Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.03 @ 19:41:03 Player: golanco Result: Smashed by cave-in Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (127) 635 Value Destroyed (3501) 3501 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (268) 268 TOTAL SCORE: 7204 Bonus ------- High Alert Combat Kills 122 Follower Combat Kills 146 Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 275/275 System Corruption 5% Temperature Cool (0) Movement Treading (225) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Advanced Treads Advanced Treads > --- UTILITY (4) ------ Cooling System Large Storage Unit Target Analyzer Improved Light Armor Plating > --- WEAPON (4) ------- Advanced Beam Cannon Assault Cannon Heavy Mace > --- INVENTORY (15) --- Nuclear Core Improved Treads Improved Treads Improved Treads Advanced Treads Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Gauss Cannon Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Advanced Treads > --- UTILITY ---------- Humpback Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle EM Pulse Cannon Flak Cannon > --- INVENTORY -------- Cooled Ion Engine Nuclear Core Nuclear Core Nuclear Core Improved Treads Improved Treads Improved Treads Improved Treads Improved Treads Advanced Treads Improved Heat Sink Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Improved Medium Laser Particle Cannon Particle Cannon Particle Cannon Advanced Beam Cannon High-powered Shotgun Gauss Rifle Improved Light Cannon Improved Light Cannon Flak Cannon Missile Launcher Missile Launcher Missile Launcher Scythe [Rating: 41] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Utility Shielding Weapon Improved Light Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 2 | . . . . . . . 2 . Weapon 2 | . . . 2 . . . . . Parts Attached 89 | 6 16 2 19 . 4 . 31 11 Power 6 | 1 . . 1 . . . 3 1 Engine 5 | 1 . . 1 . . . 2 1 Core 1 | . . . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 17 | 2 3 . 9 . . . 2 1 Treads 17 | 2 3 . 9 . . . 2 1 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 21 | 1 4 . 1 . . . 10 5 Device 3 | . 1 . . . . . 1 1 Storage 5 | 1 2 . . . . . 1 1 Processor 2 | . . . . . . . 1 1 Hackware . | . . . . . . . . . Protection 11 | . 1 . 1 . . . 7 2 Artifact . | . . . . . . . . . Weapon 45 | 2 9 2 8 . 4 . 16 4 Energy Gun 7 | 1 1 . 1 . . . 4 . Energy Cannon 8 | . 1 . 2 . 1 . 2 2 Ballistic Gun 11 | 1 3 . 3 . 1 . 3 . Ballistic Cannon 13 | . 2 1 2 . 2 . 5 1 Launcher 2 | . 1 1 . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . 1 . . . . . . 1 Slashing Weapon 2 | . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . 1 . 2 . . . 1 . Parts Lost 9 | . 1 . . . . . 4 4 Power 1 | . . . . . . . 1 . Propulsion . | . . . . . . . . . Utility 2 | . . . . . . . 1 1 Weapon 6 | . 1 . . . . . 2 3 Highest Loss Streak 2 | . 1 . . . . . 2 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 100 100 88 88 89 98 Engine 10 | . 14 14 11 11 11 11 8 8 Treads 21 | . 27 28 22 22 22 22 18 18 Storage 10 | . 15 14 11 11 11 11 8 8 Processor 2 | . . . . . . . 8 2 Protection 10 | . 12 14 11 11 7 . 8 15 Energy Gun 6 | . 8 . 8 11 . . 5 . Energy Cannon 6 | . . . 9 11 8 11 4 9 Ballistic Gun 7 | . 13 . 1 . 8 11 11 15 Ballistic Cannon 16 | . 2 27 24 22 17 22 14 10 Peak Build Rating 41 | 6 12 11 28 27 25 24 41 37 Average Rating 25 | 4 8 10 22 26 23 24 37 34 On Entrance 17 | . 6 11 11 27 25 24 24 30 Naked Turns . | . . . . . . . . . Heaviest Build 240 | 12 92 92 108 108 108 103 240 68 Greatest Support 44 | 40 40 40 44 44 44 44 44 44 Greatest Overweight (x) 5 | . 2 2 5 2 2 2 5 1 Average Overweight (x) 2 | . 1 2 2 2 2 2 4 . Largest Inventory Capacity 35 | 8 25 25 25 25 25 25 35 15 Average Capacity 26 | 7 24 25 25 25 25 25 34 14 Most Carried 35 | 2 25 19 25 25 24 23 35 15 Average Carried 22 | 1 12 19 23 24 21 23 32 11 Final Capacity 25 | 8 25 25 25 25 25 25 5 15 Final Carried 25 | 2 19 19 25 20 23 23 5 13 Class Distribution -------------------- 42% | Tank 28% | Hauler-Gunner 22% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Commander-Gunner | -9/Exiles Commander-Gunner | -8/Mines Hauler-Gunner | -8/Materials Tank | -8/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Matter Collected 3588 | 207 311 105 942 . . . 1168 855 Remotely . | . . . . . . . . . Salvage Created 4483 | . 495 . 1565 . . . 1221 1202 Parts 259 | . 34 . 97 . . . 57 71 Haulers Intercepted 13 | . 2 . 4 . . . 5 2 Recyclers Shooed 6 | . . . 1 . . . 3 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 81 | . 13 3 25 . . . 21 19 Guns 29 | . 9 . 4 . . . 8 8 Cannons 49 | . 2 2 21 . . . 13 11 AOE 3 | . 2 1 . . . . . . Classes Destroyed 15 | . 4 1 4 . . . 4 2 Worker 8 | . 2 . 2 . . . 1 3 Builder 6 | . . . 3 . . . . 3 Tunneler 1 | . . . . . . . 1 . Hauler 13 | . 2 . 4 . . . 5 2 Recycler 11 | . . . 7 . . . 2 2 Mechanic 1 | . . . . . . . . 1 Watcher 9 | . . . 3 . . . 4 2 Swarmer 15 | . 6 . 6 . . . . 3 Grunt 42 | . 7 . 12 . . . 13 10 Duelist 1 | . . . . . . . . 1 Sentry 16 | . . . 7 . . . 4 5 Specialist 2 | . . . . . . . 2 . Hunter 1 | . . . . . . . 1 . Heavy 1 | . . . . . . . 1 . Assembled 3 | . . 3 . . . . . . Best Kill Streak 8 | . 3 3 4 . . . 4 8 Combat Bots Only 4 | . 3 3 4 . . . 3 4 Max Kills in Single Turn 2 | . 2 1 2 . . . 2 2 Gunslinging . | . . . . . . . . . Exploded 1 | . 1 1 . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Hostile Shots Fired 384 | . 70 9 83 . . . 122 100 Missed 128 | . 18 3 28 . . . 46 33 Damage Taken 4259 | . 560 101 771 . . . 1412 1415 Core 918 | . 122 3 208 . . . 193 392 Absorbed by Shields 3 | . . . . . . . . 3 Redirected to Shielding 16 | . 6 4 6 . . . . . Core Remaining (%) 66 | 100 . 50 . . . 48 . . Volleys Fired 244 | 1 47 7 70 . . . 63 56 Largest 4 | 2 2 2 4 . . . 4 4 Hottest 229 | 70 78 78 202 . . . 229 185 Shots Fired 786 | 2 85 11 261 1 1 . 234 191 Gun 314 | 2 73 . 54 . . . 116 69 Cannon 467 | . 10 8 207 1 1 . 118 122 Launcher 5 | . 2 3 . . . . . . Special . | . . . . . . . . . Kinetic 529 | 1 52 8 164 1 1 . 167 135 Thermal 206 | 1 31 . 97 . . . 65 12 Explosive 5 | . 2 3 . . . . . . Electromagnetic 46 | . . . . . . . 2 44 Robot Hit Streak 18 | 2 9 5 9 2 . . 18 11 Robot Miss Streak 14 | . 4 6 6 . 1 . 14 7 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 424 | 2 53 6 118 1 . . 150 94 Core Hits 239 | . 26 5 52 . . . 109 47 Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 Critical Strikes 17 | . 2 . 4 . . . 5 6 Burn 6 | . 2 . . . . . 4 . Meltdown 1 | . . . 1 . . . . . Destroy 1 | . . . . . . . . 1 Blast 9 | . . . 3 . . . 1 5 Melee Attacks 16 | . 3 . . . . . 2 11 Impact 14 | . 3 . . . . . . 11 Slashing 2 | . . . . . . . 2 . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9020 | 24 798 219 2602 24 . . 3162 2191 Guns 3134 | 24 609 . 539 . . . 1332 630 Cannons 5615 | . 62 84 2054 24 . . 1830 1561 Explosions 250 | . 115 135 . . . . . . Melee . | . . . . . . . . . Ramming 21 | . 12 . 9 . . . . . Kinetic 5641 | 11 459 84 1353 24 . . 2303 1407 Thermal 2329 | 13 212 . 1240 . . . 804 60 Explosive 250 | . 115 135 . . . . . . Electromagnetic 779 | . . . . . . . 55 724 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . 1 1 1 1 1 1 . . Average Corruption 1 | . 1 1 1 1 1 1 . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 33 | . 5 . 20 3 5 . . . Message Errors 11 | . 2 . 7 . 2 . . . Matter Fused 4 | . . . 2 1 1 . . . Heat Flow Errors 5 | . 1 . 4 . . . . . Energy Discharges 4 | . 1 . 3 . . . . . Data Loss (minor) 3 | . 1 . 1 . 1 . . . Data Loss (major) 4 | . . . 3 1 . . . . Misfires 2 | . . . . 1 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 61 | . . . 24 . . . 3 34 Projectiles 61 | . . . 24 . . . 3 34 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 46 | . . 2 9 . . . 25 10 Impact . | . . . . . . . . . Kinetic 41 | . . 2 8 . . . 22 9 Secondary 5 | . . . 1 . . . 3 1 Self-Inflicted Damage 87 | . . 23 . . . . 64 . Shots 3 | . . 2 . . . . 1 . Rammed 4 | . 3 . 1 . . . . . Targets Rammed 4 | . 3 . 1 . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 646 | 9 149 106 646 . . . 636 577 Average Temperature 165 | 6 33 58 174 . . . 199 162 Received Heat Transfer 1400 | . 180 80 303 . . . 306 531 Effects 82 | . . . 23 . . . 37 22 Shutdowns 18 | . . . 7 . . . 7 4 Energy Bleed 11 | . . . 3 . . . 5 3 Interference 24 | . . . 3 . . . 12 9 Matter Decay 6 | . . . 1 . . . 5 . Short Circuit 9 | . . . 5 . . . 3 1 Damage (minor) 5 | . . . 2 . . . 2 1 Damage (major) 5 | . . . . . . . 2 3 Damage (core) 4 | . . . 2 . . . 1 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . 1 . . . . . 1 . Heat Transferred 5106 | 37 777 . 2405 . . . 1776 111 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Peak Influence 548 | . 199 60 428 159 . . 453 548 Initial 183 | . . 51 23 159 . . . 183 Average 145 | . 53 53 169 108 . . 140 347 Maximum Alert Level 2 | . . . 2 . . . 2 2 Low Security (%) 73 | 100 100 100 74 100 . 100 66 14 Level 1 18 | . . . 11 . . . 32 52 Level 2 7 | . . . 13 . . . 1 32 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . 1 . 1 . . . 7 1 Investigation 4 | . 1 . 1 . . . 2 . Extermination . | . . . . . . . . . Reinforcement 4 | . . . . . . . 4 . Assault 2 | . . . . . . . 1 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Distress Signals 5 | . 2 . 1 . . . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 135 | . 28 3 35 . . . 37 32 Peak Tracking Total 6 | . 4 3 5 . . . 4 6 Tactical Retreats 3 | . . . 1 . . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Traps Triggered 6 | . 3 . 1 . . . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Machines Disabled 10 | . . . 3 . . . 5 2 Max in Single Turn 1 | . . . 1 . . . 1 1 Garrison Access 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Machines Accessed 16 | . 5 . 4 1 . . 3 3 Terminals 14 | . 5 . 4 . . . 2 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 41 | . 7 . 9 1 . . 9 15 Successful 17 | . 5 . 5 1 . . 1 5 Failed 24 | . 2 . 4 . . . 8 10 Catastrophic 7 | . . . 2 . . . 2 3 Database Lockouts . | . . . . . . . . . Manual 7 | . 7 . . . . . . . Terminals 37 | . 7 . 9 . . . 6 15 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . . . 3 . Terminal Hacks 12 | . . . 5 1 . . 1 5 Record 1 | . . . 1 . . . . . Part Schematic 2 | . . . . . . . . 2 Robot Schematic 1 | . . . . . . . . 1 Robot Analysis 1 | . . . 1 . . . . . Prototype ID Bank 3 | . . . 1 . . . 1 1 Open Door 1 | . . . . 1 . . . . Repair Station Index 1 | . . . . . . . . 1 Unreport Threat 1 | . . . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 5 | . 5 . . . . . . . Terminals 5 | . 5 . . . . . . . Botnet 5 | . 5 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . 2 . 3 . . . 3 3 Full Trace Events 3 | . . . 1 . . . 2 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 . Machine Destruction 1 | . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . . . 2 . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Total Allies 5 | . . . . 3 2 . . . Largest Group 5 | . . . . 3 5 5 5 . Highest-Rated Group 69 | . . . . 40 69 69 69 . Highest-Rated Ally 21 | . . . . 16 21 21 21 . Total Orders . | . . . . . . . . . Ally Attacks 33 | . . . . . . . 33 . Total Damage 475 | . . . . . . . 475 . Kills 6 | . . . . . . . 6 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Turns Passed 12382 | 104 2122 388 3870 585 657 52 3603 1001 Spaces Moved 3199 | 59 639 51 1093 191 205 18 604 339 Core 3 | 3 . . . . . . . . Treads 3196 | 56 639 51 1093 191 205 18 604 339 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 320 305 305 305 305 157 145 Average Speed 343 | 154 298 320 324 305 305 305 543 214 Slowest Speed 560 | 160 320 320 560 305 305 305 557 225 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 39 | 4 79 13 69 29 58 9 47 51 Regions Visited 8 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 4 | . 1 . . . . . 1 2 Terrain Destroyed 104 | . 16 23 7 . . . 21 37 Melee 4 | . 1 . . . . . 1 2 Projectile 48 | . . 3 7 . . . 3 35 AOE 52 | . 15 20 . . . . 17 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Total 4094 | 67 760 266 1277 199 241 17 794 473 Wait 253 | . 6 207 16 . . . 15 9 Move 3191 | 58 638 50 1092 190 204 17 603 339 Hop . | . . . . . . . . . Pick Up 143 | 2 29 . 37 2 1 . 46 26 Fast Attach 20 | 6 5 . 5 . . . 2 2 Attach 24 | . 3 . 4 . 4 . 7 6 Detach 8 | . 1 . 1 . 5 . 1 . Swap 45 | . 8 2 10 . . . 22 3 Drop 113 | . 17 . 41 7 . . 33 15 Fire 244 | 1 47 7 70 . . . 63 56 Melee 16 | . 3 . . . . . 2 11 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 4 | . 3 . 1 . . . . . Escape Stasis 4 | . . . . . . . . 4 Rewire 29 | . . . . . 27 . . 2 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: Mat / [*Exi]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 105 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 499 | -10/Materials | Discovered new exit (range 7) 1151 | -10/Materials | Discovered new exit (range 11) 1604 | -10/Materials | Discovered new exit (range 16) 1621 | -10/Materials | Discovered new exit (range 13) 2227 | -10/Materials | Entered Mines 2228 | -10/Mines | Assembled infested the area 2233 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2539 | -10/Mines | Discovered new exit (range 13) 2615 | -10/Mines | Entered Materials 2615 | -9/Materials | Evolved 2 slots: Weapon x2 2923 | -9/Materials | Build established: Tank 3437 | -9/Materials | Discovered new exit (range 15) 4480 | -9/Materials | Discovered new exit (range 11) 4952 | -9/Materials | Discovered new exit (range 4) 5963 | -9/Materials | Core integrity fell below 50% 6485 | -9/Materials | Entered Mines 6489 | -9/Mines | Met a Derelict bent on vengeance 6495 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6546 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6553 | -9/Mines | Found Prototype Device 6659 | -9/Mines | Identified exit to Materials 6801 | -9/Mines | Found the Drone Emporium 6964 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6964 | -9/Mines | Discovered new exit (range 5) 7070 | -9/Mines | Entered Exiles 7070 | -9/Exiles | Found Exiles lab destroyed 7070 | -9/Exiles | Accompanied by 3 allies 7700 | -9/Exiles | Discovered new exit (range 10) 7727 | -9/Exiles | Entered Mines 7727 | -8/Mines | Accompanied by 5 allies 7758 | -8/Mines | Discovered exit to Materials (range 7) 7779 | -8/Mines | Entered Materials 7779 | -8/Materials | Accompanied by 5 allies 7779 | -8/Materials | Evolved 2 slots: Utility x2 8064 | -8/Materials | Build established: Hauler-Gunner 8116 | -8/Materials | Lost 3 allies 8640 | -8/Materials | Discovered new exit (range 5) 9744 | -8/Materials | Discovered new exit (range 15) 10755 | -8/Materials | Discovered new exit (range 12) 11382 | -8/Materials | Entered Storage 11462 | -8/Storage | Core integrity fell below 50% 11670 | -8/Storage | Build established: Tank 12182 | -8/Storage | First assault squad dispatched 12384 | -8/Storage | Crushed by falling debris 12384 | -8/Storage | Smashed by cave-in Last Messages --------------- U-05 Engineer builds a Wall. Power failure, Deuterium Engine shutdown. U-05 Engineer builds a Wall. G-50 Soldier destroyed. Overheating: Target Analyzer damaged (-8). Acquired 51 matter. Overheating: System interference. Adv. Beam Cannon temporarily disabled. Assault Cannon temporarily disabled. Power failure, Deuterium Engine shutdown. U-05 Engineer builds a Wall. Acquired 11 matter. U-05 Engineer builds a Door. Acquired 116 matter. Acquired 32 matter. Connecting with Door Terminal... The unstable cave ceiling collapses. Crushed by falling debris. Hpw. Shotgun destroyed. System corrupted by crushing effect (+5). Map ----- +----------------------------------------------------+ | ?????????# ############!! # #??""" ? | | ##"#?????# / ! # ![# """" # | | #T ###???#* % % *######### /= ==" " | | ##+"%#####%=] #= # # * # """" # | | %!*=!=** =*=% %+[ = # ## ##??""" ? | | |!=%#####"#] %=# [%# ## #?????"?? | | ![== #??### # ==# ## #???????? | | !=!!###????# " ####### #???????? | | *#???####+#### ####### #???????? | | #+##+#???# # [" #???????? | | ?????????# #!* [ ## #???????? | | ?????????# # = ## ###%##???????? | | ?????????? *#!= ## ###+#######??? | | ???????????#####=" ## ## = % #??? | | ???????????# #######+## %# % *== #??? | | ???????????# % ! %# % / * #??? | | ???????????# = [ +% [ "" #??? | | ???????????# #######+## ! # " ""[" #??? | | ???????????## ##????? ## ## "*"?="?#??? | | ????????????# ^???????#"#?# ## """?!"????? | | ????????????# ???????????# ## ???""????? | | ???????????? ???????????# ## ?????????? | | ??????????? ???????????# ####?????????? | | ??????????+####??????????## T#???????????? | | ????????????????????????##; ##???????????? | | ????????????????????????#@""""????????????? | | ????????????????????????###???????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 375 Utility Shielding 33 Evasion (%) 40 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- Stasis Canceller | -8/Storage | Hacked Matter Filter | -8/Storage | Hacked Robot Schematics ------------------ K-01 Serf | -8/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed PropulsionImpactAutocannon Manual? 0 Play Time 00:52:32 Cumulative 48.7 hours Start 2025.04.03 @ 15:25:33 End 2025.04.03 @ 19:41:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 125 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 29 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 356f2286-61b0-4d0c-9dcb-bdf1b7fe134f