Cogmind - Beta 9.6 --- EXPLORER MODE // 2020.04.14 @ 22:59:11 Player: ump45 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (336) 336 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1336 Bonus ------- None Cogmind --------- Core Integrity 301/400 Matter 205/300 Energy 23/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Flight Unit > --- UTILITY (4) ------ Medium Storage Unit Weight Redist. System Weight Redist. System > --- WEAPON (3) ------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY (8) ---- Medium Storage Unit Large Storage Unit Large Storage Unit High-capacity Matter Pod (47) Targeting Computer Trap Extractor Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Weight Redist. System Improved Terrain Scanner > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Medium Storage Unit Large Storage Unit Large Storage Unit High-capacity Matter Pod Targeting Computer Trap Extractor [Rating: 20] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 3 | . 1 2 Power . | . . . Propulsion . | . . . Utility 2 | . 1 1 Weapon 1 | . . 1 Parts Attached 30 | 7 15 8 Power 6 | . 5 1 Engine 3 | . 3 . Core 3 | . 2 1 Reactor . | . . . Propulsion 8 | 2 6 . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover 1 | . 1 . Flight 5 | . 5 . Utility 8 | 3 2 3 Device 4 | 1 . 3 Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 1 | 1 . . Artifact . | . . . Weapon 8 | 2 2 4 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 7 | 2 2 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 3 | . . 3 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 2 | . . 2 Average Slot Usage (%) 68 | . 62 77 Engine 3 | . 5 . Core 3 | . . 8 Leg 5 | . 10 . Flight 15 | . 12 19 Device 10 | . . 23 Storage 11 | . 12 10 Protection 2 | . 5 . Energy Gun 1 | . . 2 Ballistic Gun 14 | . 14 13 Naked Turns . | . . . Heaviest Build 29 | 13 29 23 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | . 3 1 Average Overweight (x) . | . . . Largest Inventory Capacity 14 | 8 14 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 3 8 8 Average Carried 6 | 1 6 6 Final Capacity 8 | 8 8 8 Final Carried 8 | 3 8 6 Class Distribution -------------------- 85% | Hacker-Mutant 14% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 567 | 219 173 175 Remotely . | . . . Salvage Created 493 | . 300 193 Parts 41 | . 27 14 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 15 | . 8 7 Guns 15 | . 8 7 Classes Destroyed 5 | . 3 2 Recycler 1 | . 1 . Swarmer 9 | . 4 5 Grunt 4 | . 4 . Brawler 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 521 | . 196 325 Core 151 | . 52 99 Absorbed by Shields . | . . . Core Remaining (%) 89 | 100 79 . Volleys Fired 39 | . 23 16 Largest 3 | . 2 3 Hottest 79 | . 40 79 Shots Fired 79 | . 46 33 Gun 79 | . 46 33 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 74 | . 46 28 Thermal 5 | . . 5 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 14 | . 12 14 Robot Miss Streak 2 | . 2 1 Penetration Max . | . . . Secondary Targets 5 | . 4 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 57 | . 35 22 Core Hits 27 | . 17 10 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 581 | . 271 310 Guns 581 | . 271 310 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 524 | . 271 253 Thermal 57 | . . 57 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 96 | . 37 96 Average Temperature 20 | . 13 29 Received Heat Transfer 246 | . 129 117 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 148 | . . 148 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 315 | . 272 315 Average Influence 147 | . 163 162 Maximum Alert Level 1 | . 1 1 Low Security (%) 61 | 100 54 62 Level 1 38 | . 45 37 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 5 | . 1 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 11 15 Peak Tracking Total 9 | . 4 9 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 8 . Successful 5 | . 5 . Failed 3 | . 3 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Record 4 | . 4 . Alert Level 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 752 | 71 387 294 Spaces Moved 785 | 42 311 432 Core 78 | 7 1 70 Treads . | . . . Legs 118 | 35 83 . Wheels . | . . . Hover . | . . . Flight 589 | . 227 362 Fastest Speed 37 | 50 37 37 Average Speed 59 | 108 70 45 Slowest Speed 280 | 120 280 100 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 3 49 43 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1008 | 64 448 496 Wait 120 | 13 70 37 Move 783 | 41 310 432 Hop . | . . . Pick Up 11 | 3 7 1 Fast Attach 17 | 6 6 5 Attach 8 | . 5 3 Detach 9 | . 9 . Swap 5 | 1 4 . Drop 16 | . 14 2 Fire 39 | . 23 16 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: *Sto) History --------- Turn | Location | Event 14 | -11/Scrapyard | Identified exit to Materials 14 | -11/Scrapyard | Discovered exit to Materials (range 15) 72 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Evolved 1 slot: Utility x1 353 | -10/Materials | Build established: Hacker-Mutant 451 | -10/Materials | Identified exit to Materials 451 | -10/Materials | Discovered exit to Materials (range 15) 459 | -10/Materials | Entered another Materials area 459 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 459 | -9/Materials | Identified exit to Storage 459 | -9/Materials | Discovered exit to Storage (range 14) 753 | -9/Materials | Self-destructed Last Messages --------------- 00649_ Acquired Prototype Ballistic Gun. 00649_ Identified Imp. Assault Rifle. 00650_ S-10 Pest destroyed. 00651_ K-01 Serf collects debris. 00653_ S-10 Pest destroyed. 00654_ K-01 Serf collects debris. 00659_ K-01 Serf destroyed. 00663_ Acquired Imp. Assault Rifle. 00668_ K-01 Serf collects debris. 00670_ G-34 Mercenary destroyed. 00698_ Connecting with Repair Station... 00707_ B-36 Bruiser destroyed. 00716_ U-05 Engineer builds a Door. 00728_ Y-45 Defender destroyed. 00728_ Switching to secondary target: Y-45 Defender. 00735_ Lgt. Nuclear Core destroyed. 00735_ Acquired 54 matter. 00738_ Flight Unit destroyed. 00747_ Dropped Imp. Assault Rifle. 00747_ Dropped Imp. Terrain Scanner. Map ----- +----------------------------------------------------+ | ????????????"" """ """ #??? | | ????????????????""" """ #??? | | ????????????"" 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