Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.18 @ 23:35:02 Player: Sysh Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (33) 165 Value Destroyed (984) 984 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2089 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 265/265 System Corruption 16% Temperature Cool (9) Movement Treading (180) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Light Treads Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Large Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Mining Claw > --- INVENTORY (12) --- Compact Wheel Improved Sensor Array Improved Sensor Array Light Armor Plating Hardened Light Armor Plating High-powered Tractor Beam Improved EM Shotgun Datajack Heavy Hammer Heavy Hammer Heavy Hammer Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Medium Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Small Laser > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Aluminum Leg Compact Wheel Flight Unit Small Storage Unit Beam Cannon Datajack Mining Claw [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Heat Sink Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Impact Weapon Hammer Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 50 | 6 18 26 Power 7 | 1 2 4 Engine 7 | 1 2 4 Core . | . . . Reactor . | . . . Propulsion 16 | 2 5 9 Treads 5 | . 2 3 Leg 7 | . 3 4 Wheel 3 | 2 . 1 Hover . | . . . Flight 1 | . . 1 Utility 11 | 1 4 6 Device 4 | . 3 1 Storage 4 | 1 1 2 Processor 1 | . . 1 Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 16 | 2 7 7 Energy Gun 5 | 2 2 1 Energy Cannon 2 | . . 2 Ballistic Gun 4 | . 3 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon 3 | . 1 2 Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 30 | . 9 21 Power 6 | . 2 4 Propulsion 9 | . 2 7 Utility 5 | . 1 4 Weapon 10 | . 4 6 Highest Loss Streak 8 | . 5 8 Average Slot Usage (%) 96 | . 97 95 Engine 16 | . 13 20 Treads 9 | . 9 10 Leg 13 | . 16 10 Device 12 | . 12 11 Storage 13 | . 14 13 Protection 1 | . . 4 Energy Gun 8 | . 10 6 Energy Cannon 2 | . . 6 Ballistic Gun 5 | . 8 2 Slashing Weapon 3 | . 3 3 Special Melee Weapon 3 | . 5 . Naked Turns . | . . . Heaviest Build 36 | 13 25 36 Greatest Support 40 | 3 40 40 Greatest Overweight (x) 9 | 4 4 9 Average Overweight (x) . | 3 . . Largest Inventory Capacity 12 | 6 10 12 Average Capacity 9 | 5 8 10 Most Carried 12 | 6 10 12 Average Carried 7 | 5 7 8 Final Capacity 12 | 6 10 12 Final Carried 11 | 6 10 11 Class Distribution -------------------- 67% | Scavenger-Mutant 32% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 701 | 213 195 293 Remotely . | . . . Salvage Created 1282 | . 444 838 Parts 80 | . 32 48 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 28 | . 11 17 Melee 6 | . 2 4 Guns 15 | . 8 7 Cannons 5 | . . 5 AOE 1 | . 1 . Classes Destroyed 5 | . 3 2 Watcher 5 | . 2 3 Swarmer 6 | . 3 3 Grunt 15 | . 8 7 Brawler 3 | . . 3 Sentry 4 | . . 4 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee 1 | . 1 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 3050 | . 1098 1952 Core 589 | . 187 402 Absorbed by Shields . | . . . Core Remaining (%) 62 | 100 25 . Volleys Fired 108 | . 54 54 Largest 2 | . 2 2 Hottest 90 | . 90 85 Shots Fired 166 | . 86 80 Gun 136 | . 86 50 Cannon 30 | . . 30 Launcher . | . . . Special . | . . . Kinetic 42 | . 37 5 Thermal 71 | . 17 54 Explosive . | . . . Electromagnetic 53 | . 32 21 Robot Hit Streak 17 | . 17 10 Robot Miss Streak 7 | . 7 4 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 149 | . 61 88 Core Hits 53 | . 25 28 Critical Hits 1 | . 1 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Melee Attacks 57 | . 13 44 Impact 25 | . . 25 Slashing 30 | . 12 18 Piercing . | . . . Sneak Attacks 1 | . 1 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2327 | . 828 1499 Guns 1024 | . 574 450 Cannons 417 | . . 417 Explosions 141 | . 65 76 Melee 718 | . 188 530 Ramming 27 | . 1 26 Kinetic 246 | . 197 49 Thermal 842 | . 182 660 Explosive . | . . . Electromagnetic 494 | . 260 234 Impact 259 | . . 259 Slashing 459 | . 188 271 Piercing . | . . . Highest Corruption 16 | . . 16 Average Corruption 13 | . . 13 Corruption Purged . | . . . Effects 26 | . . 26 Message Errors 3 | . . 3 Matter Fused 6 | . . 6 Energy Discharges 1 | . . 1 Data Loss (minor) 4 | . . 4 Data Loss (major) 2 | . . 2 Misfires 1 | . . 1 Misdirections 2 | . . 2 Targeting Errors 6 | . . 6 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 47 | . 5 42 Projectiles 5 | . . 5 Explosions 8 | . 5 3 Melee 34 | . . 34 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 27 | . 22 5 Shots 1 | . 1 . Rammed 7 | . 1 6 Targets Rammed 10 | . 1 9 Kicked 3 | . . 3 Crushed . | . . . Highest Temperature 126 | . 126 92 Average Temperature 28 | . 69 18 Received Heat Transfer 993 | . 372 621 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 3 | . . 3 Heat Transferred 1661 | . 348 1313 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . 1 2 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 194 | . 149 194 Initial . | . . . Average 54 | . 49 67 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 3 1 Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 4 | . . 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 47 | . 20 27 Peak Tracking Total 5 | . 3 5 Tactical Retreats 6 | . 4 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered 1 | . 1 . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 3 | . 3 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 11 | . 7 4 Terminals 8 | . 5 3 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 1 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 30 | . 22 8 Successful 22 | . 16 6 Failed 8 | . 6 2 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 26 | . 19 7 Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 2 | . 1 1 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 19 | . 14 5 Record 13 | . 11 2 Prototype ID Bank 1 | . 1 . Scanalyzer Index 1 | . 1 . Locate Traps 1 | . 1 . Investigation Status 1 | . . 1 Hauler Manifests 1 | . . 1 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 1 | . 1 . Scan Component 1 | . 1 . Recycling Unit Hacks 2 | . 1 1 Report Inventory 2 | . 1 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 3 2 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked 2 | . 1 1 Non-combat 1 | . 1 . Combat 1 | . . 1 Robot Hacks Applied 2 | . 1 1 parse_system 2 | . 1 1 Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 2691 | 146 1406 1139 Spaces Moved 1366 | 62 788 516 Core 80 | 62 17 1 Treads 533 | . 234 299 Legs 722 | . 531 191 Wheels 31 | . 6 25 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 110 Average Speed 156 | 210 150 159 Slowest Speed 500 | 250 250 500 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 47 | 4 99 40 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 12 | . 4 8 Melee . | . . . Projectile . | . . . AOE 12 | . 4 8 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1651 | 79 901 671 Wait 1 | . 1 . Move 1364 | 61 787 516 Hop . | . . . Pick Up 55 | 12 21 22 Fast Attach . | . . . Attach 40 | 6 13 21 Detach . | . . . Swap 10 | . 5 5 Drop 6 | . 6 . Fire 108 | . 54 54 Melee 57 | . 13 44 Ram . | . . . Kick 9 | . . 9 Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 49 | -11/Scrapyard | Discovered new exit (range 14) 147 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 6) 503 | -10/Materials | Discovered new exit (range 16) 712 | -10/Materials | Lost 5 parts (1p1n1u2w) 800 | -10/Materials | Discovered new exit (range 3) 832 | -10/Materials | Core integrity fell below 50% 1180 | -10/Materials | Build established: Scavenger-Mutant 1339 | -10/Materials | Discovered new exit (range 7) 1553 | -10/Materials | Entered another Materials area 1553 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1885 | -9/Materials | Discovered new exit (range 7) 2011 | -9/Materials | Lost 8 parts (1p4n1u2w) 2238 | -9/Materials | Discovered new exit (range 12) 2375 | -9/Materials | Core integrity fell below 50% 2410 | -9/Materials | System corruption reached 10% 2450 | -9/Materials | Lost 6 parts (1p2n2u1w) 2629 | -9/Materials | Core integrity fell below 20% 2653 | -9/Materials | Lost 3 parts (2p1w) 2692 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Heat Sink melted. G-34 Mercenary destroyed. K-01 Serf collects debris. Acquired Hvy. Hammer. K-01 Serf collects debris. Acquired Hvy. Hammer. K-01 Serf collects debris. Acquired Imp. Sensor Array. K-01 Serf collects debris. Acquired 29 matter. System corrupted: Matter fused (-10). Acquired 10 matter. Beam Cannon destroyed. K-01 Serf cleans the Fusion Modulator. System corrupted: Mining Claw targeting data glitched. K-01 Serf cleans the Fusion Modulator. [Achievement: First Step to Greatness] The achievement interface (ESC then open Records) offers an effective way to explore all of your earned achievements as well as seek out new goals for future runs. 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