Cogmind - Beta 10.2 *** ADVENTURER MODE // 2020.12.25 @ 21:50:55 Player: Shmurda Result: Destroyed by as-02840 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (5) 25 Value Destroyed (183) 183 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1308 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Nuclear Core Reinforced Deuterium Engine Light Fission Core Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit High-capacity Battery > --- WEAPON ----------- Small Laser Assault Rifle > --- INVENTORY -------- Nuclear Core Reinforced Deuterium Engine Light Fission Core Assault Rifle [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility High-capacity Battery Device Heat Sink Storage High-capacity Battery Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 15 | 5 3 1 3 3 Power 3 | 1 1 . 1 . Engine 3 | 1 1 . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . 1 . 2 Treads . | . . . . . Leg 4 | 2 . . . 2 Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . 1 . . Utility 3 | . 1 . 2 . Device 1 | . 1 . . . Storage 2 | . . . 2 . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 4 | 2 1 . . 1 Energy Gun 1 | . 1 . . . Energy Cannon . | . . . . . Ballistic Gun 3 | 2 . . . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . . . . 7 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 1 | . . . . 1 Weapon 3 | . . . . 3 Highest Loss Streak 6 | . . . . 6 Average Slot Usage (%) 71 | . 78 73 69 81 Engine 13 | . 14 14 14 13 Leg 2 | . 28 5 . 12 Device 2 | . 7 14 1 . Storage 23 | . . . 24 27 Energy Gun 13 | . 14 14 14 8 Ballistic Gun 14 | . 14 14 14 18 Naked Turns . | . . . . . Heaviest Build 17 | 7 9 9 16 17 Greatest Support 20 | 20 20 20 4 20 Greatest Overweight (x) 5 | . . 2 5 5 Average Overweight (x) 3 | . . 1 4 1 Largest Inventory Capacity 6 | 4 4 4 6 6 Average Capacity 5 | 4 4 4 5 6 Most Carried 5 | 3 2 2 4 5 Average Carried 3 | 1 1 1 3 3 Final Capacity 6 | 4 4 4 6 6 Final Carried 4 | 1 1 1 4 3 Class Distribution -------------------- 96% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 420 | 262 29 20 26 83 Remotely . | . . . . . Salvage Created 200 | 30 37 . . 133 Parts 11 | 2 1 . . 8 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 7 | 1 1 . . 5 Guns 7 | 1 1 . . 5 Classes Destroyed 2 | 1 . . . 1 Grunt 5 | 1 1 . . 3 Assembled 2 | . . . . 2 Best Kill Streak 2 | 1 1 . . 2 Combat Bots Only 2 | 1 1 . . 2 Max Kills in Single Turn 1 | 1 1 . . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 900 | 25 34 10 . 831 Core 257 | . . 10 . 247 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 22 | 2 3 2 . 15 Largest 2 | 2 2 2 . 2 Hottest 60 | 40 60 60 . 60 Shots Fired 44 | 4 6 4 . 30 Gun 44 | 4 6 4 . 30 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 33 | 4 3 2 . 24 Thermal 11 | . 3 2 . 6 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 11 | 4 9 10 . 11 Robot Miss Streak 2 | . . 2 . 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 34 | 4 5 2 . 23 Core Hits 15 | 2 2 . . 11 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 397 | 44 59 25 . 269 Guns 397 | 44 59 25 . 269 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 304 | 44 24 13 . 223 Thermal 93 | . 35 12 . 46 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 27 | . 12 . . 27 Average Temperature 10 | . 9 . . 10 Received Heat Transfer 233 | 18 24 . . 191 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 200 | . 75 25 . 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 75 | 20 31 39 . 75 Initial 11 | . 11 9 . . Average 23 | 5 22 33 . 31 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 26 | 1 2 3 . 20 Peak Tracking Total 15 | 1 2 2 . 15 Tactical Retreats 2 | . . 1 . 1 Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 2 | . . . 2 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . . . 2 . Successful 2 | . . . 2 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . . 2 . Record 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 2428 | 119 105 52 1935 217 Spaces Moved 973 | 96 64 23 699 91 Core 737 | 22 . . 672 43 Treads . | . . . . . Legs 188 | 74 64 2 . 48 Wheels . | . . . . . Hover . | . . . . . Flight 48 | . . 21 27 . Fastest Speed 50 | 50 120 120 150 100 Average Speed 237 | 103 120 193 274 180 Slowest Speed 300 | 120 120 200 300 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 6 15 6 93 28 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1059 | 112 87 28 718 114 Wait 17 | . 14 . . 3 Move 969 | 95 63 22 698 91 Hop . | . . . . . Pick Up 23 | 8 2 1 10 2 Fast Attach . | . . . . . Attach 15 | 5 3 1 3 3 Detach 1 | . 1 . . . Swap . | . . . . . Drop 12 | 2 1 2 7 . Fire 22 | 2 3 2 . 15 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 70 | -11/Scrapyard | Discovered new exit (range 8) 120 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Met 8R-AWN 207 | -10/Materials | Discovered new exit (range 8) 225 | -10/Materials | Entered Mines 228 | -10/Mines | Followed 8R-AWN into the Mines 234 | -10/Mines | Met a Derelict bent on vengeance 267 | -10/Mines | Discovered new exit (range 5) 277 | -10/Mines | Entered Exiles 343 | -10/Exiles | Welcomed by 8R-AWN 367 | -10/Exiles | Met EX-HEX 583 | -10/Exiles | Met EX-DEC 625 | -10/Exiles | Build established: Mutant 683 | -10/Exiles | Visited The Gauntlet 1165 | -10/Exiles | Learned location of Zion (-7) 1351 | -10/Exiles | Discovered new exit (range 14) 1693 | -10/Exiles | Met EX-BIN 1765 | -10/Exiles | Aligned with FarCom system 1768 | -10/Exiles | Given EX-Vault access code 2110 | -10/Exiles | Learned about 8R-AWN's background 2176 | -10/Exiles | Discovered new exit (range 14) 2212 | -10/Exiles | Entered Mines 2388 | -9/Mines | Assembled infested the area 2393 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2419 | -9/Mines | Core integrity fell below 50% 2422 | -9/Mines | Core integrity fell below 20% 2429 | -9/Mines | Destroyed by as-02840 with Assembled Heavy Rifle Last Messages --------------- K-01 Serf collects debris. Sml. Laser destroyed. K-01 Serf collects debris. G-47 Trooper destroyed. Acquired 44 matter. ALERT: Infestation in the mines, dispatching Demolisher response squad. A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" T-07 Excavator destroyed. as-09316 destroyed. Aluminum Leg destroyed. as-14204 destroyed. Assault Rifle destroyed. Aluminum Leg destroyed. Assault Rifle destroyed. Ion Engine destroyed. Hcp. Battery destroyed. K-01 Serf collects debris. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????# ###?????????????????????? | | ?????????????# ##????????????????????? | | ????????????## #####????????????????? | | ????????????# ##???????????????? | | ????????????# #???????????????? | | ?????????????# #???????????????? | | ????????????## #????????????????? | | ???????????## #???????????????????? | | ????? #????# ##???????????????????? | | ????# ????# ##???????????????????? | | ???## #???# ##??????????????????? | | ??## ???## #??????????????????? | | ??# ????### ##?????????????????? | | ??# ??????## |%####??????????????? | | ???# ???????## ! ##?????????????? | | ????# ????????####%% a #?????????????? | | ?????# ???????????## ##????????????? | | ????## ########?##### aaa ######???????? | | ????# ## ## #### a ##??????? | | ????# #?##aa ##?????? | | ?????# #?##%=a #?????? | | ?????# #?## *a #?????? | | ?????# ##### ##?????? | | ?????## #### ##### a #??????? | | ??????# ##??# ### ##??????? | | ??????# #???# ## @ ####???????? | | ??????# #####[#% ##??????????? | | ??????# [ * ##??????????? | | ????### #####*## ##?????????? | | ????# #?# #### ##????????? | | ????# ### #??### #????????? | | ????# #????## #?? | | ????# """" #####?????## """ #??? | | ????# """" #??????????### t# """ ##??? | | ????# """" #????????????? ## """ #???? | | ????# #????????????? #? ???#???? | | ????# #????????????? #? ?????? | | ????########????????????? ?? ?????? | | ????????????????????????? ##? #????? | | ????????????????????????? #????####????? | | ????????????????????????? ????????????? | | ?????????????????????????? ????????????? | | ?????????????????????????? ????????????? | | ?????????????????????????? ????????????? | | ?????????????????????????? ???????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Challenges ------------ None Game ------ Seed LobotomyThiefGun Manual? 0 Play Time 00:17:28 Cumulative 8.0 hours Start 2020.12.25 @ 20:42:07 End 2020.12.25 @ 21:50:55 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 16 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 12/Fuzzy Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8dc8f0a6-e351-4b9f-b2c4-ef8c160ccb67