 1 . . . . . Critical Strikes 1 | 1 . . . . . Destroy 1 | 1 . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1332 | 179 287 370 366 . 130 Guns 1289 | 179 287 370 354 . 99 Cannons . | . . . . . . Explosions 31 | . . . . . 31 Melee . | . . . . . . Ramming 12 | . . . 12 . . Kinetic 633 | 99 132 191 202 . 9 Thermal 656 | 80 155 179 152 . 90 Explosive . | . . . . . . Electromagnetic 31 | . . . . . 31 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 10 | . . . . . 10 Projectiles . | . . . . . . Explosions 10 | . . . . . 10 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 93 | . . . . . 93 Shots 3 | . . . . . 3 Rammed 3 | . . 1 2 . . Targets Rammed 3 | . . 1 2 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 156 | . 27 156 144 . 44 Average Temperature 37 | . 14 53 36 . 21 Received Heat Transfer 279 | . 84 108 87 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 1475 | 175 350 400 350 . 200 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Latent Energy Used 104 | . . . . . 104 LE Corruption 2 | . . . . . 2 Alert | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Peak Influence 358 | 30 162 358 343 . 35 Initial 139 | . 19 68 139 . . Average 119 | 14 80 208 128 . 15 Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 80 | 100 100 43 79 . 100 Level 1 19 | . . 56 20 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . 1 . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Distress Signals 3 | . 1 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 38 | . 9 15 13 . 1 Peak Tracking Total 5 | . 3 5 4 . 1 Tactical Retreats 2 | . 2 . . . . Traps | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . 1 . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Exi Min Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Machines Accessed 2 | . . 1 . 1 . Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 2 | . . 1 . 1 . Successful 2 | . . 1 . 1 . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . . 1 . 1 . Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . 1 . 1 . Level Access Points 1 | . . 1 . . . Derelict Proto ID Bank 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Exi Min Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Total Allies 3 | . . . 3 . . Largest Group 2 | . . . 2 1 . Highest-Rated Group 62 | . . . 62 31 . Highest-Rated Ally 31 | . . . 31 31 . Total Orders . | . . . . . . Ally Attacks 20 | . . . 20 . . Total Damage 253 | . . . 253 . . Kills 4 | . . . 4 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Exi Min Turns Passed 3200 | 211 393 371 1684 446 95 Spaces Moved 1697 | 116 176 158 959 265 23 Core 20 | 20 . . . . . Treads 1677 | 96 176 158 959 265 23 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 158 | 144 160 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 5 27 19 99 61 5 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug 3 | . . . . . 3 Terrain Destroyed 3 | . . . . . 3 Melee . | . . . . . . Projectile . | . . . . . . AOE 3 | . . . . . 3 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Total 2046 | 137 258 232 1068 287 64 Wait 205 | . 62 29 73 19 22 Move 1692 | 115 175 157 958 264 23 Hop . | . . . . . . Pick Up 19 | 5 4 5 3 1 1 Fast Attach 10 | 7 . 2 1 . . Attach 2 | . . 1 . . 1 Detach 1 | . . 1 . . . Swap 9 | . 1 4 1 1 2 Drop 15 | . 1 8 4 1 1 Fire 86 | 10 15 24 23 . 14 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . . 1 2 . . Escape Stasis . | . . . . . . Rewire 4 | . . . 3 1 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 212 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 601 | -10/Materials | Discovered new exit (range 4) 605 | -10/Materials | Entered another Materials area 605 | -9/Materials | Evolved 2 slots: Utility x2 608 | -9/Materials | Identified exit to Materials 917 | -9/Materials | Discovered new exit (range 15) 971 | -9/Materials | Build established: Scavenger-Mutant 976 | -9/Materials | Entered Mines 1185 | -9/Mines | Learned location of 1 exit from Proximity Caves 1665 | -9/Mines | Assembled infested the area 1670 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1729 | -9/Mines | Discovered exit to Materials (range 7) 1735 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1913 | -9/Mines | Escorted by a lone wolf Derelict 2158 | -9/Mines | Discovered exit to Materials (range 7) 2652 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2652 | -9/Mines | Discovered new exit (range 5) 2660 | -9/Mines | Entered Exiles 2660 | -9/Exiles | Accompanied by 2 allies 2690 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2700 | -9/Exiles | Met 8R-AWN 2726 | -9/Exiles | Met EX-HEX 2829 | -9/Exiles | Met EX-DEC 2860 | -9/Exiles | Met EX-BIN 2882 | -9/Exiles | Aligned with FarCom system 2884 | -9/Exiles | Given EX-Vault access code 2928 | -9/Exiles | Opened EX-Vault 2945 | -9/Exiles | Found Latent Energy Streamer 2979 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3090 | -9/Exiles | Discovered new exit (range 12) 3106 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 3106 | -9/Exiles | Entered Mines 3201 | -8/Mines | Self-destructed Last Messages --------------- 03137_ Slug penetrates Wall. 03146_ Hvy. Assault Rifle destroyed. 03149_ H-55 Commando misfires. 03156_ Slug penetrates Wall. 03159_ Penetrated by Slug. 03167_ Targeting Computer melted. 03167_ H-55 Commando destroyed. 03167_ U-05 Engineer lays Concrete. 03173_ Acquired Gauss Rifle. 03174_ U-05 Engineer lays Concrete. 03175_ System corrupted: Component data lost. 03175_ U-05 Engineer lays Concrete. 03176_ Dropped Sml. Laser. 03178_ U-05 Engineer lays Concrete. 03198_ Chain reaction triggered in Ion Engine. 03198_ Lgt. Treads destroyed. 03198_ Destroyed Lgt. Treads. 03198_ Hrd. Light Armor Plating destroyed. 03198_ Destroyed Hrd. Light Armor Plating. 03198_ Slug penetrates Wall. 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