Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.15 @ 15:22:29 Player: Trantor Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (154) 770 Value Destroyed (5649) 5649 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (762) 762 TOTAL SCORE: 10961 Bonus ------- High Alert Combat Kills 762 Cogmind --------- Core Integrity 724/850 Matter 154/300 Energy 500/500 System Corruption 3% Temperature Cool (0) Movement Treading (400) Ox3 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- F-cell Engine > --- PROPULSION (4) --- Light Treads > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (5) ------- Heavy Assault Rifle Heavy Rocket Launcher > --- INVENTORY (20) --- Fission Core Light Treads Light Treads Medium Matter Pod (100) Structural Scanner Weapon Cycler Improved Medium Armor Plating Improved Medium Armor Plating Focal Shield Thermal Shield Force Field Hacking Suite System Restoration Module High-powered Tractor Beam Thermic Laser Magnetic Acceleration Cannon Proton Missile Launcher Heavy Rocket Launcher Makeshift Hammer Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Hardened Heavy Armor Plating > --- WEAPON ----------- Cooled Pulse Rifle Cooled Pulse Rifle Cooled Pulse Rifle Cooled Pulse Rifle Cooled Pulse Rifle > --- INVENTORY -------- Reinforced Ion Engine Nuclear Core Improved Deuterium Engine Light Treads Light Treads Light Treads Structural Scanner Hardened Heavy Armor Plating Improved Medium Armor Plating Thermal Shield Force Field Hacking Suite System Restoration Module High-powered Tractor Beam Assault Cannon Proton Missile Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Mace [Rating: 63] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Heavy Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Ballistic Gun Autogun Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Multitool Impact Weapon Flail Slashing Weapon Blade Saw Build | -11 -10 -10 -10 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Slots Evolved 8 | . . . . 4 2 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . 2 . . . . Utility 3 | . . . . 1 1 1 . . Weapon 3 | . . . . 1 1 1 . . Parts Attached 129 | . 11 1 17 49 23 17 7 4 Power 12 | . 1 . 1 2 4 4 . . Engine 10 | . 1 . 1 2 3 3 . . Core 2 | . . . . . 1 1 . . Reactor . | . . . . . . . . . Propulsion 32 | . 5 . 6 15 5 . 1 . Treads 32 | . 5 . 6 15 5 . 1 . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 33 | . 2 . 1 15 4 11 . . Device 16 | . 1 . 1 6 1 7 . . Storage 5 | . 1 . . 3 . 1 . . Processor 2 | . . . . . . 2 . . Hackware . | . . . . . . . . . Protection 10 | . . . . 6 3 1 . . Artifact . | . . . . . . . . . Weapon 52 | . 3 1 9 17 10 2 6 4 Energy Gun 16 | . . . 1 4 7 1 2 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 17 | . 3 1 4 4 1 1 2 1 Ballistic Cannon 6 | . . . 1 4 1 . . . Launcher 9 | . . . 1 3 1 . 2 2 Special Weapon 1 | . . . . 1 . . . . Impact Weapon 2 | . . . 2 . . . . . Slashing Weapon 1 | . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . 1 . . 1 3 1 . . Parts Lost 26 | . . . 6 11 . 3 . 6 Power 2 | . . . . 1 . 1 . . Propulsion 6 | . . . 2 3 . . . 1 Utility 9 | . . . 2 4 . 1 . 2 Weapon 9 | . . . 2 3 . 1 . 3 Highest Loss Streak 6 | . . . 3 4 . 1 . 6 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 90 97 94 92 92 78 Engine 9 | . 14 14 14 8 6 3 6 6 Treads 29 | . 26 28 28 35 30 26 26 21 Device 7 | . 14 14 4 10 6 5 6 5 Storage 9 | . 14 14 14 9 7 6 6 6 Processor 1 | . . . . . . 6 6 6 Protection 4 | . . . . 5 10 6 6 4 Energy Gun 13 | . . . . 3 27 30 25 13 Ballistic Gun 12 | . 27 28 17 14 1 2 5 3 Ballistic Cannon 2 | . . . 7 6 . . . . Naked Turns . | . . . . . . . . . Heaviest Build 96 | 13 36 36 36 71 87 94 92 96 Greatest Support 82 | 20 40 40 40 82 80 80 80 80 Greatest Overweight (x) 1 | . 1 . . 1 1 1 1 1 Average Overweight (x) . | . . . . . . 1 1 1 Largest Inventory Capacity 20 | . 15 15 15 20 20 20 20 20 Average Capacity 17 | . 14 15 15 16 20 20 20 20 Most Carried 20 | . 15 15 15 20 20 20 20 20 Average Carried 17 | . 14 14 14 15 19 19 19 19 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 Final Carried 20 | 6 15 15 14 18 20 20 20 19 Class Distribution -------------------- 40% | Mutant 29% | Gunner 15% | Scavenger-Tank 11% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Resources | -11 -10 -10 -10 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Matter Collected 4110 | 200 458 113 739 1738 403 275 184 . Remotely . | . . . . . . . . . Salvage Created 6167 | . 487 152 468 2259 1353 874 498 76 Parts 286 | . 24 15 29 128 52 15 21 2 Haulers Intercepted 9 | . 2 . . 4 2 1 . . Recyclers Shooed 3 | . 1 . . 1 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 20 | . . . 10 . . . 10 . Prevented 1 | . . . . . . . 1 . Kills | -11 -10 -10 -10 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Combat Hostiles Destroyed 132 | . 10 6 13 50 25 10 15 3 Guns 89 | . 10 6 9 25 22 7 9 1 Cannons 21 | . . . 3 18 . . . . AOE 16 | . . . 1 7 . . 6 2 Classes Destroyed 18 | . 5 . 2 9 1 . 1 . Worker 5 | . . . . 2 1 2 . . Builder 1 | . . . . 1 . . . . Hauler 9 | . 2 . . 4 2 1 . . Recycler 3 | . 1 . . 1 . 1 . . Operator 3 | . 1 . . 2 . . . . Watcher 1 | . . . . 1 . . . . Swarmer 22 | . 6 4 1 6 . . 4 1 Cutter 3 | . . . . 3 . . . . Grunt 53 | . 4 2 2 22 18 4 . 1 Brawler 2 | . . . . 2 . . . . Duelist 2 | . . . . 1 . . . 1 Protector 1 | . . . . 1 . . . . Sentry 12 | . . . 1 8 2 1 . . Specialist 6 | . . . . 6 . . . . Hunter 7 | . . . . 1 3 3 . . Programmer 4 | . . . . . 2 2 . . Subdweller 9 | . . . 9 . . . . . Wasp 3 | . . . . . . . 3 . Thug 6 | . . . . . . . 6 . Savage 1 | . . . . . . . 1 . Mutant 1 | . . . . . . . 1 . Best Kill Streak 6 | . 3 3 2 6 5 5 6 2 Combat Bots Only 6 | . 3 3 2 4 5 5 6 2 Max Kills in Single Turn 3 | . 1 1 1 3 2 2 2 2 Gunslinging 1 | . . . . . 1 . 1 . Exploded 3 | . . . 1 3 . . 2 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Hostile Shots Fired 766 | . 45 25 91 240 164 116 37 48 Missed 226 | . 8 6 23 63 56 38 14 18 Damage Taken 8469 | . 283 136 1460 2566 1276 1288 491 969 Core 864 | . 20 26 183 366 143 34 54 38 Absorbed by Shields 308 | . 108 57 143 . . . . . Ignored by Resistances 37 | . . . . . 37 . . . Regen/Repaired (Parts) 108 | . . . . . 108 . . . Core Remaining (%) 55 | 100 . . 8 33 79 . . . Volleys Fired 363 | . 43 12 70 134 50 25 16 13 Largest 5 | . 2 2 2 3 4 5 5 2 Hottest 201 | . 46 46 73 176 201 103 201 95 Shots Fired 1003 | . 86 24 129 368 194 124 56 22 Gun 840 | . 86 24 105 253 184 124 50 14 Cannon 128 | . . . 17 103 8 . . . Launcher 30 | . . . 7 7 2 . 6 8 Special 5 | . . . . 5 . . . . Kinetic 580 | . 86 24 112 312 23 5 10 8 Thermal 362 | . . . . 34 163 119 40 6 Explosive 30 | . . . 7 7 2 . 6 8 Electromagnetic 31 | . . . 10 15 6 . . . Robot Hit Streak 27 | . 15 6 26 24 27 26 13 25 Robot Miss Streak 4 | . 4 3 2 4 3 1 2 1 Penetration Max . | . . . . . . . . . Secondary Targets 14 | . . 2 1 1 3 2 4 1 Max Gunslinging Chain 1 | . . 1 1 1 1 1 1 1 Shots Hit Robots 679 | . 53 15 99 236 130 96 34 16 Core Hits 288 | . 18 9 25 111 57 30 29 9 Critical Kills 4 | . . . 2 2 . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . Critical Strikes 21 | . . . 2 7 7 4 1 . Burn 13 | . . . . 1 7 4 1 . Destroy 5 | . . . 2 3 . . . . Blast 3 | . . . . 3 . . . . Melee Attacks 6 | . . . 6 . . . . . Impact 6 | . . . 6 . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 14540 | . 807 239 1467 5205 2699 1952 1449 722 Guns 10378 | . 807 239 1087 2876 2603 1952 585 229 Cannons 1584 | . . . 291 1197 96 . . . Explosions 2560 | . . . 89 1114 . . 864 493 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 6259 | . 807 239 1235 3497 225 51 89 116 Thermal 5290 | . . . . 389 2391 1901 496 113 Explosive 2515 | . . . 89 1069 . . 864 493 Electromagnetic 476 | . . . 143 250 83 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . 3 3 3 2 3 2 . 3 Average Corruption 2 | . 2 3 3 2 2 1 . 3 Corruption Purged 2 | . . . . . . 2 . . Corruption Blocked . | . . . . . . . . . Effects 92 | . 10 9 53 8 11 1 . . Message Errors 26 | . 3 3 18 . 2 . . . Matter Fused 22 | . 3 2 13 1 3 . . . Heat Flow Errors 11 | . 1 4 3 1 2 . . . Energy Discharges 9 | . . . 8 . 1 . . . Parts Rejected 3 | . 1 . . 2 . . . . Data Loss (minor) 8 | . 1 . 4 2 1 . . . Data Loss (major) 7 | . 1 . 3 1 2 . . . Misfires 3 | . . . 2 . . 1 . . Alerts 1 | . . . 1 . . . . . Weapon Failures 2 | . . . 1 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 94 | . . . . 14 . . 30 50 Projectiles 7 | . . . . 7 . . . . Explosions 87 | . . . . 7 . . 30 50 Melee . | . . . . . . . . . Knockbacks 16 | . . . 1 15 . . . . Impact . | . . . . . . . . . Kinetic 15 | . . . 1 14 . . . . Secondary 1 | . . . . 1 . . . . Self-Inflicted Damage 341 | . . . 68 99 . . 62 112 Shots 11 | . . . 3 4 . . 1 3 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 462 | . 161 242 238 462 314 64 210 1 Average Temperature 82 | . 14 54 98 98 88 20 81 1 Received Heat Transfer 2110 | . 106 46 308 783 564 150 99 54 Effects 4 | . . . . 4 . . . . Shutdowns 1 | . . . . 1 . . . . Energy Bleed 2 | . . . . 2 . . . . Matter Decay 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . 1 1 1 . . . Impact Corruptions . | . . . . . . . . . Robots Melted 8 | . . . . . 3 5 . . Combat Hostiles 6 | . . . . . 3 3 . . Parts Melted 54 | . . . 2 2 17 28 5 . Heat Transferred 11002 | . . . . 827 5032 3848 1073 222 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . Alert | -11 -10 -10 -10 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Peak Influence 1033 | . 217 220 . 1033 641 357 . . Initial 469 | . . 25 . 12 469 312 . . Average 286 | . 73 70 . 348 542 145 . . Maximum Alert Level 3 | . 1 1 . 3 2 1 . . Low Security (%) 53 | . 93 83 . 50 . 79 . . Level 1 11 | . 6 16 . 13 2 20 . . Level 2 28 | . . . . 15 97 . . . Level 3 6 | . . . . 20 . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . 1 . . . . Squads Dispatched 26 | . 2 . . 11 9 3 . 1 Investigation 6 | . . . . 2 4 . . . Extermination 4 | . . . . . 2 2 . . Reinforcement 14 | . 2 . . 8 3 1 . . Assault 2 | . . . . 1 . . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . 1 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Distress Signals 8 | . 1 . . 4 3 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 189 | . 19 8 14 71 33 17 16 11 Peak Tracking Total 7 | . 5 3 2 6 5 5 5 7 Tactical Retreats 8 | . 2 1 . 4 1 . . . Traps | -11 -10 -10 -10 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Traps Triggered 11 | . 4 . 2 2 . 3 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Machines Disabled 7 | . 1 . . 5 . 1 . . Max in Single Turn 1 | . 1 . . 1 . 1 . . Garrison Access 2 | . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Machines Accessed 33 | . 3 . 1 8 13 8 . . Terminals 20 | . 3 . . 6 6 5 . . Fabricators 5 | . . . . . 4 1 . . Repair Stations 2 | . . . . . 2 . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . . 1 . 2 . . Garrison Access 2 | . . . . 1 1 . . . Total Hacks 84 | . 8 . 1 26 36 13 . . Successful 38 | . 3 . 1 13 16 5 . . Failed 46 | . 5 . . 13 20 8 . . Catastrophic 13 | . 1 . . 3 6 3 . . Database Lockouts . | . . . . . . . . . Manual 29 | . 5 . 1 12 7 4 . . Terminals 48 | . 8 . . 18 13 9 . . Fabricators 12 | . . . . . 11 1 . . Repair Stations 9 | . . . . . 9 . . . Recycling Units . | . . . . . . . . . Scanalyzers 9 | . . . . 6 . 3 . . Garrison Access 5 | . . . . 2 3 . . . Terminal Hacks 10 | . 2 . 1 4 1 2 . . Record 1 | . . . 1 . . . . . Robot Analysis 2 | . 1 . . 1 . . . . Prototype ID Bank 1 | . . . . 1 . . . . Open DSF 1 | . . . . . 1 . . . Branch Access Points 3 | . 1 . . 1 . 1 . . Unreport Threat 2 | . . . . 1 . 1 . . Fabricator Hacks 5 | . . . . . 5 . . . Load Schematic 2 | . . . . . 2 . . . Build 3 | . . . . . 3 . . . Repair Station Hacks 6 | . . . . . 6 . . . Scan Component 3 | . . . . . 3 . . . Repair 3 | . . . . . 3 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 8 | . . . . 6 . 2 . . Insert Component 4 | . . . . 3 . 1 . . Analyze 4 | . . . . 3 . 1 . . Garrison Access Hacks 2 | . . . . 1 1 . . . Seal Access 2 | . . . . 1 1 . . . Unauthorized Hacks 7 | . 1 . . 2 3 1 . . Terminals 7 | . 1 . . 2 3 1 . . Botnet 7 | . 1 . . 2 3 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 30 | . 3 . . 8 12 7 . . Full Trace Events 6 | . . . . 2 4 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . . 3 . 1 . . Parts Built 5 | . . . . . 5 . . . Authchips . | . . . . . . . . . Time 108 | . . . . . 108 . . . Total Part Build Rating 15 | . . . . . 15 . . . Parts Repaired 3 | . . . . . 3 . . . Time 95 | . . . . . 95 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 4 | . . . . 3 . 1 . . Part Schematics Acquired 4 | . . . . 3 . 1 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Sub Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Robot Analysis Total 2 | . 1 . . 1 . . . . Derelict Logs Recovered 3 | . . 1 1 . . . 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Turns Passed 14489 | . 1156 902 3223 2702 2201 2062 2165 78 Spaces Moved 6757 | 1 629 525 1856 1258 851 770 852 15 Core . | . . . . . . . . . Treads 6722 | . 595 525 1856 1258 851 770 852 15 Legs 35 | 1 34 . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 120 | 120 120 160 160 156 160 247 247 247 Average Speed 186 | 120 158 160 160 159 207 247 247 247 Slowest Speed 247 | 120 190 160 160 235 247 247 247 247 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 49 | 2 87 85 76 74 18 20 82 5 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 2 | . 1 . . . . 1 . . Unknown Exits Taken 6 | 1 . 1 1 1 1 . 1 . Scrap Searched 4 | . . 1 1 . . . 2 . Spaces Dug 44 | . . . 25 10 9 . . . Terrain Destroyed 305 | . . . 40 73 18 . 94 80 Melee . | . . . . . . . . . Projectile 8 | . . . 1 7 . . . . AOE 297 | . . . 39 66 18 . 94 80 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Total 7933 | . 728 568 1989 1693 1175 868 880 32 Wait 518 | . 17 29 28 204 208 32 . . Move 6749 | . 628 524 1855 1257 850 769 851 15 Hop . | . . . . . . . . . Pick Up 70 | . 16 1 6 21 15 9 2 . Fast Attach 34 | . 4 . 1 13 10 4 2 . Attach 33 | . . 1 7 14 2 7 1 1 Detach 8 | . . . . 4 1 3 . . Swap 62 | . 7 . 9 22 11 6 4 3 Drop 84 | . 13 1 6 23 28 9 4 . Fire 363 | . 43 12 70 134 50 25 16 13 Melee 6 | . . . 6 . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 4 | . . . . . . 4 . . Rewire 1 | . . . 1 . . . . . Trap . | . . . . . . . . . Miscellaneous 1 | . . . . 1 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 10) 593 | -10/Materials | Discovered new exit (range 16) 855 | -10/Materials | Discovered new exit (range 16) 903 | -10/Materials | Identified exit to Mines 1157 | -10/Materials | Entered Mines 1446 | -10/Mines | Discovered new exit (range 11) 1543 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1606 | -10/Mines | Learned Materials terminal intel 1735 | -10/Mines | Discovered new exit (range 12) 1857 | -10/Mines | Discovered new exit (range 10) 2059 | -10/Mines | Entered Subcaves 2617 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2629 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2884 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 3015 | -10/Subcaves | Lost 3 parts (2n1u) 3142 | -10/Subcaves | Visited Clippyterm 3250 | -10/Subcaves | Disturbed a concealed Subdweller 3625 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3691 | -10/Subcaves | Core integrity fell below 50% 3749 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3872 | -10/Subcaves | Core integrity fell below 20% 5082 | -10/Subcaves | Discovered new exit (range 12) 5108 | -10/Subcaves | Learned location of Zion (-6) 5282 | -10/Subcaves | Entered Materials 5282 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 5283 | -8/Materials | Loaded intel: 12 terminal locations 6545 | -8/Materials | Discovered new exit (range 10) 6762 | -8/Materials | Build established: Scavenger-Tank 7505 | -8/Materials | Core integrity fell below 50% 7544 | -8/Materials | Lost 4 parts (1n1u2w) 7682 | -8/Materials | First assault squad dispatched 7910 | -8/Materials | Sterilization system engaged 7910 | -8/Materials | Non-combat units ordered to evacuate 7943 | -8/Materials | Discovered new exit (range 16) 7984 | -8/Materials | Entered Factory 7984 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8602 | -7/Factory | Repaired Rnf. Ion Engine 8641 | -7/Factory | Repaired Hrd. Medium Armor Plating 8809 | -7/Factory | Fabricated Hacking Suite? 9226 | -7/Factory | Repaired Adv. Heat Sink 9451 | -7/Factory | Build established: Tank 9555 | -7/Factory | Discovered new exit (range 9) 9905 | -7/Factory | Fabricated Thermal Shield (x2) 10096 | -7/Factory | Fabricated Structural Scanner (x2) 10185 | -7/Factory | Entered another Factory area 10185 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 10486 | -6/Factory | Build established: Gunner 11661 | -6/Factory | Identified exit to Lower Caves 12247 | -6/Factory | Entered Lower Caves 12946 | -6/Lower Caves | Ambushed by wild Derelicts 13444 | -6/Lower Caves | Attacked by a faux Warlord 13728 | -6/Lower Caves | Learned location of 1 exit from Factory 13997 | -6/Lower Caves | Discovered new exit (range 8) 14412 | -6/Lower Caves | Entered another Lower Caves area 14424 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 14490 | -6/Lower Caves | Self-destructed Last Messages --------------- 14453_ Penetrated by Slug. 14455_ The unstable cave ceiling collapses. 14465_ Beamcaster destroyed. 14468_ Cld. Pulse Rifle severed. 14473_ Arm. Treads severed. 14474_ Hrd. Heavy Armor Plating destroyed. 14474_ M-28 Smith fits Backup Propulsion III on L-41 Fighter. 14476_ M-28 Smith repairs Imp. Deuterium Engine. 14476_ Destroyed Imp. Deuterium Engine. 14477_ Arm. Treads severed. 14479_ L-41 Fighter destroyed. 14479_ Switching to secondary target: L-41 Fighter. 14480_ Cld. Pulse Rifle destroyed. 14480_ Arm. Treads destroyed. 14484_ Adv. Heat Sink destroyed. 14484_ System corrupted by crushing effect (+3). 14488_ Destroyed Carbon-fiber Leg. 14489_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ???# ????????????? | | ??????????????????????????????# ??? $??????????? | | ?????????????????????????????? ??? $ #?????????? | | ?????????????????????????????? ### # ##??????? | | ?????????????????????????????? # #?????? | | ??????????????????????????????# #?????? | | ??????????????????????????????# ??????? | | ??????????????????????????????# # # ##?????? | | ????????????????????????####??# # # #?????? | | ??????????????????#???###@=#?? ## #??????? | | ??????????????????# ## l#b##?# # #???????? | | ??????????????????# g g ### # #???????? | | ???????????????????## #????????? | | ????????????????# #????????? | | ????????????????## # # # #????????? | | ?????????????????### # # #####????????? | | ???????????????????## #???????????? | | ????????????????????# ## #???????????? | | ????????????????????### ##?# #???????????? | | ??????????????????????# #???# ##???????????? | | ??????????????????????# ???# #????????????? | | ??????????????????????# ??# # #????????????? | | ?????????????????????? # ? %"# #????????????? | | ?????????????????????# #????????????? | | ????????????????????? "#####????????????? | | ??????????????????????? # #"##????????????????? | | ??????????????????????? ## ##??????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 10 Weapon Cycling 15 Evasion (%) 45 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Structural Scanner | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Imp. Medium Armor Plating | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Thermal Shield | x2 | -7/Factory | Preloaded Structural Scanner | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CooledLayeredRay Manual? 0 Play Time 01:34:03 Cumulative 301.3 hours Start 2024.06.15 @ 13:32:59 End 2024.06.15 @ 15:22:29 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 185 Rogue 141 Adventurer 44 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 64 Achievement% 58 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 41% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98c0b438-8839-4b60-9e41-cfb9bdd86127