Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.31 @ 12:31:57 Player: Minty Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (94) 470 Value Destroyed (3834) 3834 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (4331) 4331 TOTAL SCORE: 15355 Bonus ------- High Alert Combat Kills 122 Follower Combat Kills 210 Entered Garrisons 400 Used RIF Installer 500 Delivered SUBCON Basin 2000 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Friendly Fire -1 Cogmind --------- Core Integrity 749/1150 Matter 284/300 Energy 90/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Advanced Targeting Computer Core Analyzer Relay Coupler [NC] (24) Relay Coupler [Grunt] (25) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Small Storage Unit Mapping Drone Bay (3/3) Peak State ------------ > --- POWER ------------ F-cell Engine Antimatter Reactor > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Spectral Analyzer Improved Sensor Array Improved Signal Interpreter Experimental Utility Shielding Makeshift Light Armor Plating Makeshift Light Armor Plating > --- WEAPON ----------- Improved Heavy Laser Improved Heavy Machine Gun Improved Heavy Machine Gun > --- INVENTORY -------- Stasis Canceller Experimental Utility Shielding Mobile Refinery Mk. CCLXVII Mapping Drone Bay Hacking Drone Bay Subdweller Shrapnel Launcher CPS Tube Impact Mace Large Botcube [Rating: 95] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Spectral Analyzer Hackware Improved Hacking Suite Protection Layered Medium Armor Plating Weapon Improved Heavy Machine Gun Energy Gun Improved Heavy Laser Energy Cannon Beam Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Battle Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Improved Remote Datajack Impact Weapon Impact Mace Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Gar Fac Fac Gar Slots Evolved 12 | . . . . . 8 . . . . . . 2 . . 2 . Power 1 | . . . . . 1 . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . Utility 8 | . . . . . 4 . . . . . . 2 . . 2 . Weapon 1 | . . . . . 1 . . . . . . . . . . . Parts Attached 91 | . 6 14 3 2 23 7 2 . . 4 . 10 10 4 6 . Power 16 | . . 2 . 1 7 2 . . . 1 . 1 1 1 . . Engine 11 | . . 2 . 1 5 . . . . 1 . 1 . 1 . . Core 3 | . . . . . 2 . . . . . . . 1 . . . Reactor 2 | . . . . . . 2 . . . . . . . . . . Propulsion 21 | . 2 7 . . 3 2 . . . . . 4 1 1 1 . Treads 10 | . 2 2 . . 3 2 . . . . . . 1 . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 5 | . . 5 . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . 4 . 1 1 . Flight . | . . . . . . . . . . . . . . . . . Utility 35 | . 2 1 1 . 9 1 . . . 3 . 4 7 2 5 . Device 10 | . 1 . . . 2 1 . . . 2 . 1 . 1 2 . Storage 3 | . 1 1 . . 1 . . . . . . . . . . . Processor 5 | . . . . . 1 . . . . . . 1 . . 3 . Hackware 9 | . . . . . . . . . . . . 2 6 1 . . Protection 8 | . . . 1 . 5 . . . . 1 . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 19 | . 2 4 2 1 4 2 2 . . . . 1 1 . . . Energy Gun 6 | . . 1 2 . 1 . 1 . . . . 1 . . . . Energy Cannon 2 | . 2 . . . . . . . . . . . . . . . Ballistic Gun 2 | . . . . . 2 . . . . . . . . . . . Ballistic Cannon 5 | . . 2 . 1 . 1 1 . . . . . . . . . Launcher 2 | . . 1 . . 1 . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . 1 . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 3 1 . . . 2 . . . 1 1 . Corrupted Parts 2 | . . . . . 2 . . . . . . . . . . . System Corruption 3 | . . . . . 3 . . . . . . . . . . . Parts Lost 34 | . . 8 . . 3 . . . . . 2 . 10 4 2 5 Power 6 | . . 1 . . 2 . . . . . 1 . 1 1 . . Propulsion 10 | . . 3 . . . . . . . . 1 . 4 1 . 1 Utility 9 | . . 1 . . . . . . . . . . 2 1 2 3 Weapon 9 | . . 3 . . 1 . . . . . . . 3 1 . 1 Highest Loss Streak 8 | . . 2 . . 2 . . . . . 1 . 8 3 2 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 9 | . 6 13 18 7 7 8 7 7 7 6 7 8 7 3 3 3 Power 1 | . 1 1 1 . 2 1 1 1 1 1 . . . . . . Propulsion . | . 4 2 2 . . . . . . . . . . . . . Utility 3 | . . 2 5 1 2 3 3 3 3 2 3 5 4 2 2 3 Weapon 3 | . 1 6 8 4 2 2 2 2 2 2 2 2 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 22 | . 2 3 8 . 1 . 1 . . 1 . . 5 . . 1 Power 2 | . 1 . 1 . . . . . . . . . . . . . Propulsion 3 | . . 2 1 . . . . . . . . . . . . . Utility 12 | . . . 4 . 1 . 1 . . 1 . . 4 . . 1 Weapon 4 | . 1 1 2 . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 85 | . 92 88 46 100 90 91 85 86 86 84 83 85 75 56 50 51 Engine 6 | . 14 11 . 14 11 1 . . . . 1 5 3 2 . . Reactor 4 | . . . . . . 7 13 13 13 13 8 2 . . . . Treads 14 | . 10 16 . 27 20 18 13 13 13 13 12 1 . 3 . . Wheel 4 | . . 10 28 . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . 14 13 1 4 4 Device 5 | . 7 7 . . 6 6 6 6 6 6 6 9 4 1 5 . Storage 9 | . 14 14 14 14 8 6 6 6 6 6 6 5 3 . . . Processor 3 | . . . . . 5 6 6 6 6 6 6 9 9 3 4 15 Hackware 2 | . . . . . . . . . . . . 5 18 37 35 27 Protection 10 | . . . 1 14 15 20 20 20 20 20 20 9 3 . . . Energy Gun 5 | . 14 . 3 23 8 . 4 6 6 5 5 5 3 . . . Energy Cannon 2 | . 13 9 . . . . . . . . . . . . . . Ballistic Gun 5 | . . . . . 2 13 11 13 13 12 13 11 3 . . . Ballistic Cannon 5 | . . 16 . 4 6 6 1 . . . . . . . . . Peak Build Rating 95 | . 7 30 26 23 67 92 92 91 91 94 90 95 91 49 49 46 Average Rating 49 | . 6 11 23 19 52 83 90 91 91 88 85 84 66 37 43 39 On Entrance 51 | 6 6 7 26 16 23 67 91 91 91 91 90 77 88 38 25 40 Avg Prop Armor Cover (%) 16 | . . 8 . . . . . . . . . . 27 23 . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 211 | 14 22 211 200 27 71 78 78 74 74 74 66 63 43 14 6 4 Greatest Support 140 | 20 40 40 36 40 80 140 140 140 140 140 140 70 44 15 13 13 Greatest Overweight (x) 21 | . 1 21 5 . 1 . . . . . . 2 1 . . . Average Overweight (x) 1 | . . 3 4 . . . . . . . . . . . . . Largest Inventory Capacity 35 | . 10 35 35 10 10 10 10 10 10 10 10 10 10 5 5 5 Average Capacity 13 | . 8 21 31 10 10 10 10 10 10 10 10 10 8 5 5 5 Most Carried 35 | . 9 35 35 10 10 10 10 9 10 10 10 10 10 5 5 4 Average Carried 11 | . 6 15 30 8 9 9 9 9 9 9 9 10 8 3 3 3 Final Capacity 35 | 8 10 35 10 10 10 10 10 10 10 10 10 10 5 5 5 5 Final Carried 35 | 6 8 35 8 10 10 10 9 9 10 10 10 10 3 4 4 3 Class Distribution -------------------- 34% | Scavenger-Tank 18% | Mutant 15% | Hauler-Mutant 13% | Derelict-Mutant 4% | Tank 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Hauler-Mutant | -8/Recycling Derelict-Mutant | -8/Scraptown Derelict-Tank | -6/Factory Tank | -6/Waste Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Zion Scavenger-Tank | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Mutant | -5/Garrison Bothacker-Mutant | -5/Factory Bothacker-Mutant | -4/Factory Hacker-Mutant | -4/Garrison Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Gar Fac Fac Gar Matter Collected 3800 | 200 . 806 . 151 802 73 270 86 86 124 364 134 479 158 . 67 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3885 | . 39 631 . . 1099 . 456 128 54 . 477 114 586 301 . . Parts 149 | . 2 34 . . 36 . 15 2 2 . 15 13 21 9 . . Haulers Intercepted 4 | . . . . . 1 . . . . . . 1 . 2 . . Recyclers Shooed 4 | . . . . . 4 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . 22 . . . . . 2 7 . 15 . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Gar Fac Fac Gar Combat Hostiles Destroyed 72 | . 3 17 . . 12 . 5 . 1 . 16 . 16 2 . . Melee 1 | . . 1 . . . . . . . . . . . . . . Guns 34 | . 3 1 . . 7 . 5 . 1 . 10 . 7 . . . Cannons 17 | . . 13 . . 4 . . . . . . . . . . . AOE 16 | . . 2 . . 1 . . . . . 5 . 8 . . . Classes Destroyed 16 | . 1 3 . . 8 . 1 1 . . 1 . 1 . . . Worker 4 | . . . . . 2 . 2 . . . . . . . . . Builder 2 | . . . . . 2 . . . . . . . . . . . Tunneler 2 | . . . . . 1 . . . . . . . . 1 . . Hauler 4 | . . . . . 1 . . . . . . 1 . 2 . . Recycler 4 | . . . . . 3 . 1 . . . . . . . . . Operator 3 | . . . . . 1 . . . . . . 2 . . . . Watcher 3 | . . . . . 1 . 1 . . . . . 1 . . . Swarmer 20 | . 3 2 . . . . . . . . 7 . 8 . . . Grunt 25 | . . 2 . . 8 . 3 . . . 8 . 4 . . . Brawler 2 | . . . . . . . . . . . 1 . 1 . . . Duelist 1 | . . . . . . . . . . . . . 1 . . . Sentry 5 | . . 1 . . 3 . 1 . . . . . . . . . Hunter 4 | . . . . . . . 1 . 1 . . . . 2 . . Programmer 3 | . . . . . 1 . . . . . . . 2 . . . Subdweller 12 | . . 12 . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . 1 . . . . . . . . Samaritan 1 | . . . . . . . . 1 . . . . . . . . Best Kill Streak 9 | . 3 2 . . 5 . 4 . 1 . 5 1 9 2 . . Combat Bots Only 9 | . 3 2 . . 3 . 3 . 1 . 5 . 9 1 . . Max Kills in Single Turn 3 | . 1 1 . . 2 . 2 1 1 . 3 1 3 1 . . Gunslinging 1 | . . . . . . . . . . . 1 . . . . . Exploded 3 | . . 1 . . 1 . . . . . 3 . 3 . . . Melee 1 | . . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Gar Fac Fac Gar Hostile Shots Fired 552 | . 17 75 . . 90 . 43 . 18 . 75 . 114 41 50 29 Missed 192 | . 6 21 . . 39 . 14 . 5 . 17 . 43 8 32 7 Hits 360 | . 11 54 . . 51 . 29 . 13 . 58 . 71 33 18 22 Melee 7 | . . . . . . . . . . . . . 1 . . 6 Projectile 353 | . 11 54 . . 51 . 29 . 13 . 58 . 70 33 18 16 AOE 2 | . . 2 . . . . . . . . . . . . . . Critical Strikes 12 | . . 1 . . . . . . . . 2 . 6 . . 3 Damage Taken 6987 | . 84 1232 . . 1023 . 444 . 243 . 1017 . 1640 605 279 420 Core 1659 | . 9 189 . . 37 . 5 . . . 113 . 574 331 128 273 Absorbed by Shields 82 | . . . . . . . . . . . . . . . . 82 Redirected to Shielding 285 | . . . . . . . 43 . 18 . . . 224 . . . Regen/Repaired (Parts) 153 | . . . . . . . 153 . . . . . . . . . Core Remaining (%) 52 | 100 . . . 20 . . . . . . 81 . . 9 . . Volleys Fired 275 | . 8 108 . . 56 . 21 6 10 1 25 6 28 2 . 4 Largest 3 | . 2 2 . . 3 . 3 3 3 3 3 3 3 1 . 1 Hottest 167 | . 120 120 . . 167 . 95 95 95 95 95 95 120 7 . 7 Shots Fired 604 | . 16 192 . . 138 . 63 18 31 3 60 18 59 2 . 4 Gun 326 | . 14 1 . . 82 . 61 18 31 3 54 18 44 . . . Cannon 239 | . 2 182 . . 53 . 2 . . . . . . . . . Launcher 33 | . . 9 . . 3 . . . . . 6 . 15 . . . Special 6 | . . . . . . . . . . . . . . 2 . 4 Kinetic 387 | . . 99 . . 110 . 44 14 21 2 44 12 41 . . . Thermal 191 | . 16 93 . . 8 . 19 4 10 1 16 6 18 . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 20 | . . . . . 20 . . . . . . . . . . . Robot Hit Streak 26 | . 4 26 . . 26 . 10 6 6 . 8 5 11 4 . 8 Robot Miss Streak 4 | . 2 2 . . 4 . 2 1 3 . 4 3 4 . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 1 . . . . . 1 . . . 3 . 2 . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . 1 . 1 . . . Shots Hit Robots 349 | . 9 97 . . 89 . 46 9 19 . 34 6 27 9 . 4 Core Hits 189 | . 3 35 . . 58 . 17 4 4 . 27 5 36 . . . Critical Kills 1 | . . . . . . . . . . . . . 1 . . . Critical Parts Destroyed 8 | . . . . . . . . . 1 . 2 . 1 4 . . Critical Strikes 15 | . 1 1 . . 2 . . . 2 . 2 1 2 4 . . Burn 4 | . 1 1 . . . . . . 1 . . 1 . . . . Destroy 2 | . . . . . . . . . 1 . 1 . . . . . Blast 2 | . . . . . 2 . . . . . . . . . . . Smash 7 | . . . . . . . . . . . 1 . 2 4 . . Melee Attacks 44 | . . . . . . . . . . . 3 . 31 10 . . Impact 44 | . . . . . . . . . . . 3 . 31 10 . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . . . 1 4 . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 12526 | . 113 2141 . . 3707 . 1151 185 446 . 1699 138 2382 564 . . Guns 4416 | . 113 13 . . 1345 . 1052 185 414 . 706 138 450 . . . Cannons 2506 | . . 1627 . . 841 . 38 . . . . . . . . . Explosions 4460 | . . 473 . . 1513 . . . . . 866 . 1608 . . . Melee 1006 | . . . . . . . . . . . 127 . 324 555 . . Ramming 138 | . . 28 . . 8 . 61 . 32 . . . . 9 . . Kinetic 7649 | . . 855 . . 2472 . 646 134 258 . 1423 87 1774 . . . Thermal 3194 | . 113 1258 . . 688 . 444 51 156 . 149 51 284 . . . Explosive 217 | . . . . . 217 . . . . . . . . . . . Electromagnetic 322 | . . . . . 322 . . . . . . . . . . . Impact 1006 | . . . . . . . . . . . 127 . 324 555 . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . 2 2 . 3 3 6 6 6 6 . . . 7 . . Average Corruption 3 | . . 1 2 . 2 3 3 6 6 6 . . . 5 . . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 77 | . . 6 10 . 5 3 11 17 19 3 . . . 3 . . Message Errors 25 | . . 3 3 . 2 1 3 3 5 3 . . . 2 . . Matter Fused 17 | . . . 2 . 1 . 5 4 4 . . . . 1 . . Heat Flow Errors 7 | . . 1 1 . . 1 . 2 2 . . . . . . . Energy Discharges 10 | . . 1 2 . 1 . 2 1 3 . . . . . . . Parts Fused 1 | . . . . . 1 . . . . . . . . . . . Data Loss (minor) 11 | . . 1 1 . . 1 . 5 3 . . . . . . . Data Loss (major) 1 | . . . . . . . 1 . . . . . . . . . Misfires 3 | . . . . . . . . 2 1 . . . . . . . Alerts 2 | . . . 1 . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 859 | . . 54 . . 145 . 17 . . . 81 . 189 373 . . Projectiles 13 | . . . . . 13 . . . . . . . . . . . Explosions 246 | . . 44 . . 132 . . . . . 11 . 59 . . . Melee 600 | . . 10 . . . . 17 . . . 70 . 130 373 . . Knockbacks 18 | . . 6 . . 8 . . . . . 1 . 2 1 . . Impact 4 | . . . . . . . . . . . 1 . 2 1 . . Kinetic 13 | . . 6 . . 7 . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 353 | . . 35 . . 188 . . . . . 20 . 106 4 . . Shots 11 | . . 2 . . 3 . . . . . 1 . 5 . . . Rammed 18 | . . 4 . . 1 . 5 . 6 . . . . 2 . . Targets Rammed 18 | . . 4 . . 1 . 5 . 6 . . . . 2 . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 309 | . 273 238 196 . 180 160 44 211 173 22 36 12 309 . . . Average Temperature 46 | . 127 125 108 . 30 84 17 60 52 16 14 7 56 . . . Received Heat Transfer 1713 | . . 183 . . 333 . 93 . . . 307 . 773 . . 24 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . 1 . . . 1 . 2 2 . . Combat Hostiles 5 | . . . . . . . . . . . 1 . 2 2 . . Parts Fried 12 | . . . . . 2 . 2 . . . . . 1 7 . . Impact Corruptions 15 | . . 2 . . . . 2 . . . 2 . 3 6 . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 10 | . 1 7 . . . . . . . . 2 . . . . . Heat Transferred 5696 | . 407 2738 . . 775 . 629 74 296 . 222 148 407 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Gar Fac Fac Gar Maximum Alert Level 3 | . . . . . 2 . . . . . . . 3 2 1 . Low Security (%) 75 | . 100 . 100 . 74 100 100 . . . . 100 10 . 87 100 Level 1 6 | . . . . . 16 . . . . . . . 14 14 12 . Level 2 15 | . . . . . 9 . . . . . . . 63 85 . . Level 3 1 | . . . . . . . . . . . . . 11 . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 790 | . 60 . 5 . 428 90 74 . . . . 41 790 429 207 120 Initial 414 | . . . . . . 90 . . . . . 41 5 414 199 120 Average 135 | . 22 . . . 131 19 12 . . . . 10 499 412 191 109 Influence Increases 2609 | . 70 120 5 . 770 . 153 . 30 . 360 59 885 124 33 . Destroy 0b10 Robot/C 1300 | . 60 100 . . 340 . 100 . 20 . 320 . 320 40 . . Destroy 0b10 Robot/NC 125 | . . . . . 60 . 20 . . . . 15 15 15 . . Destroy Leader 262 | . 10 20 . . 94 . 32 . 10 . 40 2 40 14 . . Allied During Kill 48 | . . . . . 48 . . . . . . . . . . . Successful Hack 88 | . . . 5 . 12 . . . . . . 27 20 6 18 . Disable Machine 120 | . . . . . 90 . . . . . . 15 15 . . . Anti-Garrison Action 200 | . . . . . . . . . . . . . 200 . . . Destroy Structure 286 | . . . . . 96 . 1 . . . . . 185 4 . . Partial Spotted 30 | . . . . . . . . . . . . . . 15 15 . Lose Combat Pursuer 150 | . . . . . 30 . . . . . . . 90 30 . . Influence Decreases 2559 | . 70 120 5 . 512 258 87 66 30 . 294 117 103 506 269 122 Entered New Map 858 | . . . . . . 168 . 25 . . . 25 3 376 209 52 Time Decay 1136 | . 70 71 5 . 232 90 87 41 30 . 288 92 . 90 40 . Lost Part 295 | . . 49 . . 30 . . . . . 6 . 100 40 20 50 Lost Ally 120 | . . . . . 100 . . . . . . . . . . 20 Purge Threat 150 | . . . . . 150 . . . . . . . . . . . Squads Dispatched 15 | . 1 . . . 5 . 3 . . . . 2 . 3 1 . Investigation 5 | . . . . . 2 . 1 . . . . . . 1 1 . Extermination 3 | . . . . . 1 . 1 . . . . 1 . . . . Reinforcement 6 | . 1 . . . 1 . 1 . . . . 1 . 2 . . Assault . | . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Gar Fac Fac Gar Distress Signals 1 | . . . . . . . . . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 126 | . 4 19 . . 20 . 6 . 2 . 17 4 25 10 7 12 Peak Tracking Total 7 | . 3 3 . . 6 . 2 . 1 . 5 2 7 4 7 7 Tactical Retreats 6 | . . . . . 2 . . . . . . . 3 1 . . Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Gar Fac Fac Gar Traps Triggered 8 | . . 3 . . 1 . 1 . . . . . . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . 1 . . . . . Triggered . | . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . 1 1 1 . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Gar Fac Fac Gar Machines Disabled 12 | . . . . . 6 . . . . . . 1 5 . . . Max in Single Turn 3 | . . . . . 3 . . . . . . 1 2 . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . . . . Garrison Relay 2 | . . . . . . . . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Gar Fac Fac Gar Machines Accessed 26 | . . 3 3 1 5 . 3 . . . . 4 3 2 2 . Terminals 11 | . . . 2 . 2 . . . . . . 2 3 1 1 . Fabricators 4 | . . . . . 1 . 1 . . . . 1 . 1 . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . Recycling Units 2 | . . . 1 . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . 1 . . . . 1 . . 1 . Total Hacks 75 | . . 8 9 1 15 . 8 . . . . 11 9 10 4 . Successful 47 | . . 8 3 1 10 . 6 . . . . 7 3 6 3 . Failed 28 | . . . 6 . 5 . 2 . . . . 4 6 4 1 . Catastrophic 7 | . . . 2 . 1 . . . . . . . 2 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 28 | . . . 5 . 8 . 1 . . . . 3 5 6 . . Terminals 42 | . . . 6 . 8 . . . . . . 8 9 8 3 . Fabricators 9 | . . . . . 2 . 3 . . . . 2 . 2 . . Repair Stations 4 | . . . . . . . 4 . . . . . . . . . Recycling Units 5 | . . . 3 . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 3 . 1 . . . . 1 . . 1 . Terminal Hacks 28 | . . 8 . 1 6 . . . . . . 4 3 4 2 . Record 6 | . . 6 . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . Prototype ID Bank 2 | . . . . . 1 . . . . . . . . 1 . . Open Door 1 | . . 1 . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . 1 1 . . Terminal Index 4 | . . . . . 1 . . . . . . 1 . 1 1 . Alert Level 2 | . . . . . 1 . . . . . . 1 . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . Locate Traps 2 | . . . . . . . . . . . . 1 . . 1 . Zone Layout 1 | . . . . . . . . . . . . . . 1 . . Garrison Registry 1 | . . . . . . . . . . . . . 1 . . . Patrol Navigation 1 | . . . . . . . . . . . . . 1 . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . Release Object 1 | . . 1 . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . 1 . 2 . . . . 1 . 1 . . Network Status 4 | . . . . . 1 . 1 . . . . 1 . 1 . . Build 1 | . . . . . . . 1 . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . . . . . . . . . Process 1 | . . . 1 . . . . . . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . 1 . . . . 1 . . 1 . Unlock Access 2 | . . . . . . . . . . . . 1 . . 1 . Seal Access 2 | . . . . . 1 . 1 . . . . . . . . . Unauthorized Hacks 6 | . . . 1 . 2 . 1 . . . . 1 . 1 . . Terminals 4 | . . . 1 . 1 . . . . . . 1 . 1 . . Botnet 4 | . . . 1 . 1 . . . . . . 1 . 1 . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . Prioritize 1 | . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . Scrapoids 1 | . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 19 | . . . 3 . 4 . 1 . . . . 4 3 2 2 . Full Trace Events 8 | . . . 2 . 1 . 1 . . . . . 2 1 1 . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . 152 . . . . . . . . . Total Part Build Rating 5 | . . . . . . . 5 . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . Time 80 | . . . . . . . 80 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 9 | . . . 9 . . . . . . . . . . . . . Retrieved Matter 9 | . . . 9 . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Gar Fac Fac Gar Used RIF Installer 1 | . . . . . . . . . . . . . 1 . . . Robots Hacked 5 | . . . . . . . . . . . . . . 2 . 3 Non-combat 1 | . . . . . . . . . . . . . . 1 . . Combat 4 | . . . . . . . . . . . . . . 1 . 3 Robot Hacks Applied 5 | . . . . . . . . . . . . . . 2 . 3 find_recycling 1 | . . . . . . . . . . . . . . 1 . . amplify_resonance 1 | . . . . . . . . . . . . . . . . 1 reboot_system 2 | . . . . . . . . . . . . . . 1 . 1 formatsys_high 1 | . . . . . . . . . . . . . . . . 1 Relay Couplers Released 8 | . . . . . . . . . . . . . 8 . . . Machine Destruction 8 | . . . . . . . . . . . . . 8 . . . Attached 5 | . . . . . . . . . . . . . 5 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Gar Fac Fac Gar Total Allies 6 | . . . . . 5 . . . . . . . . . . 1 Largest Group 5 | . . . . . 5 . . . . . . . . . . 1 Highest-Rated Group 140 | . . . . . 140 . . . . . . . . . . 49 Highest-Rated Ally 49 | . . . . . 28 . . . . . . . . . . 49 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 31 | . . . . . 27 . . . . . . . . . . 4 Total Damage 591 | . . . . . 447 . . . . . . . . . . 144 Kills 6 | . . . . . 6 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Gar Fac Fac Gar Active Infowar (turns) 6008 | . . . . . 837 457 527 523 725 1318 711 307 493 110 . . Optics 6008 | . . . . . 837 457 527 523 725 1318 711 307 493 110 . . Sensors 255 | . . . . . . . . . . . . 240 15 . . . Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 2 . . . . 2 1 1 . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . 1 . Drone Recoveries 1 | . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Gar Fac Fac Gar Turns Passed 11470 | . 200 3348 406 1284 838 457 527 523 725 1318 711 307 493 190 95 48 Spaces Moved 6802 | 1 122 1587 246 793 348 274 216 317 422 806 388 306 513 253 167 43 Core 365 | . . . . . . . . . . . . . 162 194 7 2 Treads 4475 | . 44 814 . 787 348 274 216 317 422 806 388 59 . . . . Legs 79 | 1 78 . . . . . . . . . . . . . . . Wheels 1025 | . . 773 246 6 . . . . . . . . . . . . Hover 858 | . . . . . . . . . . . . 247 351 59 160 41 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 46 | 120 120 80 105 105 160 160 160 160 160 160 160 48 48 50 46 50 Average Speed 146 | 120 136 184 154 159 175 160 160 160 160 160 160 72 54 52 49 50 Slowest Speed 660 | 120 190 660 165 160 260 160 160 160 160 160 160 176 112 60 50 50 Overloaded Moves 26 | . . . . . . . . . . . . . . . 26 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins 21 | . . . . . . . . . . . . . 21 . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . 1 1 . . Exploration Rate (%) 41 | 2 25 75 51 54 10 92 9 63 72 83 62 9 69 9 5 10 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 7 | . . 2 . 1 . . . . 1 3 . . . . . . Known Exits Taken 4 | . . . . . . . 1 . . . . 1 . 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . . . 1 1 1 1 . . . . . Scrap Searched 19 | . . 9 . 2 . . . 1 2 3 2 . . . . . Spaces Dug 64 | . . 12 . . . . . . . . . . 50 2 . . Terrain Destroyed 460 | . . 118 . . 108 . . . . . 50 . 182 2 . . Melee 20 | . . . . . . . . . . . . . 18 2 . . Projectile 7 | . . 3 . . 1 . . . . . 3 . . . . . AOE 433 | . . 115 . . 107 . . . . . 47 . 164 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Zio Pro Fac Gar Fac Fac Gar Total 7743 | . 140 1807 272 816 473 297 356 322 450 831 430 378 633 291 178 69 Wait 289 | . . 42 12 2 20 . 110 . 11 4 4 48 19 14 3 . Move 6788 | . 121 1586 245 792 348 273 215 316 421 805 387 306 511 252 167 43 Hop . | . . . . . . . . . . . . . . . . . Pick Up 68 | . . 28 7 8 8 2 . . 1 2 2 1 7 1 1 . Fast Attach 48 | . 3 4 3 . 7 3 1 . . 3 . 9 7 4 4 . Attach 34 | . 2 9 2 2 6 . . . . . 1 . 5 2 2 3 Detach 22 | . 4 7 . 2 . . . . . . . . 4 2 1 2 Swap 59 | . 1 9 . 2 15 7 2 . . 9 6 2 5 1 . . Drop 77 | . 1 10 3 8 12 11 2 . . 7 1 6 15 1 . . Fire 275 | . 8 108 . . 56 . 21 6 10 1 25 6 28 2 . 4 Melee 44 | . . . . . . . . . . . 3 . 31 10 . . Ram 5 | . . 3 . . . . . . . . . . . 2 . . Kick . | . . . . . . . . . . . . . . . . . Crush 13 | . . 1 . . 1 . 5 . 6 . . . . . . . Escape Stasis 17 | . . . . . . . . . . . . . 1 . . 16 Rewire 3 | . . . . . . 1 . . 1 . . . . . . 1 Trap 1 | . . . . . . . . . . . 1 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 4 exits: [*Mat x2] / *Rec / *Scr) -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion (discovered 2 exits: Dee / [*Pro]) -5/Proximity Caves -5/Factory (discovered 5 exits: Fac x4 / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -4/Factory -4/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Discovered new exit (range 4) 185 | -10/Materials | Discovered new exit (range 11) 201 | -10/Materials | Entered Subcaves 202 | -10/Subcaves | Approached by a straggling Scientist 222 | -10/Subcaves | Shifting Twisted Machinery released Mak. Flight Unit 241 | -10/Subcaves | Discovered new exit (range 7) 296 | -10/Subcaves | Discovered new exit (range 11) 301 | -10/Subcaves | Build established: Mutant 338 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 599 | -10/Subcaves | Discovered new exit (range 15) 644 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 699 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 720 | -10/Subcaves | Learned location of Zion (-6) 720 | -10/Subcaves | Met a Zionite searching for "candidates" 878 | -10/Subcaves | Core integrity fell below 50% 941 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 965 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1384 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1498 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1500 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1847 | -10/Subcaves | Visited Clippyterm 1850 | -10/Subcaves | Learned location of Section 7 (-2) 2358 | -10/Subcaves | Build established: Hauler-Mutant 3190 | -10/Subcaves | Found SUBCON Basin 3549 | -10/Subcaves | Entered Recycling 3838 | -8/Recycling | Scanned before Scraplab entrance 3861 | -8/Recycling | Entered Scraplab 3953 | -8/Recycling | Discovered new exit (range 2) 3955 | -8/Recycling | Entered Scraptown 3955 | -8/Scraptown | System corruption cleaned by C-Scrubber 4168 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 4175 | -8/Scraptown | Learned location of Quarantine (-2) 4176 | -8/Scraptown | Learned Research security intel 4197 | -8/Scraptown | Discovered new exit (range 11) 4271 | -8/Scraptown | Build established: Derelict-Mutant 4344 | -8/Scraptown | Visited UFD Registry 4344 | -8/Scraptown | Registered with UFD as "Protonbrain" 4402 | -8/Scraptown | Visited Modified Component R&D 4501 | -8/Scraptown | Visited Infowarlord's Domain 4525 | -8/Scraptown | Found Spectral Analyzer 4573 | -8/Scraptown | Visited Chapter 10 4587 | -8/Scraptown | Visited Research Penetration Think Tank 4659 | -8/Scraptown | Visited Science Guys 4728 | -8/Scraptown | Visited Botcube Research 4737 | -8/Scraptown | Found Lrg. Botcube 4767 | -8/Scraptown | Visited Curators Association 4809 | -8/Scraptown | Visited DA-N13 Charitable Foundation 4815 | -8/Scraptown | Found DCF Scrap (29 items) 5157 | -8/Scraptown | Met Optimus 5157 | -8/Scraptown | Accepted into 0bPrime 5234 | -8/Scraptown | Discovered new exit (range 3) 5239 | -8/Scraptown | Entered Factory 5239 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 5606 | -6/Factory | Identified exit to Lower Caves 5838 | -6/Factory | Scrapoid reinforcements arrived 5952 | -6/Factory | Lost 3 allies 6077 | -6/Factory | Sucked down chute 6077 | -6/Factory | Entered Waste 6077 | -6/Waste | The area was eerily silent 6081 | -6/Waste | Found Broken Heavy Servo Lattice 6155 | -6/Waste | Discovered new exit (range 23) 6285 | -6/Waste | Build established: Tank 6534 | -6/Waste | Entered Factory 6630 | -6/Factory | Build established: Scavenger-Tank 6684 | -6/Factory | Fabricated Imp. Heavy Laser (x1) 6945 | -6/Factory | Repaired Imp. Heavy Machine Gun 7022 | -6/Factory | Discovered exit to Lower Caves (range 11) 7061 | -6/Factory | Entered Lower Caves 7253 | -6/Lower Caves | Encountered a Warlord checkpoint 7401 | -6/Lower Caves | Discovered new exit (range 16) 7584 | -6/Lower Caves | Entered another Lower Caves area 7629 | -6/Lower Caves | Discovered new exit (range 8) 7848 | -6/Lower Caves | Encountered a Warlord checkpoint 8036 | -6/Lower Caves | Learned Factory stockpile data 8267 | -6/Lower Caves | Discovered new exit (range 19) 8309 | -6/Lower Caves | Entered Zion 8357 | -6/Zion | System corruption cleaned by Quarantine Array 8505 | -6/Zion | Discovered new exit (range 14) 8702 | -6/Zion | Identified exit to Deep Caves 9046 | -6/Zion | Turned away by Imprinter 9146 | -6/Zion | Learned location of Armory (-4) 9154 | -6/Zion | Given the Hacking Drone Bay 9154 | -6/Zion | Found Prototype Device 9179 | -6/Zion | Identified Hacking Drone Bay 9361 | -6/Zion | Found Prototype Device 9361 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 9627 | -6/Zion | Entered Proximity Caves 9908 | -5/Proximity Caves | Learned Factory non-interactive machine intel 9914 | -5/Proximity Caves | Spotted B-75 Beast 10282 | -5/Proximity Caves | Discovered new exit (range 21) 10338 | -5/Proximity Caves | Entered Factory 10338 | -5/Factory | Evolved 2 slots: Utility x2 10340 | -5/Factory | Loaded intel: 235 non-interactive machine locations 10535 | -5/Factory | Identified exit to Factory 10645 | -5/Factory | Identified exit to Garrison 10645 | -5/Factory | Entered Garrison 10679 | -5/Garrison | Discovered new exit (range 38) 10679 | -5/Garrison | Discovered new exit (range 86) 10679 | -5/Garrison | Discovered new exit (range 63) 10746 | -5/Garrison | Spotted B-75 Beast 10802 | -5/Garrison | Destroyed 9 combat bots 10873 | -5/Garrison | Triggered checkpoint 10885 | -5/Garrison | Garrison Relay disabled 10974 | -5/Garrison | Spotted B-75 Beast 11000 | -5/Garrison | Core integrity fell below 50% 11033 | -5/Garrison | Lost 8 parts (1p3n2u2w) 11067 | -5/Garrison | Build established: Hacker-Mutant 11071 | -5/Garrison | Crushed by falling debris 11075 | -5/Garrison | Installed Relay Interface Framework 11110 | -5/Garrison | Garrison Relay disabled 11138 | -5/Garrison | Entered Factory 11219 | -5/Factory | Crushed by falling debris 11312 | -5/Factory | Discovered exit to Factory (range 8) 11322 | -5/Factory | Core integrity fell below 20% 11328 | -5/Factory | Entered another Factory area 11328 | -4/Factory | Evolved 2 slots: Utility x2 11350 | -4/Factory | Lost 3 parts (1p1n1w) 11397 | -4/Factory | Build established: Bothacker-Mutant 11423 | -4/Factory | Identified exit to Garrison 11423 | -4/Factory | Entered Garrison 11447 | -4/Garrison | Triggered checkpoint 11471 | -4/Garrison | Self-destructed Last Messages --------------- 11460_ Cld. Aerolev Unit destroyed. 11460_ Triggered Stasis Trap. 11460_ A bubble of rippling energy engulfs the area. 11460_ Field strength at 94. 11461_ Imp. Hacking Suite severed. 11462_ Field strength at 82. 11462_ Relay Coupler [Sentry] destroyed. 11463_ Field strength at 64. 11464_ Field strength at 58. 11464_ Relay Coupler [Duelist] destroyed. 11465_ Y-64 Sentinel reactivates. 11465_ Penetrated by Slug. 11465_ Imp. Hacking Suite destroyed. 11465_ Field strength at 27. 11466_ Field strength at 21. 11467_ Field strength at 3. 11467_ Stasis field depleted. 11468_ Penetrated by Slug. 11470_ P-70 Sage repels hacking attempt. 11470_ Imp. Remote Datajack destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????? #????????????? | | ???????????????????????####?????? ##???????????? | | ???????????????????????# ?????? ???????????? | | ???????????????????????# ?????? ????????????? | | ???????????????????????# #?????? ????????????? | | ???????????????????????# #?????? #????????????? | | ???????????????????????# #?????? #????????????? | | ???????????????????????# %##????# #????????????? | | ???????????????????????# ?????# #????????????? | | ???????????????????????# g#?????# #????????????? | | ???????????????????????#gg####??# #????????????? | | ?????????????????????###% #??# #????????????? | | ###################### #### #????????????? | | # #????????????? | | # = #????????????? | | # p #????????????? | | # ################## "####+###????????????? | | # #????????????????## ####??# #??????????????? | | #####?????????????????## #???# #??????????????? | | ???????????????????????# #??? #??????????????? | | ???????????????????????# cY #???###??????????????? | | ???????????????????????# @###????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# #"?????????????????????? | | ???????????????????????# ##?????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 37 Energy Capacity 725 Matter Stores 300 Matter Capacity 450 Sight Range 24 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 675 Utility Shielding 90 Evasion (%) 67 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 32 Relay Coupler Types 4 Relay Coupler Value 141 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Heavy Laser | x1 | -6/Factory | Preloaded Repaired ---------- Imp. Heavy Machine Gun | 15% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Inventory Pressure Challenges ------------ None Game ------ Seed RiotNuclearRail Manual? 0 Play Time 00:53:30 Cumulative 1209.0 hours Start 2025.10.31 @ 11:07:37 End 2025.10.31 @ 12:31:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1488 Rogue 1204 Adventurer 124 Explorer 160 Win Type - Total 56 Types 42/0/8/4/1/0/0/1/0/0 Lore% 92 Gallery% 86 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43c7db9d-832c-4c73-a11f-a5b9fc5f6d7b