Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.18 @ 19:47:33 Player: EdwardWolfeee Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (824) 824 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2549 Bonus ------- None Cogmind --------- Core Integrity 1/550 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Particle Charger Core Shielding Medium Armor Plating > --- WEAPON ----------- Beam Rifle Particle Gun Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Armor Plating Hacking Suite Hacking Suite Small Laser Beam Rifle Katana [Rating: 19] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon 1 | . . . 1 Parts Attached 28 | 6 1 . 21 Power 5 | 1 . . 4 Engine 5 | 1 . . 4 Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . . 1 Treads . | . . . . Leg 3 | 2 . . 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 . . 8 Device 4 | . . . 4 Storage 1 | 1 . . . Processor . | . . . . Hackware 1 | . . . 1 Protection 3 | . . . 3 Artifact . | . . . . Weapon 11 | 2 1 . 8 Energy Gun 6 | 2 . . 4 Energy Cannon . | . . . . Ballistic Gun 4 | . 1 . 3 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 24 | . . . 24 Power 5 | . . . 5 Propulsion 2 | . . . 2 Utility 8 | . . . 8 Weapon 9 | . . . 9 Highest Loss Streak 13 | . . . 13 To Critical Strikes . | . . . . Average Backups 5 | 2 3 5 6 Power 2 | 1 2 3 2 Propulsion . | . . . . Utility 1 | . . . 1 Weapon 2 | 1 1 2 2 Tool/Special . | . . . . Unused Backups 3 | . . . 3 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 72 | . 85 85 68 Engine 9 | . 14 14 8 Leg 13 | . 28 28 9 Device 5 | . . . 6 Storage 9 | . 14 14 8 Protection 7 | . . . 9 Energy Gun 15 | . 20 14 14 Ballistic Gun 9 | . 7 14 10 Peak Build Rating 19 | 6 6 6 19 Average Rating 11 | 3 6 6 13 On Entrance 4 | . 6 6 6 Avg Prop Armor Cover (%) . | . . . . Naked Turns 1 | . . . 1 Heaviest Build 32 | 11 11 11 32 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 10 | . . . 10 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 7 Most Carried 8 | 5 5 5 8 Average Carried 5 | 2 3 5 6 Final Capacity 8 | 8 8 8 5 Final Carried 5 | 2 5 5 . Class Distribution -------------------- 48% | Scavenger-Tank 35% | Mutant 9% | Gunner 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 675 | 210 49 . 416 Remotely . | . . . . Salvage Created 974 | . 49 . 925 Parts 57 | . 5 . 52 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 23 | . 3 . 20 Guns 23 | . 3 . 20 Classes Destroyed 8 | . 1 . 7 Worker 1 | . . . 1 Watcher 1 | . . . 1 Swarmer 7 | . 3 . 4 Grunt 6 | . . . 6 Brawler 2 | . . . 2 Duelist 2 | . . . 2 Sentry 5 | . . . 5 Hunter 1 | . . . 1 Best Kill Streak 7 | . 2 . 7 Combat Bots Only 7 | . 2 . 7 Max Kills in Single Turn 1 | . 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 220 | . 26 6 188 Missed 53 | . 6 5 42 Hits 167 | . 20 1 146 Melee 22 | . . . 22 Projectile 145 | . 20 1 124 Critical Strikes 8 | . . . 8 Actively Blocked 2 | . . . 2 Damage Taken 2610 | . 205 20 2385 Core 605 | . 56 . 549 Absorbed by Shields . | . . . . Redirected to Shielding 43 | . . . 43 Core Remaining (%) 88 | 100 . 77 . Volleys Fired 70 | . 13 . 57 Largest 3 | . 2 . 3 Hottest 144 | . 90 . 144 Shots Fired 185 | . 26 . 159 Gun 181 | . 26 . 155 Cannon 4 | . . . 4 Launcher . | . . . . Special . | . . . . Kinetic 75 | . 2 . 73 Thermal 110 | . 24 . 86 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 15 | . 3 . 15 Robot Miss Streak 3 | . 3 . 3 Penetration Max . | . . . . Secondary Targets 4 | . 1 . 3 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 117 | . 9 . 108 Core Hits 52 | . 4 . 48 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . . 3 Burn 3 | . . . 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1618 | . 104 . 1514 Guns 1541 | . 104 . 1437 Cannons 77 | . . . 77 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 690 | . 9 . 681 Thermal 928 | . 95 . 833 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . . 5 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 9 | . . . 9 Message Errors 2 | . . . 2 Matter Fused 3 | . . . 3 Heat Flow Errors 1 | . . . 1 Energy Discharges 2 | . . . 2 Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 330 | . 330 . 263 Average Temperature 81 | . 149 . 61 Received Heat Transfer 681 | . 6 . 675 Effects 1 | . 1 . . Energy Bleed 1 | . 1 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 2523 | . 272 . 2251 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 86 | 100 100 . 82 Level 1 13 | . . . 17 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 244 | . 75 . 244 Initial . | . . . . Average 79 | . 32 . 96 Influence Increases 675 | . 105 . 570 Destroy 0b10 Robot/C 460 | . 60 . 400 Destroy 0b10 Robot/NC 10 | . . . 10 Destroy Leader 122 | . 10 . 112 Successful Hack 5 | . 5 . . Destroy Structure 3 | . . . 3 Lose Combat Pursuer 75 | . 30 . 45 Influence Decreases 663 | . 80 23 560 Entered New Map 15 | . . 13 2 Time Decay 408 | . 80 10 318 Lost Part 240 | . . . 240 Squads Dispatched 6 | . 1 . 5 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 4 | . 2 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | . 11 2 35 Peak Tracking Total 7 | . 5 2 7 Tactical Retreats 4 | . 2 . 2 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 4 | . 2 . 2 Terminals 4 | . 2 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 2 . 5 Successful 3 | . 2 . 1 Failed 4 | . . . 4 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 4 | . 1 . 3 Terminals 7 | . 2 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 . 1 Dispatch Records 2 | . 1 . 1 Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . . 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 1199 | 54 230 21 894 Spaces Moved 558 | 42 155 18 343 Core 31 | 11 . . 20 Treads . | . . . . Legs 527 | 31 155 18 323 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 161 | 101 120 120 189 Slowest Speed 550 | 120 120 120 550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 3 32 4 30 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 706 | 52 173 17 464 Wait 26 | . . . 26 Move 555 | 41 154 17 343 Hop . | . . . . Pick Up 20 | 5 4 . 11 Fast Attach 11 | 3 . . 8 Attach 16 | 3 . . 13 Detach . | . . . . Swap 4 | . 1 . 3 Drop 4 | . 1 . 3 Fire 70 | . 13 . 57 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 10) 285 | -10/Materials | Entered Subcaves 289 | -10/Subcaves | Identified exit to Recycling 289 | -10/Subcaves | Discovered new exit (range 14) 306 | -10/Subcaves | Entered Materials 306 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 318 | -8/Materials | Build established: Mutant 452 | -8/Materials | Lost 3 parts (1p1n1u) 599 | -8/Materials | Lost 6 parts (1p1n4w) 719 | -8/Materials | Garrison activated, responded to threat 809 | -8/Materials | Destroyed 7 combat bots 842 | -8/Materials | Build established: Scavenger-Tank 1136 | -8/Materials | Core integrity fell below 50% 1169 | -8/Materials | Core integrity fell below 20% 1200 | -8/Materials | Self-destructed Last Messages --------------- Carbon-fiber Leg severed. Med. Armor Plating destroyed. Particle Charger destroyed. X9HM=&,MNLHW,FXVF|<4<1OCNL2G=LC0729,&4B Particle Gun destroyed. Beam Rifle destroyed. Hvy. Assault Rifle destroyed. Core Shielding destroyed. Sml. Storage Unit destroyed. Imp. Ion Engine destroyed. L-31 Rogue knocked back. Acquired 13 matter. Lgt. Ion Engine destroyed. 2OSWJE2SLVRNS6Z&JWE15 PJRZ2PGZUZZF8/E Acquired 40 matter. Acquired 4 matter. Beam Rifle destroyed. Critical hit (Burn: +37). Imp. Light Cannon destroyed. Lgt. Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ??????????????????????????????????? | | ?????????????? ??????????????????????????????????? | | ?????????????# ??????????????????????????????????? | | ?????????????# ?????????#####????????????????????? | | ?????????????# ????????? ?????????????????????? | | ?????????????# ????????? #?????????????????????? | | ?????????????# ????????? % #?????????????????????? | | ?????????????# ##########a####?????????? #??????? | | ?????????????# + wr #?##+#???# #??????? | | ?????????????# # ### #??????? | | ?????????????# # / ! #??????? | | ?????????????# + "" ### """%" #??????? | | ?????????????# #### """#"" "G "[ #??????? | | ?????????????# #??# S"#?T """ #??????? | | ?????????????# #??# """#?" #??????? | | ?????????????# #??# ! 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[ # #??# ##########?# """ # | | ???########### ##?#####+####????####### """ | | ????????????# #???# ####### # # | | ????????????# ##### # "" # | | ????????????# + """ # | | ????????????# ##### # S" # | | ????????????# #???# ####### # # | | ????????????###+####??####### ###### ########### | | ????????????# #?????# # %# #? | | ????????????# #?????#""########= #* #? | | ????????????# #????### !+% %+! #? | | ????????????# #???## # *# %#= #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 55 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrorAdvancedMaul Manual? 0 Play Time 00:21:11 Cumulative 10.2 hours Start 2026.04.18 @ 18:17:33 End 2026.04.18 @ 19:47:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 83dfcdb1-b5f8-4caa-8c89-02ba8e045f1c