Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.28 @ 12:45:25 Player: dark Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (46) 230 Value Destroyed (1207) 1207 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (2017) 2017 TOTAL SCORE: 8174 Bonus ------- Follower Combat Kills 1098 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 172 Friendly Fire -853 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Improved Heat Sink Experimental Core Analyzer Bomb Factory No. 2 Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Zionite Light DM Reactor > --- PROPULSION ------- Cooled Aerolev Unit Gravmag Array Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Advanced Targeting Computer Hacking Suite Bomb Factory No. 2 > --- WEAPON ----------- Storm Laser > --- INVENTORY -------- Improved Cryofiber Web Targeting Computer Improved Transmission Jammer Zionite Weapon Casing Hacking Suite System Shield System Shield Improved System Shield Proton Cannon Proton Cannon [Rating: 97] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Flight Unit Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Large Storage Unit Device Bomb Factory No. 2 Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon EM Pulse Cannon Energy Gun Pulse Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Ripper Build | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp War Slots Evolved 10 | . . 2 . . . 6 2 . . . Power 1 | . . . . . . 1 . . . . Propulsion 3 | . . 1 . . . 1 1 . . . Utility 4 | . . 1 . . . 2 1 . . . Weapon 2 | . . . . . . 2 . . . . Parts Attached 121 | 8 12 12 5 9 9 16 2 19 6 23 Power 17 | 2 1 1 1 1 2 2 . 2 . 5 Engine 7 | 2 1 . 1 . 1 . . . . 2 Core 7 | . . 1 . 1 . 1 . 1 . 3 Reactor 3 | . . . . . 1 1 . 1 . . Propulsion 39 | 2 4 5 3 1 6 9 1 3 . 5 Treads 7 | . 4 1 . . 2 . . . . . Leg 6 | . . . . . . 1 . . . 5 Wheel 2 | 2 . . . . . . . . . . Hover 13 | . . . . 1 1 7 1 3 . . Flight 11 | . . 4 3 . 3 1 . . . . Utility 36 | 1 3 4 . 3 . 4 1 12 3 5 Device 18 | . . . . 1 . 1 1 9 3 3 Storage 6 | 1 2 1 . 1 . 1 . . . . Processor 3 | . . . . . . 1 . 1 . 1 Hackware 5 | . . 2 . 1 . 1 . . . 1 Protection 4 | . 1 1 . . . . . 2 . . Artifact . | . . . . . . . . . . . Weapon 29 | 3 4 2 1 4 1 1 . 2 3 8 Energy Gun 7 | 2 1 . . 1 . 1 . . 1 1 Energy Cannon 3 | . . . . 1 . . . 2 . . Ballistic Gun 2 | 1 1 . . . . . . . . . Ballistic Cannon 11 | . . 2 1 2 1 . . . 1 4 Launcher 2 | . 2 . . . . . . . . . Special Weapon 2 | . . . . . . . . . 1 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 11 | . . . . 1 . 6 1 2 . 1 Parts Lost 33 | . 1 . 7 . . . . 12 . 13 Power 5 | . . . 1 . . . . 2 . 2 Propulsion 16 | . 1 . 4 . . . . 6 . 5 Utility 7 | . . . 1 . . . . 2 . 4 Weapon 5 | . . . 1 . . . . 2 . 2 Highest Loss Streak 13 | . 1 . 4 . . . . 6 . 13 Average Slot Usage (%) 77 | . 98 92 71 90 87 66 69 67 50 52 Engine 1 | . 14 7 2 . 1 . . . . . Core 5 | . . 3 5 10 4 2 . . . 1 Reactor 3 | . . . . . 5 8 11 10 5 4 Treads 3 | . 18 12 5 . 9 7 . . . . Hover 7 | . . . . 10 3 11 22 21 . . Flight 11 | . . 15 15 22 19 2 . . . . Device 7 | . . . . 6 11 6 11 10 16 13 Storage 8 | . 16 10 11 10 11 6 5 4 . . Processor 1 | . . . . . . 4 5 5 5 5 Hackware 6 | . . 5 11 8 . 5 5 5 5 6 Protection 1 | . 11 14 . . . . . . . . Energy Gun 6 | . 13 5 . 9 6 5 5 4 4 4 Energy Cannon 4 | . . . . 9 11 . . . . . Ballistic Gun 1 | . 13 5 . . . . . . . . Ballistic Cannon 4 | . . 10 22 2 4 . . . 4 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 107 | 12 29 33 29 60 72 88 89 93 58 107 Greatest Support 94 | 20 40 40 20 8 58 72 94 91 12 75 Greatest Overweight (x) 19 | . 8 2 5 7 19 2 1 3 4 7 Average Overweight (x) 2 | . . . 1 4 2 1 . . 2 3 Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 10 10 4 4 Average Capacity 8 | 5 9 9 10 9 10 10 10 9 4 4 Most Carried 10 | 6 10 10 10 10 10 10 10 10 4 4 Average Carried 7 | 3 5 9 8 9 9 8 9 8 3 3 Final Capacity 10 | 6 10 10 10 10 10 10 10 4 4 4 Final Carried 10 | 4 10 10 8 9 10 10 9 4 4 4 Class Distribution -------------------- 37% | Messiah-Gunner 27% | Mutant 21% | Messiah-Mutant 14% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Hacker-Mutant | -7/Zion Messiah-Mutant | -6/Proximity Caves Messiah-Gunner | -6/Factory Messiah-Gunner | -5/Factory Messiah-Gunner | -5/Upper Caves Messiah-Gunner | -5/Upper Caves Messiah-Gunner | -5/Warlord Resources | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp War Matter Collected 2431 | 212 204 87 386 112 210 374 . 259 137 450 Remotely . | . . . . . . . . . . . Salvage Created 1692 | . 317 156 205 . . 500 . 434 . 80 Parts 66 | . 22 19 6 . . 12 . 5 . 2 Haulers Intercepted 1 | . 1 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 130 | . . . . 1 20 . . 5 . 104 Prevented 24 | . . . . . 17 . . 2 . 5 Kills | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp War Combat Hostiles Destroyed 33 | . 7 7 8 . . . . 10 . 1 Guns 13 | . 3 4 . . . . . 6 . . Cannons 12 | . . 3 8 . . . . . . 1 AOE 7 | . 3 . . . . . . 4 . . Classes Destroyed 14 | . 5 2 1 . . 2 . 3 . 1 Worker 3 | . 2 . . . . 1 . . . . Hauler 1 | . 1 . . . . . . . . . Recycler 3 | . . . 1 . . 2 . . . . Operator 2 | . . 1 . . . 1 . . . . Watcher 1 | . 1 . . . . . . . . . Swarmer 14 | . 3 4 3 . . . . 4 . . Grunt 12 | . 4 2 5 . . . . 1 . . Brawler 1 | . . . . . . . . 1 . . Duelist 2 | . . . . . . . . 2 . . Sentry 2 | . . 1 . . . . . 1 . . Hunter 1 | . . . . . . . . 1 . . Behemoth 1 | . . . . . . . . . . 1 Enhanced Grunt 1 | . . . . . . 1 . . . . Z-Light 1 | . . . . . . 1 . . . . Mutant 1 | . . . . . . 1 . . . . Best Kill Streak 5 | . 5 4 3 . . 1 . 4 . 1 Combat Bots Only 4 | . 3 4 3 . . . . 4 . 1 Max Kills in Single Turn 4 | . 4 2 1 . . 2 . 2 . 1 Gunslinging 1 | . . 1 . . . . . . . . Exploded 2 | . 2 . . . . . . 2 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp War Damage Taken 5403 | . 277 215 687 . 18 162 . 1740 . 2304 Core 1188 | . 42 42 95 . . . . 372 . 637 Absorbed by Shields 52 | . . . . . . . . 52 . . Core Remaining (%) 87 | 100 83 . . . 65 100 . . . . Volleys Fired 100 | . 23 18 34 . . 4 . 20 . 1 Largest 2 | . 2 2 2 . . 1 . 2 . 2 Hottest 250 | . 60 78 78 . . 250 . 250 . 180 Shots Fired 177 | . 44 36 68 . . 4 . 23 . 2 Gun 79 | . 42 16 . . . 4 . 17 . . Cannon 96 | . . 20 68 . . . . 6 . 2 Launcher 2 | . 2 . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 119 | . 21 28 68 . . . . . . 2 Thermal 21 | . . . . . . 4 . 17 . . Explosive 2 | . 2 . . . . . . . . . Electromagnetic 35 | . 21 8 . . . . . 6 . . Robot Hit Streak 14 | . 14 7 13 . . 6 . 12 . 3 Robot Miss Streak 4 | . 4 4 3 . . 3 . 4 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 119 | . 31 22 39 . . 4 . 21 . 2 Core Hits 79 | . 17 9 11 . . 12 . 28 . 2 Critical Hits 1 | . . 1 . . . . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4115 | . 594 334 849 . . 551 . 1646 . 141 Guns 1756 | . 320 107 . . . 255 . 1074 . . Cannons 1366 | . . 227 849 . . . . 156 . 134 Explosions 977 | . 270 . . . . 296 . 411 . . Melee . | . . . . . . . . . . . Ramming 16 | . 4 . . . . . . 5 . 7 Kinetic 1340 | . 106 251 849 . . . . . . 134 Thermal 1329 | . . . . . . 255 . 1074 . . Explosive 270 | . 270 . . . . . . . . . Electromagnetic 1160 | . 214 83 . . . 296 . 567 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 26 | . . . . . . 2 . 4 4 26 Average Corruption 3 | . . . . . . 1 . 1 4 14 Corruption Purged . | . . . . . . . . . . . Effects 37 | . . . . . . 6 . 3 14 14 Message Errors 13 | . . . . . . 3 . 1 3 6 Matter Fused 11 | . . . . . . . . 1 8 2 Heat Flow Errors 2 | . . . . . . 2 . . . . Energy Discharges 1 | . . . . . . 1 . . . . Data Loss (minor) 8 | . . . . . . . . 1 3 4 Misdirections 2 | . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 48 | . 8 . 35 . . . . 5 . . Projectiles 35 | . . . 35 . . . . . . . Explosions 13 | . 8 . . . . . . 5 . . Melee . | . . . . . . . . . . . Knockbacks 14 | . 1 . 13 . . . . . . . Impact 1 | . 1 . . . . . . . . . Kinetic 11 | . . . 11 . . . . . . . Secondary 2 | . . . 2 . . . . . . . Self-Inflicted Damage 198 | . 6 . . . . 78 . 111 . 3 Shots 4 | . 1 . . . . 1 . 2 . . Rammed 5 | . 2 . . . . . . 1 . 2 Targets Rammed 5 | . 2 . . . . . . 1 . 2 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 557 | . 219 159 141 . . 364 . 557 . 27 Average Temperature 130 | . 66 67 46 . . 111 . 218 . 18 Received Heat Transfer 846 | . 123 60 207 . 9 18 . 210 . 219 Effects 30 | . . . . . . 3 . 27 . . Shutdowns 2 | . . . . . . 1 . 1 . . Energy Bleed 3 | . . . . . . 1 . 2 . . Interference 9 | . . . . . . . . 9 . . Matter Decay 1 | . . . . . . . . 1 . . Short Circuit 4 | . . . . . . 1 . 3 . . Damage (minor) 4 | . . . . . . . . 4 . . Damage (major) 7 | . . . . . . . . 7 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 3 | . 1 . . . . 2 . . . . Combat Hostiles 1 | . 1 . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 5 | . . . . . . 4 . 1 . . Heat Transferred 1950 | . . . . . . 375 . 1575 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp War Peak Influence 444 | . 219 217 115 . . 444 154 . . . Average Influence 145 | . 81 97 77 . . 246 154 . . . Maximum Alert Level 2 | . 1 1 . . . 2 . . . . Low Security (%) 74 | 100 80 88 100 . . 44 100 . . . Level 1 23 | . 19 11 . . . 48 . . . . Level 2 2 | . . . . . . 7 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 6 | . . 1 . . . 4 1 . . . Investigation 1 | . . . . . . 1 . . . . Extermination 3 | . . . . . . 3 . . . . Reinforcement 2 | . . 1 . . . . 1 . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp War Distress Signals 4 | . 2 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 106 | . 15 12 11 . 10 14 . 24 . 20 Peak Tracking Total 18 | . 4 5 4 . 4 4 . 7 . 18 Tactical Retreats 15 | . 3 . 3 . 1 . . 7 . 1 Traps | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp War Traps Triggered 1 | . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 3 | . . . . . . 1 . 2 . . Traps Extracted . | . . . . . . . . . . . Installed 7 | . . . . . . 2 . 3 . 2 Triggered 17 | . . . . . . 1 . 7 . 9 Fabricated Traps 12 | . . . . . 2 5 . 2 3 . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp War Machines Disabled 3 | . . . . . . 2 . 1 . . Max in Single Turn 1 | . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp War Machines Accessed 15 | . 7 3 . 1 . 2 . . . 2 Terminals 8 | . 5 3 . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 2 . . . . 1 . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 48 | . 27 5 . 3 . 8 . . . 5 Successful 33 | . 17 2 . 3 . 6 . . . 5 Failed 15 | . 10 3 . . . 2 . . . . Catastrophic 2 | . 1 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 39 | . 21 5 . . . 13 . . . . Terminals 27 | . 22 5 . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 8 | . 5 . . . . 3 . . . . Scanalyzers 5 | . . . . . . 5 . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 11 | . 3 . . 3 . . . . . 5 Record 5 | . . . . . . . . . . 5 Part Schematic 3 | . . . . 3 . . . . . . Unreport Threat 2 | . 2 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 5 | . 4 . . . . 1 . . . . Report Inventory 3 | . 2 . . . . 1 . . . . Retrieve Matter 1 | . 1 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . Insert Component 1 | . . . . . . 1 . . . . Analyze 1 | . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 15 | . 10 2 . . . 3 . . . . Terminals 12 | . 10 2 . . . . . . . . Track 2 | . 2 . . . . . . . . . Botnet 7 | . 5 2 . . . . . . . . Disrupt 2 | . 2 . . . . . . . . . Operators 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . Monitor 1 | . . . . . . 1 . . . . Recyclers 1 | . . . . . . 1 . . . . Scanalyzers 1 | . . . . . . 1 . . . . Researchers 1 | . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . 6 3 . . . 2 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 4 | . . . . 3 . 1 . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter 101 | . 101 . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp War Total Allies 20 | . . . . 11 . 9 . . . . Largest Group 11 | . . . . 11 11 8 3 3 . . Highest-Rated Group 448 | . . . . 332 332 448 193 192 . . Highest-Rated Ally 94 | . . . . 39 39 94 94 94 . . Zionite Dispatches 2 | . . . . . . 2 . . . . Light 1 | . . . . . . 1 . . . . Hover Resupply 1 | . . . . . . 1 . . . . Total Orders 8 | . . . . . . 2 3 . 3 . FOLLOW 1 | . . . . . . . 1 . . . DROP 2 | . . . . . . 1 1 . . . PICKUP 1 | . . . . . . 1 . . . . COLLECT 1 | . . . . . . . 1 . . . EXPLORE 1 | . . . . . . . . . 1 . RETURN 2 | . . . . . . . . . 2 . Ally Attacks 163 | . . . . . 81 71 1 10 . . Total Damage 4087 | . . . . . 2342 1515 30 200 . . Kills 37 | . . . . . 18 17 . 2 . . Allies Corrupted 2 | . . . . . . 2 . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . 3 1 . . 1 2 . Drone Launches 9 | . . . . . . . . . 9 . Drone Recoveries 6 | . . . . . . . . . 6 . Zionite Intel Received 1 | . . . . . . 1 . . . . Unaware Analyses 1 | . . . . . . 1 . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp War Turns Passed 10719 | 60 685 364 889 3779 811 1271 133 853 800 1074 Spaces Moved 4694 | 62 327 154 378 1084 285 709 70 785 400 440 Core 843 | 23 1 . . . 1 . . 47 400 371 Treads 1074 | . 200 107 218 . 192 357 . . . . Legs 69 | . . . . . . . . . . 69 Wheels 165 | 39 126 . . . . . . . . . Hover 2181 | . . . . 968 53 352 70 738 . . Flight 362 | . . 47 160 116 39 . . . . . Fastest Speed 33 | 50 80 160 180 197 180 113 40 33 50 50 Average Speed 204 | 68 132 171 203 345 263 155 69 85 195 230 Slowest Speed 1000 | 80 450 194 440 480 1000 198 115 196 250 330 Overloaded Moves 67 | . . . . . . . 39 28 . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 46 | 3 61 15 76 89 44 22 2 80 78 41 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 1 | . . . . 1 . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 9 | . . . . 3 2 . . 2 2 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 81 | . 22 . 2 . . 28 . 29 . . Melee . | . . . . . . . . . . . Projectile 2 | . . . 2 . . . . . . . AOE 79 | . 22 . . . . 28 . 29 . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp War Total 5610 | 77 539 224 432 1124 349 874 154 920 417 500 Wait 492 | . 157 12 13 13 40 108 82 54 11 2 Move 4684 | 61 326 153 377 1083 284 708 69 784 399 440 Hop . | . . . . . . . . . . . Pick Up 95 | 8 14 15 3 9 6 16 1 17 . 6 Fast Attach 45 | 2 . 3 . 6 4 7 . 1 5 17 Attach 57 | 4 5 4 5 2 3 8 2 16 1 7 Detach 10 | . . 1 . . . . . 3 . 6 Swap 20 | 2 7 5 . 1 2 1 . 2 . . Drop 95 | . 5 13 . 10 10 20 . 19 1 17 Fire 100 | . 23 18 34 . . 4 . 20 . 1 Melee . | . . . . . . . . . . . Ram 3 | . . . . . . . . 1 . 2 Kick . | . . . . . . . . . . . Crush 2 | . 2 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 7 | . . . . . . 2 . 3 . 2 Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *War) -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 61 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 598 | -10/Materials | Discovered new exit (range 7) 746 | -10/Materials | Entered another Materials area 746 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 866 | -9/Materials | Discovered new exit (range 12) 1110 | -9/Materials | Entered Mines 1575 | -9/Mines | Lost 4 parts (1p2n1w) 1581 | -9/Mines | Discovered new exit (range 6) 1964 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1999 | -9/Mines | Entered Zion 2094 | -7/Zion | Learned Factory terminal intel 2155 | -7/Zion | Found Prototype Energy Gun 2467 | -7/Zion | Build established: Hacker-Mutant 2539 | -7/Zion | Learned location of Warlord (-5) 2647 | -7/Zion | Gained Derelict followers 2745 | -7/Zion | Learned Factory trap positions 2904 | -7/Zion | Given A8's code to call for help 3226 | -7/Zion | Learned Factory security intel 3560 | -7/Zion | Found Prototype Device 3560 | -7/Zion | Identified Bomb Factory No. 2 3872 | -7/Zion | Build established: Mutant 4478 | -7/Zion | Imprinted 4483 | -7/Zion | Declared Zion's savior 4765 | -7/Zion | Build established: Messiah-Mutant 5725 | -7/Zion | Discovered new exit (range 11) 5778 | -7/Zion | Entered Proximity Caves 5778 | -6/Proximity Caves | Accompanied by 11 allies 6334 | -6/Proximity Caves | Learned Factory terminal intel 6535 | -6/Proximity Caves | Discovered new exit (range 12) 6589 | -6/Proximity Caves | Entered Factory 6589 | -6/Factory | Accompanied by 4 allies 6589 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x2, Weapon x2 6590 | -6/Factory | Loaded intel: 99 trap records 6591 | -6/Factory | Identified Storm Laser 6592 | -6/Factory | Loaded intel: 21 terminal locations 6756 | -6/Factory | Enhanced Grunt warped into view, answering call for help 6756 | -6/Factory | Enhanced Grunt warped into view, answering call for help 6884 | -6/Factory | Build established: Messiah-Gunner 6970 | -6/Factory | Allied Derelicts emerged from ambush trap array 7068 | -6/Factory | P-60 Hacker assimilated allied VO-SXA(g) 7151 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 7152 | -6/Factory | Zion Light squad teleported in 7291 | -6/Factory | Found Prototype Protection 7580 | -6/Factory | Zion Hover Resupply teleported in 7816 | -6/Factory | Terminal network hard line cut 7843 | -6/Factory | Discovered new exit (range 7) 7860 | -6/Factory | Entered another Factory area 7860 | -5/Factory | Accompanied by 3 allies 7860 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7861 | -5/Factory | Loaded intel: 20 terminal locations 7938 | -5/Factory | Discovered new exit (range 15) 7993 | -5/Factory | Entered Upper Caves 7993 | -5/Upper Caves | Accompanied by 3 allies 7995 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8105 | -5/Upper Caves | Identified exit to Upper Caves 8499 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8608 | -5/Upper Caves | Identified Zio. Weapon Casing 8765 | -5/Upper Caves | Lost 3 parts (2n1u) 8846 | -5/Upper Caves | Entered another Upper Caves area 8853 | -5/Upper Caves | Lost 6 parts (1p2n1u2w) 8858 | -5/Upper Caves | Discovered new exit (range 8) 8990 | -5/Upper Caves | Learned Factory garrison access intel 9446 | -5/Upper Caves | Learned Factory interactive machine intel 9588 | -5/Upper Caves | Discovered new exit (range 10) 9646 | -5/Upper Caves | Entered Warlord 9741 | -5/Warlord | Discovered new exit (range 9) 9745 | -5/Warlord | System corruption reached 10% 9901 | -5/Warlord | System corruption cleaned by Quarantine Array 10054 | -5/Warlord | Rebuked by Warlord 10079 | -5/Warlord | Warlord's base attacked by MAIN.C 10429 | -5/Warlord | Warlord forces counterattacked 10592 | -5/Warlord | Found Prototype Ballistic Cannon 10592 | -5/Warlord | Identified Hvy. Autocannon 10603 | -5/Warlord | Found Hvy. Autocannon 10623 | -5/Warlord | Spotted B-86 Titan 10630 | -5/Warlord | Destroyed B-86 Titan 10652 | -5/Warlord | Found Prototype Processor 10679 | -5/Warlord | Spotted Striker 10679 | -5/Warlord | Spotted Striker 10679 | -5/Warlord | Spotted Striker 10683 | -5/Warlord | Spotted Striker 10700 | -5/Warlord | Core integrity fell below 50% 10718 | -5/Warlord | Core integrity fell below 20% 10720 | -5/Warlord | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Neutrino Core destroyed. Acquired Flexi-carbon Leg. Knocked back. S-27 Virus destroyed. Imp. Targeting Computer destroyed. Acquired 5 matter. Slug penetrates Striker. Flexi-carbon Leg destroyed. Adv. Cooling System destroyed. Acquired Rnf. Fission Core. Flexi-carbon Leg destroyed. Rnf. Fission Core destroyed. Flexi-carbon Leg destroyed. Dropped Rnf. Fission Core. Penetrated by Slug. S-27 Virus destroyed. Imp. System Shield destroyed. Penetrated by Slug. Slug penetrates Wall. Slammed into G-50 Soldier. Map ----- +----------------------------------------------------+ | #?????????????????????## ??????????#####????? | | #????????????????????## ?????????## ###??? | | /#????????????????????# ????????## ##?? | | ####????????????????????# ##?????## < #?? | | ????????????????????????# #?????# #?? | | ????????????????????????# ##????# #??? | | ?????????????????????????# #????# #???? | | ???????????????????????????# ##????# #???? | | ########???????????????????## #????## ##???? | | # #????????????????????## #???### ##????? | | # #?????????????????????# ##### ###???? | | + #?????????????????????# ###?? | | # #?????????????????????## ### ### ##? | | # * #??????????????????????## ##?# #? | | ## ##?????""????????????????### ##?# #? | | ## #?????#""#?????????????????# #?# ##? | | ## #?????#""#?????????????????## ### #?? | | ### #?????#""#??????????????????## ### ##? | | ### #######""######??????????????## #### #? | | # "" # ##########?????## ### ##? | | #[ ="" " """"" "#??????##!* " ###? | | * %% %%%[! % " #?#### ##=% " | | %%%%%%%%%% gggg! %### ;;;%[%%% % " | | %%% [%%%%% %%!!== %h g i%[%%!% =%[%%%% #??? | | = %%%= % *%] Kgg %!%; %%*%*!#["" #??? | | [* "[%]%! !!* g%@g% %#%""* %=##??#* #??? | | % ! % " ]![%! [KKh" " #####=% #???# ##?? | | % =%= # /"" " K" """"#???# #?### #?? | | % # "" #######???# #### # #?? | | ### #######""####;## ##????????# #?# #?? | | ??# %#?????#""#??#######????????? ### #?? | | ??# #?????#""#????????????????? ### ##?? | | ??# % #??????""?????????????????? ##?# #??? | | ??# ??????"?????????????????? ???## ##??? | | ??# ##???????????????????????# ????## #???? | | ??# #????????????????????????# #?????# #???? | | ??# #????????????????????????# ??????## ##??? | | ??# #????????????????????????? ??????## #??? | | ??? #????????????????????????? ??????## #??? | | ???# #?????????????????????????????????# #??? | | ???????????????????????????????????????# #??? | | ???????????????????????????????????????# #??? | | ???????????????????????????????????????# #??? | | ???????????????????????????????????????## ##??? | | ???????????????????????????????????????? #???? | | ???????????????????????????????????????? ##???? | | ???????????????????????????????????????#####????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 43 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 300 Weapon Shielding 100 Evasion (%) 57 Targeting Accuracy 14 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Hacking Suite | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SystemFlakDesublimator Manual? 0 Play Time 01:33:42 Cumulative 73.8 hours Start 2020.08.27 @ 10:24:55 End 2020.08.28 @ 12:45:25 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 71 Adventurer 11 Explorer 23 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 28 Gallery% 59 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 32c7f5cd-67d2-4e26-b40e-47b785aed926