Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.02 @ 11:45:44 Player: Cipherpunk Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (39) 195 Value Destroyed (896) 896 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (546) 546 TOTAL SCORE: 7737 Bonus ------- Follower Combat Kills 46 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 1126/1150 Matter 132/300 Energy 0/100 System Corruption 0% Temperature Cool (2) Movement Flying (34) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Cesium-ion Thruster Cooled Nuclear Pulse Thruster > --- UTILITY (12) ----- Medium Storage Unit Enhanced Optical Array Terrain Scan Processor Improved Salvage Targeting Computer Targeting Computer Improved Melee Analysis Suite Advanced Melee Analysis Suite Improved Transmission Jammer Hacking Suite Hacking Suite System Shield > --- WEAPON (3) ------- Advanced Datajack > --- INVENTORY (8) ---- Field Propulsion Drive Small Storage Unit Layered Light Armor Plating System Guard Heavy Shock Bomb Launcher Improved Remote Datajack Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Small Storage Unit Enhanced Optical Array Terrain Scan Processor Improved Salvage Targeting Computer Targeting Computer Improved Melee Analysis Suite Advanced Melee Analysis Suite Improved Transmission Jammer Maneuvering Thrusters Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Improved Remote Datajack Improved Plasma Cutter > --- INVENTORY -------- Field Propulsion Drive Medium Storage Unit Layered Light Armor Plating System Guard Heavy Shock Bomb Launcher [Rating: 70] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Cesium-ion Thruster Leg Titanium Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device System Backup Module Storage Small Storage Unit Processor Targeting Computer Hackware System Shield Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac Fac Fac Slots Evolved 12 | . . . . . 4 2 . . 2 . . 2 2 Power . | . . . . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . . . . Utility 10 | . . . . . 4 1 . . 2 . . 1 2 Weapon 1 | . . . . . . . . . . . . 1 . Parts Attached 79 | 2 9 1 . 2 15 6 2 22 3 . 6 7 4 Power 7 | . 3 . . . 2 . . . . . 1 1 . Engine 4 | . 2 . . . 1 . . . . . 1 . . Core 3 | . 1 . . . 1 . . . . . . 1 . Reactor . | . . . . . . . . . . . . . . Propulsion 15 | 2 2 . . . 3 . . 6 . . 1 1 . Treads . | . . . . . . . . . . . . . . Leg 3 | . . . . . . . . 3 . . . . . Wheel 5 | 2 2 . . . 1 . . . . . . . . Hover 2 | . . . . . 2 . . . . . . . . Flight 5 | . . . . . . . . 3 . . 1 1 . Utility 31 | . 1 1 . . 4 6 2 7 2 . 4 1 3 Device 12 | . . . . . 3 2 2 2 1 . . . 2 Storage 9 | . 1 1 . . . 2 . 2 . . 2 . 1 Processor 7 | . . . . . 1 2 . 2 1 . 1 . . Hackware 3 | . . . . . . . . 1 . . 1 1 . Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 26 | . 3 . . 2 6 . . 9 1 . . 4 1 Energy Gun 2 | . . . . . . . . 2 . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 11 | . 3 . . 2 2 . . 4 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 4 | . . . . . 2 . . 1 1 . . . . Special Weapon 3 | . . . . . . . . . . . . 3 . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 2 . . 2 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . 1 1 Unidentified Prototypes 3 | . . . . . 1 . . 1 . . . 1 . Parts Lost 22 | . 2 . . . 7 . . 5 . 3 2 . 3 Power 4 | . . . . . 2 . . . . 1 . . 1 Propulsion 7 | . 1 . . . 3 . . . . 2 . . 1 Utility 4 | . . . . . . . . 3 . . . . 1 Weapon 7 | . 1 . . . 2 . . 2 . . 2 . . Highest Loss Streak 5 | . 2 . . . 5 . . 3 . 3 2 . 3 Average Slot Usage (%) 89 | . 94 100 100 100 76 73 80 89 93 98 86 90 87 Engine 1 | . 4 . . . 2 . . . . . 5 4 . Core 7 | . 9 14 14 14 6 7 7 7 6 6 . . 4 Wheel 11 | . 26 28 28 28 9 . . . . . . . . Hover 3 | . . . . . 8 15 15 7 . . . . . Flight 4 | . . . . . . . . 8 20 19 13 16 14 Device 5 | . . . . . 9 1 7 12 13 13 4 . 9 Storage 16 | . 26 28 28 28 18 16 10 7 6 5 3 5 5 Processor 14 | . . . . . 6 16 23 24 28 33 37 35 31 Hackware 3 | . . . . . . . . 4 6 6 8 16 15 Ballistic Gun 12 | . 18 28 28 28 12 7 7 4 . . . . . Launcher 1 | . . . . . . . . . 3 6 5 . . Slashing Weapon 3 | . . . . . 3 7 7 6 6 6 5 . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 31 | 12 17 21 21 21 26 31 24 30 18 18 12 16 21 Greatest Support 51 | 26 32 26 26 26 26 22 22 51 18 18 12 21 21 Greatest Overweight (x) 3 | . . . . . 1 1 1 3 . . . . . Average Overweight (x) . | . . . . . . 1 . . . . . . . Largest Inventory Capacity 14 | 6 8 10 10 10 10 14 10 10 8 8 6 6 8 Average Capacity 8 | 6 7 9 10 10 10 10 8 8 8 7 5 6 7 Most Carried 10 | 6 8 8 10 10 10 10 10 8 8 7 6 6 7 Average Carried 7 | 4 6 7 9 10 9 9 8 7 6 6 4 5 6 Final Capacity 10 | 6 8 10 10 10 10 10 8 8 8 4 6 6 8 Final Carried 10 | 4 8 8 10 10 10 9 7 8 7 4 6 6 7 Class Distribution -------------------- 79% | Mutant 6% | Hacker-Sprinter 5% | Skirmisher 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Garrison Mutant | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac Fac Fac Matter Collected 1090 | 220 135 69 . 62 87 60 . 188 . . 249 20 . Remotely . | . . . . . . . . . . . . . . Salvage Created 1233 | . 133 . . 108 438 . . 217 . . 337 . . Parts 73 | . 9 . . 12 29 . . 10 . . 13 . . Haulers Intercepted 2 | . . . . . 1 . . 1 . . . . . Recyclers Shooed 5 | . 1 . . . 3 . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac Fac Fac Combat Hostiles Destroyed 25 | . 5 . . 7 8 . . 5 . . . . . Melee 2 | . . . . . . . . 2 . . . . . Guns 14 | . 5 . . 7 1 . . 1 . . . . . AOE 9 | . . . . . 7 . . 2 . . . . . Classes Destroyed 9 | . 3 . . . 4 . . 1 . . 1 . . Worker 3 | . . . . . . . . 1 . . 2 . . Builder 2 | . . . . . 2 . . . . . . . . Hauler 2 | . . . . . 1 . . 1 . . . . . Recycler 3 | . . . . . 1 . . . . . 2 . . Operator 3 | . 1 . . . . . . 1 . . 1 . . Watcher 1 | . . . . . . . . . . . 1 . . Swarmer 13 | . 3 . . 7 . . . 3 . . . . . Grunt 10 | . 2 . . . 6 . . 2 . . . . . Hunter 2 | . . . . . 2 . . . . . . . . Best Kill Streak 8 | . 3 . . 4 8 . . 4 . . 3 . . Combat Bots Only 7 | . 3 . . 4 7 . . 3 . . . . . Max Kills in Single Turn 3 | . 1 . . 2 3 . . 2 . . 1 . . Gunslinging 1 | . . . . 1 . . . . . . . . . Exploded 2 | . . . . . 2 . . 2 . . . . . Melee 1 | . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac Fac Fac Damage Taken 1981 | . 258 . . 98 603 . . 304 . 281 176 96 165 Core 480 | . 59 . . 14 65 . . 69 . 112 89 48 24 Absorbed by Shields 79 | . . . . . . . . . . 79 . . . Core Remaining (%) 86 | 100 . . . 70 88 . . 90 . . 76 95 . Volleys Fired 81 | . 29 2 . 7 25 . . 8 1 . 1 8 . Largest 2 | . 2 2 . 2 2 . . 2 1 . 1 1 . Hottest 128 | . 60 40 . 40 58 . . 128 30 . 30 20 . Shots Fired 132 | . 46 4 . 14 43 . . 15 1 . 1 8 . Gun 112 | . 46 4 . 14 35 . . 13 . . . . . Cannon . | . . . . . . . . . . . . . . Launcher 12 | . . . . . 8 . . 2 1 . 1 . . Special 8 | . . . . . . . . . . . . 8 . Kinetic 94 | . 34 4 . 14 35 . . 7 . . . . . Thermal 24 | . 12 . . . . . . 4 . . . 8 . Explosive 12 | . . . . . 8 . . 2 1 . 1 . . Electromagnetic 2 | . . . . . . . . 2 . . . . . Robot Hit Streak 14 | . 12 3 . 6 14 . . 5 . . . 3 . Robot Miss Streak 6 | . 4 3 . 6 2 . . 1 . . . 1 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . Shots Hit Robots 115 | . 25 1 . 8 30 . . 28 . . 15 8 . Core Hits 63 | . 12 . . 7 25 . . 11 . . 7 1 . Critical Hits 4 | . . . . . 1 . . . . . . 3 . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . 1 . . . . . . 3 . Melee Attacks 62 | . . . . . 6 . . 25 2 . 24 5 . Impact . | . . . . . . . . . . . . . . Slashing 57 | . . . . . 6 . . 25 2 . 24 . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . . . . 3 . . 6 5 . Combat Hostiles 5 | . . . . . . . . . . . . 5 . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 3845 | . 265 10 . 115 1023 . . 1290 . . 1063 79 . Guns 886 | . 265 10 . 115 296 . . 200 . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 1063 | . . . . . 720 . . 295 . . 48 . . Melee 1794 | . . . . . . . . 779 . . 1015 . . Ramming 23 | . . . . . 7 . . 16 . . . . . Kinetic 719 | . 186 10 . 115 296 . . 112 . . . . . Thermal 206 | . 79 . . . . . . 48 . . . 79 . Explosive 1063 | . . . . . 720 . . 295 . . 48 . . Electromagnetic 40 | . . . . . . . . 40 . . . . . Impact . | . . . . . . . . . . . . . . Slashing 1794 | . . . . . . . . 779 . . 1015 . . Piercing . | . . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 480 | . . . . . 32 . . 158 . . 290 . . Projectiles . | . . . . . . . . . . . . . . Explosions 59 | . . . . . 32 . . 27 . . . . . Melee 421 | . . . . . . . . 131 . . 290 . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 48 | . . . . . 40 . . 8 . . . . . Shots 1 | . . . . . 1 . . . . . . . . Rammed 3 | . . . . . 1 . . 2 . . . . . Targets Rammed 3 | . . . . . 1 . . 2 . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 107 | . 66 . . . . . . 107 . . . . . Average Temperature 38 | . 26 . . . . . . 66 . . . . . Received Heat Transfer 383 | . 66 . . . 135 . . 54 . 74 . 18 36 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 434 | . 175 . . . . . . 111 . . . 148 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac Fac Fac Peak Influence 303 | . 165 130 . 160 303 70 39 213 49 34 153 114 89 Average Influence 84 | . 83 38 . 118 144 68 29 106 29 31 72 88 61 Maximum Alert Level 1 | . . . . . 1 . . 1 . . . . . Low Security (%) 95 | 100 100 100 . 100 76 100 100 98 100 100 100 100 100 Level 1 4 | . . . . . 23 . . 1 . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 15 | . 2 . . . 7 . . 2 . . 3 1 . Investigation 6 | . . . . . 4 . . 1 . . 1 . . Extermination 1 | . . . . . . . . . . . 1 . . Reinforcement 6 | . 2 . . . 2 . . . . . 1 1 . Assault . | . . . . . . . . . . . . . . Garrison 2 | . . . . . 1 . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac Fac Fac Distress Signals 3 | . 1 . . . 1 . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 80 | . 11 3 . 5 16 . 5 11 1 6 13 4 5 Peak Tracking Total 7 | . 3 3 . 3 7 . 5 5 1 4 6 3 6 Tactical Retreats 8 | . 2 1 . . 1 . . 2 . 1 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac Fac Fac Traps Triggered 10 | . 1 . . . 2 1 . . 1 4 . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 1 | . . . . . . . . . . . . . 1 Triggered . | . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . 1 Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac Fac Fac Machines Disabled 1 | . . . . . . . . . . . 1 . . Max in Single Turn 1 | . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac Fac Fac Machines Accessed 24 | . 1 . 1 . 4 2 . 6 1 . 5 1 3 Terminals 15 | . 1 . . . 3 1 . 3 . . 4 1 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . . . . . 1 . . 2 . . 1 . . Scanalyzers 1 | . . . . . . . . . . . . . 1 Garrison Access 3 | . . . . . . 1 . 1 1 . . . . Total Hacks 51 | . 2 . 1 . 12 3 . 11 1 . 8 5 8 Successful 21 | . 2 . 1 . 3 2 . 2 1 . 2 3 5 Failed 30 | . . . . . 9 1 . 9 . . 6 2 3 Catastrophic 16 | . . . . . 5 1 . 5 . . 4 . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 31 | . 2 . 1 . 10 2 . 4 . . 4 4 4 Terminals 34 | . 2 . . . 10 2 . 6 . . 5 5 4 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 9 | . . . . . 2 . . 4 . . 3 . . Scanalyzers 4 | . . . . . . . . . . . . . 4 Garrison Access 3 | . . . . . . 1 . 1 1 . . . . Terminal Hacks 10 | . 1 . 1 . 3 . . 1 . . 1 2 1 Record 1 | . . . . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . . . . 1 . Garrison Index 1 | . . . . . . . . . . . . . 1 Dispatch Records 1 | . . . . . . . . . . . 1 . . Recall Investigation 2 | . . . . . 2 . . . . . . . . Recall Reinforcements 2 | . 1 . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . 4 Insert Component 2 | . . . . . . . . . . . . . 2 Analyze 2 | . . . . . . . . . . . . . 2 Garrison Access Hacks 2 | . . . . . . 1 . . 1 . . . . Unlock Access 2 | . . . . . . 1 . . 1 . . . . Unauthorized Hacks 12 | . 2 . . . . 2 . 3 . . 3 2 . Terminals 5 | . 1 . . . . 1 . 1 . . 1 1 . Track 1 | . 1 . . . . . . . . . . . . Assimilate 2 | . . . . . . . . 1 . . . 1 . Botnet 2 | . . . . . . 1 . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 20 | . 1 . . . 4 1 . 6 . . 4 1 3 Full Trace Events 4 | . . . . . 2 . . 1 . . 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . 2 Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . 2 Part Schematics Acquired 2 | . . . . . . . . . . . . . 2 Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac Fac Fac Total Allies 2 | . . 2 . . . . . . . . . . . Largest Group 2 | . . 2 2 . . . . . . . . . . Highest-Rated Group 45 | . . 45 45 . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 19 | . . 19 . . . . . . . . . . . Total Damage 271 | . . 271 . . . . . . . . . . . Kills 5 | . . 5 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac Fac Fac Turns Passed 3511 | 8 409 492 252 156 561 175 91 505 117 100 395 129 121 Spaces Moved 4253 | 5 315 502 276 128 387 147 131 709 243 117 789 229 275 Core . | . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs 48 | . . . . . . . . 48 . . . . . Wheels 1463 | 5 315 502 276 128 237 . . . . . . . . Hover 672 | . . . . . 150 147 131 244 . . . . . Flight 2070 | . . . . . . . . 417 243 117 789 229 275 Fastest Speed 32 | 90 90 90 90 90 46 106 46 34 34 34 37 32 32 Average Speed 61 | 90 91 90 90 90 86 106 61 49 34 34 37 33 32 Slowest Speed 290 | 90 100 90 90 90 106 106 106 290 34 40 37 37 34 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . . . 6 . . 5 5 1 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 34 | 2 60 97 60 32 33 4 78 25 10 32 28 9 10 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . 1 . . 1 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . Spaces Dug 21 | . . . . . 6 . . 8 2 . 5 . . Terrain Destroyed 76 | . . . . . 48 . . 12 11 . 5 . . Melee 21 | . . . . . 6 . . 8 2 . 5 . . Projectile 1 | . . . . . 1 . . . . . . . . AOE 54 | . . . . . 41 . . 4 9 . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac Fac Fac Total 4910 | 8 389 539 279 155 562 168 142 806 272 176 850 258 306 Wait 265 | . 26 32 . 17 119 . 4 15 3 . 24 1 24 Move 4209 | 4 314 501 275 127 386 147 130 696 243 116 778 219 273 Hop 16 | . . . . . . . . 6 . . 5 4 1 Pick Up 38 | . 4 1 3 . 4 2 2 11 1 . 6 2 2 Fast Attach 38 | . 6 . . . 6 4 1 9 2 . 4 6 . Attach 23 | . 2 . . . 6 2 1 6 1 . 2 1 2 Detach 17 | . 4 . . . 4 1 . 6 . . 1 . 1 Swap 18 | 2 1 1 . 2 3 . . 7 . . . . 2 Drop 46 | 2 3 2 1 2 2 4 4 15 1 1 5 4 . Fire 81 | . 29 2 . 7 25 . . 8 1 . 1 8 . Melee 62 | . . . . . 6 . . 25 2 . 24 5 . Ram 3 | . . . . . 1 . . 2 . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 85 | . . . . . . . . . 18 59 . 8 . Rewire 8 | . . . . . . 8 . . . . . . . Trap 1 | . . . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -6/Factory -6/Garrison -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -4/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 2) 9 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 6) 385 | -10/Materials | Discovered new exit (range 16) 418 | -10/Materials | Entered Mines 420 | -10/Mines | Met a Derelict bent on vengeance 429 | -10/Mines | Learned 4 Materials zone layouts 504 | -10/Mines | Learned location of Storage (-8) 658 | -10/Mines | Discovered new exit (range 10) 767 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 784 | -10/Mines | Discovered new exit (range 5) 871 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 872 | -10/Mines | Discovered new exit (range 5) 910 | -10/Mines | Entered Exiles 910 | -10/Exiles | Accompanied by 2 allies 940 | -10/Exiles | Led the pair of lost Derelicts to a safe place 941 | -10/Exiles | Met 8R-AWN 957 | -10/Exiles | Met EX-HEX 981 | -10/Exiles | Met EX-BIN 1033 | -10/Exiles | Aligned with FarCom system 1034 | -10/Exiles | Given EX-Vault access code 1057 | -10/Exiles | Opened EX-Vault 1067 | -10/Exiles | Found 0b10 Alert Chip 1089 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1112 | -10/Exiles | Met EX-DEC 1153 | -10/Exiles | Discovered new exit (range 10) 1162 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1162 | -10/Exiles | Entered Mines 1290 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1310 | -9/Mines | Discovered new exit (range 10) 1318 | -9/Mines | Entered Materials 1318 | -8/Materials | Evolved 4 slots: Utility x4 1319 | -8/Materials | Identified exit to Factory 1634 | -8/Materials | Destroyed 7 combat bots 1639 | -8/Materials | Lost 5 parts (1p2n2w) 1869 | -8/Materials | Garrison activated, responded to threat 1879 | -8/Materials | Entered Factory 1879 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2042 | -7/Factory | Identified exit to Garrison 2054 | -7/Factory | Sucked down chute 2054 | -7/Factory | Entered Waste 2085 | -7/Waste | Spotted C-40 Crusher 2109 | -7/Waste | Spotted C-40 Crusher 2117 | -7/Waste | Spotted C-40 Crusher 2119 | -7/Waste | Spotted C-40 Crusher 2119 | -7/Waste | Spotted C-40 Crusher 2138 | -7/Waste | Discovered new exit (range 11) 2145 | -7/Waste | Entered Factory 2278 | -7/Factory | Lost 3 parts (1u2w) 2540 | -7/Factory | Garrison activated, responded to threat 2619 | -7/Factory | Discovered new exit (range 17) 2650 | -7/Factory | Entered another Factory area 2650 | -6/Factory | Evolved 2 slots: Utility x2 2767 | -6/Factory | Identified exit to Garrison 2767 | -6/Factory | Entered Garrison 2864 | -6/Garrison | Discovered new exit (range 8) 2867 | -6/Garrison | Entered Factory 2894 | -6/Factory | Lost 3 parts (1p2n) 3140 | -6/Factory | Discovered new exit (range 7) 3257 | -6/Factory | Discovered new exit (range 14) 3262 | -6/Factory | Entered another Factory area 3262 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3291 | -5/Factory | Spotted B-75 Beast 3301 | -5/Factory | Discovered new exit (range 10) 3391 | -5/Factory | Entered another Factory area 3391 | -4/Factory | Evolved 2 slots: Utility x2 3512 | -4/Factory | Self-destructed Last Messages --------------- Scanning: Field Propulsion Drive... Schematic downloaded. 03442_ T-07 Excavator is excavating. 03450_ Attempting to reprogram Ambush Trap. 03450_ Ambush Trap disarmed. 03465_ Connecting with Terminal... >>Index(Garrisons) Found 4 garrison accesses. Downloaded coordinate data. 03482_ Penetrated by Slug. 03494_ Critical hit. 03494_ Lgt. Fission Core destroyed. 03501_ K-01 Serf cleans the Megafabricator. 03503_ P-70 Sage resets Y-64 Sentinel, system corruption cleaned. 03504_ K-01 Serf cleans the Megafabricator. 03504_ Penetrated by Slug. 03504_ Maneuvering Thrusters destroyed. 03507_ Cesium-ion Thruster destroyed. 03507_ Slug penetrates Wall. 03509_ K-01 Serf cleans the Megafabricator. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ?????????????????????????? | | #????????????????????? ????????????????????????? | | #????????????????????? ????????????????????????? | | #????????????????????? ????????????????????????? | | /????????????????????? ????????????????????????? | | ??????????????? ????? ????????????????????????? | | ??????????????? ?????" "????????????????????????? | | ????????????g?# ?????" "????????????????????????? | | ??????????????# "???"" "???????#????????????????? | | ??????????????# "???"" 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[#?????????????????????????? | | ???????###+#### #?????????????????????????? | | ??????????????# """" #?????????????????????????? | | ??????????????# """" #?????????????????????????? | | ??????????????# """" #?????????????????????????? | | ??????????????# """" #?????????????????????????? | | ??????????????# """" #?????????????????????????? | | ??????????????# """" #?????????????????????????? | | ??????????????# #?????????????????????????? | | ??????????????#???######?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 85 Jamming Range 12 Base Temperature (-) 100 Evasion (%) 69 Targeting Accuracy 5 Melee Accuracy 14 Overload Regulation 40 Salvage Targeting 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Adv. Datajack | -4/Factory | Scanalyzed Field Propulsion Drive | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniAerolevBox Manual? 0 Play Time 01:05:31 Cumulative 89.4 hours Start 2020.01.01 @ 22:29:28 End 2020.01.02 @ 11:45:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 47 Gallery% 53 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 92c8778b-0ab3-4f62-80f4-c4e2f5c26c5b