Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.20 @ 09:22:30 Player: szymekc Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (8) 4000 Regions Visited (24) 4800 Robots Destroyed (235) 1175 Value Destroyed (9240) 9240 Prototype IDs (102) 2040 Alien Tech Used (5) 1000 Bonus (11348) 11348 TOTAL SCORE: 33603 Bonus ------- Triggered High Security 500 High Alert Combat Kills 928 Follower Combat Kills 4406 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 1500 Friendly Fire -2886 Cogmind --------- Core Integrity 0/1450 Matter 234/300 Energy 98/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Gyrokinetic Inverter > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Enhanced Nova Cannon Potential Cannon Force Lance Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Antigrav System Gyrokinetic Inverter Improved Antigrav System Improved Gyrokinetic Inverter Combat Antigrav System Antigrav Array > --- UTILITY ---------- Experimental Power Amplifier Advanced Cryofiber Web Experimental Heat Sink Advanced Gravity Neutralizer Quantum Capacitor SHELL Armor > --- WEAPON ----------- Compact HERF Cannon > --- INVENTORY -------- Quantum Reactor Advanced ECM Suite Potential Cannon Force Lance [Rating: 155] Favorites ----------- Power Light Antimatter Reactor Engine Reinforced Ion Engine Power Core Enhanced Fission Core Reactor Light Antimatter Reactor Propulsion Antigrav System Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Experimental Terrain Scan Processor Hackware Experimental System Shield Protection Heavy Armor Plating Weapon Gauss Cannon Energy Gun Wave Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Long-range Missile Launcher Special Weapon Plasma Cutter Impact Weapon Shock Maul Slashing Weapon Power Sword Piercing Weapon Force Lance Build | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Slots Evolved 16 | . . . 4 . . . 4 . . . . . . 2 . . . . 2 . . 2 . 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 6 | . . . 2 . . . 2 . . . . . . . . . . . 1 . . 1 . . Utility 9 | . . . 2 . . . 2 . . . . . . 1 . . . . 1 . . 1 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 437 | 4 7 13 36 28 1 2 39 . 22 5 22 9 9 42 9 3 4 10 17 28 18 25 54 30 Power 45 | . 1 1 2 . 1 . 4 . 3 2 2 . 1 5 . . 3 . 2 1 . 4 8 5 Engine 11 | . 1 1 2 . . . 2 . 2 2 . . . . . . . . . . . . 1 . Core 16 | . . . . . 1 . 2 . 1 . 1 . . 5 . . 2 . 2 1 . . 1 . Reactor 18 | . . . . . . . . . . . 1 . 1 . . . 1 . . . . 4 6 5 Propulsion 99 | 2 2 1 8 12 . . 12 . 6 . 7 . 2 8 2 . . 4 3 8 . 6 6 10 Treads 18 | 2 1 . 5 10 . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . 1 1 2 . . . . . . . . . . . . . . . . . . . . . Hover 67 | . . . . 1 . . 11 . 1 . 7 . 2 8 2 . . 4 3 8 . 4 6 10 Flight 10 | . . . 1 1 . . 1 . 5 . . . . . . . . . . . . 2 . . Utility 165 | 1 1 1 11 5 . . 13 . 8 3 7 8 6 19 7 2 1 3 9 17 10 10 17 6 Device 111 | 1 . 1 7 3 . . 6 . 3 1 6 2 3 15 5 2 1 2 6 16 9 7 11 4 Storage 7 | . 1 . . 1 . . 1 . 1 . . . . 1 1 . . . . . . . . 1 Processor 8 | . . . . . . . 1 . . . . 3 1 1 . . . . 1 . . 1 . . Hackware 12 | . . . 1 . . . 1 . 2 1 1 2 . 1 . . . 1 . 1 . 1 . . Protection 27 | . . . 3 1 . . 4 . 2 1 . 1 2 1 1 . . . 2 . 1 1 6 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 128 | 1 3 10 15 11 . 2 10 . 5 . 6 1 . 10 . 1 . 3 3 2 8 5 23 9 Energy Gun 8 | . . . 1 3 . . . . . . 1 . . 1 . . . . 1 . 1 . . . Energy Cannon 45 | . . 1 . . . . 1 . . . . . . 4 . 1 . 3 2 2 5 5 16 5 Ballistic Gun 16 | 1 . 2 1 3 . 2 4 . 2 . . . . . . . . . . . . . 1 . Ballistic Cannon 21 | . 2 4 8 4 . . . . . . . 1 . 1 . . . . . . . . 1 . Launcher 14 | . . 2 3 . . . . . 3 . 3 . . 1 . . . . . . . . 2 . Special Weapon 5 | . 1 1 . . . . 1 . . . 2 . . . . . . . . . . . . . Impact Weapon 8 | . . . . . . . . . . . . . . 3 . . . . . . 2 . 3 . Slashing Weapon 7 | . . . 2 1 . . 4 . . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 52 | . . 1 3 6 . . 2 . 2 . 1 3 . 4 3 . 2 1 4 2 7 2 8 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . System Corruption 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Lost 58 | . 2 1 . . . . 2 . 3 . 1 . 1 2 . . . 2 . 3 2 4 19 16 Power 10 | . 1 . . . . . 1 . 1 . . . . . . . . . . . . 2 4 1 Propulsion 26 | . 1 1 . . . . . . 1 . 1 . 1 . . . . 1 . 2 1 . 8 9 Utility 18 | . . . . . . . 1 . 1 . . . . 1 . . . 1 . 1 1 2 4 6 Weapon 4 | . . . . . . . . . . . . . . 1 . . . . . . . . 3 . Highest Loss Streak 10 | . 2 1 . . . . 2 . 1 . 1 . 1 1 . . . 2 . 2 1 2 7 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 99 89 89 90 90 94 100 90 76 93 99 99 86 88 88 86 86 88 87 76 86 75 53 Engine 4 | . 14 14 9 9 6 . 3 . 3 6 2 . . . . . . . . . . . . . Core 3 | . . . . . 2 9 2 6 1 . 3 . . 9 11 11 11 11 10 10 10 1 . . Reactor 1 | . . . . . . . . . . . . 6 6 1 . . . . . . . 7 6 6 Treads 12 | . 18 14 30 35 36 36 . . . . . . . . . . . . . . . . . . Wheel 2 | . 9 13 5 . . . . . . . . . . . . . . . . . . . . . Hover 16 | . . . . . . . 39 40 27 6 28 40 40 33 29 29 29 28 31 30 22 21 25 22 Flight 1 | . . . . . . . . . 9 26 6 . . . . . . . . . . 5 . . Device 14 | . 14 14 8 9 9 9 16 13 5 6 12 18 16 18 22 23 21 21 18 17 18 24 23 15 Storage 7 | . 14 14 9 9 9 9 7 6 5 6 6 6 6 5 5 5 5 5 5 5 5 4 3 . Processor 1 | . . . . . . . . 6 6 6 5 . 3 . . . . . 4 5 5 5 3 . Hackware 2 | . . . . . . . 1 6 7 8 13 10 6 6 5 5 5 5 5 5 . 1 . . Protection 4 | . . . 8 9 9 9 7 6 9 1 . 3 5 2 . . . . 1 2 2 1 1 3 Energy Cannon 1 | . . 3 1 . . . . 6 1 . . . . 3 5 5 5 5 5 5 5 4 3 2 Ballistic Gun 2 | . 10 1 . . . 10 7 . 2 . . . . . . . . . . . . . . . Ballistic Cannon 7 | . 10 22 14 17 18 8 . . . . . 2 6 . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . 1 5 5 5 5 5 5 4 4 3 . Slashing Weapon 1 | . . . . . . . 4 6 6 6 6 6 6 . . . . . . . . . . . Peak Build Rating 155 | 7 8 14 30 33 35 35 69 69 71 51 81 89 91 107 106 103 104 109 130 138 130 150 149 155 Average Rating 64 | 6 7 10 26 32 33 34 57 69 59 44 67 79 86 97 102 102 103 103 125 132 116 136 128 123 On Entrance 71 | 6 7 8 14 28 33 35 34 69 69 43 49 76 82 80 103 103 103 104 103 130 117 125 146 119 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 94 | 13 22 27 51 61 61 56 50 50 50 22 30 44 45 65 60 63 63 63 74 75 93 75 94 90 Greatest Support 111 | 40 40 20 80 89 89 89 50 50 50 24 52 44 66 67 64 64 64 67 75 80 73 107 98 111 Greatest Overweight (x) 15 | . 2 2 1 . . . 1 . 1 . . . . 1 . . . 1 . . 1 1 15 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 15 15 15 10 10 10 10 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 12 | 8 9 10 10 13 15 15 15 15 12 10 10 10 10 12 15 15 15 15 15 15 15 15 13 5 Most Carried 15 | 8 10 10 10 15 15 15 15 15 15 10 10 10 10 15 15 15 15 15 15 15 15 15 15 5 Average Carried 12 | 5 9 9 9 12 15 14 14 15 11 7 9 9 9 12 14 14 14 14 14 14 12 14 12 4 Final Capacity 15 | 8 10 10 10 15 15 15 15 15 10 10 10 10 10 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 8 10 10 10 15 15 15 15 15 7 10 10 10 10 15 15 15 15 15 15 15 15 14 5 5 Class Distribution -------------------- 38% | Mutant 36% | Scavenger-Mutant 13% | Commander-Mutant 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Infiltrator-Sprinter | -6/Factory Infiltrator-Sprinter | -6/Waste Sprinter | -6/Factory Sprinter | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Mutant | -4/Armory Mutant | -4/Lab Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Testing Scavenger-Mutant | -2/Research Resources | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Matter Collected 7218 | 258 203 265 995 855 210 20 718 . 192 220 324 26 254 436 100 38 . 450 170 290 200 235 536 223 Remotely 401 | . . . 198 203 . . . . . . . . . . . . . . . . . . . . Salvage Created 9978 | 177 365 106 770 891 233 . 736 . 367 298 581 . 33 799 . 109 . 318 700 721 252 628 1297 597 Parts 426 | 21 17 8 47 40 7 . 34 . 24 6 40 . . 32 . 2 . 13 11 22 7 20 40 35 Haulers Intercepted 19 | . . . 1 6 . . 2 . 1 . . . . 3 . . . . 4 . . . 2 . Recyclers Shooed 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 66 | . . 16 . . . . . . . . 10 . 16 . 6 2 . 16 . . . . . . Prevented 50 | . . . . . . . . . . . 5 . 10 . 4 15 . 16 . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Combat Hostiles Destroyed 143 | . 9 6 22 19 8 . 4 . 10 . 4 . . 6 . 1 . 5 1 9 3 10 14 12 Melee 8 | . . . . . . . 1 . 1 . . . . . . . . . 1 1 . . . 4 Guns 12 | . 9 . . . . . 3 . . . . . . . . . . . . . . . . . Cannons 70 | . . 2 11 19 8 . . . . . . . . 2 . . . 4 . 6 2 6 6 4 AOE 32 | . . 4 11 . . . . . 9 . 4 . . . . . . . . . . . 3 1 Classes Destroyed 24 | 2 4 1 7 1 2 . 1 . . 2 . . . . . . . . . 2 . . 1 1 Worker 22 | . 1 . 5 2 . . 2 . 5 . . . . 2 . . . . 5 . . . . . Builder 6 | . . . . . . . 2 . 1 . . . . 1 . . . . 2 . . . . . Tunneler 6 | 5 . . . . . . . . 1 . . . . . . . . . . . . . . . Hauler 19 | . . . 1 6 . . 2 . 1 . . . . 3 . . . . 4 . . . 2 . Recycler 4 | 1 . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . Mechanic 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Operator 4 | . . . 1 . . . 1 . . . . . . 1 . . . . . 1 . . . . Watcher 16 | . 3 . 4 2 . . 1 . . . . . . 2 . . . . 2 1 . . 1 . Swarmer 18 | . 3 3 . . 1 . . . 7 . . . . . . . . 1 . . . 3 . . Cutter 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 Grunt 56 | . 6 1 14 8 1 . 2 . . . 3 . . 4 . . . 1 . 2 3 . 8 3 Brawler 4 | . . . 2 1 . . . . . . . . . . . . . . . 1 . . . . Duelist 3 | . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . Protector 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 20 | . . . 4 8 2 . 1 . 1 . . . . . . . . 1 1 2 . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Hunter 8 | . . . . 1 1 . . . 2 . . . . 1 . 1 . . . 1 . 1 . . Programmer 16 | . . . . . 1 . 1 . . . . . . 1 . . . 2 . 2 . 3 4 2 Heavy 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Tracker 3 | . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Combat Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . Subdweller 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Z-Heavy 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Decomposer 3 | . . . . . . . . . . 2 1 . . . . . . . . . . . . . Samaritan 6 | . . . . . . . . . . 2 2 . 1 . . 1 . . . . . . . . Savage 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Wizard 6 | . . . . . . . . . . . 5 . . . . . . 1 . . . . . . Mutant 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . Best Kill Streak 10 | 4 3 3 10 4 5 . 3 . 9 . 4 . . 4 . 1 . 2 7 2 2 6 5 4 Combat Bots Only 8 | . 3 3 8 4 5 . 2 . 7 . 4 . . 2 . 1 . 2 1 2 2 6 4 4 Max Kills in Single Turn 4 | 1 1 2 3 2 1 . 1 . 4 1 2 . 1 1 . 1 . 1 1 1 1 1 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 3 . . . . . 4 . 2 . . . . . . . . . . . 2 1 Melee 1 | . . . . . . . 1 . 1 . . . . . . . . . 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Hostile Shots Fired 1299 | . 85 23 86 43 35 . 75 . 181 9 1 . 15 56 10 2 . 12 5 85 65 62 183 266 Missed 475 | . 22 7 30 16 11 . 30 . 97 6 . . 11 17 8 2 . 5 5 36 9 25 56 82 Damage Taken 16919 | . 688 382 1019 395 359 . 535 . 949 72 85 . 123 1145 12 . . 196 123 905 1437 856 3065 4573 Core 2945 | . 145 97 86 33 31 . 45 . 154 18 65 . 12 123 . . . 26 . 51 104 63 433 1459 Absorbed by Shields 355 | . . . . . . . . . . . . . . . . . . . . 355 . . . . Redirected to Shielding 307 | . . . . . . . 92 . 100 . . . . . . . . . . . . . 115 . Regen/Repaired (Parts) 1450 | . . . . . . . . . . . . . . . . . . . . . . . 312 1138 Core Remaining (%) 68 | 100 . 3 . . . 72 . . . . . . 65 . . . . 85 . . 100 . 55 . Volleys Fired 663 | 9 72 18 60 49 17 . 11 . 6 . 3 . 17 118 1 10 . 23 22 44 42 46 67 28 Largest 2 | 2 2 2 2 2 2 . 2 . 1 . 1 . 1 1 1 1 . 1 1 1 2 1 1 1 Hottest 240 | 40 100 100 119 96 96 . 56 . 43 . 43 . 57 120 90 81 . 90 110 120 240 120 200 200 Shots Fired 871 | 18 132 28 107 95 34 . 23 . 7 . 5 . 17 118 1 10 . 23 22 44 47 46 66 28 Gun 154 | 18 110 . . . . . 23 . 1 . . . . 2 . . . . . . . . . . Cannon 672 | . 10 20 95 95 34 . . . . . . . 17 116 1 10 . 23 22 44 47 46 64 28 Launcher 31 | . . 6 12 . . . . . 6 . 5 . . . . . . . . . . . 2 . Special 14 | . 12 2 . . . . . . . . . . . . . . . . . . . . . . Kinetic 420 | 18 120 20 92 95 34 . 23 . 1 . . . 17 . . . . . . . . . . . Thermal 360 | . 12 2 3 . . . . . . . . . . 118 1 . . 14 22 44 47 46 46 5 Explosive 31 | . . 6 12 . . . . . 6 . 5 . . . . . . . . . . . 2 . Electromagnetic 60 | . . . . . . . . . . . . . . . . 10 . 9 . . . . 18 23 Robot Hit Streak 15 | 11 9 5 11 15 6 . 9 . 10 . 12 . 2 9 . 1 . 11 4 7 6 11 15 7 Robot Miss Streak 5 | 2 3 2 4 1 2 . 1 . . . 1 . 3 4 1 2 . 2 1 4 5 1 3 3 Penetration Max 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Capacitor 77 | . . . . . . . . . . . . . . . . . . . . . . . 50 27 Shots Hit Robots 618 | 14 86 13 66 73 21 . 39 . 21 9 17 . 8 46 . 5 . 17 25 37 39 12 40 30 Core Hits 290 | 11 28 12 54 33 8 . 14 . 17 3 12 . 5 11 . 1 . 6 6 17 9 9 20 14 Critical Kills 11 | . . . . . . . . . . . . . . 2 . . . . 1 1 . 4 3 . Critical Parts Destroyed 12 | . 1 . . . . . . . . . . . 2 . . . . . 3 1 4 . 1 . Critical Strikes 58 | . 2 . 13 9 3 . 1 . 2 1 . . 2 2 . . . . 4 4 5 4 5 1 Meltdown 10 | . . . . . . . . . . . . . . 2 . . . . . 1 . 4 3 . Destroy 3 | . 1 . . . . . . . . . . . 2 . . . . . . . . . . . Blast 26 | . 1 . 13 9 3 . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Smash 13 | . . . . . . . . . . . . . . . . . . . 4 3 5 . 1 . Sever 4 | . . . . . . . 1 . 2 1 . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 261 | . . . 5 1 . . 36 . 40 12 20 2 3 1 2 3 . 2 24 28 17 11 25 29 Impact 113 | . . . . . . . . . . . . . . 1 2 3 . 2 24 28 17 11 25 . Slashing 119 | . . . 5 1 . . 36 . 40 12 20 2 3 . . . . . . . . . . . Piercing 29 | . . . . . . . . . . . . . . . . . . . . . . . . 29 Sneak Attacks 60 | . . . 3 1 . . 10 . 6 9 15 . 2 . . 1 . . 10 1 . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 29845 | 112 791 446 3187 2208 645 . 1652 . 2301 746 1810 . 315 2364 . 244 . 612 1823 1935 1651 1644 2912 2447 Guns 1210 | 112 688 . . . . . 410 . . . . . . . . . . . . . . . . . Cannons 14950 | . 86 228 1754 2073 609 . . . . . . . 148 2364 . 101 . 612 267 1434 984 1644 1729 917 Explosions 4941 | . . 218 1172 . . . . . 1256 . 578 . . . . . . . . . . . 743 974 Melee 8602 | . . . 242 68 . . 1242 . 1045 746 1232 . 167 . . 143 . . 1556 501 667 . 440 553 Ramming 142 | . 17 . 19 67 36 . . . . . . . . . . . . . . . . . . 3 Kinetic 6050 | 112 774 228 1696 2073 609 . 410 . . . . . 148 . . . . . . . . . . . Thermal 9783 | . . . 58 . . . . . . . . . . 2364 . . . 408 267 1434 984 1644 1314 1310 Explosive 3913 | . . 218 1172 . . . . . 1256 . 578 . . . . . . . . . . . 689 . Electromagnetic 1355 | . . . . . . . . . . . . . . . . 101 . 204 . . . . 469 581 Impact 3307 | . . . . . . . . . . . . . . . . 143 . . 1556 501 667 . 440 . Slashing 4742 | . . . 242 68 . . 1242 . 1045 746 1232 . 167 . . . . . . . . . . . Piercing 553 | . . . . . . . . . . . . . . . . . . . . . . . . 553 Highest Corruption 17 | . . . . . . . 2 4 9 9 17 17 . 1 1 1 . . 1 1 15 3 8 10 Average Corruption 4 | . . . . . . . 1 4 7 9 9 17 . 1 1 1 . . 1 1 11 2 3 6 Corruption Purged 4 | . . . . . . . . . . . . . . . . 1 . . . . . . 3 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 102 | . . . . . . . 5 . 14 13 22 1 . 4 5 2 . . 1 7 9 3 9 7 Message Errors 22 | . . . . . . . 1 . 3 3 5 1 . 1 2 . . . . . 3 . 1 2 Matter Fused 23 | . . . . . . . 1 . 4 3 4 . . 1 2 . . . . 2 2 1 2 1 Heat Flow Errors 13 | . . . . . . . . . 1 1 4 . . 1 . 2 . . 1 1 1 . 1 . Energy Discharges 11 | . . . . . . . 2 . 3 1 1 . . . . . . . . 1 . 1 . 2 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Fused 3 | . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . Data Loss (minor) 15 | . . . . . . . . . 1 3 5 . . . 1 . . . . 2 1 1 1 . Data Loss (major) 5 | . . . . . . . . . . 1 . . . 1 . . . . . 1 . . 2 . Misfires 4 | . . . . . . . 1 . 1 . 2 . . . . . . . . . . . . . Alerts 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Overload Shots 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Overflow Damage 3358 | . . . 53 13 13 . 263 . 387 335 326 . 82 225 . 138 . 22 782 27 227 70 315 80 Projectiles 441 | . . . 21 13 13 . . . . . . . . 225 . . . 22 32 . . 70 41 4 Explosions 335 | . . . . . . . . . 153 . 3 . . . . . . . . . . . 130 49 Melee 2582 | . . . 32 . . . 263 . 234 335 323 . 82 . . 138 . . 750 27 227 . 144 27 Knockbacks 35 | . . 1 7 15 2 . . . . . . . 3 . . . . . 3 . 2 . 2 . Impact 7 | . . . . 1 . . . . . . . . . . . . . . 2 . 2 . 2 . Kinetic 25 | . . 1 7 13 2 . . . . . . . 2 . . . . . . . . . . . Secondary 3 | . . . . 1 . . . . . . . . 1 . . . . . 1 . . . . . Self-Inflicted Damage 315 | . . 25 . . . . . . . . 65 . . . . . . . . . . . 224 1 Shots 5 | . . 1 . . . . . . . . 1 . . . . . . . . . . . 3 . Rammed 15 | . 2 . 3 6 3 . . . . . . . . . . . . . . . . . . 1 Targets Rammed 22 | . 3 . 5 10 3 . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 7 | . 1 . 2 4 . . . . . . . . . . . . . . . . . . . . Highest Temperature 284 | . 60 . 240 48 3 . 36 2 261 222 221 6 160 119 . 174 . 47 139 120 244 150 144 284 Average Temperature 39 | . 14 . 74 9 3 . 4 2 27 103 78 4 33 15 . 63 . 20 29 55 125 58 47 116 Received Heat Transfer 2588 | . 354 72 435 198 81 . 156 . 189 6 9 . 12 227 . . . 12 18 128 120 21 433 117 Effects 5 | . . . 4 . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Interference 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 16 | . . . . . . . . . . . . . . . . 1 . 1 6 . 1 . 5 2 Combat Hostiles 7 | . . . . . . . . . . . . . . . . 1 . 1 . . 1 . 2 2 Parts Fried 27 | . . . . . . . . . . . . . . . . 1 . 1 11 . . . 8 6 Impact Corruptions 37 | . . . . . . . . . . . . . . . . 7 . . 20 2 4 . 4 . Robots Melted 14 | . . . . . . . . . . . . . . 4 . . . . . 2 . 4 3 1 Combat Hostiles 14 | . . . . . . . . . . . . . . 4 . . . . . 2 . 4 3 1 Parts Melted 29 | . . . . . . . . . . . . . . 8 . . . . 2 6 . 6 5 2 Heat Transferred 6753 | . . . 74 . . . . . . . . . . 518 . . . 481 222 1202 890 1221 1005 1140 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Peak Influence 1873 | 30 259 . 750 453 294 . 387 150 701 . . . . 436 . . . . 555 1873 . 383 490 647 Initial 313 | . 19 . . 313 130 . . 135 105 . . . . 142 . . . . 182 271 . . 135 225 Average 320 | 12 74 . 493 337 187 . 124 138 382 . . . . 236 . . . . 324 1113 . 202 256 466 Maximum Alert Level 5 | . 1 . 3 2 1 . 1 . 3 . . . . 2 . . . . 2 5 . 1 2 2 Low Security (%) 36 | 100 96 . 11 5 59 . 73 100 22 . . . . 33 . . . . 19 . . 52 39 . Level 1 38 | . 3 . 23 68 40 . 26 . 19 . . . . 58 . . . . 49 17 . 47 53 21 Level 2 18 | . . . 42 25 . . . . 56 . . . . 8 . . . . 30 8 . . 7 78 Level 3 3 | . . . 22 . . . . . 1 . . . . . . . . . . 24 . . . . Level 4 1 | . . . . . . . . . . . . . . . . . . . . 21 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security 1 | . . . . . . . . . . . . . . . . . . . . 27 . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 53 | . 1 . 4 2 . . 3 . 6 . 1 . . 5 . . . . 2 6 . 4 7 12 Investigation 12 | . 1 . 1 1 . . 1 . 3 . . . . 1 . . . . . 1 . . 2 1 Extermination 7 | . . . . . . . . . . . . . . 1 . . . . 1 1 . 1 1 2 Reinforcement 16 | . . . 2 1 . . 2 . 2 . . . . 3 . . . . 1 . . . 2 3 Assault 7 | . . . 1 . . . . . 1 . 1 . . . . . . . . 4 . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Intercept 8 | . . . . . . . . . . . . . . . . . . . . . . 3 2 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Distress Signals 16 | . 1 . 3 2 1 . 1 . 2 . . . . 2 . . . . . . . 2 1 1 Communications Jammed 34 | . . . . . . . . . . . . . . 4 . . . . 1 . . 8 21 . Distress Signals 16 | . . . . . . . . . . . . . . 4 . . . . 1 . . 7 4 . Times Spotted 436 | . 23 10 37 24 9 . 23 5 32 1 8 . 12 45 7 5 . 17 12 55 4 25 41 41 Peak Tracking Total 18 | . 5 3 6 5 7 . 5 6 12 1 5 . 5 10 5 3 . 4 5 11 4 5 7 18 Tactical Retreats 43 | . 1 . 1 . . . 10 . 8 1 2 . . 8 . . . . . . . 1 5 6 Traps | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Traps Triggered 20 | . . 1 . 1 . . 4 . 1 1 . . . 4 . . . . 2 1 . . 4 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Machines Disabled 47 | . . 1 5 3 . . 1 . . 1 1 . . . . . . 1 2 15 5 2 8 2 Max in Single Turn 4 | . . 1 1 1 . . 1 . . 1 . . . . . . . . . 1 1 . 4 1 Garrison Access 3 | . . . . 1 . . . . . . . . . 2 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Machines Accessed 72 | . 7 1 3 12 11 1 7 . 8 1 1 1 . 6 . 1 4 . 2 2 . 2 2 . Terminals 37 | . 7 . 2 9 6 . 4 . 6 . . . . . . 1 . . . 1 . . 1 . Fabricators 6 | . . . . . . . 1 . 1 . . . . 1 . . . . . 1 . 1 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . . . 1 2 5 . 1 . . . . . . 2 . . . . 1 . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 7 | . . . . 1 . . 1 . 1 . . . . 3 . . . . . . . 1 . . Total Hacks 203 | . 23 1 6 31 28 2 14 . 20 1 1 7 . 29 . 1 17 . 5 9 . 5 3 . Successful 111 | . 13 1 5 15 14 2 7 . 3 1 1 7 . 14 . 1 17 . 3 4 . 1 2 . Failed 92 | . 10 . 1 16 14 . 7 . 17 . . . . 15 . . . . 2 5 . 4 1 . Catastrophic 11 | . 1 . . 1 2 . 3 . . . . . . 2 . . . . 1 . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 204 | . 16 . 5 12 21 . 7 . 10 . . . . 58 . . . . 18 20 1 13 20 3 Terminals 96 | . 23 . 4 25 16 . 7 . 17 . . . . . . 1 . . . 1 . . 2 . Fabricators 19 | . . . . . . . 1 . 1 . . . . 4 . . . . . 8 . 4 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 40 | . . . 2 5 12 . 4 . . . . . . 13 . . . . 4 . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 18 | . . . . 1 . . 2 . 2 . . . . 12 . . . . . . . 1 . . Terminal Hacks 47 | . 4 1 1 6 . 2 2 . 2 1 1 7 . . . 1 17 . . 1 . . 1 . Record 9 | . . . . . . 2 . . . 1 . . . . . 1 5 . . . . . . . Part Schematic 11 | . . . . . . . . . . . . 7 . . . . 4 . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . Open Door 5 | . . . . 2 . . . . . . 1 . . . . . . . . 1 . . 1 . Branch Access Points 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . 1 . . 1 . . 1 . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . 1 . 1 . . . . 2 . . . . . 2 . . 1 . Network Status 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . Load Schematic 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Build 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 10 | . . . 1 1 4 . 1 . . . . . . 2 . . . . 1 . . . . . Retrieve Components 10 | . . . 1 1 4 . 1 . . . . . . 2 . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . . . . . . . 2 . . . . . . . . . . Seal Access 3 | . . . . 1 . . . . . . . . . 2 . . . . . . . . . . Unauthorized Hacks 44 | . 9 . 3 7 10 . 3 . . . . . . 8 . . . . 2 1 . 1 . . Terminals 24 | . 9 . 2 7 5 . 1 . . . . . . . . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 3 | . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . Operators 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . Skim 16 | . 5 . 1 5 5 . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . Prioritize 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 17 | . . . 1 . 5 . 2 . . . . . . 7 . . . . 2 . . . . . Monitor 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Reject 3 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . Recyclers 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Mask 4 | . . . . . . . 1 . . . . . . 2 . . . . 1 . . . . . Tunnel 6 | . . . 1 . 5 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 7 . 1 10 7 . 7 . 6 . . . . 3 . 1 . . 2 1 . 2 . . Full Trace Events 7 | . 1 . . 1 . . . . 3 . . . . 1 . . . . . 1 . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 81 | . . . . . . . . . . . . 22 . 42 . . 4 . . . . . 13 . Parts Built 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 177 | . . . . . . . . . . . . . . 84 . . . . . 93 . . . . Total Part Build Rating 13 | . . . . . . . . . . . . . . 6 . . . . . 7 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 29 | . . . 1 3 11 . 10 . . . . . . 3 . . . . 1 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Sub Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . 4 . . . . . 4 . . . . . . 1 . 4 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Total Allies 121 | . . 3 . . 4 . . . . . 10 4 6 14 5 5 . 6 10 25 . 14 . 15 Largest Group 13 | . . 2 2 . 4 4 4 . . . 5 5 7 7 10 10 8 8 9 13 . 10 . 12 Highest-Rated Group 959 | . . 38 38 . 56 56 56 . . . 317 180 431 322 565 553 514 514 659 959 . 730 . 244 Highest-Rated Ally 122 | . . 19 19 . 16 16 16 . . . 81 39 81 70 81 81 81 81 103 103 . 103 . 122 Zionite Dispatches 16 | . . . . . . . . . . . . . . 5 . . . . 4 4 . 2 . 1 Heavy 5 | . . . . . . . . . . . . . . . . . . . 1 1 . 2 . 1 Light 3 | . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . Fire 4 | . . . . . . . . . . . . . . 2 . . . . . 2 . . . . Hacker 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Offense Resupply 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Total Orders 23 | . . . . . . . . . . . . . . 1 . 5 . 5 5 7 . . . . STAY 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . DROP 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . COLLECT 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . EXPLORE 7 | . . . . . . . . . . . . . . . . 3 . 4 . . . . . . RETURN 9 | . . . . . . . . . . . . . . 1 . 1 . . . 7 . . . . Ally Attacks 670 | . . 6 32 . 13 . 8 . . . 19 . 55 47 25 26 . 66 39 232 7 41 . 54 Total Damage 20972 | . . 80 940 . 223 . 101 . . . 881 . 1443 804 1115 650 . 2034 1999 7497 65 1449 . 1691 Kills 140 | . . 2 7 . 2 . . . . . 7 . 14 10 8 6 . 18 10 42 . 7 . 7 Allies Corrupted 5 | . . . . . . . 1 . . . . . . . . . . . . 1 . 3 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 12 | . . . . . . . . . . 1 1 2 2 . 2 2 . 2 . . . . . . Drone Launches 21 | . . . . . . . . . . . . . . 4 . 3 . 4 . 8 2 . . . Drone Recoveries 17 | . . . . . . . . . . . . . . 2 . 3 . 4 . 8 . . . . Zionite Intel Received 14 | . . . . . . . . . . . . . . 7 . . . . 1 1 . 1 4 . Branch Access 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . Emergency Access 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Guard Positions 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Component Schematics 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Prototype Schematics 4 | . . . . . . . . . . . . . . 3 . . . . . . . . 1 . Active Terminals 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Turns Passed 18591 | 73 1263 1375 1131 1779 1117 1619 763 30 640 349 697 754 577 1384 447 594 112 448 576 658 266 524 879 536 Spaces Moved 20327 | 24 461 610 536 932 613 984 1524 92 1412 798 1090 1162 979 2192 889 954 179 714 806 832 125 585 1118 716 Core 102 | . . . . . . . . . . . . . . . . . . . . . . . 1 101 Treads 3126 | 24 159 1 413 932 613 984 . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1034 | . 302 609 123 . . . . . . . . . . . . . . . . . . . . . Hover 14320 | . . . . . . . 1524 92 937 . 618 1162 979 2192 889 954 179 714 806 832 125 585 1117 615 Flight 1745 | . . . . . . . . . 475 798 472 . . . . . . . . . . . . . Fastest Speed 29 | 160 95 95 103 162 162 162 31 31 29 29 29 48 40 36 40 44 44 42 35 30 44 37 37 34 Average Speed 63 | 160 120 114 150 162 162 162 33 31 30 29 43 48 47 38 43 44 44 45 36 38 71 55 48 48 Slowest Speed 800 | 160 160 240 163 163 162 162 96 31 94 29 56 48 48 99 44 44 44 98 40 44 112 108 800 96 Overloaded Moves 17 | . . . . . . . . . . . . . . . . . . . . 17 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Exploration Rate (%) 63 | 2 53 39 37 95 99 58 29 81 38 96 94 91 94 61 85 98 61 96 20 48 93 14 89 22 Regions Visited 24 Branch Regions 15 Pre-discovered Areas 17 | . 1 . 1 2 7 . . . . . . 2 1 . . . 3 . . . . . . . Known Exits Taken 12 | . . 1 1 . 1 1 . . 1 1 . . . 1 1 . . 1 1 . 1 1 . . Unknown Exits Taken 10 | 1 1 . . 1 . . . . . . 1 1 1 . . 1 1 . . 1 . . 1 . Scrap Searched 39 | . . 4 . . . 3 . . . 11 6 2 3 . 4 4 . 2 . . . . . . Spaces Dug 204 | . 5 17 1 . . . 16 . 18 2 5 . 1 32 2 2 . 2 9 12 . 15 45 20 Terrain Destroyed 584 | . 6 49 77 49 18 . 16 . 58 2 80 . 7 60 3 2 . 2 12 16 . 23 68 36 Melee 97 | . . . 1 . . . 16 . 18 2 5 . 1 1 2 2 . 2 7 11 . 10 14 5 Projectile 195 | . 6 . 33 29 18 . . . . . . . 6 59 1 . . . 5 5 . 13 17 3 AOE 292 | . . 49 43 20 . . . . 40 . 75 . . . . . . . . . . . 37 28 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Total 24764 | 45 1030 1251 736 1100 702 1012 1685 93 1555 895 1284 1353 1068 2627 948 1112 212 808 1016 1069 215 713 1392 843 Wait 2397 | 2 480 596 62 50 29 14 25 . 46 71 97 166 50 215 35 137 20 42 127 29 . 24 64 16 Move 20298 | 23 460 609 535 931 612 983 1524 91 1405 797 1089 1161 978 2191 888 953 178 713 805 831 124 584 1117 716 Hop 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . Pick Up 154 | 5 4 4 10 9 1 7 16 1 9 5 7 4 3 15 3 2 3 1 7 6 4 7 18 3 Fast Attach 203 | . 2 5 12 13 1 . 18 . 8 2 12 7 3 21 5 2 4 4 8 9 9 11 30 17 Attach 72 | 3 2 1 3 1 . 2 6 . 7 . 4 . 1 6 2 . . 1 2 3 4 4 13 7 Detach 35 | . . 2 1 . . . 1 . 4 . 1 . . 1 1 . . . 1 1 2 1 12 7 Swap 169 | 1 3 7 21 14 . . 15 . 7 3 6 2 5 15 2 1 1 5 7 17 7 10 13 7 Drop 301 | 2 4 9 22 22 2 6 28 1 20 3 18 10 8 31 9 4 6 4 13 16 6 15 30 12 Fire 663 | 9 72 18 60 49 17 . 11 . 6 . 3 . 17 118 1 10 . 23 22 44 42 46 67 28 Melee 261 | . . . 5 1 . . 36 . 40 12 20 2 3 1 2 3 . 2 24 28 17 11 25 29 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 21 | . 3 . 5 10 3 . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . . 13 . . . . . . . . 3 . Rewire 162 | . . . . . 37 . . . . . 27 . . . . . . 13 . 85 . . . . Trap 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Miscellaneous 6 | . . . . . . . 5 . . . . 1 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / *Min x2 / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / [*Upp] / *Arm) -4/Armory (discovered 2 exits: Res / *Lab) -4/Lab -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 3) 74 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 4) 315 | -10/Materials | Build established: Mutant 499 | -10/Materials | Core integrity fell below 50% 640 | -10/Materials | Learned location of 2 exits from Mines 707 | -10/Materials | Identified exit to Mines 764 | -10/Materials | Learned 4 Subcaves zone layouts 809 | -10/Materials | Learned 2 Storage zone layouts 867 | -10/Materials | Learned 2 Mines zone layouts 901 | -10/Materials | Learned location of Mines (-8) 943 | -10/Materials | Learned 4 Subcaves zone layouts 1128 | -10/Materials | Discovered new exit (range 11) 1322 | -10/Materials | Discovered new exit (range 3) 1337 | -10/Materials | Entered Subcaves 1338 | -10/Subcaves | Identified exit to Materials 2061 | -10/Subcaves | Visited triangular shrine 2069 | -10/Subcaves | Found Prototype Device 2069 | -10/Subcaves | Identified V3-11A's Pendant 2074 | -10/Subcaves | Befriended Subdweller 2270 | -10/Subcaves | Visited 4L-MR0's lab 2286 | -10/Subcaves | Found Powered Cannon 2448 | -10/Subcaves | Core integrity fell below 20% 2449 | -10/Subcaves | Befriended Subdweller 2449 | -10/Subcaves | Befriended Subdweller 2712 | -10/Subcaves | Entered Materials 2712 | -8/Materials | Accompanied by 2 allies 2712 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2784 | -8/Materials | Discovered new exit (range 14) 3112 | -8/Materials | Discovered new exit (range 10) 3189 | -8/Materials | Destroyed 8 combat bots 3273 | -8/Materials | Identified exit to Storage 3512 | -8/Materials | First assault squad dispatched 3843 | -8/Materials | Entered Storage 3844 | -8/Storage | Identified exit to Factory 4093 | -8/Storage | Used back door to open Recycling access 4093 | -8/Storage | Discovered new exit (range 5) 4904 | -8/Storage | Learned 4 Lower Caves zone layouts 4931 | -8/Storage | Learned location of Extension (-5) 4941 | -8/Storage | Learned location of 1 exit from Recycling 4987 | -8/Storage | Learned location of Recycling (-8) 5622 | -8/Storage | Entered Recycling 5623 | -8/Recycling | Identified exit to Factory 5624 | -8/Recycling | Identified exit to Scraptown 6108 | -8/Recycling | Build established: Commander-Mutant 6456 | -8/Recycling | Learned 2 Storage zone layouts 6564 | -8/Recycling | Learned location of Zion (-6) 6668 | -8/Recycling | Learned Factory terminal intel 6687 | -8/Recycling | Scanned before Scraplab entrance 6709 | -8/Recycling | Entered Scraplab 6739 | -8/Recycling | Entered Scraptown 6739 | -8/Scraptown | Accompanied by 4 allies 6921 | -8/Scraptown | Visited Awakened 6963 | -8/Scraptown | Visited Shadow of the Wyrm 7020 | -8/Scraptown | Delivered V3-11A's Pendant to T0-NE2 in exchange for information 7314 | -8/Scraptown | Visited SPCMW 7340 | -8/Scraptown | Visited Assassins FH 8184 | -8/Scraptown | Visited Cyclists 8218 | -8/Scraptown | Visited Cave Peace 8260 | -8/Scraptown | Visited Symbiants 8358 | -8/Scraptown | Entered Factory 8358 | -6/Factory | Accompanied by 4 allies 8358 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 8359 | -6/Factory | Loaded intel: 26 terminal locations 8561 | -6/Factory | Discovered new exit (range 9) 8622 | -6/Factory | Lost 3 allies 9004 | -6/Factory | Build established: Infiltrator-Sprinter 9121 | -6/Factory | Sucked down chute 9121 | -6/Factory | Entered Waste 9132 | -6/Waste | Spotted C-40 Crusher 9132 | -6/Waste | Spotted C-40 Crusher 9136 | -6/Waste | EMP discharged 9138 | -6/Waste | Spotted C-40 Crusher 9143 | -6/Waste | Spotted C-40 Crusher 9143 | -6/Waste | Spotted C-40 Crusher 9144 | -6/Waste | Discovered new exit (range 11) 9151 | -6/Waste | Entered Factory 9152 | -6/Factory | Discovered new exit (range 12) 9273 | -6/Factory | Identified exit to Lower Caves 9346 | -6/Factory | Spotted B-75 Beast 9356 | -6/Factory | Destroyed 7 combat bots 9397 | -6/Factory | Discovered new exit (range 13) 9501 | -6/Factory | First assault squad dispatched 9600 | -6/Factory | Build established: Sprinter 9791 | -6/Factory | Entered Lower Caves 9987 | -6/Lower Caves | Identified exit to Lower Caves 10004 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10039 | -6/Lower Caves | Encountered a Warlord checkpoint 10083 | -6/Lower Caves | Murdered 3 allies 10140 | -6/Lower Caves | Entered another Lower Caves area 10168 | -6/Lower Caves | Encountered a Warlord checkpoint 10171 | -6/Lower Caves | Discovered new exit (range 8) 10281 | -6/Lower Caves | Prototype Device suddenly appears! 10282 | -6/Lower Caves | Found Prototype Device 10282 | -6/Lower Caves | Identified Amulet of Y3-NDR 10336 | -6/Lower Caves | Build established: Hacker-Sprinter 10344 | -6/Lower Caves | Joined by bewildered Wizard 10344 | -6/Lower Caves | Joined by bewildered Wizard 10351 | -6/Lower Caves | Joined by bewildered Wizard 10351 | -6/Lower Caves | Joined by bewildered Wizard 10400 | -6/Lower Caves | Murdered 4 allies 10463 | -6/Lower Caves | Joined by bewildered Wizard 10463 | -6/Lower Caves | Joined by bewildered Wizard 10609 | -6/Lower Caves | Discovered new exit (range 13) 10638 | -6/Lower Caves | Build established: Scavenger-Mutant 10717 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10767 | -6/Lower Caves | Lost 3 allies 10824 | -6/Lower Caves | System corruption reached 10% 10837 | -6/Lower Caves | Entered Zion 10837 | -6/Zion | Accompanied by 1 ally 10862 | -6/Zion | System corruption cleaned by Quarantine Array 10890 | -6/Zion | Received a hallucinogenic algorithm 10894 | -6/Zion | Discovered new exit (range 12) 10896 | -6/Zion | Learned Factory garrison access intel 10917 | -6/Zion | Learned location of 1 exit from Factory 11042 | -6/Zion | Learned location of Warlord (-4) 11115 | -6/Zion | Met Imprinter 11122 | -6/Zion | Imprinted 11124 | -6/Zion | Declared Zion's savior 11277 | -6/Zion | Found Prototype Processor 11277 | -6/Zion | Identified Exp. Armor Integrity Analyzer 11280 | -6/Zion | Found Prototype Processor 11280 | -6/Zion | Identified Exp. Terrain Scan Processor 11283 | -6/Zion | Found Exp. Terrain Scan Processor 11289 | -6/Zion | Found Prototype Hackware 11289 | -6/Zion | Identified Exp. System Shield 11295 | -6/Zion | Found Exp. Armor Integrity Analyzer 11373 | -6/Zion | Found GAL Module 11591 | -6/Zion | Entered Proximity Caves 11591 | -5/Proximity Caves | Accompanied by 5 allies 11662 | -5/Proximity Caves | Learned Factory garrison access intel 11677 | -5/Proximity Caves | Spotted B-75 Beast 11715 | -5/Proximity Caves | Joined by bewildered Wizard 11716 | -5/Proximity Caves | Joined by bewildered Wizard 11719 | -5/Proximity Caves | Allies destroyed B-75 Beast 11727 | -5/Proximity Caves | Joined by bewildered Wizard 11727 | -5/Proximity Caves | Joined by bewildered Wizard 11889 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11976 | -5/Proximity Caves | Joined by bewildered Wizard 12013 | -5/Proximity Caves | Found DCF Scrap (15 items) 12063 | -5/Proximity Caves | Joined by bewildered Wizard 12113 | -5/Proximity Caves | Discovered new exit (range 8) 12168 | -5/Proximity Caves | Entered Factory 12168 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12169 | -5/Factory | Identified exit to Extension 12170 | -5/Factory | Identified exit to Factory 12171 | -5/Factory | Loaded intel: 4 garrison access locations 12267 | -5/Factory | Attached Powered Cannon, gained temporary slot: Power 12301 | -5/Factory | Retrieved Zion intel report: Active Terminals 12640 | -5/Factory | Retrieved Zion intel report: Guard Positions 12703 | -5/Factory | Zion Fire squad teleported in 12720 | -5/Factory | Zion Hacker squad teleported in 12822 | -5/Factory | Lost 5 allies 12833 | -5/Factory | Zion Offense Resupply teleported in 12920 | -5/Factory | Retrieved Zion intel report: Emergency Access 12958 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 12962 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 13014 | -5/Factory | Retrieved Zion intel report: Component Schematics 13015 | -5/Factory | Zion Fire squad teleported in 13017 | -5/Factory | Discovered exit to Factory (range 14) 13134 | -5/Factory | Discovered exit to Extension (range 10) 13328 | -5/Factory | Fabricated Cld. Gravmag System (x1) 13341 | -5/Factory | Discovered new exit (range 12) 13346 | -5/Factory | Identified exit to Upper Caves 13384 | -5/Factory | Discovered exit to Upper Caves (range 15) 13412 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 13413 | -5/Factory | Zion Light squad teleported in 13552 | -5/Factory | Entered Upper Caves 13552 | -5/Upper Caves | Accompanied by 7 allies 13572 | -5/Upper Caves | Identified exit to Upper Caves 13579 | -5/Upper Caves | Learned location of 1 exit from Factory 13602 | -5/Upper Caves | Joined by bewildered Wizard 13602 | -5/Upper Caves | Joined by bewildered Wizard 13603 | -5/Upper Caves | Joined by bewildered Wizard 13614 | -5/Upper Caves | Build established: Mutant 13637 | -5/Upper Caves | Joined by bewildered Wizard 13649 | -5/Upper Caves | Joined by bewildered Wizard 13793 | -5/Upper Caves | Encountered a Warlord checkpoint 13927 | -5/Upper Caves | Spotted B-75 Beast 13934 | -5/Upper Caves | Build established: Scavenger-Mutant 13999 | -5/Upper Caves | Entered another Upper Caves area 13999 | -5/Upper Caves | Accompanied by 10 allies 14089 | -5/Upper Caves | Joined by bewildered Wizard 14106 | -5/Upper Caves | Learned Factory emergency access door positions 14246 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14265 | -5/Upper Caves | Discovered new exit (range 72) 14329 | -5/Upper Caves | Joined by bewildered Wizard 14330 | -5/Upper Caves | Joined by bewildered Wizard 14331 | -5/Upper Caves | Joined by bewildered Wizard 14338 | -5/Upper Caves | Discovered exit to Factory (range 33) 14370 | -5/Upper Caves | Joined by bewildered Wizard 14593 | -5/Upper Caves | Entered Zhirov 14593 | -5/Zhirov | Accompanied by 8 allies 14593 | -5/Zhirov | Discovered new exit (range 3) 14601 | -5/Zhirov | Met Zhirov 14613 | -5/Zhirov | Learned location of Quarantine (-2) 14617 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14624 | -5/Zhirov | Found Alien Artifact 14624 | -5/Zhirov | Identified Integrated Reactor 14624 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14656 | -5/Zhirov | Found Alien Artifact 14705 | -5/Zhirov | Entered Proximity Caves 14705 | -4/Proximity Caves | Accompanied by 8 allies 14760 | -4/Proximity Caves | Joined by bewildered Wizard 14760 | -4/Proximity Caves | Lost 3 allies 14830 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 14864 | -4/Proximity Caves | Joined by bewildered Wizard 14865 | -4/Proximity Caves | Joined by bewildered Wizard 14989 | -4/Proximity Caves | Spotted B-86 Titan 15003 | -4/Proximity Caves | Allies destroyed B-86 Titan 15047 | -4/Proximity Caves | Joined by bewildered Wizard 15068 | -4/Proximity Caves | Discovered exit to Factory (range 15) 15138 | -4/Proximity Caves | Lost 5 allies 15153 | -4/Proximity Caves | Entered Factory 15153 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15154 | -4/Factory | Identified exit to Armory 15155 | -4/Factory | Identified exit to Research 15157 | -4/Factory | Loaded intel: 4 garrison access locations 15159 | -4/Factory | Zion Infowar Resupply teleported in 15270 | -4/Factory | Allied Derelicts emerged from ambush trap array 15341 | -4/Factory | Discovered new exit (range 9) 15344 | -4/Factory | Discovered exit to Research (range 14) 15443 | -4/Factory | Retrieved Zion intel report: Guard Positions 15444 | -4/Factory | Zion Heavy squad teleported in 15450 | -4/Factory | Zion Light squad teleported in 15585 | -4/Factory | Zion Thermal Resupply teleported in 15713 | -4/Factory | Found Prototype Protection 15713 | -4/Factory | Identified Zio. Weapon Casing 15729 | -4/Factory | Entered Armory 15729 | -4/Armory | Accompanied by 5 allies 15774 | -4/Armory | Zion Heavy squad teleported in 15779 | -4/Armory | Zion Light squad teleported in 15847 | -4/Armory | Zion Fire squad teleported in 15873 | -4/Armory | Spotted B-86 Titan 15876 | -4/Armory | Zion Fire squad teleported in 15890 | -4/Armory | Allies destroyed B-86 Titan 15933 | -4/Armory | Lost 8 allies 16020 | -4/Armory | Fabricated Assault Drone Bay (x1) 16090 | -4/Armory | Discovered exit to Research (range 22) 16114 | -4/Armory | Retrieved Zion intel report: Prototype Stockpiles 16121 | -4/Armory | Build established: Mutant 16182 | -4/Armory | Lost 5 allies 16203 | -4/Armory | High security lockdown imminent 16283 | -4/Armory | High security lockdown engaged 16345 | -4/Armory | Identified Transdimensional Reconstructor 16345 | -4/Armory | Warped through subspace to slip node 16345 | -4/Armory | Discovered new exit (range 1) 16362 | -4/Armory | Assisted by bots powering up and referring to "LRC-V3" 16387 | -4/Armory | Entered Lab 16387 | -4/Lab | Discovered exit to Research (range 9) 16393 | -4/Lab | Unable to decrypt terminal 16393 | -4/Lab | Opened the door to a hidden lab 16394 | -4/Lab | Gained access to the hidden lab's interior 16394 | -4/Lab | Detected by scanners 16403 | -4/Lab | Confronted by A5 16443 | -4/Lab | Lost 13 allies 16461 | -4/Lab | Disabled Active System Cloaker 16463 | -4/Lab | System corruption reached 10% 16489 | -4/Lab | MAIN.C forces arrive to investigate 16561 | -4/Lab | Found Alien Artifact 16568 | -4/Lab | Found Transdimensional Reconstructor 16575 | -4/Lab | Found Alien Artifact 16575 | -4/Lab | Identified Integrated Dissipator 16575 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 16582 | -4/Lab | Found Alien Artifact 16582 | -4/Lab | Identified Core Regenerator 16582 | -4/Lab | Used Core Regenerator, restored core integrity (+248) 16591 | -4/Lab | Found Prototype Device 16591 | -4/Lab | Identified AEGIS Remote Shield 16597 | -4/Lab | Found Prototype Energy Cannon 16597 | -4/Lab | Identified Warp Cannon 16604 | -4/Lab | Found Prototype Energy Gun 16604 | -4/Lab | Identified Tachyon Dispersion Ray 16628 | -4/Lab | Found Prototype Special Weapon 16653 | -4/Lab | Entered Research 16653 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16737 | -3/Research | Spotted B-86 Titan 16834 | -3/Research | Build established: Scavenger-Mutant 16891 | -3/Research | Intercept squad dispatched 16899 | -3/Research | Retrieved Zion intel report: Branch Access 16899 | -3/Research | Identified exit to Testing 16900 | -3/Research | Zion Heavy squad teleported in 16902 | -3/Research | Found Prototype Device 16902 | -3/Research | Identified Exp. Shield Generator 16916 | -3/Research | Spotted Tracker 16916 | -3/Research | Spotted Tracker 16919 | -3/Research | Allies destroyed Tracker 16919 | -3/Research | Destroyed Tracker 16928 | -3/Research | Spotted Combat Programmer 16929 | -3/Research | Destroyed Combat Programmer 16947 | -3/Research | Spotted Combat Programmer 16960 | -3/Research | Destroyed Combat Programmer 16973 | -3/Research | Found Prototype Protection 16973 | -3/Research | Identified Zio. Heavy Carapace 16997 | -3/Research | Joined by bewildered Wizard 16998 | -3/Research | Joined by bewildered Wizard 16998 | -3/Research | Joined by bewildered Wizard 17036 | -3/Research | Joined by bewildered Wizard 17082 | -3/Research | Found Quantum Capacitor 17126 | -3/Research | Zion Heavy squad teleported in 17132 | -3/Research | Joined by bewildered Wizard 17133 | -3/Research | Spotted B-86 Titan 17136 | -3/Research | Joined by bewildered Wizard 17177 | -3/Research | Entered Testing 17187 | -3/Testing | Found Prototype Launcher 17187 | -3/Testing | Identified Hellfire Missile Launcher 17208 | -3/Testing | Lost 7 allies 17249 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 17431 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 17494 | -3/Testing | Retrieved Zion intel report: Branch Access 17504 | -3/Testing | Found Prototype Energy Cannon 17507 | -3/Testing | Identified Potential Cannon 17517 | -3/Testing | Found Potential Cannon 17539 | -3/Testing | Intercept squad dispatched 17559 | -3/Testing | Spotted Tracker 17575 | -3/Testing | Destroyed Tracker 17605 | -3/Testing | Spotted Combat Programmer 17608 | -3/Testing | Lost 7 parts (2p4n1u) 17621 | -3/Testing | Destroyed Combat Programmer 17662 | -3/Testing | Retrieved Zion intel report: Emergency Access 17665 | -3/Testing | Spotted Striker 17665 | -3/Testing | Spotted Striker 17796 | -3/Testing | Found Prototype Protection 17796 | -3/Testing | Identified Lgt. Regenerative Plating 17798 | -3/Testing | Found Prototype Protection 17826 | -3/Testing | Spotted PL-XH6REHTEJS 17899 | -3/Testing | Identified SHELL Armor 17930 | -3/Testing | Lost 7 parts (1p2n3u1w) 17945 | -3/Testing | Identified Core Reset Matrix 17945 | -3/Testing | Used Core Reset Matrix 17949 | -3/Testing | Sensed 1 artifact in vicinity 17981 | -3/Testing | Warped through subspace 18035 | -3/Testing | Discovered new exit (range 12) 18056 | -3/Testing | Entered Research 18056 | -2/Research | Evolved 2 slots: Utility x2 18104 | -2/Research | Spotted B-90 Cyclops 18120 | -2/Research | Found Unknown Device 18120 | -2/Research | Identified Quantum Capacitor 18131 | -2/Research | Zion Heavy squad teleported in 18134 | -2/Research | Garrison activated, responded to threat 18151 | -2/Research | Spotted B-90 Cyclops 18503 | -2/Research | Intercept squad dispatched 18507 | -2/Research | Spotted Tracker 18508 | -2/Research | Spotted Tracker 18518 | -2/Research | Destroyed Tracker 18529 | -2/Research | Spotted Combat Programmer 18556 | -2/Research | Core integrity fell below 50% 18562 | -2/Research | Emitted hypermatrix ping 18567 | -2/Research | Assembled emerged from beneath the floor 18567 | -2/Research | Core integrity fell below 20% 18567 | -2/Research | Spotted Combat Programmer 18570 | -2/Research | Assembled emerged from beneath the floor 18585 | -2/Research | Lost 10 parts (1p5n4u) 18591 | -2/Research | System corruption reached 10% 18592 | -2/Research | Destroyed by Combat Programmer with EMDS Last Messages --------------- 18570_ Slug penetrates Wall. 18570_ EMDS Slug penetrates Wall. 18570_ G-73 Enforcer suffers critical hit (Destroy). 18571_ G-73 Enforcer knocked back. 18571_ Slug penetrates Combat Programmer. 18572_ Combat Programmer suffers critical hit (Destroy). 18573_ as-20972 Unknown Hover Unit temporarily disabled. 18573_ EMDS Slug penetrates as-42326. 18573_ as-42326 destroyed. 18573_ as-95349 destroyed. 18575_ EMDS Slug penetrates as-20972. 18575_ as-20972 destroyed. 18577_ as-33784 destroyed. 18578_ as-98738 destroyed. 18579_ System corrupted: Energy discharge (-20). 18581_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 18582_ Detected hypermatrix ping. 18590_ Penetrated by EMDS Slug. 18592_ Detecting system override signal. 18592_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ????????????????????####o###????????????########## | | ????????????????????# @ #????????????# # | | ????????????????????# ] #????????????# # | | ????????????????????# #####????????# # | | ????????????????????# # ????????# # | | ????????????????????#"" # ????????# # | | ????????????????????#"" # #???????# # | | ????????????????????#"" u +???????# # | | ????????????????????#"Y # #???????? # | | ????????????????????#"" # #?????????? ?? | | ????????????????????#"" # #############+#### | | ????????????????????#"" # | | ????????????????????# # | | ????????????????????# # % | | ????????????????????#####/## % | | ????????????????????????#p### ######## #### | | ????????????????????????# #?# #??????# #??? | | ????????????????????????# #?# #??????# #??? | | ????????????????????????# #?# #??????# #??? | | ????????????????????????# #?# #??????# #??? | | ????????????????????#####+###+###+#??????# #??? | | ????????????????????# #????????# #??? | | ????????????????????# ! #????????# #??? | | ????????????????????# ! #????????# #??? | | ????????????????????# #????????# #??? | | ????????????????????# "" #????????+ #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 156 Energy Generation 71 Energy Capacity 1000 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 1010 ECM Strength 2 Jamming Range 14 Cloak Strength 3 Power Amplification 40 Additional Mass Support 16 Base Temperature (-) 200 Corruption Containment 8 Armor Coverage 1500 Core Shielding 40 Propulsion Shielding 66 Weapon Shielding 100 Evasion (%) 64 Armor Integrity Analysis 50 Recoil Reduction 4 Offensive Hacking 22 Defensive Hacking 28 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cld. Gravmag System | x1 | -5/Factory Assault Drone Bay | x1 | -4/Armory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Integrated Dissipator Core Regenerator Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed SwordLaserLance Manual? 0 Play Time 05:18:12 Cumulative 359.0 hours Start 2024.08.19 @ 19:25:36 End 2024.08.20 @ 09:22:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 131 Rogue 129 Adventurer 2 Explorer 0 Win Type - Total 16 Types 6/0/8/1/0/0/0/1/0 Lore% 73 Gallery% 84 Achievement% 75 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5d2275d-f04a-465d-ba76-c679927d52be