Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.12 @ 00:37:29 Player: DGSTER Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (115) 575 Value Destroyed (4008) 4008 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (122) 122 TOTAL SCORE: 9645 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 301 Friendly Fire -201 Cogmind --------- Core Integrity 0/1000 Matter 286/300 Energy 99/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Proton Missile Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Multi-Fission Core > --- PROPULSION ------- Medium Treads Medium Treads Overtuned Titanium Leg Armored Leg FC-Titanium Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cooling System Large Storage Unit Machine Analyzer Advanced Signal Interpreter Improved Medium Armor Plating Point Defense System > --- WEAPON ----------- Assault Cannon Katana > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Proton Missile Launcher Remote Datajack [Rating: 78] Favorites ----------- Power Nuclear Core Engine Light Deuterium Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Hover Unit Cooled Airjet Flight Unit VTOL Module Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Tesla Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Fac Ext Slots Evolved 10 | . . 2 2 2 . . . . 4 . Power 1 | . . . . . . . . . 1 . Propulsion 3 | . . . 1 1 . . . . 1 . Utility 6 | . . 2 1 1 . . . . 2 . Weapon . | . . . . . . . . . . . Parts Attached 118 | 6 5 15 25 16 . 9 22 7 10 3 Power 13 | 1 . 2 3 2 . 2 1 1 1 . Engine 4 | 1 . 1 . 1 . . . 1 . . Core 8 | . . 1 3 1 . 1 1 . 1 . Reactor 1 | . . . . . . 1 . . . . Propulsion 39 | 2 . 5 6 7 . 3 9 2 3 2 Treads 19 | 2 . 4 6 3 . . 3 1 . . Leg 14 | . . 1 . 3 . 3 4 1 2 . Wheel . | . . . . . . . . . . . Hover 3 | . . . . . . . 1 . . 2 Flight 3 | . . . . 1 . . 1 . 1 . Utility 38 | 1 1 5 8 4 . 2 7 4 6 . Device 14 | . 1 1 3 1 . 1 3 1 3 . Storage 4 | 1 . 1 . 1 . . 1 . . . Processor 6 | . . 1 1 1 . . . 1 2 . Hackware 2 | . . . . . . 1 1 . . . Protection 12 | . . 2 4 1 . . 2 2 1 . Artifact . | . . . . . . . . . . . Weapon 28 | 2 4 3 8 3 . 2 5 . . 1 Energy Gun 1 | . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 10 | 2 3 1 3 . . . 1 . . . Ballistic Cannon 11 | . 1 2 4 2 . 1 1 . . . Launcher 3 | . . . 1 . . 1 1 . . . Special Weapon 2 | . . . . 1 . . 1 . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 3 . . 3 1 . . Corrupted Parts 2 | . . . . . . . 1 . 1 . System Corruption 12 | . . . . . . . 2 . 10 . Parts Lost 60 | . 1 3 9 14 . . 7 3 13 10 Power 7 | . 1 . 1 1 . . . . 3 1 Propulsion 22 | . . 2 2 5 . . 2 2 6 3 Utility 19 | . . 1 4 4 . . 3 1 2 4 Weapon 12 | . . . 2 4 . . 2 . 2 2 Highest Loss Streak 10 | . 1 1 3 7 . . 6 3 10 5 To Critical Strikes . | . . . . . . . . . . . Average Backups 8 | . 3 8 13 15 5 4 8 5 3 2 Power 1 | . 1 2 1 2 1 . 1 1 . . Propulsion 1 | . . 1 2 1 . . 2 . . . Utility 2 | . . 3 3 3 2 2 1 1 1 1 Weapon 3 | . 1 2 5 7 2 1 1 1 1 . Tool/Special . | . . . . . . . . . . . Unused Backups 26 | . . 6 9 8 . . 2 . . 1 Power 8 | . . 4 2 2 . . . . . . Propulsion 3 | . . . . 1 . . 2 . . . Utility 6 | . . . 2 3 . . . . . 1 Weapon 9 | . . 2 5 2 . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 86 | . 90 94 97 79 24 59 89 90 81 24 Engine 3 | . 8 6 . 1 . . . 2 9 . Core 4 | . . 1 8 4 . 4 7 4 . . Treads 17 | . 28 18 26 18 . . 2 24 7 . Leg 7 | . . 3 . 4 1 18 25 4 13 . Device 12 | . 10 16 16 12 . 6 8 9 13 4 Storage 7 | . 14 11 9 5 . . 6 7 4 . Processor 7 | . . 10 9 10 15 15 5 1 11 10 Hackware 3 | . . . . . . 6 14 9 . . Protection 5 | . . 4 8 5 . . 2 11 4 . Ballistic Gun 4 | . 23 7 8 . . . 3 . . . Ballistic Cannon 8 | . 4 14 8 12 . 4 5 7 3 . Slashing Weapon 1 | . . . . . . . . 3 4 1 Peak Build Rating 78 | 6 7 15 31 45 14 30 49 55 78 44 Average Rating 31 | 4 6 11 22 31 11 24 40 45 66 31 On Entrance 22 | . 6 6 15 31 14 11 27 40 55 37 Naked Turns . | . . . . . . . . . . . Heaviest Build 72 | 12 13 41 49 72 3 19 42 46 49 9 Greatest Support 112 | 40 40 40 60 80 17 39 84 112 75 21 Greatest Overweight (x) 10 | 1 . 1 1 3 . . 10 1 2 2 Average Overweight (x) . | . . . . . . . . . 1 . Largest Inventory Capacity 20 | 8 8 15 15 20 5 5 15 15 15 5 Average Capacity 13 | 7 8 12 15 16 5 5 14 15 14 5 Most Carried 20 | 1 6 15 15 20 5 5 13 6 5 3 Average Carried 9 | . 3 8 13 15 5 4 8 5 3 2 Final Capacity 15 | 8 8 15 15 5 5 5 15 15 5 5 Final Carried 15 | 1 4 15 15 5 5 5 5 4 3 3 Scrap Engine Consumption 38 | . . . . . . . . 20 18 . Constructs Created 4 | . . . . . . . . 1 2 1 Constructs Modified 8 | . . . . . . . . 2 6 . Class Distribution -------------------- 48% | Mutant 22% | Scavenger-Mutant 19% | Hacker-Mutant 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Hacker-Mutant | -7/Storage Hacker-Mutant | -7/Recycling Scavenger-Mutant | -5/Factory Mutant | -5/Extension Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Fac Ext Matter Collected 3857 | 222 131 495 1011 647 . 188 672 239 245 7 Remotely 1276 | . . . 629 647 . . . . . . Salvage Created 3928 | . 328 490 1098 449 . . 551 376 578 58 Parts 236 | . 27 42 58 28 . . 34 23 24 . Haulers Intercepted 2 | . . 1 1 . . . . . . . Recyclers Shooed 5 | . 1 . . 1 . . 2 . 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Fac Ext Combat Hostiles Destroyed 94 | . 11 15 30 13 . . 9 4 11 1 Melee 7 | . . . . . . . . 3 3 1 Guns 39 | . 11 8 11 . . . 4 . 5 . Cannons 41 | . . 7 16 12 . . 4 1 1 . AOE 4 | . . . 3 . . . 1 . . . Classes Destroyed 15 | . 4 5 1 1 . . 1 2 1 . Worker 8 | . 1 1 . 1 . . 2 . 3 . Builder 1 | . . . . . . . . . 1 . Hauler 2 | . . 1 1 . . . . . . . Recycler 6 | . 1 . . 2 . . 1 1 1 . Operator 1 | . . . . . . . 1 . . . Watcher 3 | . . 1 1 . . . 1 . . . Swarmer 25 | . 8 6 4 3 . . . . 4 . Grunt 37 | . 3 3 18 5 . . 5 . 2 1 Brawler 1 | . . 1 . . . . . . . . Duelist 1 | . . 1 . . . . . . . . Sentry 18 | . . 4 7 2 . . 3 1 1 . Hunter 3 | . . . 1 . . . . . 2 . Programmer 6 | . . . . 3 . . 1 . 2 . Scientist 2 | . . . . . . . . 2 . . Scrapper 3 | . . . . . . . . 3 . . Best Kill Streak 5 | . 4 4 3 5 . . 3 3 5 1 Combat Bots Only 4 | . 4 3 3 4 . . 2 3 4 1 Max Kills in Single Turn 2 | . 2 1 2 2 . . 1 1 2 1 Gunslinging 1 | . 1 . . . . . . . . . Exploded 2 | . . . 2 . . . 1 . . . Melee 1 | . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Fac Ext Hostile Shots Fired 1153 | . 87 60 222 176 . . 226 89 204 89 Missed 368 | . 21 13 72 64 . . 89 27 54 28 Hits 785 | . 66 47 150 112 . . 137 62 150 61 Melee 21 | . . 1 . 16 . . 4 . . . Projectile 764 | . 66 46 150 96 . . 133 62 150 61 AOE 4 | . . . . 4 . . . . . . Critical Strikes 20 | . 1 . 6 3 . . 1 2 4 3 Part Disruptions 9 | . . . . . . . 8 . 1 . Damage Taken 11745 | . 687 539 1738 2308 . . 1763 848 2868 994 Core 2171 | . 202 95 267 349 . . 198 51 493 516 Absorbed by Shields 534 | . . . 428 . . . . . . 106 Redirected to Shielding 11 | . . . 11 . . . . . . . Regen/Repaired (Parts) 364 | . . . . . . . . . 364 . Core Remaining (%) 52 | 100 19 76 51 . . . . 14 . . Volleys Fired 384 | . 38 52 102 53 . 1 61 11 63 3 Largest 2 | . 2 2 2 2 . 1 2 1 1 1 Hottest 80 | . 40 66 80 80 . 40 55 37 68 65 Shots Fired 637 | . 76 104 192 102 . 1 83 14 62 3 Gun 263 | . 76 36 68 . . . 45 . 36 2 Cannon 361 | . . 68 120 102 . 1 35 14 21 . Launcher 12 | . . . 4 . . . 2 . 5 1 Special 1 | . . . . . . . 1 . . . Kinetic 608 | . 76 104 188 102 . 1 80 14 43 . Thermal 14 | . . . . . . . . . 14 . Explosive . | . . . . . . . . . . . Electromagnetic 14 | . . . 4 . . . 2 . 5 3 Robot Hit Streak 15 | . 6 11 15 9 . . 7 3 15 15 Robot Miss Streak 8 | . 3 5 3 4 . . 3 1 8 . Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets 3 | . 3 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 436 | . 44 68 126 60 . . 52 15 62 9 Core Hits 188 | . 20 28 60 22 . . 25 8 21 4 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . Critical Strikes 27 | . . 2 6 11 . . 2 . 4 2 Burn 1 | . . . . . . . . . 1 . Destroy 1 | . . . 1 . . . . . . . Blast 20 | . . 2 5 11 . . 2 . . . Sever 5 | . . . . . . . . . 3 2 Melee Attacks 53 | . . . . . . . 2 12 28 11 Impact . | . . . . . . . . . . . Slashing 53 | . . . . . . . 2 12 28 11 Piercing . | . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . 1 3 4 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10479 | . 357 1149 2795 1777 . 2 1532 516 2042 309 Guns 2851 | . 347 366 691 . . . 703 . 692 52 Cannons 5403 | . . 782 1797 1773 . . 610 171 270 . Explosions 690 | . . . 273 . . . 148 . 244 25 Melee 1420 | . . . . . . . 56 345 804 215 Ramming 115 | . 10 1 34 4 . 2 15 . 32 17 Kinetic 7976 | . 347 1148 2488 1773 . . 1313 171 736 . Thermal 226 | . . . . . . . . . 226 . Explosive . | . . . . . . . . . . . Electromagnetic 742 | . . . 273 . . . 148 . 244 77 Impact . | . . . . . . . . . . . Slashing 1420 | . . . . . . . 56 345 804 215 Piercing . | . . . . . . . . . . . Highest Corruption 24 | . . . . 8 8 8 20 21 19 24 Average Corruption 13 | . . . . 2 8 8 12 20 8 21 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 141 | . . . . 9 3 10 41 56 11 11 Message Errors 37 | . . . . 4 2 2 10 14 1 4 Matter Fused 29 | . . . . 1 . 1 7 13 6 1 Heat Flow Errors 17 | . . . . . . 1 8 8 . . Energy Discharges 16 | . . . . 1 . 4 6 5 . . Parts Rejected 1 | . . . . . 1 . . . . . Data Loss (minor) 17 | . . . . 3 . 1 2 6 3 2 Data Loss (major) 6 | . . . . . . . 3 2 . 1 Misfires 6 | . . . . . . . 2 4 . . Alerts 6 | . . . . . . 1 1 3 . 1 Misdirections 3 | . . . . . . . 1 . . 2 Weapon Failures 3 | . . . . . . . 1 1 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 181 | . . 3 25 66 . . 43 . 44 . Projectiles 128 | . . 3 12 66 . . 27 . 20 . Explosions 13 | . . . 13 . . . . . . . Melee 40 | . . . . . . . 16 . 24 . Knockbacks 61 | . . 2 27 19 . . 9 . 3 1 Impact 1 | . . . . . . . . . . 1 Kinetic 52 | . . 2 23 17 . . 8 . 2 . Secondary 8 | . . . 4 2 . . 1 . 1 . Self-Inflicted Damage 8 | . . . . 1 . . . . . 7 Shots . | . . . . . . . . . . . Rammed 15 | . 4 1 5 2 . . . . . 3 Targets Rammed 26 | . 4 1 5 2 . 1 2 . 8 3 Kicked 11 | . . . . . . 1 2 . 8 . Crushed . | . . . . . . . . . . . Highest Temperature 260 | . 18 78 214 171 . 149 255 260 166 . Average Temperature 55 | . 7 30 64 46 . 137 62 87 47 . Received Heat Transfer 2904 | . 156 114 883 525 . . 384 422 375 45 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Robots Corrupted 3 | . . . . 1 . . . . 2 . Combat Hostiles 3 | . . . . 1 . . . . 2 . Parts Fried 6 | . . . 1 2 . . 1 . 2 . Impact Corruptions 2 | . . . 1 1 . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 5 | . . . . 1 . . . 1 2 1 Heat Transferred 518 | . . . . . . . . . 518 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Fac Ext Maximum Alert Level 2 | . 1 . 2 1 . . 1 . . . Low Security (%) 85 | 100 98 100 33 87 100 100 96 100 100 100 Level 1 13 | . 1 . 59 12 . . 3 . . . Level 2 1 | . . . 7 . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 424 | . 209 131 424 262 66 30 228 34 128 64 Initial 173 | . . 40 25 173 66 18 . 34 50 54 Average 90 | . 122 29 245 111 42 7 94 2 29 15 Influence Increases 3607 | . 344 479 966 572 . 51 696 44 420 35 Destroy 0b10 Robot/C 1980 | . 220 300 600 260 . . 340 20 220 20 Destroy 0b10 Robot/NC 105 | . 10 15 10 15 . . 25 5 25 . Destroy Leader 530 | . 50 84 164 80 . . 102 . 50 . Allied During Kill 99 | . . . . . . . 99 . . . Successful Hack 66 | . 4 14 . 18 . 6 24 . . . Disable Machine 195 | . . 45 30 45 . 15 45 15 . . Destroy Structure 57 | . . 6 12 19 . . 16 4 . . Advance Influence 50 | . . . . . . . . . 50 . Partial Spotted 60 | . 15 . . . . . 30 . . 15 Lose Combat Pursuer 465 | . 45 15 150 135 . 30 15 . 75 . Influence Decreases 3607 | . 248 514 645 764 164 77 606 134 308 147 Entered New Map 547 | . . 56 36 209 124 8 . 56 . 58 Time Decay 2257 | . 238 330 519 415 20 69 365 78 184 39 Lost Part 494 | . 10 10 90 140 . . 70 . 124 50 Lost Ally 191 | . . . . . 20 . 171 . . . Purge Threat 118 | . . 118 . . . . . . . . Squads Dispatched 27 | . 2 . 7 10 . . 4 . 2 2 Investigation 5 | . 1 . 1 2 . . 1 . . . Extermination 6 | . . . . 3 . . 1 . 2 . Reinforcement 8 | . 1 . 3 . . . 2 . . 2 Assault 2 | . . . . 2 . . . . . . Garrison 6 | . . . 3 3 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 4 | . . . 2 . . . 1 . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Fac Ext Distress Signals 15 | . 4 2 2 2 . 1 4 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 212 | . 25 26 44 30 6 4 42 4 25 6 Peak Tracking Total 9 | . 7 6 7 6 6 3 6 5 9 3 Tactical Retreats 26 | . 3 1 7 5 . 1 6 . 3 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Fac Ext Traps Triggered 10 | . . . 1 2 . . 5 . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Fac Ext Machines Disabled 13 | . . 3 2 3 . 1 3 1 . . Max in Single Turn 1 | . . 1 1 1 . 1 1 1 . . Garrison Access 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Fac Ext Machines Accessed 27 | . 1 5 2 5 . 1 4 7 2 . Terminals 21 | . 1 4 1 3 . 1 4 5 2 . Fabricators 2 | . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . 1 1 . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 58 | . 4 10 6 11 . 3 6 15 3 . Successful 33 | . 2 9 3 6 . 1 5 6 1 . Failed 25 | . 2 1 3 5 . 2 1 9 2 . Catastrophic 4 | . . . 1 . . 1 . 2 . . Database Lockouts . | . . . . . . . . . . . Manual 9 | . . . 3 . . 3 3 . . . Terminals 44 | . 4 7 3 6 . 3 6 12 3 . Fabricators 5 | . . . . 5 . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 6 | . . 3 3 . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 24 | . 2 6 . 3 . 1 5 6 1 . Record 2 | . . . . . . . 1 1 . . Prototype ID Bank 3 | . . 1 . . . 1 . 1 . . Open Door 3 | . . . . . . . 2 . 1 . Emergency Access Points 1 | . 1 . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . Alert Level 5 | . . 1 . 2 . . . 2 . . Unreport Threat 1 | . . 1 . . . . . . . . Locate Traps 2 | . 1 . . 1 . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . Zone Layout 2 | . . 2 . . . . . . . . Release Object 2 | . . . . . . . . 2 . . Fabricator Hacks 3 | . . . . 3 . . . . . . Network Status 1 | . . . . 1 . . . . . . Build 2 | . . . . 2 . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 6 | . . 3 3 . . . . . . . Insert Component 5 | . . 3 2 . . . . . . . Analyze 1 | . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . Used . | . . . . . . . . . . . Hacking Detections 18 | . 1 3 2 4 . 1 1 4 2 . Full Trace Events 4 | . 1 . 1 1 . . . 1 . . Feedback Events 1 | . . . . . . . . 1 . . Corruption 1 | . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Built 2 | . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . Time 212 | . . . . 212 . . . . . . Total Part Build Rating 14 | . . . . 14 . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . . 1 . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . parse_system 1 | . . . . . . . 1 . . . Relay Couplers Released 4 | . . . . 4 . . . . . . Machine Destruction 4 | . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Fac Ext Total Allies 11 | . . . . . 1 . 10 . . . Largest Group 10 | . . . . . 1 . 10 . . . Highest-Rated Group 173 | . . . . . 31 . 173 . . . Highest-Rated Ally 31 | . . . . . 31 . 29 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 80 | . . . . . 4 . 76 . . . Total Damage 930 | . . . . . 41 . 889 . . . Kills 9 | . . . . . . . 9 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Fac Ext Active Infowar (turns) 5757 | . 404 1255 883 1009 . 249 697 314 897 49 Sensors 4079 | . . 1241 883 1009 . 249 697 . . . Structural 1019 | . 404 615 . . . . . . . . Machine Analysis 1260 | . . . . . . . . 314 897 49 Jamming 342 | . . . . . . . 342 . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Fac Ext Turns Passed 8212 | 68 515 1255 1534 1239 59 253 998 1200 897 194 Spaces Moved 4507 | 39 246 601 706 694 103 235 569 705 373 236 Core 546 | 4 . . . 257 99 71 1 . 1 113 Treads 2546 | 35 246 601 706 363 . . 65 530 . . Legs 1214 | . . . . 29 4 164 503 175 339 . Wheels . | . . . . . . . . . . . Hover 57 | . . . . . . . . . . 57 Flight 144 | . . . . 45 . . . . 33 66 Fastest Speed 35 | 50 160 160 160 35 50 50 120 142 35 35 Average Speed 146 | 152 160 173 160 145 53 98 129 161 177 53 Slowest Speed 550 | 160 160 240 240 400 130 120 550 172 224 195 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 43 | 3 41 61 54 21 76 9 82 97 10 27 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . 1 1 . . 1 . . 1 . Unknown Exits Taken 4 | 1 1 . . . . . 1 1 . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 48 | . . 2 6 20 . . 15 4 1 . Melee . | . . . . . . . . . . . Projectile 48 | . . 2 6 20 . . 15 4 1 . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Rec Fac Ext Total 5435 | 45 303 710 917 826 106 253 750 740 503 282 Wait 170 | . 6 10 33 34 2 3 66 . 13 3 Move 4498 | 38 245 600 705 694 102 234 568 704 372 236 Hop . | . . . . . . . . . . . Pick Up 65 | 1 3 18 23 9 . 2 9 . . . Fast Attach 51 | 6 1 3 2 8 1 5 10 5 7 3 Attach 35 | . . 3 10 6 . 4 7 1 3 1 Detach 9 | . . . 1 . . 2 2 1 2 1 Swap 47 | . 4 11 16 3 . . 8 2 3 . Drop 74 | . 2 12 20 17 1 1 13 4 4 . Fire 384 | . 38 52 102 53 . 1 61 11 63 3 Melee 53 | . . . . . . . 2 12 28 11 Ram 4 | . . . . 1 . . . . . 3 Kick 11 | . . . . . . 1 2 . 8 . Crush 11 | . 4 1 5 1 . . . . . . Escape Stasis 13 | . . . . . . . . . . 13 Rewire 10 | . . . . . . . 2 . . 8 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials -7/Factory -7/Waste -7/Factory -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling -5/Factory -5/Extension History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 6) 285 | -10/Materials | Core integrity fell below 50% 326 | -10/Materials | Build established: Mutant 373 | -10/Materials | Core integrity fell below 20% 459 | -10/Materials | Discovered new exit (range 16) 584 | -10/Materials | Entered another Materials area 584 | -9/Materials | Evolved 2 slots: Utility x2 827 | -9/Materials | Discovered new exit (range 10) 895 | -9/Materials | Build established: Skirmisher 1508 | -9/Materials | Build established: Mutant 1588 | -9/Materials | Discovered new exit (range 16) 1613 | -9/Materials | Identified exit to Mines 1755 | -9/Materials | Discovered new exit (range 11) 1769 | -9/Materials | Identified exit to Materials 1839 | -9/Materials | Entered another Materials area 1839 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2226 | -8/Materials | Garrison activated, responded to threat 2585 | -8/Materials | Lost 3 parts (1n1u1w) 2933 | -8/Materials | Build established: Scavenger-Mutant 3288 | -8/Materials | Discovered new exit (range 8) 3315 | -8/Materials | Identified exit to Factory 3373 | -8/Materials | Entered Factory 3373 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3792 | -7/Factory | Build established: Mutant 4028 | -7/Factory | Fabricated Lgt. Antimatter Reactor (x2) 4044 | -7/Factory | Garrison activated, responded to threat 4325 | -7/Factory | Lost 4 parts (2n1u1w) 4431 | -7/Factory | Lost 7 parts (1p1n2u3w) 4612 | -7/Factory | Sucked down chute 4612 | -7/Factory | Entered Waste 4613 | -7/Waste | Met a frightened Derelict 4620 | -7/Waste | Spotted C-40 Crusher 4621 | -7/Waste | Spotted C-40 Crusher 4622 | -7/Waste | Spotted C-40 Crusher 4646 | -7/Waste | Spotted C-40 Crusher 4656 | -7/Waste | Spotted C-40 Crusher 4657 | -7/Waste | Spotted C-40 Crusher 4662 | -7/Waste | Discovered new exit (range 16) 4670 | -7/Waste | Identified exit to Factory 4671 | -7/Waste | Entered Factory 4909 | -7/Factory | Discovered new exit (range 11) 4923 | -7/Factory | Identified exit to Storage 4924 | -7/Factory | Entered Storage 4943 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 5044 | -7/Storage | Core integrity fell below 50% 5094 | -7/Storage | Lost 3 allies 5159 | -7/Storage | Lost 6 allies 5205 | -7/Storage | System corruption reached 10% 5294 | -7/Storage | Met 01-MTF 5318 | -7/Storage | Discovered new exit (range 8) 5366 | -7/Storage | Identified exit to Factory 5407 | -7/Storage | Build established: Hacker-Mutant 5820 | -7/Storage | Lost 6 parts (2n2u2w) 5918 | -7/Storage | Used back door to open Recycling access 5918 | -7/Storage | Discovered new exit (range 3) 5922 | -7/Storage | Entered Recycling 6155 | -7/Recycling | Discovered new exit (range 15) 6454 | -7/Recycling | Core integrity fell below 20% 6674 | -7/Recycling | Scanned before Scraplab entrance 6698 | -7/Recycling | Entered Scraplab 6702 | -7/Recycling | Angered Scraplab inhabitants 6705 | -7/Recycling | Found Prototype Device 6705 | -7/Recycling | Identified Scrap Engine 6760 | -7/Recycling | Lost 3 parts (2n1u) 7114 | -7/Recycling | Build established: Scavenger-Mutant 7122 | -7/Recycling | Entered Factory 7122 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 7855 | -5/Factory | System corruption reached 10% 8018 | -5/Factory | Discovered new exit (range 6) 8019 | -5/Factory | Identified exit to Extension 8019 | -5/Factory | Entered Extension 8030 | -5/Extension | Lost 10 parts (3p4n2u1w) 8032 | -5/Extension | Core integrity fell below 50% 8117 | -5/Extension | Core integrity fell below 20% 8121 | -5/Extension | Lost 5 parts (1p1n2u1w) 8186 | -5/Extension | Lost 4 parts (2n1u1w) 8197 | -5/Extension | Spotted B-75 Beast 8201 | -5/Extension | Build established: Mutant 8213 | -5/Extension | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 08129_ Stasis field depleted. 08134_ Slammed into U-05 Engineer. 08134_ U-05 Engineer knocked back. 08134_ Adv. Signal Interpreter destroyed. 08134_ System corrupted by crushing effect (+3). 08134_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 08138_ Slammed into U-05 Engineer. <x2> 08145_ System corrupted: Component data lost. 08155_ Antigrav System destroyed. 08158_ U-05 Engineer destroyed. 08161_ R-10 Processor collects Structural Scanner. 08180_ System corrupted: Component data lost. 08180_ P-70 Sage resets R-10 Processor, system corruption cleaned. 08195_ ,GN&GAMK0NG 1XO/O#PI,2<FXPMZ=FQRUT 08205_ Scrap Engine destroyed. 08208_ P-70 Sage resets T-07 Excavator, system corruption cleaned. 08209_ Slug penetrates Wall. 08209_ Penetrated by Slug. 08212_ 7KDX67=M,#/I4M9><VTCVSEM RTI,DKRYGUHG5#: Map ----- +----------------------------------------------------+ | #### ???????????????????????????????????????? | | ?????#####???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ################################################## | | R | | h | | p | | @ | | u t k kk R | | ################################################## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 21 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 375 Weapon Shielding 33 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Antimatter Reactor | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurgeGreatLattice Manual? 0 Play Time 01:11:06 Cumulative 63.7 hours Start 2025.05.11 @ 11:59:24 End 2025.05.12 @ 00:37:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 74 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 43 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9735955-9700-406a-86ec-1adf3d486f9f