Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.18 @ 21:59:07 Player: Not Root Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (113) 565 Value Destroyed (3128) 3128 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (996) 996 TOTAL SCORE: 10349 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 188 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 52/300 Energy 500/500 System Corruption 1% Temperature Cool (0) Movement Hovering (200) Ox2 Location -5/DSF Parts ------- > --- POWER (2) -------- F-cell Engine > --- PROPULSION (4) --- Improved Linear Gravjet > --- UTILITY (8) ------ Advanced Targeting Computer Core Analyzer > --- WEAPON (3) ------- Hypervelocity Coil Gun Hypervelocity Coil Gun > --- INVENTORY (5) ---- Fission Core Hypervelocity Coil Gun Peak State ------------ > --- POWER ------------ F-cell Engine Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Experimental Sensor Array Improved Signal Interpreter Advanced Targeting Computer Core Analyzer Improved Heavy Armor Plating Shield Generator Improved Field Recycling Unit > --- WEAPON ----------- Beam Rifle Improved Heavy Laser Field Lobotomy Kit > --- INVENTORY -------- Fission Core Aluminum Leg Improved Titanium Leg Improved Proton Missile Launcher [Rating: 79] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Linear Gravjet Flight Unit Cooled Cesium-ion Thruster Utility Advanced Targeting Computer Device Shield Generator Storage Small Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Improved Heavy Laser Energy Gun Improved Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Heavy Missile Launcher Special Weapon Field Lobotomy Kit Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Slots Evolved 10 | . . 2 . . . 2 2 . . 2 2 . Power 1 | . . . . . . . . . . . 1 . Propulsion 2 | . . 2 . . . . . . . . . . Utility 6 | . . . . . . 2 2 . . 1 1 . Weapon 1 | . . . . . . . . . . 1 . . Parts Attached 131 | 8 5 26 5 . 3 20 13 4 12 13 3 19 Power 17 | 1 . 2 . . . 5 1 1 1 1 2 3 Engine 10 | 1 . 2 . . . 3 . 1 1 1 . 1 Core 7 | . . . . . . 2 1 . . . 2 2 Reactor . | . . . . . . . . . . . . . Propulsion 38 | 2 . 9 5 . . 5 4 . 7 2 1 3 Treads 1 | . . 1 . . . . . . . . . . Leg 35 | 2 . 8 5 . . 5 4 . 7 1 1 2 Wheel . | . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . 1 Flight 1 | . . . . . . . . . . 1 . . Utility 24 | 3 1 2 . . . 2 5 1 2 5 . 3 Device 11 | 2 . . . . . . 4 . 2 1 . 2 Storage 1 | 1 . . . . . . . . . . . . Processor 6 | . 1 2 . . . 2 1 . . . . . Hackware . | . . . . . . . . . . . . . Protection 6 | . . . . . . . . 1 . 4 . 1 Artifact . | . . . . . . . . . . . . . Weapon 52 | 2 4 13 . . 3 8 3 2 2 5 . 10 Energy Gun 14 | 1 . 2 . . . 1 2 1 1 2 . 4 Energy Cannon 8 | . 2 3 . . 1 1 . . . 1 . . Ballistic Gun 21 | 1 2 8 . . 1 5 1 . . . . 3 Ballistic Cannon 1 | . . . . . . . . . . 1 . . Launcher 4 | . . . . . . 1 . . 1 1 . 1 Special Weapon 4 | . . . . . 1 . . 1 . . . 2 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 5 . . . 2 1 . . 5 . . Parts Lost 34 | . . 2 . . 1 5 1 3 2 . . 20 Power 4 | . . . . . . 1 . 1 1 . . 1 Propulsion 12 | . . 1 . . . 3 . 2 . . . 6 Utility 10 | . . 1 . . . . 1 . . . . 8 Weapon 8 | . . . . . 1 1 . . 1 . . 5 Highest Loss Streak 18 | . . 1 . . 1 4 1 1 1 . . 18 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 90 100 100 100 88 95 91 95 98 94 61 Engine 7 | . 14 10 11 11 11 7 4 4 7 6 5 4 Leg 30 | . 28 35 44 44 44 34 27 22 26 26 23 11 Device 10 | . 26 5 . . . . 17 15 15 20 17 9 Processor 21 | . 1 14 22 22 22 27 26 25 23 20 17 14 Protection 2 | . . . . . . . . 4 7 6 5 2 Energy Gun 6 | . 1 . . . . . 2 14 10 11 11 8 Energy Cannon 2 | . 1 3 11 11 11 2 . . . . . . Ballistic Gun 7 | . 25 18 11 11 11 15 12 . . . . 2 Launcher 1 | . . . . . . . . . 4 6 5 . Peak Build Rating 79 | 9 12 18 17 18 24 30 52 52 49 65 68 79 Average Rating 35 | 5 9 15 16 17 18 24 42 47 45 60 67 50 On Entrance 30 | . 9 12 16 17 18 18 29 52 44 48 62 68 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 71 | 14 14 17 15 15 15 18 30 36 39 46 60 71 Greatest Support 80 | 20 20 40 40 40 40 50 80 80 70 50 65 65 Greatest Overweight (x) 3 | 3 . . . . . 1 . . . 1 . 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 4 4 4 4 4 4 4 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 5 5 5 4 4 5 5 5 5 5 2 Class Distribution -------------------- 45% | Mutant 41% | Scavenger-Mutant 10% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Skirmisher | -5/DSF Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Matter Collected 2510 | 225 46 819 128 . 52 236 444 92 194 187 . 87 Remotely . | . . . . . . . . . . . . . Salvage Created 4588 | 29 46 1604 323 . 82 431 455 477 199 653 . 289 Parts 255 | 4 1 86 27 . 7 34 23 13 8 39 . 13 Haulers Intercepted 7 | . . 4 . . . 1 1 . . 1 . . Recyclers Shooed 9 | 1 1 6 . . . . . . . 1 . . Parts Field Recycled 22 | . . . . . . . 22 . . . . . Retrieved Matter 220 | . . . . . . . 220 . . . . . Parts Self-Destructed 21 | . . . . . . . . 16 5 . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Combat Hostiles Destroyed 75 | . 1 20 11 . 4 11 4 9 5 5 . 5 Guns 57 | . 1 18 6 . 3 8 4 8 1 3 . 5 Cannons 9 | . . 2 5 . 1 1 . . . . . . AOE 8 | . . . . . . 2 . . 4 2 . . Classes Destroyed 14 | 1 1 5 1 . 1 2 1 1 . . . 1 Worker 4 | . . . . . . 1 1 . . 2 . . Builder 3 | . . . . . . 2 . . . 1 . . Tunneler 2 | 2 . . . . . . . . . . . . Hauler 7 | . . 4 . . . 1 1 . . 1 . . Recycler 14 | . . 9 . . . . 3 . . 2 . . Watcher 8 | . . 5 . . . 1 1 . . 1 . . Swarmer 26 | . . 8 6 . 3 3 3 1 . . . 2 Grunt 25 | . 1 9 4 . . 6 . 2 1 1 . 1 Brawler 3 | . . . 1 . . . . 2 . . . . Duelist 1 | . . . . . . . . 1 . . . . Sentry 5 | . . 3 . . . 1 . 1 . . . . Specialist 2 | . . . . . . . . . . . . 2 Hunter 7 | . . . . . 1 1 . 2 . 3 . . Programmer 2 | . . . . . . . 1 . . 1 . . Thug 4 | . . . . . . . . . 4 . . . Best Kill Streak 7 | 1 1 4 3 . 3 7 4 2 4 4 . 2 Combat Bots Only 4 | . 1 4 3 . 3 4 3 2 4 3 . 2 Max Kills in Single Turn 3 | 1 1 1 1 . 2 2 1 2 3 2 . 1 Gunslinging 1 | . . . . . . . . 1 . . . . Exploded 3 | . . . . . . 2 . . 3 1 . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Hostile Shots Fired 597 | . 5 86 38 . 22 95 22 70 13 20 . 226 Missed 180 | . 1 28 9 . 4 37 7 22 2 6 . 64 Damage Taken 7285 | . 89 679 341 . 249 1095 466 905 182 179 . 3100 Core 1751 | . . 112 8 . 65 178 186 156 25 15 . 1006 Absorbed by Shields 677 | . . . . . . . . 118 67 65 . 427 Regen/Repaired (Parts) 397 | . . 397 . . . . . . . . . . Core Remaining (%) 77 | 100 100 . . . 53 67 . . 47 98 . . Volleys Fired 297 | 7 5 92 26 . 9 45 25 28 7 21 . 32 Largest 3 | 2 2 2 2 . 2 2 2 2 2 3 . 3 Hottest 225 | 70 40 136 91 . 91 98 130 130 130 164 . 225 Shots Fired 592 | 14 10 184 52 . 18 89 51 52 14 48 . 60 Gun 501 | 14 10 159 26 . 9 77 51 49 11 41 . 54 Cannon 67 | . . 25 26 . 9 7 . . . . . . Launcher 19 | . . . . . . 5 . . 3 7 . 4 Special 5 | . . . . . . . . 3 . . . 2 Kinetic 334 | 7 10 159 26 . 9 77 36 . . . . 10 Thermal 234 | 7 . 25 26 . 9 7 15 49 11 41 . 44 Explosive 10 | . . . . . . 5 . . 3 2 . . Electromagnetic 9 | . . . . . . . . . . 5 . 4 Robot Hit Streak 20 | 3 4 20 8 . 7 10 6 20 5 5 . 8 Robot Miss Streak 5 | 4 3 4 5 . 2 4 2 2 1 3 . 5 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 5 | . . 1 . . . 1 . 1 . . . 2 Max Gunslinging Chain 1 | . . 1 . . . 1 . 1 . . . 1 Shots Hit Robots 363 | 7 5 114 29 . 13 56 26 41 6 26 . 40 Core Hits 182 | 3 2 50 15 . 6 29 14 14 10 24 . 15 Critical Kills 2 | . . . . . . . 1 . . . . 1 Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . Critical Strikes 12 | 1 . . . . . 1 1 3 . 4 . 2 Burn 9 | 1 . . . . . . . 3 . 4 . 1 Destroy 3 | . . . . . . 1 1 . . . . 1 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8301 | 77 65 1803 532 . 212 1793 505 917 520 1009 . 868 Guns 5680 | 77 65 1519 243 . 108 906 488 917 132 484 . 741 Cannons 688 | . . 266 268 . 104 50 . . . . . . Explosions 1843 | . . . . . . 827 . . 388 501 . 127 Melee . | . . . . . . . . . . . . . Ramming 90 | . . 18 21 . . 10 17 . . 24 . . Kinetic 3246 | 14 65 1519 243 . 108 906 340 . . . . 51 Thermal 3641 | 63 . 266 268 . 104 482 148 917 132 484 . 777 Explosive 847 | . . . . . . 283 . . 388 176 . . Electromagnetic 477 | . . . . . . 112 . . . 325 . 40 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . 3 3 3 4 . . Average Corruption 2 | . . . . . . . 2 3 3 4 . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 77 | . . . . . . . 15 38 22 2 . . Message Errors 15 | . . . . . . . 3 8 3 1 . . Matter Fused 18 | . . . . . . . 2 9 6 1 . . Heat Flow Errors 12 | . . . . . . . 2 6 4 . . . Energy Discharges 8 | . . . . . . . 3 3 2 . . . Parts Fused 1 | . . . . . . . 1 . . . . . Data Loss (minor) 9 | . . . . . . . 3 2 4 . . . Data Loss (major) 5 | . . . . . . . . 4 1 . . . Misfires 8 | . . . . . . . 1 5 2 . . . Weapon Failures 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 148 | . . 3 . . . 135 . . . 10 . . Projectiles 3 | . . 3 . . . . . . . . . . Explosions 145 | . . . . . . 135 . . . 10 . . Melee . | . . . . . . . . . . . . . Knockbacks 1 | . . 1 . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 286 | . . . . . . 211 . . 39 29 . 7 Shots 11 | . . . . . . 6 . . 1 3 . 1 Rammed . | . . . . . . . . . . . . . Targets Rammed 20 | . . 2 7 . . 5 1 . . 5 . . Kicked 20 | . . 2 7 . . 5 1 . . 5 . . Crushed . | . . . . . . . . . . . . . Highest Temperature 786 | 50 . 330 168 . 122 102 260 356 234 334 . 786 Average Temperature 97 | 22 . 85 57 . 51 20 94 94 86 84 . 355 Received Heat Transfer 1450 | . 24 282 87 . . 360 . 162 66 18 . 451 Effects 25 | . . . . . . . . 1 . 1 . 23 Shutdowns 4 | . . . . . . . . . . . . 4 Energy Bleed 5 | . . . . . . . . 1 . 1 . 3 Interference 5 | . . . . . . . . . . . . 5 Matter Decay 3 | . . . . . . . . . . . . 3 Short Circuit 2 | . . . . . . . . . . . . 2 Damage (minor) 2 | . . . . . . . . . . . . 2 Damage (major) 2 | . . . . . . . . . . . . 2 Damage (core) 2 | . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 9 | . . . . . . 3 . . . 6 . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . 1 . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Parts Melted 13 | 1 . . . . 1 . . 8 . 2 . 1 Heat Transferred 6159 | 259 . 481 481 . 185 374 222 1554 185 1147 . 1271 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 1 . 1 Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Peak Influence 442 | 10 51 442 215 . 100 437 167 . . 180 73 73 Initial 162 | . 6 21 128 . . 39 162 . . . 68 51 Average 120 | 1 17 231 136 . 49 184 99 . . 16 68 20 Maximum Alert Level 2 | . . 2 1 . . 2 . . . . . . Low Security (%) 79 | 100 100 36 99 . 100 51 100 . . 100 100 100 Level 1 19 | . . 56 . . . 48 . . . . . . Level 2 1 | . . 6 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 13 | . 1 2 . . . 2 3 . . 2 . 3 Investigation 3 | . 1 1 . . . 1 . . . . . . Extermination 2 | . . . . . . . 1 . . 1 . . Reinforcement 8 | . . 1 . . . 1 2 . . 1 . 3 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . 1 . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Distress Signals 3 | . . 2 . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 129 | . 1 33 14 . 4 22 7 16 8 7 . 17 Peak Tracking Total 9 | . 1 4 3 . 3 6 5 9 4 3 . 6 Tactical Retreats 12 | . . 3 1 . . 2 1 3 . . . 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Traps Triggered 6 | . 2 . . . . 2 2 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Machines Disabled 9 | . . 1 1 . . 5 . . . 2 . . Max in Single Turn 2 | . . 1 1 . . 2 . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Machines Accessed 17 | . 1 4 1 1 . 3 2 . . 4 1 . Terminals 12 | . 1 3 1 . . 2 . . . 4 1 . Fabricators 2 | . . . . . . . 2 . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 47 | . 2 23 2 1 . 8 3 . . 6 2 . Successful 28 | . 1 16 1 1 . 5 . . . 3 1 . Failed 19 | . 1 7 1 . . 3 3 . . 3 1 . Catastrophic 4 | . . 1 . . . 1 1 . . 1 . . Database Lockouts . | . . . . . . . . . . . . . Manual 5 | . . 2 2 1 . . . . . . . . Terminals 24 | . 2 7 2 . . 5 . . . 6 2 . Fabricators 3 | . . . . . . . 3 . . . . . Repair Stations 16 | . . 16 . . . . . . . . . . Recycling Units 3 | . . . . . . 3 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 14 | . 1 3 1 1 . 4 . . . 3 1 . Record 5 | . 1 . . . . 2 . . . 2 . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . Alert Level 3 | . . 1 1 . . . . . . 1 . . Investigation Status 1 | . . . . . . 1 . . . . . . Zone Layout 2 | . . 1 . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 13 | . . 13 . . . . . . . . . . Scan Component 7 | . . 7 . . . . . . . . . . Repair 6 | . . 6 . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 14 | . 1 4 1 . . 3 2 . . 3 . . Full Trace Events 2 | . . 1 . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 6 | . . 6 . . . . . . . . . . Time 244 | . . 244 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Total Allies 10 | . . . . . . . . 5 . 3 . 2 Largest Group 3 | . . . . . . . . 2 2 3 . 1 Highest-Rated Group 137 | . . . . . . . . 62 62 93 . 137 Highest-Rated Ally 137 | . . . . . . . . 32 32 31 . 137 Total Orders . | . . . . . . . . . . . . . Ally Attacks 33 | . . . . . . . . 11 9 12 . 1 Total Damage 690 | . . . . . . . . 208 238 171 . 73 Kills 9 | . . . . . . . . 3 2 3 . 1 Allies Corrupted 1 | . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . . 3 . . . 2 Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Turns Passed 9554 | 138 233 1226 1004 481 210 889 936 1716 1424 998 45 254 Spaces Moved 6469 | 87 167 590 738 400 148 514 643 1204 1110 710 34 124 Core 26 | 7 . . . . . . . . . . . 19 Treads . | . . . . . . . . . . . . . Legs 6407 | 80 167 590 738 400 148 514 643 1204 1110 710 34 69 Wheels . | . . . . . . . . . . . . . Hover 36 | . . . . . . . . . . . . 36 Flight . | . . . . . . . . . . . . . Fastest Speed 40 | 50 120 120 120 120 120 120 120 130 123 120 122 40 Average Speed 123 | 119 120 120 120 120 120 121 126 130 124 124 122 107 Slowest Speed 200 | 200 120 120 120 120 120 190 130 130 130 190 122 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 49 | 5 38 45 97 66 41 36 16 98 98 21 1 78 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 10 | . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . Scrap Searched 10 | . . . 2 . . . . 6 2 . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 150 | . . . . . . 86 . . 36 18 . 10 Melee . | . . . . . . . . . . . . . Projectile 4 | . . . . . . 4 . . . . . . AOE 146 | . . . . . . 82 . . 36 18 . 10 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Total 7460 | 105 189 917 807 401 161 718 728 1303 1133 772 36 190 Wait 467 | 1 2 197 23 . 2 124 40 49 2 20 . 7 Move 6457 | 86 166 589 737 399 147 513 642 1203 1109 709 33 124 Hop . | . . . . . . . . . . . . . Pick Up 26 | 2 6 5 2 1 . 3 2 2 1 2 . . Fast Attach 36 | 8 . 6 . . . 5 4 . 3 2 . 8 Attach 18 | . . 2 . . 1 2 . 1 1 2 1 8 Detach 6 | 1 . . . . . . . . . . . 5 Swap 77 | . 5 18 5 . 2 13 9 3 8 9 2 3 Drop 39 | . 5 6 7 1 . 8 5 1 2 2 . 2 Fire 297 | 7 5 92 26 . 9 45 25 28 7 21 . 32 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick 20 | . . 2 7 . . 5 1 . . 5 . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 17 | . . . . . . . . 16 . . . 1 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Factory -5/Factory -5/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 14) 139 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 8) 372 | -10/Materials | Entered another Materials area 372 | -9/Materials | Evolved 2 slots: Propulsion x2 623 | -9/Materials | Discovered new exit (range 15) 1239 | -9/Materials | Repaired Aluminum Leg 1291 | -9/Materials | Repaired Hvy. Ion Engine 1319 | -9/Materials | Repaired Aluminum Leg 1384 | -9/Materials | Repaired Broken Imp. Assault Rifle 1446 | -9/Materials | Repaired Imp. Assault Rifle 1475 | -9/Materials | Repaired Aluminum Leg 1597 | -9/Materials | Identified exit to Mines 1598 | -9/Materials | Entered Mines 1643 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1646 | -9/Mines | Found Prototype Device 1685 | -9/Mines | Build established: Scavenger-Mutant 1701 | -9/Mines | Met a Derelict bent on vengeance 1704 | -9/Mines | Discovered new exit (range 8) 1712 | -9/Mines | Identified exit to Materials 1736 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1755 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1757 | -9/Mines | Discovered new exit (range 5) 1760 | -9/Mines | Identified exit to Exiles 2083 | -9/Mines | Learned location of Zion (-7) 2145 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2166 | -9/Mines | Discovered exit to Materials (range 6) 2602 | -9/Mines | Entered Exiles 2631 | -9/Exiles | Met 8R-AWN 2652 | -9/Exiles | Met EX-HEX 2684 | -9/Exiles | Met EX-BIN 2701 | -9/Exiles | Aligned with FarCom system 2702 | -9/Exiles | Given EX-Vault access code 2730 | -9/Exiles | Opened EX-Vault 2747 | -9/Exiles | Found Field Lobotomy Kit 2801 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2882 | -9/Exiles | Met EX-DEC 2924 | -9/Exiles | Discovered new exit (range 15) 2940 | -9/Exiles | Identified exit to Mines 3068 | -9/Exiles | Discovered exit to Mines (range 14) 3083 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 3083 | -9/Exiles | Entered Mines 3275 | -8/Mines | Discovered exit to Materials (range 10) 3293 | -8/Mines | Entered Materials 3293 | -8/Materials | Evolved 2 slots: Utility x2 3776 | -8/Materials | Lost 4 parts (3n1w) 4161 | -8/Materials | Discovered new exit (range 16) 4177 | -8/Materials | Identified exit to Factory 4182 | -8/Materials | Entered Factory 4182 | -7/Factory | Evolved 2 slots: Utility x2 4758 | -7/Factory | Build established: Mutant 5046 | -7/Factory | Discovered new exit (range 12) 5085 | -7/Factory | Identified exit to Lower Caves 5118 | -7/Factory | Entered Lower Caves 5222 | -7/Lower Caves | Learned Factory emergency access door positions 5530 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5747 | -7/Lower Caves | Assimilated B-48 Gladiator with FLK Orb 5752 | -7/Lower Caves | Assimilated G-47 Trooper with FLK Orb 5757 | -7/Lower Caves | Assimilated B-48 Gladiator with FLK Orb 5799 | -7/Lower Caves | Lost 3 allies 5835 | -7/Lower Caves | Discovered new exit (range 8) 5842 | -7/Lower Caves | Identified exit to Lower Caves 6298 | -7/Lower Caves | Encountered a Warlord checkpoint 6834 | -7/Lower Caves | Entered another Lower Caves area 6834 | -7/Lower Caves | Accompanied by 2 allies 6990 | -7/Lower Caves | Encountered a Warlord checkpoint 7032 | -7/Lower Caves | Core integrity fell below 50% 7087 | -7/Lower Caves | Lost 3 allies 7381 | -7/Lower Caves | Ambushed by wild Derelicts 7501 | -7/Lower Caves | Discovered new exit (range 5) 7505 | -7/Lower Caves | Identified exit to Factory 7687 | -7/Lower Caves | Build established: Scavenger-Mutant 7910 | -7/Lower Caves | Discovered new exit (range 8) 7917 | -7/Lower Caves | Identified exit to Zion 8258 | -7/Lower Caves | Entered Factory 8258 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8258 | -6/Factory | Identified Exp. Sensor Array 8567 | -6/Factory | Build established: Scavenger-Skirmisher 9051 | -6/Factory | Discovered new exit (range 7) 9057 | -6/Factory | Identified exit to Factory 9256 | -6/Factory | Entered another Factory area 9256 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9300 | -5/Factory | Identified exit to DSF 9301 | -5/Factory | Entered DSF 9318 | -5/DSF | Assimilated X-77 Beamer with FLK Orb 9354 | -5/DSF | Additional patrols routed to DSF 9464 | -5/DSF | Core integrity fell below 50% 9489 | -5/DSF | Core integrity fell below 20% 9510 | -5/DSF | Discovered new exit (range 12) 9548 | -5/DSF | Assimilated H-71 Marshal with FLK Orb 9555 | -5/DSF | Lost 18 parts (1p6n7u4w) 9555 | -5/DSF | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09528_ HV Slug penetrates Wall. 09531_ HV Slug penetrates S-27 Virus. 09531_ HV Slug penetrates Wall. 09531_ HV Slug penetrates S-27 Virus. 09531_ S-27 Virus destroyed. 09531_ HV Slug penetrates Wall. 09538_ Acquired 30 matter. 09538_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 09540_ Acquired 30 matter. 09547_ Critical hit (Burn: +37). 09548_ Field Lobotomy Kit expended. 09548_ H-71 Marshal assimilated. 09549_ G-50 Soldier destroyed. 09551_ HV Slug penetrates G-50 Soldier. 09554_ Marshal 6a destroyed. 09554_ HV Slug penetrates G-50 Soldier. 09554_ G-50 Soldier suffers critical hit (Destroy). 09554_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????# ## &&&#&&### ###????? | | ????????????????????#!! ##########" ##?????? | | ????????????????????#!! #??????#&&%*&#?????? | | ????????????????????#!! #??????#&&% &#?????? | | ????????????????????### ###??????### ##?????? | | ????????????????????#!! !????????#&& #?????? | | ????????????????????#!! !????????#&& #?????? | | ?????????????????????!! ! ???????#&& #?????? | | ????????????????###??## ss############ ###????? | | ????????????# ??#!!!?## s ###===# ## #????? | | ????????????# #!!!## ss ##== # ## #????? | | ???????????? *[= #????? | | ??????????? !!%= #????? | | ???????????? %!=* #????? | | ??????????????? #!!!## =!*%##!!!# ## !!#????? | | ?????????????????????##![%###!!!# ## !!#????? | | ????????????????????### =#################????? | | ????????????????????#!! **#??????????????????? | | ????????????????????#!! **#??????????????????? | | ????????????????????#!! **#??????????????????? | | ????????????????????### ###??????????????????? | | ????????????????????#!! #??????????????????? | | ????????????????????#!! #??????????????????? | | ????????????????#####! #??????????????????? | | ?????????????#??# [[### ###??????????????????? | | ??????#"" ## # [###@ ###??????????????????? | | ??????""" [x x #??????????????????? | | ??????#""< x = #??????????????????? | | ??????#"""""##]]# #= ! #??????????????????? | | ?????????"???######## !!#??????????????????? | | ????????????????????#########??????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 33 Energy Capacity 715 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 600 Evasion (%) 57 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Knowing Is Half The Battle Challenges ------------ None Game ------ Seed MetaDecoderRifle Manual? 0 Play Time 02:19:11 Cumulative 16.5 hours Start 2025.01.18 @ 19:33:14 End 2025.01.18 @ 21:59:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 27cb5d8a-ec37-468a-8c59-4412e730ce98