Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.29 @ 17:04:51 Player: McSaucyNugget Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (769) 3845 Value Destroyed (41487) 41487 Prototype IDs (144) 2880 Alien Tech Used (5) 1000 Bonus (50094) 50094 TOTAL SCORE: 109406 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 14176 Follower Combat Kills 667 Hunted by Unchained 1000 Destroyed Unchained 1000 Entered Garrisons 800 Used RIF Installer 2500 Aligned with FarCom 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Recovered Sigix Corpse 2000 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -549 Cogmind --------- Core Integrity 1231/1600 Matter 273/300 Energy 2547/2549 System Corruption 1% Temperature Cool (1) Movement Hovering (112) Ox1 Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Light Antimatter Reactor Quantum-Zero Reactor > --- PROPULSION (6) --- Hovering Gravjet Exoskeleton > --- UTILITY (11) ----- Armored Scrap Engine Concept Phasing Heat Sink Concept Thermoelectric Network Concept Antigrav Storage Unit Spectral Analyzer Experimental Core Analyzer Concept Phase Shift Module Concept Impact Drone Bay (2/6) > --- WEAPON (5) ------- Prc. Ballistic Linear Construct/C Sigix Broadsword > --- INVENTORY (25) --- Hybrid Graviton Reactor Hybrid Graviton Reactor Cooled Antigrav System Desublimator Concept Thermoelectric Network Concept Chromion Battery (800) Superbattery (1500) Concept NT7 Matterbank (598) Gravity Neutralizer Experimental Weapon Cycler Concept Cloak Mesh Concept Cloak Mesh Centrium Medium Armor Plating Graphene Brace Experimental EM Shield Advanced Force Field Advanced Force Field Advanced Point Defense System Concept Matter Streamer High-powered Transdimensional Reconstructor Integrity Redistributor Sigix Broadsword Sigix Corpse Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Quantum-Zero Reactor > --- PROPULSION ------- Hovering Gravjet Exoskeleton Cooled Antigrav System > --- UTILITY ---------- Armored Scrap Engine Concept Phasing Heat Sink Concept Thermoelectric Network Concept Antigrav Storage Unit Enhanced Optical Array Experimental Core Analyzer Experimental Kinecellerator Experimental Weapon Cycler Concept Phase Shift Module Concept Impact Drone Bay > --- WEAPON ----------- Prc. Ballistic Linear Construct/C Sigix Broadsword > --- INVENTORY -------- Light Antimatter Reactor Hybrid Graviton Reactor Hybrid Graviton Reactor Cooled Antigrav System Desublimator Concept Thermoelectric Network Concept Chromion Battery Superbattery Concept NT7 Matterbank Gravity Neutralizer Concept Cloak Mesh Concept Cloak Mesh ID Mask Centrium Medium Armor Plating Graphene Brace Experimental EM Shield Advanced Force Field Advanced Force Field Advanced Point Defense System Concept Matter Streamer High-powered Transdimensional Reconstructor Integrity Redistributor Linear Accelerator Sigix Broadsword [Rating: 280] Favorites ----------- Power Constructs Engine Cooled Ion Engine Power Core Light Neutrino Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Experimental Core Analyzer Hackware Concept Network Penetrator Protection Hardened Light Armor Plating Weapon Constructs Energy Gun Precision Beam Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Constructs Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Sigix Broadsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Gar Rec Fac Gar Fac Was Fac Gar Fac Arm Lab Res Qua Frg Res Tes Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . . . . 4 . 2 . . . 2 . . 2 . . 2 . 2 . . Power 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . . . 1 . . . . 2 . . . . . . . . 1 . . . . . . . Utility 9 | . . . 1 . . . 1 . . . . 2 . 1 . . . 2 . . 1 . . . . 1 . . Weapon 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Attached 299 | 6 5 12 15 2 15 7 30 8 10 8 6 14 11 5 2 1 11 11 27 3 15 19 27 2 4 10 3 10 Power 27 | . 1 2 2 . 1 . 1 1 2 1 1 . 2 1 . . 1 3 6 . . . . . . . 2 . Engine 13 | . . 2 2 . . . . 1 2 1 1 . 2 . . . 1 1 . . . . . . . . . . Core 6 | . 1 . . . 1 . 1 . . . . . . 1 . . . 2 . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . 2 . Propulsion 44 | 2 . 2 7 . 3 3 5 3 5 3 1 4 . . . . . . . . . 3 . . . 2 . 1 Treads 24 | 2 . 1 6 . 3 2 . . 3 3 1 3 . . . . . . . . . . . . . . . . Leg 11 | . . . . . . 1 3 3 2 . . . . . . . . . . . . 1 . . . 1 . . Wheel 5 | . . 1 1 . . . 2 . . . . 1 . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 152 | 1 3 1 2 . 5 1 12 1 1 3 3 6 7 3 2 . 8 7 14 3 11 12 25 1 3 8 1 8 Device 91 | . 1 . 1 . 1 1 4 1 . 2 2 4 3 2 1 . 4 4 8 3 8 9 17 . 2 6 1 6 Storage 10 | 1 1 . . . 1 . 3 . . . . . . . . . 1 . . . 1 1 1 . . . . . Processor 16 | . . . . . . . 2 . . . 1 . 2 . . . . . 2 . . . 6 . . 1 . 2 Hackware 9 | . . . . . . . 1 . . . . . . 1 1 . 1 1 1 . 1 . . 1 . 1 . . Protection 26 | . 1 1 1 . 3 . 2 . 1 1 . 2 2 . . . 2 2 3 . 1 2 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 76 | 3 1 7 4 2 6 3 12 3 2 1 1 4 2 1 . 1 2 1 7 . 4 4 2 1 1 . . 1 Energy Gun 11 | 1 . . . . . 2 5 . 2 . . . . . . . . . . . . . 1 . . . . . Energy Cannon 15 | . . . 1 . . . . . . . . 2 1 . . 1 1 . 3 . 2 4 . . . . . . Ballistic Gun 25 | 2 . . 3 2 4 . 3 3 . 1 1 1 1 . . . 1 . 1 . 1 . . . . . . 1 Ballistic Cannon 6 | . 1 3 . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Launcher 9 | . . 4 . . 1 . 2 . . . . 1 . . . . . . . . . . . . 1 . . . Special Weapon 4 | . . . . . . . . . . . . . . 1 . . . 1 2 . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 1 1 . . . . . . . . . . . . . . . 1 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 43 | . . . 2 . 1 . 4 . 2 . 1 1 . . . . . . . . 5 6 12 . 3 1 . 5 Corrupted Parts 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . System Corruption 16 | . . . . . . . 9 . . . . . . . . . . . . . . 7 . . . . . . Parts Lost 61 | . 1 4 2 . 8 6 2 5 2 5 2 5 2 . . . 1 . 5 . 2 1 2 . 1 1 . 4 Power 7 | . . 1 . . . . . 1 . . 1 1 1 . . . . . 2 . . . . . . . . . Propulsion 11 | . . 2 1 . 2 2 . 2 1 . . . . . . . . . . . . . . . . . . 1 Utility 26 | . . 1 . . 3 1 . . 1 3 1 3 1 . . . 1 . 3 . 1 . 2 . 1 1 . 3 Weapon 17 | . 1 . 1 . 3 3 2 2 . 2 . 1 . . . . . . . . 1 1 . . . . . . Highest Loss Streak 5 | . 1 2 2 . 5 4 1 2 1 2 1 4 1 . . . 1 . 2 . 1 1 1 . 1 1 . 2 To Critical Strikes 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Average Backups 17 | . 12 24 24 24 19 14 14 14 14 14 13 14 13 14 14 15 13 18 17 17 17 15 20 20 23 23 24 23 Power 1 | . . . 1 2 2 1 . . 1 1 . . 1 . . 1 . 1 1 . . . 1 2 2 2 2 2 Propulsion 3 | . 2 4 6 8 5 6 3 3 3 5 2 3 2 2 2 2 2 3 3 5 1 1 . 1 1 . 1 . Utility 7 | . 1 6 5 5 5 3 4 4 4 2 5 5 6 8 9 9 8 9 7 8 10 9 15 15 16 16 16 16 Weapon 4 | . 6 11 9 8 4 2 5 5 5 5 4 3 2 2 2 2 1 3 3 2 3 2 1 . 1 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 133 | . 2 1 8 1 6 10 11 2 5 1 7 3 4 3 2 . 5 3 16 1 10 7 8 . . 2 1 14 Power 20 | . . . 1 . 3 2 . . 2 . . . 1 . 1 . . 1 4 . . 1 2 . . . . 2 Propulsion 35 | . . . 5 . 2 5 . 2 . 1 7 . . . . . . . 5 . 4 . 1 . . 1 . 2 Utility 34 | . . . 2 . . 2 1 . 2 . . 2 1 3 1 . 2 2 2 . 4 2 3 . . . . 5 Weapon 40 | . 2 1 . 1 1 1 10 . 1 . . 1 2 . . . 3 . 5 1 2 4 1 . . 1 . 3 Tool/Special 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 2 Average Slot Usage (%) 74 | . 90 98 99 100 84 70 94 99 97 94 75 60 59 58 61 58 58 66 67 62 56 53 54 56 55 57 61 62 Engine 4 | . . 13 11 11 7 . . 4 9 9 8 5 5 5 3 . 1 3 . . . . . . . . . . Core 1 | . 5 . . . 3 7 8 4 . . . . . 5 2 . 1 . 2 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 1 5 5 5 6 8 4 4 3 4 4 4 6 8 Treads 9 | . 28 16 21 22 21 21 2 . 3 27 17 3 4 . . . 2 5 3 . . . . . . . . . Leg 3 | . . . . . . . 20 26 21 . . 5 . . . . . . . . 1 3 2 4 4 2 . . Wheel 1 | . . 10 . . . . 3 . . . . . 2 5 5 5 2 . . . . . . . . . . . Device 16 | . 8 . 5 11 10 12 13 18 17 17 11 13 17 22 17 17 19 28 23 26 28 26 25 26 22 21 24 26 Storage 7 | . 14 14 11 11 11 7 7 9 9 9 9 6 6 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 Processor 3 | . . . . . . . 4 . . . 6 2 5 5 5 5 5 5 5 5 4 4 6 4 4 4 8 8 Protection 5 | . 5 13 16 11 9 . 6 8 9 6 2 5 2 . . . 1 . 4 5 1 . 1 . 2 2 . . Energy Gun 1 | . . . . . . 7 14 5 . 3 2 3 . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . 7 7 . 2 5 6 . 2 2 1 2 2 . . . . . Ballistic Gun 9 | . 21 . 28 32 16 12 9 19 25 20 15 2 2 . . . . . . . . . . . . . . . Ballistic Cannon 3 | . 6 27 4 . . . . . . . . . . 5 5 5 1 5 5 4 3 3 2 4 4 4 4 4 Peak Build Rating 280 | 5 12 12 18 19 29 33 50 48 45 36 48 66 85 92 91 88 117 132 143 143 175 189 242 263 266 271 278 280 Average Rating 90 | 3 8 10 17 18 21 22 42 45 38 32 35 59 72 86 86 86 96 127 134 134 156 174 216 262 260 266 272 271 On Entrance 98 | . 5 12 11 18 19 29 11 48 43 34 32 49 58 74 87 87 83 112 128 143 137 166 184 236 263 261 268 269 Avg Prop Armor Cover (%) 15 | . . 8 6 . . 40 13 . . . 10 7 . . . . . . . . . . . . . . 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 146 | 9 93 94 107 100 104 97 69 55 53 50 40 51 62 48 53 46 83 100 111 107 134 128 124 100 126 135 136 146 Greatest Support 183 | 40 40 40 40 40 46 46 60 60 60 60 60 66 66 70 70 70 132 130 183 170 170 163 163 128 128 136 136 143 Greatest Overweight (x) 10 | . 2 9 10 2 2 2 1 1 2 . 2 1 1 . . . . . 1 . 1 1 . . . 1 . 1 Average Overweight (x) . | . 1 8 2 2 2 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 20 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 25 25 25 25 25 25 Average Capacity 20 | 6 24 25 25 25 25 18 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 23 25 25 25 25 25 Most Carried 25 | 1 24 25 25 25 25 20 20 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 25 22 25 25 25 25 Average Carried 18 | . 12 24 24 24 19 14 14 14 14 14 13 14 13 14 14 14 13 19 18 19 18 19 22 21 24 23 24 24 Final Capacity 25 | 8 25 25 25 25 25 5 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 25 25 25 25 25 25 Final Carried 25 | 1 24 25 25 25 19 5 15 15 15 15 13 15 15 15 15 15 20 18 20 20 19 20 23 22 25 24 22 24 Scrap Engine Consumption 279 | . . . . . . . . . . . 30 11 38 5 20 . 21 2 26 8 32 32 42 . 5 7 . . Constructs Created 8 | . . . . . . . . . . . 3 1 2 . . . . . . 2 . . . . . . . . Constructs Modified 118 | . . . . . . . . . . . 5 2 15 4 2 1 12 1 8 7 15 18 21 . 3 4 . . Class Distribution -------------------- 23% | Construct 19% | Scavenger-Construct 17% | Mutant 14% | Scavenger-Tank 9% | Tank 5% | Scavenger-Mutant 3% | Hacker-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Mutant | -9/Exiles Scavenger-Gunner | -8/Mines Tank | -8/Materials Tank | -8/Garrison Tank | -8/Storage Scavenger-Tank | -8/Garrison Construct | -8/Recycling Construct | -6/Factory Construct | -6/Garrison Construct | -5/Factory Construct | -5/Waste Construct | -5/Factory Construct | -5/Garrison Bothacker-Construct | -4/Factory Scavenger-Construct | -4/Armory Scavenger-Construct | -4/Lab Scavenger-Construct | -3/Research Construct | -3/Quarantine Construct | -3/Protoforge Hacker-Construct | -2/Research Hacker-Construct | -2/Testing Wizard-Construct | -1/Access Hacker-Construct | -1/Command Scavenger-Construct | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Gar Rec Fac Gar Fac Was Fac Gar Fac Arm Lab Res Qua Frg Res Tes Acc Com Ac0 Matter Collected 26770 | 169 468 486 665 173 977 190 972 882 975 1247 787 301 413 85 137 . 1136 292 729 170 2258 1609 5580 210 1651 959 338 2911 Remotely 30 | . . . . . . . . . . . . 30 . . . . . . . . . . . . . . . . Salvage Created 45180 | 15 585 285 1370 14 302 200 1594 1252 1458 1825 1822 654 1543 709 1205 . 1058 494 3024 332 2439 2332 7686 673 4885 3852 478 3094 Parts 2195 | 3 30 15 89 6 22 12 80 52 77 93 78 26 67 38 38 . 46 16 154 12 85 125 446 29 176 175 21 184 Haulers Intercepted 26 | . 2 . 4 . . . 6 . 1 . . 1 . . . . . . . . 3 2 . 2 2 3 . . Recyclers Shooed 18 | . . . 3 . . . 1 . 2 . 6 1 . 2 . . . 1 . . 1 1 . . . . . . Parts Field Recycled 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Retrieved Matter 30 | . . . . . . . . . . . . . . . . . . . . . . 30 . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Faulty 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Gar Rec Fac Gar Fac Was Fac Gar Fac Arm Lab Res Qua Frg Res Tes Acc Com Ac0 Combat Hostiles Destroyed 599 | . 7 19 24 3 6 3 18 27 25 32 6 8 30 4 4 . 28 6 57 . 26 27 107 3 57 32 7 33 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Guns 112 | . 5 . 18 . 3 3 10 26 16 20 6 2 2 . . . . . . . 1 . . . . . . . Cannons 378 | . 2 7 2 . . . . . . . . 1 13 4 4 . 17 6 53 . 21 15 102 3 56 32 7 33 AOE 85 | . . 12 4 3 3 . 8 1 7 11 . 3 11 . . . 11 . 4 . 4 2 . . 1 . . . Classes Destroyed 34 | 1 5 3 5 . 2 . 1 . 2 1 2 . 2 . 1 . . . 2 . . 1 5 . . 1 . . Worker 34 | . 3 2 2 . . . 4 . 1 . . . . 1 . . . 2 . . 4 . 5 2 6 2 . . Builder 25 | . . . 1 1 . 2 3 . 2 . 4 1 . 1 . . . . . . 2 1 . 2 3 2 . . Tunneler 4 | 1 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 26 | . 2 . 4 . . . 6 . 1 . . 1 . . . . . . . . 3 2 . 2 2 3 . . Recycler 42 | . 1 2 4 . . . 5 . 1 . 12 1 . 2 . . . . . . 4 1 . . 2 6 1 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Mechanic 6 | . 1 . . . . . . . . . . . . . . . . . . . . . 3 . 2 . . . Operator 7 | . . . 1 . . . . . . . . . . 1 . . . . 1 . . 1 1 1 . 1 . . Drone 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Watcher 25 | . . . 2 . . . 5 . 1 . . 1 . 2 . . 1 1 1 . . 2 1 2 3 3 . . Swarmer 89 | . . 3 7 3 . . 3 4 3 3 . 3 12 . . . 15 . 14 . 4 4 . . 1 4 6 . Cutter 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Saboteur 9 | . . . . . . . . . . . . . 3 . . . . . 3 . . . 3 . . . . . Grunt 195 | . 7 4 10 . . 3 7 17 11 17 . . 3 2 . . 7 4 12 . 10 3 24 1 40 13 . . Brawler 20 | . . . 2 . . . 1 1 . 1 . . . . . . 1 . 2 . 2 . 6 . 4 . . . Duelist 11 | . . . . . . . . . 1 . . . . 1 . . . . 3 . . . 2 . 2 2 . . Protector 4 | . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . 1 . . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . Sentry 70 | . . . 5 . . . 6 4 5 7 4 4 8 1 . . 1 . 8 . 3 1 10 2 . . 1 . Demolisher 6 | . . 2 . . . . . 1 2 . . . . . . . . . 1 . . . . . . . . . Specialist 6 | . . . . . . . . . . . . . . . . . . . 2 4 . . . . . . . . Hunter 28 | . . . . . . . 1 . 1 1 . . 3 . . . 3 . 4 . 2 . 6 . 5 2 . . Programmer 61 | . . . . . . . . . . 3 . 1 . . . . . 2 7 . 5 7 27 . 3 6 . . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Behemoth 5 | . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . 2 . . Compactor 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Quarantine Guard 10 | . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . Enhanced Grunt 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Enhanced Sentry 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Lightning 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Decapitator 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . Immortal 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . V-Series 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Protovariant H 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Scientist 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Scrapper 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Zionite 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Assembled 15 | . . 10 . . 5 . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 27 | 1 3 8 6 3 5 3 15 6 9 5 3 5 5 4 1 . 6 4 16 . 7 6 10 7 15 27 8 4 Combat Bots Only 21 | . 3 7 5 3 5 3 7 6 6 5 2 4 5 3 1 . 6 4 16 . 7 4 10 2 14 21 7 4 Max Kills in Single Turn 4 | 1 2 4 3 1 2 1 4 2 3 2 1 2 4 1 1 . 3 1 4 1 3 2 2 2 3 2 3 1 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 4 2 1 2 . 2 1 2 2 . 2 4 . . . 3 . 4 . 3 2 . . 1 . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed 11 | . . . . . 4 . . . . . . . . . . . . . . . . . . . 1 . . 6 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) V4-D3R (-2/Testing) A8 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Gar Rec Fac Gar Fac Was Fac Gar Fac Arm Lab Res Qua Frg Res Tes Acc Com Ac0 Hostile Shots Fired 3084 | . 46 52 101 12 99 42 72 101 56 88 20 223 274 11 . . 138 27 407 . 275 111 365 2 103 92 3 364 Missed 1228 | . 12 13 30 3 17 11 17 28 25 26 6 69 85 4 . . 32 7 154 . 97 45 167 2 56 36 2 284 Hits 1856 | . 34 39 71 9 82 31 55 73 31 62 14 154 189 7 . . 106 20 253 . 178 66 198 . 47 56 1 80 Melee 28 | . . 1 . . 2 . . . 4 1 . . 1 . . . . . 13 . . . 6 . . . . . Projectile 1828 | . 34 38 71 9 80 31 55 73 27 61 14 154 188 7 . . 106 20 240 . 178 66 192 . 47 56 1 80 AOE 19 | . . 3 . . . . . 6 3 . . . . . . . . . 5 . . . 2 . . . . . Critical Strikes 107 | . . . 2 . 29 4 2 1 . 1 1 1 3 1 . . 2 1 9 . 9 5 25 . . 4 . 7 Actively Blocked 11 | . . . . . . . . . . . . . . . . . . . 1 . . . 9 . . . . 1 Part Disruptions 4 | . . 2 . . . . . . . . . . . . . . . . . . . . 2 . . . . . Damage Taken 26830 | . 462 695 791 56 1488 613 817 1120 495 973 297 1181 2202 173 . . 1781 378 3036 . 1943 1045 3502 . 788 686 22 2286 Core 2571 | . 92 98 101 . 117 114 82 98 73 87 . 186 308 28 . . 54 40 216 . 137 109 432 . 26 41 . 132 Absorbed by Shields 8092 | . . . 90 24 76 . 34 365 161 51 . . . . . . 313 101 1284 . 1389 885 2274 . 351 694 . . Redirected to Shielding 99 | . . . . . . . . . . . . . . . . . . 18 81 . . . . . . . . . Ignored by Resistances 838 | . . . . . . . . . . . . 96 . . . . . . . . . 185 557 . . . . . Regen/Repaired (Parts) 10831 | . . . . . . . . . 43 . . 210 1168 154 71 . 1136 . 2104 . 1207 603 1996 100 283 934 22 800 Core Remaining (%) 60 | 100 . 24 . . . 17 . . . . 38 . 41 . . . 91 . . 77 . . 47 . 98 . . 76 Volleys Fired 2192 | 1 38 37 85 6 62 15 68 85 61 90 65 45 85 34 54 . 144 36 169 28 157 137 294 13 99 84 10 190 Largest 3 | 2 2 2 3 3 3 3 3 3 3 3 3 3 3 1 1 . 2 1 2 1 2 2 1 1 1 1 1 2 Hottest 260 | 40 50 60 90 63 69 144 147 147 115 109 109 168 258 143 143 . 241 140 260 140 184 248 113 53 53 53 53 83 Shots Fired 3286 | 2 76 69 243 10 144 36 165 231 161 226 142 84 176 34 53 . 151 36 190 28 181 160 292 13 99 84 10 190 Gun 1467 | 2 59 3 224 6 130 36 155 226 152 207 142 51 57 . . . 12 . . . 4 . . . . . . 1 Cannon 1679 | . 17 57 15 . . . . . . . . 29 115 33 44 . 111 28 182 28 175 158 292 13 99 84 10 189 Launcher 110 | . . 9 4 4 14 . 10 5 9 19 . 4 4 . . . 23 . 1 . 2 2 . . . . . . Special 30 | . . . . . . . . . . . . . . 1 9 . 5 8 7 . . . . . . . . . Kinetic 2235 | 2 76 60 239 6 130 32 85 171 149 201 118 19 41 26 38 . 21 22 143 . 104 70 223 . . 59 10 190 Thermal 776 | . . . . . . 4 70 55 3 6 24 61 95 7 6 . 102 6 39 28 59 30 44 13 99 25 . . Explosive 75 | . . 9 4 4 14 . 8 . . . . 4 4 . . . 23 . 1 . 2 2 . . . . . . Electromagnetic 170 | . . . . . . . 2 5 9 19 . . 36 . . . . . . . 16 58 25 . . . . . Robot Hit Streak 96 | 2 10 6 14 2 13 16 26 20 13 42 6 13 25 13 11 . 16 14 18 9 12 27 93 22 96 42 28 48 Robot Miss Streak 7 | . 2 4 5 1 2 1 3 4 5 3 3 2 2 4 3 . 7 6 4 1 6 5 5 . 1 1 1 1 Penetration Max 2 | . . . . . . . . . . . . . . 1 . . 1 1 1 . 1 . 1 1 1 1 2 1 Secondary Targets 17 | . . . 1 . . 2 2 6 . 6 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . Capacitor 131 | . . . . . . . . . . . . . . . . . . . . . 17 31 83 . . . . . Shots Hit Robots 2223 | 2 54 33 165 3 106 33 102 143 94 171 84 58 108 33 44 . 70 21 156 22 100 89 205 10 82 61 8 166 Core Hits 1300 | 1 25 34 67 4 37 13 63 53 60 83 41 24 53 38 28 . 97 24 155 6 86 57 101 8 45 31 7 59 Critical Kills 18 | . . . . . . . . 1 . . . 1 1 . . . 3 . . 1 . . 1 1 2 3 1 3 Critical Parts Destroyed 32 | . 2 . 1 . . 1 . 2 . 1 . 1 . . . . 3 . . . . . . . 8 7 1 5 Critical Strikes 94 | . 2 . 3 . 1 2 2 7 . 1 2 3 1 . . . 6 . . 1 . . 19 1 12 10 2 19 Burn 9 | . . . . . . 1 2 4 . . 2 . . . . . . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . 1 1 . . . . . . 1 . . . . . . . . Destroy 62 | . 2 . 1 . 1 1 . 3 . 1 . 2 . . . . 6 . . . . . 1 1 12 10 2 19 Blast 19 | . . . 2 . . . . . . . . . . . . . . . . . . . 17 . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Melee Attacks 32 | . . . . . 4 2 7 3 1 4 7 . . . . . . . . . . . 3 . . . . 1 Impact 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Slashing 25 | . . . . . . 2 4 3 1 4 7 . . . . . . . . . . . 3 . . . . 1 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . 4 2 4 . . 1 3 . . . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 186584 | 21 794 1414 2376 266 2029 519 2990 2582 2820 3089 1527 1602 3630 996 1416 . 4190 853 7875 942 5337 5367 38109 3848 29790 17758 2184 42260 Guns 14923 | 21 574 25 1678 32 1512 383 1633 2412 1654 2091 1298 794 588 . . . 80 . . . 148 . . . . . . . Cannons 159779 | . 219 525 166 . . . . . . . . 515 2372 996 1416 . 1699 853 7593 942 4934 5125 37958 3848 28416 17758 2184 42260 Explosions 11007 | . . 864 532 234 517 . 986 162 1163 936 . 293 670 . . . 2411 . 282 . 255 242 86 . 1374 . . . Melee 857 | . . . . . . 130 371 . . 62 229 . . . . . . . . . . . 65 . . . . . Ramming 18 | . 1 . . . . 6 . 8 3 . . . . . . . . . . . . . . . . . . . Kinetic 109482 | 21 793 550 1844 32 1512 323 806 1669 1630 2008 962 251 358 816 1416 . 320 853 6858 . 3138 2376 24812 . . 11690 2184 42260 Thermal 61538 | . . . . . . 60 844 778 146 131 336 1058 1847 180 . . 1459 . 735 942 1051 842 12797 3848 28416 6068 . . Explosive 8494 | . . 864 532 234 517 . 820 . . . . 293 670 . . . 2411 . 282 . 255 242 . . 1374 . . . Electromagnetic 6195 | . . . . . . . 149 127 1041 888 . . 755 . . . . . . . 893 1907 435 . . . . . Impact 268 | . . . . . . . 268 . . . . . . . . . . . . . . . . . . . . . Slashing 589 | . . . . . . 130 103 . . 62 229 . . . . . . . . . . . 65 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 26 | . . . 1 1 3 3 9 9 10 12 12 2 2 . 18 26 26 2 4 4 7 22 25 . 7 . . 1 Average Corruption 8 | . . . 1 1 1 3 9 9 9 11 12 1 2 . 12 26 26 2 2 4 5 11 11 . 6 . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 725 | . . . 2 11 30 9 55 57 23 56 104 4 21 . 18 2 101 1 23 5 22 84 73 . 18 . . 6 Message Errors 148 | . . . . 3 9 2 11 11 4 11 13 . 9 . 2 . 19 . 8 . 5 18 14 . 6 . . 3 Matter Fused 197 | . . . 1 1 11 3 13 14 5 12 35 1 4 . 3 2 28 1 9 3 3 22 18 . 7 . . 1 Heat Flow Errors 86 | . . . . . 1 2 4 6 3 6 14 2 2 . 1 . 14 . 3 1 2 14 8 . 3 . . . Energy Discharges 82 | . . . 1 4 3 . 6 4 . 9 13 . . . 1 . 12 . . 1 2 16 9 . 1 . . . Parts Rejected 6 | . . . . . . 1 1 1 . . . . . . 1 . 1 . 1 . . . . . . . . . Parts Fused 6 | . . . . . 1 . . . . 1 1 . . . 2 . . . . . . . 1 . . . . . Data Loss (minor) 62 | . . . . 1 4 . 7 8 2 4 10 . 1 . . . 8 . . . 4 4 7 . 1 . . 1 Data Loss (major) 35 | . . . . 1 . . 2 1 . 4 8 . 1 . 2 . 5 . . . 3 4 4 . . . . . Misfires 23 | . . . . . . . 4 3 2 1 3 1 1 . . . 3 . . . 2 2 1 . . . . . Alerts 13 | . . . . 1 . 1 1 2 1 . 3 . 1 . . . 1 . 1 . 1 . . . . . . . Misdirections 17 | . . . . . . . . . . 1 . . . . 5 . 2 . . . . 1 8 . . . . . Weapon Failures 50 | . . . . . 1 . 6 7 6 7 4 . 2 . 1 . 8 . 1 . . 3 3 . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 31834 | . 4 75 23 1 . 24 155 6 5 40 60 . 100 . . . 48 14 122 . 146 375 7932 895 11085 4637 393 5694 Projectiles 31174 | . 4 18 7 . . . . . . . . . 16 . . . 14 14 113 . 146 335 7932 895 10956 4637 393 5694 Explosions 403 | . . 57 16 1 . . 9 6 5 13 . . 84 . . . 34 . 9 . . 40 . . 129 . . . Melee 257 | . . . . . . 24 146 . . 27 60 . . . . . . . . . . . . . . . . . Knockbacks 297 | . 3 4 1 . . . 1 . . . . . . 17 . . 1 9 69 . 31 11 38 . . 3 . 109 Impact 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kinetic 273 | . 3 4 . . . . . . . . . . . 16 . . 1 6 65 . 28 11 31 . . 3 . 105 Secondary 23 | . . . 1 . . . . . . . . . . 1 . . . 3 4 . 3 . 7 . . . . 4 Self-Inflicted Damage 517 | . . 127 . . . . 16 77 40 61 . 27 46 . . . 53 . . . . 31 39 . . . . . Shots 22 | . . 5 . . . . 1 3 2 5 . 1 1 . . . 2 . . . . 1 1 . . . . . Rammed 6 | . 1 . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 8 | . 1 . . . . 5 . 1 1 . . . . . . . . . . . . . . . . . . . Kicked 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 411 | . 45 161 180 22 154 152 321 315 225 175 246 288 411 358 351 . 274 176 338 . 303 244 202 . 190 . . . Average Temperature 81 | . 16 62 37 11 47 33 96 87 103 64 74 110 80 108 123 . 96 59 110 . 54 78 95 . 113 . . . Received Heat Transfer 5183 | . 276 275 292 . . 261 252 347 102 363 141 264 687 45 . . 296 73 310 . 301 12 731 . 80 24 . 51 Thermoelectric Energy+ 32 | . . . . . . . . . . . . . . . . . . . . . . . . . 32 . . . Effects 17 | . . . . . . . 2 3 . . . . 6 1 2 . 2 . . . 1 . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Interference 14 | . . . . . . . 1 3 . . . . 5 . 2 . 2 . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 24 | . . . . . . . 2 . 2 1 . . 4 . . . . . . . 2 10 3 . . . . . Combat Hostiles 18 | . . . . . . . . . 2 1 . . 3 . . . . . . . . 10 2 . . . . . Parts Fried 78 | . . . . . . . 1 1 5 1 . . 5 . . . . . . . 11 45 4 . . . . 5 Impact Corruptions 13 | . . . . . . . 4 . . . . . . . . . . . . . . . 3 . . 1 . 5 Robots Melted 4 | . . . . . . . . . . . . 2 1 . . . . . . 1 . . . . . . . . Combat Hostiles 3 | . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . Parts Melted 48 | . . . . . . . 3 3 . . . 11 5 2 . . 9 . 1 1 4 3 1 . 5 . . . Heat Transferred 25247 | . . . . . . 9 2048 1877 204 235 816 1554 2619 375 . . 3508 . 666 814 1258 777 2075 650 4762 1000 . . Parts Sabotaged 7 | . . . . . . . . . . . . . 2 . . . . . 5 . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . . . . 1 3 2 4 . . . . . . . . . . . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Gar Rec Fac Gar Fac Was Fac Gar Fac Arm Lab Res Qua Frg Res Tes Acc Com Ac0 Maximum Alert Level 5 | . . . 1 . . . 1 4 3 4 2 1 3 2 . . 4 2 3 . 2 2 5 5 5 5 4 . Low Security (%) 29 | 100 100 100 54 100 . 100 25 7 . . . 86 15 . 100 100 21 . . . 29 . . . . . . . Level 1 27 | . . . 45 . . . 74 13 . . 55 13 14 67 . . 21 . 24 . 45 87 8 . . . . . Level 2 19 | . . . . . . . . 30 16 1 44 . 40 32 . . 16 100 35 . 25 11 41 . . . . . Level 3 12 | . . . . . . . . 40 83 37 . . 29 . . . 37 . 40 . . . 7 . 28 . . . Level 4 6 | . . . . . . . . 7 . 61 . . . . . . 1 . . . . . 11 97 15 58 100 . Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . 31 2 33 3 . . High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 21 37 . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2635 | . 79 92 306 191 . 20 291 1111 1037 1537 696 291 922 483 101 . 1133 630 1027 . 673 440 2635 1630 1936 2169 1542 . Initial 1481 | . . . . 115 . . . 154 541 663 691 291 25 483 101 . . 594 267 . . 294 247 1481 832 1161 1388 . Average 490 | . 11 16 144 29 . 1 187 678 806 1207 410 97 533 357 37 . 541 561 640 . 280 316 1103 1537 1418 1602 1487 . Influence Increases 18276 | 5 236 306 794 91 . 80 702 1027 798 944 230 472 917 126 10 . 1220 247 1456 . 1101 962 3098 199 1392 1188 174 501 Destroy 0b10 Robot/C 9275 | . 140 180 480 60 . 60 360 560 540 680 60 120 450 60 . . 465 105 870 . 390 420 1895 60 560 620 140 . Destroy 0b10 Robot/NC 917 | 5 40 20 75 5 . 10 120 . 40 10 80 16 12 28 . . 20 12 8 . 52 28 106 45 90 90 5 . Destroy Leader 1558 | . 34 40 142 10 . 10 122 20 134 40 . 52 32 20 . . 48 10 178 . 86 136 204 28 70 122 20 . Allied During Kill 100 | . . . . . . . . 10 28 4 . . . 16 . . 29 4 9 . . . . . . . . . Successful Hack 269 | . 7 . 11 . . . 33 . 2 14 43 . 12 . . . 34 6 5 . 57 18 . 27 . . . . Select Force Hacks 46 | . . . . . . . . . . . 46 . . . . . . . . . . . . . . . . . Disable Machine 1482 | . . 15 15 . . . 30 45 15 30 . 24 36 . . . 72 12 144 . 36 120 318 15 345 90 . 120 Anti-Garrison Action 803 | . . . . . . . . 200 . 75 . . 264 . . . 264 . . . . . . . . . . . Destroy Structure 2432 | . . 51 26 16 . . 37 27 24 46 1 36 63 2 10 . 228 62 98 . 180 180 458 24 312 176 9 366 Advance Influence 200 | . . . . . . . . . . . . 200 . . . . . . . . . . . . . . . . Partial Spotted 189 | . . . . . . . . . . . . . . . . . . 12 12 . 60 60 . . 15 15 . 15 Lose Combat Pursuer 1005 | . 15 . 45 . . . . 165 15 45 . 24 48 . . . 60 24 132 . 240 . 117 . . 75 . . Influence Decreases 18267 | 5 236 306 497 388 . 78 467 153 888 428 1550 652 32 757 301 . 87 833 998 1005 576 1047 904 1353 936 955 811 2024 Entered New Map 9945 | . . . . 182 . . 2 83 570 358 846 126 12 439 190 . . 539 280 1005 . 231 193 1153 648 775 781 1532 Time Decay 6762 | 5 236 276 487 206 . 38 455 . 278 . 684 326 . 278 111 . . 254 478 . 396 646 691 50 278 170 30 389 Lost Part 453 | . . 30 10 . . 40 10 50 20 50 20 50 20 . . . 10 . 50 . 20 10 20 . 10 10 . 23 Lost Ally 357 | . . . . . . . . 20 20 20 . . . 40 . . 77 40 40 . 10 10 . . . . . 80 Purge Threat 750 | . . . . . . . . . . . . 150 . . . . . . 150 . 150 150 . 150 . . . . Squads Dispatched 75 | . . . 3 . . . . . 7 . . 1 . 2 . . . 3 7 . 9 2 16 . 10 15 . . Investigation 4 | . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . Extermination 19 | . . . . . . . . . . . . 1 . 1 . . . 1 2 . 4 2 6 . 1 1 . . Reinforcement 20 | . . . 2 . . . . . 2 . . . . 1 . . . 2 4 . 4 . . . 3 2 . . Assault 29 | . . . . . . . . . 2 . . . . . . . . . . . . . 10 . 6 11 . . Garrison 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Gar Rec Fac Gar Fac Was Fac Gar Fac Arm Lab Res Qua Frg Res Tes Acc Com Ac0 Distress Signals 26 | . . . 5 . . . 3 . 4 . . . . . . . 1 2 5 . 2 . 1 1 2 . . . Communications Jammed 34 | . . . . . . . . . . . . . . 8 . . . 14 3 . 2 2 5 . . . . . Distress Signals 30 | . . . . . . . . . . . . . . 4 . . . 14 3 . 2 2 5 . . . . . Times Spotted 824 | . 19 23 49 4 14 4 24 31 35 33 5 10 35 9 3 . 37 21 72 . 59 38 119 7 67 37 8 61 Peak Tracking Total 16 | . 6 7 7 3 9 4 7 6 6 7 4 4 6 3 1 . 6 8 16 . 11 4 9 2 12 9 7 5 Tactical Retreats 43 | . 1 . 3 . 2 1 . 4 1 2 . 1 2 . . . 4 1 5 . 5 . 5 . 2 2 . 2 ID Masks Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Gar Rec Fac Gar Fac Was Fac Gar Fac Arm Lab Res Qua Frg Res Tes Acc Com Ac0 Traps Triggered 58 | . 1 . 1 . . . 1 4 . 8 . . 6 1 . . 4 . 5 . 1 2 20 . 4 . . . Indirectly 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Gar Rec Fac Gar Fac Was Fac Gar Fac Arm Lab Res Qua Frg Res Tes Acc Com Ac0 Machines Disabled 129 | . . 1 1 . 5 . 2 4 1 2 . 2 6 . . . 10 1 12 . 3 10 30 1 23 6 . 9 Max in Single Turn 6 | . . 1 1 . 1 . 1 1 1 1 . 1 1 . . . 2 1 1 . 1 2 2 1 6 1 . 1 Garrison Access 6 | . . . . . . . . . . . . . . . . . . . . . 2 1 1 . 1 1 . . Garrison Relay 7 | . . . . . . . . 1 . . . . 3 . . . 3 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Gar Rec Fac Gar Fac Was Fac Gar Fac Arm Lab Res Qua Frg Res Tes Acc Com Ac0 Machines Accessed 93 | . 7 . 3 . 2 . 9 1 4 4 14 3 2 2 . 1 4 2 2 . 15 8 2 3 3 2 . . Terminals 64 | . 7 . 2 . . . 7 1 2 4 5 1 2 1 . . 4 2 2 . 11 6 1 3 2 1 . . Fabricators 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 1 . . . 1 . . . . . . 1 . . . . . . 1 1 . . . . . . Garrison Access 10 | . . . . . . . 1 . 1 . . 1 . . . 1 . . . . 2 1 1 . 1 1 . . Total Hacks 184 | . 17 . 9 . 2 . 16 3 5 8 32 7 4 6 . 1 7 4 5 . 28 13 2 6 5 4 . . Successful 99 | . 8 . 4 . 2 . 13 . 5 1 21 3 2 4 . 1 3 1 2 . 11 7 2 3 4 2 . . Failed 84 | . 9 . 4 . . . 3 3 . 7 11 4 2 2 . . 4 3 3 . 17 6 . 3 1 2 . . Catastrophic 17 | . . . 1 . . . . 1 . 2 1 1 1 . . . 1 1 . . 6 1 . . . 1 . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 91 | . 14 . 4 . 1 . 9 . . 1 28 2 . 2 . . . 4 3 . 9 8 . 3 . 3 . . Terminals 131 | . 17 . 5 . . . 13 3 2 8 11 3 4 2 . . 7 4 5 . 22 11 1 6 4 3 . . Fabricators 4 | . . . . . . . . . . . . 3 . . . . . . . . 1 . . . . . . . Repair Stations 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Recycling Units 19 | . . . . . . . . . . . 19 . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . 4 . . . 2 . . . . . . 4 . . . . . . 2 1 . . . . . . Garrison Access 11 | . . . . . . . 1 . 1 . . 1 . . . 1 . . . . 3 1 1 . 1 1 . . Terminal Hacks 39 | . 2 . 1 . 2 . 4 . 2 1 2 1 2 . . . 3 1 2 . 5 3 1 3 3 1 . . Record 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . . 2 . . . 1 . . . . . . . . 1 . . . . . . Branch Access Points 4 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . 1 . . Emergency Access Points 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Terminal Index 3 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 5 | . . . . . . . . . . . . 1 . . . . . . 1 . 1 1 . 1 . . . . Locate Traps 3 | . . . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . Garrison Registry 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Patrol Navigation 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Proto ID Catalog 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Release Object 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . 2 . . . 2 . . . . . . 3 . . . . . . . 1 . . . . . . Retrieve Study 8 | . . . 2 . . . 2 . . . . . . 3 . . . . . . . 1 . . . . . . Garrison Access Hacks 11 | . . . . . . . 1 . 1 . . 1 . . . 1 . . . . 3 1 1 . 1 1 . . Unlock Access 4 | . . . . . . . 1 . 1 . . 1 . . . 1 . . . . . . . . . . . . Seal Access 6 | . . . . . . . . . . . . . . . . . . . . . 2 1 1 . 1 1 . . Coupler Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 35 | . 6 . 1 . . . 6 . . . 17 . . 1 . . . . . . 2 2 . . . . . . Terminals 25 | . 6 . 1 . . . 6 . . . 7 . . 1 . . . . . . 2 2 . . . . . . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Botnet 8 | . 1 . 1 . . . 1 . . . 2 . . 1 . . . . . . 1 1 . . . . . . Skim 15 | . 5 . . . . . 5 . . . 5 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . Reject 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mask 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Tunnel 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 62 | . 6 . 2 . . . 5 1 1 4 6 2 2 1 . 1 3 2 2 . 13 4 1 3 2 1 . . Full Trace Events 6 | . . . 1 . . . . 1 . . 2 . . . . . . . . . 1 . . . . 1 . . Feedback Events 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Corruption 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Parts Built 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . . . 106 . . . . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . Part Studies Acquired 8 | . . . 2 . . . 2 . . . . . . 3 . . . . . . . 1 . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Time 32 | . . . . . . . . . 32 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Gar Rec Fac Gar Fac Was Fac Gar Fac Arm Lab Res Qua Frg Res Tes Acc Com Ac0 Used RIF Installer 5 | . . . . . . . . 1 . 2 . . 1 . . . 1 . . . . . . . . . . . Hotswap 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Threat Obfuscator 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Robots Hacked 22 | . . . . . 4 . . . . . . . . 1 6 . 2 5 4 . . . . . . . . . Non-combat 5 | . . . . . 3 . . . . . . . . 1 . . . 1 . . . . . . . . . . Combat 17 | . . . . . 1 . . . . . . . . . 6 . 2 4 4 . . . . . . . . . Robot Hacks Applied 23 | . . . . . 4 . . . . . . . . 1 6 . 3 5 4 . . . . . . . . . parse_system 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . find_chute 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . ignore_targets 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . amplify_resonance 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . overwrite_iff 9 | . . . . . . . . . . . . . . . . . 1 4 4 . . . . . . . . . Relay Couplers Released 29 | . . . . . . . . 3 . . . . 9 . . . 14 . . . . 1 2 . . . . . Machine Destruction 29 | . . . . . . . . 3 . . . . 9 . . . 14 . . . . 1 2 . . . . . Attached 4 | . . . . . . . . . . . . . . . 1 . 1 1 1 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . . . 3 . . . 3 . 4 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Gar Rec Fac Gar Fac Was Fac Gar Fac Arm Lab Res Qua Frg Res Tes Acc Com Ac0 Total Allies 26 | . . . . . . . . 1 2 2 . . 3 . . . 4 4 8 . 1 1 . . . . . . Largest Group 4 | . . . . . . . . 1 2 2 . . 3 3 1 1 3 1 4 4 1 1 . . . . . . Highest-Rated Group 200 | . . . . . . . . 31 62 64 . . 96 96 29 29 90 58 200 200 45 26 . . . . . . Highest-Rated Ally 58 | . . . . . . . . 31 31 39 . . 38 38 29 29 30 58 50 50 45 26 . . . . . . Total Orders 15 | . . . . . . . . . . . . . . . . . 2 . 1 8 . . . . . . . 4 STAY 5 | . . . . . . . . . . . . . . . . . 1 . . 4 . . . . . . . . FOLLOW 6 | . . . . . . . . . . . . . . . . . 1 . 1 4 . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 180 | . . . . . 20 . . 19 24 8 . . . 3 9 . 29 7 9 . . . . . . . . 52 Total Damage 6467 | . . . . . 1088 . . 171 339 135 . . . 94 878 . 728 206 242 . . . . . . . . 2586 Kills 25 | . . . . . 8 . . 1 4 2 . . . . . . 4 1 1 . . . . . . . . 4 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Turrets Deployed 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Gar Rec Fac Gar Fac Was Fac Gar Fac Arm Lab Res Qua Frg Res Tes Acc Com Ac0 Active Infowar (turns) 9396 | . 1024 . . . . . 417 . . . . . 91 614 185 . . 440 753 389 1133 1733 1131 5 136 101 75 1169 Optics 1496 | . . . . . . . . . . . . . . . . . . . 1 . . . 150 . . 101 75 1169 Sensors 516 | . . . . . . . . . . . . . . . . . . . . 6 510 . . . . . . . IFF 303 | . . . . . . . . . . . . . . 302 1 . . . . . . . . . . . . . Terrain 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Structural 1024 | . 1024 . . . . . . . . . . . . . . . . . . . . . . . . . . . Seismic 417 | . . . . . . . 417 . . . . . . . . . . . . . . . . . . . . . Cloaking 521 | . . . . . . . . . . . . . . . . . . . . . 29 . 288 5 136 1 62 . Jamming 6213 | . . . . . . . . . . . . . 91 610 185 . . 437 752 389 1019 1733 995 . . 2 . . ECM 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . ID Mask 47 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Drone Recoveries 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Gar Rec Fac Gar Fac Was Fac Gar Fac Arm Lab Res Qua Frg Res Tes Acc Com Ac0 Turns Passed 34112 | 82 1774 1307 2169 1360 2921 430 1567 1300 610 1243 2735 735 1939 615 315 21 1835 544 1222 389 1151 2353 2807 111 776 557 75 1169 Spaces Moved 22943 | 45 513 506 680 556 886 305 849 762 211 605 1282 405 865 380 187 17 1187 486 941 144 1413 2891 3524 189 896 540 89 1589 Core 255 | 1 . . . . . 232 22 . . . . . . . . . . . . . . . . . . . . . Treads 6967 | 44 513 65 649 556 886 73 23 . 38 605 1208 116 594 . . . 622 486 489 . . . . . . . . . Legs 8092 | . . . . . . . 586 762 173 . 1 289 . . . . . . . . 479 2234 2217 189 896 266 . . Wheels 2183 | . . 441 31 . . . 218 . . . 73 . 271 380 187 17 565 . . . . . . . . . . . Hover 5446 | . . . . . . . . . . . . . . . . . . . 452 144 934 657 1307 . . 274 89 1589 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 36 | 50 160 215 215 240 240 50 50 126 126 160 83 115 135 105 105 105 86 86 41 41 41 36 41 48 48 48 48 41 Average Speed 107 | 157 316 232 269 240 299 113 145 131 164 160 140 137 177 135 105 105 110 86 53 41 44 40 43 48 48 68 49 50 Slowest Speed 560 | 160 320 480 560 240 320 320 240 200 270 160 160 240 214 214 105 105 143 86 86 41 56 56 48 48 48 112 50 112 Overloaded Moves 156 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 156 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 9 | . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . 5 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 8 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . 1 1 Exploration Rate (%) 54 | 4 97 97 60 96 91 71 67 78 37 61 95 9 65 10 84 1 83 17 64 6 51 99 37 11 84 18 3 78 Regions Visited 28 Branch Regions 13 Pre-discovered Areas 5 | . 2 . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . . 1 . . . . 1 . 1 . 1 1 . . . 1 . 1 . . 1 . . 1 . 1 . . Unknown Exits Taken 12 | 1 1 . 1 1 1 1 . . . . . . . . . . . . 1 1 . 1 1 . 1 . 1 . Scrap Searched 6 | . . 2 . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 129 | . . . . . . . 2 1 . . . . . . . . 7 4 10 . 35 19 16 3 17 15 . . Terrain Destroyed 1117 | . . 105 23 39 14 . 40 9 19 6 . 35 23 1 6 . 138 31 65 5 93 91 78 8 126 64 3 95 Melee 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . Projectile 535 | . . 2 . . . . . . 2 . . 4 . . 6 . 17 7 49 5 80 79 69 8 45 64 3 95 AOE 565 | . . 103 23 39 14 . 38 8 17 6 . 31 23 . . . 121 21 6 . 13 12 9 . 81 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Gar Rec Fac Gar Fac Was Fac Gar Fac Arm Lab Res Qua Frg Res Tes Acc Com Ac0 Total 30419 | 52 587 563 860 576 1044 358 1066 940 406 770 2120 521 1142 458 261 21 1570 583 1502 449 1831 4001 4696 204 1169 664 113 1892 Wait 3557 | . 1 . 21 3 27 2 25 47 84 25 721 19 57 22 8 . 131 15 194 259 136 849 695 . 146 11 . 59 Move 22917 | 44 512 505 679 555 885 304 848 761 211 604 1281 405 864 380 186 17 1186 485 940 143 1412 2890 3522 188 895 539 88 1588 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 353 | . 25 5 22 3 20 6 35 7 10 5 8 11 12 7 2 . 20 5 39 4 19 23 41 1 6 6 1 10 Fast Attach 201 | 6 4 1 5 . 2 4 20 5 9 10 2 12 2 . 1 1 2 9 16 3 13 26 27 . 5 8 2 6 Attach 154 | . 1 3 3 . 11 4 3 4 1 3 3 5 13 5 1 . 12 5 15 2 22 7 16 1 4 2 3 5 Detach 144 | 1 2 . . . 1 5 8 . . . 9 8 14 2 1 2 11 4 14 1 22 9 17 . 4 2 2 5 Swap 280 | . . 10 20 4 10 2 21 11 10 16 6 1 6 3 5 . 18 10 37 . 22 13 29 1 3 2 6 14 Drop 421 | . 3 2 25 5 22 9 31 7 18 13 18 15 12 5 3 1 16 14 40 9 28 47 46 . 7 10 1 14 Fire 2192 | 1 38 37 85 6 62 15 68 85 61 90 65 45 85 34 54 . 144 36 169 28 157 137 294 13 99 84 10 190 Melee 32 | . . . . . 4 2 7 3 1 4 7 . . . . . . . . . . . 3 . . . . 1 Ram 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Kick 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Crush 6 | . 1 . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 29 | . . . . . . . . 9 . . . . 12 . . . 2 . . . . . 6 . . . . . Rewire 130 | . . . . . . . . . . . . . 65 . . . 27 . 38 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Sto x3) -8/Storage (discovered 2 exits: Rec / Gar) -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -6/Factory (discovered 7 exits: Fac x2 / Low x2 / Ext x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 3 exits: *Fac / [*Upp x2]) -5/Waste -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory (discovered 2 exits: *Res / *Lab) -4/Lab -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine (discovered 3 exits: *Res / [*Sec] / *Frg) -3/Protoforge -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access (discovered 2 exits: [*Sur] / *Com) -1/Command -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Discovered new exit (range 14) 281 | -10/Materials | Discovered new exit (range 14) 300 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 5) 754 | -10/Materials | Discovered new exit (range 7) 915 | -10/Materials | Learned 4 Subcaves zone layouts 1022 | -10/Materials | Discovered new exit (range 10) 1049 | -10/Materials | Learned location of Mines (-9) 1071 | -10/Materials | Identified exit to Materials 1103 | -10/Materials | Learned location of Storage (-8) 1857 | -10/Materials | Entered Mines 1858 | -10/Mines | Identified exit to Subcaves 1928 | -10/Mines | Core integrity fell below 50% 2008 | -10/Mines | Assembled infested the area 2013 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2053 | -10/Mines | Destroyed 7 combat bots 2445 | -10/Mines | Learned Materials security intel 3164 | -10/Mines | Entered Materials 3164 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3748 | -9/Materials | Discovered new exit (range 5) 3892 | -9/Materials | Build established: Scavenger-Tank 3974 | -9/Materials | Central database locked down 4654 | -9/Materials | Discovered new exit (range 16) 4872 | -9/Materials | Discovered new exit (range 14) 5333 | -9/Materials | Entered Mines 5500 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5505 | -9/Mines | Found Prototype Device 5569 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5768 | -9/Mines | Discovered new exit (range 6) 5888 | -9/Mines | Learned Materials interactive machine intel 5905 | -9/Mines | Discovered new exit (range 9) 5912 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6006 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6683 | -9/Mines | Discovered new exit (range 5) 6693 | -9/Mines | Entered Exiles 6749 | -9/Exiles | Met 8R-AWN 6859 | -9/Exiles | Discovered new exit (range 15) 6937 | -9/Exiles | Met EX-HEX 7010 | -9/Exiles | Met EX-BIN 7047 | -9/Exiles | Met EX-DEC 7058 | -9/Exiles | Learned location of Zion (-6) 7079 | -9/Exiles | Build established: Mutant 7507 | -9/Exiles | Aligned with FarCom system 7510 | -9/Exiles | Given EX-Vault access code 7574 | -9/Exiles | Opened EX-Vault 7589 | -9/Exiles | Found Prototype Storage 7589 | -9/Exiles | Identified Superbattery 7614 | -9/Exiles | Found Deploy-a-Sentry 7619 | -9/Exiles | Found Deploy-a-Sentry 7623 | -9/Exiles | Found Deploy-a-Sentry 7674 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7827 | -9/Exiles | Attacked by the Exiles 7894 | -9/Exiles | DAS Turret deployed 7968 | -9/Exiles | Core integrity fell below 50% 8016 | -9/Exiles | Lost 5 parts (2n1u2w) 8037 | -9/Exiles | Destroyed 8R-AWN 8125 | -9/Exiles | Build established: Tank 8522 | -9/Exiles | Build established: Mutant 8564 | -9/Exiles | DAS Turret deployed 8632 | -9/Exiles | Destroyed EX-HEX 8655 | -9/Exiles | DAS Turret deployed 8706 | -9/Exiles | Allies destroyed EX-BIN 8753 | -9/Exiles | Allies destroyed EX-DEC 8797 | -9/Exiles | Found Exp. Core Analyzer 9070 | -9/Exiles | Build established: Scavenger-Mutant 9188 | -9/Exiles | Found Prototype Leg 9192 | -9/Exiles | Found Prototype Leg 9209 | -9/Exiles | Identified Potential Leg (x2) 9588 | -9/Exiles | Discovered new exit (range 10) 9614 | -9/Exiles | Stole two prototypes: Potential Leg, Superbattery 9614 | -9/Exiles | Entered Mines 9673 | -8/Mines | Lost 4 parts (2n1u1w) 9884 | -8/Mines | 7V-RTL came to Exiles' defense 9905 | -8/Mines | Core integrity fell below 20% 10029 | -8/Mines | Discovered new exit (range 8) 10044 | -8/Mines | Entered Materials 10044 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 10045 | -8/Materials | Identified exit to Storage 10046 | -8/Materials | Loaded intel: 19 interactive machine locations 10204 | -8/Materials | Build established: Mutant 10352 | -8/Materials | Discovered exit to Storage (range 14) 10482 | -8/Materials | Destroyed 7 combat bots 11136 | -8/Materials | Build established: Tank 11143 | -8/Materials | Learned Factory non-interactive machine intel 11188 | -8/Materials | Learned Factory terminal intel 11223 | -8/Materials | Learned location of 2 exits from Lower Caves 11248 | -8/Materials | Learned location of 1 exit from Recycling 11263 | -8/Materials | Learned location of 2 exits from Factory 11319 | -8/Materials | Learned 8 Factory zone layouts 11361 | -8/Materials | Learned 4 Factory zone layouts 11597 | -8/Materials | Identified exit to Garrison 11611 | -8/Materials | Entered Garrison 11642 | -8/Garrison | Installed Relay Interface Framework 11675 | -8/Garrison | Triggered checkpoint 11811 | -8/Garrison | Triggered checkpoint 12057 | -8/Garrison | Discovered exit to Storage (range 10) 12098 | -8/Garrison | Rescued a captive Derelict 12548 | -8/Garrison | Garrison Relay disabled 12653 | -8/Garrison | Discovered exit to Storage (range 10) 12739 | -8/Garrison | Triggered checkpoint 12911 | -8/Garrison | Entered Storage 12912 | -8/Storage | Identified exit to Recycling 12917 | -8/Storage | Met a pair of Derelict thieves 13066 | -8/Storage | System corruption reached 10% 13248 | -8/Storage | Repaired Cooling System 13275 | -8/Storage | Garrison activated, responded to threat 13521 | -8/Storage | Identified exit to Garrison 13521 | -8/Storage | Entered Garrison 13525 | -8/Garrison | Triggered checkpoint 13598 | -8/Garrison | Triggered checkpoint 13715 | -8/Garrison | Core integrity fell below 50% 13769 | -8/Garrison | Triggered checkpoint 13831 | -8/Garrison | Discovered exit to Recycling (range 14) 13905 | -8/Garrison | Triggered checkpoint 14008 | -8/Garrison | Triggered checkpoint 14023 | -8/Garrison | Triggered checkpoint 14128 | -8/Garrison | Triggered checkpoint 14222 | -8/Garrison | Rescued a captive Derelict 14224 | -8/Garrison | Rescued a captive Derelict 14331 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 14444 | -8/Garrison | Discovered exit to Recycling (range 10) 14571 | -8/Garrison | Triggered checkpoint 14618 | -8/Garrison | Discovered exit to Recycling (range 14) 14694 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 14764 | -8/Garrison | Entered Recycling 14765 | -8/Recycling | Identified exit to Factory 15051 | -8/Recycling | Build established: Scavenger-Tank 15233 | -8/Recycling | Learned 2 Storage zone layouts 15268 | -8/Recycling | Learned location of 1 exit from Lower Caves 15292 | -8/Recycling | Learned location of 2 exits from Factory 15304 | -8/Recycling | Learned 4 Factory zone layouts 15305 | -8/Recycling | Learned location of 2 exits from Factory 15306 | -8/Recycling | Learned Storage security intel 15307 | -8/Recycling | Learned location of 1 exit from Recycling 15314 | -8/Recycling | Learned Factory emergency access door positions 15329 | -8/Recycling | Learned Storage interactive machine intel 15460 | -8/Recycling | Scanned before Scraplab entrance 15474 | -8/Recycling | Angered Scraplab inhabitants 15592 | -8/Recycling | Found Prototype Device 15592 | -8/Recycling | Identified Scrap Engine 15834 | -8/Recycling | Build established: Scavenger-Mutant 16882 | -8/Recycling | Build established: Construct 17499 | -8/Recycling | Entered Factory 17499 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 17500 | -6/Factory | Identified exit to Factory 17500 | -6/Factory | Identified exit to Lower Caves 17500 | -6/Factory | Identified exit to Extension 17503 | -6/Factory | Loaded intel: 231 non-interactive machine locations 17504 | -6/Factory | Loaded intel: 26 terminal locations 17534 | -6/Factory | Found Hvy. Reflective Plating 17616 | -6/Factory | Fabricated Imp. Coolant Injector? 17837 | -6/Factory | Lost 4 parts (1p2u1w) 18234 | -6/Factory | Identified exit to Garrison 18234 | -6/Factory | Entered Garrison 18286 | -6/Garrison | Triggered checkpoint 18310 | -6/Garrison | Learned Factory security intel 18320 | -6/Garrison | Garrison Relay disabled 18390 | -6/Garrison | Spotted B-75 Beast 18436 | -6/Garrison | Destroyed B-75 Beast 18768 | -6/Garrison | Build established: Scavenger-Construct 18768 | -6/Garrison | Discovered exit to Factory (range 10) 18790 | -6/Garrison | Triggered checkpoint 18811 | -6/Garrison | Garrison Relay disabled 18955 | -6/Garrison | Triggered checkpoint 19044 | -6/Garrison | Expanded RIF knowledge: Autoassimilate 19165 | -6/Garrison | Discovered exit to Factory (range 8) 19196 | -6/Garrison | Triggered checkpoint 19352 | -6/Garrison | Triggered checkpoint 19513 | -6/Garrison | Build established: Construct 19513 | -6/Garrison | Discovered exit to Factory (range 5) 19612 | -6/Garrison | Core integrity fell below 50% 19660 | -6/Garrison | Triggered checkpoint 19664 | -6/Garrison | Garrison Relay disabled 20173 | -6/Garrison | Entered Factory 20173 | -5/Factory | Accompanied by 3 allies 20173 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 20385 | -5/Factory | Discovered new exit (range 13) 20627 | -5/Factory | Discovered new exit (range 14) 20785 | -5/Factory | Discovered new exit (range 14) 20788 | -5/Factory | Sucked down chute 20788 | -5/Factory | Entered Waste 20803 | -5/Waste | EMP discharged 20813 | -5/Waste | 1 allies followed down the chute 20822 | -5/Waste | Spotted C-40 Crusher 20832 | -5/Waste | Spotted C-40 Crusher 20832 | -5/Waste | Spotted C-40 Crusher 20866 | -5/Waste | Spotted C-40 Crusher 20903 | -5/Waste | EMP discharged 20903 | -5/Waste | System corruption reached 10% 20911 | -5/Waste | Spotted C-40 Crusher 20918 | -5/Waste | Spotted C-40 Crusher 20940 | -5/Waste | Destroyed C-40 Crusher 20971 | -5/Waste | Discovered new exit (range 14) 20983 | -5/Waste | Destroyed C-40 Crusher 21003 | -5/Waste | EMP discharged 21047 | -5/Waste | Destroyed C-40 Crusher 21079 | -5/Waste | Destroyed C-40 Crusher 21103 | -5/Waste | EMP discharged 21103 | -5/Waste | Entered Factory 21103 | -5/Factory | Accompanied by 1 ally 21124 | -5/Factory | Identified exit to Garrison 21124 | -5/Factory | Entered Garrison 21124 | -5/Garrison | Accompanied by 1 ally 21174 | -5/Garrison | Triggered checkpoint 21393 | -5/Garrison | Expanded RIF knowledge: Hotswap 21444 | -5/Garrison | Garrison Relay disabled 21451 | -5/Garrison | Build established: Scavenger-Construct 21494 | -5/Garrison | Spotted B-75 Beast 21509 | -5/Garrison | Triggered checkpoint 21589 | -5/Garrison | Destroyed B-75 Beast 21693 | -5/Garrison | Discovered new exit (range 10) 21717 | -5/Garrison | Triggered checkpoint 21909 | -5/Garrison | Triggered checkpoint 21971 | -5/Garrison | Build established: Construct 22097 | -5/Garrison | Discovered new exit (range 10) 22138 | -5/Garrison | Triggered checkpoint 22174 | -5/Garrison | Triggered checkpoint 22188 | -5/Garrison | Garrison Relay disabled 22524 | -5/Garrison | Triggered checkpoint 22651 | -5/Garrison | Discovered new exit (range 14) 22694 | -5/Garrison | Garrison Relay disabled 22711 | -5/Garrison | Discovered new exit (range 75) 22711 | -5/Garrison | Discovered new exit (range 43) 22711 | -5/Garrison | Discovered new exit (range 18) 22712 | -5/Garrison | Triggered checkpoint 22776 | -5/Garrison | Lost 3 allies 22959 | -5/Garrison | Entered Factory 22959 | -4/Factory | Evolved 2 slots: Utility x2 23011 | -4/Factory | Build established: Bothacker-Construct 23012 | -4/Factory | Identified exit to Upper Caves 23012 | -4/Factory | Identified exit to Armory 23503 | -4/Factory | Entered Armory 23753 | -4/Armory | Build established: Scavenger-Construct 23998 | -4/Armory | Destroyed 7 combat bots 24325 | -4/Armory | Destroyed 16 combat bots 24446 | -4/Armory | Spotted B-86 Titan 24544 | -4/Armory | Found Quantum Capacitor 24571 | -4/Armory | Discovered new exit (range 4) 24643 | -4/Armory | Discovered new exit (range 4) 24725 | -4/Armory | Entered Lab 24725 | -4/Lab | Accompanied by 4 allies 24725 | -4/Lab | Discovered new exit (range 9) 24730 | -4/Lab | Unable to decrypt terminal 25114 | -4/Lab | Entered Research 25114 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 25321 | -3/Research | Discovered new exit (range 15) 25439 | -3/Research | Destroyed 7 combat bots 25876 | -3/Research | Spotted B-86 Titan 25927 | -3/Research | Spotted B-86 Titan 26214 | -3/Research | Identified exit to Quarantine 26265 | -3/Research | Entered Quarantine 26314 | -3/Quarantine | Found Alien Slashing Weapon 26435 | -3/Quarantine | Cryocooling Duct disabled 26450 | -3/Quarantine | Ambient heat levels rising (+20) 26450 | -3/Quarantine | Non-combat units ordered to evacuate 26461 | -3/Quarantine | Discovered new exit (range 12) 26611 | -3/Quarantine | Found Alien Artifact 26817 | -3/Quarantine | Build established: Construct 26875 | -3/Quarantine | System corruption reached 10% 26943 | -3/Quarantine | Cryocooling Duct disabled 26946 | -3/Quarantine | Cryocooling Duct disabled 26958 | -3/Quarantine | Ambient heat levels rising (+20) 26958 | -3/Quarantine | Combat units ordered to evacuate 26961 | -3/Quarantine | Ambient heat levels rising (+20) 27058 | -3/Quarantine | Quarantine Guard activated 27169 | -3/Quarantine | Spotted Quarantine Guard 27183 | -3/Quarantine | Destroyed Quarantine Guard 27197 | -3/Quarantine | Spotted Quarantine Guard 27201 | -3/Quarantine | Spotted Quarantine Guard 27229 | -3/Quarantine | Destroyed Quarantine Guard 27235 | -3/Quarantine | Destroyed Quarantine Guard 27266 | -3/Quarantine | Spotted Quarantine Guard 27270 | -3/Quarantine | Destroyed Quarantine Guard 27276 | -3/Quarantine | Spotted Quarantine Guard 27283 | -3/Quarantine | Destroyed Quarantine Guard 27332 | -3/Quarantine | Destroyed Quarantine Guard 27356 | -3/Quarantine | Spotted Quarantine Guard 27368 | -3/Quarantine | Destroyed Quarantine Guard 27376 | -3/Quarantine | Spotted Quarantine Guard 27383 | -3/Quarantine | Destroyed Quarantine Guard 27414 | -3/Quarantine | Spotted Quarantine Guard 27421 | -3/Quarantine | Destroyed Quarantine Guard 27475 | -3/Quarantine | Spotted Quarantine Guard 27483 | -3/Quarantine | Destroyed Quarantine Guard 28323 | -3/Quarantine | Met incapacitated Sigix Warrior 28323 | -3/Quarantine | Lockdown squad dispatched 28324 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 28325 | -3/Quarantine | Unlocked Sigix quarantine chamber 28331 | -3/Quarantine | Found Sigix Containment Pod 28344 | -3/Quarantine | Spotted Lightning 28350 | -3/Quarantine | Destroyed Lightning 28359 | -3/Quarantine | Spotted Lightning 28359 | -3/Quarantine | Spotted Lightning 28390 | -3/Quarantine | Destroyed Lightning 28397 | -3/Quarantine | Found Prototype Device 28397 | -3/Quarantine | Identified Exp. EM Shield 28426 | -3/Quarantine | Found Prototype Energy Cannon 28488 | -3/Quarantine | Found Alien Artifact 28584 | -3/Quarantine | Spotted Fortress 28612 | -3/Quarantine | Discovered new exit (range 6) 28612 | -3/Quarantine | Discovered new exit (range 5) 28612 | -3/Quarantine | Spotted Quarantine Guard 28612 | -3/Quarantine | Spotted Quarantine Guard 28618 | -3/Quarantine | Entered Protoforge 28639 | -3/Protoforge | Superfortress began startup sequence 28658 | -3/Protoforge | Spotted Hotshot 28658 | -3/Protoforge | Spotted Hotshot 28709 | -3/Protoforge | Spotted B-86 Titan 28848 | -3/Protoforge | Found Prototype Device 28856 | -3/Protoforge | Spotted Immortal 28865 | -3/Protoforge | Spotted Decapitator 28865 | -3/Protoforge | Spotted Decapitator 28865 | -3/Protoforge | Spotted Decapitator 28865 | -3/Protoforge | Spotted Decapitator 28877 | -3/Protoforge | Destroyed Immortal 28893 | -3/Protoforge | Destroyed Decapitator 28898 | -3/Protoforge | Destroyed Decapitator 28904 | -3/Protoforge | Destroyed Decapitator 28905 | -3/Protoforge | Destroyed Decapitator 28948 | -3/Protoforge | Identified Crosscalibrator 28950 | -3/Protoforge | Found Cep. Network Penetrator 28987 | -3/Protoforge | Spotted V436-v 29009 | -3/Protoforge | Destroyed V436-v 29013 | -3/Protoforge | Found Cep. NT7 Matterbank 29027 | -3/Protoforge | Found Exp. Terror Saw 29033 | -3/Protoforge | Found Prototype Device 29033 | -3/Protoforge | Identified Cep. Antimissile System 29039 | -3/Protoforge | Found Prototype Device 29039 | -3/Protoforge | Identified Exp. Weapon Cycler 29097 | -3/Protoforge | Found Prototype Processor 29097 | -3/Protoforge | Identified Exp. Armor Integrity Analyzer 29100 | -3/Protoforge | Found Prototype Energy Gun 29100 | -3/Protoforge | Identified Enh. Gamma Rifle 29231 | -3/Protoforge | Identified Core Reset Matrix 29231 | -3/Protoforge | Identified Subatomic Replicator 29231 | -3/Protoforge | Identified Sigix Broadsword 29231 | -3/Protoforge | Used Core Reset Matrix 29235 | -3/Protoforge | Sensed 2 artifacts in vicinity 29238 | -3/Protoforge | Forge Plexus network access discovered 29252 | -3/Protoforge | Found Cep. Energy Mantle 29277 | -3/Protoforge | Build established: Scavenger-Construct 29311 | -3/Protoforge | Found Cep. Antigrav Storage Unit 29317 | -3/Protoforge | Found Cep. Chromion Battery 29319 | -3/Protoforge | Found Cep. Chromion Battery 29323 | -3/Protoforge | Found Faulty Cep. Matter Streamer 29324 | -3/Protoforge | Found Faulty Cep. Matter Streamer 29367 | -3/Protoforge | Found Faulty Cep. Phase Shift Module 29370 | -3/Protoforge | Found Faulty Cep. Phase Shift Module 29491 | -3/Protoforge | Found Faulty Cep. Plasma Driver 29584 | -3/Protoforge | Spotted V361-c 29585 | -3/Protoforge | Spotted V417-o 29794 | -3/Protoforge | Spotted V729-v 29796 | -3/Protoforge | Destroyed V729-v 29800 | -3/Protoforge | Destroyed V361-c 29802 | -3/Protoforge | Destroyed V417-o 29923 | -3/Protoforge | Build established: Construct 29941 | -3/Protoforge | Spotted Decapitator 29941 | -3/Protoforge | Spotted Decapitator 29941 | -3/Protoforge | Spotted Decapitator 29959 | -3/Protoforge | Spotted Immortal 29964 | -3/Protoforge | Destroyed Immortal 29967 | -3/Protoforge | Spotted V509-o 29990 | -3/Protoforge | Found Faulty Cep. Zero-point Core 29999 | -3/Protoforge | Spotted V238-p 29999 | -3/Protoforge | Spotted V485-l 30035 | -3/Protoforge | Destroyed V485-l 30039 | -3/Protoforge | Destroyed V238-p 30071 | -3/Protoforge | Destroyed 8 combat bots 30118 | -3/Protoforge | First assault squad dispatched 30131 | -3/Protoforge | Spotted AP7-3 30131 | -3/Protoforge | Spotted AP7-3 30142 | -3/Protoforge | Destroyed AP7-3 30154 | -3/Protoforge | Destroyed AP7-3 30166 | -3/Protoforge | Found Prototype Device 30166 | -3/Protoforge | Identified Exp. ECM Suite 30174 | -3/Protoforge | Found Cep. Thermoelectric Network 30178 | -3/Protoforge | Found Cep. Impact Drone Bay 30179 | -3/Protoforge | Found Cep. Cloak Mesh 30181 | -3/Protoforge | Found Cep. Cloak Mesh 30184 | -3/Protoforge | Found Prototype Processor 30184 | -3/Protoforge | Identified Exp. Target Analyzer 30186 | -3/Protoforge | Found Prototype Processor 30186 | -3/Protoforge | Identified Exp. Targeting Computer 30247 | -3/Protoforge | Additional patrols dispatched to research labs 30250 | -3/Protoforge | Found Transdimensional Reconstructor 30256 | -3/Protoforge | Found Cep. Nanofilaments [Endoweave] 30358 | -3/Protoforge | Destroyed 9 combat bots 30456 | -3/Protoforge | Build established: Scavenger-Construct 30574 | -3/Protoforge | Destroyed 9 combat bots 30613 | -3/Protoforge | Found Faulty Cep. Thermoelectric Network 30616 | -3/Protoforge | Found Faulty Cep. Thermoelectric Network 30672 | -3/Protoforge | Destroyed Decapitator 30672 | -3/Protoforge | Destroyed Decapitator 30677 | -3/Protoforge | Destroyed Decapitator 30763 | -3/Protoforge | Destroyed 7 combat bots 30822 | -3/Protoforge | Spotted Decapitator 30825 | -3/Protoforge | Spotted Decapitator 30825 | -3/Protoforge | Spotted Decapitator 30825 | -3/Protoforge | Destroyed Decapitator 30827 | -3/Protoforge | Destroyed Decapitator 30829 | -3/Protoforge | Destroyed Decapitator 30830 | -3/Protoforge | Spotted V016-n 30848 | -3/Protoforge | Found Exp. Kinecellerator 30853 | -3/Protoforge | Found Exp. Kinecellerator 31006 | -3/Protoforge | Destroyed 7 combat bots 31023 | -3/Protoforge | Build established: Construct 31043 | -3/Protoforge | Core integrity fell below 50% 31078 | -3/Protoforge | Destroyed 9 combat bots 31237 | -3/Protoforge | Found Cep. Navigation Harness 31404 | -3/Protoforge | Destroyed B-86 Titan 31416 | -3/Protoforge | Discovered new exit (range 8) 31425 | -3/Protoforge | Destroyed 10 combat bots 31425 | -3/Protoforge | Entered Research 31425 | -2/Research | Evolved 2 slots: Weapon x2 31431 | -2/Research | Identified exit to Testing 31470 | -2/Research | Watched by a mysterious "MATRIX" hacker. 31536 | -2/Research | Entered Testing 31599 | -2/Testing | Found Prototype Launcher 31599 | -2/Testing | Identified Z-bomb Delivery System 31645 | -2/Testing | Unchained authorized (V4-D3R) 31648 | -2/Testing | Spotted Striker 31705 | -2/Testing | Scanned by Researcher 31717 | -2/Testing | Build established: Hacker-Construct 31761 | -2/Testing | Destroyed V4-D3R 31786 | -2/Testing | First assault squad dispatched 31830 | -2/Testing | Destroyed 7 combat bots 31832 | -2/Testing | Found Prototype Hackware 31923 | -2/Testing | Destroyed 14 combat bots 32021 | -2/Testing | Found Unknown Processor 32026 | -2/Testing | Destroyed 11 combat bots 32051 | -2/Testing | Unchained authorized (BL-1NK) 32143 | -2/Testing | High security lockdown imminent 32172 | -2/Testing | Spotted PH-3LV05QXVIS 32180 | -2/Testing | Destroyed PH-3LV05QXVIS 32223 | -2/Testing | High security lockdown engaged 32294 | -2/Testing | Destroyed 8 combat bots 32301 | -2/Testing | Discovered new exit (range 15) 32312 | -2/Testing | Entered Access 32312 | -1/Access | Evolved 2 slots: Power x1, Utility x1 32325 | -1/Access | Identified System Mapper 32326 | -1/Access | Identified exit to Command 32460 | -1/Access | Unchained authorized (BL-1NK) 32460 | -1/Access | Spotted B-99 Colossus 32461 | -1/Access | Destroyed B-99 Colossus 32465 | -1/Access | Spotted B-99 Colossus 32479 | -1/Access | Destroyed B-99 Colossus 32530 | -1/Access | Discovered new exit (range 11) 32562 | -1/Access | First assault squad dispatched 32651 | -1/Access | Build established: Wizard-Construct 32658 | -1/Access | High security lockdown imminent 32701 | -1/Access | Destroyed 21 combat bots 32738 | -1/Access | High security lockdown engaged 32869 | -1/Access | Entered Command 32917 | -1/Command | Destroyed 7 combat bots 32937 | -1/Command | Used Subatomic Replicator to create Supercharged TR 32941 | -1/Command | Warped through subspace to slip node 32941 | -1/Command | Discovered new exit (range 5) 32944 | -1/Command | Entered Access_0 32945 | -1/Access_0 | Architect warped through subspace 32945 | -1/Access_0 | Sensed 3 artifacts in vicinity 32946 | -1/Access_0 | Destroyed A8 32982 | -1/Access_0 | Subspace Access Node disabled 33000 | -1/Access_0 | Architect warped through subspace 33031 | -1/Access_0 | Architect warped through subspace 33048 | -1/Access_0 | Subspace Access Node disabled 33059 | -1/Access_0 | Found Prototype Device 33063 | -1/Access_0 | Identified Desublimator 33064 | -1/Access_0 | A6 warped into view 33076 | -1/Access_0 | Architect warped through subspace 33080 | -1/Access_0 | Found Exp. Weapon Cycler 33111 | -1/Access_0 | Architect warped through subspace 33167 | -1/Access_0 | Architect warped through subspace 33212 | -1/Access_0 | Architect warped through subspace 33236 | -1/Access_0 | Build established: Scavenger-Construct 33253 | -1/Access_0 | Architect warped through subspace 33275 | -1/Access_0 | A5 warped into view 33278 | -1/Access_0 | Destroyed A5 33334 | -1/Access_0 | Architect warped through subspace 33341 | -1/Access_0 | Found Sigix Broadsword 33361 | -1/Access_0 | Found Integrity Redistributor 33374 | -1/Access_0 | Architect warped through subspace 33405 | -1/Access_0 | Architect warped through subspace 33442 | -1/Access_0 | Architect warped through subspace 33443 | -1/Access_0 | Found Exp. Weapon Cycler 33515 | -1/Access_0 | Destroyed A2 33516 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 33536 | -1/Access_0 | Architect warped through subspace 33551 | -1/Access_0 | A4 warped into view 33588 | -1/Access_0 | Destroyed A4 33592 | -1/Access_0 | Architect warped through subspace 33713 | -1/Access_0 | Singularity Gate disabled 33714 | -1/Access_0 | Architect warped through subspace 33744 | -1/Access_0 | Found Prototype Device 33744 | -1/Access_0 | Identified Exp. Thermal Defense Suite 33751 | -1/Access_0 | Architect warped through subspace 33788 | -1/Access_0 | Architect warped through subspace 33828 | -1/Access_0 | Architect warped through subspace 33875 | -1/Access_0 | Architect warped through subspace 33884 | -1/Access_0 | Subspace Access Node disabled 33891 | -1/Access_0 | Architect warped through subspace 33900 | -1/Access_0 | Architect warped through subspace 33908 | -1/Access_0 | Architect warped through subspace 33919 | -1/Access_0 | Architect warped through subspace 33923 | -1/Access_0 | Subspace Access Node disabled 33943 | -1/Access_0 | Allies destroyed Architect 33949 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 33950 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 33981 | -1/Access_0 | Identified ID Mask 33981 | -1/Access_0 | ID Mask engaged 33986 | -1/Access_0 | Found Sigix Corpse 34028 | -1/Access_0 | ID Mask no longer valid 34029 | -1/Access_0 | A3 warped into view 34039 | -1/Access_0 | Destroyed A3 34042 | -1/Access_0 | Found Prototype Ballistic Gun 34042 | -1/Access_0 | Identified A3's Sniper Rifle 34049 | -1/Access_0 | Found Prototype Processor 34049 | -1/Access_0 | Identified Spectral Analyzer 34105 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 34105 | -1/Access_0 | Warped through subspace to slip node 34105 | -1/Access_0 | Discovered new exit (range 8) 34113 | *** | Heading to fleet! Last Messages --------------- 34042_ Dropped Sigix Broadsword. 34042_ Acquired Prototype Ballistic Gun. 34042_ Identified A3's Sniper Rifle. 34047_ Acquired Sigix Broadsword. 34049_ Acquired Prototype Processor. 34049_ Identified Spectral Analyzer. 34053_ Discarded Enh. Optical Array. 34053_ Dropped Sigix Broadsword. 34055_ Slug penetrates Wall. 34055_ HV Slug penetrates Earth. 34055_ HV Slug penetrates Wall. 34060_ Acquired Sigix Broadsword. 34062_ Dropped A3's Sniper Rifle. 34066_ Acquired 58 matter. 34067_ Acquired 100 matter. 34099_ Workstation disabled. 34105_ Acquired Hpw. Transdimensional Reconstructor. 34105_ Warped through subspace, drawn to slip node. 34105_ EXIT=FOUND [Achievement: Force of Scrap] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Coolant Potential 120 Energy Generation 87 Energy Capacity 2752 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 9 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 25 Resistance: TH 25 Resistance: EM 75 Weapon Shielding 66 Weapon Cycling 30 Phase Shifting 25 Evasion (%) 95 Targeting Accuracy 12 Melee Accuracy 8 Target Analysis 10 Core Analysis 8 Recoil Reduction 5 Kinecelleration 66 Salvage Targeting 4 Offensive Hacking 70 Defensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 60 Item Schematics ----------------- Tiamat Missile Launcher | -3/Protoforge | Archive Prc. Phase Gun | -3/Protoforge | Archive Cld. Antigrav System | -3/Protoforge | Archive Cld. Impulse Thruster | -3/Protoforge | Archive Robot Schematics ------------------ S-43 Plague | -3/Protoforge | Archive Fabricated ------------ Imp. Coolant Injector | x2 | -6/Factory | Preloaded Repaired ---------- Cooling System | 14% | -8/Storage Studied --------- None Alien Tech Used ----------------- Core Reset Matrix Sigix Broadsword Subatomic Replicator Supercharged TR High-powered Transdimensional Reconstructor Achievements -------------- Bigger Is Better Cool Guys Definitely A Prototype Force of Scrap Not So Scrappy Scrappetite Taming Of The Crushers What Happened At The End There Challenges ------------ None Game ------ Seed AssemblyAerolevModule Manual? 0 Play Time 06:29:39 Cumulative 354.6 hours Start 2026.05.29 @ 10:10:39 End 2026.05.29 @ 17:04:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 136 Rogue 136 Adventurer 0 Explorer 0 Win Type 2 Total 36 Types 11/5/7/2/1/1/3/2/2/2 Lore% 84 Gallery% 80 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd55b8e3-4851-474e-bbd8-d6e59a413e3a