Cogmind - Beta 13 --- EXPLORER MODE // 2024.07.03 @ 19:51:09 Player: Hawkie Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (159) 795 Value Destroyed (5693) 5693 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (843) 843 TOTAL SCORE: 12691 Bonus ------- High Alert Combat Kills 37 Follower Combat Kills 225 Entered Garrisons 200 Entered DSFs 500 Friendly Fire -119 Cogmind --------- Core Integrity 0/1000 Matter 241/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- VTOL Module VTOL Module Improved Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core Light Nuclear Core Micro Fission Core > --- PROPULSION ------- Light Armored Exoskeleton Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Improved Sensor Array Improved Target Analyzer Improved Particle Charger Improved Weapon Cycler > --- WEAPON ----------- High-powered Shock Rifle Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Enhanced Flexi-carbon Leg Precision Assault Rifle Magnetic Acceleration Cannon Missile Launcher Improved Datajack [Rating: 86] Favorites ----------- Power Enhanced Nuclear Core Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Flight Unit Flight Unit Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Magnetic Acceleration Cannon Launcher Missile Launcher Build | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Fac Was Fac DSF Fac Low Low Fac Gar Slots Evolved 11 | . 1 . 4 . 2 . . . 2 . . 2 . Power 3 | . . . 1 . . . . . 1 . . 1 . Propulsion 2 | . . . 1 . 1 . . . . . . . . Utility 4 | . 1 . 1 . 1 . . . 1 . . . . Weapon 2 | . . . 1 . . . . . . . . 1 . Parts Attached 133 | 7 5 5 26 12 4 5 3 5 18 1 4 27 11 Power 23 | 1 1 2 4 2 . 1 . 1 3 1 . 5 2 Engine 11 | 1 1 2 2 . . 1 . 1 1 . . 2 . Core 12 | . . . 2 2 . . . . 2 1 . 3 2 Reactor . | . . . . . . . . . . . . . . Propulsion 29 | 2 . 2 6 4 2 3 . 2 . . 1 3 4 Treads . | . . . . . . . . . . . . . . Leg 26 | 2 . 2 6 4 2 2 . 2 . . 1 3 2 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 3 | . . . . . . 1 . . . . . . 2 Utility 34 | 2 4 . 6 1 2 . 1 . 8 . 1 9 . Device 22 | 1 2 . 5 1 2 . 1 . 3 . . 7 . Storage 1 | . 1 . . . . . . . . . . . . Processor 4 | 1 1 . . . . . . . 2 . . . . Hackware 2 | . . . 1 . . . . . . . . 1 . Protection 5 | . . . . . . . . . 3 . 1 1 . Artifact . | . . . . . . . . . . . . . . Weapon 47 | 2 . 1 10 5 . 1 2 2 7 . 2 10 5 Energy Gun 12 | 1 . 1 3 2 . . 1 . . . 1 2 1 Energy Cannon 1 | . . . . . . . . . . . . . 1 Ballistic Gun 23 | 1 . . 7 2 . . 1 . 5 . 1 5 1 Ballistic Cannon 2 | . . . . . . . . . 1 . . . 1 Launcher 9 | . . . . 1 . 1 . 2 1 . . 3 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 3 2 . . . . . . . 2 . Parts Lost 51 | . . 3 3 . . 6 . . 1 . 1 11 26 Power 13 | . . 1 . . . 1 . . 1 . . 4 6 Propulsion 8 | . . 1 . . . . . . . . . . 7 Utility 17 | . . . 2 . . 3 . . . . 1 6 5 Weapon 13 | . . 1 1 . . 2 . . . . . 1 8 Highest Loss Streak 13 | . . 3 1 . . 3 . . 1 . 1 7 13 To Critical Strikes 2 | . . . . . . . . . . . . . 2 Average Slot Usage (%) 87 | . 98 98 97 99 89 50 39 67 84 93 92 79 38 Engine 6 | . 12 11 9 1 . 1 7 13 11 6 6 5 1 Core 7 | . . . 6 14 14 7 . . 5 12 12 8 3 Leg 20 | . 25 23 24 24 21 15 14 20 18 18 18 16 9 Device 16 | . 12 12 10 16 21 14 10 14 20 25 20 13 9 Storage 4 | . 10 12 8 8 7 3 . . . . . . . Processor 8 | . 12 12 8 8 3 . . . 5 12 12 9 5 Energy Gun 6 | . 12 12 7 3 7 1 3 7 6 6 6 3 1 Ballistic Gun 12 | . 12 12 16 18 14 5 3 1 5 12 12 15 4 Launcher 1 | . . . . 2 . . . 10 3 . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 79 | 8 15 19 36 36 39 39 16 40 79 46 52 58 43 Greatest Support 86 | 20 20 30 45 43 65 67 45 67 67 67 67 86 86 Greatest Overweight (x) 3 | . . 1 . . . 2 2 . 1 . . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 8 8 8 8 8 8 5 5 5 5 5 5 5 Average Capacity 6 | 5 7 8 8 8 8 6 5 5 5 5 5 5 5 Most Carried 8 | 3 8 8 8 8 8 7 4 5 5 5 5 5 5 Average Carried 5 | . 5 7 7 7 6 5 2 2 3 4 4 4 3 Final Capacity 8 | 5 8 8 8 8 8 5 5 5 5 5 5 5 5 Final Carried 8 | 2 8 8 8 8 6 4 1 5 3 5 5 5 3 Class Distribution -------------------- 30% | Hacker-Mutant 18% | Hacker-Gunner 13% | Hacker-Tank 13% | Scavenger-Gunner 10% | Hacker-Skirmisher 5% | Commander-Skirmisher 3% | Scavenger-Skirmisher 3% | Commander-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Hacker-Skirmisher | -8/Materials Hacker-Tank | -8/Storage Commander-Gunner | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Skirmisher | -7/DSF Hacker-Tank | -6/Factory Hacker-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Hacker-Mutant | -5/Garrison Resources | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Sub Mat Sto Fac Was Fac DSF Fac Low Low Fac Gar Matter Collected 4238 | 196 169 123 609 802 79 . . . 710 182 170 999 199 Remotely . | . . . . . . . . . . . . . . Salvage Created 6770 | 33 452 107 1279 1097 42 . . 137 910 42 489 1739 443 Parts 345 | 1 25 8 68 66 3 . . 5 44 2 18 77 28 Haulers Intercepted 10 | . 2 . 1 5 . . . . . . . 2 . Recyclers Shooed 4 | . 2 . . . . . . . 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Fac Was Fac DSF Fac Low Low Fac Gar Combat Hostiles Destroyed 117 | 1 7 3 22 16 2 . . 2 20 1 10 23 10 Guns 101 | 1 7 3 21 14 2 . . . 13 1 10 23 6 Cannons 3 | . . . . . . . . . 2 . . . 1 AOE 13 | . . . 1 2 . . . 2 5 . . . 3 Classes Destroyed 17 | 1 5 1 3 2 . . . . 3 . 1 . 1 Worker 6 | . 1 . 1 1 . . . . 1 . . 2 . Builder 10 | . . . . 3 . . . . 4 . . 3 . Tunneler 3 | . . . . . . . . . 2 . . 1 . Hauler 10 | . 2 . 1 5 . . . . . . . 2 . Recycler 2 | . 1 . . 1 . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . Operator 4 | . . . 2 1 . . . . . . . 1 . Watcher 6 | . 1 . 2 2 . . . . . . . 1 . Swarmer 23 | . 2 1 2 2 2 . . . 3 . 3 4 4 Grunt 57 | 1 5 . 13 4 . . . 2 12 . 5 12 3 Brawler 3 | . . . . . . . . . . . 1 2 . Duelist 2 | . . . . . . . . . 2 . . . . Sentry 22 | . . . 7 9 . . . . 2 . 1 3 . Hunter 2 | . . . . 1 . . . . . . . . 1 Programmer 5 | . . . . . . . . . 1 1 . 2 1 Behemoth 1 | . . . . . . . . . . . . . 1 Subdweller 2 | . . 2 . . . . . . . . . . . Best Kill Streak 11 | 1 6 1 4 7 2 . . 2 11 1 7 7 4 Combat Bots Only 7 | 1 2 1 3 4 2 . . 2 5 1 7 4 4 Max Kills in Single Turn 3 | 1 1 1 2 2 1 . . 2 3 1 2 3 2 Gunslinging 2 | . . . . 1 . . . . . . 1 2 1 Exploded 2 | . . . 1 1 . . . 2 2 . . . 2 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Mat Sto Fac Was Fac DSF Fac Low Low Fac Gar Hostile Shots Fired 1001 | 6 34 42 103 55 8 17 . 15 185 2 64 149 321 Missed 272 | 2 8 17 24 22 5 5 . 5 58 2 11 32 81 Damage Taken 7917 | 28 167 399 644 261 38 304 . 289 1078 . 540 1574 2595 Core 1539 | . 24 72 72 47 16 37 . . 190 . 76 140 865 Absorbed by Shields 623 | . . . 120 84 15 50 . 10 265 . 25 . 54 Ignored by Resistances 5160 | 19 109 214 458 206 30 201 . 170 914 . 340 929 1570 Regen/Repaired (Parts) 95 | . . . . 95 . . . . . . . . . Core Remaining (%) 79 | 100 . 61 . 78 . . . 92 . . 68 . . Volleys Fired 403 | 5 39 26 74 62 5 8 . 5 52 1 16 63 47 Largest 4 | 2 2 2 3 3 3 3 . 2 3 3 3 4 4 Hottest 197 | 70 70 70 119 111 111 111 . 72 139 122 136 197 144 Shots Fired 960 | 10 78 49 184 151 15 18 . 8 117 3 42 211 74 Gun 900 | 10 78 49 184 145 15 16 . 2 93 3 42 205 58 Cannon 23 | . . . . . . . . . 11 . . . 12 Launcher 37 | . . . . 6 . 2 . 6 13 . . 6 4 Special . | . . . . . . . . . . . . . . Kinetic 642 | 5 39 26 133 112 10 14 . . 52 2 29 167 53 Thermal 232 | 5 39 23 27 33 5 2 . 2 52 1 13 25 5 Explosive 25 | . . . . . . . . 6 13 . . 2 4 Electromagnetic 61 | . . . 24 6 . 2 . . . . . 17 12 Robot Hit Streak 39 | 8 22 20 22 18 7 25 . 29 30 4 35 39 37 Robot Miss Streak 5 | 1 3 2 3 5 2 1 . . 4 4 3 2 1 Penetration Max 2 | . . . . . . . . . . . 1 2 . Secondary Targets 27 | . . . 7 1 . . . . 2 1 4 9 3 Max Gunslinging Chain 2 | . . . 1 1 . . . . 1 1 1 2 2 Shots Hit Robots 735 | 8 58 31 146 87 11 17 . 4 93 2 34 177 67 Core Hits 378 | 2 22 8 54 52 2 2 . 7 70 1 37 93 28 Critical Kills 10 | . . . . . . . . . . . 3 7 . Critical Parts Destroyed 12 | . . . . . . . . . . 1 2 7 2 Critical Strikes 48 | . 1 2 2 4 . 2 . . 6 1 7 20 3 Burn 20 | . 1 2 2 4 . . . . 6 . 2 3 . Destroy 25 | . . . . . . 2 . . . 1 5 15 2 Corrupt 3 | . . . . . . . . . . . . 2 1 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 16308 | 96 722 414 2397 2012 273 475 . 457 3141 15 582 4143 1581 Guns 12327 | 96 722 414 2193 1702 273 425 . 40 1488 15 582 3414 963 Cannons 576 | . . . . . . . . . 244 . . . 332 Explosions 3401 | . . . 204 310 . 48 . 417 1407 . . 729 286 Melee . | . . . . . . . . . . . . . . Ramming 4 | . . . . . . 2 . . 2 . . . . Kinetic 8956 | 46 346 226 1657 1262 183 405 . . 827 15 378 2668 943 Thermal 3711 | 50 376 188 514 488 90 40 . 40 905 . 204 657 159 Explosive 2269 | . . . . 62 . . . 417 1407 . . 97 286 Electromagnetic 1368 | . . . 226 200 . 28 . . . . . 721 193 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . . . . 1 1 1 1 1 . . . 4 . Average Corruption 1 | . . . . 1 1 1 1 1 . . . 2 . Corruption Purged 4 | . . . . . . . . . . . . 4 . Corruption Blocked . | . . . . . . . . . . . . . . Effects 16 | . . . . . 1 4 . 1 . . . 10 . Message Errors 1 | . . . . . . 1 . . . . . . . Matter Fused 4 | . . . . . . 1 . 1 . . . 2 . Heat Flow Errors 2 | . . . . . . . . . . . . 2 . Energy Discharges 1 | . . . . . . 1 . . . . . . . Data Loss (minor) 5 | . . . . . 1 . . . . . . 4 . Data Loss (major) 1 | . . . . . . 1 . . . . . . . Misfires 1 | . . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 23 | . . . . . . . . . . . . 23 . Projectiles . | . . . . . . . . . . . . . . Explosions 23 | . . . . . . . . . . . . 23 . Melee . | . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . 1 . . . . Impact . | . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . 1 . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 107 | . . . . 55 . 16 . 3 33 . . . . Shots 6 | . . . . 2 . 2 . 1 1 . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed 3 | . . . . 1 . 1 . . 1 . . . . Kicked 3 | . . . . 1 . 1 . . 1 . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 504 | 69 141 . 499 504 48 21 . . 290 . 357 312 56 Average Temperature 116 | 36 42 . 155 159 24 14 . . 98 . 125 92 26 Received Heat Transfer 2768 | 24 123 30 563 180 6 . . 9 417 . 300 729 387 Effects 43 | . . . 23 14 . . . . 2 . 1 3 . Shutdowns 11 | . . . 6 4 . . . . . . 1 . . Energy Bleed 10 | . . . 5 3 . . . . . . . 2 . Interference 15 | . . . 9 3 . . . . 2 . . 1 . Matter Decay 3 | . . . 2 1 . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . Damage (minor) 3 | . . . . 3 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 3 | . . . 1 1 . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 15 | 1 1 1 5 2 1 . . . 3 . 1 . . Heat Transferred 8705 | 148 1184 703 1162 1210 148 87 . 74 2109 . 518 1112 250 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . 2 2 . 1 . . . . . . . Alert | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Fac Was Fac DSF Fac Low Low Fac Gar Peak Influence 512 | 20 255 . 359 368 106 15 3 89 512 . . 388 390 Initial 191 | . 9 . . 17 70 13 . . 34 . . . 191 Average 147 | 4 87 . 139 191 64 2 . 46 186 . . 185 297 Maximum Alert Level 2 | . 1 . 1 1 . . . . 2 . . 1 1 Low Security (%) 68 | 100 81 . 65 55 100 100 100 100 63 . . 62 17 Level 1 28 | . 18 . 34 44 . . . . 16 . . 37 82 Level 2 3 | . . . . . . . . . 19 . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 22 | . 1 . 4 2 1 . . 2 5 . 1 6 . Investigation 5 | . 1 . . 2 . . . . . . 1 1 . Extermination 4 | . . . . . 1 . . . 1 . . 2 . Reinforcement 11 | . . . 3 . . . . 2 4 . . 2 . Assault . | . . . . . . . . . . . . . . Garrison 2 | . . . 1 . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Sto Fac Was Fac DSF Fac Low Low Fac Gar Distress Signals 6 | . . . 3 1 . . . . 1 . . 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 171 | 1 10 12 29 23 3 7 . 5 21 2 11 28 19 Peak Tracking Total 7 | 1 3 5 4 4 2 6 . 3 5 2 7 5 7 Tactical Retreats 11 | . . . . . . 1 . 3 1 . . 1 5 Traps | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Fac Was Fac DSF Fac Low Low Fac Gar Traps Triggered 16 | . . 1 1 4 2 . . 1 2 . . 1 4 Indirectly 3 | . . . . 3 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 1 | . . . . 1 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . 1 3 . . Machines | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Sub Mat Sto Fac Was Fac DSF Fac Low Low Fac Gar Machines Disabled 13 | . . . . 6 . . . . 2 . . 5 . Max in Single Turn 3 | . . . . 3 . . . . 1 . . 2 . Garrison Access 1 | . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Sto Fac Was Fac DSF Fac Low Low Fac Gar Machines Accessed 31 | . 5 . 3 15 . . 1 . 3 . 1 3 . Terminals 25 | . 4 . 3 12 . . 1 . 2 . 1 2 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . . 1 . . . . 1 . . . . Recycling Units 2 | . 1 . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . 1 . Total Hacks 71 | . 18 . 5 27 . . 1 . 7 . 4 9 . Successful 57 | . 16 . 5 17 . . 1 . 5 . 4 9 . Failed 14 | . 2 . . 10 . . . . 2 . . . . Catastrophic 1 | . . . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 1 | . . . . 1 . . . . . . . . . Terminals 58 | . 14 . 5 21 . . 1 . 5 . 4 8 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 4 | . . . . 2 . . . . 2 . . . . Recycling Units 6 | . 4 . . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . 2 . . . . . . . 1 . Terminal Hacks 46 | . 12 . 5 12 . . 1 . 4 . 4 8 . Record 21 | . 6 . 2 1 . . . . 3 . 4 5 . Robot Schematic 1 | . . . . . . . . . . . . 1 . Robot Analysis 2 | . . . . 1 . . . . . . . 1 . Prototype ID Bank 3 | . 1 . 1 1 . . . . . . . . . Open Door 4 | . . . . 4 . . . . . . . . . Open DSF 1 | . . . . . . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . Emergency Access Points 2 | . 1 . . . . . . . 1 . . . . Recycling Unit Index 1 | . . . . 1 . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . Locate Traps 2 | . 1 . . 1 . . . . . . . . . Disarm Traps 1 | . . . . 1 . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . . . . Assault Status 1 | . . . 1 . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . . . 1 . Zone Layout 1 | . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . 2 . . . . 1 . . . . Scan Component 2 | . . . . 1 . . . . 1 . . . . Repair 1 | . . . . 1 . . . . . . . . . Recycling Unit Hacks 6 | . 4 . . 2 . . . . . . . . . Recycle Component 1 | . 1 . . . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . . Report Inventory 2 | . 1 . . 1 . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . 1 . Seal Access 1 | . . . . 1 . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . . 1 . Used 1 | . . . . . . . . . . . . 1 . Hacking Detections 17 | . 3 . 2 8 . . . . 2 . 1 1 . Full Trace Events 5 | . 1 . . 2 . . . . . . 1 1 . Feedback Events 1 | . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . Time 38 | . . . . 38 . . . . . . . . . Parts Recycled 1 | . 1 . . . . . . . . . . . . Recycled Matter 77 | . 77 . . . . . . . . . . . . Retrieved Matter 77 | . 77 . . . . . . . . . . . . Retrieved Components 8 | . . . . 8 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Sub Mat Sto Fac Was Fac DSF Fac Low Low Fac Gar Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Mat Sto Fac Was Fac DSF Fac Low Low Fac Gar Total Allies 14 | . . . . 10 . 1 . . 3 . . . . Largest Group 10 | . . . . 10 9 3 . . 3 3 2 . . Highest-Rated Group 173 | . . . . 173 157 52 . . 93 93 62 . . Highest-Rated Ally 31 | . . . . 29 29 31 . . 31 31 31 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 92 | . . . . 27 7 36 . . 1 14 7 . . Total Damage 1231 | . . . . 353 71 462 . . 20 222 103 . . Kills 7 | . . . . 3 2 . . . . 1 1 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Fac Was Fac DSF Fac Low Low Fac Gar Robot Analysis Total 2 | . . . . 1 . . . . . . . 1 . Derelict Logs Recovered 4 | . . 1 . . . . . . . 1 2 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Sub Mat Sto Fac Was Fac DSF Fac Low Low Fac Gar Turns Passed 7693 | 126 574 842 859 1010 446 315 23 163 872 835 515 772 341 Spaces Moved 5016 | 92 367 608 517 642 325 221 15 103 471 624 352 405 274 Core 281 | 21 . . . . . 56 7 . . . . . 197 Treads . | . . . . . . . . . . . . . . Legs 4733 | 71 367 608 517 642 325 165 8 103 471 624 352 405 75 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . 2 Fastest Speed 35 | 50 120 120 120 120 120 50 130 130 133 133 130 126 35 Average Speed 124 | 104 120 122 120 120 129 128 139 132 147 133 130 127 77 Slowest Speed 216 | 120 120 190 120 120 130 150 150 133 216 133 133 130 200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 40 | 5 45 23 45 90 8 83 1 82 14 81 47 15 29 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . . . . . . . 1 1 . . Known Exits Taken 10 | 1 1 1 1 1 . . 1 . 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . Scrap Searched 8 | . . 1 . . . . . . . 4 3 . . Spaces Dug 13 | . . . . . . . . . . . . . 13 Terrain Destroyed 174 | . . . 11 12 . 5 . 29 71 1 . 27 18 Melee . | . . . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . 1 . . . AOE 173 | . . . 11 12 . 5 . 29 71 . . 27 18 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Sto Fac Was Fac DSF Fac Low Low Fac Gar Total 5750 | 112 422 652 644 772 342 235 17 119 562 628 376 516 353 Wait 62 | . . . . 44 . . . . 2 . . 9 7 Move 5005 | 91 366 607 516 641 325 220 14 102 470 623 351 405 274 Hop . | . . . . . . . . . . . . . . Pick Up 82 | 9 10 6 16 4 3 1 . 7 12 2 2 4 6 Fast Attach 23 | . . . 3 1 1 . . . . . 1 14 3 Attach 55 | 7 2 3 8 1 3 3 3 3 11 . . 3 8 Detach . | . . . . . . . . . . . . . . Swap 55 | . 3 2 15 10 . 2 . 2 7 1 3 10 . Drop 50 | . 2 4 12 8 5 . . . 7 1 3 8 . Fire 403 | 5 39 26 74 62 5 8 . 5 52 1 16 63 47 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick 3 | . . . . 1 . 1 . . 1 . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . 8 Rewire 4 | . . 4 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 6 exits: Fac x4 / Upp / Gar) -5/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 81 | -11/Scrapyard | Identified exit to Materials 81 | -11/Scrapyard | Discovered exit to Materials (range 8) 127 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Evolved 1 slot: Utility x1 143 | -10/Materials | Identified exit to Mines 246 | -10/Materials | Identified exit to Materials 246 | -10/Materials | Discovered exit to Materials (range 5) 304 | -10/Materials | Build established: Hacker-Mutant 676 | -10/Materials | Identified exit to Subcaves 676 | -10/Materials | Discovered exit to Subcaves (range 9) 701 | -10/Materials | Entered Subcaves 702 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 730 | -10/Subcaves | Learned location of Storage (-8) 776 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 776 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 866 | -10/Subcaves | Ambushed by swarm of Subdwellers 923 | -10/Subcaves | Lost 3 parts (1p1n1w) 1017 | -10/Subcaves | Identified exit to Materials 1017 | -10/Subcaves | Discovered exit to Materials (range 2) 1019 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1543 | -10/Subcaves | Entered Materials 1543 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1775 | -8/Materials | Identified exit to Factory 1775 | -8/Materials | Discovered exit to Factory (range 3) 1893 | -8/Materials | Garrison activated, responded to threat 2061 | -8/Materials | Discovered exit to Factory (range 16) 2210 | -8/Materials | Build established: Hacker-Skirmisher 2235 | -8/Materials | Identified exit to Storage 2235 | -8/Materials | Discovered exit to Storage (range 15) 2402 | -8/Materials | Entered Storage 2604 | -8/Storage | Build established: Hacker-Tank 3135 | -8/Storage | Build established: Scavenger-Skirmisher 3139 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3316 | -8/Storage | Repaired Carbon-fiber Leg 3359 | -8/Storage | Discovered exit to Factory (range 16) 3412 | -8/Storage | Entered Factory 3412 | -7/Factory | Accompanied by 9 allies 3412 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3460 | -7/Factory | Build established: Commander-Skirmisher 3858 | -7/Factory | Sucked down chute 3858 | -7/Factory | Entered Waste 3859 | -7/Waste | Met a frightened Derelict 3897 | -7/Waste | Spotted C-40 Crusher 3907 | -7/Waste | Spotted C-40 Crusher 3923 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3928 | -7/Waste | Spotted C-40 Crusher 3929 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3932 | -7/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 3953 | -7/Waste | Spotted C-40 Crusher 3953 | -7/Waste | Spotted C-40 Crusher 3956 | -7/Waste | Lost 4 allies 3960 | -7/Waste | Spotted C-40 Crusher 3992 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3995 | -7/Waste | Crushed by Compactor (1 part destroyed) 3999 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4001 | -7/Waste | Crushed by Compactor (1 part destroyed) 4032 | -7/Waste | Lost 3 parts (3u) 4033 | -7/Waste | Crushed by Compactor (1 part destroyed) 4036 | -7/Waste | Crushed by Compactor (1 part destroyed) 4048 | -7/Waste | 7 allies followed down the chute 4155 | -7/Waste | Identified exit to Factory 4155 | -7/Waste | Discovered exit to Factory (range 12) 4173 | -7/Waste | Entered Factory 4193 | -7/Factory | Identified exit to DSF 4196 | -7/Factory | Entered DSF 4248 | -7/DSF | Additional patrols routed to DSF 4321 | -7/DSF | Identified exit to Factory 4321 | -7/DSF | Discovered exit to Factory (range 15) 4359 | -7/DSF | Entered Factory 4359 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5054 | -6/Factory | Allied Derelicts emerged from ambush trap array 5116 | -6/Factory | Identified exit to Lower Caves 5116 | -6/Factory | Discovered exit to Lower Caves (range 9) 5231 | -6/Factory | Entered Lower Caves 5231 | -6/Lower Caves | Accompanied by 3 allies 5263 | -6/Lower Caves | P-60 Hacker assimilated allied KX-USO(g) 5517 | -6/Lower Caves | Build established: Hacker-Gunner 6032 | -6/Lower Caves | Identified exit to Lower Caves 6032 | -6/Lower Caves | Discovered exit to Lower Caves (range 10) 6066 | -6/Lower Caves | Entered another Lower Caves area 6066 | -6/Lower Caves | Accompanied by 2 allies 6108 | -6/Lower Caves | Identified exit to Factory 6108 | -6/Lower Caves | Discovered exit to Factory (range 15) 6141 | -6/Lower Caves | Encountered a Warlord checkpoint 6252 | -6/Lower Caves | Attracted the attention of an 0b10 base 6310 | -6/Lower Caves | Destroyed 7 combat bots 6310 | -6/Lower Caves | Learned Extension stockpile data 6379 | -6/Lower Caves | Build established: Scavenger-Gunner 6423 | -6/Lower Caves | Learned location of 1 exit from Factory 6581 | -6/Lower Caves | Entered Factory 6581 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 6582 | -5/Factory | Identified exit to Factory 6583 | -5/Factory | Identified exit to Upper Caves 6976 | -5/Factory | Lost 7 parts (3p3u1w) 7118 | -5/Factory | Build established: Hacker-Gunner 7264 | -5/Factory | Garrison activated, responded to threat 7353 | -5/Factory | Identified exit to Garrison 7353 | -5/Factory | Entered Garrison 7407 | -5/Garrison | Spotted B-75 Beast 7410 | -5/Garrison | Triggered checkpoint 7449 | -5/Garrison | Destroyed B-75 Beast 7486 | -5/Garrison | Lost 13 parts (4p1n3u5w) 7504 | -5/Garrison | Triggered checkpoint 7537 | -5/Garrison | Core integrity fell below 50% 7580 | -5/Garrison | Lost 8 parts (1p3n2u2w) 7589 | -5/Garrison | Triggered checkpoint 7647 | -5/Garrison | Triggered checkpoint 7670 | -5/Garrison | Core integrity fell below 20% 7694 | -5/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- S-27 Virus destroyed. Carbon-fiber Leg destroyed. Penetrated by Slug. Hvy. Plasma Cannon destroyed. Penetrated by Slug. VTOL Module destroyed. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 95. Field strength at 90. VTOL Module destroyed. Field strength at 71. Penetrated by Slug. Field strength at 56. Field strength at 47. Field strength at 29. Penetrated by Slug. Field strength at 8. Stasis field depleted. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????# #??????????????????????? | | ???????????????# ###### #??????????????????????? | | ???????????????# #????# #??????????????????????? | | ???????????????# #????# #??????????????????????? | | ???????????????# ###### #####"""######?????????? | | ???????????????# ????????? | | ???????????????# ????????? | | ???????????????# ????????? | | ???????????????#######T## ############# ?????????? | | ?????????????????????##?# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# ########???????????????? | | ????????????????????????# ????????? | | ????????????????????????# #####"""???????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#@#??????????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????????#####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 44 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 450 Resistance: KI 65 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Cycling 20 Evasion (%) 63 Targeting Accuracy 6 Target Analysis 6 Particle Charging 20 Kinecelleration 30 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ B-48 Gladiator | -5/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Everything Is Under Control Gunslinger Knowing Is Half The Battle Shopping List Storm Trooper The More The Merrier Tourist Challenges ------------ None Game ------ Seed GrapheneMiniDisintegrator Manual? 0 Play Time 01:42:46 Cumulative 4.0 hours Start 2024.07.02 @ 22:44:51 End 2024.07.03 @ 19:51:09 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 2 Rogue 0 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 660adcb0-a38f-4123-91f1-7d3e02d0cdef