Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.03 @ 18:10:44 Player: OniAn Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (143) 715 Value Destroyed (5845) 5845 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1763) 1763 TOTAL SCORE: 10763 Bonus ------- High Alert Combat Kills 772 Follower Combat Kills 291 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 335/335 System Corruption 2% Temperature Cool (78) Movement Treading (245) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Deuterium Engine Light Nuclear Core > --- PROPULSION (3) --- Light Treads Armored Treads > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON (2) ------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY (20) --- Deuterium Engine Improved Heat Sink Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite System Shield Relay Coupler [NC] (31) Relay Coupler [Grunt] (22) Relay Coupler [Grunt] (24) Relay Coupler [Grunt] (21) Relay Coupler [Grunt] (28) Relay Coupler [Grunt] (25) Relay Coupler [Duelist] (23) Relay Coupler [Sentry] (17) Relay Coupler [Sentry] (24) Relay Coupler [Hunter] (18) Field Laser Proton Missile Launcher Proton Missile Launcher Proton Missile Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Cooling System High-capacity Storage Unit Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- EM Pulse Cannon EM Pulse Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Medium Treads Improved Heat Sink Advanced Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating System Shield Proton Missile Launcher Proton Missile Launcher Proton Missile Launcher Proton Missile Launcher Mini Grenade Launcher Datajack [Rating: 39] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Advanced Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Field Laser Energy Gun Field Laser Energy Cannon EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Slots Evolved 4 | . . . 2 . 2 . . Power 1 | . . . . . 1 . . Propulsion 1 | . . . . . 1 . . Utility 2 | . . . 2 . . . . Weapon . | . . . . . . . . Parts Attached 106 | 6 4 . 38 3 24 23 8 Power 23 | 1 . . 4 1 7 7 3 Engine 17 | 1 . . 4 1 5 4 2 Core 6 | . . . . . 2 3 1 Reactor . | . . . . . . . . Propulsion 23 | 2 . . 12 . 5 3 1 Treads 23 | 2 . . 12 . 5 3 1 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 25 | 1 1 . 12 1 6 3 1 Device 6 | . 1 . 1 . 3 1 . Storage 2 | 1 . . 1 . . . . Processor 4 | . . . 2 1 . 1 . Hackware 2 | . . . 2 . . . . Protection 11 | . . . 6 . 3 1 1 Artifact . | . . . . . . . . Weapon 35 | 2 3 . 10 1 6 10 3 Energy Gun 14 | 2 2 . 7 . . 3 . Energy Cannon 8 | . . . 3 1 2 . 2 Ballistic Gun 4 | . . . . . 2 2 . Ballistic Cannon 1 | . . . . . 1 . . Launcher 5 | . 1 . . . 1 3 . Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . Unidentified Prototypes . | . . . . . . . . Corrupted Parts 1 | . . . . . 1 . . System Corruption 2 | . . . . . 2 . . Parts Lost 44 | . 2 . 11 2 11 17 1 Power 11 | . . . 1 . 2 8 . Propulsion 10 | . . . 3 . 3 3 1 Utility 11 | . . . 5 1 2 3 . Weapon 12 | . 2 . 2 1 4 3 . Highest Loss Streak 5 | . 2 . 3 1 5 5 1 To Critical Strikes . | . . . . . . . . Average Backups 14 | . 3 8 10 15 15 17 20 Power 2 | . 1 1 . 3 3 3 1 Propulsion 3 | . . 2 4 6 3 3 . Utility 4 | . . 1 2 2 4 5 14 Weapon 3 | . 1 4 3 3 2 5 4 Tool/Special . | . . . . . . . . Unused Backups 24 | . . . 3 . 1 1 19 Power 2 | . . . . . . . 2 Propulsion 1 | . . . 1 . . . . Utility 15 | . . . . . 1 . 14 Weapon 6 | . . . 2 . . 1 3 Tool/Special . | . . . . . . . . Average Slot Usage (%) 97 | . 98 100 98 100 95 96 97 Engine 12 | . 14 14 11 11 14 12 14 Core 2 | . . . . . 2 4 3 Treads 24 | . 28 28 21 22 26 26 24 Device 6 | . 13 14 3 11 9 4 9 Storage 10 | . 14 14 11 11 9 9 9 Processor 11 | . . . 13 3 9 15 11 Hackware 1 | . . . 3 . . . . Protection 8 | . . . 11 18 7 6 6 Energy Gun 11 | . 25 28 19 11 1 6 7 Energy Cannon 3 | . . . 2 11 5 1 10 Ballistic Gun 1 | . . . . . 3 3 . Launcher 1 | . 1 . . . 1 2 . Peak Build Rating 39 | 6 7 7 22 21 39 39 37 Average Rating 25 | 4 6 7 18 19 25 35 35 On Entrance 16 | . 6 7 7 19 20 39 37 Avg Prop Armor Cover (%) 6 | . . . 6 . 7 . . Naked Turns . | . . . . . . . . Heaviest Build 79 | 12 13 12 63 63 73 72 79 Greatest Support 84 | 40 40 40 46 43 84 84 76 Greatest Overweight (x) 17 | . . . 2 1 17 1 1 Average Overweight (x) . | . . . . 1 . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 Average Capacity 17 | 6 8 8 15 20 20 20 20 Most Carried 20 | 1 8 8 16 16 20 20 20 Average Carried 14 | . 3 8 10 15 15 17 20 Final Capacity 20 | 8 8 8 20 20 20 20 20 Final Carried 20 | 1 8 8 16 15 19 20 20 Class Distribution -------------------- 56% | Mutant 38% | Scavenger-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Matter Collected 2184 | 31 125 20 583 20 568 728 109 Remotely 52 | . . . . . 52 . . Salvage Created 4788 | . 278 20 1481 90 1378 1052 489 Parts 295 | . 26 2 107 13 79 49 19 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 4 | . . . 2 . 2 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Combat Hostiles Destroyed 110 | . 5 . 30 6 26 31 12 Melee 9 | . . . . . . 6 3 Guns 47 | . 2 . 24 2 7 10 2 Cannons 33 | . . . 3 4 12 7 7 AOE 20 | . 3 . 3 . 6 8 . Classes Destroyed 15 | . 7 1 3 . 1 2 1 Worker 5 | . 1 . 2 . 2 . . Builder 7 | . 4 . . . 2 . 1 Tunneler 1 | . . 1 . . . . . Hauler 1 | . . . 1 . . . . Recycler 6 | . 2 . 3 . 1 . . Operator 3 | . 1 . 2 . . . . Watcher 10 | . 1 . 4 . 4 . 1 Swarmer 34 | . 3 . 10 6 3 10 2 Grunt 35 | . 2 . 9 . 13 6 5 Brawler 3 | . . . 1 . 1 1 . Duelist 2 | . . . . . . 1 1 Protector 1 | . . . . . . . 1 Sentry 27 | . . . 10 . 7 9 1 Demolisher 1 | . . . . . . 1 . Hunter 7 | . . . . . 2 3 2 Best Kill Streak 9 | . 6 1 5 4 9 7 4 Combat Bots Only 7 | . 3 . 4 4 5 7 4 Max Kills in Single Turn 6 | . 6 1 2 1 3 3 1 Gunslinging 1 | . . . 1 . . . . Exploded 3 | . 1 . 2 . 2 3 . Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Hostile Shots Fired 650 | . 34 . 167 48 145 189 67 Missed 179 | . 9 . 45 10 46 54 15 Hits 471 | . 25 . 122 38 99 135 52 Melee 6 | . . . 5 . . 1 . Projectile 465 | . 25 . 117 38 99 134 52 AOE 7 | . . . . . . 6 1 Critical Strikes 10 | . . . 4 . 3 2 1 Part Disruptions 2 | . . . 1 . 1 . . Damage Taken 6855 | . 253 . 1860 293 1567 2132 750 Core 858 | . 34 . 249 16 273 135 151 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 73 | 100 . 86 . 33 . . . Volleys Fired 303 | . 15 1 97 10 70 82 28 Largest 2 | . 2 2 2 2 2 2 2 Hottest 150 | . 80 90 126 126 126 126 150 Shots Fired 575 | . 28 2 191 21 129 148 56 Gun 367 | . 26 2 177 11 44 97 10 Cannon 168 | . . . 12 10 70 30 46 Launcher 40 | . 2 . 2 . 15 21 . Special . | . . . . . . . . Kinetic 96 | . . . . . 54 42 . Thermal 314 | . . 2 177 11 13 55 56 Explosive 39 | . 2 . 2 . 15 20 . Electromagnetic 126 | . 26 . 12 10 47 31 . Robot Hit Streak 21 | . 8 1 16 7 16 21 18 Robot Miss Streak 5 | . 4 . 3 2 5 3 2 Penetration Max 1 | . . . . . . 1 . Secondary Targets 8 | . 2 . 3 . . 1 2 Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 Shots Hit Robots 398 | . 17 1 117 12 89 122 40 Core Hits 198 | . 16 1 57 6 53 48 17 Critical Kills . | . . . . . . . . Critical Parts Destroyed 3 | . . . . . 1 2 . Critical Strikes 18 | . 2 . 7 . 3 4 2 Burn 11 | . . . 7 . 1 1 2 Destroy 3 | . . . . . 1 2 . Corrupt 3 | . 2 . . . 1 . . Sever 1 | . . . . . . 1 . Melee Attacks 37 | . . . . . . 37 . Impact . | . . . . . . . . Slashing 19 | . . . . . . 19 . Piercing . | . . . . . . . . Sneak Attacks 18 | . . . . . . 18 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9872 | . 1067 13 2303 232 2752 2506 999 Guns 3948 | . 261 13 1903 101 479 1019 172 Cannons 2835 | . . . 165 131 1284 444 811 Explosions 2685 | . 806 . 235 . 989 655 . Melee 388 | . . . . . . 388 . Ramming 16 | . . . . . . . 16 Kinetic 1114 | . . . . . 626 488 . Thermal 4722 | . 658 13 1993 101 266 708 983 Explosive 1562 | . 148 . 145 . 791 478 . Electromagnetic 2070 | . 261 . 165 131 1069 444 . Impact . | . . . . . . . . Slashing 388 | . . . . . . 388 . Piercing . | . . . . . . . . Highest Corruption 12 | . . . 12 12 2 2 2 Average Corruption 3 | . . . 11 12 2 2 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 135 | . . . 27 15 30 47 16 Message Errors 38 | . . . 9 8 8 8 5 Matter Fused 30 | . . . 6 1 8 14 1 Heat Flow Errors 15 | . . . 3 . 2 8 2 Energy Discharges 21 | . . . 4 2 2 7 6 Parts Rejected 1 | . . . . . . 1 . Parts Fused 2 | . . . . 1 . 1 . Data Loss (minor) 14 | . . . 3 1 5 3 2 Data Loss (major) 6 | . . . 1 1 2 2 . Misfires 4 | . . . 1 1 . 2 . Alerts 3 | . . . . . 2 1 . Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 316 | . 167 . . 3 99 47 . Projectiles 5 | . . . . 3 . 2 . Explosions 311 | . 167 . . . 99 45 . Melee . | . . . . . . . . Knockbacks 4 | . . . . . 4 . . Impact . | . . . . . . . . Kinetic 4 | . . . . . 4 . . Secondary . | . . . . . . . . Self-Inflicted Damage 593 | . . . 118 . 260 215 . Shots 19 | . . . 3 . 9 7 . Rammed 4 | . . . . . . . 4 Targets Rammed 6 | . . . . . . . 6 Kicked . | . . . . . . . . Crushed 2 | . . . . . . . 2 Highest Temperature 531 | . 186 30 386 144 271 292 531 Average Temperature 104 | . 72 18 117 61 50 77 159 Received Heat Transfer 1713 | . 90 . 444 . 477 477 225 Effects 19 | . . . 10 . . 1 8 Shutdowns 3 | . . . 1 . . . 2 Energy Bleed 2 | . . . . . . . 2 Interference 11 | . . . 7 . . 1 3 Short Circuit 2 | . . . 1 . . . 1 Damage (minor) 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Robots Corrupted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Fried 7 | . 1 . . . 5 1 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 23 | . 2 . 9 3 . 4 5 Heat Transferred 9144 | . 450 37 4762 222 507 1445 1721 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 9 | . 3 . 1 . 2 3 . Alert | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Maximum Alert Level 5 | . 1 . 1 . 1 5 4 Low Security (%) 57 | 100 80 100 85 100 99 3 . Level 1 8 | . 19 . 14 . . 10 . Level 2 3 | . . . . . . 12 . Level 3 13 | . . . . . . 28 57 Level 4 8 | . . . . . . 16 42 Level 5 8 | . . . . . . 29 . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 2356 | . 226 69 242 99 203 2356 1230 Initial 1148 | . . 69 . 89 11 125 1148 Average 483 | . 87 32 92 55 81 1162 1091 Influence Increases 5398 | . 353 5 932 140 891 2621 456 Destroy 0b10 Robot/C 2360 | . 100 . 600 120 520 740 280 Destroy 0b10 Robot/NC 170 | . 45 5 60 . 45 . 15 Destroy Leader 462 | . 22 . 190 20 148 10 72 Allied During Kill 61 | . . . . . . 28 33 Successful Hack 124 | . 41 . 25 . 29 14 15 Disable Machine 210 | . 105 . 30 . 45 . 30 Anti-Garrison Action 1500 | . . . . . . 1500 . Destroy Structure 406 | . 40 . 27 . 104 224 11 Lose Combat Pursuer 105 | . . . . . . 105 . Influence Decreases 4304 | . 175 183 702 340 728 458 1718 Entered New Map 1545 | . . 109 . 141 19 68 1208 Time Decay 2041 | . 155 74 592 179 601 . 440 Lost Part 430 | . 20 . 110 20 100 170 10 Lost Ally 280 | . . . . . . 220 60 Purge Threat 8 | . . . . . 8 . . Squads Dispatched 7 | . . . 2 . 2 . 3 Investigation 1 | . . . . . 1 . . Extermination . | . . . . . . . . Reinforcement 4 | . . . 2 . 1 . 1 Assault 2 | . . . . . . . 2 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Distress Signals 4 | . 2 . . . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 162 | . 9 . 47 7 31 45 23 Peak Tracking Total 6 | . 4 . 6 4 4 4 6 Tactical Retreats 5 | . . . . . . 5 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Traps Triggered 7 | . . . 2 . 1 4 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Machines Disabled 27 | . 7 . 2 . 3 13 2 Max in Single Turn 7 | . 7 . 1 . 1 2 1 Garrison Relay 5 | . . . . . . 5 . Phase Generator 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Machines Accessed 31 | . 4 . 11 1 10 3 2 Terminals 24 | . 4 . 8 . 7 3 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . 1 . 1 . . Scanalyzers 3 | . . . 2 . 1 . . Garrison Access 1 | . . . . . 1 . . Total Hacks 97 | . 10 . 35 1 37 7 7 Successful 49 | . 5 . 18 1 21 1 3 Failed 46 | . 5 . 16 . 15 6 4 Catastrophic 3 | . . . . . 3 . . Database Lockouts 2 | . . . 1 . 1 . . Manual 37 | . 4 . 16 . 14 . 3 Terminals 72 | . 10 . 24 . 24 7 7 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . . . 4 . 1 . . Scanalyzers 16 | . . . 7 . 9 . . Garrison Access 3 | . . . . . 3 . . Terminal Hacks 18 | . 3 . 6 1 6 1 1 Record 1 | . . . . . 1 . . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . . . 1 . . . Branch Access Points 2 | . 1 . 1 . . . . Terminal Index 1 | . . . . . 1 . . Alert Level 1 | . . . . . 1 . . Unreport Threat 1 | . . . . . 1 . . Locate Traps 2 | . . . 2 . . . . Maintenance Status 1 | . . . . . . . 1 Security Status 2 | . . . 2 . . . . Transport Status 1 | . . . . . 1 . . Hauler Manifests 1 | . . . . . 1 . . Zone Layout 1 | . . . 1 . . . . Patrol Navigation 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 3 | . . . 2 . 1 . . Retrieve Matter 3 | . . . 2 . 1 . . Scanalyzer 11 | . . . 4 . 7 . . Insert Component 3 | . . . 1 . 2 . . Analyze 4 | . . . 2 . 2 . . Retrieve Study 4 | . . . 1 . 3 . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 16 | . 2 . 6 . 6 . 2 Terminals 16 | . 2 . 6 . 6 . 2 Botnet 15 | . 2 . 6 . 6 . 1 Disrupt 1 | . . . . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 25 | . 3 . 10 . 8 2 2 Full Trace Events 3 | . . . . . 1 2 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . 1 . 2 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 3 | . . . . . 3 . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter 181 | . . . . . 181 . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . . 1 . 2 . . Part Schematics Acquired 3 | . . . 1 . 2 . . Parts Damaged 1 | . . . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 19 | . . . . . . 19 . Machine Destruction 19 | . . . . . . 19 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 14 | . . . . . . 14 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Total Allies 14 | . . . . . . 14 . Largest Group 8 | . . . . . . 8 3 Highest-Rated Group 112 | . . . . . . 112 90 Highest-Rated Ally 39 | . . . . . . 39 39 Total Orders 6 | . . . . . . 6 . STAY 3 | . . . . . . 3 . FOLLOW 3 | . . . . . . 3 . Ally Attacks 53 | . . . . . . 34 19 Total Damage 1159 | . . . . . . 774 385 Kills 9 | . . . . . . 6 3 Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Active Infowar (turns) 1027 | . 572 170 285 . . . . Sensors 1027 | . 572 170 285 . . . . Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Turns Passed 11496 | 113 596 170 3601 376 2312 3236 1092 Spaces Moved 5155 | 71 338 80 1563 143 1058 1482 420 Core 11 | 9 . . . . 2 . . Treads 5144 | 62 338 80 1563 143 1056 1482 420 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 160 160 160 Average Speed 187 | 146 160 160 202 240 191 162 222 Slowest Speed 900 | 160 160 160 320 240 900 240 245 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 48 | 4 50 11 96 37 60 97 31 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 3 | . 1 . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . . . Scrap Searched 1 | . . . . 1 . . . Spaces Dug 16 | . . . . . . 16 . Terrain Destroyed 529 | . 38 . 19 . 117 347 8 Melee . | . . . . . . . . Projectile 13 | . . . . . 5 . 8 AOE 516 | . 38 . 19 . 112 347 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Total 6379 | 77 364 120 1814 156 1206 2126 516 Wait 607 | . . 40 73 . 28 425 41 Move 5147 | 70 337 79 1562 142 1057 1480 420 Hop . | . . . . . . . . Pick Up 63 | 1 8 . 19 1 11 21 2 Fast Attach 27 | 6 2 . 7 . 7 1 4 Attach 41 | . 1 . 10 2 9 19 . Detach 2 | . . . 1 . . . 1 Swap 65 | . 1 . 24 1 18 15 6 Drop 41 | . . . 21 . 6 6 8 Fire 303 | . 15 1 97 10 70 82 28 Melee 37 | . . . . . . 37 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 6 | . . . . . . . 6 Escape Stasis . | . . . . . . . . Rewire 40 | . . . . . . 40 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -8/Materials (discovered 3 exits: [*Fac] / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 487 | -10/Materials | Discovered new exit (range 15) 506 | -10/Materials | Identified exit to Mines 710 | -10/Materials | Entered Mines 742 | -10/Mines | Met a Derelict bent on vengeance 774 | -10/Mines | Discovered new exit (range 5) 838 | -10/Mines | Discovered new exit (range 5) 880 | -10/Mines | Entered Materials 880 | -9/Materials | Evolved 2 slots: Utility x2 1487 | -9/Materials | Central database locked down 1895 | -9/Materials | Discovered new exit (range 16) 2175 | -9/Materials | Identified exit to Mines 2175 | -9/Materials | Discovered new exit (range 17) 2455 | -9/Materials | Core integrity fell below 50% 2808 | -9/Materials | Build established: Scavenger-Mutant 3465 | -9/Materials | Lost 3 parts (1n1u1w) 3692 | -9/Materials | System corruption reached 10% 3722 | -9/Materials | Lost 3 parts (3u) 4090 | -9/Materials | Discovered new exit (range 16) 4481 | -9/Materials | Entered Mines 4631 | -9/Mines | Found the Drone Emporium 4828 | -9/Mines | Discovered new exit (range 12) 4857 | -9/Mines | Entered Materials 4857 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 5265 | -8/Materials | Lost 5 parts (1p1n3w) 6180 | -8/Materials | Discovered new exit (range 10) 6605 | -8/Materials | Discovered new exit (range 13) 6731 | -8/Materials | Central database locked down 6771 | -8/Materials | Build established: Mutant 7167 | -8/Materials | Identified exit to Garrison 7169 | -8/Materials | Entered Garrison 7252 | -8/Garrison | Core integrity fell below 50% 7273 | -8/Garrison | Triggered checkpoint 7451 | -8/Garrison | Lost 3 parts (1u2w) 7551 | -8/Garrison | Garrison Relay disabled 7613 | -8/Garrison | Phase Generator disabled 7717 | -8/Garrison | Triggered checkpoint 7901 | -8/Garrison | Triggered checkpoint 7901 | -8/Garrison | Triggered checkpoint 7934 | -8/Garrison | Destroyed 7 combat bots 7948 | -8/Garrison | Discovered new exit (range 14) 8556 | -8/Garrison | Build established: Commander-Mutant 8562 | -8/Garrison | Garrison Relay disabled 8573 | -8/Garrison | Triggered checkpoint 8610 | -8/Garrison | Triggered checkpoint 8685 | -8/Garrison | Lost 8 allies 8705 | -8/Garrison | Garrison Relay disabled 8893 | -8/Garrison | Discovered new exit (range 9) 8915 | -8/Garrison | Build established: Mutant 9045 | -8/Garrison | Triggered checkpoint 9106 | -8/Garrison | Lost 3 allies 9140 | -8/Garrison | Garrison Relay disabled 9203 | -8/Garrison | Triggered checkpoint 9291 | -8/Garrison | Lost 4 parts (1p2n1w) 9419 | -8/Garrison | Discovered new exit (range 13) 9431 | -8/Garrison | Triggered checkpoint 9476 | -8/Garrison | Installed Relay Interface Framework 9533 | -8/Garrison | Lost 5 parts (3p1n1u) 9634 | -8/Garrison | Garrison Relay disabled 10002 | -8/Garrison | Build established: Scavenger-Mutant 10405 | -8/Garrison | Entered Materials 10405 | -8/Materials | Accompanied by 3 allies 10805 | -8/Materials | First assault squad dispatched 10867 | -8/Materials | Build established: Mutant 10944 | -8/Materials | Core integrity fell below 20% 11497 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 11395_ K-01 Serf collects debris. 11401_ Acquired Broken Med. Treads. 11402_ K-01 Serf collects debris. 11405_ Dropped Broken Med. Treads. 11406_ K-01 Serf collects debris. 11408_ Acquired 10 matter. 11409_ K-01 Serf collects debris. 11418_ Dropped Deuterium Engine. 11419_ Acquired 10 matter. 11430_ W-25 Informer destroyed. 11431_ K-01 Serf collects debris. 11432_ U-05 Engineer builds a Wall. 11435_ K-01 Serf collects debris. 11440_ U-05 Engineer builds a Wall. 11480_ System corrupted: Heat flow error (+116). 11486_ C-45 Heavy ARC bursts open, deploying its payload. 11486_ G-50 Soldier unfolds itself. 11486_ G-47 Trooper unfolds itself. 11486_ I-25 Savior unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????# #?# #??# """ #? [ #?? | | ?????????????# #?# #??# "" # #?? | | ?????????????# ###+#??# """ # """ #?? | | ?????????????# # #### " + """ #?? | | ?????????????# # ## # """ #?? | | ?????????????# # ## # #?? | | ?????????????# # !%## " ########?? | | ?????????????# #= !## """ #????? | | ?????????????# #% =## """ #????? | | ???#?????????# #[%!## """ #????? | | ??# ###### ##+### ####????? | | ??# =%% "" #???????? | | ??# * "" #???????? | | ?? %[ """ #???????? | | ??# ############## u " #???????? | | ???#?????????????????# #???????? | | ?????????????????????# #???????? | | ?????????????????????# " #???????? | | ?????????????????????# """" #???????? | | ?????????????????????# """% #???????? | | ?????????????????????#! """ #???????? | | ?????????????????????#%= "" #???????? | | ?????????????????????# """ #???????? | | ?????????????????????# "" i #???????? | | ?????????????????????# """g! #???????? | | ?????????????????""" # @ "g #???????? | | ????????????# + gg +???????? | | ?????????????????""" # ^ #???????? | | ?????????????????????# ^ #???????? | | ?????????????????????# u #???????? | | ?????????????????????# u #???????? | | ?????????????????????# = ; ??????? | | ?????????????????????# #;#?????? | | ?????????????????????# ????? | | ?????????????????????# ! ????? | | ?????????????????????# ????? | | ?????????????????????# ???? | | ?????????????????????# "" ???? | | ?????????????????????# T" ????? | | ????????????????????? "? ??????? | | ?????????????????????? ?? ?????????? | | ???????????????????????? ?????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 25 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Targeting Accuracy 16 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Imp. Heat Sink | -9/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Deuterium Engine | -8/Materials | Hacked Datajack | -8/Materials | Hacked EM Pulse Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed ActiveLargeMegatreads Manual? 0 Play Time 01:06:40 Cumulative 54.0 hours Start 2026.03.18 @ 06:18:30 End 2026.04.03 @ 18:10:44 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 52 Adventurer 24 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 29 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a52b7c28-f5a4-4b7d-aee8-44e45866848b