Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.03 @ 22:42:17 Player: Roxy Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (16) 80 Value Destroyed (472) 472 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (645) 645 TOTAL SCORE: 4437 Bonus ------- Follower Combat Kills 159 Met Imprinter 300 Was Imprinted 300 Friendly Fire -114 Cogmind --------- Core Integrity 0/850 Matter 192/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit > --- WEAPON (5) ------- (None) > --- INVENTORY (20) --- Signal Interpreter Small Laser Beam Rifle Beam Cannon Light Assault Rifle Light Cannon Self-destruct Interrupter (50) Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Wheel Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Sensor Array Terrain Scanner Terrain Scan Processor Hacking Drone Bay > --- WEAPON ----------- EM Pulse Gun Shock Rifle Small Laser Assault Rifle Improved Light Cannon > --- INVENTORY -------- Armored Wheel Signal Interpreter Bomb Factory No. 2 Small Laser Beam Rifle Beam Cannon Light Assault Rifle Heavy Assault Rifle Light Cannon Advanced Assault Cannon CR-A16's Pointy Stick Self-destruct Interrupter Self-destruct Interrupter [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Terrain Scan Processor Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Jun Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . . 1 Utility 3 | . . 1 . . . 2 Weapon 3 | . . 1 . . . 2 Parts Attached 29 | 6 4 7 . . 1 11 Power 3 | 1 . 1 . . . 1 Engine 3 | 1 . 1 . . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 6 | 2 2 . . . . 2 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 6 | 2 2 . . . . 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | 1 2 3 . . . 3 Device 5 | . 1 2 . . . 2 Storage 3 | 1 1 1 . . . . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 11 | 2 . 3 . . 1 5 Energy Gun 5 | 1 . 1 . . 1 2 Energy Cannon . | . . . . . . . Ballistic Gun 3 | 1 . 1 . . . 1 Ballistic Cannon 2 | . . 1 . . . 1 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 Parts Lost 18 | . . . . . . 18 Power 2 | . . . . . . 2 Propulsion 3 | . . . . . . 3 Utility 5 | . . . . . . 5 Weapon 8 | . . . . . . 8 Highest Loss Streak 12 | . . . . . . 12 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 84 99 100 100 100 51 Engine 10 | . 12 11 11 11 11 2 Wheel 21 | . 26 22 22 22 22 8 Device 19 | . 5 21 22 22 22 10 Storage 10 | . 14 11 11 11 11 6 Energy Gun 10 | . 12 11 11 11 11 4 Ballistic Gun 10 | . 12 11 11 11 11 3 Ballistic Cannon 9 | . . 11 11 11 11 2 Naked Turns . | . . . . . . . Heaviest Build 74 | 14 30 53 53 53 54 74 Greatest Support 32 | 20 22 22 22 22 22 32 Greatest Overweight (x) 24 | . 6 2 2 2 2 24 Average Overweight (x) 1 | . . 1 2 2 2 3 Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 Average Capacity 18 | 6 9 18 20 20 20 20 Most Carried 20 | 3 12 16 16 20 20 19 Average Carried 16 | . 4 9 16 19 20 10 Final Capacity 20 | 8 15 20 20 20 20 20 Final Carried 20 | 1 11 16 16 20 20 8 Class Distribution -------------------- 84% | Skirmisher 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Jun Mat Mat Min Zio Pro Fac Matter Collected 605 | 241 41 131 . . 87 105 Remotely . | . . . . . . . Salvage Created 603 | . 77 141 . . 180 205 Parts 41 | . 10 8 . . 12 11 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 10 | . . . . 1 9 . Prevented 4 | . . . . . 4 . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Jun Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 9 | . . 2 . . 3 4 Guns 4 | . . 1 . . 2 1 Cannons 5 | . . 1 . . 1 3 Classes Destroyed 10 | . 3 3 . . 3 1 Worker 2 | . 1 . . . . 1 Hauler 1 | . . 1 . . . . Operator 1 | . 1 . . . . . Watcher 2 | . 2 . . . . . Swarmer 1 | . . . . . 1 . Grunt 4 | . . 1 . . 1 2 Duelist 1 | . . . . . . 1 Sentry 2 | . . 1 . . . 1 Programmer 1 | . . . . . 1 . Mutant 1 | . . . . . 1 . Best Kill Streak 4 | . 1 2 . . 1 4 Combat Bots Only 4 | . . 1 . . 1 4 Max Kills in Single Turn 2 | . 1 2 . . 2 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Jun Mat Mat Min Zio Pro Fac Damage Taken 3096 | . 27 27 . . 282 2760 Core 960 | . 13 . . . 69 878 Absorbed by Shields . | . . . . . . . Core Remaining (%) 92 | 100 94 . . . 82 . Volleys Fired 44 | . 9 3 . . 11 21 Largest 5 | . 2 3 . . 3 5 Hottest 189 | . 60 99 . . 109 189 Shots Fired 108 | . 18 9 . . 33 48 Gun 75 | . 18 6 . . 22 29 Cannon 33 | . . 3 . . 11 19 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 75 | . 9 6 . . 22 38 Thermal 4 | . . . . . . 4 Explosive . | . . . . . . . Electromagnetic 29 | . 9 3 . . 11 6 Robot Hit Streak 14 | . 6 6 . . 14 5 Robot Miss Streak 5 | . 3 2 . . 3 5 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 62 | . 10 6 . . 21 25 Core Hits 34 | . 6 5 . . 10 13 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . 1 . . . . Blast 1 | . . 1 . . . . Melee Attacks 4 | . . . . . . 4 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 4 | . . . . . . 4 Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1308 | . 194 127 . . 370 617 Guns 628 | . 143 60 . . 219 206 Cannons 512 | . . 44 . . 151 317 Explosions 72 | . 49 23 . . . . Melee 94 | . . . . . . 94 Ramming 2 | . 2 . . . . . Kinetic 851 | . 40 78 . . 251 482 Thermal 84 | . 49 23 . . . 12 Explosive . | . . . . . . . Electromagnetic 277 | . 103 26 . . 119 29 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 94 | . . . . . . 94 Highest Corruption 2 | . . . . . . 2 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 4 | . . . . . 3 1 Impact . | . . . . . . . Kinetic 4 | . . . . . 3 1 Secondary . | . . . . . . . Self-Inflicted Damage 27 | . 27 . . . . . Shots 1 | . 1 . . . . . Rammed 1 | . 1 . . . . . Targets Rammed 1 | . 1 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 235 | . 12 46 . . 210 235 Average Temperature 81 | . 12 23 . . 73 126 Received Heat Transfer 585 | . . 9 . . 90 486 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . 1 . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 125 | . 50 50 . . . 25 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 2 1 . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Jun Mat Mat Min Zio Pro Fac Peak Influence 139 | . 95 139 54 . . 101 Initial 54 | . . 39 54 . . . Average 61 | . 64 78 54 . . 54 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 . . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . . 2 . . . 4 Investigation 1 | . . 1 . . . . Extermination 1 | . . . . . . 1 Reinforcement 1 | . . 1 . . . . Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Jun Mat Mat Min Zio Pro Fac Distress Signals 2 | . . 2 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 25 | . 7 3 . . 7 8 Peak Tracking Total 5 | . 2 1 . . 5 5 Tactical Retreats 1 | . . 1 . . . . Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Jun Mat Mat Min Zio Pro Fac Traps Triggered 4 | . 3 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Jun Mat Mat Min Zio Pro Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Jun Mat Mat Min Zio Pro Fac Machines Accessed 2 | . . 1 . 1 . . Terminals 1 | . . 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 6 | . . 2 . 4 . . Successful 6 | . . 2 . 4 . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 2 | . . . . 2 . . Terminals 2 | . . 2 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . . 2 . 4 . . Record 1 | . . 1 . . . . Part Schematic 4 | . . . . 4 . . Alert Level 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 8 | . . . . 8 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Jun Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Jun Mat Mat Min Zio Pro Fac Total Allies 4 | . . . . 4 . . Largest Group 4 | . . . . 4 4 1 Highest-Rated Group 151 | . . . . 151 151 39 Highest-Rated Ally 39 | . . . . 39 39 39 Total Orders . | . . . . . . . Ally Attacks 19 | . . . . . 17 2 Total Damage 520 | . . . . . 504 16 Kills 5 | . . . . . 5 . Allies Corrupted 1 | . . . . . 1 . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Jun Mat Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches 1 | . . . . . . 1 Drone Recoveries 1 | . . . . . . 1 Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Jun Mat Mat Min Zio Pro Fac Turns Passed 3418 | 42 251 232 10 2044 572 267 Spaces Moved 2430 | 39 244 169 5 1549 332 92 Core 15 | 7 2 . . . . 6 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 2415 | 32 242 169 5 1549 332 86 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 100 115 115 115 98 Average Speed 113 | 74 84 109 115 115 115 185 Slowest Speed 1250 | 80 350 115 115 115 115 1250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 3 31 22 7 93 53 2 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . . 1 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 14 | . 10 3 . . . 1 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 13 | . 10 3 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Jun Mat Mat Min Zio Pro Fac Total 2991 | 51 271 209 9 1813 498 140 Wait 445 | . . 18 5 256 154 12 Move 2424 | 38 243 168 4 1548 331 92 Hop . | . . . . . . . Pick Up 38 | 7 13 12 . 6 . . Fast Attach . | . . . . . . . Attach 26 | 6 3 6 . . . 11 Detach . | . . . . . . . Swap 3 | . 1 1 . . 1 . Drop 6 | . 1 1 . 3 1 . Fire 44 | . 9 3 . . 11 21 Melee 4 | . . . . . . 4 Ram 1 | . 1 . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 21 | -11/Junkyard | Discovered new exit (range 15) 43 | -11/Junkyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 16) 294 | -10/Materials | Entered another Materials area 294 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 486 | -9/Materials | Discovered new exit (range 11) 526 | -9/Materials | Entered Mines 527 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 536 | -9/Mines | Entered Zion 565 | -7/Zion | Build established: Skirmisher 798 | -7/Zion | Learned location of Quarantine (-2) 829 | -7/Zion | Learned 4 Factory zone layouts 1041 | -7/Zion | Received a visual enhancement algorithm 1150 | -7/Zion | Found CR-A16's Pointy Stick 1252 | -7/Zion | Found Prototype Device 1407 | -7/Zion | Imprinted 1409 | -7/Zion | Declared Zion's savior 1585 | -7/Zion | Given the Hacking Drone Bay 1586 | -7/Zion | Found Prototype Device 2549 | -7/Zion | Discovered new exit (range 16) 2580 | -7/Zion | Entered Proximity Caves 2580 | -6/Proximity Caves | Accompanied by 4 allies 2888 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3120 | -6/Proximity Caves | Discovered new exit (range 14) 3152 | -6/Proximity Caves | Entered Factory 3152 | -6/Factory | Accompanied by 1 ally 3152 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x2, Weapon x2 3154 | -6/Factory | Identified Hacking Drone Bay 3199 | -6/Factory | Garrison activated, responded to threat 3258 | -6/Factory | Lost 12 parts (2p3n2u5w) 3348 | -6/Factory | Identified Bomb Factory No. 2 3372 | -6/Factory | Core integrity fell below 50% 3409 | -6/Factory | Core integrity fell below 20% 3419 | -6/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- Arm. Wheel severed. Knocked back. U-05 Engineer destroyed. K-01 Serf collects debris. Sneak attack on K-01 Serf. K-01 Serf destroyed. Extracted 2 matter. K-01 Serf collects debris. Acquired 14 matter. K-01 Serf collects debris. Terrain Scan Processor destroyed. System corrupted by crushing effect (+2). Bomb Factory No. 2 destroyed. Knocked back. CR-A16's Pointy Stick destroyed. Hacking Drone Bay destroyed. ALERT: Rogue bot located, Programmers report to Factory Zone 9S. Critical hit (Burn: +37). ALERT: Security rotation in progress. K-01 Serf cleans the Power Conduit. Map ----- +----------------------------------------------------+ | ???????" ????????????????????????????????????? | | ???????" ""???????????????????????????????????? | | ???????" 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""???????# ?????????????????????? | | #?# ? "?" "????# ?????????????????????? | | #?# ? ?"??"????# ?????????????????????? | | #########? ???????# ##????????????????????? | | ###???#?? ?"? ?????# ??????????????????????? | | ##???##?# ? ""????????? ??????????????????????? | | ?????#??? ???"???????????????????????????????????? | | ?##??###?? ??????????????????????????????????????? | | ?##???##? ???????????????????????????????????????? | | ?####????????????????????????????????????????????? | | ????#???? ???????????????????????????????????????? | | #???##???#???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?? ??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 85 Evasion (%) 44 Item Schematics ----------------- Hvy. Treads | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Arc Thrower | -7/Zion | Free Battle Rifle | -7/Zion | Free Ripper | -7/Zion | Free Flamer | -7/Zion | Free Hvy. Ion Cannon | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I'm Back, Baby! Risk Taker Robot Respite The One Challenges ------------ None Game ------ Seed ArcPointyJammer Manual? 0 Play Time 00:38:50 Cumulative 3.9 hours Start 2023.08.03 @ 22:06:06 End 2023.08.03 @ 22:42:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b1a42006-7906-4eb8-9502-f7ca1d8e9932