Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.10 @ 23:06:54 Player: DreamweaverKara Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (18) 90 Value Destroyed (628) 628 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4838 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 797/850 Matter 135/300 Energy 30/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Gravmag Array Cesium-ion Thruster > --- UTILITY (5) ------ Transmission Jammer System Guard > --- WEAPON (4) ------- Backup Laser I Backup Laser I Enhanced Autogun > --- INVENTORY (5) ---- Carbon-fiber Leg Carbon-fiber Leg Assault Cannon Peak State ------------ > --- POWER ------------ Backup Power I > --- PROPULSION ------- Gravmag Array Cesium-ion Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Compact Battery Advanced Targeting Computer Transmission Jammer System Guard > --- WEAPON ----------- Backup Laser I Backup Laser I Gatling Laser Enhanced Autogun > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Assault Cannon [Rating: 43] Favorites ----------- Power Backup Power I Engine Backup Power I Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Cesium-ion Thruster Utility Transmission Jammer Device Transmission Jammer Storage Compact Battery Processor Advanced Targeting Computer Protection Backup Plating I Weapon Backup Laser I Energy Gun Backup Laser I Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Jun Mat Mat Min Mat Fac DSF Fac Low Slots Evolved 8 | . . 2 . 2 2 . 2 . Power 1 | . . . . . 1 . . . Propulsion 2 | . . 1 . . . . 1 . Utility 3 | . . 1 . 1 . . 1 . Weapon 2 | . . . . 1 1 . . . Parts Attached 35 | 3 5 8 . 9 5 . 3 2 Power 3 | 1 1 1 . . . . . . Engine 3 | 1 1 1 . . . . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 14 | 2 2 3 . 4 2 . 1 . Treads 7 | . 2 3 . 2 . . . . Leg . | . . . . . . . . . Wheel 2 | 2 . . . . . . . . Hover 1 | . . . . . . . 1 . Flight 4 | . . . . 2 2 . . . Utility 9 | . . 2 . 2 2 . 1 2 Device 3 | . . 2 . . 1 . . . Storage 3 | . . . . 1 1 . . 1 Processor 2 | . . . . . . . 1 1 Hackware . | . . . . . . . . . Protection 1 | . . . . 1 . . . . Artifact . | . . . . . . . . . Weapon 9 | . 2 2 . 3 1 . 1 . Energy Gun 4 | . 2 . . 1 1 . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 1 | . . . . . . . 1 . Ballistic Cannon 3 | . . 1 . 2 . . . . Launcher 1 | . . 1 . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . Parts Lost 23 | . 2 4 2 8 . 2 . 5 Power 4 | . 1 1 1 . . . . 1 Propulsion 7 | . 1 1 . 4 . . . 1 Utility 6 | . . . . 2 . 2 . 2 Weapon 6 | . . 2 1 2 . . . 1 Highest Loss Streak 5 | . 2 3 1 3 . 2 . 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 55 | . 68 56 34 37 69 68 60 68 Engine 6 | . 13 8 1 3 7 7 6 5 Treads 9 | . 13 26 11 5 . . . . Wheel 2 | . 13 . . . . . . . Hover 1 | . . . . 1 . . 4 6 Flight 6 | . . . . 7 20 23 14 12 Device 5 | . . 5 11 3 6 7 6 6 Processor 1 | . . . . . . . 4 9 Protection 1 | . . . . 5 7 3 . . Energy Gun 15 | . 28 11 . 9 21 23 20 20 Ballistic Cannon 2 | . . 3 10 2 . . . . Naked Turns 6 | . . 3 . 3 . . . . Heaviest Build 18 | 5 8 18 18 14 10 10 11 11 Greatest Support 60 | 32 40 60 20 42 15 15 20 20 Greatest Overweight (x) 3 | . . . . 1 . . . 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 5 15 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 3 5 5 5 5 4 Average Carried 2 | 2 3 2 3 2 3 5 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 2 3 3 2 5 5 3 3 Class Distribution -------------------- 67% | Mutant 17% | Sprinter 15% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Gunner | -6/Factory Gunner | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 ----------- Run | Jun Mat Mat Min Mat Fac DSF Fac Low Matter Collected 592 | 222 58 58 84 21 . 63 . 86 Remotely . | . . . . . . . . . Salvage Created 493 | . 170 133 63 19 . 55 . 53 Parts 23 | . 7 7 2 1 . 4 . 2 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Jun Mat Mat Min Mat Fac DSF Fac Low Combat Hostiles Destroyed 17 | . 6 6 2 1 . 1 . 1 Guns 5 | . 5 . . . . . . . Cannons 6 | . . 3 2 1 . . . . AOE 3 | . . 3 . . . . . . Classes Destroyed 7 | . 2 1 1 1 . 1 . 1 Builder 1 | . . . 1 . . . . . Swarmer 3 | . 3 . . . . . . . Grunt 10 | . 3 5 2 . . . . . Brawler 1 | . . 1 . . . . . . Sentry 1 | . . . . 1 . . . . Specialist 1 | . . . . . . 1 . . Hunter 1 | . . . . . . . . 1 Best Kill Streak 3 | . 3 3 3 1 . 1 . 1 Combat Bots Only 3 | . 3 3 2 1 . 1 . 1 Max Kills in Single Turn 1 | . 1 1 1 1 . 1 . 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . 1 . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -------- Run | Jun Mat Mat Min Mat Fac DSF Fac Low Damage Taken 3031 | . 416 566 297 1219 . 153 . 380 Core 616 | . 104 56 57 309 . 37 . 53 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 73 | 100 58 . 71 43 . 94 . . Volleys Fired 66 | . 21 19 9 11 . 3 . 3 Largest 4 | . 2 2 1 2 . 3 . 4 Hottest 165 | . 90 80 60 100 . 140 . 165 Shots Fired 101 | . 39 21 9 14 . 9 . 9 Gun 62 | . 39 2 . 3 . 9 . 9 Cannon 34 | . . 14 9 11 . . . . Launcher 5 | . . 5 . . . . . . Special . | . . . . . . . . . Kinetic 36 | . . 14 9 11 . . . 2 Thermal 60 | . 39 2 . 3 . 9 . 7 Explosive 5 | . . 5 . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 22 | . 8 3 2 3 . 17 . 22 Robot Miss Streak 4 | . 4 4 2 2 . . . 1 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . 4 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 64 | . 21 13 5 8 . 9 . 8 Core Hits 25 | . 8 8 2 2 . 2 . 3 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 8 | . 3 4 1 . . . . . Burn 3 | . 3 . . . . . . . Blast 5 | . . 4 1 . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1806 | . 237 659 301 307 . 154 . 148 Guns 587 | . 237 25 . 23 . 154 . 148 Cannons 936 | . . 352 300 284 . . . . Explosions 282 | . . 282 . . . . . . Melee . | . . . . . . . . . Ramming 1 | . . . 1 . . . . . Kinetic 946 | . . 352 300 284 . . . 10 Thermal 577 | . 237 25 . 23 . 154 . 138 Explosive 282 | . . 282 . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 59 | . . 14 40 5 . . . . Projectiles 45 | . . . 40 5 . . . . Explosions 14 | . . 14 . . . . . . Melee . | . . . . . . . . . Knockbacks 6 | . . 3 2 1 . . . . Impact . | . . . . . . . . . Kinetic 5 | . . 3 1 1 . . . . Secondary 1 | . . . 1 . . . . . Self-Inflicted Damage 163 | . . 163 . . . . . . Shots 5 | . . 5 . . . . . . Rammed 4 | . . . 2 2 . . . . Targets Rammed 4 | . . . 2 2 . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 305 | . 305 20 7 125 . . . 113 Average Temperature 71 | . 100 8 2 42 . . . 63 Received Heat Transfer 1176 | . 189 183 183 621 . . . . Effects 1 | . 1 . . . . . . . Interference 1 | . 1 . . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . 1 . . . . 1 . 1 Combat Hostiles 3 | . 1 . . . . 1 . 1 Parts Melted 5 | . 3 . . . . 1 . 1 Heat Transferred 1798 | . 854 74 . 50 . 447 . 373 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Jun Mat Mat Min Mat Fac DSF Fac Low Peak Influence 251 | . 164 216 134 251 120 99 51 . Initial 114 | . . 68 84 48 114 84 51 . Average 100 | . 108 115 121 95 119 88 51 . Maximum Alert Level 1 | . . 1 . 1 . . . . Low Security (%) 96 | 100 100 95 100 85 100 100 100 . Level 1 3 | . . 4 . 14 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . 1 1 . 2 . 2 . . Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 6 | . 1 1 . 2 . 2 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Jun Mat Mat Min Mat Fac DSF Fac Low Distress Signals 2 | . 1 . . 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 49 | . 10 9 5 18 . 5 . 2 Peak Tracking Total 11 | . 7 5 3 11 . 4 . 2 Tactical Retreats 6 | . . 1 . 4 . 1 . . Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Jun Mat Mat Min Mat Fac DSF Fac Low Traps Triggered 3 | . . 3 . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 ---------- Run | Jun Mat Mat Min Mat Fac DSF Fac Low Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Jun Mat Mat Min Mat Fac DSF Fac Low Machines Accessed 11 | . 4 2 . 2 2 . 1 . Terminals 9 | . 4 2 . . 2 . 1 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . Recycling Units 1 | . . . . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 29 | . 10 8 . 5 5 . 1 . Successful 11 | . 5 2 . 2 2 . . . Failed 18 | . 5 6 . 3 3 . 1 . Catastrophic 2 | . . 1 . . . . 1 . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 24 | . 10 8 . . 5 . 1 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . Recycling Units 3 | . . . . 3 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 9 | . 5 2 . . 2 . . . Record 5 | . 2 2 . . 1 . . . Open DSF 1 | . . . . . 1 . . . Alert Level 1 | . 1 . . . . . . . Locate Traps 2 | . 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . . . 1 . . . . Refit 1 | . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . Retrieve Matter 1 | . . . . 1 . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 2 2 . 1 2 . 1 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------------ Run | Jun Mat Mat Min Mat Fac DSF Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -------- Run | Jun Mat Mat Min Mat Fac DSF Fac Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Jun Mat Mat Min Mat Fac DSF Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------------- Run | Jun Mat Mat Min Mat Fac DSF Fac Low Turns Passed 1696 | 76 278 277 249 256 225 45 143 147 Spaces Moved 1418 | 68 166 136 140 381 138 71 114 204 Core 13 | 5 . 2 . 5 . . . 1 Treads 376 | . 69 134 140 33 . . . . Legs . | . . . . . . . . . Wheels 160 | 63 97 . . . . . . . Hover 296 | . . . . 27 . . 66 203 Flight 573 | . . . . 316 138 71 48 . Fastest Speed 30 | 50 100 50 160 35 30 30 30 60 Average Speed 81 | 96 124 158 160 52 32 30 47 60 Slowest Speed 200 | 100 160 160 160 160 35 30 60 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 3 | . . . . 3 . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 27 | 3 31 17 44 53 4 69 2 27 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched 3 | . . . . . . . . 3 Spaces Dug 2 | . . . . 2 . . . . Terrain Destroyed 44 | . . 34 5 5 . . . . Melee . | . . . . . . . . . Projectile 19 | . . 9 5 5 . . . . AOE 25 | . . 25 . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Jun Mat Mat Min Mat Fac DSF Fac Low Total 1837 | 78 198 169 150 415 317 86 203 221 Wait 284 | . 4 . . 6 167 13 84 10 Move 1406 | 67 165 135 140 375 137 70 113 204 Hop 2 | . . . . 2 . . . . Pick Up 33 | 8 2 7 . 5 8 . 1 2 Fast Attach 3 | . . . . 2 . . 1 . Attach 31 | 3 5 7 . 7 5 . 2 2 Detach 2 | . . . . 2 . . . . Swap 1 | . . 1 . . . . . . Drop 6 | . 1 . . 3 . . 2 . Fire 66 | . 21 19 9 11 . 3 . 3 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 3 | . . . 1 2 . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves History --------- Turn | Location | Event 24 | -11/Junkyard | Discovered new exit (range 16) 77 | -11/Junkyard | Entered Materials 304 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 8) 355 | -10/Materials | Entered another Materials area 355 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 535 | -9/Materials | Lost 3 parts (1p2w) 560 | -9/Materials | Discovered new exit (range 16) 632 | -9/Materials | Entered Mines 661 | -9/Mines | Met a Derelict bent on vengeance 868 | -9/Mines | Discovered new exit (range 8) 881 | -9/Mines | Entered Materials 881 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1030 | -8/Materials | Lost 3 parts (1n2u) 1046 | -8/Materials | Core integrity fell below 50% 1070 | -8/Materials | Lost 3 parts (2n1w) 1131 | -8/Materials | Discovered new exit (range 16) 1137 | -8/Materials | Entered Factory 1137 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1362 | -7/Factory | Identified exit to DSF 1362 | -7/Factory | Entered DSF 1363 | -7/DSF | Joined Warlord attack on 0b10 via DSF 1383 | -7/DSF | Additional patrols routed to DSF 1402 | -7/DSF | Discovered new exit (range 15) 1407 | -7/DSF | Entered Factory 1407 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1417 | -6/Factory | Discovered new exit (range 5) 1480 | -6/Factory | 11 allies followed out of DSF 1550 | -6/Factory | Entered Lower Caves 1697 | -6/Lower Caves | Self-destructed Last Messages --------------- 01674_ Acquired Com. Battery. 01682_ Penetrated by Slug. 01685_ Slug penetrates Wall. 01685_ Xenon Bombardment Thruster destroyed. 01686_ H-66 Slayer heat short circuits Flexi-carbon Leg. 01686_ Penetrated by Slug. 01688_ Backup Power I destroyed. 01688_ Com. Battery destroyed. 01689_ H-66 Slayer heat damages Broken Flexi-carbon Leg. 01690_ Adv. Targeting Computer destroyed. 01690_ Penetrated by Slug. 01691_ Slug penetrates Wall. 01693_ Penetrated by Slug. 01693_ Gatling Laser destroyed. 01694_ H-66 Slayer heat damages Phase Shifter. 01695_ Slug penetrates Wall. 01695_ Penetrated by Slug. 01696_ H-66 Slayer heat damages core (-16). 01696_ Gauss Rifle melted. 01696_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????????????????????????????# ##????????? | | ???????????????????????????????# ##????????# | | ???????????????????????????????# #???????## | | ???????????????????????????????# #???????# | | ???????????????????????????????## ##???????? | | ????????????????????????????????# ##????????? | | ????????????????????????????????# #??????????# | | ????????????????????????????????# ##?????????# | | ???????????????????????????????## #?######??# | | ???????????????????????????????# ### #### | | ???????????????????????????##### ## | | ???????????????????????????# # ### | | ???????????????????????????# ### ##### | | ???????????????????????????# #?# #### ## | | ???????????????????????????# ### ## ### ### | | ??????????????????????????## ### #?# #?? | | ?????????????????????????## ## ## #?# #?? | | ?????????????????????????# ######?# #?? | | ?????????????????????????# #??????# #?? | | ?????????????????????????# #### #??????# #?? | | ????????????????????###??## #??## #??????# #?? | | ????????????????????# ##?## ##???# #??????# #?? | | ?????????????????#### #### #???## #?????? #?? | | ?????????????????# ##### #?????? ?? | | ?????????????????## [ ##### #?????? ?? | | ??????????????????## @ ### #?????? ?? | | ???????????????????##[%=/ #?# ###?????? ?? | | ????????????????????# "" "#?## #??????????????? | | ????????????????????# """ "#??##???????????????? | | ????????????????????# ""h"" #???????????????????? | | ??????????????????? " ??????????????????? | | ?????????????????? """" ###?????????????????? | | ?????????????????## """"" #???????????????????? | | ??????????????????### "" #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????##########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Coolant Potential 50 Energy Generation 10 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Corruption Containment 8 Armor Coverage 225 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoilDeliveryGenerator Manual? 0 Play Time 00:27:56 Cumulative 14.2 hours Start 2023.03.08 @ 23:34:53 End 2023.04.10 @ 23:06:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 524b7769-7d67-431c-9ec8-38d31aeccc90