Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.08 @ 23:29:30 Player: kim.jet.wav Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (33) 165 Value Destroyed (1549) 1549 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (381) 381 TOTAL SCORE: 7875 Bonus ------- High Alert Combat Kills 81 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 78/300 Energy 100/100 System Corruption 14% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Triangulator IFF Parser Peak State ------------ > --- POWER ------------ Angular Momentum Engine Fission Core Micro Fission Core > --- PROPULSION ------- Aluminum Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Experimental Sensor Array Energy Filter Improved Particle Charger EM Disruption Field > --- WEAPON ----------- Lightning Gun Pulse Rifle Wave Gun Latent Energy Streamer > --- INVENTORY -------- Heavy Deuterium Engine Heavy Deuterium Engine Advanced Sensor Array EM Pulse Gun Arc Projector Variable Charge Gun Improved EM Pulse Cannon Long-range Proton Cannon Heavy Neutron Cannon Gauss Cannon [Rating: 83] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Utility Improved Cooling System Device Improved Cooling System Storage Medium Storage Unit Hackware Hacking Suite Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Latent Energy Streamer Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Slots Evolved 12 | . . . . . 4 2 . . 2 2 2 Power 3 | . . . . . 1 . . . 1 . 1 Propulsion 3 | . . . . . 1 1 . . . . 1 Utility 4 | . . . . . 1 1 . . 1 1 . Weapon 2 | . . . . . 1 . . . . 1 . Parts Attached 39 | 7 . . 1 1 8 7 1 1 2 7 4 Power 7 | 1 . . . . 1 2 . . 1 1 1 Engine 5 | 1 . . . . 1 2 . . . . 1 Core 2 | . . . . . . . . . 1 1 . Reactor . | . . . . . . . . . . . . Propulsion 6 | 2 . . . . 3 1 . . . . . Treads . | . . . . . . . . . . . . Leg 6 | 2 . . . . 3 1 . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 12 | 2 . . . . 3 2 1 . 1 3 . Device 9 | 1 . . . . 2 2 1 . 1 2 . Storage 2 | 1 . . . . 1 . . . . . . Processor . | . . . . . . . . . . . . Hackware 1 | . . . . . . . . . . 1 . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 14 | 2 . . 1 1 1 2 . 1 . 3 3 Energy Gun 8 | 2 . . . . 1 1 . . . 3 1 Energy Cannon 4 | . . . 1 . . . . 1 . . 2 Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . Launcher 1 | . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 . . . 1 1 Parts Lost 23 | . . . . . . . . . . . 23 Power 5 | . . . . . . . . . . . 5 Propulsion 4 | . . . . . . . . . . . 4 Utility 5 | . . . . . . . . . . . 5 Weapon 9 | . . . . . . . . . . . 9 Highest Loss Streak 23 | . . . . . . . . . . . 23 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Backups 6 | 1 2 3 4 5 7 9 9 8 8 7 7 Power 1 | . 1 1 1 1 . 1 1 1 1 1 1 Propulsion . | . . . . . 2 2 1 . . . . Utility 1 | . . 1 1 1 2 2 2 2 2 1 . Weapon 3 | 1 1 1 2 3 2 3 4 5 5 5 4 Tool/Special . | . . . . . . . . . . . . Unused Backups 5 | . . . . . 1 2 . . . . 2 Power 1 | . . . . . . 1 . . . . . Propulsion . | . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . 2 Weapon 2 | . . . . . 1 1 . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 100 100 100 96 99 97 97 93 97 69 Engine 12 | . 14 14 14 14 16 15 15 15 13 7 4 Core 1 | . . . . . . . . . 1 8 7 Leg 26 | . 28 28 28 28 26 30 28 27 26 23 15 Device 18 | . 14 14 14 14 17 22 23 23 24 28 19 Storage 9 | . 14 14 14 14 9 7 7 7 6 5 4 Energy Gun 17 | . 28 28 20 14 18 15 15 15 13 14 11 Energy Cannon 4 | . . . 7 12 . . . 2 6 5 4 Ballistic Cannon 1 | . . . . . . . 7 4 . . . Launcher 1 | . . . . 1 9 5 . . . . . Peak Build Rating 83 | 7 7 7 16 17 28 50 53 55 65 82 83 Average Rating 34 | 5 6 7 11 15 25 40 51 49 58 77 64 On Entrance 30 | . 7 7 7 16 9 28 50 50 50 65 82 Avg Prop Armor Cover (%) 19 | 27 . . . . 11 . . . . . . Naked Turns 84 | . . . . . . . . . . . 84 Heaviest Build 74 | 15 15 15 23 23 32 53 53 52 66 69 74 Greatest Support 80 | 20 20 20 20 20 60 80 80 70 70 70 70 Greatest Overweight (x) 7 | 3 . . 1 1 1 1 . 1 . . 7 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 10 Average Capacity 8 | 7 8 8 8 8 8 10 10 10 10 10 9 Most Carried 10 | 3 3 4 5 7 9 10 10 9 8 10 10 Average Carried 6 | 1 2 3 4 5 7 9 9 8 8 7 7 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 5 Final Carried 10 | 2 3 4 5 7 9 10 10 8 8 9 2 Class Distribution -------------------- 46% | Mutant 27% | Skirmisher 11% | Tank 11% | Scientist-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scientist-Skirmisher | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Skirmisher | -6/Factory Skirmisher | -5/Factory Skirmisher | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Matter Collected 978 | 270 . 20 . 56 90 30 308 74 . . 130 Remotely . | . . . . . . . . . . . . Salvage Created 1170 | 109 . . . 8 . 239 170 46 . . 598 Parts 64 | 7 . . . 3 . 10 7 3 . . 34 Haulers Intercepted 1 | . . . . . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . 3 23 . . . Prevented 6 | . . . . . . . 4 2 . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Combat Hostiles Destroyed 28 | . . . . 3 . 4 4 1 . . 16 Guns 6 | . . . . . . . . . . . 6 Cannons 10 | . . . . . . 2 4 1 . . 3 AOE 12 | . . . . 3 . 2 . . . . 7 Classes Destroyed 9 | 2 . . . 1 . 5 1 . . . . Builder 1 | . . . . . . 1 . . . . . Tunneler 1 | 1 . . . . . . . . . . . Hauler 1 | . . . . . . 1 . . . . . Recycler 2 | 1 . . . . . . . . . . 1 Swarmer 13 | . . . . 3 . . . . . . 10 Grunt 8 | . . . . . . . 3 1 . . 4 Sentry 1 | . . . . . . 1 . . . . . Hunter 2 | . . . . . . 2 . . . . . Programmer 4 | . . . . . . 1 1 . . . 2 Best Kill Streak 12 | 2 . . . 3 . 2 3 1 . . 12 Combat Bots Only 12 | . . . . 3 . 2 3 1 . . 12 Max Kills in Single Turn 5 | 1 . . . 1 . 1 1 1 . . 5 Gunslinging . | . . . . . . . . . . . . Exploded 5 | . . . . 1 . 1 . . . . 5 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Hostile Shots Fired 336 | . . . . 9 . 67 19 2 . . 239 Missed 104 | . . . . 1 . 37 6 . . . 60 Hits 232 | . . . . 8 . 30 13 2 . . 179 Melee 2 | . . . . . . . . 2 . . . Projectile 230 | . . . . 8 . 30 13 . . . 179 AOE 2 | . . . . . . . . . . . 2 Critical Strikes 7 | . . . . . . . 1 1 . . 5 Damage Taken 3709 | . . . . 62 . 223 206 62 . . 3156 Core 1220 | . . . . 17 . 20 14 . . . 1169 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 98 | 100 . . . 93 100 . . 95 100 100 . Volleys Fired 70 | 4 3 . . 4 . 20 10 7 . . 22 Largest 4 | 2 2 . . 2 . 3 3 3 . . 4 Hottest 282 | 90 90 . . 70 . 163 158 187 . . 282 Shots Fired 182 | 8 6 . . 7 . 47 30 16 . . 68 Gun 129 | 8 6 . . 3 . 29 20 12 . . 51 Cannon 50 | . . . . 1 . 18 10 4 . . 17 Launcher 3 | . . . . 3 . . . . . . . Special . | . . . . . . . . . . . . Kinetic 30 | . . . . . . 13 10 3 . . 4 Thermal 73 | 4 3 . . . . 10 10 6 . . 40 Explosive 3 | . . . . 3 . . . . . . . Electromagnetic 76 | 4 3 . . 4 . 24 10 7 . . 24 Robot Hit Streak 7 | 5 1 . . 3 . 6 7 4 . . 4 Robot Miss Streak 8 | 1 4 . . 5 . 3 4 2 . . 8 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 91 | 5 1 . . 3 . 22 20 10 . . 30 Core Hits 54 | 3 . . . 3 . 10 9 4 . . 25 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 5 | . . . . . . . 2 . . . 3 Burn 2 | . . . . . . . . . . . 2 Blast 3 | . . . . . . . 2 . . . 1 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4046 | 69 12 . . 240 . 822 471 218 . . 2214 Guns 1276 | 69 12 . . 11 . 161 276 136 . . 611 Cannons 829 | . . . . . . 309 195 82 . . 243 Explosions 1906 | . . . . 229 . 332 . . . . 1345 Melee . | . . . . . . . . . . . . Ramming 35 | . . . . . . 20 . . . . 15 Kinetic 608 | . . . . . . 302 195 59 . . 52 Thermal 1782 | 26 12 . . . . 101 126 95 . . 1422 Explosive 743 | . . . . 229 . . . . . . 514 Electromagnetic 878 | 43 . . . 11 . 399 150 64 . . 211 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 15 | . . . . 2 . 15 15 15 . . 14 Average Corruption 11 | . . . . 2 . 13 15 15 . . 12 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 59 | . . . . 3 . 18 24 9 . . 5 Message Errors 14 | . . . . 2 . 2 7 2 . . 1 Matter Fused 12 | . . . . 1 . 5 4 2 . . . Heat Flow Errors 7 | . . . . . . 3 2 . . . 2 Energy Discharges 4 | . . . . . . . 4 . . . . Parts Rejected 1 | . . . . . . . 1 . . . . Data Loss (minor) 10 | . . . . . . 4 5 1 . . . Data Loss (major) 5 | . . . . . . 1 1 3 . . . Misfires 2 | . . . . . . 1 . . . . 1 Misdirections 1 | . . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . 2 . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 134 | . . . . 13 . 8 . . . . 113 Projectiles 36 | . . . . . . 8 . . . . 28 Explosions 98 | . . . . 13 . . . . . . 85 Melee . | . . . . . . . . . . . . Knockbacks 3 | . . . . . . 1 2 . . . . Impact 1 | . . . . . . 1 . . . . . Kinetic 2 | . . . . . . . 2 . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 48 | . . . . . . . . . . . 48 Shots 1 | . . . . . . . . . . . 1 Rammed 5 | . . . . . . . . . . . 5 Targets Rammed 7 | . . . . . . 2 . . . . 5 Kicked 2 | . . . . . . 2 . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 1133 | 120 90 . . 27 . 533 248 63 . 439 1133 Average Temperature 195 | 62 48 . . 13 . 92 103 26 . 227 385 Received Heat Transfer 321 | . . . . . . . 108 . . . 213 Effects 44 | . . . . . . 2 . . . 2 40 Shutdowns 15 | . . . . . . . . . . 2 13 Energy Bleed 2 | . . . . . . 1 . . . . 1 Interference 7 | . . . . . . . . . . . 7 Matter Decay 8 | . . . . . . . . . . . 8 Short Circuit 2 | . . . . . . . . . . . 2 Damage (minor) 3 | . . . . . . 1 . . . . 2 Damage (major) 7 | . . . . . . . . . . . 7 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . . . . . 1 . . . 1 Heat Transferred 2170 | 74 37 . . . . 185 259 203 . . 1412 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Latent Energy Used 1475 | . . . . 114 . 909 . . . . 452 LE Corruption 25 | . . . . 2 . 14 . . . . 9 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Maximum Alert Level 2 | . . . . . . 1 . . . . 2 Low Security (%) 86 | 100 100 100 . 100 100 58 . . 100 100 73 Level 1 9 | . . . . . . 41 . . . . . Level 2 4 | . . . . . . . . . . . 26 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 656 | 10 7 . . 85 23 307 . . . . 656 Initial 23 | . . . . . 23 . . . . . . Average 60 | 1 . . . 11 2 125 . . . . 174 Influence Increases 1710 | 10 7 . . 137 5 411 100 35 . . 1005 Destroy 0b10 Robot/C 560 | . . . . 60 . 80 80 20 . . 320 Destroy 0b10 Robot/NC 25 | 10 . . . . . 10 . . . . 5 Destroy Leader 100 | . . . . 10 . 30 20 . . . 40 Successful Hack 24 | . 7 . . . 5 12 . . . . . Disable Machine 495 | . . . . 30 . 210 . . . . 255 Destroy Structure 356 | . . . . 37 . 69 . . . . 250 Lose Combat Pursuer 150 | . . . . . . . . 15 . . 135 Influence Decreases 1119 | 10 7 . . 76 66 186 313 47 . . 414 Entered New Map 125 | . . . . . 38 . 84 3 . . . Time Decay 759 | 10 7 . . 76 28 186 229 39 . . 184 Lost Part 230 | . . . . . . . . . . . 230 Lost Ally 5 | . . . . . . . . 5 . . . Squads Dispatched 5 | . . . . . . 2 . 1 . . 2 Investigation 1 | . . . . . . 1 . . . . . Extermination 2 | . . . . . . 1 . . . . 1 Reinforcement 1 | . . . . . . . . . . . 1 Assault 1 | . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Distress Signals 4 | . . . . . 1 . . . . . 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 59 | . 4 . . 3 . 4 4 10 1 . 33 Peak Tracking Total 12 | . 2 . . 3 . 1 3 5 1 . 12 Tactical Retreats 5 | . . . . . . . . 1 . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Traps Triggered 3 | . 1 . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Machines Disabled 33 | . . . . 2 . 14 . . . . 17 Max in Single Turn 9 | . . . . 2 . 9 . . . . 6 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Machines Accessed 11 | . 2 . 5 . 2 2 . . . . . Terminals 4 | . 2 . . . 1 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 1 . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 70 | . 6 . 50 . 8 6 . . . . . Successful 63 | . 3 . 50 . 6 4 . . . . . Failed 6 | . 3 . . . 1 2 . . . . . Catastrophic 1 | . . . . . . 1 . . . . . Database Lockouts 1 | . . . . . 1 . . . . . . Manual 1 | . . . 1 . . . . . . . . Terminals 8 | . 6 . . . 1 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 12 | . . . . . 7 5 . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 55 | . 3 . 50 . 1 1 . . . . . Record 49 | . . . 49 . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . Branch Access Points 2 | . 1 . . . . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 8 | . . . . . 5 3 . . . . . Insert Component 1 | . . . . . . 1 . . . . . Retrieve Study 7 | . . . . . 5 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 4 | . 1 . . . 2 1 . . . . . Full Trace Events 1 | . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 6 | . . . . . 4 2 . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Total Allies 1 | . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . 1 . . . Highest-Rated Group 16 | . . . . . . . . 16 . . . Highest-Rated Ally 16 | . . . . . . . . 16 . . . Total Orders 1 | . . . . . . . . 1 . . . GUARD 1 | . . . . . . . . 1 . . . Ally Attacks 10 | . . . . . . . . 10 . . . Total Damage 126 | . . . . . . . . 126 . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Active Infowar (turns) 4301 | 29 270 202 1154 584 309 737 92 . 119 381 424 Sensors 924 | . . . . . . . . . 119 381 424 Seismic 2271 | 29 270 202 1154 584 32 . . . . . . ECM 1136 | . . . . . 307 737 92 . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Turns Passed 5199 | 87 270 202 1154 584 336 754 502 222 139 381 568 Spaces Moved 3506 | 49 194 112 768 311 217 521 398 145 114 304 373 Core 165 | 9 . . . . . . . . . . 156 Treads . | . . . . . . . . . . . . Legs 3341 | 40 194 112 768 311 217 521 398 145 114 304 217 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 115 115 115 116 116 50 Average Speed 131 | 127 120 120 149 181 129 116 115 123 116 116 119 Slowest Speed 400 | 200 120 120 190 190 190 185 115 186 116 116 400 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 28 | 3 40 16 94 55 24 11 57 20 2 5 15 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . . Known Exits Taken 3 | . 1 . . . . 1 1 . . . . Unknown Exits Taken 8 | 1 . 1 1 1 1 . . 1 1 1 . Scrap Searched 5 | . . 1 . 1 . . 3 . . . . Spaces Dug 7 | . . . . . . 7 . . . . . Terrain Destroyed 272 | . . . . 48 . 79 1 1 . . 143 Melee . | . . . . . . . . . . . . Projectile 11 | . . . . . . 2 1 1 . . 7 AOE 261 | . . . . 48 . 77 . . . . 136 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Total 3946 | 62 224 179 771 323 271 623 420 173 119 330 451 Wait 259 | . 25 67 2 6 36 56 5 15 3 14 30 Move 3495 | 48 193 111 767 310 216 520 397 144 113 303 373 Hop . | . . . . . . . . . . . . Pick Up 25 | 3 1 1 1 2 6 5 2 . . 1 3 Fast Attach 22 | 6 2 . . . 1 4 1 1 2 3 2 Attach 19 | 1 . . . . 3 3 . 1 . 2 9 Detach 6 | . . . . . . 2 . . . 2 2 Swap 22 | . . . 1 1 5 6 . 2 1 4 2 Drop 17 | . . . . . 4 5 3 1 . 1 3 Fire 70 | 4 3 . . 4 . 20 10 7 . . 22 Melee . | . . . . . . . . . . . . Ram 5 | . . . . . . . . . . . 5 Kick 2 | . . . . . . 2 . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 3 | . . . . . . . 2 1 . . . Trap . | . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory (discovered 1 exit: [*Arm]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 102 | -10/Materials | Identified exit to Mines 201 | -10/Materials | Discovered new exit (range 13) 317 | -10/Materials | Build established: Mutant 358 | -10/Materials | Entered Mines 380 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 386 | -10/Mines | Learned Materials garrison access intel 399 | -10/Mines | Assembled infested the area 507 | -10/Mines | Met 8R-AWN 530 | -10/Mines | Learned Materials terminal intel 554 | -10/Mines | Discovered new exit (range 5) 560 | -10/Mines | Entered Exiles 580 | -10/Exiles | Discovered new exit (range 14) 618 | -10/Exiles | Welcomed by 8R-AWN 638 | -10/Exiles | Met EX-HEX 683 | -10/Exiles | Met EX-DEC 747 | -10/Exiles | Visited The Gauntlet 974 | -10/Exiles | Learned location of Zion (-6) 1000 | -10/Exiles | Met EX-BIN 1022 | -10/Exiles | Aligned with FarCom system 1024 | -10/Exiles | Given EX-Vault access code 1080 | -10/Exiles | Opened EX-Vault 1086 | -10/Exiles | Found Latent Energy Streamer 1124 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1695 | -10/Exiles | Discovered new exit (range 12) 1714 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1714 | -10/Exiles | Entered Mines 2091 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2095 | -9/Mines | Found Prototype Device 2278 | -9/Mines | Discovered new exit (range 8) 2285 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2298 | -9/Mines | Entered Materials 2298 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 2299 | -8/Materials | Loaded intel: 12 terminal locations 2300 | -8/Materials | Loaded intel: 1 garrison access location 2325 | -8/Materials | Discovered new exit (range 16) 2386 | -8/Materials | Central database locked down 2602 | -8/Materials | Discovered new exit (range 16) 2634 | -8/Materials | Entered Factory 2634 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2923 | -7/Factory | Identified Exp. Sensor Array 2996 | -7/Factory | System corruption reached 10% 3027 | -7/Factory | Build established: Scientist-Skirmisher 3272 | -7/Factory | Identified exit to Lower Caves 3376 | -7/Factory | Allied Derelicts emerged from ambush trap array 3388 | -7/Factory | Entered Lower Caves 3395 | -7/Lower Caves | Identified exit to Lower Caves 3775 | -7/Lower Caves | Build established: Tank 3837 | -7/Lower Caves | Found DRS Beacon 3890 | -7/Lower Caves | Entered another Lower Caves area 3891 | -7/Lower Caves | Activated DRS Beacon 3998 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4015 | -7/Lower Caves | Learned Factory non-interactive machine intel 4091 | -7/Lower Caves | Discovered new exit (range 12) 4112 | -7/Lower Caves | Entered Factory 4112 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4113 | -6/Factory | Loaded intel: 238 non-interactive machine locations 4207 | -6/Factory | Discovered new exit (range 4) 4251 | -6/Factory | Entered another Factory area 4251 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4413 | -5/Factory | Build established: Skirmisher 4623 | -5/Factory | Discovered new exit (range 8) 4632 | -5/Factory | Entered another Factory area 4632 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 5053 | -4/Factory | System corruption reached 10% 5110 | -4/Factory | Destroyed 12 combat bots 5116 | -4/Factory | Released all parts (3) 5121 | -4/Factory | Spotted B-86 Titan 5123 | -4/Factory | Core integrity fell below 50% 5131 | -4/Factory | Lost 23 parts (5p4n5u9w) 5190 | -4/Factory | Core integrity fell below 20% 5199 | -4/Factory | Discovered new exit (range 8) 5200 | -4/Factory | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 05122_ Slug penetrates Wall. 05122_ Penetrated by Slug. 05122_ Slug penetrates Wall. 05122_ Penetrated by Slug. 05122_ Slug penetrates U-05 Engineer. 05122_ U-05 Engineer destroyed. 05122_ K-01 Serf collects debris. 05124_ Slug penetrates Wall. 05125_ U-05 Engineer builds a Wall. 05125_ Slug penetrates Wall. 05125_ K-01 Serf collects debris. 05145_ U:YYLHRGHUL7T=13RRLTP3%A 05161_ Acquired Triangulator. 05167_ Acquired IFF Parser. 05176_ Slammed into W-44 Eye. 05189_ Power Conduit explodes. 05189_ S-27 Virus destroyed. 05189_ Recycling Unit disabled. 05199_ EXIT=FOUND 05199_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ###########+#+###????????????????????????????????? | | #????????????????????????????????? | | ###### #### #????????????????????????????????? | | ?????# #??# +????????????????????????????????? | | ?????# #??# #????????????????????????????????? | | ######/#### #????????????????????????????????? | | %= # #????????????????????????????????? | | "" = #????????????????????????????????? | | Y #????????????????????????????????? | | " #????????????????????????????????? | | #????????????????????????????????? | | +????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #??????????#####?????????????????? | | #?????????? """?????????????????? | | #????????? "?????????????????? | | #????????? ?????????????????? | | #### #????????? ?????????????????? | | ???# ^s #????????? """??????????????????? | | ???#### ### #?????##?? "#????? #??g?????????? | | ??????##??# #######;## "#?? Y #????????????? | | ??????????# s ; "# #????????????? | | ??????????# / #????????????? | | ??????????# @ Y < +?g??????????? | | ??????????# / #????????????? | | ??????????# # "# #????????????? | | ??????????###########+#### "#?? Y #????????????? | | ???????????????????? ??? "#????? #??g?????????? | | ???????????????????? ??? """??????????????????? | | ???????????????????"" #??? ?????????????????? | | ???????????????????"" #??? ?????????????????? | | ?????????????????? """ #??? "?????????????????? | | ?????????????????? """ #??? """?????????????????? | | ????????????????? ?"" #????###??????????????????? | | ????????????????? ?? #?????????????????????????? | | ??????????????????????##?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 57 Energy Capacity 930 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Energy Filtering 30 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- EM Pulse Gun | -8/Materials | Hacked Ion Engine | -8/Materials | Hacked Med. Laser | -8/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Imp. Titanium Leg | -7/Factory | Hacked Pulse Rifle | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A New Friend Blue Mage Quick And Dirty Challenges ------------ None Game ------ Seed InsulatedTachyonOptics Manual? 0 Play Time 04:33:46 Cumulative 57.8 hours Start 2026.03.01 @ 01:22:41 End 2026.03.08 @ 23:29:30 Sessions 23 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 227 Rogue 227 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 336950af-32eb-4a3e-a6a6-e6ac7a440213