Cogmind - Beta 10.2 *** ADVENTURER MODE // 2022.02.27 @ 02:21:19 Player: woegarden Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (583) 583 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2318 Bonus ------- None Cogmind --------- Core Integrity 510/550 Matter 285/300 Energy 415/415 System Corruption 0% Temperature Cool (0) Movement Walking (180) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ High-capacity Storage Unit High-capacity Storage Unit High-powered Tractor Beam > --- WEAPON (2) ------- EM Pulse Gun Heavy Particle Cannon > --- INVENTORY (20) --- Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Aluminum Leg Aluminum Leg Titanium Leg Titanium Leg Titanium Leg Titanium Leg High-capacity Matter Pod (120) Particle Cannon Katana Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aerolev Unit > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-powered Tractor Beam > --- WEAPON ----------- EM Pulse Gun Heavy Particle Cannon > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Titanium Leg Titanium Leg Titanium Leg Titanium Leg Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit High-capacity Matter Pod Katana [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device High-powered Tractor Beam Storage High-capacity Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 23 | 6 6 2 9 Power 4 | 1 1 . 2 Engine 4 | 1 1 . 2 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 1 2 4 Treads . | . . . . Leg 8 | 2 1 2 3 Wheel . | . . . . Hover 1 | . . . 1 Flight . | . . . . Utility 4 | 1 2 . 1 Device 1 | . . . 1 Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 2 . 2 Energy Gun 1 | . . . 1 Energy Cannon 1 | . . . 1 Ballistic Gun 4 | 2 2 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 5 | . . 2 3 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 2 | . . 1 2 Average Slot Usage (%) 93 | . 85 96 95 Engine 14 | . 14 11 17 Leg 35 | . 27 41 36 Device 2 | . . . 6 Storage 18 | . 14 22 18 Energy Gun 1 | . . . 2 Energy Cannon 1 | . . . 2 Ballistic Gun 19 | . 27 22 12 Naked Turns . | . . . . Heaviest Build 85 | 11 70 70 85 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 3 | 3 3 3 3 Average Overweight (x) 1 | . . 2 1 Largest Inventory Capacity 20 | 6 20 20 20 Average Capacity 15 | 5 6 20 20 Most Carried 20 | 4 6 15 20 Average Carried 10 | 2 5 10 14 Final Capacity 20 | 6 20 20 20 Final Carried 16 | 4 6 15 16 Class Distribution -------------------- 70% | Hauler-Mutant 29% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 771 | 284 61 99 327 Remotely 169 | . . . 169 Salvage Created 848 | 55 115 292 386 Parts 54 | 2 8 26 18 Haulers Intercepted 2 | . . . 2 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 20 | . 5 10 5 Guns 20 | . 5 10 5 Classes Destroyed 6 | 1 2 1 2 Hauler 2 | . . . 2 Recycler 1 | 1 . . . Swarmer 9 | . 3 6 . Grunt 6 | . 2 1 3 Duelist 1 | . . . 1 Sentry 4 | . . 3 1 Best Kill Streak 8 | 1 3 8 2 Combat Bots Only 8 | . 3 8 2 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 693 | . 73 312 308 Core 80 | . 18 22 40 Absorbed by Shields . | . . . . Core Remaining (%) 95 | 100 92 94 . Volleys Fired 63 | 4 9 23 27 Largest 2 | 2 2 2 2 Hottest 115 | 40 40 40 115 Shots Fired 126 | 8 18 46 54 Gun 123 | 8 18 46 51 Cannon 3 | . . . 3 Launcher . | . . . . Special . | . . . . Kinetic 120 | 8 18 46 48 Thermal 3 | . . . 3 Explosive . | . . . . Electromagnetic 3 | . . . 3 Robot Hit Streak 24 | 8 23 24 14 Robot Miss Streak 3 | . . 3 2 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 93 | 8 15 30 40 Core Hits 45 | 2 8 16 19 Critical Hits 1 | . . 1 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1156 | 104 191 323 538 Guns 1068 | 104 191 323 450 Cannons 75 | . . . 75 Explosions . | . . . . Melee . | . . . . Ramming 13 | . . . 13 Kinetic 1030 | 104 191 323 412 Thermal 75 | . . . 75 Explosive . | . . . . Electromagnetic 38 | . . . 38 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 2 | . . . 2 Kicked 2 | . . . 2 Crushed . | . . . . Highest Temperature 126 | . 2 6 126 Average Temperature 29 | . 2 4 41 Received Heat Transfer 294 | . 39 93 162 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 111 | . . . 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 329 | 5 152 329 278 Initial 114 | . 2 54 114 Average 137 | 1 77 142 193 Maximum Alert Level 1 | . . 1 1 Low Security (%) 68 | 100 100 72 40 Level 1 31 | . . 27 59 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 6 | . 1 . 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 8 15 15 Peak Tracking Total 8 | . 3 8 5 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Garrison Access 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 1 | . . . 1 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 4 | . . . 4 Successful 2 | . . . 2 Failed 2 | . . . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 4 | . . . 4 Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks 2 | . . . 2 Seal Access 1 | . . . 1 Coupler Status 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1260 | 83 297 390 490 Spaces Moved 615 | 46 191 168 210 Core 25 | 25 . . . Treads . | . . . . Legs 590 | 21 191 168 210 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 150 150 Average Speed 158 | 127 122 186 173 Slowest Speed 210 | 200 210 210 210 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 4 40 20 19 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 783 | 60 234 204 285 Wait 45 | . 25 1 19 Move 612 | 45 190 167 210 Hop . | . . . . Pick Up 31 | 5 2 11 13 Fast Attach 11 | 5 6 . . Attach 10 | 1 . 2 7 Detach . | . . . . Swap 2 | . . . 2 Drop 7 | . 2 . 5 Fire 63 | 4 9 23 27 Melee . | . . . . Ram . | . . . . Kick 2 | . . . 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 15) 381 | -10/Materials | Entered another Materials area 381 | -9/Materials | Evolved 2 slots: Propulsion x2 669 | -9/Materials | Build established: Hauler-Mutant 706 | -9/Materials | Destroyed 8 combat bots 744 | -9/Materials | Discovered new exit (range 16) 771 | -9/Materials | Entered another Materials area 771 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1261 | -8/Materials | Self-destructed Last Messages --------------- 01146_ K-01 Serf collects debris. 01152_ Kicked T-07 Excavator out of the way. 01153_ Kicked U-05 Engineer out of the way. 01167_ W-25 Informer distress signal alerts nearby ally. 01175_ R-06 Scavenger collects Imp. Heat Sink. 01199_ W-25 Informer distress signal alerts nearby ally. 01206_ Dropped Aerolev Unit. 01220_ Acquired Particle Cannon. 01228_ Connecting with Garrison Access... 01228_ Current location identified: Materials >>Couplers Installed: Relay Coupler [Sentry] (16) Relay Coupler [Demolisher] (16) Relay Coupler [Grunt] (21) >>Seal Access door sealed. 01228_ W-25 Informer distress signal alerts nearby ally. 01232_ R-06 Scavenger collects Aerolev Unit. 01250_ W-25 Informer distress signal alerts nearby ally. 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Y #???????????????????? | | ??????????Y @ #???????????????????? | | ?????????????????######### #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ??????????????############ #???????????????????? | | ??????????????# ## ##??????????????????? | | ??????????????# "" # #??????????????#???? | | ??????????????# "G = # g########## #???? | | ??????????????# "" + +???? | | ??????????????# """ # ## ##### #???? | | ??????????????# """ # ! ## #?????????????? | | ??????????????# """ ######## #?????????????? | | ??????????????# #??????# #?????????????? | | ??????????????###########??????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ??????????????????????????????## ##????????????? | | ??????????????????????????????# #????????????? | | ??????????????????????????????# = #????????????? | | ??????????????????????????????# #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PropulsionSubatomicChip Manual? 0 Play Time 00:14:14 Cumulative 55.4 hours Start 2022.02.27 @ 02:08:20 End 2022.02.27 @ 02:21:19 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 67 Rogue 29 Adventurer 38 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 42 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: afd34046-1e40-4923-bae2-8ea00a4cc295