Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.11 @ 00:53:43 Player: deadnoob Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (144) 720 Value Destroyed (4764) 4764 Prototype IDs (216) 4320 Alien Tech Used (0) 0 Bonus (3947) 3947 TOTAL SCORE: 17251 Bonus ------- High Alert Combat Kills 391 Follower Combat Kills 256 Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 0/700 Matter 18/300 Energy 62/100 System Corruption 9% Temperature Cool (0) Movement Core (1350) Ox26 Location -7/Data Miner Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Improved Sensor Array Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Armored Treads Improved Titanium Leg Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Advanced Terrain Scan Processor Seismic Detector Kinecellerator Transmission Jammer Propulsion Shielding Graphene Brace Long-range Tractor Beam Precision Shock Rifle Precision Shock Rifle Improved Lightning Gun Precision Beam Rifle Advanced Beam Rifle Improved Spread Laser Proton Missile Launcher Mini Grenade Launcher Improved Grenade Launcher Scythe Greatsword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Cesium-ion Thruster > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Seismic Detector Target Analyzer Graphene Brace > --- WEAPON ----------- Improved Assault Rifle Gauss Rifle > --- INVENTORY -------- Light Treads Armored Treads Advanced Weight Redist. System Kinecellerator Transmission Jammer Powered Armor Powered Armor Powered Armor System Shield Long-range Tractor Beam Precision Shock Rifle Precision Shock Rifle Precision Shock Rifle Improved Lightning Gun Heavy Particle Gun Precision Beam Rifle Advanced Beam Rifle Improved Spread Laser Heavy Assault Rifle Proton Missile Launcher Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Improved Grenade Launcher Scythe [Rating: 54] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Salvage Targeting Computer Protection Improved Light Armor Plating Weapon Minigun Energy Gun Heavy Particle Gun Energy Cannon Beam Cannon Ballistic Gun Minigun Ballistic Cannon Heavy Assault Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Slots Evolved 6 | . . . 2 . 2 . 2 . . . Power 1 | . . . . . . . 1 . . . Propulsion 2 | . . . 1 . . . 1 . . . Utility 3 | . . . 1 . 2 . . . . . Weapon . | . . . . . . . . . . . Parts Attached 210 | 1 3 13 19 . 41 52 55 16 8 2 Power 16 | . 1 2 . . 5 5 3 . . . Engine 6 | . . 2 . . 2 1 1 . . . Core 10 | . 1 . . . 3 4 2 . . . Reactor . | . . . . . . . . . . . Propulsion 51 | . . 4 6 . 7 11 19 3 1 . Treads 27 | . . . 4 . 6 9 6 2 . . Leg 15 | . . 1 1 . . . 12 1 . . Wheel 2 | . . 1 . . . . . . 1 . Hover 1 | . . . . . 1 . . . . . Flight 6 | . . 2 1 . . 2 1 . . . Utility 49 | . 2 1 4 . 14 5 14 5 4 . Device 23 | . . 1 1 . 4 2 8 4 3 . Storage 3 | . 1 . . . 1 . 1 . . . Processor 6 | . 1 . 2 . 1 . 2 . . . Hackware . | . . . . . . . . . . . Protection 17 | . . . 1 . 8 3 3 1 1 . Artifact . | . . . . . . . . . . . Weapon 94 | 1 . 6 9 . 15 31 19 8 3 2 Energy Gun 36 | . . . 2 . 4 15 6 8 . 1 Energy Cannon 4 | . . . 1 . 1 1 1 . . . Ballistic Gun 29 | 1 . 3 4 . 7 6 7 . 1 . Ballistic Cannon 1 | . . . . . . . 1 . . . Launcher 21 | . . 2 2 . 3 9 2 . 2 1 Special Weapon 1 | . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . 1 . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 17 | . . . 3 . 3 8 3 . . . Corrupted Parts 1 | . . . . . . . . 1 . . System Corruption 2 | . . . . . . . . 2 . . Parts Lost 63 | . . 10 . . 15 10 14 4 3 7 Power 11 | . . 2 . . 4 2 1 1 1 . Propulsion 21 | . . 3 . . 4 4 5 1 1 3 Utility 15 | . . 1 . . 3 3 5 . 1 2 Weapon 16 | . . 4 . . 4 1 3 2 . 2 Highest Loss Streak 9 | . . 9 . . 7 4 6 2 2 7 To Critical Strikes 1 | . . 1 . . . . . . . . Average Slot Usage (%) 92 | . 91 86 99 100 91 99 91 94 80 70 Engine 5 | . 4 11 11 11 5 . 4 2 . . Core 4 | . 9 . . . 2 9 6 7 4 . Treads 15 | . . . 20 33 26 26 10 4 7 5 Leg 9 | . 28 14 7 . . . 17 25 9 6 Wheel 1 | . . 6 3 . . . . . 5 6 Device 10 | . . 4 11 11 4 9 15 15 19 13 Storage 9 | . 14 14 11 11 9 9 7 7 7 7 Processor 10 | . 6 . 5 11 15 18 9 7 7 7 Protection 4 | . . . 5 . 9 9 1 6 1 5 Energy Gun 5 | . 14 . 1 . 3 9 4 14 7 7 Ballistic Gun 8 | . 14 7 18 11 14 6 6 . . . Launcher 2 | . . 10 1 11 . 1 . . 6 5 Slashing Weapon 1 | . . 10 . . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 115 | 14 29 29 31 28 111 100 115 115 96 99 Greatest Support 80 | 20 20 20 60 60 60 60 80 68 50 28 Greatest Overweight (x) 27 | . 1 2 10 . 2 2 5 3 6 27 Average Overweight (x) 1 | . . 1 . . . 1 1 1 2 3 Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 Average Capacity 21 | 8 9 15 15 15 23 25 25 25 25 25 Most Carried 25 | 6 11 15 15 15 25 25 25 25 25 24 Average Carried 19 | 6 7 11 14 15 20 24 23 23 24 24 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 Final Carried 25 | 6 11 15 15 15 25 25 25 23 24 24 Class Distribution -------------------- 58% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Matter Collected 3910 | 203 62 586 298 14 585 1034 661 407 60 . Remotely 66 | . . . . . . . . 66 . . Salvage Created 5501 | . 168 56 408 . 1250 2103 1094 336 86 . Parts 300 | . 13 8 30 . 64 112 56 11 6 . Haulers Intercepted 8 | . 1 . 2 . 1 4 . . . . Recyclers Shooed 5 | . . . 2 . 1 2 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . 7 2 . Prevented 7 | . . . . . . . . 4 3 . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Combat Hostiles Destroyed 117 | . 5 14 8 . 21 38 19 5 7 . Melee 2 | . . . . . . . 2 . . . Guns 62 | . 5 1 3 . 16 22 11 3 1 . Cannons 1 | . . . . . . . 1 . . . AOE 48 | . . 13 5 . 5 16 3 . 6 . Classes Destroyed 20 | . 3 3 4 . 3 3 2 1 1 . Worker 3 | . . . . . 1 1 1 . . . Builder 6 | . . 1 . . 1 3 1 . . . Tunneler 2 | . . . 1 1 . . . . . . Hauler 8 | . 1 . 2 . 1 4 . . . . Recycler 8 | . . . 1 . 1 4 2 . . . Mechanic 1 | . . . . . . 1 . . . . Operator 2 | . . . . . . 2 . . . . Watcher 4 | . . . 1 . 2 . 1 . . . Swarmer 19 | . 3 6 3 . . 4 3 . . . Grunt 55 | . 2 . 3 . 16 21 6 4 3 . Brawler 6 | . . . . . 1 5 . . . . Protector 2 | . . . . . . 2 . . . . Sentry 16 | . . . 2 . 3 6 3 1 1 . Demolisher 1 | . . 1 . . . . . . . . Hunter 2 | . . . . . . . 2 . . . Programmer 5 | . . . . . . . 5 . . . Heavy 1 | . . . . . 1 . . . . . Samaritan 2 | . . . . . . . . 2 . . Thief 3 | . . . . . . . . . 3 . Assembled 7 | . . 7 . . . . . . . . Best Kill Streak 12 | . 4 7 8 1 8 12 6 2 3 . Combat Bots Only 9 | . 3 7 7 . 5 9 4 2 3 . Max Kills in Single Turn 5 | . 1 3 3 1 4 5 3 1 2 . Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 3 3 . 3 3 3 . 2 . Melee 1 | . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Damage Taken 10439 | . 195 993 96 27 3102 2144 1980 846 456 600 Core 1314 | . 64 141 26 . 190 159 287 121 97 229 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 18 | . . . 6 . 12 . . . . . Regen/Repaired (Parts) 402 | . . . . . . . 402 . . . Core Remaining (%) 61 | 100 . 18 . 93 . 36 . . . . Volleys Fired 343 | . 17 14 22 . 75 87 72 33 18 5 Largest 2 | . 2 2 2 . 2 2 2 2 2 2 Hottest 138 | . 70 70 50 . 131 138 135 130 85 130 Shots Fired 610 | . 34 19 37 . 148 167 125 53 21 6 Gun 516 | . 34 7 30 . 138 152 94 53 6 2 Cannon 28 | . . . . . 3 . 25 . . . Launcher 63 | . . 12 7 . 7 15 3 . 15 4 Special 3 | . . . . . . . 3 . . . Kinetic 255 | . 17 4 30 . 90 55 55 4 . . Thermal 251 | . 17 3 . . 51 97 42 33 6 2 Explosive 63 | . . 12 7 . 7 15 3 . 15 4 Electromagnetic 41 | . . . . . . . 25 16 . . Robot Hit Streak 21 | . 3 3 7 . 18 21 17 11 7 4 Robot Miss Streak 6 | . 3 2 6 . 3 2 5 3 2 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 12 | . . . . . 5 5 . 2 . . Max Gunslinging Chain 1 | . . . . . 1 1 . 1 . . Shots Hit Robots 423 | . 17 7 16 . 109 122 98 39 13 2 Core Hits 301 | . 10 24 18 . 54 99 49 20 18 9 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 1 1 . . . Critical Strikes 17 | . 2 . . . . 10 1 4 . . Burn 15 | . 2 . . . . 9 . 4 . . Destroy 2 | . . . . . . 1 1 . . . Melee Attacks 14 | . . . . . . . 14 . . . Impact . | . . . . . . . . . . . Slashing 14 | . . . . . . . 14 . . . Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . 3 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12999 | . 229 851 682 13 2479 4047 2429 830 914 525 Guns 6910 | . 229 52 211 . 1910 2171 1423 830 55 29 Cannons 335 | . . . . . 20 . 315 . . . Explosions 5284 | . . 791 471 . 542 1876 249 . 859 496 Melee 420 | . . . . . . . 420 . . . Ramming 28 | . . 8 . 13 7 . . . . . Kinetic 3083 | . 103 39 211 . 1207 698 749 76 . . Thermal 3589 | . 126 13 . . 723 1473 651 519 55 29 Explosive 5226 | . . 791 471 . 542 1876 191 . 859 496 Electromagnetic 653 | . . . . . . . 418 235 . . Impact . | . . . . . . . . . . . Slashing 420 | . . . . . . . 420 . . . Piercing . | . . . . . . . . . . . Highest Corruption 9 | . . 4 . . . 2 9 9 9 9 Average Corruption 5 | . . 4 . . . 1 6 7 9 9 Corruption Purged 2 | . . . . . . . 2 . . . Corruption Blocked . | . . . . . . . . . . . Effects 151 | . . 25 . . . 15 60 27 19 5 Message Errors 30 | . . 7 . . . 2 15 4 2 . Matter Fused 40 | . . 7 . . . 5 14 7 7 . Heat Flow Errors 16 | . . 2 . . . 1 4 5 2 2 Energy Discharges 17 | . . 2 . . . 3 8 3 1 . Parts Rejected 2 | . . . . . . . 1 1 . . Data Loss (minor) 23 | . . 3 . . . 4 9 5 2 . Data Loss (major) 8 | . . 1 . . . . 4 1 1 1 Misfires 6 | . . 2 . . . . 2 . 2 . Alerts 5 | . . 1 . . . . 2 . . 2 Weapon Failures 4 | . . . . . . . 1 1 2 . Overload Shots . | . . . . . . . . . . . Overflow Damage 243 | . . 35 3 . 3 71 111 . 20 . Projectiles 23 | . . . . . . . 23 . . . Explosions 132 | . . 35 3 . 3 71 . . 20 . Melee 88 | . . . . . . . 88 . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 250 | . . 125 . . . . . . 125 . Shots 9 | . . 5 . . . . . . 4 . Rammed 4 | . . 3 . . 1 . . . . . Targets Rammed 5 | . . 3 . 1 1 . . . . . Kicked . | . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . Highest Temperature 419 | . 180 220 6 . 419 326 246 337 203 149 Average Temperature 104 | . 68 74 2 . 118 113 75 133 87 70 Received Heat Transfer 3725 | . 99 20 54 . 1422 1188 429 384 129 . Effects 5 | . . . . . 3 2 . . . . Energy Bleed 3 | . . . . . 2 1 . . . . Interference 1 | . . . . . 1 . . . . . Matter Decay 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 1 . . Combat Hostiles 2 | . . . . . . . 1 1 . . Parts Fried 4 | . . . . . . . 3 1 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . . . . 1 1 . . Combat Hostiles 2 | . . . . . . . 1 1 . . Parts Melted 13 | . 1 . . . 2 6 2 1 1 . Heat Transferred 8207 | . 518 37 . . 1665 3700 975 1154 111 47 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Peak Influence 813 | . 163 221 540 142 326 813 465 . . . Initial 278 | . . 63 18 142 1 126 278 . . . Average 223 | . 101 95 346 71 97 617 155 . . . Maximum Alert Level 3 | . . 1 2 . 1 3 2 . . . Low Security (%) 62 | 100 100 84 24 100 81 4 66 . . . Level 1 17 | . . 15 37 . 18 8 29 . . . Level 2 13 | . . . 38 . . 50 4 . . . Level 3 6 | . . . . . . 36 . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 27 | . . . 2 . 4 8 13 . . . Investigation 2 | . . . . . 1 . 1 . . . Extermination 5 | . . . . . . . 5 . . . Reinforcement 12 | . . . 2 . 3 3 4 . . . Assault 4 | . . . . . . 4 . . . . Garrison 4 | . . . . . . 1 3 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 1 1 . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Distress Signals 13 | . 1 . 1 . 2 7 2 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 175 | . 9 23 15 . 30 54 27 6 7 4 Peak Tracking Total 9 | . 4 9 6 . 7 7 5 4 3 4 Tactical Retreats 3 | . . 2 . . . . 1 . . . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Traps Triggered 10 | . . . . . . 6 4 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . Most Traps Carried 3 | . . 3 3 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Machines Disabled 11 | . 1 . 1 . 1 3 5 . . . Max in Single Turn 2 | . 1 . 1 . 1 1 2 . . . Garrison Access 1 | . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Machines Accessed 31 | . 2 . 3 2 5 7 10 . . 2 Terminals 20 | . 2 . 3 1 3 6 5 . . . Fabricators 2 | . . . . . . . 2 . . . Repair Stations 1 | . . . . . . . 1 . . . Recycling Units 3 | . . . . . 2 . 1 . . . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 89 | . 5 . 8 6 14 9 28 . . 19 Successful 51 | . 3 . 5 1 5 5 13 . . 19 Failed 36 | . 1 . 2 5 9 4 15 . . . Catastrophic 10 | . . . 1 1 1 3 4 . . . Database Lockouts 2 | . 1 . 1 . . . . . . . Manual 44 | . 4 . 8 5 9 6 12 . . . Terminals 51 | . 5 . 8 5 9 8 16 . . . Fabricators 4 | . . . . . . . 4 . . . Repair Stations 6 | . . . . . . . 6 . . . Recycling Units 6 | . . . . . 5 . 1 . . . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access 1 | . . . . . . 1 . . . . Terminal Hacks 38 | . 3 . 4 1 2 3 6 . . 19 Part Schematic 11 | . . . . . . . . . . 11 Robot Schematic 5 | . . . . . . . . . . 5 Robot Analysis 4 | . 1 . 2 . 1 . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 Open Door 3 | . . . . 1 . 2 . . . . Branch Access Points 4 | . 1 . 1 . 1 . 1 . . . Emergency Access Points 1 | . 1 . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . Alert Level 3 | . . . . . . . 3 . . . Unreport Threat 2 | . . . . . . 1 1 . . . Recall Reinforcements 1 | . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . Network Status 1 | . . . . . . . 1 . . . Repair Station Hacks 5 | . . . . . . . 5 . . . Scan Component 2 | . . . . . . . 2 . . . Repair 2 | . . . . . . . 2 . . . Refit 1 | . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 6 | . . . 1 . 3 1 1 . . . Terminals 4 | . . . 1 . 1 1 1 . . . Botnet 4 | . . . 1 . 1 1 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . Reject 2 | . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 22 | . 2 . 2 1 5 4 8 . . . Full Trace Events 3 | . . . . 1 1 . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . 11 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 2 . . . Time 89 | . . . . . . . 89 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Total Allies 5 | . . 3 . . . 2 . . . . Largest Group 3 | . . 3 3 1 1 2 . . . . Highest-Rated Group 62 | . . 40 40 16 16 62 . . . . Highest-Rated Ally 31 | . . 16 16 16 16 31 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 59 | . . . 36 . 6 17 . . . . Total Damage 666 | . . . 292 . 58 316 . . . . Kills 11 | . . . 6 . 1 4 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Robot Analysis Total 132 | . 1 . 2 . 1 . . . . 128 Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Turns Passed 10271 | 13 392 1175 587 798 1787 1631 2373 794 592 129 Spaces Moved 4335 | 8 240 674 316 446 625 509 854 287 301 75 Core 2 | . . . 1 . . . . . . 1 Treads 2071 | . . . 176 446 625 509 313 2 . . Legs 1357 | 8 240 239 . . . . 541 285 44 . Wheels 905 | . . 435 139 . . . . . 257 74 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 110 | 120 120 110 110 170 170 240 192 192 130 145 Average Speed 194 | 120 130 162 145 170 235 243 213 231 155 161 Slowest Speed 1400 | 120 190 260 550 170 330 330 480 335 540 1400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . . . Exploration Rate (%) 52 | 3 51 97 42 73 38 66 24 60 48 75 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 26 | . . . . 1 . . . . . 25 Known Exits Taken 5 | . 1 . 1 . 1 1 1 . . . Unknown Exits Taken 5 | 1 . 1 . 1 . . . 1 1 . Scrap Searched 3 | . . 1 . 1 . . . . 1 . Spaces Dug 33 | . . 25 . . . . 8 . . . Terrain Destroyed 382 | . . 88 27 . 25 102 25 . 92 23 Melee . | . . . . . . . . . . . Projectile 4 | . . . . . 1 . 3 . . . AOE 378 | . . 88 27 . 24 102 22 . 92 23 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Total 5581 | 11 288 739 421 487 803 731 1256 359 403 83 Wait 441 | 3 10 16 18 37 18 39 208 19 72 1 Move 4325 | 7 239 673 315 445 624 508 853 286 300 75 Hop . | . . . . . . . . . . . Pick Up 114 | . 11 15 17 2 30 12 24 1 2 . Fast Attach 59 | . 2 3 12 . 7 12 18 1 4 . Attach 62 | . . 8 2 . 19 11 17 4 1 . Detach 20 | . . 1 2 . 3 7 6 1 . . Swap 89 | 1 1 2 5 . 15 29 20 11 3 2 Drop 98 | . 8 4 28 2 11 18 24 . 3 . Fire 343 | . 17 14 22 . 75 87 72 33 18 5 Melee 14 | . . . . . . . 14 . . . Ram 3 | . . 3 . . . . . . . . Kick . | . . . . . . . . . . . Crush 2 | . . . . 1 1 . . . . . Escape Stasis 8 | . . . . . . 8 . . . . Rewire 3 | . . . . . . . . 3 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 2) 14 | -11/Scrapyard | Entered Materials 18 | -10/Materials | Central database locked down 55 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 11) 406 | -10/Materials | Entered Mines 407 | -10/Mines | Assembled infested the area 430 | -10/Mines | Core integrity fell below 50% 437 | -10/Mines | Crushed by falling debris 462 | -10/Mines | Discovered new exit (range 6) 468 | -10/Mines | Lost 9 parts (2p2n1u4w) 470 | -10/Mines | Destroyed 7 combat bots 549 | -10/Mines | Learned Materials trap positions 565 | -10/Mines | Found a hidden stash of uninstalled traps 627 | -10/Mines | Core integrity fell below 20% 1297 | -10/Mines | Discovered new exit (range 5) 1383 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1506 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1507 | -10/Mines | Discovered new exit (range 5) 1515 | -10/Mines | Build established: Scavenger-Mutant 1581 | -10/Mines | Entered Materials 1581 | -9/Materials | Accompanied by 3 allies 1581 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1582 | -9/Materials | Loaded intel: 6 trap records 1691 | -9/Materials | Identified exit to Mines 1765 | -9/Materials | Destroyed 7 combat bots 2097 | -9/Materials | Build established: Mutant 2103 | -9/Materials | Central database locked down 2168 | -9/Materials | Entered Mines 2168 | -9/Mines | Accompanied by 1 ally 2175 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2308 | -9/Mines | Discovered new exit (range 8) 2375 | -9/Mines | Learned location of Storage (-8) 2575 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2966 | -9/Mines | Entered Materials 2966 | -8/Materials | Accompanied by 1 ally 2966 | -8/Materials | Evolved 2 slots: Utility x2 2967 | -8/Materials | Identified exit to Factory 3580 | -8/Materials | Identified exit to Storage 4196 | -8/Materials | Lost 7 parts (1p1n3u2w) 4571 | -8/Materials | Build established: Scavenger-Mutant 4644 | -8/Materials | Lost 4 parts (1p1n2w) 4753 | -8/Materials | Entered Storage 4768 | -8/Storage | Met a pair of Derelict thieves 4908 | -8/Storage | Build established: Mutant 5138 | -8/Storage | Core integrity fell below 50% 5153 | -8/Storage | First assault squad dispatched 5207 | -8/Storage | Lost 4 parts (1p1n2u) 5232 | -8/Storage | Destroyed 9 combat bots 5389 | -8/Storage | Build established: Scavenger-Mutant 5830 | -8/Storage | Garrison activated, responded to threat 6267 | -8/Storage | Discovered exit to Factory (range 16) 6384 | -8/Storage | Entered Factory 6384 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 6912 | -7/Factory | Lost 6 parts (2n3u1w) 7146 | -7/Factory | Repaired Imp. Assault Rifle 7185 | -7/Factory | Repaired Arm. Treads 7662 | -7/Factory | Found Powered Armor 7666 | -7/Factory | Found Powered Armor 7669 | -7/Factory | Found Powered Armor 7795 | -7/Factory | Discovered new exit (range 3) 8605 | -7/Factory | Identified exit to Lower Caves 8757 | -7/Factory | Entered Lower Caves 8760 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9058 | -7/Lower Caves | Attracted the attention of an 0b10 base 9068 | -7/Lower Caves | Core integrity fell below 50% 9475 | -7/Lower Caves | Spotted B-75 Beast 9545 | -7/Lower Caves | Discovered new exit (range 3) 9551 | -7/Lower Caves | Entered another Lower Caves area 9801 | -7/Lower Caves | Discovered new exit (range 5) 9848 | -7/Lower Caves | Encountered a Warlord checkpoint 10065 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10127 | -7/Lower Caves | Discovered new exit (range 9) 10143 | -7/Lower Caves | Entered Data Miner 10143 | -7/Data Miner | Discovered new exit (range 6) 10172 | -7/Data Miner | Met Data Miner 10225 | -7/Data Miner | Received God Mode back door access code from Data Miner 10248 | -7/Data Miner | Interfaced with the Data Conduit 10269 | -7/Data Miner | Core integrity fell below 20% 10272 | -7/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- \\6CRC to gain control via the back door I've installed. Now off with you. 10229_ System corrupted: IFF burst signal emitted. 10244_ Data Miner disappears through a trap door. 10248_ Interfacing with system... Downloaded 128 analysis records. Downloaded 718 prototype IDs. Downloaded central machine database. Downloaded 25 destinations. Downloaded encryption format records. Connection remotely terminated. [Achievement: Unlimited Data] 10255_ Imp. Heat Sink destroyed. 10255_ Powered Armor destroyed. 10257_ System corrupted: Heat flow error (+183). 10258_ Lgt. Treads destroyed. 10260_ Carbon-fiber Leg destroyed. 10265_ Arm. Huge Wheel destroyed. 10265_ Rocket Launcher destroyed. 10270_ Hvy. Particle Gun destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ?????????????????????????????????????### | | ??????###############??????????????### | | ?????"""""""""""""""#### #????????## | | ????""""""""" "" """" #### < # | | ????""""""""" g | | ????"""""" @ g | | ???""""""" g | | ???"""""" g | | ???""""""" | | ????"""""" """ """""""""""" | | ????""""" " """"############## | | ????""""""" """""###????????????? | | ?????"""""""" "#####??????????????? | | ??????######"## "#??????????????????? | | ???????????#"### "#??????????????????? | | ???????????#"### "#??????????????????? | | ???????????#"## "#??????????????????? | | ?????????????## "#??????????????????? | | ?????????????# "#??????????????????? | | ?????????????### "#??????????????????? | | ???????????????# "##?????????????????? | | ??????????????## ""#?????????????????? | | ?????????????## ""#?????????????????? | | ??????????##"#"X ""#?????????????????? | | ??????????""""" "####??????????????? | | ??????????""""" X"""""??????????????? | | ??????????##"#"X "##"#??????????????? | | ???????????#?## X""""#??????????????? | | ??????????????## "##"#??????????????? | | ???????????????#######?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 26 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 600 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 4 Kinecelleration 30 Salvage Targeting 1 Item Schematics ----------------- Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Enh. Optical Array | -7/Data Miner | Free Adv. Reaction Control System | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Unlimited Data Challenges ------------ None Game ------ Seed MappingSmartbombShearcannon Manual? 0 Play Time 01:11:22 Cumulative 70.0 hours Start 2022.09.10 @ 23:44:04 End 2022.09.11 @ 00:53:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 55 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 74fb5e80-78ab-4121-b5cb-5f51a899cbd4