Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.23 @ 12:41:09 Player: NeoBioHazard Result: Destroyed by YI-UF0 with YI-UF0's Doublenader Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (468) 468 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 998 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 235/250 System Corruption 0% Temperature Warm (175) Movement Core (850) Ox16 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Disposable Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- Particle Cannon > --- INVENTORY (20) --- Ion Engine Light Treads Heat Sink Improved Heat Sink Disposable Heat Sink Disposable Heat Sink Disposable Heat Sink Medium Matter Pod (100) Medium Laser Beam Rifle Particle Cannon Particle Cannon Particle Cannon Particle Cannon Particle Cannon Particle Cannon Assault Rifle Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Disposable Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Particle Cannon Particle Cannon > --- INVENTORY -------- Ion Engine Light Treads Heat Sink Improved Heat Sink Disposable Heat Sink Disposable Heat Sink Disposable Heat Sink Medium Matter Pod Medium Laser Beam Rifle Particle Cannon Particle Cannon Particle Cannon Particle Cannon Particle Cannon Particle Cannon Assault Rifle Assault Rifle [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Disposable Heat Sink Device Disposable Heat Sink Storage High-capacity Storage Unit Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | 6 10 . Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads 3 | 2 1 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device 1 | . 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 6 . Energy Gun 4 | . 4 . Energy Cannon 2 | . 2 . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 1 3 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . 1 1 Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Backups 10 | 1 9 17 Power . | . 1 1 Propulsion . | . . 1 Utility 4 | . 3 5 Weapon 5 | . 4 10 Tool/Special . | . . . Unused Backups 14 | . 1 13 Power 1 | . 1 . Propulsion . | . . . Utility 6 | . . 6 Weapon 7 | . . 7 Tool/Special . | . . . Average Slot Usage (%) 99 | . 98 100 Engine 14 | . 14 14 Treads 28 | . 28 28 Device 13 | . 13 14 Storage 14 | . 14 14 Energy Gun 16 | . 22 . Energy Cannon 9 | . 3 28 Peak Build Rating 13 | 6 12 13 Average Rating 10 | 5 10 12 On Entrance 6 | . 6 12 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 54 | 14 54 54 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 17 | 7 18 20 Most Carried 18 | 3 16 18 Average Carried 10 | 1 9 17 Final Capacity 20 | 8 20 20 Final Carried 18 | 3 16 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 544 | 416 128 . Remotely . | . . . Salvage Created 891 | 125 660 106 Parts 51 | 8 35 8 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 16 | . 12 4 Guns 12 | . 12 . Cannons 4 | . . 4 Classes Destroyed 7 | 3 4 . Worker 3 | 2 1 . Tunneler 2 | 2 . . Hauler 1 | . 1 . Recycler 3 | 1 2 . Watcher 1 | . 1 . Swarmer 7 | . 5 2 Grunt 9 | . 7 2 Best Kill Streak 4 | 3 4 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 72 | . 46 26 Missed 15 | . 10 5 Hits 57 | . 36 21 Projectile 57 | . 36 21 AOE 12 | . . 12 Damage Taken 956 | . 397 559 Core 257 | . 126 131 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 67 | 14 39 14 Largest 2 | 2 2 2 Hottest 136 | 40 112 136 Shots Fired 128 | 28 73 27 Gun 101 | 28 73 . Cannon 27 | . . 27 Launcher . | . . . Special . | . . . Kinetic 28 | 28 . . Thermal 100 | . 73 27 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 15 | 4 13 15 Robot Miss Streak 4 | 3 4 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 77 | 15 45 17 Core Hits 31 | 6 20 5 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 11 | . 11 . Burn 11 | . 11 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1249 | 203 681 365 Guns 884 | 203 681 . Cannons 365 | . . 365 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 203 | 203 . . Thermal 1046 | . 681 365 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 7 | . . 7 Projectiles 7 | . . 7 Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 198 | . 197 198 Average Temperature 94 | . 86 119 Received Heat Transfer 228 | . 171 57 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 7 | . 5 2 Heat Transferred 3108 | . 2479 629 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 78 | 10 78 73 Initial . | . . . Average 13 | 1 14 16 Influence Increases 508 | 25 360 123 Destroy 0b10 Robot/C 320 | . 240 80 Destroy 0b10 Robot/NC 50 | 25 25 . Destroy Leader 74 | . 54 20 Allied During Kill 8 | . . 8 Successful Hack 10 | . 10 . Destroy Structure 1 | . 1 . Lose Combat Pursuer 45 | . 30 15 Influence Decreases 508 | 25 360 123 Time Decay 453 | 25 305 123 Purge Threat 55 | . 55 . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . 18 6 Peak Tracking Total 3 | . 3 3 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 7 | . 7 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 17 . Successful 5 | . 5 . Failed 12 | . 12 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 13 | . 13 . Terminals 17 | . 17 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Robot Analysis 3 | . 3 . Unreport Threat 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 3 | . . 3 Largest Group 3 | . . 3 Highest-Rated Group 40 | . . 40 Highest-Rated Ally 16 | . . 16 Total Orders . | . . . Ally Attacks 2 | . . 2 Total Damage 34 | . . 34 Kills . | . . . Allies Corrupted . | . . . Allies Melted 1 | . . 1 Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total 3 | . 3 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2358 | 156 1675 527 Spaces Moved 931 | 66 669 196 Core 2 | 2 . . Treads 929 | 64 669 196 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 240 Average Speed 224 | 156 226 240 Slowest Speed 240 | 160 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 43 | 4 82 44 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 1 | . . 1 Melee . | . . . Projectile 1 | . . 1 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1071 | 88 756 227 Wait 41 | . 26 15 Move 929 | 65 668 196 Hop . | . . . Pick Up 16 | 3 11 2 Fast Attach 8 | 6 2 . Attach . | . . . Detach . | . . . Swap 8 | . 8 . Drop 2 | . 2 . Fire 67 | 14 39 14 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines (discovered 1 exit: [*Sub]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 41 | -11/Scrapyard | Discovered new exit (range 14) 157 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 711 | -10/Materials | Discovered new exit (range 9) 843 | -10/Materials | Discovered new exit (range 5) 1127 | -10/Materials | Core integrity fell below 50% 1331 | -10/Materials | Discovered new exit (range 10) 1355 | -10/Materials | Discovered new exit (range 5) 1651 | -10/Materials | Discovered new exit (range 4) 1832 | -10/Materials | Entered Mines 1989 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2098 | -10/Mines | Assembled infested the area 2103 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2244 | -10/Mines | Discovered new exit (range 9) 2350 | -10/Mines | Core integrity fell below 20% 2359 | -10/Mines | Destroyed by YI-UF0 with YI-UF0's Doublenader Last Messages --------------- squad. 02103_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 02150_ Destroyed Flight Unit. 02156_ S-10 Pest destroyed. 02182_ T-07 Excavator is excavating. 02244_ EXIT=FOUND 02249_ T-07 Excavator is excavating. 02349_ YI-UF0: "BOOM!" 02349_ Trooper 1a destroyed. 02350_ YI-UF0 mumbles something. 02351_ The unstable cave ceiling collapses. 02353_ Destroyed Shock Absorption System. 02353_ Trooper 1b destroyed. 02353_ Mercenary 1a destroyed. 02357_ Lgt. Treads destroyed. 02357_ Particle Cannon destroyed. 02359_ The unstable cave ceiling collapses. 02359_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ????????# ## ############# ##??????? | | ????????????## ##??????????# #??????? | | ?????????????#########???????????# ##?????? | | ?????????????????????????????????# ##????? | | ?????????????????????????????????# #????? | | ?????????????????????????????????# #####? | | ?????????????????????????????????# ### ## | | ?????????????????????????????????## ##?## | | ??????????????????????????????????####???## | | ??????????????????????????????????????????# ## | | ??????????????????????????????????????????## ###? | | ???????????????????????????????????????????####??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????##??????????????# | | ???????????????????????????????## ##?????????????# | | ???????????????????????????????# ##????????????# | | ???????????????????????????????# ###?????????## | | ??????????????????????????????## ##????????# | | ??????????????????????????????# """ #????????# | | ?????????????????????########## """ #????????# | | ?????????????????????# """ ##???????# | | ?????????????????????# #???????## | | ???????????????????# # #????????# | | ?????????????# ## # ##### ##???????# | | ????????????# g @ #???### ##???#### | | ?????????? #?????## #???# | | ?????????? [ =% # #??????# #???# ## | | ??????????????%= #??????# ##### #? | | ??????????? ## # ##??????# #? | | ???????????? [ ??### ???????# ##### #? | | ???????????? #????? ??????# #???# #? | | ????????????# ??????? ?????# ##???# #? | | ?????????????## ???????? ????## ##???? ? | | ???????????????????????? #### ????###?????###? | | ???????????????????????? #????# ##??????????????? | | ????????????????????????#??????###???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Coolant Potential 50 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoordinationHelicalRailgun Manual? 0 Play Time 00:10:17 Cumulative 265.6 hours Start 2026.08.23 @ 12:32:53 End 2026.08.23 @ 12:41:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 466 Rogue 303 Adventurer 15 Explorer 148 Win Type - Total 30 Types 29/0/0/1/0/0/0/0/0/0 Lore% 65 Gallery% 65 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8bb737f0-bd6d-4720-987e-93ac5ed9a69f