Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.02 @ 12:03:54 Player: JustDragon Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (256) 256 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1241 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 265/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (400) Ox7 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Mace > --- INVENTORY (15) --- Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Light Assault Rifle Mace > --- INVENTORY -------- Grenade Launcher Datajack [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 11 | 6 2 3 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device 1 | . 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 4 | 2 . 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 1 6 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 3 | . 1 2 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Backups 1 | . 1 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . 1 Tool/Special . | . . . Unused Backups 1 | . . 1 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Tool/Special 1 | . . 1 Average Slot Usage (%) 78 | . 88 62 Engine 11 | . 14 6 Treads 23 | . 28 16 Device 10 | . 9 11 Storage 12 | . 14 11 Ballistic Gun 17 | . 21 9 Impact Weapon 2 | . . 6 Peak Build Rating 8 | 6 7 8 Average Rating 6 | 5 6 6 On Entrance 4 | . 6 6 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 29 | 13 29 29 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 8 | . . 8 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 7 13 15 Most Carried 5 | 5 4 3 Average Carried 1 | . 1 1 Final Capacity 15 | 8 15 15 Final Carried 2 | . 2 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 371 | 240 123 8 Remotely . | . . . Salvage Created 432 | . 194 238 Parts 10 | . 5 5 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 6 | . 4 2 Melee 1 | . . 1 Guns 4 | . 4 . Classes Destroyed 3 | . 1 2 Worker 1 | . . 1 Recycler 2 | . . 2 Grunt 6 | . 4 2 Best Kill Streak 2 | . 2 2 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 118 | . 40 78 Missed 27 | . 5 22 Hits 91 | . 35 56 Projectile 91 | . 35 56 Critical Strikes 5 | . 3 2 Damage Taken 1361 | . 491 870 Core 501 | . 95 406 Absorbed by Shields . | . . . Core Remaining (%) 81 | 100 62 . Volleys Fired 30 | . 25 5 Largest 2 | . 2 1 Hottest 40 | . 40 30 Shots Fired 50 | . 45 5 Gun 47 | . 45 2 Cannon . | . . . Launcher 3 | . . 3 Special . | . . . Kinetic 47 | . 45 2 Thermal . | . . . Explosive 3 | . . 3 Electromagnetic . | . . . Robot Hit Streak 8 | . 8 6 Robot Miss Streak 4 | . 4 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 43 | . 27 16 Core Hits 19 | . 12 7 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 15 | . . 15 Impact 15 | . . 15 Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . . 1 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 925 | . 311 614 Guns 317 | . 311 6 Cannons . | . . . Explosions 191 | . . 191 Melee 417 | . . 417 Ramming . | . . . Kinetic 317 | . 311 6 Thermal . | . . . Explosive 191 | . . 191 Electromagnetic . | . . . Impact 417 | . . 417 Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . 2 . Matter Fused 1 | . 1 . Misfires 1 | . 1 . Overload Shots . | . . . Overflow Damage 70 | . . 70 Projectiles . | . . . Explosions 1 | . . 1 Melee 69 | . . 69 Knockbacks 4 | . . 4 Impact 4 | . . 4 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 46 | . . 46 Shots 2 | . . 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 61 | . 61 2 Average Temperature 27 | . 28 2 Received Heat Transfer 681 | . 339 342 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 2 | . . 2 Combat Hostiles 1 | . . 1 Parts Fried 4 | . . 4 Impact Corruptions 4 | . . 4 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 41 | . 41 35 Initial . | . . . Average 8 | . 11 8 Influence Increases 189 | . 111 78 Destroy 0b10 Robot/C 120 | . 80 40 Destroy 0b10 Robot/NC 15 | . . 15 Destroy Leader 30 | . 20 10 Successful Hack 10 | . 10 . Destroy Structure 14 | . 1 13 Influence Decreases 176 | . 111 65 Time Decay 146 | . 101 45 Lost Part 30 | . 10 20 Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 10 | . 4 6 Peak Tracking Total 3 | . 2 3 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 3 . Successful 2 | . 2 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Prototype ID Bank 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 452 | . 221 231 Seismic 452 | . 221 231 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 736 | 123 382 231 Spaces Moved 335 | 84 163 88 Core 23 | 21 . 2 Treads 312 | 63 163 86 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 163 | 132 160 198 Slowest Speed 450 | 160 160 450 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 15 | 5 26 16 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 12 | . . 12 Melee . | . . . Projectile . | . . . AOE 12 | . . 12 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 455 | 96 245 114 Wait 53 | 1 51 1 Move 333 | 83 162 88 Hop . | . . . Pick Up 12 | 6 4 2 Fast Attach . | . . . Attach 10 | 6 1 3 Detach . | . . . Swap 1 | . 1 . Drop 1 | . 1 . Fire 30 | . 25 5 Melee 15 | . . 15 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 494 | -10/Materials | Discovered new exit (range 4) 506 | -10/Materials | Entered another Materials area 506 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 721 | -9/Materials | Core integrity fell below 50% 733 | -9/Materials | Core integrity fell below 20% 737 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Critical hit (Burn: +37). Lgt. Assault Rifle destroyed. K-01 Serf collects debris. Acquired 5 matter. K-01 Serf collects debris. Critical hit (Burn: +37). R-06 Scavenger collects Med. Battery. K-01 Serf collects debris. R-06 Scavenger collects Med. Matter Pod. Lgt. Treads destroyed. R-06 Scavenger collects Visual Processing Unit. Lgt. Armor Plating destroyed. K-01 Serf collects debris. R-06 Scavenger collects Visual Processing Unit. R-06 Scavenger collects Med. Matter Pod. K-01 Serf cleans the Pressure Siphon. Destroyed Com. Wheel. R-06 Scavenger destroyed. Grenade Launcher destroyed. Extracted 1 energy. 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"""" """" ##### #???????? | | ?????????? #?????? ##???????? | | ?????????? = = ####??????????????? | | ?????????? ==[ != #??????????????? | | ?????????? === #??????????????? | | ?????????? == #??????????????? | | ?????????+ #### ######+#### #??????????????? | | ?????????# ???# #??#= # #??????????????? | | ?????????# #??# #??# # #??????????????? | | ?????????# #??# #??# # #??????????????? | | ?????????# #??# #### """ # #####??????????????? | | ?????????# #??# + """ # #??????????????????? | | ?????????# #??# # """ # #??????????????????? | | ?????????+ #??# ########%#??????????????????? | | ?????????# #??# %=#??????????????????? | | ?????????# #??# ###########+####???????????????? | | ?????????# ####+#####???# #???????????????? | | ?????????# # #???# =[ #???????????????? | | ?????????# # #???# ==[ [#???????????????? | | ?????????# # #???# =[ #???????????????? | | ?????????# + #???# =#???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em I Have A Map? Overwhelming Power Corrupts Challenges ------------ None Game ------ Seed CommCannonDeconstructor Manual? 0 Play Time 00:08:29 Cumulative 2.8 hours Start 2026.01.02 @ 11:57:23 End 2026.01.02 @ 12:03:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 6 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c61c7f13-5b48-43df-8cc5-2be32bec5225