Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.28 @ 23:27:50 Player: Duduxx Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (1069) 1069 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1028) 1028 TOTAL SCORE: 4322 Bonus ------- Pacifist 200 High Alert Combat Kills 128 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 11/300 Energy 8/100 System Corruption 0% Temperature Cool (1) Movement Flying (40) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Surge Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (3) ------ Advanced Targeting Computer Core Analyzer > --- WEAPON (2) ------- Impact Mace > --- INVENTORY (5) ---- Medium Storage Unit Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Core Analyzer > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Aluminum Leg Medium Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Light Cannon Grenade Launcher [Rating: 27] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Advanced Targeting Computer Device High-powered Tractor Beam Storage Large Storage Unit Processor Advanced Targeting Computer Weapon Light Cannon Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Impact Mace Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power 1 | . . . 1 . . Propulsion 2 | . . 1 1 . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 49 | 6 4 7 8 19 5 Power 6 | 1 . . 1 4 . Engine 3 | 1 . . . 2 . Core 3 | . . . 1 2 . Reactor . | . . . . . . Propulsion 20 | 2 . 3 5 6 4 Treads 6 | 2 . . 4 . . Leg 6 | . . . . 6 . Wheel . | . . . . . . Hover . | . . . . . . Flight 8 | . . 3 1 . 4 Utility 10 | 1 2 4 2 1 . Device 3 | . 1 2 . . . Storage 4 | 1 1 1 1 . . Processor 3 | . . 1 1 1 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 13 | 2 2 . . 8 1 Energy Gun 1 | . . . . 1 . Energy Cannon . | . . . . . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon 7 | . 2 . . 5 . Launcher 2 | . . . . 2 . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 22 | . . 1 1 20 . Power 5 | . . . . 5 . Propulsion 10 | . . . 1 9 . Utility 2 | . . 1 . 1 . Weapon 5 | . . . . 5 . Highest Loss Streak 11 | . . 1 1 11 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 97 90 90 91 54 Engine 7 | . 14 11 9 6 . Core 6 | . . . 7 9 . Treads 12 | . 28 7 13 11 . Leg 12 | . . . . 19 . Flight 4 | . . 22 14 . 27 Device 4 | . 11 10 9 2 . Storage 9 | . 14 11 9 8 . Processor 12 | . . 6 9 15 18 Ballistic Gun 1 | . 14 . . . . Ballistic Cannon 16 | . 14 22 18 16 . Peak Build Rating 27 | 6 7 20 25 27 27 Average Rating 18 | 4 6 15 20 21 23 On Entrance 9 | . 6 7 20 18 7 Naked Turns . | . . . . . . Heaviest Build 50 | 12 50 50 35 42 3 Greatest Support 63 | 40 40 40 63 63 21 Greatest Overweight (x) 6 | . 1 2 2 6 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 20 20 15 15 5 Average Capacity 13 | 6 10 11 13 14 5 Most Carried 11 | 1 6 8 11 7 5 Average Carried 5 | . 2 6 6 5 4 Final Capacity 20 | 8 20 8 15 5 5 Final Carried 8 | 1 4 8 6 4 4 Class Distribution -------------------- 54% | Mutant 32% | Scavenger-Mutant 13% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Sprinter | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 1263 | 260 . 353 80 545 25 Remotely 646 | . . 315 80 251 . Salvage Created 777 | . . 335 67 350 25 Parts 68 | . . 32 4 32 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 38 | . . 13 2 23 . Cannons 35 | . . 13 2 20 . AOE 3 | . . . . 3 . Classes Destroyed 5 | . . 5 . . . Builder 1 | . . 1 . . . Watcher 2 | . . 1 . . 1 Swarmer 19 | . . 6 . 13 . Grunt 15 | . . 5 2 8 . Sentry 4 | . . 2 . 2 . Best Kill Streak 8 | . . 8 2 5 1 Combat Bots Only 7 | . . 7 2 5 . Max Kills in Single Turn 3 | . . 2 1 3 1 Gunslinging . | . . . . . . Exploded 3 | . . . . 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 316 | . . 42 11 244 19 Missed 103 | . . 17 8 65 13 Damage Taken 2868 | . . 266 49 2468 85 Core 584 | . . 25 . 517 42 Absorbed by Shields . | . . . . . . Core Remaining (%) 97 | 100 100 93 . . . Volleys Fired 118 | . . 31 5 82 . Largest 2 | . . 2 2 2 . Hottest 100 | . . 70 70 100 . Shots Fired 228 | . . 62 10 156 . Gun 11 | . . . . 11 . Cannon 215 | . . 62 10 143 . Launcher 2 | . . . . 2 . Special . | . . . . . . Kinetic 215 | . . 62 10 143 . Thermal 11 | . . . . 11 . Explosive 2 | . . . . 2 . Electromagnetic . | . . . . . . Robot Hit Streak 18 | . . 6 9 18 . Robot Miss Streak 11 | . . 11 1 2 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 134 | . . 28 9 96 1 Core Hits 59 | . . 18 4 37 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . . 1 . 6 . Blast 7 | . . 1 . 6 . Melee Attacks 2 | . . . . . 2 Impact 2 | . . . . . 2 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2743 | 4 . 521 161 2008 49 Guns 145 | . . . . 145 . Cannons 2371 | . . 521 161 1689 . Explosions 174 | . . . . 174 . Melee 49 | . . . . . 49 Ramming 4 | 4 . . . . . Kinetic 2371 | . . 521 161 1689 . Thermal 145 | . . . . 145 . Explosive 174 | . . . . 174 . Electromagnetic . | . . . . . . Impact 49 | . . . . . 49 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 29 | . . . . 15 14 Projectiles 3 | . . . . 3 . Explosions 12 | . . . . 12 . Melee 14 | . . . . . 14 Knockbacks 34 | 1 . 5 1 27 . Impact 1 | 1 . . . . . Kinetic 30 | . . 4 1 25 . Secondary 3 | . . 1 . 2 . Self-Inflicted Damage 11 | . . . . 11 . Shots 1 | . . . . 1 . Rammed 1 | 1 . . . . . Targets Rammed 1 | 1 . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 521 | . . 108 32 521 . Average Temperature 80 | . . 46 21 97 . Received Heat Transfer 1110 | . . 66 27 972 45 Effects 9 | . . . . 9 . Shutdowns 2 | . . . . 2 . Energy Bleed 1 | . . . . 1 . Short Circuit 1 | . . . . 1 . Damage (minor) 1 | . . . . 1 . Damage (major) 4 | . . . . 4 . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 333 | . . . . 333 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Peak Influence 817 | . . 544 284 817 491 Initial 349 | . . . 229 187 349 Average 391 | . . 164 277 528 407 Maximum Alert Level 3 | . . 2 1 3 2 Low Security (%) 27 | 100 100 60 . 9 . Level 1 28 | . . 18 100 29 46 Level 2 32 | . . 21 . 42 53 Level 3 12 | . . . . 19 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . 3 1 . 2 Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 5 | . . 2 1 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 4 | . . 3 . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 70 | . . 22 3 35 10 Peak Tracking Total 9 | . . 8 2 8 9 Tactical Retreats 11 | . . 5 . 4 2 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 6 | . . 1 . 5 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 2 | . . . 1 1 . Terminals 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 3 | . . . 1 2 . Successful 2 | . . . 1 1 . Failed 1 | . . . . 1 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 2 | . . . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 1 | . . . . 1 . Emergency Access Points 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 2295 | 56 236 341 107 1482 73 Spaces Moved 1625 | 31 132 471 59 804 128 Core 91 | 4 . . . 80 7 Treads 511 | 27 132 44 31 277 . Legs 447 | . . . . 447 . Wheels . | . . . . . . Hover . | . . . . . . Flight 576 | . . 427 28 . 121 Fastest Speed 26 | 50 160 29 26 50 29 Average Speed 111 | 145 172 48 129 148 34 Slowest Speed 350 | 160 240 240 240 350 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 7 | . . 7 . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 3 28 32 6 67 23 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 1854 | 38 143 510 81 931 151 Wait 15 | . . . . . 15 Move 1607 | 30 131 456 59 803 128 Hop 7 | . . 7 . . . Pick Up 13 | 1 4 4 1 2 1 Fast Attach 28 | 6 1 6 2 9 4 Attach 12 | . 2 . 4 5 1 Detach 10 | . 2 2 4 2 . Swap 9 | . 1 1 2 5 . Drop 12 | . 2 3 4 3 . Fire 118 | . . 31 5 82 . Melee 2 | . . . . . 2 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | 1 . . . . . Escape Stasis 20 | . . . . 20 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 2 exits: [*Mat x2]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 16) 293 | -10/Materials | Entered another Materials area 293 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 305 | -9/Materials | Build established: Mutant 484 | -9/Materials | Discovered new exit (range 11) 590 | -9/Materials | Destroyed 7 combat bots 634 | -9/Materials | Entered another Materials area 634 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 741 | -8/Materials | Identified exit to Garrison 741 | -8/Materials | Entered Garrison 759 | -8/Garrison | Triggered checkpoint 807 | -8/Garrison | Installed Relay Interface Framework 937 | -8/Garrison | Triggered checkpoint 1019 | -8/Garrison | Triggered checkpoint 1228 | -8/Garrison | Discovered new exit (range 13) 1313 | -8/Garrison | Triggered checkpoint 1400 | -8/Garrison | Lost 5 parts (1p4n) 1737 | -8/Garrison | Build established: Scavenger-Mutant 1822 | -8/Garrison | Discovered new exit (range 12) 1839 | -8/Garrison | Triggered checkpoint 2119 | -8/Garrison | Triggered checkpoint 2167 | -8/Garrison | Core integrity fell below 50% 2188 | -8/Garrison | Core integrity fell below 20% 2206 | -8/Garrison | Lost 11 parts (2p5n4w) 2223 | -8/Garrison | Entered Materials 2295 | -8/Materials | Discovered new exit (range 9) 2296 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02226_ Identified Impact Mace. 02229_ Acquired Xenon Bombardment Thruster. 02231_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 02232_ Acquired Xenon Bombardment Thruster. 02242_ W-25 Informer sends out distress signal. 02245_ Destroyed Imp. Hover Unit. 02245_ W-25 Informer system corrupted by crushing effect. 02246_ W-25 Informer system terminally corrupted. 02246_ Visual Processing Unit fried. 02246_ Lgt. Deuterium Engine fried. 02247_ Acquired 25 matter. 02257_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02262_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. 02268_ Acquired Surge Thruster. 02295_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????####+################# ????????? | | ????????# ???????? | | ????????# < Y ???????? | | ????????# @ ???????? | | ?????????########## #######??????????????? | | ??????????????????# #????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????# #?????######?????##### | | ??????????????????# #?????# ???? | | ??????????????????# #?????# ????? | | ??????????????????# #?????# ????? | | ??????????????????# #?????# ########### | | ??????????????????# #?????# ## ## | | ??????????????????# #?????# ## ## | | ??????????????????# #?????# #? ## | | ???????????????#### #?????# #??? ## | | ??????????????##! ####### ######+### | | ??????????????#! | | ??????????????#! ^ | | ??????????????#! | | ??????????????#! ####+######+########## | | ??????????????##! ?? #?? ???????## | | ???????????????###?#[[ # ??????# | | ???????????????????#[[ # #?????# | | ???????????????????# # """ #?????# | | ???????????????????# # """"" #?????# | | ???????????????????# # """"" #?????# | | ???????????????????# # """"" #?????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Evasion (%) 64 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExpertTeslaHumpback Manual? 0 Play Time 00:16:21 Cumulative 86.6 hours Start 2025.03.28 @ 23:12:49 End 2025.03.28 @ 23:27:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 175 Rogue 175 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 42 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 444ff19c-287f-4464-8910-0d1e558fa8d0