Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.25 @ 22:39:00 Player: Inverisimilidude Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (94) 470 Value Destroyed (1961) 1961 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (350) 350 TOTAL SCORE: 7581 Bonus ------- High Alert Combat Kills 29 Follower Combat Kills 21 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 259/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Advanced Signal Interpreter > --- WEAPON (3) ------- Hypervelocity Gauss Rifle > --- INVENTORY (5) ---- Micro Fission Core Improved Heat Sink Superbattery (1500) Powered Hammer Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Weight Redist. System Signal Interpreter Target Analyzer > --- WEAPON ----------- Minigun Bore Cannon > --- INVENTORY -------- Micro Nuclear Core Superbattery Improved Signal Interpreter ECM Suite Hacking Suite System Shield Spread Laser Field Laser Pulse Rifle Improved Grenade Launcher Remote Datajack [Rating: 49] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Light Treads Leg Titanium Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Assault Rifle Energy Gun Plasma Rifle Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Scatter Rocket Array Special Weapon Remote Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Slots Evolved 8 | . . 2 . . . 2 2 . 2 . . Power . | . . . . . . . . . . . . Propulsion 3 | . . 1 . . . 1 1 . . . . Utility 4 | . . 1 . . . 1 1 . 1 . . Weapon 1 | . . . . . . . . . 1 . . Parts Attached 75 | 7 2 11 13 . 3 14 13 4 5 2 1 Power 10 | 1 . 3 1 . 1 1 1 1 1 . . Engine 9 | 1 . 3 1 . 1 1 1 . 1 . . Core 1 | . . . . . . . . 1 . . . Reactor . | . . . . . . . . . . . . Propulsion 22 | 2 . 2 4 . 1 6 6 . . 1 . Treads 1 | . . . 1 . . . . . . . . Leg 5 | . . . . . . 4 1 . . . . Wheel 11 | 2 . 2 3 . 1 1 2 . . . . Hover 1 | . . . . . . . . . . 1 . Flight 4 | . . . . . . 1 3 . . . . Utility 23 | 2 2 4 4 . . 3 4 1 2 1 . Device 11 | 1 1 2 3 . . 2 2 . . . . Storage 4 | 1 1 1 . . . . . 1 . . . Processor 5 | . . 1 1 . . 1 1 . . 1 . Hackware 3 | . . . . . . . 1 . 2 . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 20 | 2 . 2 4 . 1 4 2 2 2 . 1 Energy Gun 5 | . . . 1 . . 1 2 . 1 . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 9 | 2 . 2 2 . . 2 . . . . 1 Ballistic Cannon 1 | . . . . . 1 . . . . . . Launcher 3 | . . . 1 . . . . 2 . . . Special Weapon 2 | . . . . . . 1 . . 1 . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 . 1 1 . . Parts Lost 30 | . 1 1 10 . 2 2 . 9 3 1 1 Power 5 | . . 1 1 . . 1 . 2 . . . Propulsion 8 | . . . 4 . 1 1 . 1 1 . . Utility 6 | . 1 . 2 . . . . 2 1 . . Weapon 11 | . . . 3 . 1 . . 4 1 1 1 Highest Loss Streak 10 | . 1 1 10 . 2 1 . 8 3 1 1 To Critical Strikes . | . . . . . . . . . . . . Average Backups 10 | 2 7 10 8 12 10 13 14 12 10 4 4 Power 1 | . 1 1 . 1 1 . 1 2 1 . 1 Propulsion 1 | 1 2 1 . 2 . 3 2 . . . . Utility 3 | . . 2 4 4 5 4 5 5 4 2 2 Weapon 3 | . 2 4 3 4 2 5 4 3 2 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 18 | . 1 5 . . . 3 2 . 3 2 2 Power 3 | . . . . . . . 1 . . 1 1 Propulsion 1 | . . 1 . . . . . . . . . Utility 6 | . . . . . . 3 . . 3 . . Weapon 8 | . 1 4 . . . . 1 . . 1 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 74 | . 97 99 72 78 88 90 90 78 54 6 16 Engine 7 | . 14 11 10 11 11 8 7 2 . . . Leg 7 | . . . . . . 23 23 3 . . . Wheel 12 | . 26 33 14 33 31 5 2 . . . . Flight 4 | . . . . . . . 8 30 21 . . Device 11 | . 12 20 10 22 12 18 13 2 . . . Storage 8 | . 14 11 11 11 11 9 7 9 5 . . Processor 4 | . . 1 . . . 7 10 15 11 2 6 Hackware 1 | . . . . . . . . 2 10 . . Ballistic Gun 11 | . 28 22 20 1 19 11 5 . . 3 9 Ballistic Cannon 1 | . . . . . 2 6 5 . . . . Peak Build Rating 49 | 7 9 15 15 12 15 36 49 49 43 16 15 Average Rating 19 | 5 7 13 9 9 11 27 41 42 32 6 11 On Entrance 16 | . 7 9 15 12 10 11 34 49 38 2 10 Naked Turns 400 | . . . . . . . . . 88 312 . Heaviest Build 43 | 15 20 35 35 34 37 43 43 34 24 3 3 Greatest Support 63 | 26 26 36 36 30 30 63 56 33 24 3 3 Greatest Overweight (x) 10 | . 1 . 10 1 1 1 1 1 1 . . Average Overweight (x) . | . . . 1 . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 15 5 5 Average Capacity 12 | 7 9 11 15 15 15 15 15 15 13 5 5 Most Carried 15 | 4 9 12 12 13 12 15 15 14 12 5 5 Average Carried 10 | 2 7 10 8 12 9 13 14 12 10 4 4 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 4 9 12 10 13 10 15 14 11 5 5 4 Class Distribution -------------------- 68% | Mutant 23% | Scavenger-Mutant 7% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Hacker-Sprinter | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Matter Collected 3073 | 284 179 497 352 . 304 500 176 378 6 360 37 Remotely . | . . . . . . . . . . . . Salvage Created 2544 | 82 179 382 227 . 212 456 178 682 . 41 105 Parts 187 | 6 23 33 23 . 20 37 8 27 . 4 6 Haulers Intercepted 2 | . . . . . . . 1 1 . . . Recyclers Shooed 3 | 1 . . . . . . 1 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . 18 4 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Combat Hostiles Destroyed 65 | . 8 12 8 . 8 7 1 14 . 3 4 Guns 43 | . 8 12 6 . 5 5 . . . 3 4 Cannons 6 | . . . . . 3 2 1 . . . . AOE 16 | . . . 2 . . . . 14 . . . Classes Destroyed 14 | 2 2 3 2 . 1 1 2 1 . . . Worker 5 | . . 1 2 . . 1 . 1 . . . Builder 5 | . . . 2 . 1 2 . . . . . Tunneler 6 | 1 1 . 3 . 1 . . . . . . Hauler 2 | . . . . . . . 1 1 . . . Recycler 9 | 1 . . . . . 2 1 5 . . . Operator 2 | . . . . . . 2 . . . . . Watcher 4 | . . 3 . . . 1 . . . . . Swarmer 38 | . 7 9 4 . 5 3 . 3 . 3 4 Grunt 13 | . 1 . . . 2 . . 10 . . . Brawler 1 | . . . . . . . . 1 . . . Duelist 1 | . . . . . 1 . . . . . . Sentry 7 | . . 3 . . . 4 . . . . . Programmer 1 | . . . . . . . 1 . . . . Assembled 4 | . . . 4 . . . . . . . . Best Kill Streak 11 | 2 3 5 4 . 4 3 2 11 . 3 3 Combat Bots Only 8 | . 3 5 4 . 3 3 1 8 . 3 3 Max Kills in Single Turn 4 | 1 1 2 2 . 2 1 1 4 . 1 2 Gunslinging 1 | . . 1 1 . 1 . . . . . 1 Exploded 3 | . . . 1 . . . . 3 . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Hostile Shots Fired 699 | . 38 44 86 . 30 44 2 274 122 34 25 Missed 272 | . 11 9 28 . 8 16 1 121 61 7 10 Hits 427 | . 27 35 58 . 22 28 1 153 61 27 15 Melee 9 | . . . 9 . . . . . . . . Projectile 418 | . 27 35 49 . 22 28 1 153 61 27 15 Critical Strikes 6 | . . 1 . . . . . 1 4 . . Part Disruptions 2 | . . . 2 . . . . . . . . Damage Taken 5056 | . 207 415 823 . 323 382 53 1475 758 402 218 Core 1715 | . 28 54 178 . 83 52 . 458 536 252 74 Absorbed by Shields 79 | . . . . . . . . . 79 . . Regen/Repaired (Parts) 54 | . 54 . . . . . . . . . . Core Remaining (%) 66 | 100 88 . . . 21 90 . 34 . . . Volleys Fired 224 | 4 26 36 39 . 18 46 15 18 1 14 7 Largest 2 | 2 2 2 2 . 2 2 2 2 1 1 2 Hottest 126 | 40 40 46 68 . 81 100 73 126 75 65 58 Shots Fired 392 | 8 52 72 65 . 37 85 22 22 1 14 14 Gun 329 | 8 52 72 62 . 27 56 15 8 1 14 14 Cannon 41 | . . . . . 7 27 7 . . . . Launcher 20 | . . . 3 . 3 . . 14 . . . Special 2 | . . . . . . 2 . . . . . Kinetic 342 | 8 52 72 59 . 34 80 14 . . 9 14 Thermal 27 | . . . . . . 5 8 8 1 5 . Explosive 20 | . . . 3 . 3 . . 14 . . . Electromagnetic 3 | . . . 3 . . . . . . . . Robot Hit Streak 9 | 3 7 9 6 . 3 9 8 6 1 4 4 Robot Miss Streak 8 | 1 5 4 6 . 4 8 8 8 . 5 3 Penetration Max 1 | . . . . . 1 1 . . . . . Secondary Targets 7 | . 2 2 1 . 1 . . . . . 1 Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . . . 1 Shots Hit Robots 212 | 5 26 46 32 . 17 47 7 13 1 11 7 Core Hits 158 | 2 11 19 22 . 15 21 3 49 . 10 6 Critical Kills 10 | . . 1 . . 2 5 . . . . 2 Critical Parts Destroyed 5 | . . 1 . . . 3 1 . . . . Critical Strikes 18 | . . 2 . . 2 9 3 . . . 2 Burn 2 | . . . . . . . 2 . . . . Destroy 16 | . . 2 . . 2 9 1 . . . 2 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5799 | 69 313 655 753 . 470 906 176 2131 23 206 97 Guns 2843 | 69 313 655 470 . 200 607 121 82 23 206 97 Cannons 466 | . . . . . 112 299 55 . . . . Explosions 2467 | . . . 283 . 158 . . 2026 . . . Melee . | . . . . . . . . . . . . Ramming 23 | . . . . . . . . 23 . . . Kinetic 2975 | 69 313 655 439 . 312 883 89 . . 118 97 Thermal 443 | . . . 140 . . 23 87 82 23 88 . Explosive 2327 | . . . 143 . 158 . . 2026 . . . Electromagnetic 31 | . . . 31 . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . . . 9 9 9 . 1 1 . . . Average Corruption 6 | . . . 8 9 9 . 1 1 . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 55 | . . . 21 14 12 . 5 3 . . . Message Errors 9 | . . . 3 3 2 . . 1 . . . Matter Fused 15 | . . . 5 3 5 . 1 1 . . . Heat Flow Errors 10 | . . . 6 3 . . 1 . . . . Energy Discharges 8 | . . . 3 1 2 . 1 1 . . . Parts Rejected 1 | . . . . . . . 1 . . . . Data Loss (minor) 6 | . . . 1 3 1 . 1 . . . . Data Loss (major) 1 | . . . . . 1 . . . . . . Misfires 3 | . . . 2 . 1 . . . . . . Alerts 2 | . . . 1 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 116 | . . . . . 24 . . 92 . . . Projectiles . | . . . . . . . . . . . . Explosions 116 | . . . . . 24 . . 92 . . . Melee . | . . . . . . . . . . . . Knockbacks 2 | . . . . . 1 . 1 . . . . Impact . | . . . . . . . . . . . . Kinetic 2 | . . . . . 1 . 1 . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 223 | . . . 24 . 93 . . 106 . . . Shots 9 | . . . 1 . 2 . . 6 . . . Rammed 2 | . . . . . . . . 2 . . . Targets Rammed 2 | . . . . . . . . 2 . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 356 | . . 7 278 218 70 36 256 356 16 27 . Average Temperature 84 | . . 4 84 92 43 8 72 139 12 14 . Received Heat Transfer 1069 | . . 81 100 . 72 126 . 540 150 . . Effects 3 | . . . . . . . . 3 . . . Interference 3 | . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . . Heat Transferred 853 | . . . 150 . . 30 333 185 50 105 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Maximum Alert Level 2 | . . . . . . . . 2 1 . . Low Security (%) 96 | 100 100 100 100 . 100 100 100 75 76 . . Level 1 2 | . . . . . . . . 1 23 . . Level 2 . | . . . . . . . . 23 . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 611 | 5 144 144 91 . 134 80 60 611 268 . . Initial 268 | . 3 14 15 . . 22 18 24 268 . . Average 50 | 1 89 55 8 . 71 17 4 214 138 . . Influence Increases 2629 | 10 271 346 229 . 229 285 137 757 195 70 100 Destroy 0b10 Robot/C 1280 | . 160 240 140 . 160 140 20 280 . 60 80 Destroy 0b10 Robot/NC 170 | 10 5 20 40 . 10 40 10 35 . . . Destroy Leader 270 | . 30 66 20 . 30 52 10 32 . 10 20 Allied During Kill 11 | . . . 11 . . . . . . . . Successful Hack 73 | . 15 19 . . . 8 19 12 . . . Disable Machine 150 | . . . . . . 30 15 105 . . . Destroy Structure 285 | . 1 1 18 . 29 15 3 218 . . . Partial Spotted 30 | . . . . . . . . 15 15 . . Lose Combat Pursuer 360 | . 60 . . . . . 60 60 180 . . Influence Decreases 2569 | 5 242 339 270 . 170 304 123 220 631 225 40 Entered New Map 518 | . 2 20 26 . . 37 22 30 323 58 . Time Decay 1745 | 5 230 309 124 . 150 261 101 90 278 167 30 Lost Part 236 | . 10 10 60 . 20 6 . 90 30 . 10 Lost Ally 70 | . . . 60 . . . . 10 . . . Squads Dispatched 16 | . 2 1 . . . 4 3 4 2 . . Investigation 6 | . 2 1 . . . 2 . 1 . . . Extermination 3 | . . . . . . . 2 . 1 . . Reinforcement 7 | . . . . . . 2 1 3 1 . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Distress Signals 7 | . . 2 1 . . . . 2 2 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 132 | . 14 19 21 . 9 13 7 23 16 3 7 Peak Tracking Total 14 | . 4 6 8 . 3 4 5 7 14 3 4 Tactical Retreats 12 | . 3 . 2 . . . 1 2 4 . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Traps Triggered 6 | . 1 1 . . . 1 1 . 2 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Machines Disabled 10 | . . . . . . 2 1 7 . . . Max in Single Turn 2 | . . . . . . 1 1 2 . . . Garrison Access 1 | . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Machines Accessed 26 | . 3 7 . 1 . 3 3 3 3 3 . Terminals 19 | . 2 6 . . . 3 3 3 1 1 . Fabricators 1 | . . . . . . . . . 1 . . Repair Stations 1 | . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . Total Hacks 64 | . 16 14 . 1 . 7 7 7 7 5 . Successful 38 | . 10 8 . 1 . 4 3 2 5 5 . Failed 26 | . 6 6 . . . 3 4 5 2 . . Catastrophic 8 | . 1 2 . . . . . 3 2 . . Database Lockouts . | . . . . . . . . . . . . Manual 22 | . 7 3 . 1 . 6 4 . . 1 . Terminals 49 | . 12 12 . . . 7 7 7 3 1 . Fabricators 2 | . . . . . . . . . 2 . . Repair Stations 4 | . 4 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . . Terminal Hacks 22 | . 4 4 . 1 . 2 1 2 3 5 . Record 5 | . . . . . . . . . 1 4 . Robot Schematic 1 | . . . . . . . . . 1 . . Prototype ID Bank 2 | . . 1 . . . . 1 . . . . Open Door 3 | . . . . . . . . 2 . 1 . Level Access Points 1 | . . . . . . 1 . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . Emergency Access Points 2 | . . . . . . 1 . . 1 . . Alert Level 1 | . . 1 . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . Security Status 1 | . . 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . 1 . . Repair Station Hacks 4 | . 4 . . . . . . . . . . Scan Component 2 | . 2 . . . . . . . . . . Repair 2 | . 2 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . 1 . . Unauthorized Hacks 8 | . 2 2 . . . 2 2 . . . . Terminals 8 | . 2 2 . . . 2 2 . . . . Assimilate 1 | . . . . . . . 1 . . . . Botnet 7 | . 2 2 . . . 2 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . Hacking Detections 14 | . 3 4 . . . 2 2 1 2 . . Full Trace Events 4 | . 1 1 . . . 1 . 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . . . . Time 52 | . 52 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Total Allies 4 | . . . 3 . . . 1 . . . . Largest Group 3 | . . . 3 . . . 1 1 . . . Highest-Rated Group 40 | . . . 40 . . . 10 10 . . . Highest-Rated Ally 16 | . . . 16 . . . 10 10 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 11 | . . . 11 . . . . . . . . Total Damage 110 | . . . 110 . . . . . . . . Kills 4 | . . . 4 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Active Infowar (turns) 4097 | 6 448 725 406 522 306 1095 589 . . . . Sensors 1 | . . . . . . 1 . . . . . Terrain 1091 | . 241 725 125 . . . . . . . . Structural 2792 | . . . 281 522 306 1094 589 . . . . Seismic 1475 | 6 207 478 229 522 33 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 2 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Turns Passed 6469 | 77 497 725 699 522 306 1216 811 181 608 767 60 Spaces Moved 5688 | 60 378 656 438 647 276 709 654 206 528 1060 76 Core 1322 | 6 . . 2 . . . . . 178 1060 76 Treads 88 | . . . 88 . . . . . . . . Legs 847 | . . . . . . 566 281 . . . . Wheels 2616 | 54 378 656 348 647 276 143 114 . . . . Hover . | . . . . . . . . . . . . Flight 815 | . . . . . . . 259 206 350 . . Fastest Speed 26 | 50 90 86 86 80 80 80 36 26 26 50 50 Average Speed 80 | 84 90 86 129 80 83 119 92 48 37 50 50 Slowest Speed 550 | 90 95 86 550 95 95 200 130 101 94 50 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . 2 3 2 . . Potential Cave-ins 2 | . . . . . . 2 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 43 | 3 55 56 78 66 32 48 14 44 16 93 15 Regions Visited 11 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . . 1 . . . 1 1 . . 1 . Unknown Exits Taken 7 | 1 1 . 1 1 1 . . 1 1 . . Scrap Searched 4 | . . . 1 . 1 . . . . 2 . Spaces Dug 15 | . . . . . . 6 . 9 . . . Terrain Destroyed 454 | . . . 31 . 40 19 3 361 . . . Melee . | . . . . . . . . . . . . Projectile 27 | . . . . . 5 19 3 . . . . AOE 427 | . . . 31 . 35 . . 361 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Low Low Total 7157 | 74 481 748 501 649 315 997 838 249 933 1285 87 Wait 1007 | . 66 22 3 . 10 184 138 18 370 195 1 Move 5663 | 59 377 655 437 646 275 708 649 199 523 1059 76 Hop 7 | . . . . . . . 2 3 2 . . Pick Up 60 | 4 6 11 4 1 2 16 5 1 5 5 . Fast Attach 41 | 7 3 3 7 . . 9 9 1 . 2 . Attach 35 | . . 4 6 . 4 4 5 3 4 3 2 Detach 10 | . . 1 . 2 . 2 1 . 2 1 1 Swap 30 | . 1 5 2 . 4 11 2 3 2 . . Drop 54 | . 2 11 3 . 2 17 12 1 2 4 . Fire 224 | 4 26 36 39 . 18 46 15 18 1 14 7 Melee . | . . . . . . . . . . . . Ram 2 | . . . . . . . . 2 . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 22 | . . . . . . . . . 22 . . Rewire 1 | . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 7) 316 | -10/Materials | Build established: Mutant 369 | -10/Materials | Repaired Com. Wheel 397 | -10/Materials | Repaired Wheel 478 | -10/Materials | Discovered new exit (range 7) 575 | -10/Materials | Entered another Materials area 575 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 756 | -9/Materials | Identified exit to Mines 1103 | -9/Materials | Discovered new exit (range 14) 1300 | -9/Materials | Entered Mines 1307 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1321 | -9/Mines | Discovered new exit (range 7) 1368 | -9/Mines | Assembled infested the area 1440 | -9/Mines | Core integrity fell below 50% 1465 | -9/Mines | Lost 10 parts (1p4n2u3w) 1536 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1831 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1994 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1994 | -9/Mines | Discovered new exit (range 6) 1999 | -9/Mines | Entered Exiles 2010 | -9/Exiles | Build established: Scavenger-Mutant 2016 | -9/Exiles | Discovered new exit (range 15) 2044 | -9/Exiles | Met 8R-AWN 2057 | -9/Exiles | Met EX-HEX 2085 | -9/Exiles | Met EX-BIN 2104 | -9/Exiles | Aligned with FarCom system 2104 | -9/Exiles | Given EX-Vault access code 2127 | -9/Exiles | Opened EX-Vault 2131 | -9/Exiles | Found Superbattery 2149 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2174 | -9/Exiles | Met EX-DEC 2248 | -9/Exiles | Discovered new exit (range 14) 2521 | -9/Exiles | Left Exiles lab with Superbattery 2521 | -9/Exiles | Entered Mines 2818 | -8/Mines | Discovered new exit (range 10) 2827 | -8/Mines | Entered Materials 2827 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3316 | -8/Materials | Build established: Mutant 3800 | -8/Materials | Identified exit to Factory 4043 | -8/Materials | Entered Factory 4043 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4835 | -7/Factory | Discovered new exit (range 9) 4838 | -7/Factory | Identified exit to Storage 4854 | -7/Factory | Entered Storage 4854 | -7/Storage | Accompanied by 1 ally 4977 | -7/Storage | Lost 8 parts (2p1n2u3w) 4983 | -7/Storage | Found Prototype Launcher 4983 | -7/Storage | Identified Scatter Rocket Array 5007 | -7/Storage | Core integrity fell below 50% 5029 | -7/Storage | Destroyed 8 combat bots 5032 | -7/Storage | Discovered new exit (range 9) 5035 | -7/Storage | Entered Factory 5035 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5325 | -6/Factory | Build established: Hacker-Sprinter 5396 | -6/Factory | Spotted B-75 Beast 5555 | -6/Factory | Released all parts (7) 5585 | -6/Factory | Lost 3 parts (1n1u1w) 5608 | -6/Factory | Core integrity fell below 50% 5636 | -6/Factory | Discovered new exit (range 15) 5643 | -6/Factory | Entered Lower Caves 5649 | -6/Lower Caves | Activated DRS Beacon 5858 | -6/Lower Caves | Build established: Mutant 5880 | -6/Lower Caves | Learned Factory security intel 5939 | -6/Lower Caves | Learned Factory stockpile data 5965 | -6/Lower Caves | Core integrity fell below 20% 6028 | -6/Lower Caves | Discovered new exit (range 7) 6039 | -6/Lower Caves | Identified exit to Lower Caves 6143 | -6/Lower Caves | Entered an active Warlord outpost 6155 | -6/Lower Caves | Learned Extension garrison access intel 6155 | -6/Lower Caves | Learned Factory terminal intel 6410 | -6/Lower Caves | Entered another Lower Caves area 6470 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06428_ S-27 Virus suffers critical hit (Destroy). 06428_ S-27 Virus destroyed. 06431_ Switching to secondary target: S-27 Virus. 06431_ HV Slug penetrates S-27 Virus. 06431_ S-27 Virus suffers critical hit (Destroy). 06431_ S-27 Virus destroyed. 06433_ Lgt. Nuclear Core fries itself beyond repair. 06436_ Acquired 21 matter. 06437_ Acquired 16 matter. 06439_ VTOL Module fries itself beyond repair. 06460_ HV Slug penetrates Wall. 06463_ HV Slug penetrates S-27 Virus. 06463_ S-27 Virus destroyed. 06466_ HV Slug penetrates S-27 Virus. 06469_ HV Slug penetrates Wall. 06470_ Minigun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ????????????????????????????? | | ????????????????? #???????????????????????????? | | ????????????????? ???????????????????????????? | | ?????????????????# ???????????????????????????? | | ?????????????????# ???????????????????????????? | | ?????????????????# ??????????????????????????? | | ?????????????????? ??????????????????????????? | | ??????????????????? ??????????????????????????? | | ???????????????????? ??????????????????????????? | | ????????????????????? ?????????????????????????? | | ?????????????????????# ?????????????????????????? | | ????????????????????## *?????????????????????????? | | ??????????? ????##sss##???????????????????????? | | ????????? ## ##??????????????????????? | | ????????? @##?????????????????????? | | ????????? ##????????????????????? | | ???????????# ## ##???????????????????? | | ???????????## ??# ##????????####???#### | | ????????????## ???# ##???##### #???# # | | ?????????????## ?????# ##### #???# | | ??????????????## ??????## ## ##### | | ???????????????#????????# ### | | ????????????????????????# ##?### ## | | ????????????????????????# $#????## ######### | | ????????????????????????# #?????# #???????? | | ????????????????????????# #?????# #?????? | | ???????????????????????? ?????# #????? | | ??????????????????????? ?????##### #????? | | ??????????????????????? ?????????## ???? | | ?????????????????????? ## ??????????# ?? | | ?????????????????????? #??##??????????# ####?? | | ?????????????????????##???????????????## ##????? | | ????????????????????????????????????????####?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 1600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 9 Evasion (%) 64 Target Analysis 5 Recoil Reduction 1 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Com. Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ G-47 Trooper | -6/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- Com. Wheel | 13% | -10/Materials Wheel | 30% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirectedNovaStreamer Manual? 0 Play Time 01:29:43 Cumulative 56.4 hours Start 2025.07.25 @ 18:54:11 End 2025.07.25 @ 22:39:00 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 32 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b71a28e-0a58-4bd2-8ab3-6daf4bd6dcb2