Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.05.29 @ 18:44:18 Player: Haraguro Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (113) 565 Value Destroyed (3648) 3648 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (295) 295 TOTAL SCORE: 7928 Bonus ------- High Alert Combat Kills 295 Cogmind --------- Core Integrity 666/850 Matter 500/500 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (800) Ox15 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Flexi-carbon Leg > --- UTILITY (6) ------ High-capacity Storage Unit High-capacity Matter Pod Advanced Visual Processing Unit Improved Terrain Scan Processor Core Analyzer Hardened Light Armor Plating > --- WEAPON (4) ------- Mace Chainsword > --- INVENTORY (12) --- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Battery (400) Advanced Sensor Array Core Analyzer Matter Filter Improved Utility Shielding Improved Light Armor Plating Focal Shield Gatling Laser Flak Gun Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Matter Pod Advanced Visual Processing Unit Improved Terrain Scan Processor Core Analyzer Propulsion Shielding > --- WEAPON ----------- Heavy Laser Remote Datajack Mace Chainsword > --- INVENTORY -------- Light Nuclear Core Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Battery Advanced Sensor Array Core Analyzer Matter Filter Improved Utility Shielding Hardened Light Armor Plating Improved Shield Generator [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Utility Improved Terrain Scan Processor Device Advanced Terrain Scanner Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Shock Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Array Special Weapon Remote Datajack Impact Weapon Mace Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Slots Evolved 8 | . . . 2 . 2 2 2 Power 1 | . . . . . . . 1 Propulsion 1 | . . . . . . . 1 Utility 4 | . . . . . 2 2 . Weapon 2 | . . . 2 . . . . Parts Attached 96 | 7 . . 8 . 33 39 9 Power 15 | 1 . . . . 7 5 2 Engine 9 | 1 . . . . 4 3 1 Core 6 | . . . . . 3 2 1 Reactor . | . . . . . . . . Propulsion 20 | 2 . . 2 . 7 6 3 Treads . | . . . . . . . . Leg 19 | 2 . . 2 . 7 6 2 Wheel . | . . . . . . . . Hover 1 | . . . . . . . 1 Flight . | . . . . . . . . Utility 27 | 2 . . 3 . 10 10 2 Device 13 | 1 . . 1 . 5 5 1 Storage 7 | 1 . . 2 . 1 3 . Processor 4 | . . . . . 3 1 . Hackware . | . . . . . . . . Protection 3 | . . . . . 1 1 1 Artifact . | . . . . . . . . Weapon 34 | 2 . . 3 . 9 18 2 Energy Gun 10 | . . . . . 2 7 1 Energy Cannon 3 | . . . . . 1 1 1 Ballistic Gun 13 | 2 . . 3 . 4 4 . Ballistic Cannon 1 | . . . . . . 1 . Launcher 2 | . . . . . 1 1 . Special Weapon 1 | . . . . . . 1 . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon 3 | . . . . . 1 2 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost 55 | . . . . . 19 25 11 Power 9 | . . . . . 3 3 3 Propulsion 14 | . . . . . 5 5 4 Utility 6 | . . . . . 2 3 1 Weapon 26 | . . . . . 9 14 3 Highest Loss Streak 8 | . . . . . 5 8 4 Average Slot Usage (%) 91 | . 100 100 97 100 92 90 88 Engine 4 | . 14 14 11 11 5 1 6 Core 3 | . . . . . 3 4 3 Leg 15 | . 28 28 22 22 16 12 13 Device 7 | . 14 14 11 11 9 7 . Storage 12 | . 14 14 11 11 9 14 13 Processor 16 | . . . . . 16 20 20 Protection 1 | . . . . . . 1 4 Energy Gun 2 | . . . . . 1 3 4 Energy Cannon 2 | . . . . . 4 . 3 Ballistic Gun 15 | . 28 28 41 44 22 7 . Launcher 2 | . . . . . 1 3 . Impact Weapon 1 | . . . . . . . 6 Slashing Weapon 2 | . . . . . . 4 6 Naked Turns . | . . . . . . . . Heaviest Build 65 | 14 14 14 32 32 40 62 65 Greatest Support 53 | 20 20 20 20 20 34 36 53 Greatest Overweight (x) 19 | 2 . . 1 1 3 19 5 Average Overweight (x) 1 | . . . . 1 1 1 1 Largest Inventory Capacity 12 | 6 6 6 10 10 10 12 12 Average Capacity 10 | 5 6 6 7 10 10 11 12 Most Carried 12 | 3 3 3 9 9 10 12 12 Average Carried 9 | 2 2 3 5 9 9 9 11 Final Capacity 12 | 6 6 6 10 10 10 12 12 Final Carried 12 | 2 3 3 9 9 9 12 12 Class Distribution -------------------- 49% | Skirmisher 41% | Mutant 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Matter Collected 2392 | 238 . . 106 . 1091 645 312 Remotely . | . . . . . . . . Salvage Created 4008 | 123 . . 221 . 1617 1505 542 Parts 229 | 6 . . 20 . 102 76 25 Haulers Intercepted 1 | . . . . . . . 1 Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Combat Hostiles Destroyed 84 | . . . 9 . 40 29 6 Melee 12 | . . . . . 3 7 2 Guns 37 | . . . 9 . 22 4 2 Cannons 9 | . . . . . 8 1 . AOE 23 | . . . . . 7 16 . Classes Destroyed 14 | 2 . . 3 . 6 2 1 Worker 10 | . . . . . 1 8 1 Builder 7 | . . . . . 2 4 1 Tunneler 3 | 1 . . . . . 2 . Hauler 1 | . . . . . . . 1 Recycler 4 | 1 . . . . 1 2 . Operator 2 | . . . . . 1 1 . Watcher 2 | . . . . . 1 1 . Swarmer 24 | . . . 6 . 12 6 . Grunt 38 | . . . 2 . 16 18 2 Brawler 1 | . . . . . . 1 . Duelist 1 | . . . . . 1 . . Sentry 15 | . . . 1 . 10 2 2 Hunter 2 | . . . . . 1 . 1 Programmer 3 | . . . . . . 2 1 Best Kill Streak 14 | 2 . . 3 . 5 14 2 Combat Bots Only 9 | . . . 3 . 4 9 1 Max Kills in Single Turn 5 | 1 . . 1 . 4 5 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . 2 3 . Melee 1 | . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Damage Taken 6054 | . . . 181 . 2465 2360 1048 Core 998 | . . . 46 . 436 332 184 Absorbed by Shields 246 | . . . . . . 177 69 Core Remaining (%) 72 | 100 . 100 . 88 20 52 . Volleys Fired 174 | 5 . . 13 . 83 43 30 Largest 4 | 2 . . 4 . 4 4 2 Hottest 161 | 40 . . 86 . 161 155 113 Shots Fired 427 | 8 . . 48 . 235 86 50 Gun 341 | 8 . . 48 . 203 57 25 Cannon 61 | . . . . . 27 9 25 Launcher 23 | . . . . . 5 18 . Special 2 | . . . . . . 2 . Kinetic 288 | 8 . . 48 . 191 41 . Thermal 13 | . . . . . 4 4 5 Explosive 23 | . . . . . 5 18 . Electromagnetic 101 | . . . . . 35 21 45 Robot Hit Streak 24 | 4 . . 8 . 16 19 24 Robot Miss Streak 3 | 1 . . 2 . 3 2 2 Penetration Max 1 | . . . . . 1 . . Secondary Targets 3 | . . . 1 . 2 . . Max Gunslinging Chain 1 | . . . 1 . 1 . . Shots Hit Robots 363 | 6 . . 24 . 168 113 52 Core Hits 228 | 3 . . 12 . 82 108 23 Critical Hits 4 | . . . . . 2 1 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed 4 | . . . . . 2 1 1 Melee Attacks 66 | . . . . . 6 47 13 Impact 24 | . . . . . . 21 3 Slashing 42 | . . . . . 6 26 10 Piercing . | . . . . . . . . Sneak Attacks 4 | . . . . . . 1 3 Combat Hostiles . | . . . . . . . . Follow-up Attacks 3 | . . . . . . 1 2 Damage Inflicted 9680 | 66 . . 250 . 4084 4128 1152 Guns 3233 | 66 . . 250 . 2116 528 273 Cannons 891 | . . . . . 485 164 242 Explosions 3416 | . . . . . 1298 2045 73 Melee 2131 | . . . . . 176 1391 564 Ramming 9 | . . . . . 9 . . Kinetic 2743 | 66 . . 250 . 1947 480 . Thermal 433 | . . . . . 167 99 167 Explosive 2887 | . . . . . 1175 1712 . Electromagnetic 1477 | . . . . . 610 446 421 Impact 620 | . . . . . . 525 95 Slashing 1511 | . . . . . 176 866 469 Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . . 3 2 Average Corruption 2 | . . . . . . 2 1 Corruption Purged . | . . . . . . . . Effects 1 | . . . . . . 1 . Matter Fused 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 400 | . . . . . 224 150 26 Projectiles . | . . . . . . . . Explosions 291 | . . . . . 203 76 12 Melee 109 | . . . . . 21 74 14 Knockbacks 2 | . . . . . . 2 . Impact 2 | . . . . . . 2 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 607 | . . . . . 294 280 33 Shots 24 | . . . . . 8 15 1 Rammed 1 | . . . . . 1 . . Targets Rammed 3 | . . . . . 3 . . Kicked 2 | . . . . . 2 . . Crushed . | . . . . . . . . Highest Temperature 504 | . . . 60 . 279 186 504 Average Temperature 87 | . . . 19 . 61 49 163 Received Heat Transfer 2413 | . . . 54 . 918 1107 334 Effects 9 | . . . . . 3 . 6 Shutdowns 5 | . . . . . . . 5 Interference 4 | . . . . . 3 . 1 Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 Combat Hostiles 2 | . . . . . . . 2 Parts Fried 9 | . . . . . . 1 8 Impact Corruptions 7 | . . . . . . 6 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . . . . 1 3 Heat Transferred 670 | . . . . . 261 174 235 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . . . . . 2 2 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Peak Influence 631 | 10 65 21 256 88 593 631 231 Average Influence 293 | 2 17 21 143 84 336 384 152 Maximum Alert Level 2 | . . . 1 . 2 2 1 Low Security (%) 34 | 100 100 100 57 100 16 17 80 Level 1 37 | . . . 42 . 55 33 19 Level 2 28 | . . . . . 28 48 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 16 | . . . 1 . 6 8 1 Investigation 4 | . . . 1 . 1 2 . Extermination 2 | . . . . . . 2 . Reinforcement 8 | . . . . . 4 4 . Assault . | . . . . . . . . Garrison 2 | . . . . . 1 . 1 Intercept . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Distress Signals 6 | . . . 3 . 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 132 | . 4 . 13 . 64 38 13 Peak Tracking Total 9 | . 3 . 5 . 9 4 5 Tactical Retreats 14 | . . . 2 . 5 7 . Traps | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Traps Triggered 7 | . . . . . 2 5 . Indirectly 1 | . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 6 | . . . 6 . . . . Reused 1 | . . . 1 . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Machines Disabled 24 | . . . . . 5 17 2 Max in Single Turn 6 | . . . . . 2 6 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Machines Accessed 4 | . . . 1 1 2 . . Terminals 4 | . . . 1 1 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 8 | . . . 3 1 4 . . Successful 5 | . . . 2 1 2 . . Failed 3 | . . . 1 . 2 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 8 | . . . 3 1 4 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 5 | . . . 2 1 2 . . Reprogram Traps 1 | . . . 1 . . . . Dispatch Records 1 | . . . . . 1 . . Zone Layout 3 | . . . 1 1 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 3 | . . . 1 . 2 . . Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . 1 . Non-combat . | . . . . . . . . Combat 1 | . . . . . . 1 . Robot Hacks Applied 2 | . . . . . . 2 . parse_system 2 | . . . . . . 2 . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Turns Passed 4947 | 77 149 18 352 91 1679 1852 729 Spaces Moved 2430 | 42 122 16 205 57 805 822 361 Core 15 | 9 . . . . . 6 . Treads . | . . . . . . . . Legs 2377 | 33 122 16 205 57 805 816 323 Wheels . | . . . . . . . . Hover 38 | . . . . . . . 38 Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 150 125 130 120 Average Speed 158 | 122 120 120 138 150 159 167 166 Slowest Speed 1000 | 150 120 120 150 150 210 1000 370 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 4 33 11 32 15 79 30 10 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 438 | . . . . . 114 320 4 Melee . | . . . . . . . . Projectile 2 | . . . . . 2 . . AOE 436 | . . . . . 112 320 4 Actions | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Total 3097 | 56 124 15 243 63 1021 1151 424 Wait 252 | . 2 . 7 7 64 167 5 Move 2423 | 41 121 15 204 56 804 821 361 Hop . | . . . . . . . . Pick Up 62 | 3 1 . 6 . 19 27 6 Fast Attach 29 | 6 . . 1 . 6 12 4 Attach 42 | 1 . . 1 . 15 21 4 Detach 2 | . . . . . . 2 . Swap 25 | . . . 6 . 12 6 1 Drop 25 | . . . 5 . 9 8 3 Fire 174 | 5 . . 13 . 83 43 30 Melee 60 | . . . . . 6 44 10 Ram . | . . . . . . . . Kick 3 | . . . . . 3 . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 11) 227 | -10/Materials | Entered Mines 236 | -10/Mines | Discovered new exit (range 7) 245 | -10/Mines | Entered Materials 245 | -9/Materials | Evolved 2 slots: Weapon x2 552 | -9/Materials | Discovered new exit (range 15) 564 | -9/Materials | Build established: Skirmisher 597 | -9/Materials | Entered Mines 649 | -9/Mines | Met a Derelict bent on vengeance 675 | -9/Mines | Discovered new exit (range 9) 688 | -9/Mines | Entered Materials 688 | -8/Materials | Evolved 2 slots: Utility x2 809 | -8/Materials | Garrison activated, responded to threat 960 | -8/Materials | Lost 3 parts (1n2w) 1855 | -8/Materials | Lost 4 parts (1p1n2w) 2274 | -8/Materials | Core integrity fell below 50% 2299 | -8/Materials | Discovered new exit (range 15) 2333 | -8/Materials | Lost 5 parts (1p1n2u1w) 2367 | -8/Materials | Entered Factory 2367 | -7/Factory | Evolved 2 slots: Utility x2 2522 | -7/Factory | Build established: Mutant 2537 | -7/Factory | Lost 5 parts (2n1u2w) 2605 | -7/Factory | Lost 6 parts (1p1n1u3w) 2645 | -7/Factory | Found Prototype Launcher 2654 | -7/Factory | Identified Rocket Array 2995 | -7/Factory | Destroyed 9 combat bots 3283 | -7/Factory | Build established: Scavenger-Skirmisher 3624 | -7/Factory | Build established: Skirmisher 3862 | -7/Factory | Lost 8 parts (2p1n1u4w) 4083 | -7/Factory | Build established: Mutant 4194 | -7/Factory | Discovered new exit (range 12) 4219 | -7/Factory | Entered another Factory area 4219 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4415 | -6/Factory | Lost 3 parts (1p1u1w) 4875 | -6/Factory | Garrison activated, responded to threat 4945 | -6/Factory | Lost 4 parts (2p2w) 4948 | -6/Factory | Self-destructed Last Messages --------------- 04872_ R-10 Processor collects Wheel. 04875_ Sneak attack on A-15 Conveyor. 04875_ A-15 Conveyor calls for garrison support. 04875_ ALERT: Activating Garrison Access F002. 04875_ Sneak attack on A-15 Conveyor. 04875_ Mace follow-up attack on A-15 Conveyor. 04875_ Destroyed Imp. Ion Engine. 04875_ A-15 Conveyor system corrupted by crushing effect. 04875_ R-10 Processor collects Wheel. 04876_ A-15 Conveyor system terminally corrupted. 04879_ R-10 Processor collects Imp. Heat Sink. 04882_ Acquired 23 matter. 04884_ R-10 Processor collects Wheel. 04898_ Shock Rifle destroyed. 04898_ EM Pulse Cannon destroyed. 04901_ Lgt. Nuclear Core destroyed. 04907_ U-05 Engineer destroyed. 04914_ Lgt. Deuterium Engine destroyed. 04918_ U-05 Engineer lays Concrete. 04945_ Gravmag System destroyed. Map ----- +----------------------------------------------------+ | ??# """ #?????????? """ # #?????????? | | ??# "Y" """ #?????????? !# #?????????? | | ??# """ #????????? # #?????????? | | ??#+####+#####################+### #?????????? | | ??# ?? #?????????? | | ??# ?? #?????????? | | ??# ? #?????????? | | ??# ? #?????????? | | ? ?????????? | | ###+######### #####+### #?####+#?????????? | | ????????????# #???????? # ??????????????? | | ????????????# #???????? # ???????????????? | | ????????????# #???????? +????????????????? | | ????????????# #???????# #????????????????? | | ??????????### #???????# #????????????????? | | ??????????# # #???????# #????????????????? | | ???????????## #???????# #????????????????? | | ?????######## ######### #????????????????? | | ?????# ^ #????????????????? | | ?????# ^^ #????????????????? | | ?????# %= + ???????????? | | ?????# % | #????????????????? | | ?????# #????????????????? | | ?????# ################ #????????????????? | | ?????# # # #????????????????? | | ???? + @# #????????????????? | | ???## #####??? """"""""" s +????????????????? | | ????# ????????? #s #????????????????? | | ????#??????????""""T"""" # #????????????????? | | ?????????????????"""""""" # #????????????????? | | ???????????????????######## #????????????????? | | ??????????????????????????# #????????????????? | | ?????????????????????????? #????????????????? | | ?????????????????????????? #????????????????? | | ?????????????????????????? #????????????????? | | ????????????????????????? #????????????????? | | ????????????????????????? ????????????????? | | ????????????????????????? ???????????????? | | ????????????????????????? ???????????????? | | ???????????????????????? ???????????????? | | ???????????????????????? ????????????????? | | ?????????????????????????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 23 Energy Capacity 265 Matter Stores 500 Matter Capacity 500 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 40 Core Analysis 6 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SystemChromaticChronowheel Manual? 0 Play Time 00:53:45 Cumulative 84.5 hours Start 2020.05.29 @ 17:43:02 End 2020.05.29 @ 18:44:18 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 45 Rogue 25 Adventurer 20 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 13 Gallery% 33 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 97d3a493-eb8c-4743-ab35-2ca6395aff86