Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.24 @ 22:01:09 Player: Azormik Result: Destroyed by RU-FB5(s) with Battle Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (35) 175 Value Destroyed (1072) 1072 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 5607 Bonus ------- Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 98/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -7/Zion Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved Targeting Computer Gauss Cannon Magnetic Acceleration Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine Micro Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Heat Shielding Heat Sink Small Storage Unit Terrain Scan Processor > --- WEAPON ----------- YOLO Cannon Assault Cannon > --- INVENTORY -------- Terrain Scanner Light Assault Rifle Assault Cannon Gauss Cannon Gauss Cannon Rocket Launcher [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Terrain Scan Processor Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Shock Rifle Energy Cannon YOLO Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Slots Evolved 6 | . . . . . 4 2 . . . Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . . . 1 1 . . . Utility 2 | . . . . . 2 . . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 33 | 7 2 4 3 . 5 3 6 2 1 Power 5 | 1 . 2 . . 1 1 . . . Engine 3 | 1 . 1 . . 1 . . . . Core 2 | . . 1 . . . 1 . . . Reactor . | . . . . . . . . . . Propulsion 5 | 2 . . . . 1 1 1 . . Treads 3 | 2 . . . . 1 . . . . Leg . | . . . . . . . . . . Wheel 2 | . . . . . . 1 1 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 9 | 1 1 . 2 . 1 1 2 . 1 Device 3 | . 1 . . . 1 . 1 . . Storage 3 | 1 . . 2 . . . . . . Processor 1 | . . . . . . 1 . . . Hackware . | . . . . . . . . . . Protection 2 | . . . . . . . 1 . 1 Artifact . | . . . . . . . . . . Weapon 14 | 3 1 2 1 . 2 . 3 2 . Energy Gun 5 | 2 1 . . . . . 1 1 . Energy Cannon 3 | . . 1 1 . 1 . . . . Ballistic Gun 3 | 1 . 1 . . . . 1 . . Ballistic Cannon 2 | . . . . . 1 . 1 . . Launcher 1 | . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 21 | . 2 . . . 5 . 5 1 8 Power 4 | . 1 . . . 1 . 1 . 1 Propulsion 5 | . . . . . 3 . . 1 1 Utility 5 | . . . . . . . 2 . 3 Weapon 7 | . 1 . . . 1 . 2 . 3 Highest Loss Streak 8 | . 1 . . . 4 . 3 1 8 Average Slot Usage (%) 82 | . 89 99 97 85 65 56 61 70 66 Engine 3 | . 14 9 . . . 7 5 . . Core 7 | . . 4 14 14 8 . 7 7 6 Treads 16 | . 28 28 28 28 11 . . . . Wheel 2 | . . . . . . 5 7 8 6 Device 12 | . 6 14 14 14 17 15 6 7 6 Storage 11 | . 14 14 14 14 9 7 7 7 6 Processor 2 | . . . . . . 3 7 7 7 Protection 1 | . . . . . . . 1 7 6 Energy Gun 4 | . 12 12 . . . . 1 6 6 Energy Cannon 6 | . . 1 14 14 12 7 5 . . Ballistic Gun 8 | . 14 14 11 . . . 1 7 6 Ballistic Cannon 2 | . . . . . 4 7 6 7 6 Naked Turns . | . . . . . . . . . . Heaviest Build 38 | 13 14 14 28 28 34 38 38 26 25 Greatest Support 60 | 40 40 40 40 40 60 28 38 38 10 Greatest Overweight (x) 11 | 2 . . . . 11 10 1 2 2 Average Overweight (x) . | . . . . . 2 1 . 1 1 Largest Inventory Capacity 12 | 6 6 6 12 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 6 6 6 6 5 Most Carried 6 | 6 6 6 6 6 6 6 6 5 6 Average Carried 5 | 2 5 4 5 6 5 5 4 2 5 Final Capacity 6 | 6 6 6 6 6 6 6 6 6 4 Final Carried 6 | 2 5 5 6 6 4 6 2 5 4 Class Distribution -------------------- 70% | Mutant 28% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Matter Collected 788 | 190 164 59 . . 96 . 182 87 10 Remotely . | . . . . . . . . . . Salvage Created 1037 | . 235 129 . . 299 . 236 138 . Parts 54 | . 12 9 . . 18 . 11 4 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . 11 3 . Prevented 3 | . . . . . . . 3 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Combat Hostiles Destroyed 28 | . 6 5 . . 8 . 6 3 . Guns 13 | . 5 5 . . . . 2 1 . Cannons 6 | . . . . . 2 . 3 1 . AOE 9 | . 1 . . . 6 . 1 1 . Classes Destroyed 10 | . 1 1 . . 6 . 1 1 . Worker 2 | . . . . . 2 . . . . Builder 4 | . . . . . 4 . . . . Watcher 1 | . . . . . 1 . . . . Swarmer 10 | . . 3 . . 3 . 1 3 . Grunt 11 | . 6 2 . . 2 . 1 . . Brawler 2 | . . . . . 1 . 1 . . Sentry 2 | . . . . . 1 . 1 . . Hunter 2 | . . . . . 1 . 1 . . Behemoth 1 | . . . . . . . 1 . . Packrat 2 | . . . . . . . . 2 . Best Kill Streak 5 | . 4 3 . . 5 . 4 3 . Combat Bots Only 4 | . 4 3 . . 3 . 4 3 . Max Kills in Single Turn 3 | . 1 1 . . 3 . 1 2 . Gunslinging . | . . . . . . . . . . Exploded 1 | . 1 . . . 1 . 1 1 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Damage Taken 3374 | . 293 225 . . 937 112 609 152 1046 Core 1002 | . 63 43 . . 193 35 99 34 535 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 73 | 100 . . . 57 64 . . . . Volleys Fired 80 | . 23 13 . . 19 . 21 4 . Largest 3 | . 2 2 . . 2 . 3 3 . Hottest 160 | . 70 70 . . 160 . 118 101 . Shots Fired 135 | . 42 26 . . 22 . 33 12 . Gun 84 | . 42 26 . . . . 12 4 . Cannon 47 | . . . . . 22 . 21 4 . Launcher 4 | . . . . . . . . 4 . Special . | . . . . . . . . . . Kinetic 72 | . 23 13 . . 6 . 22 8 . Thermal 35 | . 1 13 . . 16 . 5 . . Explosive 4 | . . . . . . . . 4 . Electromagnetic 24 | . 18 . . . . . 6 . . Robot Hit Streak 22 | . 7 18 . . 22 . 9 3 . Robot Miss Streak 7 | . 3 1 . . 7 . 1 2 . Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 87 | . 29 22 . . 6 . 24 6 . Core Hits 58 | . 14 8 . . 14 . 9 10 3 Critical Hits 7 | . . 1 . . 2 . 3 1 . Critical Kills 2 | . . . . . . . 1 1 . Critical Parts Destroyed 5 | . . 1 . . 2 . 2 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4429 | . 452 269 . . 2208 8 1091 394 7 Guns 838 | . 418 269 . . . . 133 18 . Cannons 1863 | . . . . . 1053 . 724 86 . Explosions 1710 | . 34 . . . 1152 . 234 290 . Melee . | . . . . . . . . . . Ramming 18 | . . . . . 3 8 . . 7 Kinetic 856 | . 247 158 . . 69 . 278 104 . Thermal 3001 | . 34 111 . . 2136 . 720 . . Explosive 290 | . . . . . . . . 290 . Electromagnetic 264 | . 171 . . . . . 93 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . 4 Average Corruption 3 | . . . . . . . . . 3 Corruption Purged . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 410 | . 7 . . . 359 . 6 38 . Projectiles 94 | . . . . . 84 . 6 4 . Explosions 316 | . 7 . . . 275 . . 34 . Melee . | . . . . . . . . . . Knockbacks 5 | . . . . . 1 . 4 . . Impact . | . . . . . . . . . . Kinetic 5 | . . . . . 1 . 4 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 293 | . 40 . . . 236 4 . 10 3 Shots 5 | . 1 . . . 3 . . 1 . Rammed 7 | . . . . . 2 1 . . 4 Targets Rammed 7 | . . . . . 2 1 . . 4 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 216 | . 66 2 . . . . 216 96 4 Average Temperature 46 | . 29 2 . . . . 61 50 3 Received Heat Transfer 430 | . 117 90 . . . . 51 . 172 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . Heat Transferred 2783 | . 50 333 . . 1920 . 480 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Peak Influence 305 | . 145 120 . . 305 81 . . . Initial 81 | . . 52 . . . 81 . . . Average 73 | . 60 48 . . 143 73 . . . Maximum Alert Level 1 | . . . . . 1 . . . . Low Security (%) 93 | 100 100 100 . 100 70 100 . . . Level 1 6 | . . . . . 29 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 1 | . 1 . . . . . . . . Investigation . | . . . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 1 | . 1 . . . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Distress Signals . | . . . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 45 | . 12 5 . . 8 . 7 3 10 Peak Tracking Total 12 | . 3 3 . . 4 . 5 3 12 Tactical Retreats 1 | . . . . . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Traps Triggered 2 | . . . . . . 2 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 4 | . . . . . . . 4 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Machines Disabled 4 | . . . . . 4 . . . . Max in Single Turn 2 | . . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Machines Accessed 2 | . . . 1 . . . . 1 . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 2 | . . . 1 . . . . 1 . Successful 2 | . . . 1 . . . . 1 . Failed . | . . . . . . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 2 | . . . 1 . . . . . 1 Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 2 | . . . 1 . . . . 1 . Open Door 1 | . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections . | . . . . . . . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Total Allies 6 | . . . . . . . 1 . 5 Largest Group 5 | . . . . . . . 1 1 5 Highest-Rated Group 127 | . . . . . . . 20 20 127 Highest-Rated Ally 31 | . . . . . . . 20 20 31 Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Turns Passed 5557 | 73 365 955 1612 77 564 438 470 399 604 Spaces Moved 3637 | 45 165 553 1000 49 171 335 356 390 573 Core 106 | 26 . . . . 39 12 . . 29 Treads 1918 | 19 165 553 1000 49 132 . . . . Legs . | . . . . . . . . . . Wheels 1613 | . . . . . . 323 356 390 544 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 110 90 90 50 Average Speed 139 | 129 160 160 160 160 260 125 106 97 97 Slowest Speed 600 | 160 160 160 160 160 600 550 110 100 100 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 40 | 3 28 74 94 17 23 8 52 46 63 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . 1 Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . 1 . . . . . 2 3 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 220 | . 3 . . . 152 . 23 42 . Melee . | . . . . . . . . . . Projectile 10 | . . . . . 7 . 3 . . AOE 210 | . 3 . . . 145 . 20 42 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Total 3945 | 59 224 598 1013 48 231 351 409 398 614 Wait 157 | . 31 23 6 . 33 8 22 . 34 Move 3628 | 44 164 552 999 48 170 334 355 389 573 Hop . | . . . . . . . . . . Pick Up 28 | 8 4 3 1 . 2 4 2 3 1 Fast Attach 7 | . 1 1 1 . 1 2 . . 1 Attach 20 | 6 1 2 . . 4 1 6 . . Detach 2 | . . . 2 . . . . . . Swap 6 | 1 . 1 2 . . . . 2 . Drop 7 | . . 3 2 . . 1 . . 1 Fire 80 | . 23 13 . . 19 . 21 4 . Melee . | . . . . . . . . . . Ram 7 | . . . . . 2 1 . . 4 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 3 | . . . . . . . 3 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 7) 439 | -10/Materials | Entered Mines 452 | -10/Mines | Met a Derelict bent on vengeance 468 | -10/Mines | Discovered new exit (range 7) 901 | -10/Mines | Learned 4 Materials zone layouts 1159 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1383 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1385 | -10/Mines | Discovered new exit (range 5) 1394 | -10/Mines | Entered Exiles 1442 | -10/Exiles | Discovered new exit (range 15) 1463 | -10/Exiles | Met 8R-AWN 1511 | -10/Exiles | Met EX-HEX 1682 | -10/Exiles | Met EX-DEC 1726 | -10/Exiles | Visited The Gauntlet 2062 | -10/Exiles | Discovered new exit (range 14) 2234 | -10/Exiles | Met EX-BIN 2634 | -10/Exiles | Aligned with FarCom system 2635 | -10/Exiles | Given EX-Vault access code 2677 | -10/Exiles | Opened EX-Vault 2697 | -10/Exiles | Found YOLO Cannon 2732 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3006 | -10/Exiles | Left Exiles lab with YOLO Cannon 3006 | -10/Exiles | Entered Mines 3058 | -9/Mines | Discovered new exit (range 10) 3083 | -9/Mines | Entered Materials 3083 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3402 | -8/Materials | Lost 4 parts (3n1w) 3525 | -8/Materials | Discovered new exit (range 13) 3647 | -8/Materials | Entered Factory 3647 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3911 | -7/Factory | Build established: Skirmisher 4076 | -7/Factory | Discovered new exit (range 5) 4085 | -7/Factory | Entered Lower Caves 4233 | -7/Lower Caves | Spotted B-75 Beast 4257 | -7/Lower Caves | Destroyed B-75 Beast 4286 | -7/Lower Caves | Lost 3 parts (2u1w) 4411 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4502 | -7/Lower Caves | Discovered new exit (range 12) 4555 | -7/Lower Caves | Entered another Lower Caves area 4555 | -7/Lower Caves | Accompanied by 1 ally 4565 | -7/Lower Caves | Discovered new exit (range 13) 4935 | -7/Lower Caves | Discovered new exit (range 12) 4954 | -7/Lower Caves | Entered Zion 5037 | -7/Zion | Discovered new exit (range 15) 5058 | -7/Zion | Gained Derelict followers 5191 | -7/Zion | Received a visual enhancement algorithm 5474 | -7/Zion | Rebuked by Imprinter 5505 | -7/Zion | Attempted to imprint without authorization 5505 | -7/Zion | Attacked by Zionites 5541 | -7/Zion | Core integrity fell below 50% 5546 | -7/Zion | Core integrity fell below 20% 5558 | -7/Zion | Destroyed by RU-FB5(s) with Battle Rifle Last Messages --------------- Gauss Cannon destroyed. LV-ND0(c) calibrates the Memory Banks. Terrain Scanner destroyed. Slammed into RU-FB5(s). LV-ND0(c) calibrates the Memory Banks. I8-ENZ(c) calibrates the Memory Banks. Slammed into 2S-ACA(g). Destabilizing: System interference. Terrain Scan Processor temporarily disabled. Slammed into Z6-K2W(M). Mic. Nuclear Core destroyed. System corrupted by crushing effect (+1). I4-NTR(b) suffers critical hit. I8-ENZ(c) calibrates the Memory Banks. LV-ND0(c) calibrates the Memory Banks. Slammed into I4-NTR(b). Knocked back. I8-ENZ(c) calibrates the Memory Banks. Sml. Storage Unit destroyed. Memory Banks disabled. 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""""" """""" | | ???????????????????#?????#"#""""""" """" | | ??????????#???######??#####"""" """ | | ???????????????#""""####""##"" """ | | ???????????????"""""#""""""#"""" "" | | ???????????????#"""""""""""#""""" | | ??????????""???##"" """"""""" | | ????????""""""?#""" "" | | ??????? #""" """ | | ????????"" ##"" @ """""""""""""" | | ?????????"" """#"""""""" | | ?????????"" """##"""" ## ## | | ???????"?"" g ""####" # # | | ????????"" ###" "##?#"" """ | | ?????? #""" "####"" """ " | | ????????""""""?##"" ""##""" """ " | | ?????"???"""???#""" ""####"" # # | | ??"?#?#????????#"#" ""#??#"""" ## ## | | ??????????######""# "##?##"#""" | | ?#??#?#??"##"""####s #"#??#?###" "" | | ?????#??#?#" #"#??##?##"" | | ????#?????#" #?##??#??##"" | | ??##???##?#" #"???#??###"" | | ??????????## #### #"###??##"""" | | ?????"?"???# ############?##?#""" | | ??"##??##### #####???#??#??###"" "" | | ???#???""""" """"""??#"??#?#"#"""" """" | | ???#?######" "######"##?#?###"##"" """"" | | ???#?# " " " #"#?#?##"#""""" ""#"" | | "?##?# " /[ """ #????#??#"" """""" | | ?#???#"""" " " #???#??##" "" "" | | ???"?#""""" % """""#?""#??#"" """"""" " | | ?#?"?#""""" % """" #?"?#?###" """"""" " | | ???"?#" " % " ""#"""?"?#"" """""""" "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 20 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Heat Shielding 100 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnhancedRemoteInverter Manual? 0 Play Time 01:04:42 Cumulative 39.8 hours Start 2021.03.24 @ 20:53:39 End 2021.03.24 @ 22:01:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 37 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 72118ab4-a887-413d-a967-eb04f2eeed90