Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.07.20 @ 21:51:14 Player: aoemica Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (422) 2110 Value Destroyed (17378) 17378 Prototype IDs (99) 1980 Alien Tech Used (4) 800 Bonus (31541) 31541 TOTAL SCORE: 64309 Bonus ------- High Alert Combat Kills 1978 Follower Combat Kills 2508 Network Hubs Disabled 200 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -1645 Cogmind --------- Core Integrity 1138/1600 Matter 280/300 Energy 121/240 System Corruption 33% Temperature Cool (0) Movement Core (250) Ox4 Location 0b11 Command Parts ------- > --- POWER (3) -------- Zero-point Reactor > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Experimental Energy Well (600) Phase Gun High-powered Disruptor Cannon Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor Compact Particle Reactor > --- PROPULSION ------- Armored Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System Experimental Cooling System Experimental Cooling System Huge Storage Unit Advanced Energy Well Advanced Targeting Computer Improved Weapon Cycler Advanced Transmission Jammer Centrium Medium Armor Plating AEGIS Remote Shield Antimissile System System Mapper > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Nova Cannon Warp Cannon Multirail > --- INVENTORY -------- Reinforced Quantum Reactor Biometal Heavy Treads Biometal Heavy Treads Experimental Cooling System Experimental Cooling System Experimental Matter Compressor Improved Particle Charger Improved Weapon Cycler Long-range Tractor Beam Transdimensional Reconstructor Plasma Rifle Phase Gun Quantum Rifle Heavy Proton Cannon Matter Neutralizer Nova Cannon Warp Cannon KE Penetrator KE Penetrator Linear Accelerator Linear Accelerator Heavy Rocket Launcher Field Lobotomy Kit [Rating: 228] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Wheel Flight Unit Impulse Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Centrium Medium Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Nova Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 2 2 . Power 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . Utility 10 | . . . . . . . 2 . 1 . . . . 1 . . . . 1 . . . . 2 . . . 2 1 . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Attached 391 | . 19 2 13 3 2 3 16 36 18 2 6 2 17 12 10 15 12 5 11 6 3 8 9 9 25 20 13 8 9 77 Power 24 | . 1 . 2 . . . 1 1 . . . . . 2 1 2 . . . 1 . 1 . . 1 2 . 2 1 6 Engine 4 | . 1 . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Core 8 | . . . . . . . 1 1 . . . . . 1 1 1 . . . 1 . . . . 1 1 . . . . Reactor 12 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . 2 1 6 Propulsion 63 | . 6 . 5 2 . 1 4 9 7 . . . 2 3 2 2 2 . . . . . . . 4 3 2 . 1 8 Treads 56 | . 2 . 4 2 . 1 4 9 7 . . . 2 3 2 2 2 . . . . . . . 4 2 2 . 1 7 Leg 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Utility 127 | . 6 . 2 . . . 5 8 6 . . . 3 5 5 6 6 2 3 1 . 4 4 4 11 6 7 4 6 23 Device 68 | . 3 . . . . . 1 1 2 . . . 2 2 3 2 6 1 2 1 . 1 2 3 8 4 5 2 3 14 Storage 11 | . 2 . 1 . . . 1 . 1 . . . . 1 . . . . . . . . . . . 1 . 1 1 2 Processor 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 1 Hackware 6 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . 2 1 . . Protection 38 | . 1 . 1 . . . 3 6 2 . . . 1 2 2 4 . . 1 . . 3 2 . 2 1 . . 1 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 177 | . 6 2 4 1 2 2 6 18 5 2 6 2 12 2 2 5 4 3 8 4 3 3 5 5 9 9 4 2 1 40 Energy Gun 55 | . 2 . . . . . 1 2 1 . 1 . 6 2 1 3 1 . 6 3 1 1 2 3 2 3 3 1 1 9 Energy Cannon 37 | . . . . . . . . . 1 . . . 1 . . 1 . 2 1 . 2 1 2 1 5 6 1 1 . 12 Ballistic Gun 33 | . 3 1 3 . . . 2 11 3 1 2 1 . . . . . . . . . . . . . . . . . 6 Ballistic Cannon 20 | . . . 1 1 1 1 2 2 . . . . . . . . . . 1 . . . . . . . . . . 11 Launcher 22 | . 1 1 . . . 1 1 3 . 1 3 . 4 . 1 1 . 1 . 1 . . . 1 2 . . . . . Special Weapon 7 | . . . . . . . . . . . . 1 1 . . . 2 . . . . 1 1 . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 28 | . . . 1 . . . 2 1 2 . . . . . . 2 . . . . . 4 . 1 1 2 3 . 2 7 Corrupted Parts 3 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . 1 System Corruption 20 | . . . . . . . . . . . . . 10 . . . 9 . . . . . . . . . . . . 1 Parts Lost 54 | . . . 1 . . . 1 5 . . 1 . 1 . 1 . . 1 1 2 1 . 1 3 5 . . 2 2 26 Power 7 | . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 4 Propulsion 8 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . 5 Utility 25 | . . . . . . . 1 1 . . . . . . . . . 1 . 1 . . 1 2 3 . . 1 2 12 Weapon 14 | . . . . . . . . 2 . . 1 . . . . . . . 1 1 1 . . 1 1 . . 1 . 5 Highest Loss Streak 18 | . . . 1 . . . 1 3 . . 1 . 1 . 1 . . 1 1 1 1 . 1 2 2 . . 1 1 18 Average Slot Usage (%) 92 | . 98 100 98 100 100 100 99 96 99 100 99 100 99 98 99 86 84 85 87 87 87 87 87 87 90 43 86 85 86 79 Engine 3 | . 14 14 9 11 11 11 3 . . . . . . 5 6 5 . . . . . . . . . . . . . . Core 3 | . . . . . . . 5 8 7 7 7 7 7 5 5 4 6 6 5 5 5 1 . . 3 1 4 . . . Reactor 2 | . . . . . . . . . . . . . . . . 1 6 6 5 5 5 8 11 10 6 . 4 7 9 9 Treads 20 | . 16 28 29 33 33 33 27 26 29 30 30 30 29 25 26 19 13 13 11 11 11 11 11 10 12 3 13 12 11 10 Device 14 | . 9 . . . . . 8 9 14 15 15 15 15 19 19 14 18 12 16 16 17 17 22 27 29 22 21 24 22 22 Storage 7 | . 14 14 11 11 11 11 10 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 1 4 4 3 5 Processor 3 | . . . . . . . . . 3 7 7 7 7 6 6 6 6 6 5 5 5 5 . 5 5 5 4 4 3 3 Hackware 2 | . . . . . . . . 2 3 . . . . . . . . 5 5 5 5 5 5 1 1 . 6 10 10 2 Protection 7 | . 3 14 11 11 11 11 17 14 7 7 7 7 7 6 6 6 6 6 5 5 5 4 4 5 4 . 2 . 2 4 Energy Gun 8 | . 11 . . . . . . . . . 5 7 6 11 19 19 13 14 17 22 18 17 13 10 12 1 13 13 15 8 Energy Cannon 2 | . . . . . . . . . 1 . . . . . . . . 4 4 . 3 4 8 9 7 2 9 6 3 4 Ballistic Gun 9 | . 16 18 22 22 22 22 17 18 21 23 16 12 15 7 . . . . . . . . . . . . . . . 2 Ballistic Cannon 2 | . . . 11 11 6 11 8 3 . . . . . . . . . . . . . . . . . . . . . 1 Naked Turns 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Heaviest Build 230 | 13 39 39 44 45 45 45 57 59 67 67 67 71 71 75 82 97 94 102 116 103 102 107 116 126 135 129 129 198 186 230 Greatest Support 230 | 20 40 40 60 60 60 60 84 84 112 112 112 112 112 106 116 160 160 160 160 160 160 160 160 160 160 155 230 215 215 230 Greatest Overweight (x) 4 | . 3 . 3 . . . . 2 . . . . . . . . . . . . . . . . 1 3 . . . 4 Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 Average Capacity 18 | . 13 15 15 15 15 15 15 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 9 20 24 25 24 Most Carried 25 | . 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 24 25 25 Average Carried 18 | . 12 15 14 14 14 15 14 14 17 20 19 20 19 19 19 19 19 20 19 19 19 19 19 19 19 7 19 21 24 23 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 5 Final Carried 25 | 6 15 15 15 15 15 15 14 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 25 4 Class Distribution -------------------- 18% | Tank 13% | Scavenger-Gunner 13% | Mutant 12% | Gunner 9% | Scavenger-Mutant 8% | Scavenger-Tank 5% | Skirmisher 3% | Scavenger-Skirmisher 3% | Hacker-Gunner 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Tank | -8/Materials Tank | -8/Storage Scavenger-Skirmisher | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Tank | -6/Factory Commander-Tank | -6/Extension Scavenger-Skirmisher | -6/Cetus Scavenger-Mutant | -6/Archives Scavenger-Skirmisher | -6/Hub_04(d) Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Gunner | -4/Armory Scavenger-Mutant | -4/Lab Scavenger-Tank | -3/Research Hacker-Mutant | -2/Research Hacker-Tank | -1/Access Generator-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Com Matter Collected 10328 | 200 368 195 454 89 33 227 865 1322 490 242 263 . 351 146 124 195 138 42 129 93 52 60 115 108 300 . 402 74 582 2669 Remotely 1102 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1102 Salvage Created 21846 | . 859 100 836 11 . 212 1224 1861 645 348 422 . 914 224 429 439 320 670 517 174 255 96 216 461 1806 . 1911 970 1593 4333 Parts 927 | . 45 2 56 2 . 19 72 101 20 16 17 . 48 14 10 14 32 25 21 5 4 2 12 13 63 . 52 36 51 175 Haulers Intercepted 23 | . 2 . 5 . . . 5 4 1 . . . . 1 . . . . 2 . . . . . . . 2 . 1 . Recyclers Shooed 11 | . . . 2 . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 2 1 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 98 | . . . . . . . . . . 23 15 . 32 . . . . . . 3 3 2 20 . . . . . . . Prevented 11 | . . . . . . . . . . . . . 10 . . . . . . 1 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Com Combat Hostiles Destroyed 313 | . 16 7 7 1 . 11 23 38 11 12 13 . 17 2 7 6 . 7 3 7 4 . 3 10 40 . 13 12 16 27 Guns 163 | . 16 7 3 . . 6 15 23 11 9 6 . 10 2 3 3 . 1 1 2 1 . 1 1 14 . 6 5 9 8 Cannons 64 | . . . 4 1 . 1 5 9 . . . . . . . . . . 1 . 3 . 1 2 12 . 4 5 1 15 AOE 52 | . . . . . . 4 3 6 . 3 7 . 5 . 3 1 . 5 . 5 . . . 4 6 . . . . . Classes Destroyed 18 | . 6 1 3 . . 1 1 2 . . 1 . 1 . . . . . . 1 . . . . 1 . . . . . Worker 23 | . 2 . . . . . 4 6 1 . . . . . . . . 4 1 . . . . . . . 2 1 1 1 Builder 14 | . . . 1 . . . 1 2 . . . . . 1 . . . 4 1 . . . . . . . 3 1 . . Tunneler 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 23 | . 2 . 5 . . . 5 4 1 . . . . 1 . . . . 2 . . . . . . . 2 . 1 . Recycler 16 | . 1 . 3 . . . 1 1 . . . . . . 1 . . . . . . . . . . . 5 . 1 3 Operator 13 | . . . . . . . 2 . . . . . . . . . 8 . . . . . . . 1 . . 1 1 . Watcher 23 | . 2 . 3 . . . 1 2 1 . . . . 1 . . . 2 2 . . . . . 4 . 1 3 1 . Swarmer 76 | . 3 3 . 1 . 8 7 7 . 10 4 . 5 1 2 . . . . 5 . . . 5 15 . . . . . Grunt 113 | . 13 . 4 . . 2 11 23 11 2 2 . 7 1 2 2 . 6 . . . . 2 2 6 . 8 . 8 1 Brawler 5 | . . . . . . . . . . . 2 . 1 . 1 . . . . . . . . . . . . . 1 . Duelist 8 | . . . . . . . . 1 . . 3 . 2 . . . . . . . . . . . . . . . . 2 Sentry 32 | . . . 3 . . . 5 6 . 1 1 . 1 . 2 . . . 1 1 1 . . 3 2 . 1 1 2 1 Demolisher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Hunter 15 | . . . . . . 1 . . . . 1 . . . . . . . . . 2 . 1 . 4 . . . . 6 Programmer 44 | . . . . . . . . . . . . . 1 . . 1 . . 1 . 1 . . . 8 . 4 11 5 12 Heavy 6 | . . . . . . . . 1 . . . . . . . . . 1 1 . . . . . 1 . . . . 2 Behemoth 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Cetus Guard 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Assembled 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 17 | . 4 4 3 1 . 4 6 17 5 7 12 . 7 3 4 3 2 8 2 5 2 . 2 5 8 . 5 3 6 6 Combat Bots Only 16 | . 4 4 3 1 . 4 4 16 5 7 12 . 7 2 4 3 . 5 1 5 2 . 2 5 8 . 3 3 4 4 Max Kills in Single Turn 6 | . 1 1 1 1 . 2 3 2 1 2 2 . 2 1 3 1 1 6 2 2 1 . 1 3 3 . 2 2 2 2 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 2 2 2 . 2 2 . 2 . 3 1 . 3 . 2 . . . 3 3 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Com Damage Taken 23263 | . 620 403 147 17 . 154 1060 2363 237 427 500 . 587 57 481 501 . 493 98 643 318 . 671 831 2059 . 459 480 621 9036 Core 1602 | . 97 56 29 . . 24 53 152 14 27 13 . 54 . 85 14 . . . 46 43 . 46 103 226 . 58 . 40 422 Absorbed by Shields 4932 | . . . . . . . . . . . . . . 20 183 57 . . . . . . . 235 940 . 169 41 556 2731 Reduced by Siege Mode 1274 | . . . . . . . . . . . . . . . . . . . . . . . . 12 57 . . . 40 1165 Core Remaining (%) 79 | 100 . 38 . . . 86 . 62 . . . . 84 . . . . 88 . . . . 86 . . 66 95 100 . 71 Volleys Fired 1214 | . 83 29 36 1 . 15 72 120 34 23 27 1 42 8 18 22 101 38 20 14 8 2 19 22 89 52 39 51 46 182 Largest 5 | . 2 2 3 3 . 3 3 3 3 3 3 1 3 3 3 3 3 3 4 4 4 4 4 4 4 1 5 5 5 5 Hottest 464 | . 90 40 81 81 . 85 85 102 75 75 111 . 111 183 183 212 183 183 293 293 272 241 338 351 366 113 441 432 445 464 Shots Fired 3112 | . 166 50 107 3 . 41 212 282 94 63 65 1 88 24 50 56 120 73 63 39 32 5 44 57 290 52 145 150 168 572 Gun 2079 | . 166 42 71 2 . 26 140 228 90 60 57 . 69 24 48 50 76 24 43 30 27 3 23 28 164 . 84 85 128 291 Cannon 916 | . . . 36 1 . 13 70 47 4 . . . 11 . . 1 . 45 20 4 5 1 12 27 123 52 61 65 40 278 Launcher 59 | . . 8 . . . 2 2 7 . 3 8 . 8 . 2 5 . 4 . 5 . . . 2 3 . . . . . Special 58 | . . . . . . . . . . . . 1 . . . . 44 . . . . 1 9 . . . . . . 3 Kinetic 1252 | . 82 42 107 3 . 39 210 265 90 60 38 . 46 7 . . . . . . . . . . . . . . . 263 Thermal 1792 | . 84 . . . . . . 10 4 . 19 . 34 17 48 51 120 69 63 34 32 4 44 55 287 52 145 150 168 302 Explosive 40 | . . 8 . . . 2 2 7 . 3 6 . . . 2 . . . . 5 . . . 2 3 . . . . . Electromagnetic 23 | . . . . . . . . . . . 2 . 8 . . 5 . 4 . . . . . . . . . . . 4 Robot Hit Streak 84 | . 10 19 11 1 . 7 21 16 16 12 11 3 15 9 19 14 8 11 14 14 16 20 23 23 29 . 20 17 52 84 Robot Miss Streak 6 | . 3 3 3 2 . 2 4 3 2 6 5 . 3 4 4 2 5 1 1 1 1 . 3 2 4 . 3 3 3 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 22 | . 3 . . . . . . 6 2 2 1 . 2 1 1 1 . 1 . . . . . . . . . . 1 1 Max Gunslinging Chain 1 | . 1 . . . . . . 1 1 1 1 . 1 1 1 1 . 1 . . . . . . . . . . 1 1 Shots Hit Robots 2055 | . 118 33 72 1 4 21 145 194 65 34 36 1 50 17 35 37 87 24 41 32 27 4 29 38 181 . 99 82 117 431 Core Hits 884 | . 44 18 27 1 . 12 63 80 25 22 33 . 33 10 12 23 30 31 17 17 10 1 10 18 67 . 47 30 45 158 Critical Kills 10 | . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . 3 . 2 . . 2 Critical Parts Destroyed 10 | . 1 . . . . . . 1 2 . . . . . . . . . . . . . . 1 2 . 2 . . 1 Critical Strikes 96 | . 4 . 2 . . 1 1 7 2 1 2 . 2 2 4 2 8 4 1 2 1 . 1 3 13 . 6 5 9 13 Burn 61 | . 2 . . . . . . . . . 2 . 2 2 4 2 6 4 1 2 1 . 1 2 8 . 2 5 9 6 Meltdown 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 Destroy 17 | . 2 . 1 . . . . 1 2 1 . . . . . . . . . . . . . 1 3 . 4 . . 2 Blast 12 | . . . 1 . . 1 1 6 . . . . . . . . . . . . . . . . . . . . . 3 Sever 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Melee Attacks 7 | . . . . . 4 . . . . . . . . . . . 2 . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . 4 . . . . . . . . . . . 2 . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 62867 | . 1567 486 1072 24 . 662 2784 4787 1142 970 1834 . 1785 366 1347 1547 1412 1835 1093 1188 592 73 670 1691 6178 . 3132 3166 3685 17779 Guns 33340 | . 1491 334 657 . . 281 1626 2794 1132 585 656 . 833 366 794 780 1076 374 738 598 459 73 365 697 3028 . 1783 1859 2787 7174 Cannons 19473 | . . . 398 17 . 160 824 1411 . . . . . . . . . 26 300 69 120 . 237 618 2732 . 1239 1262 898 9162 Explosions 7678 | . . 139 . . . 213 315 526 . 385 1178 . 933 . 527 767 . 1395 . 521 . . . 361 418 . . . . . Melee 105 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 105 Ramming 1867 | . 76 13 17 7 . 8 19 56 10 . . . 19 . 26 . . 40 55 . 13 . . 15 . . 110 45 . 1338 Kinetic 18817 | . 714 334 1055 17 . 441 2450 4083 1132 585 454 . 463 86 . . . . . . . . . . . . . . . 7003 Thermal 35105 | . 777 . . . . . . 122 . . 202 . 751 280 794 1165 1412 472 1038 667 579 73 670 1315 5760 . 3022 3121 3685 9200 Explosive 4534 | . . 139 . . . 213 315 526 . 385 1129 . . . 527 . . . . 521 . . . 361 418 . . . . . Electromagnetic 2439 | . . . . . . . . . . . 49 . 552 . . 382 . 1323 . . . . . . . . . . . 133 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 105 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 105 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 33 | . . . 4 4 4 4 . . . . . . 10 . 3 3 9 . . . . . 2 . 7 7 1 2 7 33 Average Corruption 5 | . . . 2 4 4 4 . . . . . . 10 . 1 3 3 . . . . . 1 . 2 7 1 1 3 15 Corruption Purged 12 | . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . Effects 258 | . . . 6 22 12 21 . . . . . . . . 12 5 16 . . . . . 4 . 19 17 3 6 17 98 Message Errors 79 | . . . 3 11 4 5 . . . . . . . . 5 1 7 . . . . . 1 . 9 2 1 2 4 24 Matter Fused 45 | . . . . 6 2 6 . . . . . . . . 1 1 4 . . . . . . . 1 7 . . 4 13 Heat Flow Errors 26 | . . . . 1 2 3 . . . . . . . . 1 1 1 . . . . . 2 . 1 2 . 1 2 9 Energy Discharges 40 | . . . 1 2 2 5 . . . . . . . . 3 1 2 . . . . . 1 . 4 1 2 1 1 14 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Data Loss (minor) 25 | . . . 1 2 2 2 . . . . . . . . 2 1 2 . . . . . . . 2 3 . 1 2 5 Data Loss (major) 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . 5 Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 27 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 4 20 Overload Shots 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Overflow Damage 1132 | . . 23 7 . . 24 13 135 . 27 75 . . . 6 33 2 83 1 1 11 . . 14 177 . 38 75 53 334 Projectiles 791 | . . . 7 . . 22 5 104 . . . . . . . . 2 . . . . . . 14 176 . 38 75 53 295 Explosions 287 | . . 23 . . . 2 8 31 . 27 75 . . . 6 33 . 80 . 1 . . . . 1 . . . . . Melee 54 | . . . . . . . . . . . . . . . . . . 3 1 . 11 . . . . . . . . 39 Knockbacks 47 | . . . . . . 1 8 10 . . . . . . 1 . . . . . . . . . . . . . . 27 Impact 14 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 12 Kinetic 33 | . . . . . . 1 8 9 . . . . . . . . . . . . . . . . . . . . . 15 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 362 | . . 28 . . . . 32 . . 45 119 . 10 . . 18 . 110 . . . . . . . . . . . . Shots 13 | . . 1 . . . . 1 . . 1 4 . 2 . . 1 . 3 . . . . . . . . . . . . Rammed 151 | . 15 4 2 2 . 2 . 7 1 . . . 2 1 1 . . 4 3 . 1 . . 1 . . 5 4 1 95 Targets Rammed 164 | . 20 4 3 2 . 2 2 9 2 . . . 2 1 1 . . 4 3 . 1 . . 1 . . 6 5 1 95 Kicked 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 8 | . . . 1 . . . 2 2 1 . . . . . . . . . . . . . . . . . 1 1 . . Highest Temperature 348 | . 228 16 86 253 267 273 246 202 155 135 240 . 240 96 241 225 85 222 304 261 210 86 282 225 348 170 318 136 134 313 Average Temperature 67 | . 73 7 27 106 117 96 77 36 64 42 98 . 70 37 38 61 51 98 96 119 106 48 86 94 104 61 97 69 16 53 Received Heat Transfer 3201 | . 270 . 57 9 . 27 468 864 144 42 63 . 87 24 79 66 . 81 18 90 9 . 126 157 156 . 73 9 90 192 Siege Activations 11 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 3 . . . 1 5 Total Turns 389 | . . . . . . . . . . . . . . . . . . . 1 . . . . 12 108 . . . 25 243 Longest Duration 189 | . . . . . . . . . . . . . . . . . . . 1 . . . . 12 42 . . . 25 189 Robots Corrupted 5 | . . . . . . . . . . . . . 2 . . 1 . 2 . . . . . . . . . . . . Combat Hostiles 4 | . . . . . . . . . . . . . 2 . . 1 . 1 . . . . . . . . . . . . Parts Fried 9 | . . . . . . . . . . . . . 1 . . 1 . 7 . . . . . . . . . . . . Impact Corruptions 8 | . . . . . . . . . . . . . . . . . . 1 1 . 2 . . . . . . . . 4 Robots Melted 31 | . . . . . . . . . . . . . . . 1 1 . . 1 . . . 1 3 8 . 3 2 7 4 Combat Hostiles 30 | . . . . . . . . . . . . . . . 1 1 . . 1 . . . 1 3 8 . 3 2 6 4 Parts Melted 203 | . 4 . . . . 1 . . . . . . 1 2 2 2 6 4 13 3 7 . 4 8 30 . 32 31 32 21 Heat Transferred 52681 | . 2333 . . . . . . 259 . . 518 . 1314 666 1739 1828 3626 1173 1971 1375 1190 124 1277 1903 8869 . 5158 4475 6520 6363 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . . . . . . . . . 5 . . 4 . 1 . . . . . . . . . . . . Missiles Intercepted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Com Peak Influence 908 | . 314 112 184 89 . 207 305 651 731 . . . . 120 339 506 306 716 290 . . . . 542 908 . 526 777 900 555 Initial 465 | . . 42 . 15 . . 5 128 207 . . . . 9 . 86 114 . 252 . . . . 70 265 . . 216 465 291 Average 239 | . 165 48 67 33 . 84 118 434 237 . . . . 41 154 254 153 285 174 . . . . 257 524 . 313 402 584 383 Maximum Alert Level 3 | . 1 . . . . 1 1 2 3 . . . . . 1 2 1 3 1 . . . . 2 3 . 2 3 3 2 Low Security (%) 52 | . 78 100 100 100 . 99 89 14 40 . . . . 100 74 25 70 38 64 . . . . 32 . . 1 . . 6 Level 1 27 | . 21 . . . . . 10 22 58 . . . . . 25 57 29 15 35 . . . . 53 28 . 89 67 . 51 Level 2 17 | . . . . . . . . 63 . . . . . . . 16 . 41 . . . . . 14 52 . 9 18 89 41 Level 3 2 | . . . . . . . . . 1 . . . . . . . . 4 . . . . . . 19 . . 14 10 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 70 | . 5 . 1 . . . 2 10 4 . 1 . 1 2 1 . . 9 3 . . . . 3 6 . 2 6 7 7 Investigation 12 | . 2 . . . . . 1 2 2 . . . . 1 1 . . 1 . . . . . . . . 1 . 1 . Extermination 16 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . 3 . 1 3 2 4 Reinforcement 27 | . 3 . 1 . . . 1 5 1 . . . . . . . . 4 2 . . . . 2 2 . . 2 1 3 Assault 7 | . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . . 1 2 . Garrison 8 | . . . . . . . . 3 . . . . . . . . . 3 . . . . . 1 . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . . . . Haulers Reinforced 6 | . . . . . . . . 1 . . . . . . . . . 1 1 . . . . . 1 . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Com Distress Signals 50 | . 1 2 3 . . . 2 5 1 . . . . . . 2 . 1 . . . . . . 3 . . 4 1 25 Communications Jammed 113 | . . . . . . . . . . . . . . . . . . 20 . . . . . . . . . 56 34 3 Distress Signals 98 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . 56 33 1 Times Spotted 565 | . 38 12 15 3 . 12 33 51 15 17 16 . 22 5 18 15 71 22 8 6 4 . 8 22 46 . 17 25 20 44 Peak Tracking Total 14 | . 4 4 5 2 . 3 5 14 3 5 14 . 8 3 6 5 2 5 2 5 2 . 4 9 6 . 4 5 6 9 Tactical Retreats 34 | . 4 6 1 . . . 2 4 1 1 1 . . . . . . 1 . . . . . 3 3 . 2 2 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Com Traps Triggered 16 | . 1 . 2 . . . . 2 . . . . . 1 1 . . 3 . . . . . . 4 . . . 2 . Indirectly 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Com Machines Disabled 44 | . . 1 1 . . 3 4 3 . 1 . . . . 2 2 4 10 2 . . . . 1 5 2 . . 1 2 Max in Single Turn 9 | . . 1 1 . . 1 1 1 . 1 . . . . . 2 1 9 1 . . . . 1 1 1 . . 1 1 Garrison Access 5 | . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . 1 . 1 . Network Hub 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Com Machines Accessed 95 | . 8 . 3 1 2 . 11 11 4 1 . 2 . 8 9 1 . 3 3 . . 4 . 1 6 . 5 4 4 4 Terminals 65 | . 5 . 3 1 . . 8 8 2 . . . . 3 9 1 . 3 2 . . . . 1 5 . 2 4 4 4 Fabricators 4 | . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . 1 . . . Repair Stations 8 | . 1 . . . . . 1 2 . . . . . 3 . . . . . . . . . . 1 . . . . . Recycling Units 4 | . 2 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 4 | . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . 1 . . . Total Hacks 292 | . 19 . 13 5 2 . 25 31 14 1 . 14 . 24 13 3 . 7 13 . . 17 . 3 16 . 20 24 18 10 Successful 161 | . 9 . 9 3 2 . 18 15 6 1 . 14 . 11 6 . . 4 6 . . 17 . 1 5 . 10 12 8 4 Failed 131 | . 10 . 4 2 . . 7 16 8 . . . . 13 7 3 . 3 7 . . . . 2 11 . 10 12 10 6 Catastrophic 28 | . 3 . . . . . . 5 1 . . . . 3 2 . . 1 . . . . . . 5 . 3 2 . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 115 | . 16 . 8 5 1 . 13 10 3 . . . . 8 . 1 . 5 7 . . . . 1 2 . 7 13 7 8 Terminals 201 | . 15 . 13 5 . . 18 23 7 . . . . 9 13 3 . 7 10 . . . . 3 14 . 9 24 18 10 Fabricators 16 | . . . . . . . . . 7 . . . . 4 . . . . . . . . . . . . 5 . . . Repair Stations 24 | . 2 . . . . . 5 7 . . . . . 8 . . . . . . . . . . 2 . . . . . Recycling Units 4 | . 2 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Garrison Access 8 | . . . . . . . 1 . . . . . . 3 . . . . 3 . . . . . . . 1 . . . Terminal Hacks 109 | . 4 . 8 3 2 . 9 8 2 1 . 14 . 2 6 . . 2 3 . . 17 . 1 5 . 2 10 7 3 Record 6 | . . . . . 1 . . . . . . . . . . . . . . . . 5 . . . . . . . . Part Schematic 15 | . 1 . 1 . . . . . . . . 9 . . . . . . . . . 4 . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 2 . . . . . 1 . . . . . . . . . . . . . . 4 . . . . . 1 . . Prototype ID Bank 16 | . 1 . 4 3 . . 2 . . . . . . . . . . . . . . 4 . . 2 . . . . . Open Door 14 | . . . . . . . . 3 . 1 . . . . 6 . . . . . . . . . . . . . 3 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Branch Access Points 5 | . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Terminal Index 4 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . 1 . . Alert Level 6 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . 1 1 1 Unreport Threat 10 | . . . . . . . 1 3 . . . . . . . . . . 1 . . . . . 1 . . 1 2 1 Locate Traps 6 | . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . . 1 . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Transport Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 6 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . 1 2 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 2 . . . Load Schematic 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Build 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 17 | . 2 . . . . . 4 5 . . . . . 6 . . . . . . . . . . . . . . . . Scan Component 9 | . 1 . . . . . 2 3 . . . . . 3 . . . . . . . . . . . . . . . . Repair 8 | . 1 . . . . . 2 2 . . . . . 3 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Insert Component 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . Seal Access 3 | . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . Unauthorized Hacks 22 | . 3 . 1 . . . 4 2 1 . . . . 2 . . . 2 2 . . . . . . . 1 2 1 1 Terminals 16 | . 1 . 1 . . . 3 1 1 . . . . 1 . . . 2 2 . . . . . . . . 2 1 1 Track 3 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 12 | . 1 . 1 . . . 2 1 1 . . . . 1 . . . 1 1 . . . . . . . . 1 1 1 Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Cores Recovered 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 1 . Used 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . 1 . Hacking Detections 68 | . 5 . 3 1 . . 8 8 3 . . . . 7 5 1 . 3 3 . . . . 1 6 . 3 4 4 3 Full Trace Events 7 | . . . . . . . . 1 2 . . . . 1 1 . . 1 . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Matter 219 | . . . . . . . . . 219 . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . 58 . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 9 | . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . 1 . 1 . . . . . . . . 9 . . . . . . . . . 4 . . . . 1 . . . Parts Built 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Matter 486 | . . . . . . . . . 102 . . . . . . . . . . . . . . . . . 384 . . . Time 93 | . . . . . . . . . 25 . . . . . . . . . . . . . . . . . 68 . . . Total Part Build Rating 9 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 8 . . . Parts Repaired 8 | . 1 . . . . . 2 2 . . . . . 3 . . . . . . . . . . . . . . . . Time 318 | . 26 . . . . . 64 70 . . . . . 158 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . 4 . . . . . . . . . . . 2 . . . . . . . . . . . . . Non-combat 4 | . . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . Combat 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Robot Hacks Applied 6 | . . . . . 4 . . . . . . . . . . . 2 . . . . . . . . . . . . . parse_system 5 | . . . . . 4 . . . . . . . . . . . 1 . . . . . . . . . . . . . check_alert 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Robots Rewired 20 | . . . . . . . . . . 1 2 . 2 . 11 . . . . . . . . . 4 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Com Total Allies 44 | . . . . 4 . . . . 3 1 2 1 2 . 19 5 . . . . . 1 . . 4 . . . . 2 Largest Group 12 | . . . . 3 3 2 . . 3 3 2 3 3 2 12 10 4 4 . . . 1 1 1 4 . . . . 2 Highest-Rated Group 631 | . . . . 40 40 32 . . 48 48 36 95 95 62 474 631 380 380 . . . 113 113 113 260 . . . . 311 Highest-Rated Ally 160 | . . . . 31 16 16 . . 16 16 20 59 59 32 156 156 95 95 . . . 113 113 113 65 . . . . 160 Total Orders 30 | . . . . . . . . . . . . 2 3 . 6 . 2 . . . . . 2 1 11 . . . . 3 STAY 16 | . . . . . . . . . . . . 1 2 . 2 . 1 . . . . . 1 1 6 . . . . 2 ROAM 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . FOLLOW 12 | . . . . . . . . . . . . 1 1 . 3 . 1 . . . . . 1 . 4 . . . . 1 Ally Attacks 384 | . . . . 6 . 18 . . 18 17 . . 6 5 98 69 26 43 . . . . 12 8 . . . . . 58 Total Damage 10656 | . . . . 107 . 218 . . 208 217 . . 177 148 2484 2174 891 1654 . . . . 703 483 . . . . . 1192 Kills 65 | . . . . 2 . 3 . . 4 4 . . 1 2 16 10 4 7 . . . . 5 3 . . . . . 4 Allies Corrupted 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Field Lobotomies 4 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 2 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Com Robot Analysis Total 8 | . 2 . . . . . 1 . . . . . . . . . . . . . . 4 . . . . . 1 . . Derelict Logs Recovered 12 | . . 3 . 1 . . . . . 2 1 . 2 . . . . . . 2 . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Com Turns Passed 29408 | . 2224 925 943 910 563 986 1874 1515 909 789 1186 170 1231 929 1265 454 1227 410 1123 791 449 374 719 373 1525 687 887 1032 883 2055 Spaces Moved 15015 | 1 1116 526 511 558 344 572 917 659 497 466 692 100 668 487 686 209 476 180 628 467 251 212 403 157 661 490 406 499 434 742 Core 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 Treads 13915 | . 639 526 331 558 344 572 917 659 497 466 692 100 668 487 686 209 476 180 628 467 251 212 403 157 661 85 406 499 434 705 Legs 376 | 1 375 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 282 | . 102 . 180 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 405 | . . . . . . . . . . . . . . . . . . . . . . . . . . 405 . . . . Fastest Speed 40 | 120 120 160 125 160 160 160 160 150 152 160 160 160 156 156 156 160 160 160 160 160 160 160 160 160 152 40 150 158 158 50 Average Speed 155 | 120 159 160 148 160 160 160 160 154 154 160 160 160 157 156 157 160 160 160 160 160 160 160 160 160 162 60 154 158 158 159 Slowest Speed 360 | 120 200 160 260 160 160 160 160 360 160 160 160 160 160 156 160 160 160 160 160 160 160 160 160 160 266 280 158 158 158 265 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 53 | 2 100 90 36 98 69 98 75 77 14 65 76 74 69 15 87 66 89 18 21 61 43 60 51 6 41 95 9 18 13 22 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 11 | . 2 2 . 1 1 . 1 1 . . . . . . . . . . . . . 3 . . . . . . . . Known Exits Taken 10 | . . . . . . . 1 . 1 . 1 . 1 1 . . . . 1 1 . . . 1 . . 1 1 . . Unknown Exits Taken 20 | 1 1 1 1 1 1 1 . 1 . 1 . 1 . . 1 1 1 1 . . 1 1 1 . 1 1 . . 1 . Scrap Searched 26 | . . 2 . 1 . 3 . . . 2 3 . 5 . . . . . . 2 3 . 5 . . . . . . . Spaces Dug 144 | . . 27 . . . . . 17 1 . 30 . 1 . . . . 8 3 . . . 1 3 6 20 6 15 4 2 Terrain Destroyed 756 | . . 69 . . . 22 5 56 2 13 54 . 22 . 15 28 . 202 9 46 . . 6 26 64 22 22 34 13 26 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 233 | . . . . . . . 5 7 2 . 1 . 2 . . . . 32 9 2 . . 6 11 39 22 22 34 13 26 AOE 523 | . . 69 . . . 22 . 49 . 13 53 . 20 . 15 28 . 170 . 44 . . . 15 25 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Com Total 19183 | . 1397 560 628 574 353 610 1167 961 618 491 742 108 803 647 833 290 780 230 717 491 285 243 448 251 974 862 608 675 559 1278 Wait 1711 | . 118 . 31 6 . 18 140 91 38 . 2 6 49 119 34 23 181 4 45 3 16 11 8 52 116 215 118 105 56 106 Move 14985 | . 1115 525 510 557 343 571 916 658 496 465 691 99 667 486 685 208 475 180 627 466 250 211 402 156 660 489 405 498 433 741 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 222 | . 19 . 15 1 2 . 7 19 12 . 1 . 6 9 3 6 2 . 4 2 3 3 3 7 12 34 9 4 7 32 Fast Attach 123 | . 6 . 2 . . . 7 17 6 . . . 2 4 1 8 7 . 5 1 2 6 4 1 7 6 7 2 5 17 Attach 105 | . 4 . 4 . . . 2 8 4 . 1 . 2 4 1 2 2 . 3 2 1 . . 6 6 15 2 4 3 29 Detach 39 | . 3 . . . . . . 3 1 . . . . . . . . . 1 . . . . 1 2 13 1 1 1 12 Swap 167 | . 9 2 7 3 2 3 7 11 8 2 5 2 13 4 8 5 3 5 3 3 . 3 5 2 13 1 4 2 1 31 Drop 289 | . 20 . 20 4 2 1 14 25 17 . . . 7 12 8 16 7 . 6 . 4 7 7 3 14 37 17 3 6 32 Fire 1214 | . 83 29 36 1 . 15 72 120 34 23 27 1 42 8 18 22 101 38 20 14 8 2 19 22 89 52 39 51 46 182 Melee 7 | . . . . . 4 . . . . . . . . . . . 2 . . . . . . . . . . . . 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 158 | . 15 4 3 2 . 2 2 9 2 . . . 2 1 1 . . 3 3 . 1 . . 1 . . 6 5 1 95 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 158 | . . . . . . . . . . 1 15 . 13 . 74 . . . . . . . . . 55 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory (discovered 2 exits: *Res / [*Lab]) -4/Lab -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access -1/Command 0b11 Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 9 | -10/Materials | Discovered new exit (range 16) 182 | -10/Materials | Discovered new exit (range 9) 304 | -10/Materials | Build established: Mutant 877 | -10/Materials | Discovered new exit (range 4) 916 | -10/Materials | Repaired Assault Rifle 1000 | -10/Materials | Discovered new exit (range 13) 1316 | -10/Materials | Discovered new exit (range 15) 2225 | -10/Materials | Entered Mines 2227 | -10/Mines | Learned location of Zion (-6) 2237 | -10/Mines | Met a Derelict bent on vengeance 2260 | -10/Mines | Assembled infested the area 2304 | -10/Mines | Core integrity fell below 50% 2470 | -10/Mines | Found a hidden stash of uninstalled traps 2970 | -10/Mines | Learned Materials terminal intel 2972 | -10/Mines | Learned location of Recycling (-8) 3068 | -10/Mines | Discovered new exit (range 13) 3150 | -10/Mines | Entered Materials 3150 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3151 | -9/Materials | Loaded intel: 11 terminal locations 3475 | -9/Materials | Build established: Tank 4079 | -9/Materials | Discovered new exit (range 6) 4093 | -9/Materials | Entered Mines 4111 | -9/Mines | Received a Mining Laser from a helpful Derelict 4342 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4474 | -9/Mines | Discovered new exit (range 10) 4572 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4590 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4888 | -9/Mines | Discovered new exit (range 6) 4989 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4989 | -9/Mines | Discovered new exit (range 5) 5003 | -9/Mines | Entered Exiles 5003 | -9/Exiles | Accompanied by 3 allies 5029 | -9/Exiles | Discovered new exit (range 15) 5047 | -9/Exiles | Met 8R-AWN 5069 | -9/Exiles | Met EX-HEX 5112 | -9/Exiles | Met EX-BIN 5136 | -9/Exiles | Aligned with FarCom system 5138 | -9/Exiles | Given EX-Vault access code 5175 | -9/Exiles | Opened EX-Vault 5183 | -9/Exiles | Found Field Lobotomy Kit 5218 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5388 | -9/Exiles | Met EX-DEC 5552 | -9/Exiles | Discovered new exit (range 10) 5566 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 5566 | -9/Exiles | Entered Mines 5566 | -8/Mines | Accompanied by 3 allies 5859 | -8/Mines | Discovered new exit (range 6) 5864 | -8/Mines | Build established: Skirmisher 5961 | -8/Mines | Discovered new exit (range 4) 6552 | -8/Mines | Entered Materials 6552 | -8/Materials | Evolved 2 slots: Utility x2 6816 | -8/Materials | Identified exit to Storage 6935 | -8/Materials | Build established: Tank 7049 | -8/Materials | Repaired Imp. Light Cannon 7083 | -8/Materials | Repaired Hvy. Assault Rifle 7430 | -8/Materials | Discovered new exit (range 16) 7862 | -8/Materials | Discovered new exit (range 4) 8426 | -8/Materials | Entered Storage 8478 | -8/Storage | Repaired Hvy. Assault Rifle 8517 | -8/Storage | Repaired Hrd. Medium Armor Plating 8683 | -8/Storage | Garrison activated, responded to threat 8736 | -8/Storage | Destroyed 16 combat bots 8875 | -8/Storage | Lost 3 parts (1n1u1w) 9306 | -8/Storage | Build established: Mutant 9661 | -8/Storage | Destroyed 7 combat bots 9796 | -8/Storage | Build established: Skirmisher 9869 | -8/Storage | Discovered new exit (range 16) 9941 | -8/Storage | Entered Factory 9941 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10153 | -7/Factory | Identified exit to Lower Caves 10295 | -7/Factory | Build established: Scavenger-Skirmisher 10350 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 10725 | -7/Factory | Fabricated G-47 Trooper (x3) 10763 | -7/Factory | Discovered new exit (range 15) 10778 | -7/Factory | Build established: Gunner 10836 | -7/Factory | Local fabrication network quarantined 10850 | -7/Factory | Entered Lower Caves 10850 | -7/Lower Caves | Accompanied by 2 allies 10958 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11201 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11250 | -7/Lower Caves | Destroyed 7 combat bots 11317 | -7/Lower Caves | Learned Factory garrison access intel 11599 | -7/Lower Caves | Learned 8 Factory zone layouts 11616 | -7/Lower Caves | Discovered new exit (range 14) 11639 | -7/Lower Caves | Entered another Lower Caves area 11640 | -7/Lower Caves | Encountered a Warlord checkpoint 11707 | -7/Lower Caves | Discovered new exit (range 8) 11916 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11995 | -7/Lower Caves | Destroyed 12 combat bots 12312 | -7/Lower Caves | Identified exit to Data Miner 12825 | -7/Lower Caves | Entered Data Miner 12825 | -7/Data Miner | Accompanied by 2 allies 12825 | -7/Data Miner | Discovered new exit (range 6) 12859 | -7/Data Miner | Met Data Miner 12913 | -7/Data Miner | Received God Mode back door access code from Data Miner 12941 | -7/Data Miner | Assimilated Data Miner with FLK Orb 12995 | -7/Data Miner | Entered Proximity Caves 12995 | -6/Proximity Caves | Accompanied by 3 allies (Data Miner) 13253 | -6/Proximity Caves | Found Prototype Hackware 13257 | -6/Proximity Caves | Found Prototype Hackware 13269 | -6/Proximity Caves | Identified System Mapper 13272 | -6/Proximity Caves | Identified Ghost Barrier 13454 | -6/Proximity Caves | Learned 4 Factory zone layouts 13496 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 13550 | -6/Proximity Caves | Destroyed 7 combat bots 13969 | -6/Proximity Caves | Spotted B-75 Beast 14043 | -6/Proximity Caves | Identified exit to Factory 14119 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14226 | -6/Proximity Caves | System corruption reached 10% 14226 | -6/Proximity Caves | Entered Factory 14226 | -6/Factory | Accompanied by 2 allies 14226 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 14227 | -6/Factory | Identified exit to Lower Caves 14228 | -6/Factory | Loaded intel: 4 garrison access locations 14532 | -6/Factory | Build established: Tank 14591 | -6/Factory | Repaired Enh. Nuclear Core 14736 | -6/Factory | Repaired Med. Treads 14781 | -6/Factory | Repaired Med. Treads 14940 | -6/Factory | Identified exit to Extension 15155 | -6/Factory | Entered Extension 15155 | -6/Extension | Accompanied by 2 allies 15210 | -6/Extension | Rescued a captive Derelict 15211 | -6/Extension | Rescued a captive Derelict 15274 | -6/Extension | Rescued a captive Derelict 15275 | -6/Extension | Rescued a captive Derelict 15486 | -6/Extension | Rescued a captive Derelict 15694 | -6/Extension | Rescued a captive Derelict 15702 | -6/Extension | Build established: Commander-Tank 15850 | -6/Extension | Spotted B-75 Beast 15867 | -6/Extension | Allies destroyed B-75 Beast 15868 | -6/Extension | Spotted B-75 Beast 15874 | -6/Extension | Allies destroyed B-75 Beast 15940 | -6/Extension | Rescued A7 16340 | -6/Extension | Rescued a captive Derelict 16374 | -6/Extension | Discovered new exit (range 10) 16376 | -6/Extension | Discovered new exit (range 6) 16420 | -6/Extension | Entered Cetus 16420 | -6/Cetus | Accompanied by 10 allies (A7) 16425 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 16443 | -6/Cetus | Spotted Cetus Guard 16443 | -6/Cetus | Spotted Cetus Guard 16444 | -6/Cetus | Spotted Cetus Guard 16449 | -6/Cetus | Spotted Cetus Guard 16459 | -6/Cetus | Destroyed Cetus Guard 16468 | -6/Cetus | Allies destroyed Cetus Guard 16469 | -6/Cetus | Destroyed Cetus Guard 16587 | -6/Cetus | Started Cetus Manufacturing Module 16603 | -6/Cetus | Escorted A7 to Cetus Mainframe 16612 | -6/Cetus | Manufactured an Enhanced Grunt 16631 | -6/Cetus | Discovered new exit (range 15) 16637 | -6/Cetus | Manufactured an Enhanced Grunt 16662 | -6/Cetus | Manufactured an Enhanced Grunt 16687 | -6/Cetus | Manufactured an Enhanced Grunt 16709 | -6/Cetus | Spotted Cetus Guard 16709 | -6/Cetus | Spotted Cetus Guard 16711 | -6/Cetus | Spotted Cetus Guard 16712 | -6/Cetus | Manufactured an Enhanced Grunt 16717 | -6/Cetus | Spotted Cetus Guard 16728 | -6/Cetus | Allies destroyed Cetus Guard 16735 | -6/Cetus | Destroyed Cetus Guard 16735 | -6/Cetus | Allies destroyed Cetus Guard 16738 | -6/Cetus | Allies destroyed Cetus Guard 16739 | -6/Cetus | Build established: Scavenger-Skirmisher 16742 | -6/Cetus | Discovered new exit (range 16) 16743 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 16766 | -6/Cetus | Met Revision 17 16874 | -6/Cetus | Entered Archives 16874 | -6/Archives | Accompanied by 4 allies 16926 | -6/Archives | Discovered new exit (range 16) 16940 | -6/Archives | Discovered new exit (range 16) 17119 | -6/Archives | Discovered new exit (range 14) 17270 | -6/Archives | Build established: Scavenger-Mutant 18101 | -6/Archives | Entered Hub_04(d) 18101 | -6/Hub_04(d) | Accompanied by 4 allies 18101 | -6/Hub_04(d) | Discovered new exit (range 10) 18306 | -6/Hub_04(d) | Garrison activated, responded to threat 18451 | -6/Hub_04(d) | First assault squad dispatched 18481 | -6/Hub_04(d) | Network Hub disabled 18511 | -6/Hub_04(d) | Entered Factory 18511 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 18561 | -5/Factory | Identified exit to Upper Caves 18789 | -5/Factory | Discovered new exit (range 10) 18843 | -5/Factory | Build established: Scavenger-Gunner 19634 | -5/Factory | Entered Upper Caves 19639 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19676 | -5/Upper Caves | Learned Factory interactive machine intel 19945 | -5/Upper Caves | Spotted B-75 Beast 19964 | -5/Upper Caves | Destroyed B-75 Beast 19983 | -5/Upper Caves | Identified exit to Upper Caves 20425 | -5/Upper Caves | Entered another Upper Caves area 20478 | -5/Upper Caves | Encountered a Warlord checkpoint 20684 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20836 | -5/Upper Caves | Discovered new exit (range 7) 20874 | -5/Upper Caves | Entered Zhirov 20874 | -5/Zhirov | Discovered new exit (range 3) 20903 | -5/Zhirov | Met Zhirov 20932 | -5/Zhirov | Learned location of Quarantine (-3) 20932 | -5/Zhirov | Learned location of Testing (-2) 20946 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20971 | -5/Zhirov | Found Alien Artifact 20971 | -5/Zhirov | Identified Integrated Dissipator 20971 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 20995 | -5/Zhirov | Found Alien Artifact 21210 | -5/Zhirov | Assimilated Svarog with FLK Orb 21248 | -5/Zhirov | Entered Proximity Caves 21248 | -4/Proximity Caves | Accompanied by 1 ally (Svarog) 21387 | -4/Proximity Caves | Learned Research terminal intel 21613 | -4/Proximity Caves | Build established: Scavenger-Tank 21845 | -4/Proximity Caves | Discovered new exit (range 12) 21967 | -4/Proximity Caves | Entered Factory 21967 | -4/Factory | Accompanied by 1 ally (Svarog) 21967 | -4/Factory | Evolved 2 slots: Utility x2 21968 | -4/Factory | Loaded intel: 46 interactive machine locations 22023 | -4/Factory | Identified exit to Upper Caves 22023 | -4/Factory | Identified exit to Armory 22317 | -4/Factory | Garrison activated, responded to threat 22340 | -4/Factory | Entered Armory 22777 | -4/Armory | Build established: Scavenger-Gunner 22944 | -4/Armory | Destroyed 8 combat bots 23447 | -4/Armory | Destroyed 7 combat bots 23724 | -4/Armory | Identified Transdimensional Reconstructor 23724 | -4/Armory | Warped through subspace to slip node 23724 | -4/Armory | Discovered new exit (range 1) 23776 | -4/Armory | Discovered new exit (range 3) 23840 | -4/Armory | First assault squad dispatched 23865 | -4/Armory | Entered Lab 23882 | -4/Lab | Discovered new exit (range 9) 23911 | -4/Lab | Hidden lab's door opened automatically 23911 | -4/Lab | Sensor layout match revealed 23912 | -4/Lab | Gained access to the hidden lab's interior 24120 | -4/Lab | Found Prototype Energy Cannon 24122 | -4/Lab | Found Prototype Energy Cannon 24131 | -4/Lab | Build established: Scavenger-Mutant 24203 | -4/Lab | Found Alien Artifact 24206 | -4/Lab | Found Alien Artifact 24209 | -4/Lab | Found Transdimensional Reconstructor 24214 | -4/Lab | Identified Core Expander 24214 | -4/Lab | Installed Core Expander, added new Weapon slot 24215 | -4/Lab | Identified Integrated Reactor 24215 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 24315 | -4/Lab | Found Prototype Device 24324 | -4/Lab | Found Prototype Hackware 24552 | -4/Lab | Entered Research 24552 | -3/Research | Evolved 2 slots: Propulsion x2 24553 | -3/Research | Loaded intel: 18 terminal locations 24629 | -3/Research | Found Antimissile System 24753 | -3/Research | Identified Quantum Router 24764 | -3/Research | Identified exit to Research 25088 | -3/Research | Identified AEGIS Remote Shield 25088 | -3/Research | Identified Warp Cannon (x2) 25358 | -3/Research | Fabricated Centrium Medium Armor Plating (x1) 25439 | -3/Research | Entered another Research area 25439 | -2/Research | Evolved 2 slots: Utility x2 25783 | -2/Research | Identified exit to Access 26247 | -2/Research | Cargo convoy interrupted 26304 | -2/Research | Spotted B-90 Cyclops 26439 | -2/Research | First assault squad dispatched 26471 | -2/Research | Entered Access 26471 | -1/Access | Evolved 2 slots: Power x1, Utility x1 27260 | -1/Access | First assault squad dispatched 27341 | -1/Access | Discovered new exit (range 8) 27354 | -1/Access | Entered Command 27704 | -1/Command | System corruption reached 10% 28041 | -1/Command | Spotted B-99 Colossus 28064 | -1/Command | Destroyed B-99 Colossus 28133 | -1/Command | Found Prototype Ballistic Gun 28209 | -1/Command | Identified Multirail 28424 | -1/Command | Spotted Combat Programmer 28429 | -1/Command | Spotted Combat Programmer 28432 | -1/Command | Assimilated Combat Programmer with FLK Orb 28435 | -1/Command | Assimilated Combat Programmer with FLK Orb 28436 | -1/Command | Spotted M Guard 28443 | -1/Command | Spotted M Guard 28451 | -1/Command | Allies destroyed M Guard 28453 | -1/Command | Allies destroyed M Guard 28472 | -1/Command | Found Corrupted AEGIS Remote Shield 28477 | -1/Command | Found Corrupted Prototype Reactor 28484 | -1/Command | Found Corrupted Prototype Launcher 28490 | -1/Command | Found Corrupted Exp. Targeting Computer 29002 | -1/Command | Build established: Scavenger-Tank 29027 | -1/Command | Met MAIN.C 29031 | -1/Command | 0b10 Conduit disabled 29093 | -1/Command | System corruption reached 30% 29094 | -1/Command | Destroyed MAIN.C Shell 29096 | -1/Command | MAIN.C activated Command garrisons 29139 | -1/Command | All MAIN.C guards destroyed 29223 | -1/Command | Destroyed MAIN.C 29225 | -1/Command | Lost 18 parts (3p3n9u3w) 29251 | -1/Command | Found Prototype Reactor 29281 | -1/Command | Found Prototype Energy Cannon 29281 | -1/Command | Identified Hpw. Disruptor Cannon 29309 | -1/Command | Found Hpw. Disruptor Cannon 29310 | -1/Command | Identified Singularity Reactor 29387 | -1/Command | Released all parts (7) 29405 | -1/Command | Discovered new exit (range 8) 29408 | -1/Command | Identified Zero-point Reactor 29409 | *** | Establishing 0b11! Last Messages --------------- 29388_ Extracted 1 energy. 29388_ Slug penetrates 0b10 Conduit. 29390_ Penetrated by Slug. 29391_ Acquired Arm. Heavy Treads. 29391_ Penetrated by Slug. 29393_ K-01 Serf collects debris. 29393_ Acquired 58 matter. 29394_ Slug penetrates Reinforced Barrier. 29394_ Penetrated by Slug. 29394_ Acquired 34 matter. 29396_ Acquired Arm. Heavy Treads. 29397_ K-01 Serf collects debris. 29397_ Slug penetrates Wall. 29399_ System corrupted: Energy discharge (-35). 29400_ Slug penetrates Wall. 29400_ K-01 Serf collects debris. 29405_ EXIT=FOUND 29408_ Identified Zero-point Reactor. 29408_ Integrated Corrupted Zero-point Reactor (+1). 29408_ Complication: Arm. Heavy Treads rejected. Map ----- +----------------------------------------------------+ | ??????????????????????????????# #????#""" | | ??????????????????????????????# ##???#" " | | ???????????????????????????+### #???#""%%" | | ??????????????????????? ?? #???# "%% | | ??????????????????????? ??? #???# %% | | ??????????????????????? ????? #???# % % | | ??????????????????????# ??????# #???# " % | | ??????????????????????# ??????# #???#""""" | | ??????????????????????# ??????# #???#"" | | ??????????????????????# ####### #???# | | ??????????????????????# # # #???# | | ??????????????????????# # # ]%##### % ! | | ??????????????????????# # # *!|[ != ! | | ??????????????????????# # # h !%%!!%! ! | | ??????????????????????# # ! # p !==[! ] | | ??????????????????????# # ########### "" | | ????????????## ######## # # #?????????# " | | ????????? # # #?????????# | | ????????? + # #?????????###### | | ????????????????####### # # #??????????????? | | ??????????????????????# # # #??????????????? | | ???????????????Y??????# #] # #??????????????? | | ??????????????????????# ####### #??????????????? | | ??????????????????????# ###???# #??????????????? | | ??????????????????????# = #???# #??????????????? | | ??????????????????????# =@ #???# #??????????????? | | ??????????????????????# #???# #??????????????? | | ??????????????????????######???# #??????????????? | | ???????????????????????????????? ???????????????? | | ???????????????????????????????? ???????????????? | | ????????h??????????????????????? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 188 Coolant Potential 100 Energy Generation 85 Energy Capacity 1700 Matter Stores 490 Matter Capacity 500 Sight Range 22 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 6 Armor Coverage 2100 Resistance: KI 30 Resistance: TH 10 Point Defense Rating 240 Weapon Cycling 30 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 6 Particle Charging 30 Offensive Hacking 30 Defensive Hacking 25 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -9/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Centrium Medium Armor Plating | -3/Research | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory G-47 Trooper | x3 | -7/Factory | Preloaded Centrium Medium Armor Plating | x1 | -3/Research Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Expander Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisActiveVibroblade Manual? 0 Play Time 03:57:53 Cumulative 447.1 hours Start 2021.07.20 @ 17:06:27 End 2021.07.20 @ 21:51:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 148 Adventurer 1 Explorer 0 Win Type 1 Total 30 Types 7/5/5/1/1/0/10/1/0 Lore% 94 Gallery% 94 Achievement% 81 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 88d26ca1-1cce-444d-8f64-d7fe46b72b4c