Cogmind - Beta 10 X1 @@@ ROGUE MODE // 2020.06.12 @ 22:17:56 Player: SirMrDrProf Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (48) 240 Value Destroyed (887) 887 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (538) 538 TOTAL SCORE: 8525 Bonus ------- High Alert Combat Kills 6 Follower Combat Kills 232 Met Data Miner 300 Cogmind --------- Core Integrity 838/1000 Matter 94/300 Energy 100/100 System Corruption 3% Temperature Cool (12) Movement Flying (30) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster > --- UTILITY (8) ------ Improved Cooling System Gravity Neutralizing Apparatus Advanced Signal Interpreter Improved Propulsion Shielding Hacking Suite Hacking Drone Bay (0/1) > --- WEAPON (2) ------- Scatter Rocket Array > --- INVENTORY (4) ---- Transport Network Coupler Phasing AFG Hypervelocity Gauss Rifle Improved Remote Datajack Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Micro Fission Core > --- PROPULSION ------- VTOL Module Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Power Amplifier Improved Cooling System Gravity Neutralizing Apparatus Experimental Sensor Array Advanced Signal Interpreter Improved Propulsion Shielding Hacking Suite Hacking Drone Bay > --- WEAPON ----------- Coil Gun Scatter Rocket Array > --- INVENTORY -------- Transport Network Coupler Phasing AFG Hypervelocity Gauss Rifle Improved Remote Datajack [Rating: 77] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Propulsion Improved Flight Unit Flight Unit Improved Flight Unit Utility Hacking Suite Device Gravity Neutralizing Apparatus Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Coil Gun Energy Gun Medium Laser Ballistic Gun Coil Gun Launcher Mini Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . 1 . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . . . . 1 . . . . . Utility 6 | . . . 1 . . . . 2 . . . . 1 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 86 | 2 . 5 10 . . 3 11 11 . . . 2 22 . 4 10 2 4 Power 15 | . . 1 1 . . . 3 2 . . . . 4 . 3 . 1 . Engine 6 | . . 1 . . . . 2 2 . . . . . . 1 . . . Core 9 | . . . 1 . . . 1 . . . . . 4 . 2 . 1 . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 13 | . . 2 1 . . 2 2 4 . . . . 2 . . . . . Treads . | . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 13 | . . 2 1 . . 2 2 4 . . . . 2 . . . . . Utility 28 | . . 2 3 . . . 4 2 . . . . 7 . 1 7 . 2 Device 15 | . . 1 1 . . . 1 1 . . . . 5 . . 4 . 2 Storage . | . . . . . . . . . . . . . . . . . . . Processor 6 | . . . 2 . . . 1 . . . . . 1 . . 2 . . Hackware 3 | . . . . . . . 2 1 . . . . . . . . . . Protection 4 | . . 1 . . . . . . . . . . 1 . 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 30 | 2 . . 5 . . 1 2 3 . . . 2 9 . . 3 1 2 Energy Gun 6 | 1 . . 2 . . 1 1 . . . . . 1 . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 12 | 1 . . 2 . . . . 3 . . . . 4 . . 1 . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 10 | . . . 1 . . . 1 . . . . 2 4 . . . 1 1 Special Weapon 1 | . . . . . . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 16 | . . 1 2 . . . 1 2 . . . . 5 . . 4 . 1 Parts Lost 22 | . . . . . . 1 6 . . . . 3 7 . . . . 5 Power 6 | . . . . . . . 2 . . . . . 2 . . . . 2 Propulsion 9 | . . . . . . 1 4 . . . . 1 2 . . . . 1 Utility 5 | . . . . . . . . . . . . . 3 . . . . 2 Weapon 2 | . . . . . . . . . . . . 2 . . . . . . Highest Loss Streak 5 | . . . . . . 1 2 . . . . 1 5 . . . . 5 Average Slot Usage (%) 86 | . 28 70 81 100 100 94 94 81 100 100 100 96 83 93 93 92 93 87 Engine 6 | . . 13 8 . . . 5 9 15 15 15 15 7 . . . . . Core 6 | . . . 2 11 11 11 10 . . . . . 5 13 13 13 13 10 Flight 25 | . . 27 25 33 33 28 33 22 30 30 30 27 21 26 26 26 26 22 Device 10 | . . . 10 11 11 11 8 6 7 7 7 7 10 13 13 15 20 24 Processor 7 | . . . 12 22 22 22 9 7 7 7 7 7 5 6 6 6 6 5 Hackware 11 | . . . . . . . 9 23 23 23 23 23 17 13 13 10 6 5 Protection 1 | . . . . . . . . . . . . . 1 6 6 5 6 5 Energy Gun 3 | . 14 14 8 11 11 11 6 . . . . . . . . . . . Ballistic Gun 9 | . 14 14 11 11 11 11 3 2 15 15 15 10 6 13 13 10 6 9 Launcher 2 | . . . 2 . . . 8 6 . . . 3 4 . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 36 | 3 3 22 11 11 11 11 16 19 19 19 19 19 31 29 36 36 35 35 Greatest Support 39 | 3 3 8 14 12 12 18 22 23 23 23 23 23 39 36 36 36 36 36 Greatest Overweight (x) 2 | . . 2 . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 2 2 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | . 2 3 3 4 4 3 3 3 4 4 4 3 3 3 4 3 4 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 2 2 4 4 4 4 4 4 4 4 4 4 3 3 4 4 4 4 4 Class Distribution -------------------- 47% | Hacker-Sprinter 23% | Mutant 13% | Sprinter 6% | Scavenger-Sprinter 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Sprinter | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Sprinter | -5/Proximity Caves Sprinter | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Matter Collected 1644 | 200 . 72 143 . . 20 108 . . 11 . 103 492 100 153 33 92 117 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 1535 | . 46 36 291 . . 111 270 . . . . 23 507 50 . . 84 117 Parts 81 | . 1 5 11 . . 12 22 . . . . 2 21 3 . . 3 1 Haulers Intercepted 12 | . 1 . 3 . . . 3 . . . . . 4 . . . . 1 Recyclers Shooed 2 | . . . . . . . 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . . . 1 . 2 . . 14 . Prevented 3 | . . . . . . . . . . . . . . . . . 3 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 27 | . . 3 4 . . 7 4 . . . . 3 4 1 . . 1 . Guns 15 | . . 3 1 . . 7 . . . . . . 2 1 . . 1 . AOE 12 | . . . 3 . . . 4 . . . . 3 2 . . . . . Classes Destroyed 9 | . 1 1 2 . . . 4 . . . . 1 . . . . . . Worker 4 | . . . . . . . 2 . . . . . 2 . . . . . Builder 1 | . . . . . . . 1 . . . . . . . . . . . Hauler 12 | . 1 . 3 . . . 3 . . . . . 4 . . . . 1 Recycler 2 | . . . 1 . . . 1 . . . . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . Watcher 1 | . . . . . . . 1 . . . . . . . . . . . Swarmer 22 | . . 3 3 . . 7 4 . . . . 2 3 . . . . . Grunt 3 | . . . 1 . . . . . . . . . 1 . . . 1 . Programmer 2 | . . . . . . . . . . . . 1 . 1 . . . . Best Kill Streak 8 | . 1 3 4 . . 4 8 . . . . 3 4 1 . . 1 1 Combat Bots Only 4 | . . 3 3 . . 4 4 . . . . 3 3 1 . . 1 . Max Kills in Single Turn 5 | . 1 2 2 . . 1 5 . . . . 1 3 1 . . 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 . . . 3 . . . . 1 2 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Damage Taken 2764 | . 37 28 17 . . 166 261 13 120 . . 433 941 . . . 23 725 Core 704 | . 18 7 17 . . 36 37 5 18 . . 159 245 . . . . 162 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Core Remaining (%) 85 | 100 . 90 . . . 86 93 . . . . 74 . . . . 71 . Volleys Fired 132 | . 7 5 17 . . 10 13 1 1 . . 11 48 2 . . 4 13 Largest 2 | . 2 2 2 . . 1 1 1 2 . . 2 1 2 . . 1 2 Hottest 70 | . 70 70 70 . . 45 45 30 51 . . 58 39 63 . . 50 63 Shots Fired 174 | . 14 10 30 . . 10 13 1 2 . . 14 49 4 . . 4 23 Gun 141 | . 14 10 28 . . 10 10 . 2 . . 3 37 4 . . 3 20 Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 33 | . . . 2 . . . 3 1 . . . 11 12 . . . 1 3 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 96 | . 7 5 13 . . . 2 . 2 . . 3 37 4 . . 3 20 Thermal 25 | . 7 5 13 . . . . . . . . . . . . . . . Explosive 33 | . . . 2 . . . 3 1 . . . 11 12 . . . 1 3 Electromagnetic 20 | . . . 2 . . 10 8 . . . . . . . . . . . Robot Hit Streak 14 | . 5 1 9 . . 14 9 . 4 . . 2 9 9 . . 11 6 Robot Miss Streak 4 | . 1 3 1 . . 3 4 . 1 . . 2 1 . . . 1 2 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 118 | . 11 3 22 . . 9 10 . 1 . . 6 32 4 . . 2 18 Core Hits 88 | . 3 3 16 . . 7 22 . . . . 8 17 2 . . 1 9 Critical Hits 9 | . . . . . . . 1 . . . . . 2 . . . 2 4 Critical Kills 2 | . . . . . . . . . . . . . 1 . . . 1 . Critical Parts Destroyed 6 | . . . . . . . 1 . . . . . 1 . . . 1 3 Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 3697 | . 98 38 428 . . 94 869 . 21 . . 437 1072 75 . . 13 552 Guns 1789 | . 98 38 218 . . 94 147 . 21 . . 43 789 75 . . 13 253 Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 1908 | . . . 210 . . . 722 . . . . 394 283 . . . . 299 Melee . | . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 1340 | . 48 26 72 . . . . . 21 . . 43 789 75 . . 13 253 Thermal 305 | . 50 12 112 . . . 53 . . . . . . . . . . 78 Explosive 1777 | . . . 210 . . . 669 . . . . 394 283 . . . . 221 Electromagnetic 275 | . . . 34 . . 94 147 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . . . . . 10 10 10 10 . 3 Average Corruption 9 | . . . . . . . . . . . . . 10 10 10 10 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 49 | . . . . . . . . . . . . . 19 14 12 3 . 1 Message Errors 11 | . . . . . . . . . . . . . 6 2 3 . . . Matter Fused 3 | . . . . . . . . . . . . . 1 . 1 . . 1 Heat Flow Errors 3 | . . . . . . . . . . . . . . 2 . 1 . . Energy Discharges 5 | . . . . . . . . . . . . . 3 2 . . . . Data Loss (minor) 3 | . . . . . . . . . . . . . 3 . . . . . Data Loss (major) 2 | . . . . . . . . . . . . . . 1 1 . . . Misfires 1 | . . . . . . . . . . . . . 1 . . . . . Alerts 1 | . . . . . . . . . . . . . . 1 . . . . Misdirections 20 | . . . . . . . . . . . . . 5 6 7 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 119 | . . . 8 . . . 44 . . . . 24 40 . . . . 3 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 119 | . . . 8 . . . 44 . . . . 24 40 . . . . 3 Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 484 | . . . . . . . 151 . . . . 120 111 . . . . 102 Shots 10 | . . . . . . . 3 . . . . 3 3 . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 267 | . 40 20 63 3 . 48 110 244 . . . 7 16 267 . 110 5 79 Average Temperature 46 | . 22 15 21 3 . 20 12 119 . . . 5 7 159 . 74 3 28 Received Heat Transfer 294 | . . . 9 . . 27 36 . . . . 24 36 . . . 9 153 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . . Heat Transferred 668 | . 148 37 333 . . . 100 . . . . . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Peak Influence 441 | . 26 79 226 93 . 160 392 266 . . . . 441 . . . . 271 Average Influence 159 | . 10 77 138 93 . 61 251 212 . . . . 200 . . . . 85 Maximum Alert Level 2 | . . . 1 . . . 1 1 . . . . 2 . . . . 1 Low Security (%) 69 | 100 100 100 86 100 . 100 33 44 . . . . 60 . . . . 93 Level 1 26 | . . . 13 . . . 66 55 . . . . 25 . . . . 6 Level 2 4 | . . . . . . . . . . . . . 14 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . . . 1 . . . 1 1 . . . . 6 . . . . 5 Investigation 4 | . . . . . . . . . . . . . 2 . . . . 2 Extermination 2 | . . . . . . . . 1 . . . . 1 . . . . . Reinforcement 8 | . . . 1 . . . 1 . . . . . 3 . . . . 3 Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Distress Signals 8 | . 2 . 1 . . . 3 . . . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 137 | . 9 1 9 2 . 10 18 8 3 . . 10 46 1 3 . 4 13 Peak Tracking Total 13 | . 13 1 4 2 . 6 8 8 3 . . 5 7 1 3 . 4 10 Tactical Retreats 34 | . . . 2 1 . 1 4 6 . . . 5 12 . . . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Traps Triggered 3 | . . . . . . . . . . . . . 3 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed 5 | . . . . . . . . . . . . . 5 . . . . . Reused 3 | . . . . . . . . . . . . . 3 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . 3 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Disabled 15 | . . . . . . . 1 1 . . . . 10 . . . . 3 Max in Single Turn 3 | . . . . . . . 1 1 . . . . 3 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Accessed 30 | . 3 1 4 . 1 . 4 3 1 . 4 . 5 . 1 . . 3 Terminals 19 | . 3 . 4 . . . 4 1 . . . . 4 . . . . 3 Fabricators 3 | . . . . . . . . 2 . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 109 | . 7 1 8 . 1 . 12 14 1 . 31 . 17 . 10 . . 7 Successful 79 | . 6 1 2 . 1 . 7 7 1 . 31 . 11 . 10 . . 2 Failed 30 | . 1 . 6 . . . 5 7 . . . . 6 . . . . 5 Catastrophic 5 | . . . 1 . . . . . . . . . 2 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 21 | . 2 . 3 . . . 8 . . . . . 5 . . . . 3 Terminals 55 | . 7 . 8 . . . 12 6 . . . . 15 . . . . 7 Fabricators 10 | . . . . . . . . 8 . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 69 | . 4 1 2 . 1 . 5 3 1 . 31 . 9 . 10 . . 2 Record 22 | . . . . . 1 . . . . . 11 . . . 10 . . . Part Schematic 12 | . . . . . . . 1 . . . 10 . 1 . . . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . Prototype ID Bank 7 | . . . 1 . . . 1 . . . 3 . 2 . . . . . Open Door 2 | . . 1 . . . . . . 1 . . . . . . . . . Branch Access Points 4 | . . . . . . . 1 1 . . . . 1 . . . . 1 Terminal Index 1 | . . . . . . . . . . . . . . . . . . 1 Fabricator Index 2 | . . . . . . . . 1 . . . . 1 . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . 1 . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 5 | . 1 . 1 . . . 1 1 . . . . 1 . . . . . Registered Prototypes 2 | . 1 . . . . . 1 . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . . . . 1 . . . . . Fabricator Hacks 6 | . . . . . . . . 4 . . . . 2 . . . . . Load Schematic 3 | . . . . . . . . 2 . . . . 1 . . . . . Build 3 | . . . . . . . . 2 . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . 2 . . . . . 2 . . . . . . . . . . . Terminals 4 | . 2 . . . . . 2 . . . . . . . . . . . Track 2 | . 2 . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . Botnet 1 | . . . . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 2 . 3 . . . 4 3 . . . . 4 . . . . 3 Full Trace Events 3 | . . . . . . . . . . . . . 1 . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . 1 . . . 10 . 1 . . . . . Parts Built 3 | . . . . . . . . 2 . . . . 1 . . . . . Matter 657 | . . . . . . . . 372 . . . . 285 . . . . . Time 250 | . . . . . . . . 98 . . . . 152 . . . . . Total Part Build Rating 9 | . . . . . . . . 4 . . . . 5 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total Allies 10 | . . 3 . . . . 1 . . . . 1 . . . 5 . . Largest Group 5 | . . 3 3 . . . 1 . . . . 1 . . . 5 5 . Highest-Rated Group 140 | . . 40 40 . . . 10 . . . . 94 . . . 140 137 . Highest-Rated Ally 94 | . . 16 16 . . . 10 . . . . 94 . . . 42 42 . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 54 | . . . 25 . . . . . . . . 6 . . . . 23 . Total Damage 982 | . . . 298 . . . . . . . . 99 . . . . 585 . Kills 9 | . . . 5 . . . . . . . . . . . . . 4 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 2 . . . . 1 1 . . . 1 1 2 . . Drone Launches 4 | . . 3 . . . . . . . . . . . . . 1 . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Turns Passed 4291 | 33 116 344 338 53 98 72 367 407 132 106 24 214 836 187 160 380 148 276 Spaces Moved 9540 | 55 158 560 636 156 288 108 761 817 393 321 84 546 1899 361 476 816 454 651 Core 214 | 55 158 1 . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 9326 | . . 559 636 156 288 108 761 817 393 321 84 546 1899 361 476 816 454 651 Fastest Speed 28 | 50 50 37 34 34 34 34 31 28 28 28 28 28 28 28 28 28 28 28 Average Speed 31 | 50 50 37 35 34 34 35 31 34 28 28 28 28 29 28 28 28 28 28 Slowest Speed 197 | 50 50 197 37 34 34 37 40 40 28 28 28 30 30 28 28 28 28 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 91 | . . 4 9 4 . 7 19 4 1 2 . . 19 . . . . 22 Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 47 | 2 39 93 43 42 72 24 45 17 56 34 68 62 36 56 67 72 57 19 Regions Visited 18 Branch Regions 12 Pre-discovered Areas 7 | . . . . . 1 . . . . . 1 . . . . 5 . . Known Exits Taken 15 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 9 | . . 1 . . . 1 . . . . . . . 1 3 1 2 . Spaces Dug 213 | . . . 8 . . . . 5 . . . 32 88 . . . 40 40 Terrain Destroyed 443 | . . . 20 . . . 29 5 . . . 92 143 1 . . 40 113 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 2 | . . . . . . . . . . . . . 1 1 . . . . AOE 441 | . . . 20 . . . 29 5 . . . 92 142 . . . 40 113 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total 10569 | 58 181 680 710 151 287 124 853 933 411 334 83 587 2106 442 501 966 468 694 Wait 801 | . 17 110 36 . . 6 81 103 19 16 . 29 104 79 17 132 8 44 Move 9348 | 54 157 551 617 150 287 95 722 808 390 316 83 545 1861 360 475 815 453 609 Hop 83 | . . 4 9 1 . 5 19 4 1 2 . . 18 . . . . 20 Pick Up 34 | 2 . 3 8 . . 2 4 4 . . . . 6 1 1 1 . 2 Fast Attach 45 | 2 . 4 8 . . 1 2 4 . . . . 13 . 3 6 1 1 Attach 16 | . . 1 . . . . 3 4 . . . 1 5 . . 1 . 1 Detach 8 | . . . 1 . . . 1 1 . . . . 4 . . 1 . . Swap 26 | . . . 2 . . 2 6 3 . . . 1 5 . 1 3 1 2 Drop 43 | . . 2 12 . . 3 2 1 . . . . 9 . 4 7 1 2 Fire 132 | . 7 5 17 . . 10 13 1 1 . . 11 48 2 . . 4 13 Melee . | . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 33 | . . . . . . . . . . . . . 33 . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 7 exits: *Fac x3 / Upp x2 / Ext x2) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 13) 34 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Discovered new exit (range 10) 147 | -10/Materials | Discovered new exit (range 6) 150 | -10/Materials | Entered Mines 208 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 276 | -10/Mines | Discovered new exit (range 5) 298 | -10/Mines | Discovered new exit (range 6) 303 | -10/Mines | Build established: Mutant 308 | -10/Mines | Found the Drone Emporium 309 | -10/Mines | Found Prototype Device 309 | -10/Mines | Identified Decoy Drone Bay 494 | -10/Mines | Entered Materials 494 | -9/Materials | Accompanied by 3 allies 494 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 744 | -9/Materials | Discovered new exit (range 12) 754 | -9/Materials | Identified exit to Materials 821 | -9/Materials | Discovered new exit (range 16) 830 | -9/Materials | Identified exit to Mines 832 | -9/Materials | Entered Mines 835 | -9/Mines | Learned 2 Materials zone layouts 841 | -9/Mines | Discovered exit to Materials (range 4) 855 | -9/Mines | Identified exit to Exiles 859 | -9/Mines | Assembled infested the area 885 | -9/Mines | Entered Exiles 894 | -9/Exiles | Met 8R-AWN 899 | -9/Exiles | Met EX-HEX 913 | -9/Exiles | Met EX-DEC 914 | -9/Exiles | Learned location of Zion (-6) 923 | -9/Exiles | Met EX-BIN 958 | -9/Exiles | Visited The Gauntlet 979 | -9/Exiles | Discovered new exit (range 12) 982 | -9/Exiles | Identified exit to Mines 983 | -9/Exiles | Entered Mines 1001 | -8/Mines | Discovered exit to Materials (range 16) 1055 | -8/Mines | Entered Materials 1055 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1056 | -8/Materials | Identified exit to Factory 1418 | -8/Materials | Discovered exit to Factory (range 10) 1422 | -8/Materials | Entered Factory 1422 | -7/Factory | Evolved 2 slots: Utility x2 1423 | -7/Factory | Identified exit to Storage 1460 | -7/Factory | Identified exit to Lower Caves 1673 | -7/Factory | Fabricated Imp. Flight Unit? 1798 | -7/Factory | Fabricated Imp. Flight Unit (x1) 1808 | -7/Factory | Discovered new exit (range 5) 1809 | -7/Factory | Identified exit to Factory 1829 | -7/Factory | Entered Lower Caves 1929 | -7/Lower Caves | Learned 8 Factory zone layouts 1951 | -7/Lower Caves | Discovered new exit (range 12) 1961 | -7/Lower Caves | Identified exit to Lower Caves 1961 | -7/Lower Caves | Entered another Lower Caves area 1991 | -7/Lower Caves | Build established: Hacker-Sprinter 2038 | -7/Lower Caves | Discovered new exit (range 5) 2039 | -7/Lower Caves | Identified exit to Data Miner 2067 | -7/Lower Caves | Entered Data Miner 2067 | -7/Data Miner | Discovered new exit (range 6) 2069 | -7/Data Miner | Identified exit to Proximity Caves 2074 | -7/Data Miner | Met Data Miner 2080 | -7/Data Miner | Learned location of Section 7 (-2) 2080 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2084 | -7/Data Miner | Received God Mode back door access code from Data Miner 2091 | -7/Data Miner | Entered Proximity Caves 2141 | -6/Proximity Caves | Spotted B-75 Beast 2146 | -6/Proximity Caves | Escorted by Enhanced Grunt 2292 | -6/Proximity Caves | Discovered exit to Factory (range 9) 2305 | -6/Proximity Caves | Entered Factory 2305 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2306 | -6/Factory | Identified exit to Lower Caves 2307 | -6/Factory | Identified exit to Factory 2373 | -6/Factory | Incoming investigation squad redirected 2544 | -6/Factory | Found Prototype Launcher 2545 | -6/Factory | Identified Scatter Rocket Array 2773 | -6/Factory | Incoming investigation squad redirected 2826 | -6/Factory | Crushed by falling debris 2826 | -6/Factory | System corruption reached 10% 2857 | -6/Factory | Lost 5 parts (1p1n3u) 3001 | -6/Factory | Fabricated Exp. Sensor Array (x1) 3141 | -6/Factory | Entered Lower Caves 3297 | -6/Lower Caves | Learned 8 Factory zone layouts 3310 | -6/Lower Caves | Discovered new exit (range 13) 3315 | -6/Lower Caves | Identified exit to Lower Caves 3328 | -6/Lower Caves | Entered another Lower Caves area 3328 | -6/Lower Caves | Discovered exit to Factory (range 12) 3333 | -6/Lower Caves | Learned 8 Factory zone layouts 3333 | -6/Lower Caves | Learned Armory stockpile data 3333 | -6/Lower Caves | Learned Extension security intel 3333 | -6/Lower Caves | Learned Extension terminal intel 3333 | -6/Lower Caves | Learned Research garrison access intel 3333 | -6/Lower Caves | Learned Armory garrison access intel 3355 | -6/Lower Caves | Learned Factory trap positions 3394 | -6/Lower Caves | Encountered a Warlord checkpoint 3464 | -6/Lower Caves | Discovered new exit (range 11) 3487 | -6/Lower Caves | Identified exit to Zion 3488 | -6/Lower Caves | Entered Zion 3501 | -6/Zion | System corruption cleaned by Quarantine Array 3531 | -6/Zion | Given A8's code to call for help 3541 | -6/Zion | Discovered new exit (range 11) 3586 | -6/Zion | Learned location of Warlord (-5) 3603 | -6/Zion | Learned location of Armory (-4) 3611 | -6/Zion | Identified exit to Deep Caves 3634 | -6/Zion | Found Prototype Processor 3634 | -6/Zion | Identified Exp. Targeting Computer 3637 | -6/Zion | Found Prototype Processor 3637 | -6/Zion | Identified Exp. Armor Integrity Analyzer 3655 | -6/Zion | Learned location of Quarantine (-3) 3657 | -6/Zion | Gained Derelict followers 3674 | -6/Zion | Found Prototype Device 3675 | -6/Zion | Identified Phasing AFG 3698 | -6/Zion | Given the Hacking Drone Bay 3700 | -6/Zion | Found Prototype Device 3700 | -6/Zion | Identified Hacking Drone Bay 3751 | -6/Zion | Identified exit to Proximity Caves 3868 | -6/Zion | Entered Proximity Caves 3868 | -5/Proximity Caves | Accompanied by 6 allies 3870 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4016 | -5/Proximity Caves | Entered Factory 4016 | -5/Factory | Evolved 2 slots: Utility x2 4017 | -5/Factory | Identified exit to Factory 4018 | -5/Factory | Identified exit to Extension 4019 | -5/Factory | Loaded intel: 84 trap records 4037 | -5/Factory | Build established: Sprinter 4282 | -5/Factory | Identified exit to Upper Caves 4292 | -5/Factory | Self-destructed Last Messages --------------- 04276_ Dropped Coil Gun. 04276_ Penetrated by Slug. 04276_ Mic. Fission Core destroyed. 04277_ Adv. Power Amplifier destroyed. 04279_ The unstable cave ceiling collapses. 04280_ Nuclear Reactor explodes. 04282_ Connecting with Terminal... >>Access(Branch) Found 4 branch access points: (136,5) Upper Caves (169,67) Upper Caves (95,150) Extension (177,88) Extension Map updated. 04282_ ALERT: Suspicious activity at Terminal F012. Dispatching Investigation squad. 04289_ The unstable cave ceiling collapses. 04292_ Penetrated by Slug. 04292_ Critical hit. 04292_ Enh. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | #??? ?########## #########?????????????????? | | #??? ?+ "T" # # ??????????????????? | | "" #??? ?# # # ??????????????????? | | "" #??? ?# # # """ ""??????????????????? | | "" #??? #?# # # """ """?????????????????? | | "" #??? #?# + + """ """ #???????????????? | | #??? #?# """ # # #???????????????? | | #??# #?# """ # # ] #???????????????? | | +###??# #?# """ # # #???????????????? | | ###### #?# # ###########???????????????? | | #?########## #?????????????????????????? | | ### # #### #?????????????????????????? | | #"""""""""## #?????????????????????????? | | #" ## #?????????????????????????? | | p ###???????????????????????? | | ###?????????????????????? | | [ # # ###???????????????????? | | # # ###?????????????????? | | ] ###???????????????? | | # ####????????????? | | # # ## #????????????? | | # #] # #????????????? | | # # ######## #????????????? | | # ###??# #????????????? | | + #????# #????????????? | | # #????# @ #???????????? | | # #????# ##???????????? | | # #????#![[ # ##????????????? | | # #????#![! ### ! #????????????? | | # #????#[[! #?##### ###????????????? | | # ###### #??????######??????????????? | | Y #??????????????????????????? | | ############## #??????????????????????????? | | #????#########/####???????????????????????? | | #######????# %" #???????????????????????? | | #??????????# " #???????????????????????? | | #??????????# #???????????????????????? | | ###????????# #???????????????????????? | | #????????# #???????????????????????? | | #????????# | #???????????????????????? | | ###????????# #???????????????????????? | | ##????####### #???????????????????????? | | ??????# + #???????????????????????? | | ??????# # #???????????????????????? | | ??????# # #???????????????????????? | | ??????# + #???????????????????????? | | ??????# #######################+###??????????? | | ??????# #?# ?????????? | | ??????# #?# ??????????? | | ??????# #?# ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 37 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 ECM Strength 3 Power Amplification 30 Additional Mass Support 12 Propulsion Shielding 66 Evasion (%) 64 Targeting Accuracy 8 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Lrn. Sensor Array | -6/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Imp. Flight Unit | x1 | -7/Factory Exp. Sensor Array | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedPhaseTearclaws Manual? 0 Play Time 01:25:02 Cumulative 286.3 hours Start 2020.06.12 @ 20:53:12 End 2020.06.12 @ 22:17:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 162 Rogue 162 Adventurer 0 Explorer 0 Win Type - Total 17 Types 9/4/3/1/0/0/0 Lore% 92 Gallery% 91 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fb9b35a1-4316-4d6a-8d3b-cea09d38448d