Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.14 @ 19:54:39 Player: kasaphescent Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (179) 895 Value Destroyed (7434) 7434 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1068) 1068 TOTAL SCORE: 16417 Bonus ------- High Alert Combat Kills 147 Follower Combat Kills 321 Met Data Miner 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/1150 Matter 184/300 Energy 100/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Armored Wheel Plasma Rifle Magnetic Acceleration Cannon Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Armored Medium Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Energy Well Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Improved Focal Shield Advanced Thermal Shield > --- WEAPON ----------- Long-range Proton Cannon Heavy Gauss Cannon > --- INVENTORY -------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Wheel Wheel Armored Wheel Hacking Drone Bay Plasma Rifle Plasma Rifle Plasma Rifle Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Heavy Gauss Cannon Heavy Missile Launcher Flamer [Rating: 111] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Wheel Treads Light Treads Wheel Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Thruster Utility Advanced Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Makeshift System Shield Protection Improved Light Armor Plating Weapon Plasma Cannon Energy Gun Plasma Rifle Energy Cannon Plasma Cannon Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Missile Launcher Special Weapon Flamer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 2 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . . . . . . . . . . . . 2 Utility 9 | . . . 1 . . . 2 2 . . . . 2 . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 217 | 6 6 . 11 2 3 2 6 43 18 1 . 2 27 12 10 5 8 16 39 Power 20 | 1 1 . 1 . 1 . . 5 2 . . . 4 . . . 1 1 3 Engine 14 | 1 1 . 1 . 1 . . 5 2 . . . 2 . . . 1 . . Core 4 | . . . . . . . . . . . . . 2 . . . . 1 1 Reactor 2 | . . . . . . . . . . . . . . . . . . . 2 Propulsion 52 | 2 . . 2 1 1 2 3 9 4 . . 1 6 2 1 . . 4 14 Treads 27 | 1 . . 1 . 1 2 2 4 2 . . . 2 2 1 . . 1 8 Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 22 | 1 . . 1 1 . . 1 5 2 . . 1 4 . . . . 3 3 Hover 1 | . . . . . . . . . . . . . . . . . . . 1 Flight 2 | . . . . . . . . . . . . . . . . . . . 2 Utility 85 | 1 3 . 4 1 1 . 3 22 9 1 . 1 11 4 3 3 4 6 8 Device 50 | . 1 . 3 . . . . 13 8 . . . 5 3 3 2 2 4 6 Storage 5 | 1 2 . . . . . . 1 . . . . . . . . 1 . . Processor 8 | . . . . . . . 1 1 1 . . . 2 1 . . . 1 1 Hackware 3 | . . . . . 1 . 1 1 . . . . . . . . . . . Protection 19 | . . . 1 1 . . 1 6 . 1 . 1 4 . . 1 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 60 | 2 2 . 4 . . . . 7 3 . . . 6 6 6 2 3 5 14 Energy Gun 10 | 2 2 . . . . . . . . . . . . . . . . 2 4 Energy Cannon 21 | . . . 2 . . . . 6 2 . . . 3 1 2 . . 1 4 Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 11 | . . . 2 . . . . . . . . . 1 2 1 . . 2 3 Launcher 10 | . . . . . . . . . 1 . . . 1 1 3 . 1 . 3 Special Weapon 5 | . . . . . . . . . . . . . . 1 . 2 2 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . 1 . . . . 1 1 . . . . . Unidentified Prototypes 2 | . . . 1 . . . . . . . . . . . . . . . 1 Parts Lost 65 | . . . . . . . . 4 8 . . 2 17 4 2 . 2 4 22 Power 7 | . . . . . . . . . 1 . . . 3 . . . 1 . 2 Propulsion 24 | . . . . . . . . 2 3 . . 1 5 2 1 . . . 10 Utility 21 | . . . . . . . . 1 2 . . 1 6 1 1 . . 3 6 Weapon 13 | . . . . . . . . 1 2 . . . 3 1 . . 1 1 4 Highest Loss Streak 8 | . . . . . . . . 2 3 . . 1 6 2 2 . 1 4 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 93 100 99 100 99 100 100 99 99 100 100 97 94 99 98 100 99 95 75 Engine 6 | . 14 14 11 11 11 11 9 6 7 7 7 7 2 6 6 6 5 1 . Treads 11 | . 14 14 11 11 11 11 9 6 7 7 7 7 6 8 16 20 20 5 13 Wheel 10 | . 14 14 22 22 22 22 18 14 14 15 15 12 11 10 2 . . 8 3 Device 14 | . 8 14 11 11 11 11 9 10 11 15 15 14 10 17 14 22 24 21 17 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 10 11 9 Processor 15 | . . . . . . . 2 9 22 23 23 23 25 26 33 27 13 16 15 Hackware 3 | . . . . . 2 11 18 15 7 1 . . . . . . . . . Protection 6 | . . . 11 11 8 . 6 7 3 5 7 7 14 8 2 2 10 9 1 Energy Gun 2 | . 28 28 3 . . . . . . . . . . . . . . 1 4 Energy Cannon 7 | . . . 8 11 11 11 9 13 14 15 15 15 7 6 5 3 . 2 1 Ballistic Cannon 3 | . . . 10 11 11 11 9 . . . . . 3 3 5 3 . 3 2 Special Weapon 1 | . . . . . . . . . . . . . . 2 . 5 12 2 . Naked Turns 16 | . . . . . . . . . . . . . . . . . . . 16 Heaviest Build 91 | 13 51 51 61 61 59 55 56 70 69 71 71 73 81 73 70 68 79 91 88 Greatest Support 170 | 10 10 10 20 20 20 20 20 26 26 20 20 20 28 28 76 76 76 80 170 Greatest Overweight (x) 9 | 1 5 5 3 3 2 2 2 3 6 3 3 7 7 4 4 . 1 9 3 Average Overweight (x) 2 | . 3 5 2 2 2 2 2 2 2 3 3 3 3 2 2 . . 2 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 6 19 20 20 20 20 20 20 20 20 15 15 17 20 20 20 20 20 20 20 Average Carried 18 | 2 14 19 19 19 19 20 19 19 17 14 15 15 18 18 18 19 19 19 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 19 20 20 20 20 20 20 20 14 15 15 17 19 19 18 20 18 20 5 Class Distribution -------------------- 37% | Mutant 16% | Scavenger-Mutant 12% | Hacker-Mutant 11% | Skirmisher 10% | Derelict-Mutant 4% | Derelict-Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Derelict-Skirmisher | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Matter Collected 3623 | 192 278 . 235 105 3 102 160 415 154 9 . 49 488 201 221 40 82 55 834 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 7299 | . 287 35 620 190 . 130 332 1240 488 . . 219 847 318 380 . 524 70 1619 Parts 309 | . 14 6 30 14 . 9 24 47 16 . . 13 35 7 17 . 7 2 68 Haulers Intercepted 9 | . 2 . 4 . . . 2 1 . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . . . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 83 | . . . . . . . . . 17 9 . 20 . 13 17 1 6 . . Prevented 4 | . . . . . . . . . . . . 4 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Combat Hostiles Destroyed 148 | . 2 3 10 7 . 5 4 21 11 . . 5 16 10 13 . 14 3 24 Guns 9 | . 2 3 . . . . . . . . . . . . . . . 1 3 Cannons 88 | . . . 10 7 . 5 4 16 8 . . 5 12 3 6 . 2 2 8 AOE 30 | . . . . . . . . 1 2 . . . 4 6 7 . 4 . 6 Classes Destroyed 16 | . 4 1 1 2 . . 3 1 . . . . . 1 . . . . 3 Worker 3 | . . . . 1 . . . . . . . . 1 . . . . . 1 Builder 6 | . . . . . . . 1 2 . . . . 1 . . . . . 2 Tunneler 2 | . . . . . . . . . . . . . . . . . . . 2 Hauler 9 | . 2 . 4 . . . 2 1 . . . . . . . . . . . Recycler 7 | . 1 . 1 . . . . 2 . . . . 2 . . . . . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . 1 Operator 2 | . 1 . . . . . 1 . . . . . . . . . . . . Watcher 1 | . . . . . . . 1 . . . . . . . . . . . . Swarmer 29 | . . 3 . 3 . 3 . 3 3 . . 2 3 4 5 . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 Grunt 71 | . 2 . 6 3 . 2 2 10 7 . . 2 6 1 6 . 13 . 11 Brawler 4 | . . . . . . . . . . . . . . 2 1 . 1 . . Duelist 5 | . . . . 1 . . . 1 . . . . . 1 1 . . . 1 Sentry 18 | . . . 4 . . . 1 5 1 . . 1 3 2 . . . . 1 Hunter 13 | . . . . . . . 1 . . . . . 3 . . . . . 9 Programmer 7 | . . . . . . . . 2 . . . . 1 . . . . 3 1 Best Kill Streak 11 | . 3 3 4 3 . 3 4 6 3 . . 3 4 9 5 . 4 1 11 Combat Bots Only 9 | . 1 3 2 3 . 3 2 4 3 . . 3 3 9 5 . 4 1 7 Max Kills in Single Turn 4 | . 1 2 1 2 . 2 2 2 2 . . 1 3 4 2 . 1 1 2 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . 1 2 . . . 3 4 2 . 1 . 1 Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Damage Taken 12975 | . 78 57 189 130 . 79 173 1418 933 . . 371 1894 466 233 . 661 949 5344 Core 2204 | . 23 7 55 10 . 32 . 204 185 . . 53 237 84 . . 53 97 1164 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 561 | . . . . . . . . . . . . . . . . . . 9 552 Redirected to Shielding 2 | . . . . 2 . . . . . . . . . . . . . . . Regen/Repaired (Parts) 130 | . . . . . . . . 42 . . . . . . . 88 . . . Core Remaining (%) 77 | 100 . 88 . . . 75 100 . . . . 36 . . . . 56 90 . Volleys Fired 445 | . 22 5 32 12 2 9 20 68 32 . . 8 58 12 15 1 33 18 98 Largest 2 | . 2 2 2 2 2 2 2 2 2 . . 2 2 2 2 1 2 2 2 Hottest 180 | . 106 106 124 112 112 112 112 160 160 . . 145 145 180 133 80 180 150 150 Shots Fired 781 | . 43 10 64 24 4 18 40 133 53 . . 16 96 20 24 1 59 34 142 Gun 129 | . 43 10 8 . . . . . . . . . . . . . . 6 62 Cannon 567 | . . . 56 24 4 18 40 133 52 . . 16 95 15 18 1 . 28 67 Launcher 29 | . . . . . . . . . 1 . . . 1 3 6 . 5 . 13 Special 56 | . . . . . . . . . . . . . . 2 . . 54 . . Kinetic 187 | . . . 30 12 2 9 20 . . . . . 48 6 8 . . 21 31 Thermal 529 | . 43 10 34 12 2 9 20 133 52 . . 16 47 11 10 1 54 13 62 Explosive 25 | . . . . . . . . . 1 . . . 1 3 6 . 5 . 9 Electromagnetic 40 | . . . . . . . . . . . . . . . . . . . 40 Robot Hit Streak 37 | . 11 7 12 6 3 4 7 15 17 . . 10 36 37 11 . 18 10 24 Robot Miss Streak 7 | . 2 7 2 2 . 3 3 5 2 . . 1 1 2 2 . 1 1 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 2 | . . 1 . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . 1 Shots Hit Robots 585 | . 31 3 42 15 2 8 23 99 45 . . 13 81 16 17 . 48 27 115 Core Hits 296 | . 12 3 18 8 . 5 12 39 17 . . 8 31 12 22 . 28 4 77 Critical Kills 4 | . . . . . . . . 4 . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . . . . 2 . Critical Strikes 28 | . 4 . . . . . . 4 . . . . 4 . 1 . 7 2 6 Burn 13 | . 4 . . . . . . . . . . . . . . . 7 . 2 Meltdown 4 | . . . . . . . . 4 . . . . . . . . . . . Destroy 2 | . . . . . . . . . . . . . . . . . . 2 . Blast 9 | . . . . . . . . . . . . . 4 . 1 . . . 4 Melee Attacks 1 | . . . . . . . . . . . . . . 1 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19123 | . 405 42 922 394 47 200 523 2708 1347 . . 344 2673 948 1046 . 1162 1114 5248 Guns 1834 | . 405 42 58 . . . . . . . . . . . . . . 133 1196 Cannons 11664 | . . . 864 394 47 200 523 2363 1147 . . 344 2371 307 349 . . 811 1944 Explosions 5085 | . . . . . . . . 345 200 . . . 302 614 697 . 662 162 2103 Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 13 | . . . . . . . . . . . . . . . . . . 8 5 Kinetic 3999 | . . . 497 209 26 120 236 . . . . . 1230 129 171 . . 546 835 Thermal 8917 | . 405 42 425 185 21 80 287 2363 1147 . . 344 1141 205 178 . 500 398 1196 Explosive 4504 | . . . . . . . . 345 200 . . . 302 614 697 . 662 162 1522 Electromagnetic 1690 | . . . . . . . . . . . . . . . . . . . 1690 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . 1 1 . . . . . . . . . 2 . . . . . 5 7 Average Corruption 2 | . 1 1 . . . . . . . . . 2 . . . . . 2 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 20 | . 1 . . . . . . . . . . 5 . . . . . 10 4 Message Errors 6 | . . . . . . . . . . . . 2 . . . . . 4 . Matter Fused 5 | . . . . . . . . . . . . 2 . . . . . 1 2 Energy Discharges 4 | . 1 . . . . . . . . . . 1 . . . . . 1 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . . . . . . . . . . . . 3 . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 497 | . . . . 8 . 11 11 32 88 . . . 83 76 48 . 10 122 8 Projectiles 305 | . . . . 8 . 11 11 32 81 . . . 30 15 . . 10 107 . Explosions 192 | . . . . . . . . . 7 . . . 53 61 48 . . 15 8 Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 45 | . . . 2 4 1 3 3 . . . . . 17 . . . . 6 9 Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 42 | . . . 2 4 1 3 3 . . . . . 15 . . . . 6 8 Secondary 3 | . . . . . . . . . . . . . 2 . . . . . 1 Self-Inflicted Damage 86 | . . . . . . . . . . . . . 24 . 62 . . . . Shots 3 | . . . . . . . . . . . . . 2 . 1 . . . . Rammed 2 | . . . . . . . . . . . . . . . . . . 1 1 Targets Rammed 3 | . . . . . . . . . . . . . . . . . . 1 2 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 374 | . 130 75 72 . . 12 3 168 374 . . 22 34 133 22 . 7 . 259 Average Temperature 53 | . 39 38 22 . . 6 3 37 137 . . 15 10 52 15 . 6 . 94 Received Heat Transfer 3045 | . 18 . 102 54 . 36 63 411 447 . . 63 579 129 54 . 348 12 729 Effects 7 | . . . . . . . . . 6 . . . . . . . . . 1 Shutdowns 1 | . . . . . . . . . 1 . . . . . . . . . . Interference 4 | . . . . . . . . . 3 . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . 1 . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . . . . . . . Siege Activations 7 | . . . . . . . . . . . . . . . . . . 1 6 Total Turns 180 | . . . . . . . . . . . . . . . . . . 17 163 Longest Duration 42 | . . . . . . . . . . . . . . . . . . 17 42 Robots Corrupted 6 | . . . . . . . . . . . . . . . . . . . 6 Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . 6 Parts Fried 16 | . . . . . . . . . . . . . 2 . . . . . 14 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 16 | . . . . . . . . 5 1 . . . . 1 . . 8 . 1 Combat Hostiles 15 | . . . . . . . . 4 1 . . . . 1 . . 8 . 1 Parts Melted 47 | . 4 1 . 1 . . . 14 4 . . 2 . 2 . . 9 3 7 Heat Transferred 21181 | . 1395 111 814 333 37 148 518 4365 2237 . . 572 1632 510 350 . 4800 509 2850 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Peak Influence 643 | . 94 95 275 255 . 178 295 466 . . . . 306 . . . . 160 643 Initial 119 | . . 25 37 81 . . 68 42 . . . . 50 . . . . 119 66 Average 160 | . 32 93 149 168 . 133 180 198 . . . . 152 . . . . 93 258 Maximum Alert Level 2 | . . . 1 1 . . 1 2 . . . . 1 . . . . . 2 Low Security (%) 71 | 100 100 100 75 73 . 100 63 59 . . . . 57 . . . . 100 56 Level 1 23 | . . . 24 26 . . 36 32 . . . . 42 . . . . . 18 Level 2 5 | . . . . . . . . 7 . . . . . . . . . . 24 Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 3 . 3 . . . 1 5 . . . . 4 . . . . 2 9 Investigation 7 | . 1 . 1 . . . 1 2 . . . . 1 . . . . . 1 Extermination 5 | . . . . . . . . 2 . . . . 1 . . . . 1 1 Reinforcement 14 | . 2 . 2 . . . . 1 . . . . 2 . . . . 1 6 Assault 1 | . . . . . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . 1 . . . . . 2 Construction Impeded 4 | . . . . . . . . . . . . . 1 . . . . 1 2 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Distress Signals 4 | . . . 1 . . . . . . . . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 227 | . 11 1 15 8 . 8 10 27 15 . . 8 20 14 18 . 13 5 54 Peak Tracking Total 13 | . 3 1 4 3 . 4 2 4 4 . . 4 5 9 5 . 4 2 13 Tactical Retreats 18 | . . . . . . 1 . 2 2 . . . . . 3 . . 1 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Traps Triggered 14 | . 3 1 1 . . . 1 4 . . . 1 3 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 47 | . . . . . . . . 10 . . . . 37 . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . 4 . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . . 1 . . . . 1 . . . . . . Reused 1 | . . . . . . . . . . . . . 1 . . . . . . Traps Extracted 2 | . . . . . . . . 1 . . . . 1 . . . . . . Installed 1 | . . . . . . . . . . . . . 1 . . . . . . Triggered 5 | . . . . . . . . . . . . 2 3 . . . . . . Most Traps Carried 2 | . . . . . . . . 1 1 1 1 2 2 2 2 2 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Machines Disabled 22 | . . . 1 3 1 1 . 6 . . . . 3 2 . . . 2 3 Max in Single Turn 2 | . . . 1 1 1 . . 2 . . . . 1 1 . . . 2 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Machines Accessed 34 | . . 1 2 . 1 . 4 9 1 1 4 1 3 . . . . 4 3 Terminals 18 | . . . 2 . . . 4 6 . . . 1 1 . . . . 2 2 Fabricators 5 | . . . . . . . . 2 . . . . 1 . . . . 2 . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 Total Hacks 110 | . . 1 5 . 1 . 11 38 1 1 29 1 9 . . . . 7 6 Successful 69 | . . 1 4 . 1 . 5 15 1 1 29 1 5 . . . . 4 2 Failed 41 | . . . 1 . . . 6 23 . . . . 4 . . . . 3 4 Catastrophic 7 | . . . . . . . 1 3 . . . . 1 . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 25 | . . . 3 . . . 2 13 . . . . 1 . . . . 4 2 Terminals 58 | . . . 5 . . . 11 30 . . . 1 4 . . . . 3 4 Fabricators 13 | . . . . . . . . 6 . . . . 3 . . . . 4 . Repair Stations 2 | . . . . . . . . 2 . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . 2 Terminal Hacks 50 | . . 1 3 . 1 . 5 6 1 1 29 1 1 . . . . 1 . Record 13 | . . . . . 1 . . . . . 11 1 . . . . . . . Part Schematic 9 | . . . . . . . . . . . 9 . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . . . Open Door 3 | . . 1 . . . . . . 1 1 . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 2 | . . . 1 . . . . . . . . . 1 . . . . . . Emergency Access Points 2 | . . . 1 . . . . 1 . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . 2 . . . . . . . . . . . Locate Traps 2 | . . . 1 . . . 1 . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . 1 . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . 1 . . . . . . . . . . . . Security Status 1 | . . . . . . . . 1 . . . . . . . . . . . Transport Status 1 | . . . . . . . . 1 . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 2 . . . . 2 . . . . 2 . Network Status 2 | . . . . . . . . 2 . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . Build 3 | . . . . . . . . . . . . . 1 . . . . 2 . Repair Station Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . Report Inventory 1 | . . . . . . . . . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 9 | . . . 1 . . . . 5 . . . . 1 . . . . 1 1 Terminals 8 | . . . 1 . . . . 4 . . . . 1 . . . . 1 1 Botnet 7 | . . . . . . . . 4 . . . . 1 . . . . 1 1 Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . Fabnet 1 | . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . Hacking Detections 22 | . . . 1 . . . 4 8 . . . . 3 . . . . 3 3 Full Trace Events 3 | . . . . . . . . 1 . . . . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . 6 . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . . . . . . . 9 . . . . 13 . . . Parts Built 6 | . . . . . . . . . . . . . 2 . . . . 4 . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 351 | . . . . . . . . . . . . . 106 . . . . 245 . Total Part Build Rating 42 | . . . . . . . . . . . . . 12 . . . . 30 . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . . . . Time 16 | . . . . . . . . 16 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . 1 1 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . 1 1 . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . 3 3 3 3 3 1 1 . Autooverrided 2 | . . . . . . . . . . . . . . 1 1 . . . . Robots Rewired 4 | . . . . . 2 . . . . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Total Allies 10 | . . . . 3 2 . . . . . . 1 . 3 1 . . . . Largest Group 3 | . . . . 3 2 1 . . . . . 1 . 3 3 . . . . Highest-Rated Group 96 | . . . . 40 29 21 . . . . . 96 . 73 73 . . . . Highest-Rated Ally 96 | . . . . 16 21 21 . . . . . 96 . 32 32 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 66 | . . . . 11 . 9 . . . . . 15 . 18 13 . . . . Total Damage 1227 | . . . . 113 . 139 . . . . . 418 . 299 258 . . . . Kills 15 | . . . . 1 . 2 . . . . . 5 . 5 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 14 | . . . . 1 . . . . 1 1 . 3 . 1 3 1 3 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Turns Passed 12598 | 54 636 146 621 523 520 136 414 1595 726 471 102 513 1119 413 884 1325 659 760 981 Spaces Moved 7560 | 44 382 81 356 392 446 74 269 1016 471 375 82 336 595 257 485 810 286 295 508 Core 107 | 1 . . . . . . . . . . . . . . . . . . 106 Treads 1702 | . . . . . . . . . . . . . . . 239 810 286 91 276 Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 5689 | 43 382 81 356 392 446 74 269 1016 471 375 82 336 595 257 246 . . 204 64 Hover . | . . . . . . . . . . . . . . . . . . . . Flight 62 | . . . . . . . . . . . . . . . . . . . 62 Fastest Speed 37 | 50 95 155 110 110 110 110 110 105 110 125 125 125 115 125 160 161 161 130 37 Average Speed 131 | 88 137 155 114 112 110 110 110 120 123 125 125 136 132 134 160 161 161 150 118 Slowest Speed 241 | 95 155 155 125 125 110 110 110 145 170 125 125 185 185 160 237 161 241 215 165 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 68 21 44 74 88 15 24 30 60 56 68 55 15 49 69 85 61 12 21 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 2 | . . . . . 1 . . . . . 1 . . . . . . . . Known Exits Taken 4 | . . . 1 . . . . . . . . . 1 . . . 1 1 . Unknown Exits Taken 15 | 1 1 1 . 1 1 1 1 1 1 1 1 1 . 1 1 1 . . . Scrap Searched 18 | . . . . 2 . . . . 4 1 . 1 . 3 1 5 1 . . Spaces Dug 35 | . . . 1 . . . . . . . . . 8 . 22 . . . 4 Terrain Destroyed 285 | . . . 5 2 . . 5 22 11 . . 2 34 35 73 . 37 20 39 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 32 | . . . 5 2 . . 5 . . . . 2 6 1 1 . . 5 5 AOE 253 | . . . . . . . . 22 11 . . . 28 34 72 . 37 15 34 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Total 9375 | 55 453 93 515 454 473 111 350 1267 557 377 81 373 827 300 561 831 374 581 742 Wait 836 | . 20 3 93 39 5 25 45 79 32 . . 24 77 8 48 3 42 226 67 Move 7541 | 43 381 80 355 391 445 73 268 1015 470 374 81 335 594 256 484 809 285 294 508 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 129 | 6 15 3 9 4 2 . 5 22 2 2 . 4 20 2 2 7 1 10 13 Fast Attach 56 | 6 4 . 1 1 . . 1 12 . . . . 8 2 . 1 1 5 14 Attach 68 | . . . 2 . 2 . 3 7 9 . . 2 14 3 2 1 2 6 15 Detach 18 | . 2 . 1 . 1 . . 2 1 . . . 1 1 . 2 1 4 2 Swap 93 | . 2 . 8 1 1 2 2 24 9 1 . . 5 7 8 3 5 5 10 Drop 107 | . 7 2 14 6 3 2 6 28 2 . . . 4 1 2 4 1 12 13 Fire 445 | . 22 5 32 12 2 9 20 68 32 . . 8 58 12 15 1 33 18 98 Melee 1 | . . . . . . . . . . . . . . 1 . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . . . . . . . . 1 2 Escape Stasis 8 | . . . . . . . . . . . . . 8 . . . . . . Rewire 22 | . . . . . 12 . . . . . . . . 7 . . 3 . . Trap 48 | . . . . . . . . 10 . . . . 38 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x4 / Upp) -4/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 34 | -11/Junkyard | Discovered new exit (range 14) 55 | -11/Junkyard | Entered Materials 55 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 15) 502 | -10/Materials | Discovered new exit (range 16) 682 | -10/Materials | Discovered new exit (range 7) 691 | -10/Materials | Entered Mines 773 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 828 | -10/Mines | Discovered new exit (range 5) 837 | -10/Mines | Entered Materials 837 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1117 | -9/Materials | Discovered new exit (range 11) 1272 | -9/Materials | Identified exit to Mines 1336 | -9/Materials | Discovered new exit (range 16) 1458 | -9/Materials | Entered Mines 1463 | -9/Mines | Met a Derelict bent on vengeance 1494 | -9/Mines | Learned Materials emergency access door positions 1502 | -9/Mines | Discovered new exit (range 15) 1530 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1930 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1964 | -9/Mines | Discovered new exit (range 8) 1975 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1976 | -9/Mines | Discovered new exit (range 5) 1981 | -9/Mines | Entered Exiles 1981 | -9/Exiles | Found Exiles lab destroyed 2044 | -9/Exiles | Build established: Scavenger-Mutant 2183 | -9/Exiles | Learned location of Zion (-6) 2487 | -9/Exiles | Discovered new exit (range 10) 2501 | -9/Exiles | Entered Mines 2501 | -8/Mines | Accompanied by 2 allies 2622 | -8/Mines | Discovered new exit (range 14) 2637 | -8/Mines | Entered Materials 2637 | -8/Materials | Evolved 2 slots: Utility x2 2797 | -8/Materials | Discovered new exit (range 16) 2947 | -8/Materials | Build established: Hacker-Mutant 3051 | -8/Materials | Entered Factory 3051 | -7/Factory | Evolved 2 slots: Utility x2 3298 | -7/Factory | Repaired Cooling System 4529 | -7/Factory | Discovered new exit (range 16) 4595 | -7/Factory | Discovered new exit (range 16) 4646 | -7/Factory | Entered Lower Caves 4730 | -7/Lower Caves | Encountered a Warlord checkpoint 5170 | -7/Lower Caves | Core integrity fell below 50% 5199 | -7/Lower Caves | Lost 3 parts (1p1n1w) 5213 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5331 | -7/Lower Caves | Discovered new exit (range 15) 5372 | -7/Lower Caves | Entered another Lower Caves area 5384 | -7/Lower Caves | Learned location of 1 exit from Factory 5586 | -7/Lower Caves | Build established: Skirmisher 5811 | -7/Lower Caves | Discovered new exit (range 11) 5843 | -7/Lower Caves | Entered Data Miner 5843 | -7/Data Miner | Discovered new exit (range 6) 5867 | -7/Data Miner | Met Data Miner 5892 | -7/Data Miner | Learned location of Section 7 (-2) 5892 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5910 | -7/Data Miner | Received God Mode back door access code from Data Miner 5945 | -7/Data Miner | Entered Proximity Caves 6013 | -6/Proximity Caves | Escorted by Enhanced Grunt 6060 | -6/Proximity Caves | Learned 4 Factory zone layouts 6139 | -6/Proximity Caves | Learned Factory interactive machine intel 6159 | -6/Proximity Caves | Learned 4 Factory zone layouts 6408 | -6/Proximity Caves | Discovered new exit (range 12) 6409 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6458 | -6/Proximity Caves | Entered Factory 6458 | -6/Factory | Evolved 2 slots: Utility x2 6459 | -6/Factory | Identified exit to Lower Caves 6461 | -6/Factory | Loaded intel: 51 interactive machine locations 6555 | -6/Factory | Lost 3 parts (2n1u) 6929 | -6/Factory | Build established: Scavenger-Mutant 6939 | -6/Factory | Lost 3 parts (1n1u1w) 7275 | -6/Factory | Lost 6 parts (2p2n2u) 7299 | -6/Factory | Incoming investigation squad redirected 7381 | -6/Factory | Fabricated Arm. Medium Treads? 7401 | -6/Factory | Cargo convoy interrupted 7577 | -6/Factory | Entered Lower Caves 7607 | -6/Lower Caves | Learned Factory emergency access door positions 7685 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7725 | -6/Lower Caves | Destroyed 9 combat bots 7916 | -6/Lower Caves | Discovered new exit (range 15) 7931 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7990 | -6/Lower Caves | Entered another Lower Caves area 7990 | -6/Lower Caves | Accompanied by 2 allies 7990 | -6/Lower Caves | Discovered new exit (range 15) 8107 | -6/Lower Caves | Learned Factory terminal intel 8157 | -6/Lower Caves | Build established: Mutant 8830 | -6/Lower Caves | Discovered new exit (range 10) 8858 | -6/Lower Caves | Learned location of 1 exit from Lower Caves 8874 | -6/Lower Caves | Entered Zion 8903 | -6/Zion | Given A8's code to call for help 8936 | -6/Zion | Given the Hacking Drone Bay 8936 | -6/Zion | Found Prototype Device 8972 | -6/Zion | Discovered new exit (range 11) 9754 | -6/Zion | Learned Factory stockpile data 9925 | -6/Zion | Build established: Derelict-Mutant 10199 | -6/Zion | Entered Proximity Caves 10305 | -5/Proximity Caves | Learned 4 Factory zone layouts 10368 | -5/Proximity Caves | Identified exit to Factory 10843 | -5/Proximity Caves | Learned 8 Factory zone layouts 10858 | -5/Proximity Caves | Entered Factory 10858 | -5/Factory | Evolved 2 slots: Utility x2 10859 | -5/Factory | Identified exit to Upper Caves 10863 | -5/Factory | Loaded intel: 26 terminal locations 11080 | -5/Factory | Fabricated Neutrino Core (x2) 11350 | -5/Factory | Fabricated Adv. Heavy Siege Treads? 11477 | -5/Factory | Lost 4 parts (3u1w) 11577 | -5/Factory | Identified exit to Factory 11618 | -5/Factory | Entered another Factory area 11618 | -4/Factory | Evolved 2 slots: Propulsion x2 11619 | -4/Factory | Identified exit to Extension 11862 | -4/Factory | Lost 4 parts (1p1n2u) 11996 | -4/Factory | Spotted B-86 Titan 12244 | -4/Factory | Identified Hacking Drone Bay 12368 | -4/Factory | First assault squad dispatched 12390 | -4/Factory | Destroyed 7 combat bots 12512 | -4/Factory | Released all parts (14) 12527 | -4/Factory | Incoming assault squad redirected 12538 | -4/Factory | Lost 8 parts (4n2u2w) 12578 | -4/Factory | Core integrity fell below 50% 12594 | -4/Factory | Core integrity fell below 20% 12598 | -4/Factory | Incoming investigation squad redirected 12599 | -4/Factory | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- Terminal linked with 0 systems. Awaiting botnet instructions. 12556_ Acquired Nuclear Pulse Thruster. 12557_ Dropped Imp. Medium Treads. 12558_ Dropped Antigrav System. 12559_ Acquired Nuclear Pulse Thruster. 12570_ System corrupted: Matter fused (-10). 12570_ Connecting with Terminal... 12570_ ALERT: Suspicious activity at Terminal F006. Dispatching Investigation squad. 12577_ Penetrated by Slug. 12577_ Slug penetrates Wall. 12581_ Penetrated by Slug. 12581_ Nuclear Pulse Thruster destroyed. 12581_ Slug penetrates Wall. 12585_ Nuclear Pulse Thruster destroyed. 12585_ Penetrated by Slug. 12590_ System corrupted: Matter fused (-9). 12593_ Penetrated by Slug. 12598_ ALERT: Higher priority target reported, redirecting investigation. 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""" ??? | | ????????????????#"" # gg #??# """ !!/ #? | | ????????????????# # g #??# """ !// #? | | ????????????????#########@ #??# !// #? | | ???????????????????????# #??##?############## | | ???????????????????????#T #??????????????????# | | ???????????????????????## g#??????????????????# | | ????????????????????????# #??????????????????# | | ????????????????????????# #??????????????????# | | ????????????????????????# +?????????########## | | ????????????????????????# #?????????# # | | ????????????????????????# #?????????# """ # | | ????????????????????????# #?????????# """ # | | ?????????? ???????????# #?????????# """ # | | ?????????# ???????????# ^ ########??# # | | ?????????# #??????????# ^ #? ]] ???# !! # | | ?????????# +??????????# #? ]] ???# !! # | | ?????????# #??????????# #?? ! ????# !==# | | ##??##???# #??????????# #?? ????# # | | ?? ???# #??????????# ####+############+## | | """ ""??# #??????????# | | """ """ # #??????????# | | """ """ # #??????????# | | # #??????????# | | """ """ # #??????????# | | """ """ # ############ ###+##############+# | | """ """ # # ?????????????? | | # # """" ???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Energy Generation 21 Energy Capacity 675 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Power Amplification 20 Armor Coverage 750 Resistance: KI 25 Resistance: TH 30 Resistance: EM 15 Core Shielding 20 Evasion (%) 62 Targeting Accuracy 24 Recoil Reduction 5 Energy Filtering 30 Particle Charging 20 Offensive Hacking 21 Defensive Hacking 11 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Lrn. Sensor Array | -7/Data Miner | Free Imp. Medium Treads | -6/Zion | Archive Mak. Trap Scanner | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Matter Compressor | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free A-02 Transporter | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive H-77 Assassin | -6/Zion | Archive Fabricated ------------ Arm. Medium Treads | x2 | -6/Factory Neutrino Core | x2 | -5/Factory | Preloaded Adv. Heavy Siege Treads | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuspensionAerolevFirepult Manual? 0 Play Time 01:39:51 Cumulative 346.9 hours Start 2023.04.13 @ 21:26:16 End 2023.04.14 @ 19:54:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 240 Rogue 240 Adventurer 0 Explorer 0 Win Type - Total 24 Types 21/0/2/1/0/0/0/0/0 Lore% 71 Gallery% 86 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb92676f-e1d5-48a1-88cb-cdca4e0067cf