Cogmind - Beta 12 *** ADVENTURER MODE // 2023.05.12 @ 22:41:47 Player: Occam Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (128) 640 Value Destroyed (4747) 4747 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (540) 540 TOTAL SCORE: 9707 Bonus ------- High Alert Combat Kills 187 Follower Combat Kills 68 Aligned with FarCom 300 Friendly Fire -15 Cogmind --------- Core Integrity 250/700 Matter 276/300 Energy 280/290 System Corruption 10% Temperature Critical (570) Movement Walking (185) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Improved Titanium Leg Improved Titanium Leg (fused) Potential Leg > --- UTILITY (6) ------ High-capacity Storage Unit Improved Light Armor Plating Medium Reactive Plating Hacking Suite System Shield > --- WEAPON (3) ------- Gatling Laser Gatling Laser Gatling Laser > --- INVENTORY (20) --- Heavy Ion Engine Reinforced Deuterium Engine Armored Treads Armored Treads Advanced Treads Carbon-fiber Leg Potential Leg Advanced Heat Sink Large Storage Unit Huge Storage Unit Improved Signal Interpreter Improved Shield Generator Hacking Suite Hacking Suite Advanced Beam Rifle Advanced Beam Rifle Gatling Laser Gatling Laser Rocket Launcher Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Potential Leg Potential Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Hardlight Generator Hacking Suite System Shield > --- WEAPON ----------- Advanced Beam Rifle Cooled Pulse Rifle Cooled Pulse Rifle > --- INVENTORY -------- Heavy Ion Engine Deuterium Engine Improved Deuterium Engine Armored Treads Advanced Treads Carbon-fiber Leg Improved Titanium Leg Improved Heat Sink Advanced Heat Sink Large Storage Unit Huge Storage Unit Experimental Sensor Array Improved Signal Interpreter Particle Charger Hacking Suite Advanced Beam Rifle Cooled Pulse Rifle Cooled Pulse Rifle Rocket Launcher Axe [Rating: 65] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Potential Leg Treads Light Treads Leg Potential Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Improved Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Assault Rifle Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 1 | . . . . . . 1 . . Utility 4 | . . . . . 3 1 . . Weapon 1 | . . . . . 1 . . . Parts Attached 82 | 7 4 2 2 3 22 39 3 . Power 8 | 1 . . . 1 3 3 . . Engine 6 | 1 . . . . 2 3 . . Core 2 | . . . . 1 1 . . . Reactor . | . . . . . . . . . Propulsion 9 | 2 . . 2 . . 5 . . Treads 1 | 1 . . . . . . . . Leg 7 | . . . 2 . . 5 . . Wheel 1 | 1 . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 31 | 2 2 1 . 1 7 15 3 . Device 18 | 1 . 1 . 1 4 10 1 . Storage 3 | 1 2 . . . . . . . Processor 1 | . . . . . 1 . . . Hackware 3 | . . . . . 1 2 . . Protection 6 | . . . . . 1 3 2 . Artifact . | . . . . . . . . . Weapon 34 | 2 2 1 . 1 12 16 . . Energy Gun 28 | 1 1 1 . 1 12 12 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 2 | 1 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 4 | . . . . . . 4 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . . . 5 1 . . Parts Lost 7 | . . . . . 1 4 2 . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 7 | . . . . . 1 4 2 . Weapon . | . . . . . . . . . Highest Loss Streak 2 | . . . . . 1 2 1 . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 98 | . 100 100 100 100 98 99 96 92 Engine 7 | . 14 14 14 1 3 6 7 7 Core 2 | . . . . 12 5 . . . Treads 2 | . 14 14 9 . . . . . Leg 17 | . . . 8 28 18 22 23 23 Wheel 2 | . 14 14 10 . . . . . Device 16 | . 14 14 14 14 22 19 9 . Storage 9 | . 14 14 14 14 9 7 7 7 Hackware 8 | . . . . . 5 15 15 15 Protection 3 | . . . . . 4 2 10 15 Energy Gun 23 | . 14 25 28 28 26 22 23 23 Ballistic Gun 1 | . 14 2 . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 87 | 13 51 52 52 52 63 72 87 85 Greatest Support 80 | 20 10 10 60 60 60 80 70 70 Greatest Overweight (x) 5 | 1 5 5 5 . 1 1 1 1 Average Overweight (x) 1 | . 3 5 3 . . . . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 16 20 20 20 20 20 20 20 Most Carried 20 | 4 18 19 20 20 20 20 20 20 Average Carried 18 | 2 12 18 19 19 19 19 19 20 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 Final Carried 20 | 4 18 19 20 20 20 20 20 20 Class Distribution -------------------- 36% | Hacker-Skirmisher 22% | Mutant 20% | Hacker-Tank 8% | Scavenger-Skirmisher 6% | Hacker-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Tank | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Matter Collected 1304 | 279 112 29 . 50 200 353 281 . Remotely . | . . . . . . . . . Salvage Created 5437 | 134 363 75 . 136 1364 2518 794 53 Parts 207 | 13 21 1 . 10 56 87 19 . Haulers Intercepted 6 | . . . . . 2 4 . . Recyclers Shooed 1 | . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . 17 . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 101 | . 9 2 . 5 25 41 18 1 Guns 92 | . 9 2 . 5 25 34 16 1 AOE 1 | . . . . . . 1 . . Classes Destroyed 16 | 2 3 . . 1 2 7 1 . Worker 2 | . . . . 1 . 1 . . Tunneler 4 | 4 . . . . . . . . Hauler 6 | . . . . . 2 4 . . Recycler 3 | 1 . . . . . 2 . . Mechanic 1 | . . . . . . 1 . . Operator 2 | . . . . . . 2 . . Watcher 9 | . 2 . . . 4 3 . . Swarmer 18 | . 3 . . 3 4 3 5 . Grunt 52 | . 6 2 . 2 13 20 9 . Brawler 6 | . . . . . . 4 2 . Duelist 2 | . . . . . . 1 . 1 Protector 1 | . . . . . . 1 . . Sentry 17 | . . . . . 8 7 2 . Hunter 4 | . . . . . . 4 . . Programmer 1 | . . . . . . 1 . . Samaritan 1 | . . . . . . . 1 . Best Kill Streak 9 | 5 4 1 . 3 6 7 9 1 Combat Bots Only 9 | . 3 1 . 3 6 4 9 1 Max Kills in Single Turn 4 | 1 1 1 . 2 2 4 2 1 Gunslinging 1 | . . . . 1 1 1 1 . Exploded 1 | . . . . . . 1 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Damage Taken 3427 | . 230 51 . 107 692 1234 792 321 Core 585 | . 37 . . 31 67 152 172 126 Absorbed by Shields 307 | . . . . . 16 224 67 . Regen/Repaired (Parts) 471 | . . . . . 171 300 . . Core Remaining (%) 86 | 100 . . . 72 87 . . . Volleys Fired 238 | 9 24 8 . 10 67 89 26 5 Largest 3 | 2 2 2 . 2 3 3 3 3 Hottest 240 | 60 85 130 . 130 195 221 240 240 Shots Fired 641 | 18 47 16 . 20 188 266 75 11 Gun 641 | 18 47 16 . 20 188 266 75 11 Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 36 | 9 24 3 . . . . . . Thermal 605 | 9 23 13 . 20 188 266 75 11 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 38 | 11 13 9 . 6 24 38 21 11 Robot Miss Streak 4 | 2 2 1 . 3 2 3 4 3 Penetration Max . | . . . . . . . . . Secondary Targets 14 | . 2 . . 1 2 6 2 1 Max Gunslinging Chain 1 | . 1 . . 1 1 1 1 1 Shots Hit Robots 510 | 12 35 10 . 14 140 219 69 11 Core Hits 283 | 7 18 6 . 7 60 121 56 8 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 24 | . 2 1 . . 7 14 . . Burn 24 | . 2 1 . . 7 14 . . Melee Attacks 6 | . . . . . . 6 . . Impact . | . . . . . . . . . Slashing 6 | . . . . . . 6 . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10797 | 118 480 149 . 263 2481 5444 1618 244 Guns 10368 | 118 480 149 . 263 2472 5024 1618 244 Cannons . | . . . . . . . . . Explosions 412 | . . . . . . 412 . . Melee . | . . . . . . . . . Ramming 17 | . . . . . 9 8 . . Kinetic 259 | 33 202 24 . . . . . . Thermal 10109 | 85 278 125 . 263 2472 5024 1618 244 Explosive 412 | . . . . . . 412 . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 10 | . . . . . . 10 10 10 Average Corruption 8 | . . . . . . 7 10 10 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 51 | . . . . . . 19 25 7 Message Errors 11 | . . . . . . 5 6 . Matter Fused 13 | . . . . . . 3 9 1 Heat Flow Errors 5 | . . . . . . 1 2 2 Energy Discharges 7 | . . . . . . 3 2 2 Parts Rejected 1 | . . . . . . 1 . . Parts Fused 1 | . . . . . . 1 . . Data Loss (minor) 5 | . . . . . . 3 1 1 Data Loss (major) 2 | . . . . . . . 1 1 Misfires 4 | . . . . . . 2 2 . Alerts 1 | . . . . . . . 1 . Weapon Failures 1 | . . . . . . . 1 . Overload Shots 17 | . . . . . . 17 . . Effects 1 | . . . . . . 1 . . Short Circuit 1 | . . . . . . 1 . . Overflow Damage 48 | . . . . . . 48 . . Projectiles . | . . . . . . . . . Explosions 48 | . . . . . . 48 . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 138 | . . . . . . 138 . . Shots 2 | . . . . . . 2 . . Rammed . | . . . . . . . . . Targets Rammed 4 | . . . . . 1 3 . . Kicked 4 | . . . . . 1 3 . . Crushed . | . . . . . . . . . Highest Temperature 645 | 20 120 126 . 297 268 317 645 570 Average Temperature 115 | 15 42 53 . 123 78 77 220 296 Received Heat Transfer 1487 | . 90 36 . 72 419 435 282 153 Effects 25 | . . . . . 4 . 14 7 Shutdowns 7 | . . . . . . . 5 2 Interference 10 | . . . . . 4 . 3 3 Matter Decay 3 | . . . . . . . 3 . Short Circuit 2 | . . . . . . . 1 1 Damage (minor) 1 | . . . . . . . 1 . Damage (core) 2 | . . . . . . . 1 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 9 | . . . . . . 7 2 . Combat Hostiles 8 | . . . . . . 6 2 . Parts Melted 56 | . 2 1 . 1 19 30 3 . Heat Transferred 21808 | 200 779 370 . 592 5661 10156 3500 550 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Peak Influence 535 | 25 172 90 . 134 242 535 . . Initial 13 | . 13 . . . . . . . Average 187 | 9 86 52 . 50 89 332 . . Maximum Alert Level 2 | . . . . . 1 2 . . Low Security (%) 61 | 100 100 100 . 100 97 10 . . Level 1 28 | . . . . . 2 64 . . Level 2 10 | . . . . . . 24 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 13 | . 2 . . . 1 10 . . Investigation 5 | . 2 . . . . 3 . . Extermination 1 | . . . . . . 1 . . Reinforcement 4 | . . . . . 1 3 . . Assault 1 | . . . . . . 1 . . Garrison 2 | . . . . . . 2 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Distress Signals 5 | . 2 . . . 3 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 131 | . 13 3 . 5 37 53 17 3 Peak Tracking Total 9 | . 4 2 . 3 4 6 9 3 Tactical Retreats 3 | . . 1 . . . 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Traps Triggered 4 | . 1 . . . . 3 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Machines Disabled 7 | . . . . 1 . 6 . . Max in Single Turn 2 | . . . . 1 . 2 . . Garrison Access 3 | . . . . . . 3 . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Machines Accessed 35 | . 7 . 2 . 10 16 . . Terminals 22 | . 7 . . . 8 7 . . Fabricators 3 | . . . . . . 3 . . Repair Stations 4 | . . . . . 2 2 . . Recycling Units 2 | . . . . . . 2 . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . Total Hacks 134 | . 27 . 8 . 47 52 . . Successful 82 | . 13 . 8 . 26 35 . . Failed 52 | . 14 . . . 21 17 . . Catastrophic 6 | . 1 . . . 2 3 . . Database Lockouts . | . . . . . . . . . Manual 81 | . 30 . 1 . 34 16 . . Terminals 101 | . 27 . . . 41 33 . . Fabricators 3 | . . . . . . 3 . . Repair Stations 17 | . . . . . 6 11 . . Recycling Units 2 | . . . . . . 2 . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . . 3 . . Terminal Hacks 50 | . 10 . 8 . 17 15 . . Record 8 | . . . 7 . . 1 . . Part Schematic 6 | . . . . . 2 4 . . Robot Analysis 7 | . 3 . . . 3 1 . . Prototype ID Bank 3 | . 2 . . . . 1 . . Level Access Points 1 | . . . . . 1 . . . Branch Access Points 6 | . 2 . . . 2 2 . . Terminal Index 3 | . 1 . . . 1 1 . . Alert Level 4 | . . . . . 3 1 . . Unreport Threat 1 | . . . . . 1 . . . Locate Traps 2 | . 1 . . . . 1 . . Reinforcement Status 1 | . . . . . . 1 . . Assault Status 1 | . . . . . . 1 . . Recall Investigation 1 | . . . . . 1 . . . Recall Reinforcements 1 | . . . . . 1 . . . Hauler Manifests 1 | . . . . . 1 . . . Registered Components 2 | . 1 . . . 1 . . . Zone Layout 1 | . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks 3 | . . . . . . 3 . . Network Status 1 | . . . . . . 1 . . Build 2 | . . . . . . 2 . . Repair Station Hacks 16 | . . . . . 6 10 . . Scan Component 8 | . . . . . 3 5 . . Repair 8 | . . . . . 3 5 . . Recycling Unit Hacks 2 | . . . . . . 2 . . Report Inventory 2 | . . . . . . 2 . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 2 . . Seal Access 2 | . . . . . . 2 . . Unauthorized Hacks 9 | . 3 . . . 3 3 . . Terminals 9 | . 3 . . . 3 3 . . Botnet 9 | . 3 . . . 3 3 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used 1 | . . . . . . 1 . . Hacking Detections 26 | . 6 . . . 8 12 . . Full Trace Events 5 | . 3 . . . . 2 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 1 | . . . . . . 1 . . Authchips . | . . . . . . . . . Time 81 | . . . . . . 81 . . Total Robot Build Rating 1 | . . . . . . 1 . . Part Schematics Acquired 6 | . . . . . 2 4 . . Parts Built 1 | . . . . . . 1 . . Authchips . | . . . . . . . . . Time 47 | . . . . . . 47 . . Total Part Build Rating 5 | . . . . . . 5 . . Parts Repaired 8 | . . . . . 3 5 . . Time 367 | . . . . . 143 224 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . . Machine Destruction 1 | . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Total Allies 4 | . . . . 3 . 1 . . Largest Group 3 | . . . . 3 3 1 . . Highest-Rated Group 40 | . . . . 40 40 10 . . Highest-Rated Ally 16 | . . . . 16 16 10 . . Total Orders . | . . . . . . . . . Ally Attacks 37 | . . . . . 37 . . . Total Damage 379 | . . . . . 379 . . . Kills 2 | . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Robot Analysis Total 7 | . 3 . . . 3 1 . . Derelict Logs Recovered 4 | . . 1 . 2 . . 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Turns Passed 7224 | 116 866 171 427 485 1712 2533 722 192 Spaces Moved 4344 | 78 567 93 326 497 773 1476 441 93 Core 1 | 1 . . . . . . . . Treads 6 | 6 . . . . . . . . Legs 3410 | . . . 130 497 773 1476 441 93 Wheels 927 | 71 567 93 196 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 95 155 90 90 90 103 116 185 Average Speed 126 | 96 134 155 129 90 155 111 139 188 Slowest Speed 189 | 160 155 155 170 90 170 185 189 189 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 52 | 4 90 29 61 86 69 43 64 23 Regions Visited 8 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . 1 . . . 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . Scrap Searched 2 | . . . . 1 . . 1 . Spaces Dug 6 | . . . . . . 6 . . Terrain Destroyed 28 | . . . . . . 28 . . Melee 6 | . . . . . . 6 . . Projectile 1 | . . . . . . 1 . . AOE 21 | . . . . . . 21 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Total 5537 | 99 624 103 331 515 1154 2136 477 98 Wait 738 | . 14 . . . 228 490 6 . Move 4336 | 77 566 92 325 496 772 1475 440 93 Hop . | . . . . . . . . . Pick Up 59 | 5 13 . 1 1 27 12 . . Fast Attach 41 | 7 1 1 2 1 11 17 1 . Attach 16 | . . . . . 8 6 2 . Detach 15 | . 1 1 1 1 5 4 2 . Swap 25 | . 3 1 . 2 3 16 . . Drop 59 | 1 2 . 2 4 32 18 . . Fire 238 | 9 24 8 . 10 67 89 26 5 Melee 6 | . . . . . . 6 . . Ram . | . . . . . . . . . Kick 4 | . . . . . 1 3 . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: [*Fac x2] / *Low x2) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 15) 117 | -11/Junkyard | Entered Materials 194 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 9) 704 | -10/Materials | Discovered new exit (range 5) 848 | -10/Materials | Discovered new exit (range 10) 983 | -10/Materials | Entered Mines 999 | -10/Mines | Met a Derelict bent on vengeance 1137 | -10/Mines | Learned 2 Materials zone layouts 1146 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1147 | -10/Mines | Discovered new exit (range 5) 1154 | -10/Mines | Entered Exiles 1193 | -10/Exiles | Met 8R-AWN 1220 | -10/Exiles | Met EX-HEX 1272 | -10/Exiles | Met EX-BIN 1406 | -10/Exiles | Aligned with FarCom system 1407 | -10/Exiles | Given EX-Vault access code 1444 | -10/Exiles | Opened EX-Vault 1459 | -10/Exiles | Found Potential Leg 1463 | -10/Exiles | Found Potential Leg 1484 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1508 | -10/Exiles | Met EX-DEC 1570 | -10/Exiles | Discovered new exit (range 14) 1581 | -10/Exiles | Left Exiles lab with Potential Leg 1581 | -10/Exiles | Entered Mines 1710 | -9/Mines | Learned location of 1 exit from Materials 1728 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1730 | -9/Mines | Found Prototype Device 1939 | -9/Mines | Build established: Scavenger-Mutant 2044 | -9/Mines | Learned location of 1 exit from Proximity Caves 2057 | -9/Mines | Discovered new exit (range 3) 2061 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2066 | -9/Mines | Entered Materials 2066 | -8/Materials | Accompanied by 3 allies 2066 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2067 | -8/Materials | Identified exit to Factory 2067 | -8/Materials | Identified Exp. Sensor Array 2367 | -8/Materials | Build established: Scavenger-Skirmisher 2547 | -8/Materials | Repaired Particle Gun 2943 | -8/Materials | Build established: Hacker-Skirmisher 3107 | -8/Materials | Discovered exit to Factory (range 5) 3695 | -8/Materials | Repaired Adv. Beam Rifle 3747 | -8/Materials | Repaired Hvy. Ion Engine 3778 | -8/Materials | Entered Factory 3778 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4047 | -7/Factory | Garrison activated, responded to threat 4085 | -7/Factory | Build established: Hacker-Tank 4422 | -7/Factory | Repaired Cld. Pulse Rifle 4461 | -7/Factory | Repaired Hardlight Generator 4522 | -7/Factory | Repaired Adv. Beam Rifle 4568 | -7/Factory | Repaired Imp. Titanium Leg 4718 | -7/Factory | Fabricated Phase Shifter (x1) 4813 | -7/Factory | Identified exit to Lower Caves 4905 | -7/Factory | Repaired Imp. Heat Sink 4968 | -7/Factory | Build established: Hacker-Skirmisher 5145 | -7/Factory | Garrison activated, responded to threat 5197 | -7/Factory | Fabricated A-02 Transporter (x1) 5783 | -7/Factory | Discovered new exit (range 16) 6147 | -7/Factory | Discovered new exit (range 15) 6171 | -7/Factory | Build established: Hacker-Tank 6228 | -7/Factory | System corruption reached 10% 6311 | -7/Factory | Entered Lower Caves 6313 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6591 | -7/Lower Caves | Identified exit to Lower Caves 6684 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6769 | -7/Lower Caves | Destroyed 9 combat bots 7033 | -7/Lower Caves | Entered another Lower Caves area 7225 | -7/Lower Caves | Core integrity fell below 50% 7225 | -7/Lower Caves | Self-destructed Last Messages --------------- 07108_ System corrupted: Heat flow error (+108). 07127_ System corrupted: Energy discharge (-107). 07142_ System corrupted: Component data lost. 07168_ System corrupted: Heat flow error (+119). 07208_ System corrupted: Substantial component data lost. 07208_ L-41 Fighter overheating. 07210_ Power failure, Imp. Deuterium Engine shutdown. 07210_ L-41 Fighter heat short circuits Imp. Melee Analysis Suite. 07210_ L-41 Fighter overheating. 07211_ L-41 Fighter destroyed. 07211_ Switching to secondary target: G-47 Trooper. 07214_ Imp. Titanium Leg broken. 07214_ Overheating: Short circuit. 07215_ Overheating: System interference. 07215_ Gatling Laser temporarily disabled. 07223_ Power failure, Imp. Deuterium Engine shutdown. 07224_ Overheating: System interference. 07224_ Gatling Laser temporarily disabled. 07225_ Overheating: Core damaged (-126). Map ----- +----------------------------------------------------+ | ???????????????###### #???# #????????????# | | ???????????????# ## ##??## #????????????# | | ???????????????# ## #???# ##???????????? | | ???????????????# #???# #???????????????# | | ???????????????# #???# ####???????????????? | | ???????????????# ##??##???????????????????? | | ???????????????###### #???????????????????????? | | ????????????????????## #???????????????????????? | | ?????????????????????## #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# ##??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????### #??????????????????????? | | ???????????????????????## #??????????????????????? | | ??????????????????????## #??????????????????????? | | ?????????????????????## #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ????????????????????## #??????????????????????? | | ???????????????###### ###????????????????????? | | ??????????????## #????????????????????? | | ??????????????# #????????????????????? | | ??????????????## % #????????????????????? | | ???????????????## @ #????????????????????? | | ????????????????## #????????????????????? | | ?????????????????## g#####????????????????????? | | ??????????????????# g ##????????????????????????? | | ??????????????????# ##?????????????????????????? | | ????????????????? ???????????????????????????? | | ????????????????# ???????????????????????????? | | ????????????????# ???????????????????????????? | | ????????????????# ???????????????????????????? | | ???????????????? ???????????????????????????? | | ??????????????? #???????????????????????????? | | ??????????????# ????#????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 5 Evasion (%) 60 Recoil Reduction 1 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Hardlight Generator | -8/Materials | Hacked Adv. Heat Sink | -7/Factory | Hacked Hrd. Heavy Armor Plating | -7/Factory | Hacked Neutrino Core | -7/Factory | Hacked Force Field | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Phase Shifter | x1 | -7/Factory | Preloaded A-02 Transporter | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LayeredReactiveReactor Manual? 0 Play Time 01:23:17 Cumulative 111.3 hours Start 2023.04.23 @ 03:24:53 End 2023.05.12 @ 22:41:47 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 94 Rogue 0 Adventurer 94 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 53 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: dfb0c312-35a0-42de-85eb-e8c4190c3902