Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.07.23 @ 11:17:45 Player: Ender Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (65) 325 Value Destroyed (1884) 1884 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5209 Bonus ------- None Cogmind --------- Core Integrity 820/850 Matter 149/300 Energy 525/525 System Corruption 0% Temperature Cool (24) Movement Walking (190) Ox1 Location -6/Factory Parts ------- > --- POWER (3) -------- Reinforced Ion Engine Angular Momentum Engine Light Fission Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (6) ------ Heat Sink Improved Heat Sink Medium Storage Unit Structural Scanner Signal Interpreter Improved Targeting Computer > --- WEAPON (3) ------- Gatling Laser Minigun Gauss Rifle > --- INVENTORY (10) --- Improved Deuterium Engine Improved Deuterium Engine Light Fission Core Light Treads Light Treads Wheel Medium Storage Unit Minigun Minigun Datajack Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Improved Heat Sink Medium Storage Unit Structural Scanner Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Gatling Laser Minigun Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Light Fission Core Light Treads Light Treads Wheel Medium Storage Unit Minigun Minigun Datajack [Rating: 39] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Minigun Energy Gun Medium Laser Ballistic Gun Minigun Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 2 | . . 1 . . 1 Propulsion 1 | . . . 1 . . Utility 4 | . . 1 . 2 1 Weapon 1 | . . . 1 . . Parts Attached 70 | 7 4 20 30 5 4 Power 15 | 1 1 4 6 . 3 Engine 12 | 1 1 4 4 . 2 Core 3 | . . . 2 . 1 Reactor . | . . . . . . Propulsion 19 | 2 . 7 9 1 . Treads . | . . . . . . Leg 10 | . . . 9 1 . Wheel 9 | 2 . 7 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 2 3 3 5 2 1 Device 9 | 1 1 2 4 1 . Storage 3 | 1 2 . . . . Processor 2 | . . . . 1 1 Hackware . | . . . . . . Protection 2 | . . 1 1 . . Artifact . | . . . . . . Weapon 20 | 2 . 6 10 2 . Energy Gun 7 | 2 . 2 2 1 . Energy Cannon . | . . . . . . Ballistic Gun 13 | . . 4 8 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 11 | . . 5 5 1 . Power 3 | . . . 3 . . Propulsion 5 | . . 3 1 1 . Utility 1 | . . . 1 . . Weapon 2 | . . 2 . . . Highest Loss Streak 2 | . . 2 2 1 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 98 97 98 100 97 Engine 13 | . 14 22 9 7 13 Core 4 | . . . 8 7 6 Leg 13 | . . . 23 23 20 Wheel 10 | . 28 21 2 . . Device 14 | . 12 18 9 23 20 Storage 9 | . 14 11 9 7 6 Processor 1 | . . . . 7 10 Protection 4 | . . 2 8 . . Energy Gun 12 | . 28 10 9 7 6 Ballistic Gun 12 | . . 11 17 15 13 Naked Turns . | . . . . . . Heaviest Build 54 | 15 22 33 38 39 54 Greatest Support 35 | 26 26 32 35 35 35 Greatest Overweight (x) 3 | . . 3 2 1 1 Average Overweight (x) . | . . 1 . 1 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 Most Carried 10 | 8 10 10 10 10 10 Average Carried 9 | 4 8 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 6 10 10 10 10 10 Class Distribution -------------------- 31% | Scavenger-Mutant 25% | Scavenger-Tank 24% | Mutant 12% | Scavenger-Skirmisher 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 1465 | 117 171 395 697 60 25 Remotely . | . . . . . . Salvage Created 2630 | 138 219 961 1108 133 71 Parts 149 | 10 9 62 49 11 8 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 46 | . 4 19 20 2 1 Guns 45 | . 4 18 20 2 1 Classes Destroyed 9 | 2 2 3 1 1 . Tunneler 3 | 3 . . . . . Recycler 6 | 1 . 2 3 . . Operator 1 | . . . 1 . . Watcher 9 | . 2 3 2 1 1 Swarmer 11 | . . 5 6 . . Grunt 21 | . 4 9 8 . . Brawler 2 | . . 1 1 . . Sentry 10 | . . 4 5 1 . Programmer 2 | . . . . 1 1 Best Kill Streak 4 | 4 2 4 4 1 2 Combat Bots Only 4 | . 2 4 3 1 1 Max Kills in Single Turn 2 | 1 1 1 2 1 1 Gunslinging 1 | . . . 1 . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 2130 | . 179 690 1043 99 119 Core 243 | . 62 73 65 13 30 Absorbed by Shields . | . . . . . . Core Remaining (%) 88 | 100 75 81 88 98 . Volleys Fired 159 | 8 19 65 59 3 5 Largest 3 | 2 2 2 3 3 3 Hottest 133 | 100 100 100 115 133 133 Shots Fired 348 | 16 38 126 144 9 15 Gun 348 | 16 38 126 144 9 15 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 205 | . . 71 118 6 10 Thermal 128 | 16 38 40 26 3 5 Explosive . | . . . . . . Electromagnetic 15 | . . 15 . . . Robot Hit Streak 47 | 10 22 47 21 8 9 Robot Miss Streak 4 | 1 2 4 2 1 3 Penetration Max 1 | . . . . . 1 Secondary Targets 8 | . . 3 5 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 283 | 14 29 99 119 9 13 Core Hits 115 | 5 12 40 44 8 6 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 13 | 3 3 3 4 . . Burn 11 | 3 3 3 2 . . Destroy 2 | . . . 2 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4285 | 173 361 1449 1942 121 239 Guns 4282 | 173 361 1449 1942 118 239 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 3 | . . . . 3 . Kinetic 2564 | . . 777 1586 54 147 Thermal 1450 | 173 361 404 356 64 92 Explosive . | . . . . . . Electromagnetic 268 | . . 268 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . 1 1 . Average Corruption 1 | . . . 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . . 5 1 . Message Errors 2 | . . . 2 . . Matter Fused 3 | . . . 2 1 . Heat Flow Errors 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 1 | . . . . 1 . Kicked 1 | . . . . 1 . Crushed . | . . . . . . Highest Temperature 353 | 234 324 291 353 6 72 Average Temperature 83 | 106 115 50 94 4 29 Received Heat Transfer 951 | . 123 297 495 36 . Effects 1 | . . . 1 . . Shutdowns 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 14 | 2 5 7 . . . Heat Transferred 4851 | 740 1295 1406 1073 137 200 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 381 | 20 133 381 312 138 68 Initial 122 | . 11 47 122 49 . Average 125 | 6 52 216 134 71 31 Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 73 | 100 100 34 73 100 100 Level 1 26 | . . 65 26 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 2 2 1 1 . Investigation 4 | . 2 2 . . . Extermination 1 | . . . . 1 . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 5 | . 1 2 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 71 | . 9 30 25 3 4 Peak Tracking Total 6 | . 2 6 4 2 2 Tactical Retreats 4 | . 1 3 . . . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 4 | . 2 1 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 19 | . 6 4 7 1 1 Terminals 16 | . 6 3 6 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Scanalyzers 2 | . . 1 1 . . Garrison Access . | . . . . . . Total Hacks 58 | . 18 13 23 2 2 Successful 32 | . 9 8 13 1 1 Failed 26 | . 9 5 10 1 1 Catastrophic 2 | . 1 . 1 . . Database Lockouts . | . . . . . . Manual 46 | . 16 10 20 . . Terminals 51 | . 18 10 21 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . . 2 . Scanalyzers 5 | . . 3 2 . . Garrison Access . | . . . . . . Terminal Hacks 23 | . 9 5 8 . 1 Part Schematic 3 | . 2 . . . 1 Level Access Points 1 | . . 1 . . . Branch Access Points 1 | . . . 1 . . Machine Index 1 | . 1 . . . . Terminal Index 3 | . 1 1 1 . . Scanalyzer Index 1 | . . . 1 . . Alert Level 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Dispatch Records 1 | . . . 1 . . Security Status 3 | . . 1 2 . . Surveillance Status 1 | . . . 1 . . Patrol Status 2 | . . 1 1 . . Investigation Status 2 | . 2 . . . . Registered Components 1 | . 1 . . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . 1 . Process 1 | . . . . 1 . Scanalyzer 4 | . . 2 2 . . Insert Component 2 | . . 1 1 . . Analyze 2 | . . 1 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . . 1 3 . . Terminals 3 | . . . 3 . . Track 3 | . . . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Extract 1 | . . 1 . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 18 | . 5 4 7 1 1 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 9 | . 2 5 1 . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 3 | . . . . 3 . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . 1 1 . . Part Schematics Acquired 2 | . . 1 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 3977 | 110 657 931 1691 451 137 Spaces Moved 1912 | 62 406 461 734 191 58 Core 3 | 3 . . . . . Treads . | . . . . . . Legs 917 | . . . 668 191 58 Wheels 992 | 59 406 461 66 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 95 105 190 190 Average Speed 141 | 88 90 105 181 190 190 Slowest Speed 190 | 100 90 125 190 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 5 60 49 51 6 1 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 2886 | 98 662 783 997 272 74 Wait 688 | 14 223 221 156 70 4 Move 1907 | 61 405 460 733 190 58 Hop . | . . . . . . Pick Up 24 | 8 5 6 2 2 1 Fast Attach 18 | 5 2 4 6 . 1 Attach 13 | 2 1 5 1 3 1 Detach 2 | . 2 . . . . Swap 39 | . 1 11 23 2 2 Drop 35 | . 4 11 17 1 2 Fire 159 | 8 19 65 59 3 5 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sto]) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 755 | -10/Materials | Discovered new exit (range 15) 768 | -10/Materials | Entered another Materials area 768 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1033 | -9/Materials | Discovered new exit (range 16) 1034 | -9/Materials | Discovered new exit (range 14) 1294 | -9/Materials | Build established: Scavenger-Mutant 1303 | -9/Materials | Discovered new exit (range 8) 1688 | -9/Materials | Discovered new exit (range 11) 1688 | -9/Materials | Identified exit to Materials 1699 | -9/Materials | Entered another Materials area 1699 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2036 | -8/Materials | Build established: Scavenger-Tank 3204 | -8/Materials | Build established: Scavenger-Mutant 3312 | -8/Materials | Discovered new exit (range 9) 3390 | -8/Materials | Entered Factory 3390 | -7/Factory | Evolved 2 slots: Utility x2 3686 | -7/Factory | Build established: Scavenger-Skirmisher 3823 | -7/Factory | Discovered new exit (range 5) 3839 | -7/Factory | Identified exit to Factory 3841 | -7/Factory | Entered another Factory area 3841 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3978 | -6/Factory | Self-destructed Last Messages --------------- 03921_ Slug penetrates W-25 Informer. 03921_ W-25 Informer destroyed. 03924_ P-60 Hacker destroyed. 03925_ R-10 Processor collects Mic. Nuclear Core. 03929_ R-10 Processor collects Imp. Heat Sink. 03930_ Acquired 25 matter. 03932_ R-10 Processor collects Gravmag System. 03936_ R-10 Processor collects Imp. Hover Unit. 03939_ R-10 Processor collects Imp. Sensor Array. 03941_ R-10 Processor collects Imp. Hover Unit. 03942_ R-10 Processor collects Visual Processing Unit. 03960_ Slug penetrates H-66 Slayer. 03963_ Slug penetrates Wall. 03971_ Penetrated by Slug. 03971_ Slug penetrates Wall. 03971_ Slug penetrates H-66 Slayer. 03974_ Penetrated by Slug. 03975_ Slug penetrates H-66 Slayer. 03977_ Slug penetrates DSF Access. 03977_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? #####????????????????????????????? | | ??? # ######## """ ?????????????? | | ???########+#####T ###########+#####?????????????? | | ??? ##?????????????? | | ??? ##?????????????? | | ?? ##?????????????? | | ?? # ?????????????? | | ?? @ h # ?????????????? | | ????????####### ###+####h # ?????????????? | | ???????? ## # # # ?????????????? | | ?????????????######## ! / # ?????????????? | | ?????????????######## ** %## # ?????????????? | | ???????????????????## * ## + ?????????????? | | ???????????????????## ## # ?????????????? | | ???????????????????## """ ## # ?????????????? | | ???????????????????## """ ## ### # ?????????????? | | ???????????????????## """ ## ### # ?????????????? | | ???????????????????## / ##? # ?????????????? | | ???????????????????## #####?????????????????? | | ???????????????????## """ #####?????????????????? | | ???????????????????## T" ##????????????????????? | | ???????????????????## """ ##????????????????????? | | ???????????????????## ##????????????????????? | | ???????????????????##########????????????????????? | | ??????????????????? ##????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 38 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 45 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- Wheel | -10/Materials | Hacked Datajack | -10/Materials | Hacked Signal Interpreter | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Extracted Tractor Beam | -9/Materials | Extracted Sml. Storage Unit | -9/Materials | Extracted Med. Armor Plating | -9/Materials | Extracted Minigun | -8/Materials | Scanalyzed Adv. Hacking Suite | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolingGlidesysFrame Manual? 0 Play Time 00:40:57 Cumulative 71.3 hours Start 2022.07.23 @ 10:34:32 End 2022.07.23 @ 11:17:45 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 24 Rogue 1 Adventurer 22 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 46 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c56c76d4-f5da-4130-a8e8-06f82852d15b