Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.12 @ 10:57:30 Player: Mr Goldstein Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (8) 40 Value Destroyed (112) 112 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-923) -923 TOTAL SCORE: 1049 Bonus ------- Friendly Fire -923 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ Improved Signal Interpreter Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Grenade Launcher YI-UF0's Doublenader Mining Laser Great Maul Great Axe Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- (None) > --- WEAPON ----------- Light Assault Rifle YI-UF0's Doublenader > --- INVENTORY -------- Grenade Launcher Mining Laser [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Improved Signal Interpreter Processor Improved Signal Interpreter Weapon Welding Torch Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Welding Torch Build | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 3 | . . . 2 1 Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 9 | 2 . 5 2 . Power 1 | . . 1 . . Engine 1 | . . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 2 | 2 . . . . Treads 2 | 2 . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 2 | . . . 2 . Device . | . . . . . Storage . | . . . . . Processor 2 | . . . 2 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 4 | . . 4 . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 1 | . . 1 . . Ballistic Cannon . | . . . . . Launcher 2 | . . 2 . . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 5 | . . 2 3 . Power 1 | . . 1 . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon 2 | . . 1 1 . Highest Loss Streak 3 | . . 1 3 . To Critical Strikes . | . . . . . Average Slot Usage (%) 37 | . . 42 20 18 Engine 2 | . . 3 . . Treads 23 | . . 28 12 . Processor 2 | . . . 2 18 Ballistic Gun 2 | . . 2 5 . Launcher 2 | . . 2 . . Special Weapon 3 | . . 5 . . Naked Turns 26 | . . . 26 . Heaviest Build 4 | . . 4 1 . Greatest Support 20 | 20 3 3 3 3 Greatest Overweight (x) 1 | . . 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | . . 3 4 5 Average Carried 2 | . . 1 3 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | . . 3 4 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Jun Mat Min Mat Mat Matter Collected 388 | 220 . 112 . 56 Remotely . | . . . . . Salvage Created 154 | . . 154 . . Parts 18 | . . 18 . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Combat Hostiles Destroyed 4 | . . 4 . . AOE 4 | . . 4 . . Classes Destroyed 3 | . . 3 . . Builder 3 | . . 3 . . Swarmer 3 | . . 3 . . Grunt 1 | . . 1 . . Best Kill Streak 3 | . . 3 . . Combat Bots Only 3 | . . 3 . . Max Kills in Single Turn 2 | . . 2 . . Gunslinging . | . . . . . Exploded 2 | . . 2 . . Melee . | . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Damage Taken 1386 | . . 355 464 567 Core 951 | . . 65 321 565 Absorbed by Shields . | . . . . . Core Remaining (%) 64 | 100 . 74 19 . Volleys Fired 50 | . . 50 . . Largest 1 | . . 1 . . Hottest 70 | . . 70 . . Shots Fired 50 | . . 50 . . Gun 20 | . . 20 . . Cannon . | . . . . . Launcher 8 | . . 8 . . Special 22 | . . 22 . . Kinetic 20 | . . 20 . . Thermal 22 | . . 22 . . Explosive 8 | . . 8 . . Electromagnetic . | . . . . . Robot Hit Streak 10 | . . 10 . . Robot Miss Streak 4 | . . 4 . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 28 | . . 28 . . Core Hits 21 | . . 20 . 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 653 | . . 648 . 5 Guns 111 | . . 111 . . Cannons . | . . . . . Explosions 486 | . . 486 . . Melee . | . . . . . Ramming 19 | . . 14 . 5 Kinetic 111 | . . 111 . . Thermal 150 | . . 150 . . Explosive 373 | . . 373 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 1 | . . 1 . . Projectiles . | . . . . . Explosions 1 | . . 1 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 50 | . . 48 . 2 Shots 2 | . . 2 . . Rammed 7 | . . 3 . 4 Targets Rammed 7 | . . 3 . 4 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 54 | . . 54 20 . Average Temperature 17 | . . 17 20 . Received Heat Transfer 564 | . . 210 192 162 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 500 | . . 500 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Peak Influence 163 | . . 163 65 134 Initial 20 | . . . 20 14 Average 72 | . . 83 37 52 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . . 1 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | . . 6 10 22 Peak Tracking Total 19 | . . 3 10 19 Tactical Retreats 3 | . . 1 . 2 Traps | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Jun Mat Min Mat Mat Machines Disabled 2 | . . 2 . . Max in Single Turn 2 | . . 2 . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Jun Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Jun Mat Min Mat Mat Turns Passed 733 | 22 4 552 78 77 Spaces Moved 968 | 29 8 639 148 144 Core 964 | 25 8 639 148 144 Treads 4 | 4 . . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 50 50 50 50 Average Speed 54 | 65 50 56 50 50 Slowest Speed 160 | 160 50 100 50 50 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 3 5 69 23 27 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 83 | . . 83 . . Melee . | . . . . . Projectile . | . . . . . AOE 83 | . . 83 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Total 1115 | 30 7 779 150 149 Wait 76 | . . 76 . . Move 964 | 28 7 638 147 144 Hop . | . . . . . Pick Up 7 | . . 5 1 1 Fast Attach 5 | 2 . 1 2 . Attach 4 | . . 4 . . Detach 2 | . . 2 . . Swap . | . . . . . Drop . | . . . . . Fire 50 | . . 50 . . Melee . | . . . . . Ram 7 | . . 3 . 4 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 15 | -11/Junkyard | Discovered new exit (range 14) 23 | -11/Junkyard | Entered Materials 23 | -10/Materials | Discovered new exit (range 8) 27 | -10/Materials | Entered Mines 69 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 94 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 119 | -10/Mines | Learned Materials terminal intel 200 | -10/Mines | Discovered new exit (range 5) 313 | -10/Mines | Build established: Mutant 512 | -10/Mines | Destroyed YI-UF0 514 | -10/Mines | Found Prototype Launcher 523 | -10/Mines | Identified YI-UF0's Doublenader 579 | -10/Mines | Entered Materials 579 | -9/Materials | Evolved 2 slots: Propulsion x2 580 | -9/Materials | Loaded intel: 12 terminal locations 629 | -9/Materials | Discovered new exit (range 15) 652 | -9/Materials | Lost 3 parts (2n1w) 654 | -9/Materials | Core integrity fell below 50% 657 | -9/Materials | Identified exit to Materials 657 | -9/Materials | Entered another Materials area 657 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 706 | -8/Materials | Core integrity fell below 50% 722 | -8/Materials | Core integrity fell below 20% 734 | -8/Materials | Discovered new exit (range 9) 734 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=MATERIALS GOAL=ESCAPE 00659_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00661_ T-07 Excavator is excavating. 00667_ K-01 Serf collects debris. 00669_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 00671_ K-01 Serf collects debris. 00675_ Slammed into T-07 Excavator. 00680_ T-07 Excavator destroyed. 00681_ K-01 Serf collects debris. 00704_ Acquired 56 matter. 00706_ Integration Channel disabled. 00717_ Acquired Great Axe. 00723_ T-07 Excavator is excavating. 00727_ Slammed into R-06 Scavenger. 00727_ T-07 Excavator is excavating. 00729_ Slammed into R-06 Scavenger. 00734_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ???????????????????????#####?????????? | | ???????????????????????# #?????????? | | ???????????????????????# H #?????????? | | ???????????????????????# #?????????? | | ???????????????????????k +?????????? | | ???????????????????????# #?????????? | | ???????????????????????# #?????????? | | ?????????????########### #?????????? | | ?????????????# # #?????????? | | ?????????????+ # @ #?????????? | | ?????????????# # % #?????????? | | ?????????????# ! + #?????????? | | ?????????????# % # #?????????? | | ?????????????# """%""" # #?????????? | | #####????????# """ """ # #?????????? | | !!//#????????# """%""" # #?????????? | | !! /#????????#####/#####a #?????????? | | #????????????# #???# #?????????? | | ############## ##### +?????????? | | #?????????? | | #?????????? | | #?????????? | | ########?????????? | | ################# #????????????????? | | ????????????????# #????????????????? | | ????????????????# #???????????????? | | ????????????????# ##???????????????? | | ????????????????# #????????????????? | | ????????????????# #????????????????? | | ????????????????# #????????????????? | | ????????????????# #????????????????? | | ????????????????? #????????????????? | | ????????????????? +????????????????? | | ????????????????? #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticHackingAutogun Manual? 0 Play Time 00:08:56 Cumulative 199.9 hours Start 2023.05.12 @ 10:36:58 End 2023.05.12 @ 10:57:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 567 Rogue 567 Adventurer 0 Explorer 0 Win Type - Total 9 Types 7/0/1/1/0/0/0/0/0 Lore% 79 Gallery% 77 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 62a3a019-031d-4878-ba78-c7c729efcc22