Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.03 @ 14:57:09 Player: Buffy Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (84) 420 Value Destroyed (2792) 2792 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (-294) -294 TOTAL SCORE: 8578 Bonus ------- High Alert Combat Kills 2 Aligned with FarCom 300 Friendly Fire -596 Cogmind --------- Core Integrity 1000/1000 Matter 199/300 Energy 150/150 System Corruption 4% Temperature Cool (0) Movement Hovering (210) Ox3 Location -5/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (6) --- Gravmag Array > --- UTILITY (8) ------ Improved Heat Sink Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Terrain Scanner 0b10 Alert Chip Armor Integrity Analyzer > --- WEAPON (2) ------- Gauss Cannon > --- INVENTORY (26) --- Light Fission Core Micro Fission Core Aerolev Unit Aerolev Unit Gyrokinetic Inverter Advanced Heat Sink Medium Storage Unit High-capacity Matter Pod (200) Long-range Sensor Array Advanced Signal Interpreter Improved Propulsion Shielding Hardened Heavy Armor Plating Drone Bay (2/2) Shock Rifle High-powered Shock Rifle Improved Arc Projector Gatling Laser Autogun Improved Assault Rifle Gauss Rifle Gauss Rifle KE Penetrator Advanced EMP Blaster Advanced EMP Blaster Power Maul Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Improved Gravmag System Gravmag Array > --- UTILITY ---------- Improved Heat Sink Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Terrain Scanner 0b10 Alert Chip Armor Integrity Analyzer Drone Bay > --- WEAPON ----------- Gauss Rifle Gauss Cannon > --- INVENTORY -------- Light Fission Core Micro Fission Core Aerolev Unit Aerolev Unit Gyrokinetic Inverter Advanced Heat Sink Medium Storage Unit High-capacity Matter Pod Advanced Sensor Array Advanced Signal Interpreter Improved Propulsion Shielding Hardened Heavy Armor Plating Drone Bay Shock Rifle High-powered Shock Rifle Improved Arc Projector Gatling Laser Autogun Improved Assault Rifle Gauss Rifle Gauss Rifle KE Penetrator Advanced EMP Blaster Advanced EMP Blaster Power Maul [Rating: 71] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Drone Bay Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Slots Evolved 10 | . . . 2 . . . 2 . 2 2 . . 2 Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 1 . 1 1 . . 1 Utility 6 | . . . 2 . . . 1 . 1 1 . . 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 121 | 7 12 . 19 . 3 . 2 26 20 26 2 1 3 Power 7 | 1 2 . . . 1 . . . 1 2 . . . Engine 6 | 1 2 . . . 1 . . . 1 1 . . . Core 1 | . . . . . . . . . . 1 . . . Reactor . | . . . . . . . . . . . . . . Propulsion 28 | 2 1 . 5 . . . 1 7 4 7 . . 1 Treads 19 | . . . 5 . . . 1 6 4 3 . . . Leg 3 | 2 1 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 6 | . . . . . . . . 1 . 4 . . 1 Flight . | . . . . . . . . . . . . . . Utility 33 | 2 4 . 4 . 2 . 1 5 5 6 2 . 2 Device 10 | . . . . . . . . . 1 6 2 . 1 Storage 11 | 2 4 . 2 . 2 . . 1 . . . . . Processor 3 | . . . 1 . . . . . 1 . . . 1 Hackware 2 | . . . . . . . . 1 1 . . . . Protection 7 | . . . 1 . . . 1 3 2 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 53 | 2 5 . 10 . . . . 14 10 11 . 1 . Energy Gun 11 | 1 3 . 3 . . . . 1 2 1 . . . Energy Cannon 2 | . . . . . . . . . . 2 . . . Ballistic Gun 14 | 1 1 . 3 . . . . 4 3 1 . 1 . Ballistic Cannon 7 | . . . . . . . . 3 1 3 . . . Launcher 9 | . . . 3 . . . . 5 . 1 . . . Special Weapon 2 | . 1 . 1 . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . 1 3 . . . Slashing Weapon 4 | . . . . . . . . 1 3 . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . 3 . . . . . Parts Lost 23 | . . . 2 . . . 2 1 4 8 . . 6 Power 2 | . . . . . . . . . 1 1 . . . Propulsion 6 | . . . . . . . . . . 2 . . 4 Utility 8 | . . . . . . . 1 . 3 3 . . 1 Weapon 7 | . . . 2 . . . 1 1 . 2 . . 1 Highest Loss Streak 6 | . . . 1 . . . 2 1 2 3 . . 6 Average Slot Usage (%) 97 | . 99 100 97 100 100 100 89 98 98 92 93 93 93 Engine 8 | . 14 14 11 11 11 11 9 9 7 4 . . . Treads 19 | . . . 19 22 22 22 27 26 30 25 . . . Leg 4 | . 28 28 2 . . . . . . . . . . Hover 3 | . . . . . . . . . . 5 26 26 28 Device 3 | . . . . . . . . . 1 9 20 20 16 Storage 23 | . 28 28 22 22 22 22 18 26 23 20 20 20 17 Processor 8 | . . . 10 11 11 11 9 9 12 6 6 6 11 Protection 5 | . . . 9 11 11 11 9 8 5 3 . . . Energy Gun 2 | . 10 . 1 . . . . 3 . . 6 . . Ballistic Gun 7 | . 13 14 11 11 11 11 9 6 5 4 . 6 5 Ballistic Cannon 2 | . . . . . . . . 6 6 1 6 6 5 Special Weapon 3 | . 2 14 4 11 11 11 8 . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 122 | 14 39 39 77 74 76 76 80 102 117 122 106 105 105 Greatest Support 113 | 20 20 20 46 46 46 46 69 69 93 113 64 64 64 Greatest Overweight (x) 3 | 2 1 1 3 1 1 1 1 2 1 1 1 1 1 Average Overweight (x) . | . . 1 1 1 1 1 1 1 1 . 1 1 1 Largest Inventory Capacity 26 | 8 16 16 20 20 20 20 20 26 26 26 26 26 26 Average Capacity 22 | 6 11 16 19 20 20 20 20 25 26 26 26 26 26 Most Carried 26 | 4 16 16 20 18 20 20 19 26 26 26 23 23 26 Average Carried 21 | 2 10 16 18 18 19 19 18 24 25 24 21 23 24 Final Capacity 26 | 8 16 16 20 20 20 20 20 26 26 26 26 26 26 Final Carried 26 | 4 16 16 18 18 20 20 18 26 26 21 23 23 26 Class Distribution -------------------- 75% | Hauler-Mutant 15% | Mutant 4% | Hauler-Skirmisher 4% | Hauler-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Skirmisher | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Matter Collected 2696 | 273 230 34 250 . 140 . . 683 428 356 193 38 71 Remotely . | . . . . . . . . . . . . . . Salvage Created 2984 | 119 328 . 325 . . . . 1030 485 553 34 16 94 Parts 170 | 8 19 . 29 . . . . 52 25 30 1 1 5 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . Recyclers Shooed 8 | . . . 1 . . . . 1 . 6 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . 2 1 . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Combat Hostiles Destroyed 67 | . 6 . 13 . . . . 22 10 13 1 1 1 Guns 23 | . 5 . 3 . . . . 6 6 2 . 1 . Cannons 13 | . . . . . . . . 6 2 3 1 . 1 AOE 27 | . . . 10 . . . . 10 1 6 . . . Classes Destroyed 14 | 2 2 . 3 . . . . 6 1 . . . . Worker 4 | . . . 3 . . . . . . 1 . . . Builder 3 | . . . . . . . . 1 . 1 . . 1 Tunneler 1 | 1 . . . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . Recycler 4 | 1 . . 1 . . . . 1 1 . . . . Operator 2 | . . . . . . . . 1 1 . . . . Swarmer 21 | . . . 11 . . . . 4 2 4 . . . Grunt 23 | . 6 . . . . . . 10 2 4 1 . . Brawler 2 | . . . . . . . . 2 . . . . . Duelist 2 | . . . . . . . . 1 1 . . . . Protector 1 | . . . . . . . . 1 . . . . . Sentry 10 | . . . 2 . . . . 3 3 1 . . 1 Hunter 5 | . . . . . . . . 1 . 4 . . . Programmer 3 | . . . . . . . . . 2 . . 1 . Thug 2 | . . . . . . . . 2 . . . . . Best Kill Streak 10 | 2 2 . 7 . . . . 10 3 4 1 1 2 Combat Bots Only 7 | . 2 . 4 . . . . 7 3 4 1 1 1 Max Kills in Single Turn 6 | 1 1 . 4 . . . . 6 1 3 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . . 4 . . . . 4 1 3 . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Damage Taken 5904 | . 268 . 574 . . . 237 1128 1322 1358 133 139 745 Core 686 | . 61 . 156 . . . 27 119 80 157 56 30 . Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 78 | 100 . 75 . . . 61 . 73 88 . . 71 . Volleys Fired 228 | 3 31 . 19 . . 1 2 65 47 33 8 7 12 Largest 2 | 2 2 . 2 . . 1 1 2 2 2 2 2 2 Hottest 123 | 60 100 . 123 . . 100 100 95 98 117 108 76 76 Shots Fired 408 | 6 52 . 27 . . 1 2 122 94 52 15 14 23 Gun 209 | 6 47 . 15 . . . . 59 52 5 7 7 11 Cannon 171 | . . . . . . . . 57 42 45 8 7 12 Launcher 13 | . . . 5 . . . . 6 . 2 . . . Special 15 | . 5 . 7 . . 1 2 . . . . . . Kinetic 288 | 3 21 . 9 . . . . 100 84 26 8 14 23 Thermal 32 | . 5 . 8 . . 1 2 16 . . . . . Explosive 4 | . . . 4 . . . . . . . . . . Electromagnetic 84 | 3 26 . 6 . . . . 6 10 26 7 . . Robot Hit Streak 38 | 2 8 . 9 . . . . 33 38 12 5 10 4 Robot Miss Streak 5 | 1 5 . 1 . . 1 . 3 3 2 3 1 2 Penetration Max 1 | . . . . . . . . . 1 . . . 1 Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 286 | 3 25 . 14 . . . . 94 77 36 10 12 15 Core Hits 137 | 3 11 . 19 . . . . 46 26 22 3 2 5 Critical Hits 9 | . . . . . . . . 2 3 2 1 . 1 Critical Kills 2 | . . . . . . . . . . 2 . . . Critical Parts Destroyed 7 | . . . . . . . . 2 3 . 1 . 1 Melee Attacks 36 | . . . . . . . . 2 11 23 . . . Impact 24 | . . . . . . . . . 1 23 . . . Slashing 12 | . . . . . . . . 2 10 . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 8705 | 41 364 . 864 . . . . 2915 1701 1767 285 346 422 Guns 2598 | 41 364 . 155 . . . . 723 710 78 88 185 254 Cannons 3133 | . . . . . . . . 732 904 971 197 161 168 Explosions 2930 | . . . 709 . . . . 1460 65 696 . . . Melee 22 | . . . . . . . . . 22 . . . . Ramming 22 | . . . . . . . . . . 22 . . . Kinetic 4322 | . 128 . 108 . . . . 1219 1459 443 197 346 422 Thermal 897 | . . . 105 . . . . 534 65 193 . . . Explosive 962 | . . . 562 . . . . . . 400 . . . Electromagnetic 2480 | 41 236 . 89 . . . . 1162 155 709 88 . . Impact 22 | . . . . . . . . . 22 . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . 2 2 1 1 1 1 . . . . . 3 4 Average Corruption 1 | . 2 2 1 1 1 1 . . . . . 2 2 Corruption Purged . | . . . . . . . . . . . . . . Effects 9 | . 1 2 . . 1 . . . . . . 4 1 Message Errors 1 | . . 1 . . . . . . . . . . . Matter Fused 2 | . . . . . . . . . . . . 1 1 Heat Flow Errors 1 | . . . . . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . . . . . 1 . Data Loss (minor) 2 | . . 1 . . 1 . . . . . . . . Targeting Errors 2 | . 1 . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 145 | . . . 4 . . . . 67 14 51 . 9 . Projectiles 81 | . . . . . . . . 55 14 3 . 9 . Explosions 64 | . . . 4 . . . . 12 . 48 . . . Melee . | . . . . . . . . . . . . . . Knockbacks 39 | . . . . . . . . 14 13 4 6 1 1 Impact . | . . . . . . . . . . . . . . Kinetic 36 | . . . . . . . . 13 13 3 5 1 1 Secondary 3 | . . . . . . . . 1 . 1 1 . . Self-Inflicted Damage 62 | . . . . . . . . 52 . 10 . . . Shots 5 | . . . . . . . . 5 . . . . . Rammed 2 | . . . . . . . . . . 2 . . . Targets Rammed 2 | . . . . . . . . . . 2 . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 240 | 40 124 . 40 . . 20 17 174 240 9 15 108 . Average Temperature 42 | 23 38 . 14 . . 10 6 50 64 6 7 72 . Received Heat Transfer 1275 | . 153 . 36 . . . 108 414 375 72 63 . 54 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 4 | . 1 . . . . . . . 1 2 . . . Combat Hostiles 4 | . 1 . . . . . . . 1 2 . . . Parts Fried 7 | . 2 . . . . . . 4 . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . . 1 . . . . 1 . . . . . Heat Transferred 1229 | . . . 137 . . . . 892 50 150 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . 3 . . . . 2 1 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Peak Influence 428 | 10 151 . 409 31 . 1 28 353 271 428 . . 122 Initial 150 | . 6 . . 31 . . . 7 150 27 . . 70 Average 100 | 4 54 . 122 31 . . 3 119 135 127 . . 100 Maximum Alert Level 2 | . . . 2 . . . . 1 1 2 . . . Low Security (%) 83 | 100 100 100 82 100 . 100 100 86 75 58 . . 100 Level 1 16 | . . . 17 . . . . 13 24 41 . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 19 | . 1 . 1 . . . 1 4 7 3 . . 2 Investigation 1 | . . . . . . . . . . 1 . . . Extermination 4 | . . . . . . . . . 3 . . . 1 Reinforcement 9 | . 1 . 1 . . . 1 2 1 2 . . 1 Assault 2 | . . . . . . . . 2 . . . . . Garrison 3 | . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Distress Signals 8 | . 1 . . . . . . 2 . 4 . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 118 | . 13 . 19 . . . 6 38 15 20 2 1 4 Peak Tracking Total 8 | . 3 . 6 . . . 5 7 3 8 2 1 3 Tactical Retreats 10 | . 4 . . . . . 1 2 2 . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Traps Triggered 7 | . 1 . . . . . . 3 1 2 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . 1 . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Machines Disabled 14 | . . . 2 . . . . 4 . 8 . . . Max in Single Turn 4 | . . . 2 . . . . 2 . 4 . . . Garrison Access 2 | . . . . . . . . . . 2 . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Machines Accessed 28 | . 4 . 7 . 2 . 1 5 3 4 . . 2 Terminals 21 | . 3 . 7 . . . 1 5 2 1 . . 2 Fabricators 1 | . . . . . . . . . . 1 . . . Repair Stations 2 | . 1 . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 . . . Total Hacks 66 | . 11 . 22 . 2 . 2 13 7 6 . . 3 Successful 34 | . 6 . 13 . 2 . 1 6 3 3 . . . Failed 32 | . 5 . 9 . . . 1 7 4 3 . . 3 Catastrophic 4 | . . . 1 . . . . 1 . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 36 | . 5 . 14 . 1 . 2 7 3 1 . . 3 Terminals 55 | . 8 . 22 . . . 2 13 4 3 . . 3 Fabricators 1 | . . . . . . . . . . 1 . . . Repair Stations 6 | . 3 . . . . . . . 3 . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 . . . Terminal Hacks 19 | . 2 . 11 . 2 . . 4 . . . . . Record 1 | . . . . . 1 . . . . . . . . Part Schematic 3 | . 1 . 2 . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . Dispatch Records 2 | . . . . . . . . 2 . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . Zone Layout 7 | . 1 . 5 . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 3 | . 2 . . . . . . . 1 . . . . Scan Component 2 | . 1 . . . . . . . 1 . . . . Repair 1 | . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 2 . . . Seal Access 2 | . . . . . . . . . . 2 . . . Unauthorized Hacks 10 | . 2 . 2 . . . 1 2 2 1 . . . Terminals 10 | . 2 . 2 . . . 1 2 2 1 . . . Assimilate 2 | . 1 . . . . . 1 . . . . . . Botnet 8 | . 1 . 2 . . . . 2 2 1 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . 1 . . . . Hacking Detections 22 | . 3 . 7 . . . 1 4 3 2 . . 2 Full Trace Events 1 | . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . 1 . 2 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Total Allies 3 | . 1 . . . . . . 2 . . . . . Largest Group 2 | . 1 1 1 . . . . 2 . . . . . Highest-Rated Group 62 | . 10 10 10 . . . . 62 . . . . . Highest-Rated Ally 31 | . 10 10 10 . . . . 31 . . . . . Total Orders 24 | . . . . . . . . . 5 3 9 2 5 EXPLORE 14 | . . . . . . . . . 3 2 5 1 3 RETURN 10 | . . . . . . . . . 2 1 4 1 2 Ally Attacks 5 | . . . . . . . . 5 . . . . . Total Damage 83 | . . . . . . . . 83 . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . . 3 . . Drone Launches 15 | . . . . . . . . . 4 2 5 1 3 Drone Recoveries 12 | . . . . . . . . . 3 1 5 1 2 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Turns Passed 7557 | 77 812 212 703 202 756 167 200 1300 1261 1072 418 95 282 Spaces Moved 3875 | 46 506 118 347 113 417 88 68 529 535 533 351 69 155 Core 8 | 8 . . . . . . . . . . . . . Treads 2394 | . . . 293 113 417 88 68 529 535 351 . . . Legs 716 | 38 506 118 54 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 757 | . . . . . . . . . . 182 351 69 155 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 150 150 180 180 180 180 180 176 98 98 98 98 Average Speed 154 | 115 128 150 175 180 180 180 180 180 178 148 98 98 98 Slowest Speed 220 | 150 150 150 220 180 180 180 180 200 182 179 98 98 98 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . . . . . . Exploration Rate (%) 36 | 3 51 26 40 22 89 25 8 79 19 23 84 24 11 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 8 | . . 1 . . . 1 . . . . 5 1 . Spaces Dug 44 | . 5 . 6 . . . 2 2 7 22 . . . Terrain Destroyed 174 | . 5 . 25 . . 1 2 4 11 119 . 2 5 Melee 31 | . . . . . . . . 2 7 22 . . . Projectile 28 | . 5 . 6 . . 1 2 2 4 1 . 2 5 AOE 115 | . . . 19 . . . . . . 96 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Total 4957 | 61 610 153 401 112 423 95 140 756 728 725 409 81 263 Wait 568 | 2 41 36 1 . . 3 69 93 98 88 47 5 85 Move 3863 | 45 505 117 346 112 416 87 67 528 534 533 350 68 155 Hop . | . . . . . . . . . . . . . . Pick Up 79 | 4 13 . 8 . 2 2 . 22 10 10 2 . 6 Fast Attach 28 | 7 2 . 3 . . . . 8 4 4 . . . Attach 32 | . . . 4 . 1 . 2 4 6 11 1 . 3 Detach 3 | . . . . . . . . 1 . 1 . . 1 Swap 61 | . 10 . 12 . 2 . . 14 10 11 1 1 . Drop 58 | . 8 . 8 . 2 2 . 19 8 10 . . 1 Fire 228 | 3 31 . 19 . . 1 2 65 47 33 8 7 12 Melee 36 | . . . . . . . . 2 11 23 . . . Ram 1 | . . . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 509 | -10/Materials | Repaired EM Pulse Gun 537 | -10/Materials | Discovered new exit (range 16) 890 | -10/Materials | Entered Mines 890 | -10/Mines | Accompanied by 1 ally 923 | -10/Mines | Learned Materials garrison access intel 932 | -10/Mines | Discovered new exit (range 8) 991 | -10/Mines | Met a Derelict bent on vengeance 1102 | -10/Mines | Entered Materials 1102 | -9/Materials | Accompanied by 1 ally 1102 | -9/Materials | Evolved 2 slots: Utility x2 1475 | -9/Materials | Discovered new exit (range 15) 1485 | -9/Materials | Build established: Hauler-Mutant 1724 | -9/Materials | Crushed by falling debris 1805 | -9/Materials | Entered Mines 1806 | -9/Mines | Learned location of Storage (-8) 1996 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1996 | -9/Mines | Discovered new exit (range 5) 2007 | -9/Mines | Entered Exiles 2054 | -9/Exiles | Met 8R-AWN 2083 | -9/Exiles | Met EX-HEX 2230 | -9/Exiles | Met EX-BIN 2252 | -9/Exiles | Aligned with FarCom system 2253 | -9/Exiles | Given EX-Vault access code 2295 | -9/Exiles | Opened EX-Vault 2309 | -9/Exiles | Found 0b10 Alert Chip 2344 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2404 | -9/Exiles | Learned location of Zion (-6) 2423 | -9/Exiles | Met EX-DEC 2486 | -9/Exiles | Visited The Gauntlet 2745 | -9/Exiles | Discovered new exit (range 11) 2763 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 2763 | -9/Exiles | Entered Mines 2893 | -8/Mines | Discovered new exit (range 5) 2930 | -8/Mines | Entered Materials 2930 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2931 | -8/Materials | Loaded intel: 1 garrison access location 3114 | -8/Materials | Discovered new exit (range 9) 3130 | -8/Materials | Entered Storage 4213 | -8/Storage | Discovered new exit (range 15) 4297 | -8/Storage | Met a pair of Derelict thieves 4357 | -8/Storage | Destroyed 7 combat bots 4430 | -8/Storage | Entered Factory 4430 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4488 | -7/Factory | Garrison activated, responded to threat 5445 | -7/Factory | Discovered new exit (range 6) 5691 | -7/Factory | Entered another Factory area 5691 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6548 | -6/Factory | Lost 3 parts (2n1w) 6743 | -6/Factory | Discovered new exit (range 10) 6763 | -6/Factory | Entered Lower Caves 6846 | -6/Lower Caves | Learned Factory terminal intel 6910 | -6/Lower Caves | Learned 4 Factory zone layouts 7169 | -6/Lower Caves | Discovered new exit (range 12) 7181 | -6/Lower Caves | Entered another Lower Caves area 7261 | -6/Lower Caves | Discovered new exit (range 9) 7276 | -6/Lower Caves | Entered Factory 7276 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7277 | -5/Factory | Identified exit to Extension 7279 | -5/Factory | Loaded intel: 21 terminal locations 7558 | -5/Factory | Self-destructed Last Messages --------------- 07542_ Critical hit. 07542_ Drone Bay destroyed. 07542_ Slug penetrates P-70 Sage. 07545_ Penetrated by Slug. 07545_ Aerolev Unit destroyed. 07545_ Slug penetrates P-70 Sage. 07547_ Penetrated by Slug. 07548_ Terminal disabled. 07550_ Slug penetrates P-70 Sage. 07550_ P-70 Sage suffers critical hit. 07550_ Destroyed Tesla Rifle. 07551_ Penetrated by Slug. 07551_ Aerolev Unit destroyed. 07553_ Penetrated by Slug. 07553_ Aerolev Unit destroyed. 07553_ Slug penetrates P-70 Sage. 07553_ P-70 Sage knocked back. 07554_ System corrupted: Matter fused (-7). 07555_ Imp. Gravmag System destroyed. 07555_ Gauss Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????# ?????????????? | | ?????????????# ??????????????? | | ?????????????? ??????????????? | | ?????????????# ??????????????# | | ?????????????# ??#???????????? | | ?????????????# ???????????????? | | ?????????????# ?? ???????#?##?? | | ?????????????# ?????Y?????????# | | ????????????## ?####/####?????? | | ????????????? ??+ #?????? | | ????????????? ??# #?????? | | ??????"T"???? ??# #?#??#? | | ??????????????""""" ?+ [ #?#???? | | ???# """""" ##?# p #????#? | | ???# """""" #??#p " #?????# | | ???# """""" #??#^ " #??#### | | ???# % #### " #?????? | | ???# + * ^ " ##????? | | ???# ##### ##### ##### " #????#? | | ???# #???# #???# ???## = " ###???? | | ??## #???# ????# ?#??# " #?#???? | | ???# #???# ????#+#???# ^ " ####### | | ####+##### #?? ? ?? ?# " " #! # | | # ??????????# T # | # | | # ? ??"?????# """ # # | | """"""" # ??????????#@ # # | | """"""" + ????"????##;###;### = # | | """"""" # ###????"??"?# # # | | """"""" # ###??? ? ?? # + "" # | | # # #??? ??? ?# # "" # | | # # #?? ?? ??# # """ # | | ####+##### "##????????## # """ # | | T # #?# ########## + """ # | | # ### ##### # | | + = ! #???####### | | [ # ### "" #???#?#???? | | # #?# ##### "" #???????##? | | #### #####+#####?# "T ###??##?????? | | ?????# ### "" #???#??#?#??? | | ?????# """ "" #?# "" #??#??#?????? | | ?????# """ """ #?# ########?##?? | | ?????# """ """ #?# """ # ###??# | | ?????# "" "" ### """ # #????? | | ???? # "" "" + """ # #????? | | ???? # ### + ##???? | | ???? #! #?#! # =#????? | | ???? ###########?# ### # #????? | | ???# #???????????# ###+########????? | | ???? #????????#### # #?????? | | ??? #????????+ #* #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Evasion (%) 40 Targeting Accuracy 8 Armor Integrity Analysis 33 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -9/Materials | Hacked Signal Interpreter | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MasterNeutronShredder Manual? 0 Play Time 02:45:06 Cumulative 144.6 hours Start 2021.01.02 @ 21:23:28 End 2021.01.03 @ 14:57:09 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 43 Adventurer 1 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 55 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 4589f640-0757-48a9-b114-ef42e92a24e1