Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.09.18 @ 08:51:17 Player: deadnoob Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (174) 870 Value Destroyed (5404) 5404 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (561) 561 TOTAL SCORE: 12435 Bonus ------- High Alert Combat Kills 366 Follower Combat Kills 275 Met Data Miner 300 Friendly Fire -380 Cogmind --------- Core Integrity 0/850 Matter 230/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Melee Analysis Suite Advanced Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-capacity Battery (250) Experimental Sensor Array Advanced Terrain Scan Processor Modified TNC Heavy Plasma Cannon Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Weapon Cycler Improved Medium Armor Plating Shield Generator > --- WEAPON ----------- Coil Gun Impact Mace > --- INVENTORY -------- Micro Nuclear Core Armored Huge Wheel Advanced Heat Sink High-capacity Battery Matter Compressor Advanced Terrain Scan Processor Modified TNC Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Heavy Armor Plating Layered Medium Armor Plating EM Disruption Field Hardlight Generator Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Plasma Cannon Heavy Machine Gun Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 72] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Impact Mace Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 2 | . . . 1 . . . 1 . . . . . . Utility 5 | . . . 1 . . . 1 2 . . . . 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 221 | . 13 6 22 3 . 7 43 24 7 8 3 17 68 Power 17 | . 1 . 2 . . 1 4 1 . . . 1 7 Engine 9 | . 1 . 2 . . . 2 1 . . . 1 2 Core 8 | . . . . . . 1 2 . . . . . 5 Reactor . | . . . . . . . . . . . . . . Propulsion 33 | . . 4 1 . . 1 16 3 . . . 3 5 Treads 23 | . . 2 1 . . 1 13 2 . . . 2 2 Leg . | . . . . . . . . . . . . . . Wheel 8 | . . 2 . . . . 2 1 . . . 1 2 Hover 1 | . . . . . . . . . . . . . 1 Flight 1 | . . . . . . . 1 . . . . . . Utility 78 | . 5 1 6 2 . . 8 12 3 5 1 7 28 Device 34 | . 3 . 2 1 . . 2 7 1 3 . 4 11 Storage 3 | . 1 1 1 . . . . . . . . . . Processor 8 | . 1 . 1 . . . 2 1 . . . . 3 Hackware 2 | . . . . . . . . . . . . . 2 Protection 31 | . . . 2 1 . . 4 4 2 2 1 3 12 Artifact . | . . . . . . . . . . . . . . Weapon 93 | . 7 1 13 1 . 5 15 8 4 3 2 6 28 Energy Gun 6 | . 1 . 4 . . . . . . . . . 1 Energy Cannon 19 | . . . . . . . 7 . 2 2 . . 8 Ballistic Gun 24 | . 3 1 2 . . 4 2 2 . . . 2 8 Ballistic Cannon 5 | . . . 1 . . . 1 1 . . . 2 . Launcher 16 | . 3 . 1 1 . 1 2 1 1 1 . 1 4 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 17 | . . . 1 . . . 3 4 1 . 1 . 7 Slashing Weapon 6 | . . . 4 . . . . . . . 1 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . 2 . . . . . . Corrupted Parts 1 | . . . . . . . 1 . . . . . . System Corruption 1 | . . . . . . . 1 . . . . . . Parts Lost 51 | . 1 2 3 . . 1 13 2 . . . 4 25 Power 7 | . 1 . . . . . 2 1 . . . . 3 Propulsion 15 | . . 1 . . . 1 7 . . . . 2 4 Utility 19 | . . . 2 . . . 3 1 . . . 2 11 Weapon 10 | . . 1 1 . . . 1 . . . . . 7 Highest Loss Streak 12 | . 1 2 2 . . 1 6 1 . . . 4 12 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 95 100 99 100 100 99 96 92 92 92 92 91 82 Engine 7 | . 14 14 11 11 11 5 4 4 7 7 7 7 1 Core 2 | . . . . . . 5 4 . . . . . 9 Treads 21 | . . 14 33 33 33 33 32 20 15 15 15 15 11 Leg 2 | . 28 1 . . . . . . . . . . . Wheel 3 | . . 11 . . . . 2 4 7 7 7 7 4 Device 9 | . 13 14 7 . . . 8 12 13 13 14 11 12 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 5 Processor 9 | . . . 9 11 11 11 8 16 15 15 15 15 11 Protection 7 | . . . 4 11 11 11 8 7 8 8 7 10 8 Energy Gun 2 | . 7 14 8 . . . . . . . . . . Energy Cannon 1 | . . . . . . . 6 . 5 14 . . 1 Ballistic Gun 9 | . 16 14 6 11 11 16 8 9 5 . . 6 5 Launcher 2 | . . . . 11 11 5 . . . . . . . Impact Weapon 1 | . . . . . . . 2 4 2 . 7 . 3 Naked Turns 50 | . . . . . . . . . . . . . 50 Heaviest Build 129 | 14 91 90 95 95 95 96 108 107 112 112 104 108 129 Greatest Support 80 | 20 20 40 60 60 60 60 80 80 28 28 28 28 40 Greatest Overweight (x) 8 | . 4 8 1 1 1 1 6 3 3 3 3 3 6 Average Overweight (x) 2 | . 2 3 . 1 1 1 2 2 3 3 3 3 3 Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | . 21 22 22 25 25 25 25 25 25 25 25 25 23 Most Carried 25 | . 14 17 24 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | . 10 16 20 24 24 23 24 24 24 24 25 21 20 Final Capacity 25 | 8 25 20 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 14 17 24 25 25 23 25 25 25 25 25 25 5 Class Distribution -------------------- 51% | Scavenger-Mutant 42% | Mutant 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Matter Collected 4026 | 200 293 118 284 145 . 222 567 324 231 232 . 428 982 Remotely . | . . . . . . . . . . . . . . Salvage Created 6113 | . 448 161 644 158 . 212 1488 565 137 222 . 299 1779 Parts 309 | . 32 11 44 19 . 17 82 17 8 6 . 12 61 Haulers Intercepted 7 | . 1 . . . . . 5 1 . . . . . Recyclers Shooed 6 | . 1 . . . . . 2 1 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . 4 5 . 11 . Prevented 4 | . . . . . . . . . 2 1 . 1 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 122 | . 13 6 11 8 . 10 24 7 5 4 . 8 26 Melee 8 | . . . 2 . . . 4 . . . . 1 1 Guns 28 | . 5 6 6 . . 1 1 3 . . . 1 5 Cannons 16 | . . . . . . . 4 . 1 2 . 2 7 AOE 55 | . 8 . 3 8 . 9 7 4 4 2 . 2 8 Classes Destroyed 20 | . 5 1 4 1 . 1 3 1 . 1 . 1 2 Worker 14 | . 1 . . 1 . . 4 4 . . . . 4 Builder 8 | . 1 . 1 . . . 2 1 . . . . 3 Tunneler 1 | . . . 1 . . . . . . . . . . Hauler 7 | . 1 . . . . . 5 1 . . . . . Recycler 13 | . . . 2 . . . 4 3 . . . . 4 Minesweeper 1 | . . . . . . . . . . 1 . . . Mechanic 2 | . . . 1 . . . . . . . . . 1 Drone 1 | . . . . . . . . . . . . 1 . Watcher 5 | . . . . . . . 3 1 . . . . 1 Swarmer 32 | . 3 2 3 3 . 4 3 4 4 . . 2 4 Saboteur 1 | . . . . . . . . . . . . . 1 Grunt 54 | . 10 3 4 4 . 4 11 1 . 4 . 4 9 Brawler 2 | . . . . . . . 1 . . . . 1 . Duelist 4 | . . . . 1 . 1 2 . . . . . . Protector 1 | . . . . . . . 1 . . . . . . Sentry 14 | . . . 4 . . . 4 1 . . . . 5 Demolisher 1 | . . 1 . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . 2 Hunter 6 | . . . . . . 1 2 . 1 . . . 2 Programmer 4 | . . . . . . . . 1 . . . . 3 Enhanced Grunt 1 | . . . . . . . . . . . . 1 . Best Kill Streak 16 | . 4 2 3 5 . 10 13 4 4 3 . 3 16 Combat Bots Only 10 | . 3 2 3 5 . 10 6 4 4 3 . 3 6 Max Kills in Single Turn 6 | . 2 1 2 3 . 6 3 2 2 2 . 2 3 Gunslinging . | . . . . . . . . . . . . . . Exploded 6 | . 2 . 2 2 . 6 2 2 2 2 . 2 2 Melee 1 | . . . 1 . . . 1 . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Damage Taken 9436 | . 429 240 453 85 . 301 1649 478 87 141 . 804 4769 Core 1418 | . 71 45 58 1 . 51 163 49 15 15 . 68 882 Absorbed by Shields 970 | . . . . . . . . 159 33 52 . 213 513 Ignored by Resistances 33 | . . . . . . . 29 . . . . . 4 Core Remaining (%) 74 | 100 . 53 . . . 72 70 . . . . 79 . Volleys Fired 275 | . 36 10 17 12 . 17 50 25 6 10 . 17 75 Largest 2 | . 2 2 2 1 . 2 2 2 2 2 . 2 2 Hottest 159 | . 60 60 85 30 . 40 120 62 138 138 . 67 159 Shots Fired 438 | . 61 20 32 12 . 23 90 47 8 17 . 30 98 Gun 219 | . 50 20 30 . . 12 20 38 1 . . 13 35 Cannon 146 | . . . . . . . 59 5 2 14 . 14 52 Launcher 73 | . 11 . 2 12 . 11 11 4 5 3 . 3 11 Special . | . . . . . . . . . . . . . . Kinetic 196 | . 33 10 18 . . 12 20 43 1 . . 27 32 Thermal 73 | . . . . . . . 59 . . . . . 14 Explosive 73 | . 11 . 2 12 . 11 11 4 5 3 . 3 11 Electromagnetic 96 | . 17 10 12 . . . . . 2 14 . . 41 Robot Hit Streak 22 | . 12 7 13 14 . 14 15 9 12 11 . 22 12 Robot Miss Streak 9 | . 2 1 1 3 . 1 3 2 1 2 . 3 9 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets 1 | . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 366 | . 37 15 44 4 . 15 83 42 3 14 . 24 85 Core Hits 230 | . 29 9 20 14 . 19 45 14 12 11 . 13 44 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 15 | . . . . . . . 6 4 . . . 1 4 Critical Strikes 18 | . . . 2 . . . 6 5 . . . 1 4 Blast 1 | . . . . . . . . 1 . . . . . Smash 15 | . . . . . . . 6 4 . . . 1 4 Sever 2 | . . . 2 . . . . . . . . . . Melee Attacks 148 | . . . 21 . . . 36 21 14 . . 6 50 Impact 120 | . . . . . . . 36 21 14 . . 4 45 Slashing 28 | . . . 21 . . . . . . . . 2 5 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 29 | . . . 9 . . . 2 9 . . . 2 7 Combat Hostiles 1 | . . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 16031 | . 1066 228 1601 452 . 747 3472 1868 460 763 . 1083 4291 Guns 2458 | . 479 197 376 . . 79 199 461 12 . . 125 530 Cannons 2580 | . . . . . . . 949 82 64 269 . 227 989 Explosions 6132 | . 587 . 222 452 . 668 954 344 384 494 . 411 1616 Melee 4804 | . . . 1003 . . . 1370 981 . . . 320 1130 Ramming 57 | . . 31 . . . . . . . . . . 26 Kinetic 2314 | . 333 87 226 . . 79 199 543 12 . . 352 483 Thermal 1850 | . 77 . . . . . 949 . . 65 . . 759 Explosive 5575 | . 510 . 222 452 . 668 954 344 384 429 . 411 1201 Electromagnetic 1431 | . 146 110 150 . . . . . 64 269 . . 692 Impact 3474 | . . . . . . . 1370 981 . . . 230 893 Slashing 1330 | . . . 1003 . . . . . . . . 90 237 Piercing . | . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . 1 2 2 2 2 2 8 Average Corruption 2 | . . . . . . . 1 1 2 2 2 2 5 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 55 | . . . . . . . 6 6 11 7 1 7 17 Message Errors 10 | . . . . . . . 1 1 1 2 1 . 4 Matter Fused 11 | . . . . . . . 1 2 3 1 . 1 3 Heat Flow Errors 11 | . . . . . . . 1 1 1 1 . 3 4 Energy Discharges 8 | . . . . . . . . 1 3 2 . 1 1 Parts Rejected 1 | . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 7 | . . . . . . . 1 . 2 . . 1 3 Data Loss (major) 1 | . . . . . . . . . . 1 . . . Misfires 3 | . . . . . . . 1 1 1 . . . . Alerts 2 | . . . . . . . 1 . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 2253 | . 33 . 137 . . 6 432 773 . 57 . 175 640 Projectiles 58 | . . . . . . . 42 4 . 11 . . 1 Explosions 182 | . 33 . 4 . . 6 . . . 46 . . 93 Melee 2013 | . . . 133 . . . 390 769 . . . 175 546 Knockbacks 19 | . . . . . . . 5 1 . . . 6 7 Impact 13 | . . . . . . . 4 1 . . . 1 7 Kinetic 5 | . . . . . . . . . . . . 5 . Secondary 1 | . . . . . . . 1 . . . . . . Self-Inflicted Damage 310 | . 62 9 . 1 . 19 32 50 . 124 . . 13 Shots 12 | . 2 . . 1 . 2 2 1 . 4 . . . Rammed 7 | . . 4 . 1 . . . . . . . . 2 Targets Rammed 7 | . . 4 . 1 . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 665 | . 42 45 36 2 . 12 209 120 199 326 . 263 665 Average Temperature 78 | . 22 27 15 2 . 6 28 15 83 100 . 100 132 Received Heat Transfer 2493 | . 165 81 195 24 . 72 657 111 . 24 . 288 876 Effects 7 | . . . . . . . . . . . . . 7 Matter Decay 2 | . . . . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . . . . 1 Damage (major) 4 | . . . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . 2 Parts Fried 32 | . . . . . . . 6 10 . . . 1 15 Impact Corruptions 57 | . . . . . . . 13 21 . . . 7 16 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 6 | . . 1 . . . . . . . . . . 5 Heat Transferred 2417 | . 150 . . . . . 1517 . . . . . 750 Parts Sabotaged 4 | . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . . . . . . 2 . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Peak Influence 923 | . 361 108 198 174 . 307 460 159 . . . . 923 Initial 462 | . . 78 . 27 . . 41 60 . . . . 462 Average 219 | . 212 68 82 127 . 156 193 80 . . . . 505 Maximum Alert Level 3 | . 1 . . . . 1 2 . . . . . 3 Low Security (%) 64 | . 43 100 100 100 . 73 63 100 . . . . 3 Level 1 20 | . 56 . . . . 26 29 . . . . . 36 Level 2 9 | . . . . . . . 6 . . . . . 35 Level 3 5 | . . . . . . . . . . . . . 24 Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 24 | . 4 . 1 . . . 2 3 . . . . 14 Investigation 9 | . 2 . 1 . . . 1 1 . . . . 4 Extermination 3 | . . . . . . . . 1 . . . . 2 Reinforcement 8 | . 2 . . . . . . 1 . . . . 5 Assault 4 | . . . . . . . 1 . . . . . 3 Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . 5 Construction Impeded 2 | . . . . . . . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . . 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Distress Signals 10 | . 1 . 3 . . . 2 . . . . . 4 Communications Jammed 22 | . . . . . . . 22 . . . . . . Distress Signals 21 | . . . . . . . 21 . . . . . . Times Spotted 192 | . 21 7 21 9 . 14 36 6 5 4 . 12 57 Peak Tracking Total 8 | . 4 2 5 3 . 7 7 4 4 3 . 7 8 Tactical Retreats 12 | . . 2 1 . . . 3 . . . . . 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Traps Triggered 9 | . . . . . . . . 1 . . . . 8 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 5 | . . . . . . . 2 1 . 1 . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Disabled 29 | . 6 . 1 2 . 1 6 . . . . 4 9 Max in Single Turn 6 | . 3 . 1 2 . 1 2 . . . . . 6 Garrison Access 4 | . . . . . . . 1 1 . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Accessed 39 | . 4 . 4 . 2 . 8 5 1 1 3 . 11 Terminals 23 | . 3 . 3 . . . 7 3 1 . . . 6 Fabricators 3 | . . . . . . . . 1 . . . . 2 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 Garrison Access 4 | . . . . . . . 1 1 . . . . 2 Total Hacks 124 | . 15 . 10 . 2 . 25 15 1 1 23 . 32 Successful 76 | . 9 . 10 . 2 . 11 6 1 1 23 . 13 Failed 48 | . 6 . . . . . 14 9 . . . . 19 Catastrophic 13 | . 1 . . . . . 2 3 . . . . 7 Database Lockouts . | . . . . . . . . . . . . . . Manual 40 | . 9 . 5 . 1 . 11 9 . . . . 5 Terminals 73 | . 14 . 9 . . . 22 10 1 . . . 17 Fabricators 8 | . . . . . . . . 3 . . . . 5 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . 5 Garrison Access 10 | . . . . . . . 3 2 . . . . 5 Terminal Hacks 61 | . 8 . 9 . 2 . 11 2 1 1 23 . 4 Record 4 | . . . . . 1 . . . 1 . 2 . . Part Schematic 13 | . . . 1 . . . . . . . 12 . . Robot Schematic 8 | . 1 . 1 . . . . . . . 6 . . Robot Analysis 4 | . 2 . 1 . . . 1 . . . . . . Prototype ID Bank 11 | . 2 . 3 . . . 2 . . . 3 . 1 Open Door 1 | . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . . . . . 1 Alert Level 2 | . . . . . . . 1 . . . . . 1 Unreport Threat 3 | . . . . . . . 2 . . . . . 1 Locate Traps 4 | . 1 . 1 . . . 2 . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . Zone Layout 6 | . 1 . 1 . . . 2 2 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 . . . . 2 Network Status 2 | . . . . . . . . 1 . . . . 1 Load Schematic 1 | . . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . 4 Insert Component 2 | . . . . . . . . . . . . . 2 Analyze 2 | . . . . . . . . . . . . . 2 Garrison Access Hacks 2 | . . . . . . . . 1 . . . . 1 Seal Access 2 | . . . . . . . . 1 . . . . 1 Unauthorized Hacks 6 | . 1 . 1 . . . . 2 . . . . 2 Terminals 1 | . . . . . . . . 1 . . . . . Botnet 1 | . . . . . . . . 1 . . . . . Fabricators 3 | . . . . . . . . 1 . . . . 2 Liberate 1 | . . . . . . . . . . . . . 1 Haulers 1 | . . . . . . . . 1 . . . . . Overload 1 | . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 28 | . 3 . 2 . . . 8 5 . . . . 10 Full Trace Events 4 | . . . . . . . 1 1 . . . . 2 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . 1 . 1 . . . . . . . 6 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . 1 . . . . . . . 12 . 2 Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . 2 Part Schematics Acquired 2 | . . . . . . . . . . . . . 2 Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 2 . . . . . 2 Machine Destruction 4 | . . . . . . . 2 . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . 3 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total Allies 7 | . . . . 3 3 . . . . . . 1 . Largest Group 5 | . . . . 3 5 5 . . . . . 1 . Highest-Rated Group 96 | . . . . 40 56 56 . . . . . 96 . Highest-Rated Ally 96 | . . . . 16 16 16 . . . . . 96 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 68 | . . . . 17 . 19 . . . . . 32 . Total Damage 1512 | . . . . 152 . 216 . . . . . 1144 . Kills 11 | . . . . 2 . 4 . . . . . 5 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Robot Analysis Total 4 | . 2 . 1 . . . 1 . . . . . . Derelict Logs Recovered 7 | . . 3 . 1 . . . . 1 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Turns Passed 13881 | . 1103 1239 1050 955 1643 547 1632 1373 716 685 117 396 2425 Spaces Moved 6316 | 1 350 649 383 382 659 206 563 689 447 438 78 213 1258 Core 266 | . . . . . . . . . . . . . 266 Treads 2489 | . . 196 383 382 659 206 429 185 . . . . 49 Legs 366 | 1 350 15 . . . . . . . . . . . Wheels 3195 | . . 438 . . . . 134 504 447 438 78 213 943 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 140 160 240 240 240 175 145 145 145 145 145 50 Average Speed 188 | 120 274 182 196 240 240 240 227 170 145 145 145 145 150 Slowest Speed 650 | 120 400 400 240 240 240 240 320 240 145 145 145 145 650 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 58 | 2 61 97 36 91 92 69 58 21 74 63 69 35 45 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 5 | . 1 1 1 . 1 . . . . . 1 . . Known Exits Taken 6 | . . . 1 . . . . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . . . . . Scrap Searched 17 | . . 1 . 4 . 1 . . 8 1 . 2 . Spaces Dug 106 | . . . 1 . . 8 3 10 59 . . . 25 Terrain Destroyed 589 | . 33 . 12 54 . 55 81 38 88 47 . 37 144 Melee 53 | . . . 1 . . . 3 10 14 . . . 25 Projectile 7 | . . . . . . . 4 . . . . . 3 AOE 529 | . 33 . 11 54 . 55 74 28 74 47 . 37 116 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total 7608 | . 432 683 624 408 725 238 780 805 482 469 80 260 1622 Wait 363 | . 18 6 161 6 . . 24 34 3 9 . . 102 Move 6303 | . 349 648 382 381 658 205 562 688 446 437 77 212 1258 Hop . | . . . . . . . . . . . . . . Pick Up 111 | . 10 7 14 2 3 3 34 7 3 2 . 5 21 Fast Attach 34 | . 4 . 2 1 . 1 12 2 . . . 1 11 Attach 68 | . 2 2 5 . . 3 17 5 . . . 7 27 Detach 18 | . 2 . 1 1 . 1 4 . . . . 3 6 Swap 119 | . 7 4 15 2 . 3 14 17 7 8 3 9 30 Drop 86 | . 4 2 6 2 3 5 27 6 3 3 . 1 24 Fire 275 | . 36 10 17 12 . 17 50 25 6 10 . 17 75 Melee 147 | . . . 21 . . . 36 21 14 . . 5 50 Ram 4 | . . 2 . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . Crush 3 | . . 2 . 1 . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . 16 Rewire 61 | . . . . . 61 . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 7 exits: *Fac x3 / *Low x2 / Ext x2) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 8) 295 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 1104 | -10/Materials | Entered Mines 1129 | -10/Mines | Assembled infested the area 1319 | -10/Mines | Learned location of 1 exit from Materials 1345 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1422 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1578 | -10/Mines | Discovered new exit (range 13) 1829 | -10/Mines | Discovered new exit (range 6) 1876 | -10/Mines | Learned location of 1 exit from Materials 2343 | -10/Mines | Entered Materials 2343 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2344 | -9/Materials | Identified exit to Mines 3218 | -9/Materials | Discovered new exit (range 5) 3336 | -9/Materials | Build established: Scavenger-Mutant 3393 | -9/Materials | Entered Mines 3791 | -9/Mines | Discovered new exit (range 7) 3889 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3895 | -9/Mines | Found Prototype Device 3895 | -9/Mines | Identified Exp. Sensor Array 3977 | -9/Mines | Learned Materials emergency access door positions 4049 | -9/Mines | Discovered new exit (range 9) 4061 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4124 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4127 | -9/Mines | Discovered new exit (range 5) 4348 | -9/Mines | Entered Exiles 4348 | -9/Exiles | Found Exiles lab destroyed 4348 | -9/Exiles | Accompanied by 2 allies 4609 | -9/Exiles | Opened EX-Vault 4631 | -9/Exiles | Found Modified TNC 4776 | -9/Exiles | Learned location of Zion (-6) 5391 | -9/Exiles | Discovered new exit (range 12) 5614 | -9/Exiles | Build established: Commander-Mutant 5991 | -9/Exiles | Entered Mines 5991 | -8/Mines | Accompanied by 5 allies 6291 | -8/Mines | Destroyed 10 combat bots 6505 | -8/Mines | Build established: Scavenger-Mutant 6512 | -8/Mines | Discovered new exit (range 12) 6538 | -8/Mines | Entered Materials 6538 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6833 | -8/Materials | Lost 3 parts (1p1n1u) 6947 | -8/Materials | Lost 6 parts (1p3n1u1w) 7280 | -8/Materials | Lost 3 parts (2n1u) 7370 | -8/Materials | Discovered new exit (range 10) 8170 | -8/Materials | Entered Factory 8170 | -7/Factory | Evolved 2 slots: Utility x2 8789 | -7/Factory | Discovered new exit (range 16) 8829 | -7/Factory | Identified exit to Factory 9230 | -7/Factory | Discovered new exit (range 8) 9240 | -7/Factory | Identified exit to Lower Caves 9543 | -7/Factory | Entered Lower Caves 9583 | -7/Lower Caves | Identified exit to Lower Caves 9990 | -7/Lower Caves | Encountered a Warlord checkpoint 10259 | -7/Lower Caves | Entered another Lower Caves area 10354 | -7/Lower Caves | Discovered exit to Factory (range 14) 10737 | -7/Lower Caves | Spotted B-75 Beast 10899 | -7/Lower Caves | Discovered new exit (range 5) 10905 | -7/Lower Caves | Identified exit to Data Miner 10944 | -7/Lower Caves | Entered Data Miner 10947 | -7/Data Miner | Discovered new exit (range 7) 10975 | -7/Data Miner | Met Data Miner 11011 | -7/Data Miner | Learned location of Section 7 (-2) 11011 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11024 | -7/Data Miner | Received God Mode back door access code from Data Miner 11058 | -7/Data Miner | Identified exit to Proximity Caves 11061 | -7/Data Miner | Entered Proximity Caves 11064 | -6/Proximity Caves | Spotter reported a threat 11098 | -6/Proximity Caves | Escorted by Enhanced Grunt 11102 | -6/Proximity Caves | Attracted the attention of an 0b10 base 11143 | -6/Proximity Caves | Spotter reported a threat 11161 | -6/Proximity Caves | Lost 4 parts (2n2u) 11162 | -6/Proximity Caves | Learned 12 Factory zone layouts 11416 | -6/Proximity Caves | Build established: Mutant 11421 | -6/Proximity Caves | Discovered exit to Factory (range 10) 11457 | -6/Proximity Caves | Entered Factory 11457 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 11458 | -6/Factory | Identified exit to Factory 11670 | -6/Factory | Incoming assault squad redirected 11716 | -6/Factory | Incoming investigation squad redirected 12252 | -6/Factory | Discovered exit to Factory (range 13) 12285 | -6/Factory | Identified exit to Lower Caves 12285 | -6/Factory | Identified exit to Extension 12892 | -6/Factory | Cargo convoy interrupted 13246 | -6/Factory | Incoming assault squad redirected 13338 | -6/Factory | Lost 12 parts (2p5u5w) 13356 | -6/Factory | Core integrity fell below 50% 13454 | -6/Factory | Lost 7 parts (1p1n4u1w) 13557 | -6/Factory | First assault squad dispatched 13584 | -6/Factory | Incoming assault squad redirected 13728 | -6/Factory | Released all parts (9) 13733 | -6/Factory | Spotted B-75 Beast 13748 | -6/Factory | Incoming assault squad redirected 13754 | -6/Factory | Discovered exit to Factory (range 5) 13842 | -6/Factory | Core integrity fell below 20% 13882 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 13748_ ALERT: Higher priority target reported, redirecting assault. 13754_ EXIT=FOUND: FACTORY 13755_ System corrupted: Matter fused (-5). 13758_ Triggered Blade Trap. 13758_ Massive razor-sharp blades shoot up from within the floor. 13771_ System corrupted: Matter fused (-8). 13773_ Triggered Heavy Explosive Trap. 13773_ An explosion rips through the floor. 13779_ Acquired Adv. Melee Analysis Suite. 13811_ Slammed into U-05 Engineer. 13820_ System corrupted: Component data lost. 13838_ System corrupted: Energy discharge (-31). 13838_ Penetrated by Slug. 13853_ :SOME7G|OV,QHCRRQ K|AMEHIB>2YYB%U 13854_ Slammed into K-01 Serf. 13854_ K-01 Serf knocked back. 13871_ Acquired Adv. Melee Analysis Suite. 13875_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 13878_ H11#273DM 7ALBV%V|UL>VFNLGK Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????#######????????????????????????????????????? | | ??????# #????????????????????????????????????? | | ??????# #????????????????????????????????????? | | ??????# """ #????????????????????????????????????? | | ??????# """ ###??????????????????????????????????? | | ####### """ # ???##########+####????????????????? | | # + ???? ?????????????????? | | """ # """ # ?????# #??????????????????? | | """ # """ ## ?????# #??????????????????? | | """ # """ ## ?????# @ #??????????????????? | | # ## ?????# % #??????????????????? | | """ # ## ?????# # #?????????????????? | | """ # ## ?????# #! #?????????????????? | | """ ######## ?????# # H +?????????????????? | | #??????# ?????# # #?????????????????? | | #??????##?????# #? #?????????????????? | | #?????????????# #?# ###?????????????????? | | #?????????????# #?? #???????????????????? | | ###############?????# #?? #???????????????????? | | + ?????# #?? #???????????????????? | | ###### ???###+##+#?? ????????????????????? | | #????# ???# #?? ????????????????????? | | #????# ???# #?? ????????????????????? | | #????# ???+ """ #?? ????????????????????? | | #????# ???# """ #?# #???????????????????? | | #????# ???# """ ]#?# #???????????????????? | | #????# ???# #?# #???????????????????? | | #??### ???####+###?# #???????????????????? | | #??# ??????# #???# #???????????????????? | | #??# ??????# #???# #???????????????????? | | #??# #### #???# #???????????????????? | | #######??# #???# #??#####????????????? | | ?????????############# #???# #?? #????????????? | | ?????????????????????# ##### #? ! ! #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 1125 Resistance: KI 20 Resistance: EM 25 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 16 Melee Accuracy 16 Recoil Reduction 4 Offensive Hacking 11 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Drone Bay | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Nuclear Pulse Thruster | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Force Field | -7/Data Miner | Free Adv. Terrain Scan Processor | -6/Factory | Scanalyzed Imp. Heavy Armor Plating | -6/Factory | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked O-16 Technician | -9/Materials | Hacked H-66 Slayer | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScatterBoreSuperbattery Manual? 0 Play Time 01:25:15 Cumulative 246.6 hours Start 2023.09.18 @ 07:25:03 End 2023.09.18 @ 08:51:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 329 Rogue 329 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 81 Gallery% 87 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a5122c4-84f2-4615-a374-55451ded0ffb