Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.22 @ 20:20:34 Player: monistgf Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (113) 565 Value Destroyed (4709) 4709 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (2970) 2970 TOTAL SCORE: 12924 Bonus ------- Pacifist 200 High Alert Combat Kills 122 Follower Combat Kills 130 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1518 Cogmind --------- Core Integrity 578/1000 Matter 184/300 Energy 496/525 System Corruption 6% Temperature Warning (341) Movement Treading (250) Ox1 Location -5/Warlord Parts ------- > --- POWER (2) -------- Neutrino Core Reinforced Fission Core > --- PROPULSION (3) --- Armored Medium Treads Armored Medium Treads > --- UTILITY (7) ------ Large Storage Unit Machine Analyzer Advanced Visual Processing Unit Makeshift Light Armor Plating (fused) > --- WEAPON (5) ------- Vortex Cannon > --- INVENTORY (15) --- Neutrino Core Armored Medium Treads Advanced Heat Sink Advanced Heat Sink Medium Matter Pod (100) Recoil Nullifier Transmission Jammer Makeshift Light Armor Plating Improved Shield Generator Mass Driver Missile Launcher Plasma Lance Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Armored Medium Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Improved Cooling System Large Storage Unit Machine Analyzer Advanced Visual Processing Unit Advanced Sensor Array Layered Medium Armor Plating > --- WEAPON ----------- Heavy Battle Rifle Heavy Battle Rifle Battle Cannon Mass Driver Plasma Lance > --- INVENTORY -------- Neutrino Core Medium Treads Medium Treads Advanced Heat Sink Medium Matter Pod Recoil Nullifier Transmission Jammer Makeshift Light Armor Plating Makeshift Light Armor Plating Improved Shield Generator Vortex Rifle Vortex Rifle Vortex Cannon Missile Launcher Powered Hammer [Rating: 86] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Aluminum Leg Wheel Wheel Utility Improved Cooling System Device Improved Cooling System Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Medium Reactive Plating Weapon Gauss Rifle Energy Gun Pulse Rifle Energy Cannon Vortex Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mass Driver Launcher Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Power Sword Piercing Weapon Plasma Lance Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Slots Evolved 10 | . . 2 2 2 2 2 . . . Power 1 | . . . . . . 1 . . . Propulsion 1 | . . 1 . . . . . . . Utility 5 | . . . 1 1 2 1 . . . Weapon 3 | . . 1 1 1 . . . . . Parts Attached 142 | . 2 10 15 11 34 30 4 4 32 Power 13 | . . 2 1 1 3 3 . . 3 Engine 4 | . . 2 . . 2 . . . . Core 9 | . . . 1 1 1 3 . . 3 Reactor . | . . . . . . . . . . Propulsion 32 | . . 4 4 3 6 7 3 1 4 Treads 29 | . . 2 3 3 6 7 3 1 4 Leg . | . . . . . . . . . . Wheel 3 | . . 2 1 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 35 | . 2 . 4 4 12 7 . 2 4 Device 11 | . 1 . 1 2 4 2 . 1 . Storage 2 | . 1 . 1 . . . . . . Processor 3 | . . . 1 . 1 1 . . . Hackware . | . . . . . . . . . . Protection 19 | . . . 1 2 7 4 . 1 4 Artifact . | . . . . . . . . . . Weapon 62 | . . 4 6 3 13 13 1 1 21 Energy Gun 11 | . . . . 1 4 2 . . 4 Energy Cannon 3 | . . . . . . . . . 3 Ballistic Gun 25 | . . 4 6 2 7 3 1 . 2 Ballistic Cannon 13 | . . . . . 1 4 . . 8 Launcher 1 | . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon 6 | . . . . . 1 4 . . 1 Slashing Weapon 2 | . . . . . . . . . 2 Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . 3 Parts Lost 45 | . . 2 3 2 12 7 2 5 12 Power 3 | . . 1 . . 1 1 . . . Propulsion 11 | . . . 2 1 2 1 1 1 3 Utility 13 | . . 1 1 . 3 1 . 2 5 Weapon 18 | . . . . 1 6 4 1 2 4 Highest Loss Streak 9 | . . 1 2 2 5 4 2 4 9 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 94 | . 99 98 91 99 98 94 98 79 91 Engine 1 | . 14 10 3 . 2 . . . . Core 7 | . . . 5 7 3 7 11 11 11 Treads 14 | . . 12 19 17 19 16 16 11 11 Leg 1 | . 28 . . . . . . . . Wheel 1 | . . 20 6 4 . . . . . Device 13 | . 13 9 5 8 13 15 17 14 15 Storage 6 | . 14 11 9 7 6 5 5 5 5 Processor 9 | . . . 1 7 10 12 11 11 11 Protection 5 | . . . 3 5 7 4 5 6 6 Energy Gun 5 | . 14 4 . 5 10 8 4 . . Ballistic Gun 15 | . 14 28 36 30 17 12 9 3 8 Ballistic Cannon 6 | . . . . . 2 2 11 11 14 Naked Turns . | . . . . . . . . . . Heaviest Build 102 | 14 20 26 42 51 61 94 94 90 102 Greatest Support 100 | 20 20 26 84 80 90 90 100 100 97 Greatest Overweight (x) 16 | . . 1 4 5 1 16 1 . 1 Average Overweight (x) . | . . . 1 2 . . . . . Largest Inventory Capacity 15 | . 10 10 15 15 15 15 15 15 15 Average Capacity 14 | . 9 10 12 15 15 15 15 15 15 Most Carried 15 | . 7 10 15 15 15 15 15 15 15 Average Carried 13 | . 6 8 11 14 13 13 14 13 14 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 Final Carried 15 | 6 7 10 15 15 14 14 15 13 12 Class Distribution -------------------- 53% | Tank 16% | Mutant 5% | Scavenger-Tank 5% | Gunner 4% | Derelict-Skirmisher 4% | Commander-Skirmisher 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Tank | -7/Factory Tank | -6/Factory Tank | -5/Factory Tank | -5/Upper Caves Mutant | -5/Upper Caves Derelict-Skirmisher | -5/Warlord Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Matter Collected 4176 | 200 . 357 560 558 710 680 302 302 507 Remotely . | . . . . . . . . . . Salvage Created 3929 | . . 492 584 725 786 553 166 109 514 Parts 206 | . . 44 29 45 38 18 3 6 23 Haulers Intercepted 1 | . . . . 1 . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . 3 7 . Prevented 2 | . . . . . . . . 2 . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Combat Hostiles Destroyed 100 | . . 19 10 13 19 13 4 8 14 Melee 1 | . . . . . 1 . . . . Guns 77 | . . 19 10 13 13 10 1 2 9 Cannons 18 | . . . . . 3 2 3 5 5 AOE 3 | . . . . . 2 . . 1 . Classes Destroyed 15 | . . 4 3 4 3 . . . 1 Worker 1 | . . . . 1 . . . . . Builder 4 | . . . 3 . . 1 . . . Hauler 1 | . . . . 1 . . . . . Mechanic 3 | . . . 1 . 1 . . . 1 Operator 3 | . . 1 . 2 . . . . . Watcher 1 | . . . . 1 . . . . . Swarmer 28 | . . 13 . 3 3 4 . 4 1 Saboteur 1 | . . . . . 1 . . . . Grunt 32 | . . 3 6 5 3 3 2 3 7 Brawler 4 | . . . . . 1 1 . . 2 Duelist 6 | . . . . . 4 . . 1 1 Protector 2 | . . . . . . . . . 2 Sentry 11 | . . 3 . 1 3 3 1 . . Hunter 7 | . . . 4 1 1 . 1 . . Programmer 9 | . . . . 3 3 2 . . 1 Best Kill Streak 12 | . . 6 8 6 5 7 2 4 12 Combat Bots Only 11 | . . 6 5 5 4 6 2 4 11 Max Kills in Single Turn 2 | . . 2 2 2 2 2 1 1 2 Gunslinging 1 | . . 1 . . . 1 . . 1 Exploded 1 | . . . . . 1 . . 1 . Melee 1 | . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Hostile Shots Fired 851 | . . 88 83 86 185 116 10 76 207 Missed 235 | . . 20 22 23 54 34 2 23 57 Damage Taken 9293 | . . 646 821 700 2090 1275 151 707 2903 Core 1050 | . . 108 69 125 326 153 23 29 217 Absorbed by Shields 100 | . . . . . 100 . . . . Reduced by Siege Mode 15 | . . . . . . . . 15 . Redirected to Shielding 95 | . . . . . . . . . 95 Ignored by Resistances 374 | . . . . 20 . 163 19 172 . Regen/Repaired (Parts) 196 | . . . . . . . . . 196 Core Remaining (%) 83 | 100 100 73 87 82 61 . . . . Volleys Fired 223 | . . 35 26 28 49 35 6 21 23 Largest 5 | . . 3 4 5 5 5 5 4 5 Hottest 254 | . . 90 112 177 254 232 231 168 219 Shots Fired 864 | . . 105 104 140 207 125 29 50 104 Gun 731 | . . 105 104 140 184 105 17 12 64 Cannon 129 | . . . . . 23 20 12 34 40 Launcher 4 | . . . . . . . . 4 . Special . | . . . . . . . . . . Kinetic 685 | . . 93 104 112 149 84 24 46 73 Thermal 144 | . . 12 . 28 58 41 5 . . Explosive 4 | . . . . . . . . 4 . Electromagnetic . | . . . . . . . . . . Entropic 31 | . . . . . . . . . 31 Robot Hit Streak 20 | . . 9 10 15 20 11 5 16 10 Robot Miss Streak 16 | . . 4 4 4 4 2 3 16 4 Penetration Max 1 | . . . 1 1 1 . . . . Secondary Targets 19 | . . 4 3 1 . 5 . . 6 Max Gunslinging Chain 2 | . . 2 1 1 . 1 . . 1 Shots Hit Robots 528 | . . 59 58 91 126 85 19 24 66 Core Hits 227 | . . 26 25 33 49 32 14 18 30 Critical Kills 2 | . . . 1 . . . . . 1 Critical Parts Destroyed 1 | . . . 1 . . . . . . Critical Strikes 22 | . . . 2 . 6 5 1 2 6 Burn 8 | . . . . . 4 4 . . . Destroy 3 | . . . 2 . . . . . 1 Blast 9 | . . . . . 2 1 1 2 3 Sunder 2 | . . . . . . . . . 2 Melee Attacks 21 | . . . . . 6 5 . . 10 Impact 21 | . . . . . 6 5 . . 10 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12551 | . . 821 1134 1844 2794 1828 435 1085 2610 Guns 8777 | . . 821 1130 1808 1854 1403 208 112 1441 Cannons 2854 | . . . . . 477 367 227 614 1169 Explosions 876 | . . . . . 459 58 . 359 . Melee . | . . . . . . . . . . Ramming 44 | . . . 4 36 4 . . . . Kinetic 8306 | . . 708 1130 1409 1581 1158 352 726 1242 Thermal 2138 | . . 113 . 399 873 670 83 . . Explosive 695 | . . . . . 336 . . 359 . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Entropic 1368 | . . . . . . . . . 1368 Highest Corruption 6 | . . . . 1 3 . . . 6 Average Corruption 2 | . . . . 1 2 . . . 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked 3 | . . . . . . 3 . . . Effects 20 | . . . . . 16 . . . 4 Message Errors 4 | . . . . . 3 . . . 1 Matter Fused 4 | . . . . . 4 . . . . Heat Flow Errors 1 | . . . . . 1 . . . . Energy Discharges 3 | . . . . . 2 . . . 1 Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . 3 . . . . Data Loss (major) 1 | . . . . . 1 . . . . Misfires 3 | . . . . . 2 . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 137 | . . . . . 33 . . 41 63 Projectiles 104 | . . . . . . . . 41 63 Explosions 33 | . . . . . 33 . . . . Melee . | . . . . . . . . . . Knockbacks 27 | . . . . . 2 4 2 10 9 Impact . | . . . . . . . . . . Kinetic 23 | . . . . . 1 3 2 9 8 Secondary 4 | . . . . . 1 1 . 1 1 Self-Inflicted Damage 227 | . . . . . 227 . . . . Shots 3 | . . . . . 3 . . . . Rammed 4 | . . . . 2 2 . . . . Targets Rammed 6 | . . . 1 3 2 . . . . Kicked . | . . . . . . . . . . Crushed 2 | . . . 1 1 . . . . . Highest Temperature 341 | . . 191 329 57 302 67 36 20 341 Average Temperature 66 | . . 59 117 20 62 30 16 15 114 Received Heat Transfer 2045 | . . 108 243 117 279 255 45 171 827 Effects 3 | . . . 2 . . . . . 1 Energy Bleed 1 | . . . 1 . . . . . . Damage (minor) 2 | . . . 1 . . . . . 1 Siege Activations 2 | . . . . . . . . 2 . Total Turns 35 | . . . . . . . . 35 . Longest Duration 30 | . . . . . . . . 30 . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 Robots Melted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Melted 12 | . . . . . 7 5 . . . Heat Transferred 5278 | . . 333 . 888 2123 1749 185 . . Parts Sabotaged 3 | . . . . . 3 . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Peak Influence 556 | . . 543 556 320 514 471 . . . Initial 252 | . . . 228 252 156 107 . . . Average 215 | . . 287 385 184 287 170 . . . Maximum Alert Level 2 | . . 2 2 1 2 2 . . . Low Security (%) 44 | . 100 37 . 56 8 77 . . . Level 1 46 | . . 23 60 43 84 10 . . . Level 2 9 | . . 39 39 . 7 12 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 19 | . . . 2 7 6 4 . . . Investigation 2 | . . . 1 . 1 . . . . Extermination 9 | . . . . 3 4 2 . . . Reinforcement 5 | . . . 1 2 . 2 . . . Assault 1 | . . . . . 1 . . . . Garrison 2 | . . . . 2 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . 1 . 1 . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Distress Signals 11 | . . 3 5 1 . . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 170 | . 2 25 16 25 23 17 3 9 50 Peak Tracking Total 16 | . 2 7 6 5 6 7 3 5 16 Tactical Retreats 10 | . . 1 1 . 2 2 . . 4 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Traps Triggered 7 | . . . 1 . 2 4 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 22 | . . . . . . . . 2 20 Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Machines Disabled 20 | . . . 1 2 10 7 . . . Max in Single Turn 7 | . . . 1 1 5 7 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Machines Accessed 22 | . . 3 . 4 7 2 . . 6 Terminals 12 | . . 3 . 2 5 2 . . . Fabricators 3 | . . . . 1 2 . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 57 | . . 9 . 9 15 11 . . 13 Successful 35 | . . 4 . 3 6 9 . . 13 Failed 22 | . . 5 . 6 9 2 . . . Catastrophic 4 | . . 2 . . 2 . . . . Database Lockouts . | . . . . . . . . . . Manual 26 | . . 7 . 4 9 6 . . . Terminals 35 | . . 9 . 4 11 11 . . . Fabricators 7 | . . . . 3 4 . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . Terminal Hacks 27 | . . 3 . . 4 7 . . 13 Record 7 | . . . . . . . . . 7 Prototype ID Bank 8 | . . 1 . . 1 1 . . 5 Open Door 1 | . . . . . . . . . 1 Level Access Points 1 | . . 1 . . . . . . . Branch Access Points 2 | . . . . . 1 1 . . . Alert Level 2 | . . . . . . 2 . . . Unreport Threat 1 | . . . . . 1 . . . . Locate Traps 3 | . . . . . 1 2 . . . Zone Layout 2 | . . 1 . . . 1 . . . Fabricator Hacks 2 | . . . . 1 1 . . . . Network Status 1 | . . . . . 1 . . . . Build 1 | . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 6 | . . 1 . 2 1 2 . . . Terminals 6 | . . 1 . 2 1 2 . . . Botnet 6 | . . 1 . 2 1 2 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 3 | . . 1 . 2 . . . . . Used 1 | . . 1 . . . . . . . Hacking Detections 16 | . . 3 . 4 7 2 . . . Full Trace Events 1 | . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 2 | . . . . 2 . . . . . Authchips . | . . . . . . . . . . Time 117 | . . . . 117 . . . . . Total Part Build Rating 14 | . . . . 14 . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . 5 Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Total Allies 5 | . . . . . . . . . 5 Largest Group 5 | . . . . . . . . . 5 Highest-Rated Group 263 | . . . . . . . . . 263 Highest-Rated Ally 68 | . . . . . . . . . 68 Total Orders . | . . . . . . . . . . Ally Attacks 29 | . . . . . . . . . 29 Total Damage 1169 | . . . . . . . . . 1169 Kills 6 | . . . . . . . . . 6 Allies Corrupted 1 | . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . 1 Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Turns Passed 9258 | . 492 369 292 1576 1557 766 1512 1073 1621 Spaces Moved 4427 | 1 61 147 125 832 812 359 653 622 815 Core 1 | . . . . . . 1 . . . Treads 3578 | . . . 40 278 812 358 653 622 815 Legs 62 | 1 61 . . . . . . . . Wheels 786 | . . 147 85 554 . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 90 | 120 120 90 105 140 153 160 160 160 160 Average Speed 164 | 120 120 96 133 147 154 168 224 160 167 Slowest Speed 850 | 120 120 115 160 155 237 850 240 160 245 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 37 | 2 20 33 11 31 19 10 84 71 90 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . 1 . Known Exits Taken 2 | . . 1 . . . 1 . . . Unknown Exits Taken 7 | 1 1 . 1 1 1 . 1 1 . Scrap Searched 3 | . . . . . . . 3 . . Spaces Dug 15 | . . . . . 4 7 . . 4 Terrain Destroyed 234 | . . . 3 1 99 65 8 41 17 Melee 13 | . . . . . 4 5 . . 4 Projectile 59 | . . . 2 1 9 6 8 20 13 AOE 161 | . . . . . 86 54 . 21 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Total 5856 | . 479 291 186 1115 1002 442 688 661 992 Wait 870 | . 415 96 4 204 75 2 17 13 44 Move 4418 | . 60 146 124 831 811 358 652 621 815 Hop . | . . . . . . . . . . Pick Up 66 | . 1 4 8 17 13 9 3 1 10 Fast Attach 47 | . 1 . 3 3 12 14 2 . 12 Attach 41 | . . 3 4 3 11 8 1 4 7 Detach 9 | . . . 1 1 1 1 1 1 3 Swap 54 | . 1 7 8 5 11 8 1 . 13 Drop 64 | . 1 . 7 20 11 2 5 . 18 Fire 223 | . . 35 26 28 49 35 6 21 23 Melee 21 | . . . . . 6 5 . . 10 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 6 | . . . 1 3 2 . . . . Escape Stasis . | . . . . . . . . . . Rewire 37 | . . . . . . . . . 37 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *War) -5/Warlord History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 4) 493 | -10/Materials | Entered another Materials area 493 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 801 | -9/Materials | Build established: Gunner 806 | -9/Materials | Identified exit to Materials 862 | -9/Materials | Entered another Materials area 862 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1150 | -8/Materials | Discovered new exit (range 4) 1154 | -8/Materials | Entered Factory 1154 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1341 | -7/Factory | Fabricated Adv. Medium Treads (x2) 1486 | -7/Factory | Build established: Skirmisher 1856 | -7/Factory | Build established: Tank 2595 | -7/Factory | Garrison activated, responded to threat 2707 | -7/Factory | Discovered new exit (range 5) 2730 | -7/Factory | Entered another Factory area 2730 | -6/Factory | Evolved 2 slots: Utility x2 3080 | -6/Factory | First assault squad dispatched 3181 | -6/Factory | Discovered new exit (range 13) 3215 | -6/Factory | Lost 5 parts (1n4w) 3539 | -6/Factory | Discovered new exit (range 12) 3794 | -6/Factory | Discovered new exit (range 4) 4038 | -6/Factory | Identified exit to Lower Caves 4287 | -6/Factory | Entered another Factory area 4287 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4403 | -5/Factory | Spotted B-75 Beast 4639 | -5/Factory | Identified exit to Upper Caves 4639 | -5/Factory | Identified exit to Extension 4786 | -5/Factory | Lost 4 parts (1n1u2w) 4993 | -5/Factory | Lost 3 parts (1p2w) 5053 | -5/Factory | Entered Upper Caves 5504 | -5/Upper Caves | Learned Factory garrison access intel 5814 | -5/Upper Caves | Encountered a Warlord checkpoint 6261 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6455 | -5/Upper Caves | Discovered new exit (range 15) 6565 | -5/Upper Caves | Entered another Upper Caves area 6875 | -5/Upper Caves | Discovered new exit (range 8) 6893 | -5/Upper Caves | Lost 4 parts (1n1u2w) 7164 | -5/Upper Caves | Build established: Mutant 7492 | -5/Upper Caves | Discovered new exit (range 8) 7638 | -5/Upper Caves | Entered Warlord 8144 | -5/Warlord | Visited the Vortex Lab 8157 | -5/Warlord | Warlord's base attacked by MAIN.C 8157 | -5/Warlord | Found Prototype Energy Gun 8157 | -5/Warlord | Identified Vortex Rifle 8162 | -5/Warlord | Found Vortex Rifle 8170 | -5/Warlord | Found Prototype Energy Cannon 8170 | -5/Warlord | Identified Vortex Cannon 8228 | -5/Warlord | Learned Research trap positions 8228 | -5/Warlord | Learned Quarantine emergency access door positions 8232 | -5/Warlord | Learned Testing security intel 8232 | -5/Warlord | Learned Research garrison access intel 8314 | -5/Warlord | Build established: Commander-Skirmisher 8507 | -5/Warlord | Warlord forces counterattacked 8577 | -5/Warlord | Met Warlord 8677 | -5/Warlord | Spotted Striker 8685 | -5/Warlord | Allies destroyed Striker 8705 | -5/Warlord | Spotted Striker 8746 | -5/Warlord | P-80 Master assimilated allied TG-20L(M) 8748 | -5/Warlord | Build established: Derelict-Skirmisher 8761 | -5/Warlord | P-80 Master assimilated allied CV-UJF(K) 8762 | -5/Warlord | Spotted CV-UJF(K) 8770 | -5/Warlord | Lost 5 allies 8832 | -5/Warlord | Warlord base infiltrated, sounded retreat 8833 | -5/Warlord | Enhanced Grunt warped into view 8833 | -5/Warlord | Enhanced Grunt warped into view 8833 | -5/Warlord | Enhanced Grunt warped into view 8833 | -5/Warlord | Enhanced Demolisher warped into view 8833 | -5/Warlord | Enhanced Demolisher warped into view 8833 | -5/Warlord | Enhanced Demolisher warped into view 8915 | -5/Warlord | Lost 10 allies 8959 | -5/Warlord | Spotted Striker 8987 | -5/Warlord | Spotted Striker 9031 | -5/Warlord | Lost 4 allies 9097 | -5/Warlord | Lost 3 parts (1n2u) 9105 | -5/Warlord | Destroyed 11 combat bots 9259 | -5/Warlord | Self-destructed Last Messages --------------- 09247_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 09247_ B-60 Warrior destroyed. 09248_ Imp. Weapon Shielding destroyed. 09249_ Battle Cannon destroyed. 09251_ Vortex Rifle implodes. 09251_ Imp. Cooling System destroyed. 09252_ Hvy. Battle Rifle destroyed. 09252_ Critical hit (Burn: +37). 09254_ Hvy. Battle Rifle destroyed. 09255_ System corrupted: Energy discharge (-120). 09256_ Destroyed Lgt. Angular Momentum Engine. 09256_ G-50 Soldier destroyed. 09256_ Slug penetrates Earth. 09257_ ANNOUNCEMENT: Detected 3 Grunt squads, 1 Demolisher squad, with prototype support. 09257_ Enh. Gauss Cannon destroyed. 09259_ Overheating: Vortex Cannon damaged (-22). 09259_ Med. Treads destroyed. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????###??????????????????????????????? | | #########X#############??????????????????? | | #??????????????????? | | #??????????????????? | | #################### #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ??????????????????## ##?????????????????? | | #####????????????## #?????????????????? | | !!#????????????# #?????????????????? | | &#????????????# ##?????????????????? | | #????????????# #?????????????????? | | #####????????????# ##????????????????? | | ?????????????????## #????????????????? | | #?????????????????### ##???????????????? | | #???????????????????## =#???????????????? | | #????????????????????##* #???#???????????? | | #?????????????????????#%=##### #?????? | | #####?????????????????# @ ##??? | | ##????????????????##%s ## ##??? ##? | | ### #""??????????????#;# s% ?????? ?? | | #""#?????????????#### s%! #????? ?? | | # #""#????????????????? =!! ????? #?? | | #""#????????????????? % ##??? #?? | | =# ##""#????????????????? %%[ ??? ##? | | ####""#####????????????? # gm ?? #? | | # ""![="#### ## ####?? # [ g # #?? | | ""!% #???![[!= g #??? | | # "" ! !/ % #?#### [ [%gbg g??? | | % [ ===*[= = ### #% =%*K i g?? | | %=% %=%%=[/ %/+ % %[! ##?? | | =% %!!!**!!%+ = #??? | | ! %% [%%]!% #### =[ #??? | | # "" *=![ "#??## # # ##?? | | ""=![[ %=%= ""#???# ##### #?? | | # "" ! ###???# #### # #?? | | #####""" #??????# #?# #?? | | ?????#""### ### ####??????? ### #?? | | ?????#""#??##???#????????? ### ##?? | | ?????#""#????????????????# ##?# #??? | | ??????""????????????????? ???## ##??? | | ????????????????????????# ????## #???? | | #???????????????????????# #?????# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Corruption Block 15 Armor Coverage 900 Resistance: KI 30 Resistance: TH 10 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Medium Treads | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialGammaThrower Manual? 0 Play Time 00:57:33 Cumulative 261.8 hours Start 2024.04.22 @ 19:24:19 End 2024.04.22 @ 20:20:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 170 Rogue 170 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 51 Gallery% 71 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f4febc5d-23b0-4d12-9e4c-885e569653ec