Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.02 @ 16:34:51 Player: Mr Goldstein Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (10) 50 Value Destroyed (150) 150 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3000 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 575/700 Matter 171/300 Energy 290/290 System Corruption 0% Temperature Hot (241) Movement Core (300) Ox5 Location -7/Factory Parts ------- > --- POWER (2) -------- Nuclear Core Micro Nuclear Core > --- PROPULSION (5) --- VTOL Module VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (4) ------ Layered Light Armor Plating System Shield System Shield Authchip [Processor] > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Authchip [Propulsion] Authchip [Propulsion] Authchip [Armor] Power Maul Peak State ------------ > --- POWER ------------ Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Flight Unit VTOL Module VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Layered Light Armor Plating System Shield System Shield Authchip [Processor] > --- WEAPON ----------- (None) > --- INVENTORY -------- Medium Storage Unit Authchip [Propulsion] Authchip [Propulsion] Authchip [Armor] Power Maul [Rating: 35] Favorites ----------- Power Nuclear Core Engine Heavy Deuterium Engine Power Core Nuclear Core Propulsion Flight Unit Treads Light Treads Flight Unit Flight Unit Utility Authchip [Processor] Storage Medium Storage Unit Processor Launcher Guidance Computer Hackware Authchip [Processor] Protection Layered Light Armor Plating Weapon Rocket Launcher Ballistic Gun Autogun Launcher Rocket Launcher Impact Weapon Power Maul Build | -11 -10 -9 -9 -9 -7 ------- Run | Jun Mat Mat Sto Rec Fac Slots Evolved 6 | . . 2 . . 4 Power 1 | . . . . . 1 Propulsion 3 | . . 2 . . 1 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 27 | 2 . . 2 4 19 Power 4 | . . . . . 4 Engine 2 | . . . . . 2 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 10 | 2 . . 1 1 6 Treads 2 | 2 . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 8 | . . . 1 1 6 Utility 9 | . . . . 3 6 Device . | . . . . . . Storage 1 | . . . . 1 . Processor 3 | . . . . 1 2 Hackware 3 | . . . . 1 2 Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 4 | . . . 1 . 3 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 1 | . . . . . 1 Ballistic Cannon . | . . . . . . Launcher 2 | . . . 1 . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Corrupted Parts 1 | . . . . 1 . System Corruption 4 | . . . . 4 . Parts Lost 4 | . . . 2 1 1 Power . | . . . . . . Propulsion 4 | . . . 2 1 1 Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak 2 | . . . 2 1 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 40 | . 28 22 17 25 55 Core 2 | . . . . . 4 Treads 5 | . 28 22 15 . . Flight 14 | . . . 1 16 20 Processor 5 | . . . . 5 8 Hackware 7 | . . . . 3 13 Protection 3 | . . . . . 6 Naked Turns 7 | . . . 7 . . Heaviest Build 17 | . . . . . 17 Greatest Support 40 | 40 3 3 4 8 24 Greatest Overweight (x) 1 | . . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 10 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 1 2 3 3 5 5 Average Carried 3 | . 1 2 2 3 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 1 2 3 3 5 5 Class Distribution -------------------- 61% | Mutant 24% | Sprinter 13% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Sprinter | -7/Factory Resources | -11 -10 -9 -9 -9 -7 ----------- Run | Jun Mat Mat Sto Rec Fac Matter Collected 409 | 200 . . 20 73 116 Remotely . | . . . . . . Salvage Created 191 | . . . 54 . 137 Parts 16 | . . . 10 . 6 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -7 ------- Run | Jun Mat Mat Sto Rec Fac Combat Hostiles Destroyed 8 | . . . 5 . 3 AOE 8 | . . . 5 . 3 Classes Destroyed 3 | . . . 2 . 1 Recycler 1 | . . . . . 1 Mechanic 1 | . . . 1 . . Swarmer 8 | . . . 5 . 3 Best Kill Streak 6 | . . . 6 . 4 Combat Bots Only 5 | . . . 5 . 3 Max Kills in Single Turn 3 | . . . 3 . 2 Gunslinging . | . . . . . . Exploded 3 | . . . 3 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -7 -------- Run | Jun Mat Mat Sto Rec Fac Damage Taken 879 | . 76 97 371 44 291 Core 347 | . 12 18 163 29 125 Absorbed by Shields . | . . . . . . Core Remaining (%) 80 | 100 95 . . 47 . Volleys Fired 9 | . . . 3 . 6 Largest 1 | . . . 1 . 1 Hottest 33 | . . . 33 . 33 Shots Fired 9 | . . . 3 . 6 Gun 3 | . . . . . 3 Cannon . | . . . . . . Launcher 6 | . . . 3 . 3 Special . | . . . . . . Kinetic 3 | . . . . . 3 Thermal . | . . . . . . Explosive 6 | . . . 3 . 3 Electromagnetic . | . . . . . . Robot Hit Streak 3 | . . . 1 . 3 Robot Miss Streak 1 | . . . 1 . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 5 | . . . 2 . 3 Core Hits 10 | . . . 5 . 5 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 699 | . . . 413 . 286 Guns 31 | . . . . . 31 Cannons . | . . . . . . Explosions 654 | . . . 399 . 255 Melee . | . . . . . . Ramming 14 | . . . 14 . . Kinetic 31 | . . . . . 31 Thermal . | . . . . . . Explosive 654 | . . . 399 . 255 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . 4 . Average Corruption 4 | . . . . 4 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 83 | . . . 83 . . Projectiles . | . . . . . . Explosions 83 | . . . 83 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 82 | . . . 82 . . Shots 3 | . . . 3 . . Rammed 6 | . . . 6 . . Targets Rammed 6 | . . . 6 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 310 | . . . 4 . 310 Average Temperature 144 | . . . 4 . 147 Received Heat Transfer 213 | . 42 27 54 9 81 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -9 -7 ------- Run | Jun Mat Mat Sto Rec Fac Peak Influence 635 | . . 15 168 65 635 Initial 65 | . . . 5 65 23 Average 138 | . . 12 50 64 236 Maximum Alert Level 2 | . . . . . 2 Low Security (%) 76 | 100 100 100 100 100 53 Level 1 13 | . . . . . 26 Level 2 10 | . . . . . 20 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . . . 1 . 6 Investigation 5 | . . . . . 5 Extermination . | . . . . . . Reinforcement 2 | . . . 1 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -7 --------- Run | Jun Mat Mat Sto Rec Fac Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 49 | . 2 3 14 3 27 Peak Tracking Total 16 | . 2 3 14 3 16 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -9 -9 -9 -7 ------- Run | Jun Mat Mat Sto Rec Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -7 ---------- Run | Jun Mat Mat Sto Rec Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -7 --------- Run | Jun Mat Mat Sto Rec Fac Machines Accessed 10 | . . . 2 . 8 Terminals 7 | . . . 2 . 5 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Total Hacks 27 | . . . 7 . 20 Successful 7 | . . . 2 . 5 Failed 20 | . . . 5 . 15 Catastrophic 4 | . . . . . 4 Database Lockouts . | . . . . . . Manual 16 | . . . 7 . 9 Terminals 21 | . . . 7 . 14 Fabricators 3 | . . . . . 3 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access 2 | . . . . . 2 Terminal Hacks 1 | . . . 1 . . Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . . . 1 . 4 Terminals 3 | . . . 1 . 2 Botnet 3 | . . . 1 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Extract 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Jam 1 | . . . . . 1 Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . . . 2 . 6 Full Trace Events 3 | . . . . . 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 ------------ Run | Jun Mat Mat Sto Rec Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -7 -------- Run | Jun Mat Mat Sto Rec Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -7 ------- Run | Jun Mat Mat Sto Rec Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -7 ------------- Run | Jun Mat Mat Sto Rec Fac Turns Passed 691 | 45 35 48 82 132 349 Spaces Moved 1614 | 69 67 88 138 316 936 Core 338 | 63 67 88 120 . . Treads 6 | 6 . . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 1270 | . . . 18 316 936 Fastest Speed 26 | 50 50 50 40 37 26 Average Speed 37 | 59 50 50 48 38 32 Slowest Speed 160 | 160 50 50 50 40 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 18 | . . . . 7 11 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 3 21 9 37 81 37 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 19 | . . . . . 19 Terrain Destroyed 64 | . . . 32 . 32 Melee . | . . . . . . Projectile . | . . . . . . AOE 64 | . . . 32 . 32 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -7 --------- Run | Jun Mat Mat Sto Rec Fac Total 1660 | 71 67 92 149 318 963 Wait 5 | . . . . . 5 Move 1574 | 68 66 87 137 301 915 Hop 17 | . . . . 7 10 Pick Up 9 | 1 1 3 . 4 . Fast Attach 22 | 2 . . 1 2 17 Attach 4 | . . . 1 2 1 Detach 4 | . . . 1 1 2 Swap 1 | . . . . . 1 Drop 9 | . . 2 . 1 6 Fire 9 | . . . 3 . 6 Melee . | . . . . . . Ram 6 | . . . 6 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Storage -9/Recycling -7/Factory (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 16) 46 | -11/Junkyard | Entered Materials 73 | -10/Materials | Discovered new exit (range 15) 81 | -10/Materials | Entered another Materials area 81 | -9/Materials | Evolved 2 slots: Propulsion x2 89 | -9/Materials | Discovered new exit (range 13) 129 | -9/Materials | Entered Storage 210 | -9/Storage | Used back door to open Recycling access 210 | -9/Storage | Discovered new exit (range 4) 211 | -9/Storage | Entered Recycling 292 | -9/Recycling | Discovered new exit (range 17) 330 | -9/Recycling | Build established: Mutant 342 | -9/Recycling | Core integrity fell below 50% 343 | -9/Recycling | Entered Factory 343 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 476 | -7/Factory | Discovered new exit (range 9) 527 | -7/Factory | Discovered new exit (range 10) 692 | -7/Factory | Self-destructed Last Messages --------------- 00612_ Acquired Xenon Bombardment Thruster. 00622_ Connecting with Garrison Access... >>Force(Jam) ACCESS_DOOR_JAMMED 00622_ ALERT: Suspicious activity at Garrison Access F002. Dispatching Investigation squad. 00628_ W-25 Informer sends out distress signal. 00634_ Acquired Mic. Nuclear Core. 00643_ Connecting with Terminal... 00643_ ALERT: Suspicious activity at Terminal F017. Dispatching Investigation squad. 00663_ Connecting with Terminal... 00663_ ALERT: Suspicious activity at Terminal F010. Dispatching Investigation squad. 00673_ Connecting with Terminal... 00673_ ALERT: Suspicious activity at Terminal F016. Dispatching Investigation squad. 00674_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00677_ Acquired Xenon Bombardment Thruster. 00683_ Flight Unit destroyed. 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[ ###### #???? | | ??????? ################# #????######+#######???? | | ?????????????????????????#+#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 24 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 64 Launcher Accuracy 20 Recoil Reduction 1 Defensive Hacking 20 Authchip Count 4 Item Schematics ----------------- Hvy. Particle Gun | -7/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireSystemWeb Manual? 0 Play Time 00:15:23 Cumulative 166.6 hours Start 2023.05.02 @ 16:11:17 End 2023.05.02 @ 16:34:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 495 Rogue 495 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 70 Gallery% 74 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65c895f5-6dfb-4fcd-8699-ff29d2b07b63