Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.21 @ 05:06:37 Player: shapeshifter Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (22) 110 Value Destroyed (503) 503 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1600) 1600 TOTAL SCORE: 9813 Bonus ------- Entered Garrisons 600 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1450 Matter 7/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Field Propulsion Array Q-thruster Q-thruster Molecular Scythe Peak State ------------ > --- POWER ------------ Backup Power I Backup Power I > --- PROPULSION ------- Backup Propulsion I Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Backup Plating I Backup Plating I > --- WEAPON ----------- Backup Laser I Backup Laser I > --- INVENTORY -------- Large Storage Unit [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Backup Propulsion I Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Backup Plating I Weapon Autogun Energy Gun Backup Laser I Ballistic Gun Autogun Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -2 ------- Run | Yrd Mat Mat Sto Mat Gar Fac DSF Fac Gar Fac Fac Ext Res DSF Res Tes Gar Sec Slots Evolved 16 | . . 2 . 2 . 2 . 2 . 2 2 . 2 . 2 . . . Power 2 | . . . . . . . . 1 . . . . . . 1 . . . Propulsion 7 | . . 2 . . . . . 1 . 1 1 . 1 . 1 . . . Utility 6 | . . . . 2 . 1 . . . 1 1 . 1 . . . . . Weapon 1 | . . . . . . 1 . . . . . . . . . . . . Parts Attached 30 | 9 4 . 3 . 1 2 . 4 1 1 1 1 . 1 2 . . . Power 2 | 1 1 . . . . . . . . . . . . . . . . . Engine 1 | 1 . . . . . . . . . . . . . . . . . . Core 1 | . 1 . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 17 | 4 . . 2 . . . . 4 1 1 1 1 . 1 2 . . . Treads 3 | 2 . . 1 . . . . . . . . . . . . . . . Leg 3 | 2 . . 1 . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 11 | . . . . . . . . 4 1 1 1 1 . 1 2 . . . Utility 6 | 2 1 . 1 . 1 1 . . . . . . . . . . . . Device 1 | 1 . . . . . . . . . . . . . . . . . . Storage 3 | 1 1 . . . . 1 . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . Protection 2 | . . . 1 . 1 . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 5 | 2 2 . . . . 1 . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | 2 1 . . . . 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 1 | . 1 . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . . Parts Lost 28 | . 1 . 4 1 5 . . 1 6 4 . 2 . 1 3 . . . Power 4 | . 1 . . . 1 . . 1 1 . . . . . . . . . Propulsion 16 | . . . 3 . 2 . . . 2 3 . 2 . 1 3 . . . Utility 3 | . . . . . 1 . . . 1 1 . . . . . . . . Weapon 5 | . . . 1 1 1 . . . 2 . . . . . . . . . Highest Loss Streak 6 | . 1 . 2 1 5 . . 1 6 2 . 2 . 1 2 . . . To Critical Strikes 1 | . 1 . . . . . . . . . . . . . . . . . Average Backups 7 | 3 10 12 13 10 10 5 4 4 4 4 4 4 5 5 3 4 4 4 Power . | . 1 2 1 1 . . . . . . . 1 . . . . . . Propulsion 2 | 2 2 2 1 . . . 2 2 . 3 3 2 4 5 3 3 3 3 Utility 2 | . 3 4 6 6 6 2 1 1 3 . . . . . . . . . Weapon 1 | . 2 3 2 2 1 1 . . 1 1 1 1 . . . 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 21 | . . . . . 6 . 4 . . 5 . . 2 . . . . 4 Power 2 | . . . . . 1 . . . . . . . 1 . . . . . Propulsion 6 | . . . . . . . . . . 3 . . . . . . . 3 Utility 8 | . . . . . 4 . 2 . . 2 . . . . . . . . Weapon 4 | . . . . . 1 . 1 . . . . . 1 . . . . 1 Tool/Special 1 | . . . . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 43 | . 89 66 73 65 40 5 5 31 53 20 10 6 4 2 1 . . . Engine 2 | . 3 . 4 9 6 . . 3 4 . . . . . . . . . Treads 9 | . 28 22 18 . . . . . . . . . . . . . . . Leg 2 | . . . 5 27 20 . . . . . . . . . . . . . Flight 3 | . . . . . . . . 10 22 15 10 6 4 2 1 . . . Device 4 | . 14 11 6 . . . . . . . . . . . . . . . Storage 5 | . 14 11 11 9 6 . . . . . . . . . . . . . Protection 1 | . . . 4 5 1 . . 6 10 3 . . . . . . . . Ballistic Gun 7 | . 16 11 13 14 6 5 5 . . . . . . . . . . . Launcher 4 | . 11 11 8 . . . . . . . . . . . . . . . Peak Build Rating 23 | 7 11 8 11 11 8 4 4 23 23 17 11 11 8 8 10 3 3 3 Average Rating 8 | 4 7 8 9 9 5 2 3 11 19 15 10 7 7 5 5 3 3 3 On Entrance 6 | . 7 8 8 11 8 . 3 1 23 10 6 11 7 8 7 3 3 3 Naked Turns 503 | . . . . . 20 8 10 76 . . . 7 . 18 201 61 51 51 Heaviest Build 38 | 15 31 27 38 37 27 3 3 6 5 1 . . . . . . . . Greatest Support 60 | 40 40 40 60 30 30 3 3 24 24 19 12 12 6 6 7 3 3 3 Greatest Overweight (x) 3 | . . . 3 1 1 . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 9 | 6 14 15 15 15 12 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 5 13 12 15 12 12 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 7 | 2 10 12 13 10 9 5 4 4 4 4 4 4 4 4 4 5 5 5 Final Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 12 | 4 12 12 10 12 5 5 5 5 4 5 5 5 5 4 5 5 5 5 Class Distribution -------------------- 96% | Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Sprinter | -6/Garrison Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Extension Mutant | -3/Research Mutant | -3/DSF Mutant | -2/Research Mutant | -2/Testing Mutant | -2/Garrison Mutant | -2/Section 7 Resources | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -2 ----------- Run | Yrd Mat Mat Sto Mat Gar Fac DSF Fac Gar Fac Fac Ext Res DSF Res Tes Gar Sec Matter Collected 596 | 246 172 . 133 . . . 5 23 . . . 1 . 16 . . . . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 438 | 24 149 42 223 . . . . . . . . . . . . . . . Parts 48 | 5 25 2 16 . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -2 ------- Run | Yrd Mat Mat Sto Mat Gar Fac DSF Fac Gar Fac Fac Ext Res DSF Res Tes Gar Sec Combat Hostiles Destroyed 14 | . 5 2 7 . . . . . . . . . . . . . . . Guns 7 | . 3 1 3 . . . . . . . . . . . . . . . AOE 7 | . 2 1 4 . . . . . . . . . . . . . . . Classes Destroyed 8 | 1 5 . 2 . . . . . . . . . . . . . . . Worker 3 | . 1 . 2 . . . . . . . . . . . . . . . Builder 3 | . 2 . 1 . . . . . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . . . . . Swarmer 3 | . 3 . . . . . . . . . . . . . . . . . Grunt 8 | . 2 2 4 . . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . Sentry 2 | . . . 2 . . . . . . . . . . . . . . . Best Kill Streak 7 | 1 7 2 6 . . . . . . . . . . . . . . . Combat Bots Only 3 | . 2 2 3 . . . . . . . . . . . . . . . Max Kills in Single Turn 3 | 1 3 1 3 . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 2 | . 1 1 2 . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -2 -------- Run | Yrd Mat Mat Sto Mat Gar Fac DSF Fac Gar Fac Fac Ext Res DSF Res Tes Gar Sec Hostile Shots Fired 531 | . 36 6 32 19 113 . 45 13 33 25 . 51 . 26 65 . 53 14 Missed 222 | . 8 2 13 8 50 . 22 7 13 12 . 16 . 14 26 . 26 5 Hits 309 | . 28 4 19 11 63 . 23 6 20 13 . 35 . 12 39 . 27 9 Melee 14 | . . . 1 . 1 . . . 2 . . . . 10 . . . . Projectile 295 | . 28 4 18 11 62 . 23 6 18 13 . 35 . 2 39 . 27 9 AOE 1 | . . . . . . . . . . . . . . 1 . . . . Critical Strikes 17 | . 1 . . . 1 . 1 . 1 1 . 2 . 3 2 . 4 1 Part Disruptions 1 | . . . . . . . . . 1 . . . . . . . . . Damage Taken 5502 | . 237 45 396 187 634 . 423 90 233 244 . 1050 . 382 830 . 550 201 Core 3662 | . 34 . 45 13 229 . 360 1 60 138 . 978 . 352 701 . 550 201 Absorbed by Shields 162 | . . . . . 22 . . . 14 . . . . . 55 . 71 . Core Remaining (%) 71 | 100 86 . 88 . 56 . 48 . 92 86 . 14 . 72 . . . . Volleys Fired 59 | 1 25 4 27 . . . 1 . 1 . . . . . . . . . Largest 2 | 2 2 2 2 . . . 1 . 2 . . . . . . . . . Hottest 60 | 40 53 53 53 . . . 25 . 60 . . . . . . . . . Shots Fired 92 | 2 31 7 49 . . . 1 . 2 . . . . . . . . . Gun 71 | 2 28 4 34 . . . 1 . 2 . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 21 | . 3 3 15 . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 69 | 2 28 4 34 . . . 1 . . . . . . . . . . . Thermal 2 | . . . . . . . . . 2 . . . . . . . . . Explosive 21 | . 3 3 15 . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 5 | 1 2 . 5 . . . . . . . . . . . . . . . Robot Miss Streak 3 | . 3 1 2 . . . 1 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 36 | 1 12 . 23 . . . . . . . . . . . . . . . Core Hits 39 | 1 11 6 20 . . . . 1 . . . . . . . . . . Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 1 | . 1 . . . . . . . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 1490 | 11 321 171 969 . . . 14 4 . . . . . . . . . . Guns 534 | 11 216 31 262 . . . 14 . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 952 | . 105 140 707 . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Ramming 4 | . . . . . . . . 4 . . . . . . . . . . Kinetic 534 | 11 216 31 262 . . . 14 . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive 952 | . 105 140 707 . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . 2 . 1 1 . . 1 1 1 1 Average Corruption 1 | . . . . . . . . . 2 . 1 1 . . 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 6 | . . . . . . . . . . . . 2 . . 2 . 1 1 Message Errors 4 | . . . . . . . . . . . . 1 . . 1 . 1 1 Matter Fused 1 | . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 14 | . . . 14 . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 14 | . . . 14 . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 153 | . . . 152 . . . . 1 . . . . . . . . . . Shots 5 | . . . 5 . . . . . . . . . . . . . . . Rammed 3 | . . . . . . . . 3 . . . . . . . . . . Targets Rammed 3 | . . . . . . . . 3 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 589 | . 21 4 21 . . . . . 1 . . 589 . . . . . . Average Temperature 89 | . 8 2 8 . . . . . 1 . . 296 . . . . . . Received Heat Transfer 1546 | . 24 24 96 99 18 . 90 36 18 90 . 838 . . 54 . 123 36 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . Parts Sabotaged 5 | . . . . . . . . . 5 . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -2 ------- Run | Yrd Mat Mat Sto Mat Gar Fac DSF Fac Gar Fac Fac Ext Res DSF Res Tes Gar Sec Maximum Alert Level 1 | . . . . . . . . . . 1 . . . . . . . . Low Security (%) 99 | 100 100 100 100 100 100 100 100 100 100 92 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . 7 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 203 | 5 95 55 167 51 15 7 18 90 42 203 86 19 . 15 173 91 74 51 Initial 91 | . . . 18 51 9 7 3 9 42 . 86 19 . . 8 91 45 41 Average 40 | . 19 20 69 31 7 1 8 21 30 88 61 4 . 1 73 80 54 36 Influence Increases 1450 | 5 164 55 337 4 15 5 15 111 15 303 4 . . 15 343 . 29 30 Destroy 0b10 Robot/C 280 | . 100 40 140 . . . . . . . . . . . . . . . Destroy 0b10 Robot/NC 40 | 5 20 . 15 . . . . . . . . . . . . . . . Destroy Leader 62 | . 22 . 40 . . . . . . . . . . . . . . . Successful Hack 158 | . 9 . 40 4 . 5 . 6 . 18 4 . . . 58 . 14 . Disable Machine 15 | . . . 15 . . . . . . . . . . . . . . . Destroy Structure 100 | . 13 15 72 . . . . . . . . . . . . . . . Partial Spotted 60 | . . . . . . . . 15 . 30 . . . . 15 . . . Lose Combat Pursuer 735 | . . . 15 . 15 . 15 90 15 255 . . . 15 270 . 15 30 Influence Decreases 1399 | 5 164 10 259 112 15 15 2 69 75 125 142 40 . . 195 102 16 53 Entered New Map 383 | . . . 27 72 6 8 2 9 18 . 92 21 . . 7 72 16 33 Time Decay 818 | 5 154 10 192 30 . 7 . 55 . 95 50 10 . . 160 30 . 20 Lost Part 198 | . 10 . 40 10 9 . . 5 57 30 . 9 . . 28 . . . Squads Dispatched 19 | . . . 2 . . . 1 1 . 5 3 . . 1 5 . . 1 Investigation 8 | . . . . . . . . . . 3 2 . . . 3 . . . Extermination 1 | . . . . . . . . . . . . . . . 1 . . . Reinforcement 10 | . . . 2 . . . 1 1 . 2 1 . . 1 1 . . 1 Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -2 --------- Run | Yrd Mat Mat Sto Mat Gar Fac DSF Fac Gar Fac Fac Ext Res DSF Res Tes Gar Sec Distress Signals 4 | . 1 . 1 . . . . 2 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 151 | . 7 3 9 6 11 . 7 10 14 29 3 4 . 4 20 . 14 10 Peak Tracking Total 15 | . 4 3 5 6 11 . 6 8 13 11 3 4 . 4 9 . 15 9 Tactical Retreats 21 | . . . 1 . 1 . 1 1 1 5 . . . 1 8 . 1 1 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -2 ------- Run | Yrd Mat Mat Sto Mat Gar Fac DSF Fac Gar Fac Fac Ext Res DSF Res Tes Gar Sec Traps Triggered 12 | . . . . . 1 1 . . 2 . 1 . . . 6 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -2 ---------- Run | Yrd Mat Mat Sto Mat Gar Fac DSF Fac Gar Fac Fac Ext Res DSF Res Tes Gar Sec Machines Disabled 1 | . . . 1 . . . . . . . . . . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -2 --------- Run | Yrd Mat Mat Sto Mat Gar Fac DSF Fac Gar Fac Fac Ext Res DSF Res Tes Gar Sec Machines Accessed 26 | . 1 . 2 1 . 1 . 2 1 5 3 . 1 . 7 1 1 . Terminals 15 | . 1 . 2 . . 1 . . 1 1 3 . 1 . 4 . 1 . Fabricators 2 | . . . . . . . . . . 1 . . . . 1 . . . Repair Stations 3 | . . . . . . . . 1 . . . . . . 2 . . . Recycling Units 3 | . . . . . . . . . . 3 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . 1 . . . . . . . 1 . . Total Hacks 54 | . 2 . 5 1 . 1 . 2 1 17 7 . 1 . 13 2 2 . Successful 24 | . 2 . 4 1 . 1 . 2 1 5 1 . 1 . 4 1 1 . Failed 30 | . . . 1 . . . . . . 12 6 . . . 9 1 1 . Catastrophic 9 | . . . . . . . . . . 4 3 . . . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . . Terminals 30 | . 2 . 5 . . 1 . . 1 3 7 . 1 . 8 . 2 . Fabricators 3 | . . . . . . . . . . 2 . . . . 1 . . . Repair Stations 5 | . . . . . . . . 1 . . . . . . 4 . . . Recycling Units 12 | . . . . . . . . . . 12 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . . 1 . . . . . . . 2 . . Terminal Hacks 15 | . 2 . 4 . . 1 . . 1 1 1 . 1 . 3 . 1 . Robot Schematic 1 | . . . 1 . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . . . . . . Open DSF 3 | . . . . . . 1 . . . . . . 1 . 1 . . . Level Access Points 1 | . . . . . . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . 1 . . . Emergency Access Points 2 | . . . . . . . . . 1 . . . . . . . 1 . Locate Traps 2 | . 1 . . . . . . . . . . . . . 1 . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 1 . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 1 | . . . . . . . . 1 . . . . . . . . . . Refit 1 | . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . 3 . . . . . . . . Process 1 | . . . . . . . . . . 1 . . . . . . . . Retrieve Matter 2 | . . . . . . . . . . 2 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . 1 . . . . . . . 1 . . Unlock Access 3 | . . . . 1 . . . 1 . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 1 . 2 . . 1 . 1 . 4 2 . . . 7 1 1 . Full Trace Events 8 | . . . . . . . . . . 3 2 . . . 3 . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 62 | . . . . . . . . . . . . . . . 62 . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -2 ------------ Run | Yrd Mat Mat Sto Mat Gar Fac DSF Fac Gar Fac Fac Ext Res DSF Res Tes Gar Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -2 -------- Run | Yrd Mat Mat Sto Mat Gar Fac DSF Fac Gar Fac Fac Ext Res DSF Res Tes Gar Sec Total Allies . | . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -2 ------- Run | Yrd Mat Mat Sto Mat Gar Fac DSF Fac Gar Fac Fac Ext Res DSF Res Tes Gar Sec Active Infowar (turns) 1027 | 20 690 75 242 . . . . . . . . . . . . . . . Seismic 1027 | 20 690 75 242 . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -2 ------------- Run | Yrd Mat Mat Sto Mat Gar Fac DSF Fac Gar Fac Fac Ext Res DSF Res Tes Gar Sec Turns Passed 2922 | 93 690 75 441 79 148 70 50 205 50 215 118 109 31 43 342 61 51 51 Spaces Moved 3706 | 51 145 41 206 51 137 99 82 481 110 525 295 272 69 96 730 121 94 101 Core 1140 | 16 . . . . 37 99 82 142 . . . 14 . 35 399 121 94 101 Treads 391 | 35 145 41 170 . . . . . . . . . . . . . . . Legs 187 | . . . 36 51 100 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 1988 | . . . . . . . . 339 110 525 295 258 69 61 331 . . . Fastest Speed 31 | 50 160 160 160 120 50 50 50 31 31 35 37 37 40 40 40 50 50 50 Average Speed 59 | 125 160 160 174 151 102 50 50 38 33 35 37 39 40 43 45 50 50 50 Slowest Speed 330 | 160 160 160 330 190 190 50 50 50 37 40 37 50 40 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . 1 . 6 . . . . 2 . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 24 | 4 28 8 34 10 32 5 58 16 29 18 8 45 2 90 27 13 25 9 Regions Visited 18 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . 1 . 1 . 1 . 1 . . 1 . 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 . . . . . . . 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . Terrain Destroyed 95 | . 12 14 69 . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . . AOE 95 | . 12 14 69 . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -2 --------- Run | Yrd Mat Mat Sto Mat Gar Fac DSF Fac Gar Fac Fac Ext Res DSF Res Tes Gar Sec Total 4310 | 78 575 44 244 53 145 118 91 496 120 547 303 273 72 96 737 120 97 101 Wait 416 | 5 390 . . . . . 1 6 . 14 . . . . . . . . Move 3671 | 50 144 40 205 51 136 98 81 478 109 512 294 271 68 95 725 120 93 101 Hop 9 | . . . . . . . . 1 . 6 . . . . 2 . . . Pick Up 50 | 11 10 . 4 1 1 1 4 4 . 8 1 1 2 . 2 . . . Fast Attach 4 | . . . 1 . 1 2 . . . . . . . . . . . . Attach 24 | 8 . . 5 . . . . 4 1 1 1 1 . 1 2 . . . Detach 2 | 1 . . . 1 . . . . . . . . . . . . . . Swap 7 | 2 4 . 1 . . . . . . . . . . . . . . . Drop 20 | . 2 . 1 . 3 2 4 . . 6 . . 2 . . . . . Fire 59 | 1 25 4 27 . . . 1 . 1 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Ram 3 | . . . . . . . . 3 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 45 | . . . . . 4 15 . . 9 . 7 . . . 6 . 4 . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -8/Garrison -7/Factory -7/DSF -6/Factory -6/Garrison -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory (discovered 2 exits: [*Upp] / [*Ext]) -4/Extension (discovered 2 exits: *Res / [*Cet]) -3/Research -3/DSF -2/Research (discovered 2 exits: *Tes x2) -2/Testing -2/Garrison -2/Section 7 History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 4) 784 | -10/Materials | Entered another Materials area 784 | -9/Materials | Evolved 2 slots: Propulsion x2 784 | -9/Materials | Discovered new exit (range 8) 859 | -9/Materials | Entered Storage 1285 | -9/Storage | Discovered new exit (range 9) 1300 | -9/Storage | Entered Materials 1300 | -8/Materials | Evolved 2 slots: Utility x2 1379 | -8/Materials | Identified exit to Garrison 1379 | -8/Materials | Entered Garrison 1421 | -8/Garrison | Triggered checkpoint 1459 | -8/Garrison | Triggered checkpoint 1469 | -8/Garrison | Triggered checkpoint 1521 | -8/Garrison | Discovered new exit (range 10) 1527 | -8/Garrison | Entered Factory 1527 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1533 | -7/Factory | Lost 5 parts (1p2n1u1w) 1597 | -7/Factory | Identified exit to DSF 1597 | -7/Factory | Entered DSF 1616 | -7/DSF | Discovered new exit (range 11) 1619 | -7/DSF | Additional patrols routed to DSF 1647 | -7/DSF | Entered Factory 1647 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1834 | -6/Factory | Identified exit to Garrison 1852 | -6/Factory | Entered Garrison 1874 | -6/Garrison | Spotted B-75 Beast 1877 | -6/Garrison | Triggered checkpoint 1898 | -6/Garrison | Discovered new exit (range 10) 1902 | -6/Garrison | Entered Factory 1902 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1922 | -5/Factory | Lost 6 parts (1p2n1u2w) 2001 | -5/Factory | Identified exit to Factory 2089 | -5/Factory | Discovered new exit (range 15) 2117 | -5/Factory | Entered another Factory area 2117 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2211 | -4/Factory | Discovered new exit (range 4) 2227 | -4/Factory | Discovered new exit (range 6) 2235 | -4/Factory | Entered Extension 2268 | -4/Extension | Spotted B-86 Titan 2270 | -4/Extension | Spotted B-86 Titan 2281 | -4/Extension | Core integrity fell below 50% 2287 | -4/Extension | Core integrity fell below 20% 2314 | -4/Extension | Discovered new exit (range 16) 2315 | -4/Extension | Discovered new exit (range 15) 2344 | -4/Extension | Entered Research 2344 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2374 | -3/Research | Identified exit to DSF 2375 | -3/Research | Entered DSF 2392 | -3/DSF | Additional patrols routed to DSF 2412 | -3/DSF | Discovered new exit (range 15) 2418 | -3/DSF | Entered Research 2418 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 2617 | -2/Research | Identified exit to Testing 2760 | -2/Research | Entered Testing 2783 | -2/Testing | Spotted PP-IZ77KQEGDQ 2820 | -2/Testing | Identified exit to Garrison 2821 | -2/Testing | Entered Garrison 2842 | -2/Garrison | Spotted B-90 Cyclops 2843 | -2/Garrison | Triggered checkpoint 2844 | -2/Garrison | Triggered checkpoint 2845 | -2/Garrison | Core integrity fell below 50% 2866 | -2/Garrison | Discovered new exit (range 14) 2867 | -2/Garrison | Core integrity fell below 20% 2872 | -2/Garrison | Entered Section 7 2923 | -2/Section 7 | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 02848_ C-30 ARC bursts open, deploying its payload. 02848_ G-73 Enforcer unfolds itself. 02849_ Field strength at 24. 02850_ B-90 Cyclops activates siege mode. 02850_ Field strength at 18. 02850_ Stasis field depleted. 02856_ Critical hit (Burn: +37). 02863_ 8/IZMUQC9==ALWVGQLTZPSOWNUT FKPPLBHVZPO 02866_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 02889_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02892_ Critical hit (Burn: +37). 02897_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal 7009. 02919_ Penetrated by Slug. 02921_ ,K#X3GP8WFJRW1N4U6OOCS:P49CUJHCX159R 02923_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????? ??????????????????????? | | ???????????????????? ? ??????????????????????? | | ???????????????????# ??????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????? #?????????????????????? | | ???????????????????? #?????????????????????? | | ????????????????????? #?????????????????????? | | ?????????????????????? #?????????????????????? | | ??????????????????????? ######????????????????? | | ???????????????????????? g# #????????????????? | | ???????????????????####?# g# #????????????????? | | ??????????????????"""""?# # #????????????????? | | ?????????????????"""""" #hg# #????????????????? | | ??????????????# """"""" # h/ #????????????????? | | ??????????????# + # #????????????????? | | ??????????????# # # #????????????????? | | ??????????????# ]# # #????????????????? | | ??????????????# ! ?# # #????????????????? | | ??????????????#! ] ?# ######????????????????? | | ??????????????########??# #? = #????????????????? | | ????????????????????????# # #????????????????? | | ????????????????????????# # #????????????????? | | ????????????????######### + #????????????????? | | ???????????? ???# ## # #????????????????? | | ??????????? ???# ##@ # #????????????????? | | ??????????? ???# ## #? #????????????????? | | ??????????? ??# ## #? #????????????????? | | ?????S????? ""??# ## #?? #????????????????? | | ???#"" ???? ""??# ## #??###????????????????? | | ???#"" """ """?# ## #?????????????????????? | | ???# """ """ # ## #?????????????????????? | | ???# = """ """ # ## #?????????????????????? | | ???? """ """ # ## #?????????????????????? | | ?????? """ """?# ## #?????????????????????? | | ???????? ???# ## #?????????????????????? | | ##########+##???? ??# #?????????????????????? | | #######+##### #?????????????????????? | | #?????????????????????? | | #?????????????????????? | | ################?????????????????????? | | ####+###????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #+####???????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 14 Energy Capacity 250 Matter Stores 246 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 63 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ T-07 Excavator | -9/Storage | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoltExplosiveDriver Manual? 0 Play Time 00:40:02 Cumulative 25.1 hours Start 2025.07.21 @ 04:22:27 End 2025.07.21 @ 05:06:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 27 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a66ff639-ca19-4f71-be66-34e40bd2c578