Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.03 @ 21:45:49 Player: HeartGrenade Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (27) 5400 Robots Destroyed (345) 1725 Value Destroyed (15371) 15371 Prototype IDs (66) 1320 Alien Tech Used (2) 400 Bonus (4731) 4731 TOTAL SCORE: 32947 Bonus ------- High Alert Combat Kills 294 Follower Combat Kills 446 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Scanned by Researcher 500 Friendly Fire -109 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 190/190 System Corruption 4% Temperature Cool (27) Movement Walking (116) Location -2/Testing Parts ------- > --- POWER (3) -------- Light Quantum Reactor > --- PROPULSION (6) --- Myomer Leg Myomer Leg Biometal Leg High-density Centrium Wheel > --- UTILITY (11) ----- Advanced Heat Sink Advanced Coolant Injector Medium Storage Unit Advanced Signal Interpreter Experimental Terrain Scan Processor Advanced Targeting Computer Hacking Suite > --- WEAPON (3) ------- Phasing Sabre > --- INVENTORY (10) --- System Mapper Subatomic Replicator Enhanced Quantum Rifle Core Cannon Heavy Proton Missile Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine Micro Antimatter Reactor > --- PROPULSION ------- Biometal Medium Treads Biometal Medium Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System Advanced Coolant Injector High-capacity Storage Unit Advanced Signal Interpreter Experimental Terrain Scan Processor Advanced Targeting Computer Core Analyzer Layered Heavy Armor Plating Advanced Shield Generator Advanced System Shield > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon > --- INVENTORY -------- Biometal Medium Treads Biometal Medium Treads Experimental Energy Well Terrain Scanner Centrium Light Armor Plating Advanced Hacking Suite System Mapper Experimental System Shield Transdimensional Reconstructor Core Reset Matrix Subatomic Replicator Enhanced Quantum Rifle Enhanced Quantum Rifle Vortex Driver Vortex Driver Core Cannon Enhanced Coil Gun [Rating: 163] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Coil Gun Launcher Heavy Rocket Launcher Impact Weapon Power Maul Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Slots Evolved 16 | . . 2 . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . 2 . Power 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . . 1 . 1 . . . . . . . . . . 2 . . . . . . . . Utility 9 | . . 2 . . . 1 . 1 1 . . . . 2 . . . . . . . . . 1 . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 445 | 4 . 26 2 . 5 24 11 43 25 7 2 . 15 30 . 16 5 22 64 10 6 18 1 34 30 30 15 Power 37 | . . 5 . . . 1 1 3 3 . . . 1 2 . 1 . . 5 . 2 1 . 3 2 4 3 Engine 13 | . . 5 . . . 1 1 1 3 . . . . 1 . . . . . . . . . . . 1 . Core 11 | . . . . . . . . 2 . . . . 1 1 . 1 . . 4 . 1 1 . . . . . Reactor 13 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . 3 2 3 3 Propulsion 95 | 2 . 6 . . 2 6 3 8 3 1 . . 1 10 . 1 . 1 19 2 . 9 . 4 3 9 5 Treads 61 | 2 . 6 . . 2 6 3 8 . 1 . . . 2 . . . . 8 1 . 7 . 4 3 8 . Leg 10 | . . . . . . . . . . . . . . 1 . . . . 1 1 . 2 . . . 1 4 Wheel 24 | . . . . . . . . . 3 . . . 1 7 . 1 . 1 10 . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 195 | . . 9 . . 2 8 1 27 12 3 . . 9 13 . 6 5 10 31 1 1 4 1 18 17 12 5 Device 130 | . . 2 . . 1 5 1 22 5 2 . . 6 9 . 5 5 9 21 1 1 1 . 14 13 6 1 Storage 7 | . . 2 . . . . . . . . . . . . . . . . 2 . . 1 . 1 . . 1 Processor 15 | . . 1 . . . . . 1 1 . . . . 1 . . . . 2 . . 1 1 1 2 3 1 Hackware 6 | . . . . . . . . . 2 . . . . . . . . . 2 . . . . 1 . . 1 Protection 37 | . . 4 . . 1 3 . 4 4 1 . . 3 3 . 1 . 1 4 . . 1 . 1 2 3 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 118 | 2 . 6 2 . 1 9 6 5 7 3 2 . 4 5 . 8 . 11 9 7 3 4 . 9 8 5 2 Energy Gun 38 | 1 . 5 1 . . 4 2 5 4 2 1 . 2 1 . 2 . 3 3 . . . . . . 2 . Energy Cannon 39 | . . 1 . . 1 2 4 . . . . . . 2 . 4 . 3 1 1 1 2 . 8 7 2 . Ballistic Gun 13 | 1 . . . . . . . . . . . . . . . . . . 3 3 1 2 . 1 1 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 20 | . . . 1 . . 2 . . 1 1 1 . 1 . . 2 . 5 1 3 1 . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . . . . 1 . . 2 . . . 1 2 . . . . 1 . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . 2 . . . . 2 . . . . . . 1 . 1 2 . 4 . . 3 . 2 1 1 3 Corrupted Parts 4 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . 1 . System Corruption 16 | . . . . . 2 . 11 . . . . . . . . . . . . . . . . . . 3 . Parts Lost 115 | . . 1 . . 3 7 1 9 3 1 1 . 3 14 . 3 . 7 14 5 4 . . 4 8 22 5 Power 17 | . . . . . . . 1 1 . . . . . 2 . . . . 2 1 1 . . 1 2 4 2 Propulsion 39 | . . 1 . . 2 2 . 4 1 1 . . 2 5 . 2 . 2 4 1 3 . . . 1 6 2 Utility 45 | . . . . . . 3 . 3 2 . 1 . 1 5 . 1 . 4 7 2 . . . 3 4 8 1 Weapon 14 | . . . . . 1 2 . 1 . . . . . 2 . . . 1 1 1 . . . . 1 4 . Highest Loss Streak 21 | . . 1 . . 2 3 1 3 1 1 1 . 2 9 . 3 . 5 3 2 2 . . 1 5 21 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 57 95 100 100 99 99 99 98 94 99 98 93 95 96 100 95 94 88 81 80 74 81 94 91 90 71 45 Engine 5 | . . 9 11 11 11 9 8 4 10 13 13 13 9 4 5 4 . . . . . . . . . 2 . Core 3 | . . . . . . . . 2 . . . . 2 5 5 5 11 11 10 8 5 6 10 1 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 1 3 . 7 8 . 1 Treads 18 | . 28 21 22 22 21 26 27 29 15 12 13 13 13 8 5 5 5 3 4 22 18 14 31 27 23 14 3 Wheel 3 | . . . . . . . . . 8 13 13 13 8 9 11 7 5 4 11 . . . . . . . 3 Device 14 | . . 10 11 11 11 17 18 16 17 13 11 6 12 18 23 22 23 22 14 12 11 14 10 15 8 7 4 Storage 6 | . . 8 11 11 11 9 9 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 3 1 Processor 13 | . . 10 11 11 11 9 9 12 8 13 13 13 13 17 17 17 17 17 14 15 15 16 15 16 19 17 13 Hackware 1 | . . . . . . . . . . . . . . . . . . . 2 5 5 5 5 4 9 7 3 Protection 7 | . . 12 11 11 11 8 9 7 11 13 13 13 13 8 5 5 5 3 5 . . . 5 1 4 2 1 Energy Gun 8 | . 14 21 21 22 11 8 15 15 11 12 12 13 12 3 . 3 5 6 3 . . . . . . 4 . Energy Cannon 3 | . . . . . 10 8 2 . . . . . . 4 5 5 5 3 1 1 6 8 10 7 7 7 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 163 | 3 3 60 60 60 61 60 69 68 81 77 79 75 88 99 90 100 95 106 105 73 89 98 98 163 126 98 46 Greatest Support 230 | 3 3 40 40 40 48 68 60 90 76 20 20 20 26 32 26 28 28 28 193 193 188 160 160 174 202 230 106 Greatest Overweight (x) 8 | . . 3 1 1 1 1 1 . 7 3 3 3 8 8 3 6 3 3 8 . . 2 . 1 . . . Average Overweight (x) 1 | . . . 1 1 1 . . . 2 3 3 3 5 2 3 3 3 2 2 . . . . . . . . Largest Inventory Capacity 20 | 5 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 Average Capacity 19 | 5 5 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 7 Most Carried 20 | 1 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 6 Average Carried 18 | . 3 11 19 20 19 19 19 19 19 19 20 20 19 18 20 19 19 19 18 19 19 19 20 19 19 18 5 Final Capacity 20 | 5 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 10 Final Carried 20 | 1 5 20 20 20 19 20 20 20 20 20 20 20 19 20 20 20 20 17 19 20 18 20 20 20 19 5 6 Class Distribution -------------------- 47% | Scavenger-Mutant 23% | Mutant 13% | Scavenger-Skirmisher 6% | Generator-Mutant 5% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Assassin | -5/Factory Scavenger-Assassin | -5/Upper Caves Scavenger-Assassin | -5/Upper Caves Scavenger-Skirmisher | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Generator-Mutant | -3/Quarantine Hacker-Skirmisher | -2/Research Scavenger-Mutant | -2/Testing Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Matter Collected 6083 | 190 57 406 50 . 45 180 160 522 239 149 18 . 190 276 5 198 112 400 961 320 108 193 10 256 582 288 168 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15998 | . 92 868 46 . 452 1154 850 1512 388 156 36 . 237 1410 . 305 277 1196 2131 463 380 . . 1688 1027 958 372 Parts 616 | . 3 44 2 . 18 57 42 49 23 5 5 . 13 63 . 4 5 22 72 14 10 . . 79 47 30 9 Haulers Intercepted 16 | . . 3 . . . 3 4 . . . . . . 2 . 1 . . 2 . . . . . . 1 . Recyclers Shooed 12 | . . 1 . . . . 1 2 2 . . . . 1 . . . . 1 . . . . 1 1 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 69 | . . . . . . . . . . 3 4 . 11 . . 3 2 20 . 13 12 . 1 . . . . Prevented 10 | . . . . . . . . . . . . . . . . . . . . 1 9 . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Combat Hostiles Destroyed 270 | . 2 19 3 . 6 25 13 25 7 4 4 . 7 20 . 6 . 24 26 11 8 . . 29 17 11 3 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Guns 105 | . 2 19 . . 4 6 10 19 3 2 . . 3 4 . . . 8 15 3 . . . 3 . 4 . Cannons 90 | . . . . . 1 12 2 . . . . . . 14 . 2 . 5 2 3 4 . . 25 13 7 . AOE 47 | . . . 3 . . 7 . . 2 2 4 . 4 . . 4 . 7 5 5 3 . . . 1 . . Classes Destroyed 24 | . 1 6 . . 2 3 . 2 . . . . . 2 . . . 2 . 1 . . . . 2 3 . Worker 13 | . . . . . 1 . . 4 . . . . . 2 . . . . 2 . . . . 3 . 1 . Builder 10 | . . . . . . . . . . . . . . 5 . . . . 3 . . . . 1 1 . . Tunneler 9 | . . . . . 3 . . 1 1 . . . . . . . . . 1 . . . . 2 . 1 . Hauler 16 | . . 3 . . . 3 4 . . . . . . 2 . 1 . . 2 . . . . . . 1 . Recycler 9 | . . 1 . . 1 . . 2 . . . . . 1 . . . . 2 . . . . . . 1 1 Minesweeper 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Mechanic 3 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . Operator 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Watcher 11 | . . 3 . . . 3 . 1 1 . . . . 2 . . . . 1 . . . . . . . . Swarmer 63 | . . 9 . . . 8 1 6 . . 4 . 4 5 . . . 2 5 4 1 . . 10 3 1 . Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Grunt 108 | . 2 5 3 . 5 10 7 5 4 2 . . . 7 . 5 . 14 11 . 3 . . 12 8 2 3 Brawler 9 | . . 1 . . 1 . . 3 . . . . . . . . . 2 1 . 1 . . . . . . Duelist 6 | . . . . . . 1 . . . 1 . . . 1 . . . 1 . 1 . . . . . 1 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 29 | . . 4 . . . 5 5 4 1 1 . . 1 1 . . . 2 2 . 1 . . 1 . 1 . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hunter 14 | . . . . . . 1 . 2 . . . . 2 2 . 1 . 2 2 . . . . . 2 . . Programmer 27 | . . . . . . . . 5 2 . . . . 2 . . . . 5 1 2 . . 6 3 1 . Heavy 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Thug 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 10 | . 2 3 3 . 3 5 4 4 2 4 4 . 6 10 . 5 . 8 6 5 4 . . 8 4 6 3 Combat Bots Only 8 | . 2 3 3 . 3 4 4 4 2 4 4 . 6 7 . 5 . 8 6 5 4 . . 7 4 6 3 Max Kills in Single Turn 5 | . 1 1 3 . 1 4 1 2 2 1 3 . 2 2 . 2 . 3 5 3 2 . . 2 1 2 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploded 4 | . . . 3 . . 4 . . 2 1 3 . 2 . . 2 . 3 2 3 2 . . . 1 . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Damage Taken 29698 | . 121 765 64 . 608 990 543 2072 457 216 177 . 534 2279 . 448 . 1605 2984 1342 808 . 87 1904 3717 6759 1218 Core 3728 | . 35 167 18 . 117 32 77 89 3 21 . . 120 357 . 35 . 262 289 53 116 . . 132 350 1288 167 Absorbed by Shields 3914 | . . . . . . . . 88 136 28 . . 48 60 . 100 . 772 . . . . . 1281 1227 174 . Reduced by Siege Mode 554 | . . . . . . . . . . . . . . . . . . . . . . . . . 79 475 . Regen/Repaired (Parts) 605 | . . 61 . . . . . 88 . . . . . 133 . . . . 125 . . . . 198 . . . Core Remaining (%) 68 | 100 86 . . . 24 . 80 87 . . . . 83 . . . . 34 . . . . 60 . 62 . . Volleys Fired 946 | . 7 62 3 . 28 75 42 116 43 8 4 . 14 61 . 13 5 67 109 26 17 20 . 88 87 51 . Largest 3 | . 2 2 1 . 2 2 2 2 2 2 1 . 2 2 . 2 2 2 2 2 2 2 . 2 2 3 . Hottest 300 | . 70 112 30 . 123 123 123 141 116 136 39 . 155 200 . 200 165 165 165 130 190 180 . 190 190 300 . Shots Fired 1747 | . 14 124 3 . 52 142 82 229 85 10 4 . 27 111 1 24 10 127 205 48 28 26 . 140 132 123 . Gun 1066 | . 14 124 . . 26 69 69 229 84 4 . . 25 42 . . 5 71 154 40 4 2 . 22 16 66 . Cannon 630 | . . . . . 26 70 13 . . . . . . 69 1 17 5 41 48 4 21 24 . 118 116 57 . Launcher 51 | . . . 3 . . 3 . . 1 6 4 . 2 . . 7 . 15 3 4 3 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 179 | . 7 . . . . . . . . . . . . . . . . . 80 40 4 2 . 22 16 8 . Thermal 1511 | . 7 124 . . 52 139 82 229 84 4 . . 25 111 1 17 10 112 122 4 21 24 . 116 116 111 . Explosive 51 | . . . 3 . . 3 . . 1 6 4 . 2 . . 7 . 15 3 4 3 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 6 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 . Robot Hit Streak 30 | . 4 9 8 . 19 20 14 18 7 4 . . 9 20 . 9 16 27 16 6 6 7 . 13 30 30 . Robot Miss Streak 7 | . 1 3 . . 2 3 2 4 2 . . . 3 7 . 5 1 2 3 5 3 1 . 5 3 4 . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . Secondary Targets 7 | . . 1 . . . . 3 . . . . . . . . . . 1 2 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . 1 . . . . . . . . . . 1 1 . . . . . . . . Shots Hit Robots 1280 | . 11 87 3 . 35 109 59 174 58 4 . . 20 96 . 15 8 98 137 26 16 12 . 103 106 87 16 Core Hits 673 | . 5 31 7 . 15 49 28 56 17 11 11 . 17 69 . 15 4 67 67 24 16 3 . 74 45 34 8 Critical Kills 11 | . . . . . . 1 . . . . . . . 1 . . 1 1 3 . . . . 1 3 . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Critical Strikes 77 | . . 6 . . . 6 4 16 9 . . . . 4 . . 1 9 11 . . . . 2 3 3 3 Burn 58 | . . 6 . . . 5 4 16 9 . . . . 3 . . . 8 7 . . . . . . . . Meltdown 8 | . . . . . . 1 . . . . . . . . . . 1 1 1 . . . . 1 3 . . Destroy 4 | . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . Smash 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Sunder 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Melee Attacks 45 | . . . . . . 1 . . 9 . . . 1 10 . . . . 2 . . . . . . . 22 Impact 23 | . . . . . . 1 . . 9 . . . 1 10 . . . . 2 . . . . . . . . Slashing 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 43796 | . 113 1664 315 . 714 2621 1163 3610 1703 624 320 . 748 3463 . 1171 229 4059 5249 1707 1161 380 . 4430 3964 3675 713 Guns 18532 | . 113 1663 . . 386 1047 1040 3610 1189 40 . . 493 814 . . 89 1308 3057 744 . 59 . 671 350 1859 . Cannons 16151 | . . . . . 327 1092 123 . . . . . . 2420 . 359 140 890 855 105 684 321 . 3759 3260 1816 . Explosions 8005 | . . . 315 . . 482 . . 514 584 320 . 255 . . 812 . 1861 1190 858 477 . . . 337 . . Melee 1089 | . . . . . . . . . . . . . . 229 . . . . 147 . . . . . . . 713 Ramming 19 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . 17 . . Kinetic 3728 | . 27 . . . . . . . . . . . . . . . . . 1633 744 . 59 . 671 350 244 . Thermal 31378 | . 86 1663 . . 713 2139 1163 3610 1703 40 . . 493 3234 . 359 229 2198 2279 105 684 321 . 3759 3597 3003 . Explosive 7154 | . . . 315 . . 482 . . . 584 320 . 255 . . 812 . 1861 1190 858 477 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 376 | . . . . . . . . . . . . . . 229 . . . . 147 . . . . . . . . Slashing 713 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 713 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 428 | . . . . . . . . . . . . . . . . . . . . . . . . . . 428 . Highest Corruption 17 | . . . . . 2 . 11 17 . . . . . 2 2 2 . . 5 3 6 6 . 13 16 4 4 Average Corruption 7 | . . . . . 2 . 9 11 . . . . . 1 2 1 . . 3 2 4 6 . 9 13 3 4 Corruption Purged 14 | . . . . . . . . . . . . . . . . 2 . . 8 . . . . . 4 . . Corruption Blocked 61 | . . . . . . . . . . . . . . . . . . . . . . . . . . 41 20 Effects 192 | . . . . . 2 . . 39 . . . . . 2 7 6 . . 10 11 15 . . 19 67 8 6 Message Errors 46 | . . . . . 1 . . 8 . . . . . . 1 1 . . 2 3 3 . . 5 19 1 2 Matter Fused 49 | . . . . . . . . 13 . . . . . . 1 1 . . 4 3 2 . . 5 16 2 2 Heat Flow Errors 22 | . . . . . 1 . . 4 . . . . . 1 2 2 . . . 1 4 . . 3 3 1 . Energy Discharges 24 | . . . . . . . . 4 . . . . . . 2 . . . 3 2 4 . . . 8 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 16 | . . . . . . . . 6 . . . . . . . . . . . 1 . . . . 6 2 1 Data Loss (major) 8 | . . . . . . . . 2 . . . . . . . 1 . . 1 . . . . . 3 . 1 Misfires 4 | . . . . . . . . . . . . . . . 1 1 . . . 1 1 . . . . . . Alerts 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . 2 1 . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Weapon Failures 14 | . . . . . . . . 2 . . . . . . . . . . . . 1 . . 3 7 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 814 | . . . . . . 31 . . 71 12 . . . 135 . 26 39 61 53 13 . 9 . 84 230 33 17 Projectiles 348 | . . . . . . 21 . . . . . . . 28 . . 39 61 31 . . 9 . 84 42 33 . Explosions 342 | . . . . . . 10 . . 71 12 . . . . . 26 . . 22 13 . . . . 188 . . Melee 124 | . . . . . . . . . . . . . . 107 . . . . . . . . . . . . 17 Knockbacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Impact 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 121 | . . . . . . . . . . 38 31 . . . . 10 . 24 . 18 . . . . . . . Shots 6 | . . . . . . . . . . 1 1 . . . . 1 . 2 . 1 . . . . . . . Rammed 5 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . 3 . . Targets Rammed 5 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . 3 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 345 | . 84 197 . . 245 48 21 164 105 36 . . 298 225 182 195 . 317 345 175 240 . . 250 220 322 277 Average Temperature 88 | . 43 89 . . 96 15 10 33 40 18 . . 131 81 78 95 . 92 92 48 85 . . 118 131 108 154 Received Heat Transfer 5142 | . 69 240 6 . 333 324 252 271 153 32 . . 40 389 . 94 . 318 361 171 69 . . 344 494 903 279 Effects 9 | . . . . . 1 . . . . . . . 1 . . . . . 3 . . . . . 1 . 3 Energy Bleed 4 | . . . . . . . . . . . . . 1 . . . . . 3 . . . . . . . . Interference 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 3 Siege Activations 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 1 . Total Turns 166 | . . . . . . . . . . . . . . . . . . . . . 3 . . . 105 58 . Longest Duration 66 | . . . . . . . . . . . . . . . . . . . . . 3 . . . 66 58 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Impact Corruptions 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Robots Melted 27 | . . . . . 1 1 1 6 2 . . . . 2 . . 1 4 4 . 1 . . 1 3 . . Combat Hostiles 25 | . . . . . 1 . 1 6 2 . . . . 2 . . 1 3 4 . 1 . . 1 3 . . Parts Melted 143 | . 1 8 . . 8 12 7 30 8 . . . 1 8 . 1 1 13 17 . 3 . . 13 6 6 . Heat Transferred 50793 | . 259 3737 . . 1369 4292 2516 7747 3112 74 . . 1100 4975 . 425 435 4286 3774 125 825 425 . 4595 3836 2886 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Peak Influence 559 | . 56 297 215 . 95 385 387 322 360 . . . . 358 . . . . 559 . . . . 526 500 342 194 Initial 249 | . . 23 76 . . 37 115 172 156 . . . . 23 . . . . 107 . . . . 9 249 229 149 Average 209 | . 19 136 111 . 51 195 296 188 212 . . . . 194 . . . . 241 . . . . 279 364 244 159 Maximum Alert Level 2 | . . 1 1 . . 1 1 1 1 . . . . 1 . . . . 2 . . . . 2 2 1 . Low Security (%) 46 | 100 100 81 56 . 100 48 14 46 35 . . . . 49 . . . . 41 . . . . 35 . 27 100 Level 1 47 | . . 18 43 . . 51 85 53 64 . . . . 50 . . . . 46 . . . . 44 67 72 . Level 2 5 | . . . . . . . . . . . . . . . . . . . 11 . . . . 19 32 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 44 | . . . . . . 4 1 12 2 . . . . 5 . . . 1 9 . . . . 4 5 . 1 Investigation 10 | . . . . . . 1 1 3 1 . . . . 1 . . . . 3 . . . . . . . . Extermination 12 | . . . . . . . . 5 1 . . . . 1 . . . . 2 . . . . 2 1 . . Reinforcement 15 | . . . . . . 3 . 1 . . . . . 2 . . . . 3 . . . . 2 3 . 1 Assault 3 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . Garrison 4 | . . . . . . . . 3 . . . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Distress Signals 31 | . . 3 . . . 4 2 2 2 . . . . 2 . . . . 1 . . 1 . 4 1 8 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 416 | . 2 31 3 . 6 37 20 32 12 5 3 . 5 33 . 6 . 28 36 18 9 20 1 42 33 27 7 Peak Tracking Total 12 | . 2 5 3 . 3 5 7 6 3 5 4 . 2 8 . 5 . 5 6 10 5 7 1 9 6 12 4 Tactical Retreats 23 | . . 4 . . . 1 1 2 2 . . . . 4 . . . 1 1 1 . . 1 3 . 2 . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Traps Triggered 14 | . . 2 1 . . . 2 4 1 . . . . . . . . . 3 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Triggered 14 | . . . . . . . . . . . . . 1 . . . . 4 . . 3 5 1 . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Machines Disabled 34 | . . 6 . . 1 1 2 . 9 . . . 1 . . . . 1 8 . . . . 1 4 . . Max in Single Turn 7 | . . 1 . . 1 1 1 . 7 . . . 1 . . . . 1 2 . . . . 1 1 . . Garrison Access 3 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Machines Accessed 95 | . 2 9 2 1 . 7 1 9 14 1 1 3 1 8 . 1 4 . 9 . 2 2 . 5 12 . 1 Terminals 42 | . 2 7 1 . . 4 . 3 6 . . . . 5 . . . . 3 . . . . 3 8 . . Fabricators 10 | . . . . . . . . 3 3 . . . . 1 . . . . 3 . . . . . . . . Repair Stations 11 | . . 1 . . . . 1 2 1 . . . . 1 . . . . 2 . . . . 2 1 . . Recycling Units 3 | . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . Scanalyzers 9 | . . 1 . . . 1 . 1 2 . . . . . . . . . 1 . . . . . 2 . 1 Garrison Access 3 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . . Total Hacks 259 | . 8 34 2 1 . 20 2 19 33 1 1 18 1 20 . 1 17 . 25 . 7 6 . 11 30 . 2 Successful 153 | . 3 23 1 1 . 10 1 10 14 1 1 18 1 10 . 1 17 . 15 . 7 6 . 4 9 . . Failed 105 | . 4 11 1 . . 10 1 9 19 . . . . 10 . . . . 10 . . . . 7 21 . 2 Catastrophic 21 | . 1 1 . . . 2 . 3 4 . . . . 4 . . . . 3 . . . . 2 1 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 69 | . 5 16 1 . . 7 . 2 15 . . . . 6 . . . . 9 . . 1 . 2 3 . 2 Terminals 122 | . 8 25 1 . . 14 . 4 17 . . . . 12 . . . . 12 . . . . 7 22 . . Fabricators 24 | . . . . . . . . 7 7 . . . . 3 . . . . 7 . . . . . . . . Repair Stations 24 | . . 4 . . . . 2 4 1 . . . . 3 . . . . 4 . . . . 4 2 . . Recycling Units 5 | . . . . . . 1 . . 2 . . . . 2 . . . . . . . . . . . . . Scanalyzers 24 | . . 5 . . . 2 . 4 4 . . . . . . . . . 2 . . . . . 5 . 2 Garrison Access 6 | . . . . . . 3 . . 2 . . . . . . . . . . . . . . . 1 . . Terminal Hacks 94 | . 3 13 1 1 . 5 . 1 5 1 1 18 1 2 . 1 17 . 5 . 7 6 . 2 4 . . Record 17 | . . . . 1 . . . . . . . 2 1 . . . 5 . . . 6 . . . 2 . . Part Schematic 20 | . . 5 . . . . . 1 1 . . 9 . . . . 4 . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Robot Analysis 6 | . 1 1 . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 18 | . . 2 . . . 2 . . . . . 3 . 1 . . 4 . 1 . . 5 . . . . . Open Door 7 | . . . 1 . . . . . . 1 1 . . . . 1 . . . . 1 1 . . 1 . . Branch Access Points 6 | . . 1 . . . 1 . . 1 . . . . 1 . . . . 1 . . . . 1 . . . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Alert Level 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Locate Traps 3 | . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . 1 . . . . 1 . . 1 . . . . . . . . . 1 . . . . . 1 . . Fabricator Hacks 11 | . . . . . . . . 2 3 . . . . 2 . . . . 4 . . . . . . . . Network Status 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Load Schematic 5 | . . . . . . . . 1 1 . . . . 1 . . . . 2 . . . . . . . . Build 4 | . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . Repair Station Hacks 12 | . . 2 . . . . 1 2 . . . . . 2 . . . . 3 . . . . 2 . . . Scan Component 7 | . . 1 . . . . 1 1 . . . . . 1 . . . . 2 . . . . 1 . . . Repair 5 | . . 1 . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 18 | . . 5 . . . 2 . 4 2 . . . . . . . . . 2 . . . . . 3 . . Insert Component 11 | . . 2 . . . 1 . 2 1 . . . . . . . . . 2 . . . . . 3 . . Analyze 7 | . . 3 . . . 1 . 2 1 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . . Seal Access 3 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 15 | . . 3 . . . 2 . 1 3 . . . . 4 . . . . 1 . . . . . 1 . . Terminals 8 | . . 3 . . . 1 . . 1 . . . . 1 . . . . 1 . . . . . 1 . . Track 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Botnet 5 | . . 2 . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . Fabricators 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Recompile 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . 1 . . 2 . . . . 2 . . . . . . . . . . . . . Recyclers 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Mask 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Tunnel 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 69 | . 1 9 1 . . 4 1 9 12 . . . . 8 . . . . 8 . . . . 5 10 . 1 Full Trace Events 6 | . . 1 . . . . . 2 1 . . . . . . . . . 2 . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 2 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . 5 . . . 1 . 3 2 . . 9 . . . . 4 . . . . . . . . . 2 Parts Built 6 | . . . . . . . . . 3 . . . . . . . . . 3 . . . . . . . . Authchips 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Time 298 | . . . . . . . . . 163 . . . . . . . . . 135 . . . . . . . . Total Part Build Rating 33 | . . . . . . . . . 18 . . . . . . . . . 15 . . . . . . . . Parts Repaired 5 | . . 1 . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . Time 107 | . . 16 . . . . . 13 . . . . . 22 . . . . 28 . . . . 28 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . 2 . . . 1 . 2 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . 2 . . . 1 . 2 1 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . 3 . Programmers 6 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Total Allies 3 | . . . . . . . . . 1 1 . . 1 . . . . . . . . . . . . . . Largest Group 1 | . . . . . . . . . 1 1 1 1 1 1 . . . . . . . . . . . . . Highest-Rated Group 96 | . . . . . . . . . 26 20 20 20 96 96 . . . . . . . . . . . . . Highest-Rated Ally 96 | . . . . . . . . . 26 20 20 20 96 96 . . . . . . . . . . . . . Total Orders 8 | . . . . . . . . . . . . . . . . . . . 5 3 . . . . . . . RETURN 8 | . . . . . . . . . . . . . . . . . . . 5 3 . . . . . . . Ally Attacks 86 | . . . . . . . . . . . . . 21 17 . . . . 28 20 . . . . . . . Total Damage 2260 | . . . . . . . . . . . . . 641 427 . . . . 721 471 . . . . . . . Kills 10 | . . . . . . . . . . . . . 1 3 . . . . 3 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Robot Analysis Total 6 | . 1 1 . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 5 | . . . 1 . . . . . . 1 . . . . . . . 1 . 1 1 . . . . . . Drone Launches 13 | . . . . . . . . . . . . . . . . . . . 7 6 . . . . . . . Drone Recoveries 13 | . . . . . . . . . . . . . . . . . . . 7 6 . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Turns Passed 22711 | 24 108 1933 695 524 610 1341 675 2534 1294 633 374 95 724 1266 330 604 241 805 1623 674 580 1135 341 1247 1321 750 230 Spaces Moved 11800 | 35 142 842 282 219 209 641 312 1235 764 483 283 77 390 679 244 347 146 375 880 381 330 637 206 529 619 343 170 Core 466 | 35 142 120 . . . . . . . . . . . . . . . . . . . . . . . 32 137 Treads 6888 | . . 722 282 219 209 641 312 1235 222 . . . . . . . . . 34 381 330 636 206 529 619 311 . Legs 34 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 33 Wheels 4412 | . . . . . . . . . 542 483 283 77 390 679 244 347 146 375 846 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 240 240 240 160 160 155 125 125 125 125 120 130 135 135 145 130 101 148 151 160 165 160 150 50 50 Average Speed 153 | 50 50 190 240 240 240 160 160 158 136 125 125 125 165 136 135 141 145 144 123 148 154 161 165 163 153 151 62 Slowest Speed 320 | 50 50 320 240 240 240 240 240 160 240 125 125 125 200 200 135 190 145 145 200 151 160 243 165 248 160 165 115 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 2 32 65 62 59 33 50 57 35 18 60 49 68 63 18 45 49 60 42 25 57 54 88 47 17 85 15 19 Regions Visited 27 Branch Regions 18 Pre-discovered Areas 8 | . . . . 1 . 1 . . . . . 1 . . . . 3 1 . 1 . . . . . . . Known Exits Taken 17 | . . 1 . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . . . 1 1 . 1 . Unknown Exits Taken 10 | 1 1 . 1 1 1 . 1 . . . . . . . . . . . . 1 1 1 . . 1 . . Scrap Searched 18 | . . . 1 . 1 . . . . 3 1 . 3 . 1 2 . . . 2 1 . 3 . . . . Spaces Dug 121 | . . . . . . 1 . . 8 . 15 . . 6 . 32 . 3 12 4 18 7 . 9 4 2 . Terrain Destroyed 822 | . . . 26 . . 32 . . 62 62 62 . 31 6 . 96 . 173 85 78 41 8 . 19 21 20 . Melee 15 | . . . . . . 1 . . 8 . . . . 6 . . . . . . . . . . . . . Projectile 194 | . . . . . . . . . . . . . . . . 3 . 11 75 35 12 8 . 19 11 20 . AOE 613 | . . . 26 . . 31 . . 54 62 62 . 31 . . 93 . 162 10 43 29 . . . 10 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Total 14486 | 39 170 1056 299 218 266 809 417 1582 906 503 298 76 433 845 245 429 167 503 1209 436 364 723 207 730 837 465 254 Wait 837 | . 12 79 5 . 20 50 21 146 52 . 10 . 13 42 . 40 . 22 92 16 11 27 . 57 63 15 44 Move 11774 | 34 141 841 281 218 208 640 311 1234 763 482 282 76 389 678 243 346 145 374 879 380 329 636 205 528 619 342 170 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 187 | 1 7 28 4 . 2 8 13 21 5 2 . . . 15 1 5 3 6 27 2 1 6 . 8 11 10 1 Fast Attach 155 | 4 . 12 . . . 6 3 5 9 2 . . 2 10 . 4 4 . 24 3 . 9 1 15 10 17 15 Attach 100 | . . 5 . . 3 6 1 12 4 1 . . 2 13 . 3 1 5 19 1 3 4 . 2 6 9 . Detach 34 | . . 2 . . . 1 1 2 2 . . . . 3 . 2 . 1 7 1 . 4 1 2 2 2 1 Swap 191 | . . 9 2 . 2 12 7 26 12 4 2 . 11 7 . 9 1 17 21 6 3 5 . 17 14 4 . Drop 203 | . 3 17 4 . 2 10 18 20 7 3 . . 1 6 1 7 7 4 29 1 . 12 . 13 22 15 1 Fire 946 | . 7 62 3 . 28 75 42 116 43 8 4 . 14 61 . 13 5 67 109 26 17 20 . 88 87 51 . Melee 45 | . . . . . . 1 . . 9 . . . 1 10 . . . . 2 . . . . . . . 22 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . 2 . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Rewire 4 | . . . . . . . . . . 1 . . . . . . 1 2 . . . . . . . . . Trap 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: [*Res] / *Qua x2) -3/Quarantine -2/Research -2/Testing History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 25 | -11/Scrapyard | Entered Materials 41 | -10/Materials | Central database locked down 53 | -10/Materials | Discovered new exit (range 15) 70 | -10/Materials | Discovered new exit (range 10) 133 | -10/Materials | Entered another Materials area 133 | -9/Materials | Evolved 2 slots: Utility x2 316 | -9/Materials | Build established: Mutant 820 | -9/Materials | Discovered new exit (range 16) 997 | -9/Materials | Repaired Imp. Ion Engine 1237 | -9/Materials | Discovered new exit (range 4) 1633 | -9/Materials | Identified exit to Mines 2066 | -9/Materials | Entered Mines 2142 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2471 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2477 | -9/Mines | Found Prototype Device 2593 | -9/Mines | Learned Materials stockpile data 2611 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2619 | -9/Mines | Discovered new exit (range 6) 2672 | -9/Mines | Discovered new exit (range 7) 2751 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2751 | -9/Mines | Discovered new exit (range 5) 2761 | -9/Mines | Entered Exiles 2817 | -9/Exiles | Met 8R-AWN 2860 | -9/Exiles | Met EX-HEX 2929 | -9/Exiles | Met EX-BIN 2958 | -9/Exiles | Met EX-DEC 2968 | -9/Exiles | Learned location of Zion (-7) 3256 | -9/Exiles | Discovered new exit (range 12) 3285 | -9/Exiles | Entered Mines 3289 | -8/Mines | Core integrity fell below 50% 3468 | -8/Mines | Discovered new exit (range 11) 3895 | -8/Mines | Entered Materials 3895 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4200 | -8/Materials | Build established: Scavenger-Mutant 4253 | -8/Materials | Lost 3 parts (2u1w) 4670 | -8/Materials | Identified Exp. Sensor Array 4927 | -8/Materials | Discovered new exit (range 16) 4992 | -8/Materials | Identified exit to Storage 5236 | -8/Materials | Entered Storage 5731 | -8/Storage | Discovered new exit (range 8) 5910 | -8/Storage | System corruption reached 10% 5911 | -8/Storage | Entered Factory 5911 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6020 | -7/Factory | Repaired Lgt. Treads 6762 | -7/Factory | Garrison activated, responded to threat 7512 | -7/Factory | Build established: Mutant 7661 | -7/Factory | System corruption reached 10% 7714 | -7/Factory | Lost 3 parts (1p2u) 8086 | -7/Factory | Build established: Scavenger-Mutant 8272 | -7/Factory | Discovered new exit (range 6) 8280 | -7/Factory | Identified exit to Factory 8445 | -7/Factory | Entered another Factory area 8445 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8470 | -6/Factory | Identified exit to Lower Caves 8470 | -6/Factory | Identified exit to Extension 8491 | -6/Factory | Discovered new exit (range 13) 8545 | -6/Factory | Identified exit to Factory 8836 | -6/Factory | Fabricated Exp. Sensor Array (x1) 9186 | -6/Factory | Fabricated Energy Well (x2) 9527 | -6/Factory | P-60 Hacker assimilated allied Administrator 5a 9739 | -6/Factory | Entered Lower Caves 9956 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10346 | -6/Lower Caves | Discovered new exit (range 12) 10352 | -6/Lower Caves | Learned 4 Factory zone layouts 10360 | -6/Lower Caves | Identified exit to Lower Caves 10372 | -6/Lower Caves | Entered another Lower Caves area 10372 | -6/Lower Caves | Accompanied by 1 ally 10542 | -6/Lower Caves | Encountered a Warlord checkpoint 10681 | -6/Lower Caves | Discovered new exit (range 14) 10706 | -6/Lower Caves | Identified exit to Data Miner 10746 | -6/Lower Caves | Entered Data Miner 10746 | -6/Data Miner | Accompanied by 1 ally 10746 | -6/Data Miner | Discovered new exit (range 6) 10770 | -6/Data Miner | Met Data Miner 10795 | -6/Data Miner | Learned location of Section 7 (-2) 10795 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10814 | -6/Data Miner | Received God Mode back door access code from Data Miner 10840 | -6/Data Miner | Identified exit to Proximity Caves 10841 | -6/Data Miner | Entered Proximity Caves 10885 | -5/Proximity Caves | Escorted by Enhanced Grunt 10892 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11282 | -5/Proximity Caves | Spotted B-75 Beast 11308 | -5/Proximity Caves | Allies destroyed B-75 Beast 11435 | -5/Proximity Caves | Discovered exit to Factory (range 15) 11565 | -5/Proximity Caves | Entered Factory 11565 | -5/Factory | Accompanied by 1 ally 11565 | -5/Factory | Evolved 2 slots: Utility x2 11611 | -5/Factory | Incoming investigation squad redirected 11616 | -5/Factory | Garrison activated, responded to threat 11903 | -5/Factory | Repaired Med. Treads 11981 | -5/Factory | Build established: Scavenger-Assassin 12176 | -5/Factory | Lost 4 parts (1p2n1w) 12261 | -5/Factory | Lost 9 parts (1p3n4u1w) 12284 | -5/Factory | Destroyed 7 combat bots 12348 | -5/Factory | Discovered new exit (range 6) 12355 | -5/Factory | Identified exit to Factory 12464 | -5/Factory | Identified exit to Upper Caves 12831 | -5/Factory | Entered Upper Caves 13139 | -5/Upper Caves | Discovered new exit (range 11) 13152 | -5/Upper Caves | Identified exit to Upper Caves 13161 | -5/Upper Caves | Entered another Upper Caves area 13171 | -5/Upper Caves | Discovered exit to Factory (range 11) 13468 | -5/Upper Caves | Lost 3 parts (2n1u) 13739 | -5/Upper Caves | Discovered new exit (range 14) 13764 | -5/Upper Caves | Identified exit to Zhirov 13765 | -5/Upper Caves | Entered Zhirov 13765 | -5/Zhirov | Discovered new exit (range 3) 13792 | -5/Zhirov | Met Zhirov 13819 | -5/Zhirov | Learned location of Quarantine (-3) 13819 | -5/Zhirov | Learned location of Testing (-2) 13819 | -5/Zhirov | Learned location of Command (-1) 13832 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13854 | -5/Zhirov | Found Alien Artifact 13854 | -5/Zhirov | Identified Integrated Reactor 13854 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13875 | -5/Zhirov | Found Alien Artifact 14004 | -5/Zhirov | Identified exit to Proximity Caves 14006 | -5/Zhirov | Entered Proximity Caves 14117 | -4/Proximity Caves | Core integrity fell below 50% 14552 | -4/Proximity Caves | Discovered exit to Factory (range 11) 14555 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 14629 | -4/Proximity Caves | Destroyed 8 combat bots 14660 | -4/Proximity Caves | Lost 5 parts (2n2u1w) 14783 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14811 | -4/Proximity Caves | Entered Factory 14811 | -4/Factory | Evolved 2 slots: Propulsion x2 14890 | -4/Factory | Build established: Mutant 15095 | -4/Factory | Fabricated Assault Drone Bay? 15152 | -4/Factory | Found Prototype Hackware 15408 | -4/Factory | Discovered new exit (range 23) 15492 | -4/Factory | Identified exit to Research 15609 | -4/Factory | Identified Exp. System Shield 15609 | -4/Factory | Identified Transdimensional Reconstructor 15673 | -4/Factory | Lost 3 parts (1p1n1u) 15782 | -4/Factory | Identified exit to Upper Caves 15782 | -4/Factory | Identified exit to Armory 15903 | -4/Factory | Build established: Scavenger-Mutant 16036 | -4/Factory | Lost 3 parts (1n2u) 16169 | -4/Factory | Repaired Hvy. Phase Cannon 16186 | -4/Factory | Discovered exit to Research (range 17) 16279 | -4/Factory | Fabricated Arm. Huge Wheel? 16311 | -4/Factory | First assault squad dispatched 16434 | -4/Factory | Entered Upper Caves 16677 | -4/Upper Caves | Build established: Scavenger-Skirmisher 16835 | -4/Upper Caves | Attacked by a faux Warlord 17081 | -4/Upper Caves | Discovered new exit (range 17) 17108 | -4/Upper Caves | Entered another Upper Caves area 17521 | -4/Upper Caves | Learned location of 1 exit from Factory 17521 | -4/Upper Caves | Learned Research trap positions 17521 | -4/Upper Caves | Learned Armory trap positions 17521 | -4/Upper Caves | Learned Research security intel 17521 | -4/Upper Caves | Learned Research garrison access intel 17672 | -4/Upper Caves | Discovered new exit (range 11) 17688 | -4/Upper Caves | Entered Warlord 17741 | -4/Warlord | System corruption cleaned by Quarantine Array 18065 | -4/Warlord | Build established: Scavenger-Mutant 18239 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 18319 | -4/Warlord | Met Warlord 18334 | -4/Warlord | Opened Warlord's prototype stash 18344 | -4/Warlord | Warlord's base attacked by MAIN.C 18346 | -4/Warlord | Found Prototype Processor 18346 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 18362 | -4/Warlord | Found Prototype Hackware 18370 | -4/Warlord | Found Prototype Reactor 18487 | -4/Warlord | Found Prototype Energy Cannon 18488 | -4/Warlord | Identified Vortex Driver 18492 | -4/Warlord | Found Vortex Driver 18584 | -4/Warlord | Spotted B-90 Cyclops 18586 | -4/Warlord | Spotted B-86 Titan 18651 | -4/Warlord | Warlord forces counterattacked 18723 | -4/Warlord | Spotted Striker 18801 | -4/Warlord | Discovered new exit (range 14) 18823 | -4/Warlord | Entered Proximity Caves 19035 | -3/Proximity Caves | Spotted B-86 Titan 19152 | -3/Proximity Caves | Discovered exit to Research (range 7) 19164 | -3/Proximity Caves | Entered Research 19164 | -3/Research | Evolved 2 slots: Power x1, Utility x1 19165 | -3/Research | Identified exit to Quarantine 19166 | -3/Research | Loaded intel: 72 trap records 19168 | -3/Research | Loaded intel: 3 garrison access locations 19251 | -3/Research | Identified Vortex Chain Reactor 19326 | -3/Research | Found Antimissile System 19527 | -3/Research | Destroyed 7 combat bots 19614 | -3/Research | Repaired Arm. Medium Treads 19743 | -3/Research | Discovered new exit (range 18) 20156 | -3/Research | System corruption reached 10% 20239 | -3/Research | Destroyed 7 combat bots 20411 | -3/Research | Entered Quarantine 20463 | -3/Quarantine | Found Alien Artifact 20724 | -3/Quarantine | Build established: Generator-Mutant 21069 | -3/Quarantine | Found Alien Energy Cannon 21069 | -3/Quarantine | Identified Core Cannon 21094 | -3/Quarantine | Spotted Alpha 7 21161 | -3/Quarantine | First assault squad dispatched 21176 | -3/Quarantine | Incoming assault squad redirected 21177 | -3/Quarantine | Destroyed Alpha 7 21309 | -3/Quarantine | Identified System Mapper 21378 | -3/Quarantine | Found Prototype Processor 21399 | -3/Quarantine | Identified Subatomic Replicator 21399 | -3/Quarantine | Identified Exp. Terrain Scan Processor 21428 | -3/Quarantine | Found Alien Artifact 21649 | -3/Quarantine | Discovered new exit (range 7) 21696 | -3/Quarantine | Found Alien Artifact 21721 | -3/Quarantine | Scanned by Researcher 21732 | -3/Quarantine | Entered Research 21732 | -2/Research | Warlord forces began assault on 0b10 21732 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 21761 | -2/Research | Lost 5 parts (2p1n1u1w) 21842 | -2/Research | Research machine network offline 22027 | -2/Research | Met up with Warlord 22274 | -2/Research | Found Corrupted Prototype Processor 22274 | -2/Research | Identified Exp. Melee Analysis Suite 22346 | -2/Research | Spotted Striker 22363 | -2/Research | Destroyed Striker 22374 | -2/Research | Spotted Striker 22436 | -2/Research | Destroyed Striker 22445 | -2/Research | Spotted Executioner 22448 | -2/Research | Spotted Striker 22456 | -2/Research | Core integrity fell below 50% 22460 | -2/Research | Destroyed Executioner 22471 | -2/Research | Core integrity fell below 20% 22475 | -2/Research | Discovered new exit (range 14) 22482 | -2/Research | Identified exit to Testing 22482 | -2/Research | Entered Testing 22492 | -2/Testing | Found Prototype Launcher 22492 | -2/Testing | Identified Com. Tesla Bomb Launcher 22506 | -2/Testing | Lost 21 parts (4p6n7u4w) 22515 | -2/Testing | Found Prototype Processor 22515 | -2/Testing | Identified Exp. Core Analyzer 22703 | -2/Testing | Lost 3 parts (1p1n1u) 22712 | -2/Testing | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 22669_ K-01 Serf collects debris. 22671_ R-10 Processor collects Adv. Phase Shifter. 22672_ Imp. Heavy Siege Treads destroyed. 22673_ K-01 Serf collects debris. 22675_ G-73 Enforcer destroyed. 22676_ K-01 Serf collects debris. 22679_ Acquired Lgt. Quantum Reactor. 22680_ K-01 Serf collects debris. 22682_ Acquired Lgt. Quantum Reactor. 22683_ Acquired 20 matter. 22683_ K-01 Serf collects debris. 22686_ Acquired Myomer Leg. 22688_ Acquired Adv. Heat Sink. 22690_ Acquired 20 matter. 22697_ K-01 Serf collects debris. 22698_ #IE2#NBWR870BGLLU3IHN