Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.23 @ 20:07:42 Player: Udabudha Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (8) 40 Value Destroyed (279) 279 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1499 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 77/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Improved Weapon Shielding Shotgun Shotgun Heavy Hammer Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Weapon Shielding > --- WEAPON ----------- Pulse Rifle Pulse Rifle > --- INVENTORY -------- Advanced Treads Flight Unit Small Storage Unit Improved Weapon Shielding Medium Laser Pulse Rifle Pulse Rifle Shotgun Shotgun Datajack Heavy Hammer [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Utility High-capacity Storage Unit Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 16 | 5 5 6 . Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 3 . Treads 3 | . . 3 . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | . 3 1 . Device . | . . . . Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . 2 1 . Artifact . | . . . . Weapon 6 | 2 2 2 . Energy Gun 4 | 1 1 2 . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . 2 7 . Power 1 | . . 1 . Propulsion 4 | . . 4 . Utility 3 | . 1 2 . Weapon 1 | . 1 . . Highest Loss Streak 3 | . 2 3 . To Critical Strikes . | . . . . Average Slot Usage (%) 81 | . 96 62 . Engine 10 | . 14 6 . Treads 3 | . . 8 . Leg 20 | . 28 12 . Storage 12 | . 13 10 . Protection 12 | . 11 13 . Energy Gun 5 | . 3 7 . Ballistic Gun 9 | . 14 3 . Launcher 5 | . 9 . . Peak Build Rating 21 | 5 7 21 1 Average Rating 8 | 3 6 10 1 On Entrance 3 | . 5 7 1 Naked Turns 30 | . . 24 6 Heaviest Build 52 | 8 52 49 . Greatest Support 66 | 20 20 66 3 Greatest Overweight (x) 2 | 1 2 2 . Average Overweight (x) 1 | . 1 1 . Largest Inventory Capacity 20 | 5 20 20 5 Average Capacity 18 | 5 19 19 5 Most Carried 16 | 3 3 16 5 Average Carried 5 | 1 2 9 5 Final Capacity 20 | 5 20 5 5 Final Carried 5 | 1 2 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 138 | 86 22 30 . Remotely . | . . . . Salvage Created 93 | . 63 30 . Parts 4 | . 3 1 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 7 | . 5 2 . Melee 2 | . . 2 . Guns 1 | . 1 . . AOE 4 | . 4 . . Classes Destroyed 3 | . 2 1 . Tunneler 1 | . 1 . . Grunt 6 | . 5 1 . Sentry 1 | . . 1 . Best Kill Streak 5 | . 5 1 . Combat Bots Only 5 | . 5 1 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded 1 | . 1 . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 233 | . 39 190 4 Missed 73 | . 11 60 2 Damage Taken 1691 | . 369 1303 19 Core 468 | . 63 386 19 Absorbed by Shields . | . . . . Redirected to Shielding 144 | . . 144 . Core Remaining (%) 87 | 100 74 . . Volleys Fired 15 | . 15 . . Largest 2 | . 2 . . Hottest 70 | . 70 . . Shots Fired 24 | . 24 . . Gun 15 | . 15 . . Cannon . | . . . . Launcher 9 | . 9 . . Special . | . . . . Kinetic 12 | . 12 . . Thermal 3 | . 3 . . Explosive 9 | . 9 . . Electromagnetic . | . . . . Robot Hit Streak 4 | . 4 . . Robot Miss Streak 2 | . 2 . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 13 | . 13 . . Core Hits 20 | . 13 7 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Burn 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 834 | . 765 69 . Guns 65 | . 65 . . Cannons . | . . . . Explosions 700 | . 700 . . Melee . | . . . . Ramming 69 | . . 69 . Kinetic 53 | . 53 . . Thermal 12 | . 12 . . Explosive 700 | . 700 . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 8 | . 8 . . Projectiles . | . . . . Explosions 8 | . 8 . . Melee . | . . . . Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 14 | . 14 . . Shots 1 | . 1 . . Rammed 17 | . . 17 . Targets Rammed 18 | . . 18 . Kicked . | . . . . Crushed 1 | . . 1 . Highest Temperature 102 | . 102 . . Average Temperature 46 | . 46 . . Received Heat Transfer 480 | . 177 303 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 111 | . 111 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 144 | . 144 130 18 Initial 60 | . . 60 3 Average 54 | . 53 63 15 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 2 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 1 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . 11 12 3 Peak Tracking Total 6 | . 6 5 3 Tactical Retreats 3 | . . 3 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 3 | . 3 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 8 . . Successful 3 | . 3 . . Failed 5 | . 5 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Prototype ID Bank 2 | . 2 . . Branch Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1089 | 46 579 458 6 Spaces Moved 472 | 33 213 215 11 Core 70 | 12 . 47 11 Treads 83 | . . 83 . Legs 319 | 21 213 85 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 50 50 Average Speed 206 | 108 250 186 50 Slowest Speed 305 | 120 260 305 50 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 15 | 3 36 19 4 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 7 | . 7 . . Terrain Destroyed 53 | . 53 . . Melee . | . . . . Projectile . | . . . . AOE 53 | . 53 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 558 | 43 238 266 11 Wait 8 | . . 8 . Move 469 | 32 212 214 11 Hop . | . . . . Pick Up 25 | 6 5 14 . Fast Attach . | . . . . Attach 16 | 5 5 6 . Detach 2 | . 1 1 . Swap . | . . . . Drop 5 | . . 5 . Fire 15 | . 15 . . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 18 | . . 18 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / Min) -9/Materials -9/Mines History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 398 | -10/Materials | Identified exit to Mines 595 | -10/Materials | Discovered new exit (range 13) 626 | -10/Materials | Entered another Materials area 626 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 935 | -9/Materials | Lost 3 parts (1p1n1u) 1043 | -9/Materials | Core integrity fell below 50% 1065 | -9/Materials | Core integrity fell below 20% 1081 | -9/Materials | Discovered new exit (range 7) 1084 | -9/Materials | Entered Mines 1089 | -9/Mines | Lost 3 parts (2n1u) 1090 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Slammed into Y-45 Defender. Y-45 Defender destroyed. Acquired 17 matter. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. Slammed into U-05 Engineer. S-10 Pest destroyed. Adv. Treads destroyed. K-01 Serf collects debris. Adv. Treads destroyed. Imp. Weapon Shielding destroyed. Dropped Adv. Treads. Dropped Pulse Rifle. Dropped Hcp. Storage Unit. K-01 Serf cleans the Material Compactor. EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#########????????????? | | ????????????????????????????# #????????????? | | ????????????????????????##### """ #????????????? | | ????????????????????????# """ #????????????? | | ????????????????????????#s### """ #????????????? | | ????????????????????????# #?# #????????????? | | ????????????????????????#@#?# #????????????? | | ????????????????????????# #?##### ###????????????? | | ????????????????????????# #?????# #??????????????? | | ????????????????????????# #?????# ??????????????? | | ????????????????????????# #?????####?????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 176 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BottomlessLongswordHumpback Manual? 0 Play Time 00:11:41 Cumulative 4.0 hours Start 2024.10.23 @ 19:52:24 End 2024.10.23 @ 20:07:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 9 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 12 Achievement% 14 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 665dd95d-a2ac-4a5b-a174-f1dfda0cec1f