Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.06 @ 15:57:44 Player: Nilson Result: Destroyed by E4-YKG(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (374) 374 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-98) -98 TOTAL SCORE: 956 Bonus ------- Follower Combat Kills 21 Friendly Fire -119 Cogmind --------- Core Integrity 0/250 Matter 291/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Subdweller Beam Cannon Heavy Assault Rifle Makeshift Axe Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Scrap Shield > --- WEAPON ----------- Light Assault Rifle Makeshift Axe > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Small Laser [Rating: 13] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Heat Sink Device Heat Sink Storage Medium Storage Unit Protection Scrap Shield Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 30 | 7 5 5 13 Power 5 | 1 . 1 3 Engine 4 | 1 . 1 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 8 | 4 . 2 2 Treads . | . . . . Leg 6 | 2 . 2 2 Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 5 | . 2 2 1 Device 2 | . 1 1 . Storage 2 | . 1 1 . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 12 | 2 3 . 7 Energy Gun 4 | 2 2 . . Energy Cannon 1 | . . . 1 Ballistic Gun 6 | . 1 . 5 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . 1 . 8 Power 2 | . . . 2 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 4 | . 1 . 3 Highest Loss Streak 5 | . 1 . 5 To Critical Strikes . | . . . . Average Slot Usage (%) 73 | . 76 100 66 Engine 7 | . 14 14 5 Core 1 | . . . 2 Leg 23 | . . 12 27 Wheel 4 | . 28 15 . Device 3 | . 4 14 . Storage 3 | . 2 14 . Protection 1 | . . . 2 Energy Gun 5 | . 12 14 2 Ballistic Gun 19 | . 14 14 21 Slashing Weapon 2 | . . . 3 Peak Build Rating 13 | 5 7 9 13 Average Rating 7 | 2 5 7 8 On Entrance 5 | . 5 7 9 Naked Turns 3 | . . . 3 Heaviest Build 28 | 6 16 28 28 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 5 10 15 15 Average Capacity 6 | 5 5 12 5 Most Carried 10 | 5 6 10 9 Average Carried 4 | 2 4 5 3 Final Capacity 15 | 5 10 15 5 Final Carried 6 | 4 6 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 592 | 270 43 78 201 Remotely . | . . . . Salvage Created 550 | 42 88 171 249 Parts 34 | 1 4 16 13 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 9 | . . . 9 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 14 | 1 2 6 5 Guns 14 | 1 2 6 5 Classes Destroyed 5 | 1 . 2 2 Recycler 1 | . . 1 . Swarmer 6 | . . 6 . Grunt 5 | 1 2 . 2 Sentry 1 | . . . 1 Subdweller 2 | . . . 2 Thug 1 | . . . 1 Best Kill Streak 3 | 1 2 3 2 Combat Bots Only 3 | 1 2 3 2 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 111 | 1 10 34 66 Missed 36 | . 3 15 18 Damage Taken 1300 | 10 78 148 1064 Core 267 | . 12 9 246 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 75 | 1 8 18 48 Largest 2 | 2 2 2 2 Hottest 80 | 80 60 60 58 Shots Fired 113 | 2 13 36 62 Gun 113 | 2 13 36 62 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 88 | . 8 18 62 Thermal 19 | 1 . 18 . Explosive . | . . . . Electromagnetic 6 | 1 5 . . Robot Hit Streak 11 | 1 6 3 11 Robot Miss Streak 5 | . 3 5 3 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 59 | 1 8 18 32 Core Hits 24 | 1 4 9 10 Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 2 | . . 1 1 Destroy 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 753 | 15 75 170 493 Guns 753 | 15 75 170 493 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 638 | . 51 94 493 Thermal 76 | . . 76 . Explosive . | . . . . Electromagnetic 39 | 15 24 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 245 | 18 76 . 245 Average Temperature 58 | 12 41 . 138 Received Heat Transfer 571 | 6 42 . 523 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 175 | . . 175 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 224 | 20 53 224 . Initial 20 | . 13 20 . Average 96 | 2 34 143 . Maximum Alert Level 1 | . . 1 . Low Security (%) 84 | 100 100 74 . Level 1 15 | . . 25 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 22 | 1 2 9 10 Peak Tracking Total 6 | 1 2 3 6 Tactical Retreats . | . . . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 2 | . 1 . 1 Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 3 . 4 Successful 6 | . 2 . 4 Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . . . 2 Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 2 . 4 Record 6 | . 2 . 4 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 3 | . . 3 . Largest Group 3 | . . 3 2 Highest-Rated Group 40 | . . 40 24 Highest-Rated Ally 16 | . . 16 16 Total Orders 3 | . . 3 . FOLLOW 2 | . . 2 . GUARD 1 | . . 1 . Ally Attacks 12 | . . 6 6 Total Damage 134 | . . 46 88 Kills 3 | . . 3 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1468 | 65 96 262 1045 Spaces Moved 977 | 65 80 152 680 Core 32 | 22 . . 10 Treads . | . . . . Legs 725 | . . 55 670 Wheels 220 | 43 80 97 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 50 Average Speed 118 | 69 80 119 126 Slowest Speed 190 | 80 80 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 7 15 37 51 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 3 | . . 1 2 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1193 | 81 99 201 812 Wait 58 | . . 14 44 Move 974 | 64 79 151 680 Hop . | . . . . Pick Up 35 | 9 6 6 14 Fast Attach . | . . . . Attach 15 | 5 3 . 7 Detach 3 | . . . 3 Swap 15 | 2 2 5 6 Drop 18 | . 1 7 10 Fire 75 | 1 8 18 48 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 3 exits: Mat x2 / Rec) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 54 | -11/Scrapyard | Discovered new exit (range 8) 66 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Discovered new exit (range 15) 162 | -10/Materials | Entered Mines 273 | -10/Mines | Discovered new exit (range 8) 331 | -10/Mines | Build established: Mutant 341 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 409 | -10/Mines | Discovered new exit (range 9) 424 | -10/Mines | Entered Subcaves 424 | -10/Subcaves | Accompanied by 2 allies 495 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 522 | -10/Subcaves | Shifting Twisted Machinery released Mak. Axe 535 | -10/Subcaves | Ambushed by swarm of Subdwellers 570 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 612 | -10/Subcaves | Lost 5 allies 1219 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1452 | -10/Subcaves | Core integrity fell below 50% 1466 | -10/Subcaves | Core integrity fell below 20% 1467 | -10/Subcaves | Visited Clippyterm 1468 | -10/Subcaves | Identified exit to Materials 1468 | -10/Subcaves | Identified exit to Recycling 1468 | -10/Subcaves | Learned Factory garrison access intel 1469 | -10/Subcaves | Destroyed by E4-YKG(R) with Subdweller Beam Cannon Last Messages --------------- Sub. Machine Gun destroyed. The door opens automatically. Connecting with Clippyterm... Current location identified: Subcaves >>Record! "Clippyterm" Welcome to Clippyterm v0.53, my misguided attempt to resurrect an ancient AI. I give up. There must be something fundamentally wrong with the algorithm, because no matter how much data I collect to feed it, half the time it still manages to suggest unhelpful sample queries and responses. --DD-NU8 >>Record! "^q" It looks like you're in search of a way out of here, would you like help? Loading 3 Subcaves exits... >>Record! "Tag" It looks like you don't want to be "it," would you like help? Data stored: Factory garrison access intel. >>Record! "LRC-V1" It looks like you're REDACTED, I can suggest REDACTED and REDACTED. Also definitely avoid REDACTED. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#######?????????????????????? | | ?????????????????????#"""""#?????????????????????? | | ?????????????????????#""X""#?????????????????????? | | ?????????????????????#" "#?????????????????????? | | ?????????????????????### ###?????????????????????? | | ???????????###???####### ###?????????##????????##? | | ???????????? #?## # @ ###????? ####????# ## | | ????????????" ## ##?### ##??? | | ?????????????"" " ### #??# | | ?????????????""" #?? #### | | ??????????????## #??? ## | | ??????????????##" ####???? ## | | ??????????????#" " #???????? | | ??????????????# #????????? | | ????????#####?#" R ##????????# | | ????????#" ## ########## | | ????????#" ## ## | | ????????## R ### | | ?????????#### #?# ## | | ????????????# ### ## | | ????????????# ### ### ### #### | | ????????????## #?##### #?## ##?# | | ????????????# #????# ## #??# #??# | | ??????????? #??# ?## ## #?## ######??## | | ????????? # #??## #??###### #?###???????# | | ??????? ?### ##???###????????#####???????????# | | ????? # ????## #?????????????????????????????? | | ??? ??????###????????????????????????????# | | ? ?# ??????????????????????????????????????## | | # ???#????????????????????????????????????????#### | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Crack Shot First Step to Greatness One Hack Too Far Storm Trooper Challenges ------------ None Game ------ Seed ChipCooledGreatsword Manual? 0 Play Time 00:47:12 Cumulative 0.7 hours Start 2024.08.06 @ 07:36:13 End 2024.08.06 @ 15:57:44 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 1 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 46% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 341983e8-1532-4394-a184-f5fecc48fe8b