Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.07 @ 23:21:09 Player: TurnLeft25 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (86) 430 Value Destroyed (4305) 4305 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (2492) 2492 TOTAL SCORE: 11287 Bonus ------- High Alert Combat Kills 498 Follower Combat Kills 421 Entered Garrisons 600 Used RIF Installer 1000 Friendly Fire -27 Cogmind --------- Core Integrity 267/850 Matter 33/300 Energy 23/100 System Corruption 4% Temperature Cool (0) Movement Treading (320) Ox2 Location -6/Garrison Parts ------- > --- POWER (1) -------- Faulty Cold Fusion Reactor > --- PROPULSION (3) --- Light Treads > --- UTILITY (8) ------ Improved Cooling System Improved Signal Interpreter Improved Armor Integrity Analyzer Layered Medium Armor Plating Layered Medium Armor Plating Hacking Suite Relay Coupler [NC] (29) Relay Coupler [Grunt] (18) > --- WEAPON (3) ------- Heavy Phase Cannon Flak Gun Remote Datajack > --- INVENTORY (5) ---- Heavy Phase Cannon Heavy Phase Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Medium Storage Unit Improved Signal Interpreter Layered Medium Armor Plating Layered Medium Armor Plating Relay Coupler [NC] Relay Coupler [Grunt] > --- WEAPON ----------- Quantum Rifle Heavy Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Medium Treads Improved Heat Sink Improved Armor Integrity Analyzer Hacking Suite Relay Coupler [Sentry] Thermic Laser Railgun Heavy Gauss Cannon Rocket Launcher Improved Grenade Launcher [Rating: 68] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Reactor Cold Fusion Reactor Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Mini Assault Cannon Energy Gun Quantum Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Slots Evolved 8 | . . 2 2 2 . . . 2 . Power . | . . . . . . . . . . Propulsion 1 | . . . . 1 . . . . . Utility 6 | . . 2 1 1 . . . 2 . Weapon 1 | . . . 1 . . . . . . Parts Attached 130 | 7 6 10 20 4 9 . 32 28 14 Power 14 | 1 1 2 2 . 1 . 3 3 1 Engine 13 | 1 1 2 2 . 1 . 3 3 . Core . | . . . . . . . . . . Reactor 1 | . . . . . . . . . 1 Propulsion 38 | 3 3 2 2 1 . . 14 9 4 Treads 5 | 1 . . . . . . . . 4 Leg 33 | 2 3 2 2 1 . . 14 9 . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 45 | 1 2 3 10 2 5 . 8 10 4 Device 13 | . 1 1 1 1 1 . 5 2 1 Storage 3 | 1 . 1 1 . . . . . . Processor 3 | . . . 2 . . . . 1 . Hackware 7 | . . . . . 1 . 2 4 . Protection 19 | . 1 1 6 1 3 . 1 3 3 Artifact . | . . . . . . . . . . Weapon 33 | 2 . 3 6 1 3 . 7 6 5 Energy Gun 9 | . . 2 2 . 3 . 1 1 . Energy Cannon 2 | . . . . . . . . . 2 Ballistic Gun 7 | 2 . 1 1 1 . . . 1 1 Ballistic Cannon 12 | . . . 3 . . . 6 3 . Launcher 2 | . . . . . . . . . 2 Special Weapon 1 | . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 1 . . 1 . 1 Corrupted Parts 1 | . . . . . . . 1 . . System Corruption 1 | . . . . . . . 1 . . Parts Lost 36 | . . . 5 . . . 11 13 7 Power 4 | . . . 1 . . . 1 1 1 Propulsion 12 | . . . . . . . 4 5 3 Utility 12 | . . . 3 . . . 5 3 1 Weapon 8 | . . . 1 . . . 1 4 2 Highest Loss Streak 7 | . . . 4 . . . 4 7 3 To Critical Strikes 2 | . . . . . . . . 1 1 Average Slot Usage (%) 96 | . 97 98 95 100 100 100 93 98 85 Engine 7 | . 13 11 8 7 7 7 6 5 5 Leg 20 | . 28 22 18 23 23 23 21 19 3 Device 11 | . 8 10 10 22 9 7 14 12 6 Storage 7 | . 14 11 9 7 7 7 7 5 . Processor 5 | . . . 2 7 7 7 7 6 13 Hackware 8 | . . . . . 4 7 9 19 23 Protection 10 | . 3 21 22 7 14 15 4 5 5 Energy Gun 5 | . . 7 8 7 7 7 6 5 . Ballistic Gun 5 | . 28 14 7 2 7 7 2 . 2 Ballistic Cannon 7 | . . . 8 12 7 7 8 10 . Peak Build Rating 68 | 6 8 17 40 46 51 50 65 68 59 Average Rating 46 | 3 7 15 27 44 47 50 58 61 50 On Entrance 31 | . 6 8 17 40 44 50 50 59 40 Naked Turns . | . . . . . . . . . . Heaviest Build 69 | 13 16 28 45 43 49 45 61 69 42 Greatest Support 55 | 20 20 26 34 47 47 47 49 55 48 Greatest Overweight (x) 3 | 1 . 1 1 . 1 . 3 2 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 5 Average Capacity 9 | 7 8 8 10 10 10 10 10 9 5 Most Carried 10 | 8 8 10 10 10 10 10 10 10 5 Average Carried 9 | 4 7 8 9 9 9 9 9 9 4 Final Capacity 10 | 8 8 10 10 10 10 10 10 5 5 Final Carried 10 | 4 8 10 10 9 10 10 9 5 2 Class Distribution -------------------- 49% | Scavenger-Tank 17% | Scavenger-Gunner 14% | Mutant 7% | Tank 5% | Scavenger-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -6/Factory Scavenger-Gunner | -6/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Matter Collected 3427 | 153 131 290 507 . 459 40 1097 614 136 Remotely . | . . . . . . . . . . Salvage Created 3197 | . 131 341 571 . 584 . 767 584 219 Parts 154 | . 13 27 26 . 18 . 28 30 12 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 6 | . 1 2 2 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 75 | . 3 8 11 . 11 . 21 11 10 Guns 37 | . 3 8 5 . 6 . 9 3 3 Cannons 31 | . . . 6 . 3 . 12 8 2 AOE 7 | . . . . . 2 . . . 5 Classes Destroyed 14 | . 2 . 5 . . . 2 3 2 Builder 1 | . . . 1 . . . . . . Recycler 1 | . . . . . . . . 1 . Operator 7 | . 1 2 2 . . . . 2 . Watcher 2 | . . . 2 . . . . . . Swarmer 6 | . . . . . . . 3 . 3 Cutter 3 | . . . . . . . . . 3 Grunt 42 | . 3 8 6 . 8 . 12 5 . Brawler 2 | . . . 1 . . . 1 . . Sentry 10 | . . . 3 . 2 . 3 1 1 Specialist 1 | . . . . . . . . . 1 Hunter 8 | . . . 1 . 1 . 1 3 2 Programmer 1 | . . . . . . . . 1 . Heavy 1 | . . . . . . . . 1 . Behemoth 1 | . . . . . . . 1 . . Best Kill Streak 8 | . 2 4 8 . 3 . 5 2 5 Combat Bots Only 5 | . 1 4 4 . 3 . 5 2 5 Max Kills in Single Turn 2 | . 1 1 1 . 2 . 1 1 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . 2 . . . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Hostile Shots Fired 761 | . 6 31 103 . 85 32 226 134 144 Missed 226 | . 3 8 19 . 29 17 47 60 43 Damage Taken 8317 | . 37 249 1255 . 623 111 2456 1846 1740 Core 1223 | . . 33 144 . 62 20 381 266 317 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 134 | . . 12 122 . . . . . . Core Remaining (%) 79 | 100 100 91 73 . . . 33 . . Volleys Fired 304 | . 13 28 42 . 32 4 94 55 36 Largest 3 | . 2 2 3 . 3 3 3 3 2 Hottest 216 | . 40 79 152 . 170 170 216 216 118 Shots Fired 596 | . 26 52 106 . 82 10 173 104 43 Gun 347 | . 26 52 66 . 50 6 99 41 7 Cannon 221 | . . . 40 . 32 4 74 49 22 Launcher 10 | . . . . . . . . . 10 Special 18 | . . . . . . . . 14 4 Kinetic 364 | . 26 32 72 . 61 8 98 60 7 Thermal 196 | . . 20 33 . 14 2 75 30 22 Explosive 10 | . . . . . . . . . 10 Electromagnetic 8 | . . . 1 . 7 . . . . Robot Hit Streak 17 | . 4 8 17 . 14 4 10 11 5 Robot Miss Streak 9 | . 3 4 7 . 3 1 5 3 9 Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 2 | . . 2 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 350 | . 15 29 57 . 59 6 95 67 22 Core Hits 175 | . 8 16 27 . 34 1 38 27 24 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 20 | . . . 5 . 1 . 3 11 . Burn 6 | . . . 3 . . . . 3 . Blast 14 | . . . 2 . 1 . 3 8 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9754 | 1 184 434 1189 . 1421 130 3518 1749 1128 Guns 4336 | . 178 430 614 . 817 103 1613 510 71 Cannons 4491 | . . . 569 . 527 27 1905 1184 279 Explosions 855 | . . . . . 77 . . . 778 Melee . | . . . . . . . . . . Ramming 72 | 1 6 4 6 . . . . 55 . Kinetic 6019 | . 178 214 908 . 955 102 2259 1332 71 Thermal 2715 | . . 216 275 . 296 28 1259 362 279 Explosive 778 | . . . . . . . . . 778 Electromagnetic 170 | . . . . . 170 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . . . 1 . 4 Average Corruption 1 | . . . . . . . 1 . 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 17 | . . . . . . . 13 . 4 Message Errors 7 | . . . . . . . 6 . 1 Matter Fused 4 | . . . . . . . 3 . 1 Energy Discharges 1 | . . . . . . . 1 . . Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . 2 . 1 Data Loss (major) 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 227 | . . . 33 . . . 128 27 39 Projectiles 208 | . . . 33 . . . 128 27 20 Explosions 19 | . . . . . . . . . 19 Melee . | . . . . . . . . . . Knockbacks 24 | . . . 3 . 4 . 9 8 . Impact . | . . . . . . . . . . Kinetic 23 | . . . 3 . 3 . 9 8 . Secondary 1 | . . . . . 1 . . . . Self-Inflicted Damage 353 | . . . . . 40 . . . 313 Shots 11 | . . . . . 1 . . . 10 Rammed . | . . . . . . . . . . Targets Rammed 10 | 1 1 1 1 . . . . 6 . Kicked 10 | 1 1 1 1 . . . . 6 . Crushed . | . . . . . . . . . . Highest Temperature 576 | . 12 4 437 . 207 69 576 30 16 Average Temperature 143 | . 6 2 193 . 61 35 208 12 8 Received Heat Transfer 2007 | . 24 138 468 . 198 30 840 273 36 Effects 15 | . . . 1 . . . 14 . . Shutdowns 4 | . . . 1 . . . 3 . . Energy Bleed 1 | . . . . . . . 1 . . Interference 1 | . . . . . . . 1 . . Matter Decay 5 | . . . . . . . 5 . . Damage (minor) 2 | . . . . . . . 2 . . Damage (major) 1 | . . . . . . . 1 . . Damage (core) 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . . . . . . 1 1 1 Heat Transferred 5037 | . . 518 925 . 562 37 1475 1224 296 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Peak Influence 1032 | . 81 302 280 54 474 430 1032 718 548 Initial 541 | . . 12 127 54 47 248 302 541 262 Average 384 | . 39 141 115 54 290 364 713 507 406 Maximum Alert Level 3 | . . 1 1 . 2 2 3 3 2 Low Security (%) 28 | 100 100 54 84 100 20 . . . . Level 1 23 | . . 45 15 . 76 42 12 . 36 Level 2 34 | . . . . . 2 57 31 98 63 Level 3 12 | . . . . . . . 55 . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . 1 4 2 . . 1 . 4 . Investigation 3 | . . 2 . . . . . 1 . Extermination 1 | . . . . . . . . 1 . Reinforcement 8 | . 1 2 2 . . 1 . 2 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Distress Signals 5 | . 1 1 2 . . . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 131 | . 6 15 17 . 13 4 31 26 19 Peak Tracking Total 8 | . 3 4 6 . 4 3 5 8 6 Tactical Retreats 2 | . . . . . . . 1 1 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Traps Triggered 11 | . 1 2 . . 2 . 3 2 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Machines Disabled 11 | . . . 1 . 1 1 2 4 2 Max in Single Turn 1 | . . . 1 . 1 1 1 1 1 Garrison Relay 3 | . . . . . . . 2 . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Machines Accessed 26 | . 5 2 3 3 2 2 1 8 . Terminals 20 | . 4 2 3 2 2 1 1 5 . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . Recycling Units 2 | . 1 . . . . . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 . 1 . Total Hacks 66 | . 16 4 9 5 3 6 1 22 . Successful 36 | . 9 2 4 2 2 3 1 13 . Failed 29 | . 7 2 4 3 1 3 . 9 . Catastrophic 5 | . 2 . . 1 . . . 2 . Database Lockouts 1 | . . . 1 . . . . . . Manual 42 | . 11 4 6 5 . 5 1 10 . Terminals 51 | . 13 4 9 3 3 4 1 14 . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . . . . . 3 . Recycling Units 6 | . 3 . . . . . . 3 . Scanalyzers . | . . . . . . . . . . Garrison Access 6 | . . . . 2 . 2 . 2 . Terminal Hacks 20 | . 6 1 3 1 2 1 1 5 . Record 2 | . . . 1 . . . . 1 . Robot Analysis 6 | . 3 . 1 . . . . 2 . Prototype ID Bank 3 | . 1 1 . . . . . 1 . Open Door 1 | . . . . . 1 . . . . Open DSF 1 | . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . 1 . . Garrison Index 1 | . . . . . . 1 . . . Unreport Threat 2 | . 1 . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . . . Garrison Registry 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . 1 . Scan Component 1 | . . . . . . . . 1 . Recycling Unit Hacks 2 | . . . . . . . . 2 . Retrieve Matter 1 | . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . 1 . 2 . Unlock Access 3 | . . . . 1 . 1 . 1 . Coupler Status 1 | . . . . . . . . 1 . Unauthorized Hacks 9 | . 3 1 1 . . 1 . 3 . Terminals 7 | . 2 1 1 . . 1 . 2 . Botnet 5 | . 1 1 . . . 1 . 2 . Operators 2 | . 1 . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . 1 . Recyclers 2 | . 1 . . . . . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 3 | . . 1 . . . . . 2 . Used . | . . . . . . . . . . Hacking Detections 24 | . 5 2 3 4 1 2 . 7 . Full Trace Events 3 | . 1 . . . 1 . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 2 | . . . . . . . . 2 . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Used RIF Installer 2 | . . . . . . . 2 . . Watcher Feeds 1 | . . . . . . . 1 . . Robots Hacked 9 | . . . . . . . . 7 2 Non-combat 4 | . . . . . . . . 4 . Combat 5 | . . . . . . . . 3 2 Robot Hacks Applied 11 | . . . . . . . . 9 2 parse_system 3 | . . . . . . . . 2 1 find_chute 1 | . . . . . . . . 1 . find_fabricator 1 | . . . . . . . . 1 . mark_security 1 | . . . . . . . . 1 . find_shortcuts 1 | . . . . . . . . . 1 find_garrison 1 | . . . . . . . . 1 . scatter_targeting 1 | . . . . . . . . 1 . formatsys_high 2 | . . . . . . . . 2 . Relay Couplers Released 14 | . . . . . . . 10 . 4 Machine Destruction 14 | . . . . . . . 10 . 4 Attached 4 | . . . . . . . 2 2 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 7 | . . . . . 4 . 3 . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Total Allies 11 | . . . . . 6 . 3 2 . Largest Group 4 | . . . . . 4 2 2 2 . Highest-Rated Group 157 | . . . . . 157 157 157 61 . Highest-Rated Ally 95 | . . . . . 95 95 95 32 . Total Orders 2 | . . . . . . . . 2 . FOLLOW 1 | . . . . . . . . 1 . AID 1 | . . . . . . . . 1 . Ally Attacks 44 | . . . . . 14 9 19 2 . Total Damage 1694 | . . . . . 476 398 776 44 . Kills 13 | . . . . . 2 4 7 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Robot Analysis Total 6 | . 3 . 1 . . . . 2 . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Turns Passed 7782 | 58 479 355 1030 392 1231 396 1795 1640 406 Spaces Moved 4478 | 47 350 187 441 302 847 302 985 854 163 Core 25 | 25 . . . . . . . . . Treads 143 | . . . . . . . . . 143 Legs 4310 | 22 350 187 441 302 847 302 985 854 20 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 125 126 126 126 100 120 120 Average Speed 144 | 88 120 136 192 126 127 126 143 156 188 Slowest Speed 330 | 120 120 190 200 126 196 126 330 265 320 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 3 45 21 38 5 75 13 70 29 23 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . . . 1 1 . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 2 | . . . . . . . . . 2 Terrain Destroyed 126 | . . . 13 . . 1 8 18 86 Melee . | . . . . . . . . . . Projectile 45 | . . . 13 . . 1 8 18 5 AOE 81 | . . . . . . . . . 81 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Total 5285 | 62 387 245 534 314 933 310 1211 1069 220 Wait 168 | . 6 . 12 . 5 . 46 99 . Move 4467 | 46 349 186 440 302 841 302 984 854 163 Hop . | . . . . . . . . . . Pick Up 64 | 8 7 8 5 4 3 2 10 11 6 Fast Attach 42 | 2 3 1 10 1 . . 12 9 4 Attach 35 | 4 1 1 1 2 1 . 6 10 9 Detach . | . . . . . . . . . . Swap 53 | 1 2 8 9 1 8 . 14 9 1 Drop 84 | . 5 12 14 4 8 2 24 14 1 Fire 304 | . 13 28 42 . 32 4 94 55 36 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 10 | 1 1 1 1 . . . . 6 . Crush . | . . . . . . . . . . Escape Stasis 15 | . . . . . 5 . 10 . . Rewire 43 | . . . . . 30 . 11 2 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac / Gar / DSF) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x2 / *Fac) -6/Factory (discovered 5 exits: Fac x4 / Gar) -6/Garrison History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 538 | -10/Materials | Entered another Materials area 538 | -9/Materials | Evolved 2 slots: Utility x2 820 | -9/Materials | Discovered new exit (range 16) 893 | -9/Materials | Entered another Materials area 893 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1369 | -8/Materials | Discovered new exit (range 15) 1371 | -8/Materials | Central database locked down 1460 | -8/Materials | Build established: Tank 1769 | -8/Materials | Lost 4 parts (1p2u1w) 1921 | -8/Materials | Identified exit to Factory 1923 | -8/Materials | Entered Factory 1923 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2023 | -7/Factory | Discovered new exit (range 3) 2026 | -7/Factory | Identified exit to Factory 2085 | -7/Factory | Identified exit to DSF 2251 | -7/Factory | Build established: Scavenger-Skirmisher 2315 | -7/Factory | Identified exit to Garrison 2315 | -7/Factory | Entered Garrison 2345 | -7/Garrison | Triggered checkpoint 2503 | -7/Garrison | Triggered checkpoint 2610 | -7/Garrison | Build established: Scavenger-Tank 2635 | -7/Garrison | Triggered checkpoint 2637 | -7/Garrison | Discovered new exit (range 10) 2665 | -7/Garrison | Identified exit to Factory 2710 | -7/Garrison | Discovered exit to Factory (range 24) 2710 | -7/Garrison | Discovered exit to Factory (range 72) 2710 | -7/Garrison | Discovered exit to Factory (range 26) 2889 | -7/Garrison | Triggered checkpoint 2919 | -7/Garrison | Triggered checkpoint 3090 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3249 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3528 | -7/Garrison | Found embedded Infiltrators 3546 | -7/Garrison | Entered Factory 3546 | -7/Factory | Accompanied by 2 allies 3942 | -7/Factory | Identified exit to Garrison 3942 | -7/Factory | Entered Garrison 3942 | -7/Garrison | Accompanied by 2 allies 3984 | -7/Garrison | Triggered checkpoint 4104 | -7/Garrison | Triggered checkpoint 4136 | -7/Garrison | Triggered checkpoint 4153 | -7/Garrison | Discovered exit to Factory (range 14) 4217 | -7/Garrison | Discovered new exit (range 5) 4220 | -7/Garrison | Identified exit to Factory 4287 | -7/Garrison | Installed Relay Interface Framework 4298 | -7/Garrison | Triggered checkpoint 4401 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 4440 | -7/Garrison | Garrison Relay disabled 4674 | -7/Garrison | Discovered exit to Factory (range 12) 4678 | -7/Garrison | Triggered checkpoint 4738 | -7/Garrison | Garrison Relay disabled 4740 | -7/Garrison | Triggered checkpoint 4801 | -7/Garrison | Lost 4 parts (2n1u1w) 5098 | -7/Garrison | Triggered checkpoint 5104 | -7/Garrison | Triggered checkpoint 5170 | -7/Garrison | Triggered checkpoint 5263 | -7/Garrison | Build established: Scavenger-Gunner 5286 | -7/Garrison | Spotted B-75 Beast 5293 | -7/Garrison | Core integrity fell below 50% 5314 | -7/Garrison | Destroyed B-75 Beast 5343 | -7/Garrison | Lost 3 parts (2n1u) 5620 | -7/Garrison | Build established: Scavenger-Tank 5737 | -7/Garrison | Entered Factory 5737 | -6/Factory | Evolved 2 slots: Utility x2 7041 | -6/Factory | Build established: Scavenger-Gunner 7156 | -6/Factory | Identified exit to Factory 7302 | -6/Factory | Lost 3 parts (1p1n1w) 7377 | -6/Factory | Identified exit to Garrison 7377 | -6/Factory | Entered Garrison 7406 | -6/Garrison | Lost 7 parts (3n2u2w) 7473 | -6/Garrison | Triggered checkpoint 7525 | -6/Garrison | Garrison Relay disabled 7747 | -6/Garrison | Triggered checkpoint 7762 | -6/Garrison | Core integrity fell below 50% 7762 | -6/Garrison | Triggered checkpoint 7783 | -6/Garrison | Self-destructed Last Messages --------------- 07611_ Acquired 72 matter. 07614_ Acquired Flak Gun. 07694_ System corrupted: Component data lost. 07754_ Destroyed VTOL Module. 07756_ S-27 Virus destroyed. 07759_ Destroyed VTOL Module. 07759_ S-27 Virus destroyed. 07762_ Arm. Treads destroyed. 07762_ Garrison Door breached. 07762_ Beams of light sweep through the air. An alarm sounds. 07768_ S-27 Virus destroyed. 07773_ Lyr. Medium Armor Plating destroyed. 07774_ S-27 Virus destroyed. 07776_ Critical hit (Destroy). 07776_ Rnf. Deuterium Engine destroyed. 07777_ System corrupted: Matter fused (-9). 07779_ Identified Cold Fusion Reactor. 07779_ Faulty integration triggers system corruption (+2). Map ----- +----------------------------------------------------+ | ???????????????????????#! !#????# #????????? | | ???????????????????????##! !##??#### ## ### | | ????????????????????????## ##???#^ | | ?????????????????????????#!#????# ###???? | | ?????????????????????????# #??### ### #??## | | ??????????????????????#### #### # # ##??# | | ??????????????????????#" " # ## #####???# | | ??????????????????????##"# #### # #?##???????# | | ???????????????????????### ## ### # ##?????????# | | ?????????????????????????# ## # #?????????# | | ?????????????????????????# ## # # ##?????????# | | ?????????????????????????# ## # # #####?????????# | | ?????????????????????????# = #?????????# | | ?????????????????????????# ## # # # # #???#####?# | | ?????????????????????????# ### ## #???# !!#?# | | ?????????????????????????# #?#### ## #???# !!#?# | | ?????????????????????????# #??#### ## #???# ###?# | | ????????????????????????##;########## ##### ##### | | ????????????????????????# | | ????????????????????????# | | ????????????????????????# ######### ############ | | ????????????????????????# #???????# #??????????? | | ????????????????????????# #???????# #??????????? | | ????????????????????????# #???????# #??????????? | | ??????????????????#?????# #???????# #??????????? | | ??????????????????# ??##@ #???????# #??????????? | | ????????????????### #; ##??????# ???????????? | | ?????????????# % #??????# ???????????? | | ????????? s*[ ???????????? | | ????????? s==%= ?????????? | | ??????????#### ## ##%=s;##########??????????? | | ?????????????# ???# ?# s ##???????????????????? | | ????????????????? ?? ????????????????????? | | ???????????????? ?? ????????????????????? | | ??????????????? ??? ???????????????????? | | ?????????????" ??? ???????????????????? | | ?????????????# ## ????# ###??????????????????? | | ?????????????# ?# ????? #????????????????????? | | ????????????? ?? ?????? ????????????????????? | | ?????????????????? ?????? ????????????????????? | | ????????????????? ??????? #????????????????????? | | ?????????????????????????####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Power Shielding 33 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Armor Integrity Analysis 40 Recoil Reduction 2 Offensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 77 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MissileSkeletonMount Manual? 0 Play Time 01:00:11 Cumulative 40.0 hours Start 2025.02.07 @ 22:21:03 End 2025.02.07 @ 23:21:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 37 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b0b1adf-e639-4fd2-8745-90e602fce1c6