Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.02 @ 19:03:29 // Winter2019/RPGLIKE Player: Hermelin Result: Destroyed by MM-85V(M) with Barrage Gun Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (335) 1675 Value Destroyed (10961) 10961 Prototype IDs (237) 4740 Alien Tech Used (0) 0 Bonus (6156) 6156 TOTAL SCORE: 29832 Bonus ------- High Alert Combat Kills 2174 Follower Combat Kills 539 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 MAIN.C Attacked Warlord 500 Pursued by Intercept 500 Friendly Fire -1857 Cogmind --------- Core Integrity 0/900 Matter 230/350 Energy 56/380 System Corruption 5% Temperature Cool (0) Movement Flying (50) Location -5/Warlord Parts ------- > --- POWER (2) -------- Cooled Ion Engine Cold Fusion Reactor > --- PROPULSION (4) --- Flying Fortress v7 > --- UTILITY (10) ----- Experimental Signal Interpreter Advanced Terrain Scanner Target Analyzer Improved Core Analyzer Improved Maneuvering Thrusters Hardened Heavy Armor Plating Force Field Improved System Backup Module Long-range Tractor Beam > --- WEAPON (5) ------- Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Cannon Scatter Rocket Array Makeshift Spear > --- INVENTORY (6) ---- Precision Matter Filter Improved Cloaking Device Improved Medium Armor Plating Dimensional Node Initializer Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cold Fusion Reactor > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Experimental Signal Interpreter Advanced Terrain Scanner Target Analyzer Improved Core Analyzer Precision Matter Filter Improved Maneuvering Thrusters Improved Cloaking Device Hardened Heavy Armor Plating Force Field > --- WEAPON ----------- Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Cannon > --- INVENTORY -------- Improved Medium Armor Plating Improved System Backup Module Long-range Tractor Beam Dimensional Node Initializer Scatter Rocket Array Makeshift Spear [Rating: 120] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Reactor Cold Fusion Reactor Propulsion Flying Fortress v7 Hover Unit Hover Unit Flight Unit Flying Fortress v7 Utility Advanced Terrain Scanner Device Advanced Terrain Scanner Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Hypervelocity Gauss Rifle Energy Gun Force Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Scatter Rocket Array Slashing Weapon Ripper Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Low Low Dat Pro Fac Upp War Slots Evolved 17 | 3 1 1 6 . . . 2 . . . . 3 . . . . 1 . . Power 1 | . . . 1 . . . . . . . . . . . . . . . . Propulsion 3 | 1 . 1 1 . . . . . . . . . . . . . . . . Utility 9 | 1 1 . 2 . . . 2 . . . . 2 . . . . 1 . . Weapon 4 | 1 . . 2 . . . . . . . . 1 . . . . . . . Parts Attached 127 | 5 13 3 22 5 2 . 21 5 . 7 . 21 1 2 2 1 7 3 7 Power 7 | 1 1 . 4 . . . . . . . . 1 . . . . . . . Engine 6 | 1 1 . 4 . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . 1 . . . . . . . Propulsion 15 | . 6 1 7 . 1 . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 14 | . 6 1 7 . . . . . . . . . . . . . . . . Flight 1 | . . . . . 1 . . . . . . . . . . . . . . Utility 51 | 2 5 . 4 4 1 . 14 2 . 1 . 8 . . 1 . 5 1 3 Device 29 | 1 2 . 1 2 . . 8 2 . 1 . 4 . . 1 . 4 . 3 Storage . | . . . . . . . . . . . . . . . . . . . . Processor 7 | 1 . . . 1 . . 2 . . . . 2 . . . . . 1 . Hackware 4 | . 1 . 1 . . . . . . . . 1 . . . . 1 . . Protection 11 | . 2 . 2 1 1 . 4 . . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 54 | 2 1 2 7 1 . . 7 3 . 6 . 12 1 2 1 1 2 2 4 Energy Gun 3 | . . . . . . . 1 . . . . 2 . . . . . . . Energy Cannon 2 | . . . . . . . 1 . . . . 1 . . . . . . . Ballistic Gun 27 | 2 . 2 6 . . . 4 . . 3 . 5 1 . 1 . 1 1 1 Ballistic Cannon 4 | . . . . . . . . 2 . . . 1 . . . 1 . . . Launcher 8 | . 1 . 1 1 . . . 1 . 2 . 1 . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . Piercing Weapon 9 | . . . . . . . 1 . . 1 . 2 . 1 . . 1 1 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . . 2 . . 2 . 5 . . . . . . . Parts Lost 2 | . 1 . . . . . . . . . . 1 . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . 1 . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . Highest Loss Streak 1 | . 1 . . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 84 | . 96 100 99 100 89 80 80 76 76 76 76 77 80 80 80 80 80 80 80 Engine 8 | . 13 11 9 13 13 13 12 11 11 11 11 8 5 5 5 5 4 4 4 Reactor 1 | . . . . . . . . . . . . 2 5 5 5 5 4 4 4 Hover 8 | . 23 29 29 26 13 . . . . . . . . . . . . . . Flight 3 | . . . . . 2 6 5 5 5 5 5 5 5 5 5 5 4 4 4 Device 16 | . 10 11 6 10 9 6 14 23 23 23 23 20 20 20 20 20 21 23 23 Processor 6 | . 1 . . 5 6 6 11 5 5 5 5 9 10 10 10 10 9 9 14 Hackware 5 | . 11 11 15 5 . . . . . . . 4 5 5 5 5 6 3 . Protection 7 | . 7 11 12 10 16 20 10 5 5 5 5 5 5 5 5 5 4 4 4 Ballistic Gun 16 | . 22 16 16 20 20 20 18 9 5 7 5 12 17 19 17 20 15 18 15 Ballistic Cannon 1 | . . . . . . . . 6 11 11 11 . . . . . 4 4 4 Launcher 4 | . 4 5 7 6 6 6 5 5 5 2 5 5 5 4 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 87 | 6 18 18 45 50 57 57 58 69 69 69 69 79 83 83 77 85 87 87 87 Greatest Support 87 | 8 17 23 44 49 87 87 87 87 87 87 87 87 87 87 87 87 87 87 87 Greatest Overweight (x) 4 | . 1 1 3 1 2 . . . . . . . . 4 . . . 4 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 2 2 2 2 2 2 3 3 3 3 4 4 5 5 5 6 6 6 6 6 Average Capacity 3 | 2 2 2 2 2 2 2 3 3 3 3 4 4 5 5 5 6 6 6 6 Most Carried 6 | 2 2 2 2 2 2 3 3 3 3 4 4 5 5 5 6 6 6 6 6 Average Carried 3 | 1 1 1 1 1 1 2 2 2 3 3 4 4 4 4 5 5 5 5 6 Final Capacity 6 | 2 2 2 2 2 2 3 3 3 3 4 4 5 5 5 6 6 6 6 6 Final Carried 6 | 2 2 2 2 2 2 3 3 3 3 4 4 5 5 5 6 6 6 6 6 Class Distribution -------------------- 46% | Hacker-Scout 17% | Hacker-Mutant 12% | Hacker-Ninja 6% | Commander-Scout 4% | Scavenger-Mutant 3% | Tank 3% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Skirmisher | -9/Mines Tank | -9/Exiles Scout | -8/Mines Hacker-Scout | -8/Materials Hacker-Scout | -8/Garrison Hacker-Scout | -8/Materials Hacker-Scout | -8/Storage Commander-Scout | -8/Recycling Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Ninja | -6/Data Miner Hacker-Ninja | -5/Proximity Caves Hacker-Ninja | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Low Low Dat Pro Fac Upp War Matter Collected 10388 | 256 332 44 797 160 . 212 1371 135 137 851 600 2287 279 378 140 850 162 851 546 Remotely 2807 | . . . . . . . 20 135 137 826 . 1153 . . . . . . 536 Salvage Created 12988 | 48 627 111 1273 154 . 333 2531 185 137 797 1000 2358 . 504 154 973 216 1015 572 Parts 796 | 8 42 6 90 1 . 16 141 20 12 52 54 161 12 27 28 54 21 35 16 Haulers Intercepted 18 | . . . 4 . . . 4 . . 5 . 4 . . . . 1 . . Recyclers Shooed 3 | . 1 . . . . . 1 . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 132 | . . . . . . . . . . . . . 12 8 . 54 . 31 27 Prevented 2 | . . . . . . . . . . . . . . . . . . 2 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Low Low Dat Pro Fac Upp War Combat Hostiles Destroyed 245 | . 14 . 32 3 . 10 38 8 3 19 22 39 2 10 4 21 3 13 4 Guns 176 | . 14 . 29 3 . 4 34 3 . 7 . 32 2 10 4 21 3 10 . Cannons 15 | . . . . . . . . 1 3 8 . . . . . . . 3 . AOE 53 | . . . 3 . . 6 4 4 . 4 22 7 . . . . . . 3 Classes Destroyed 22 | 1 4 . 5 . . 2 1 . . 1 . 6 . 1 . . . . 1 Worker 8 | . . . . . . . . . . . . 8 . . . . . . . Builder 10 | . . . 1 . . . 4 . 1 . 2 2 . . . . . . . Tunneler 4 | 2 . 1 . . . . . . 1 . . . . . . . . . . Hauler 18 | . . . 4 . . . 4 . . 5 . 4 . . . . 1 . . Recycler 17 | . 1 1 . . . . . . . . 13 2 . . . . . . . Operator 9 | . 4 . 1 . . . 1 . . 3 . . . . . . . . . Drone 23 | . . . . . . . . . . 1 22 . . . . . . . . Watcher 14 | . 2 . 3 . . . 5 . . 2 . 2 . . . . . . . Swarmer 35 | . . . 7 . . 4 3 4 . 3 . 3 . 1 . 9 . 1 . Saboteur 1 | . . . . . . . . . . . . 1 . . . . . . . Grunt 96 | . 14 . 17 2 . 5 22 . 1 7 . 13 . 1 . 8 . 6 . Brawler 10 | . . . 1 1 . . 1 . . . . 3 . . . 2 . 2 . Duelist 6 | . . . . . . 1 1 . . . . 1 . . . 1 . 2 . Protector 2 | . . . . . . . . . . . . 2 . . . . . . . Sentry 44 | . . . 8 . . . 9 4 2 9 . 5 . 1 . 1 3 2 . Specialist 1 | . . . . . . . . . . . . 1 . . . . . . . Hunter 8 | . . . . . . . 2 . . . . 6 . . . . . . . Programmer 4 | . . . . . . . . . . . . 3 1 . . . . . . Behemoth 2 | . . . . . . . . . . . . 1 1 . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . . . . 4 . . . . Zionite 1 | . . . . . . 1 . . . . . . . . . . . . . Demented 7 | . . . . . . . . . . . . . . . . . . . 7 Thug 2 | . . . . . . . . . . . . . . 1 . . . . 1 Savage 4 | . . . . . . . . . . . . . . 4 . . . . . Butcher 1 | . . . . . . . . . . . . . . 1 . . . . . Marauder 1 | . . . . . . . . . . . . . . . . . . . 1 Mutant 3 | . . . . . . . . . . . . . . 1 . . . . 2 Best Kill Streak 14 | 1 4 1 8 3 . 4 8 4 5 9 14 11 1 7 3 8 1 4 3 Combat Bots Only 8 | . 3 . 8 3 . 4 7 4 3 5 7 5 1 7 3 8 1 4 3 Max Kills in Single Turn 5 | 1 1 1 2 1 . 5 3 3 1 4 5 5 1 2 1 2 1 1 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . 1 . . . Exploded 4 | . . . 2 . . 4 3 3 . 3 4 3 . . . . . . 2 Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Low Low Dat Pro Fac Upp War Damage Taken 9382 | . 1341 63 1154 181 . 254 1328 98 31 215 125 1238 363 66 108 626 585 233 1373 Core 6285 | . 1042 41 706 133 . 153 860 56 23 151 76 779 243 48 75 440 412 146 901 Absorbed by Shields 2184 | . . . . . . . 96 80 32 209 137 716 109 68 67 181 56 99 334 Redirected to Core 5385 | . 786 41 605 83 . 137 773 56 23 106 65 636 221 48 75 354 377 146 853 Core Remaining (%) 83 | 100 . 34 . . . 92 . . . . 91 . . . . 100 . . . Volleys Fired 699 | 3 107 13 101 11 . 13 109 9 9 46 18 123 15 15 6 42 11 28 20 Largest 5 | 2 2 2 3 3 . 3 3 3 3 4 3 3 4 4 4 4 4 5 5 Hottest 193 | 40 50 40 69 69 . 69 76 134 134 156 131 146 132 132 132 132 160 193 193 Shots Fired 1878 | 6 189 14 207 33 . 33 323 21 27 133 20 312 58 60 24 168 41 120 89 Gun 1677 | 6 187 14 204 33 . 30 321 8 9 51 1 308 58 60 24 168 30 95 70 Cannon 164 | . . . . . . . . 11 18 80 2 . . . . . 11 25 17 Launcher 37 | . 2 . 3 . . 3 2 2 . 2 17 4 . . . . . . 2 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 1826 | 6 187 14 204 33 . 30 321 19 27 131 3 293 58 60 24 168 41 120 87 Thermal 15 | . . . . . . . . . . . . 15 . . . . . . . Explosive 37 | . 2 . 3 . . 3 2 2 . 2 17 4 . . . . . . 2 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 27 | 3 15 6 17 23 . 14 18 17 7 21 2 27 22 18 12 17 22 23 17 Robot Miss Streak 18 | 1 5 1 3 1 . 2 4 . 2 6 18 4 3 1 1 3 1 1 1 Penetration Max 2 | . . . . . . . 1 . 1 1 . 2 . 2 1 2 . . . Secondary Targets 21 | . 1 . 4 2 . . 2 . . . . 2 . . 1 9 . . . Max Gunslinging Chain 2 | . 1 . 1 1 . . 1 . . . . 1 . . 1 2 . . . Shots Hit Robots 1367 | 4 132 12 154 30 . 23 233 13 18 81 4 236 46 43 15 122 28 83 90 Core Hits 758 | 3 54 6 77 5 . 19 101 8 6 43 64 154 15 28 7 53 8 33 74 Critical Hits 290 | . . . . . . 1 2 . . 3 . 115 22 22 8 46 12 25 34 Critical Kills 87 | . . . . . . . 2 . . . . 37 1 9 4 18 4 11 1 Critical Parts Destroyed 141 | . . . . . . 1 . . . 2 . 61 9 11 2 28 5 13 9 Melee Attacks 68 | . . . . . . . 2 . . 2 . . 1 . 27 3 7 1 25 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 68 | . . . . . . . 2 . . 2 . . 1 . 27 3 7 1 25 Sneak Attacks 12 | . . . . . . . . . . . . . . . 1 . . . 11 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24527 | 43 1233 99 2381 461 . 909 3967 612 458 2846 1796 3475 314 384 222 996 270 596 3465 Guns 13303 | 43 1075 95 2032 461 . 278 3650 158 197 952 . 1852 314 384 99 721 150 422 420 Cannons 2455 | . . . . . . . . 171 261 1463 33 . . . . . 120 174 233 Explosions 7232 | . 158 . 349 . . 631 317 283 . 431 1763 1623 . . . . . . 1677 Melee 1533 | . . . . . . . . . . . . . . . 123 275 . . 1135 Ramming 4 | . . 4 . . . . . . . . . . . . . . . . . Kinetic 15501 | 43 1075 95 2032 461 . 278 3650 329 458 2415 33 1595 314 384 99 721 270 596 653 Thermal 670 | . . . 111 . . 162 . . . . . 397 . . . . . . . Explosive 6776 | . 158 . 238 . . 469 274 283 . 431 1763 1483 . . . . . . 1677 Electromagnetic 43 | . . . . . . . 43 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 1533 | . . . . . . . . . . . . . . . 123 275 . . 1135 Highest Corruption 5 | . . . 2 2 . . 5 2 . 1 . 2 1 1 . . 1 1 5 Average Corruption 1 | . . . 2 1 . . 2 1 . 1 . 1 1 1 . . 1 1 3 Corruption Purged 13 | . . . . 2 . . 4 2 . 1 . 1 . 1 . . . 1 1 Effects 53 | . . . 22 1 . . 13 1 . . . 7 . 1 . . 1 1 6 Message Errors 13 | . . . 6 . . . 3 1 . . . 1 . . . . . . 2 Matter Fused 3 | . . . . . . . 2 . . . . . . . . . . . 1 Heat Flow Errors 6 | . . . 3 1 . . 1 . . . . . . . . . . . 1 Energy Discharges 9 | . . . 3 . . . 2 . . . . 4 . . . . . . . Data Loss (minor) 6 | . . . 3 . . . 1 . . . . 1 . 1 . . . . . Data Loss (major) 1 | . . . . . . . 1 . . . . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . 1 Targeting Errors 12 | . . . 6 . . . 3 . . . . . . . . . 1 1 1 Weapon Failures 2 | . . . 1 . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 583 | . . . 41 . . 18 . 10 . 28 27 63 . . 63 71 . . 262 Projectiles 27 | . . . . . . . . . . 27 . . . . . . . . . Explosions 182 | . . . 41 . . 18 . 10 . 1 27 63 . . . . . . 22 Melee 374 | . . . . . . . . . . . . . . . 63 71 . . 240 Knockbacks 9 | . . . . . . . . . . 7 . . . . . . 1 1 . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . . 6 . . . . . . 1 1 . Secondary 1 | . . . . . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 607 | . 59 2 26 . . 94 . . . . 266 137 . . . . . . 23 Shots 23 | . 2 . 1 . . 2 . . . . 12 5 . . . . . . 1 Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 298 | . 211 12 298 165 . 14 129 80 145 121 35 40 3 1 3 9 81 131 179 Average Temperature 57 | . 61 6 63 79 . 6 46 33 78 46 26 13 3 1 3 3 29 64 81 Received Heat Transfer 2621 | . 717 30 495 93 . 90 465 15 16 95 . 152 18 24 15 99 102 54 141 Effects 2 | . . . 2 . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . Interference 1 | . . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . . . . . 1 . . . . . 1 1 . . . . . 6 Heat Transferred 770 | . . . 50 . . 200 . . . . . 520 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Low Low Dat Pro Fac Upp War Peak Influence 1794 | 10 245 194 735 155 . 307 836 613 410 646 925 1794 . . . . 346 . . Average Influence 508 | 3 144 105 347 79 . 199 458 514 331 335 664 1345 . . . . 241 . . Maximum Alert Level 5 | . 1 . 3 . . 1 3 2 2 2 3 5 . . . . 1 . . Low Security (%) 33 | 100 77 100 25 100 . 50 14 . . 20 . . . . . . 43 . . Level 1 24 | . 22 . 46 . . 49 20 15 86 57 13 . . . . . 56 . . Level 2 17 | . . . 25 . . . 50 84 13 21 29 . . . . . . . . Level 3 8 | . . . 2 . . . 13 . . . 57 18 . . . . . . . Level 4 12 | . . . . . . . . . . . . 62 . . . . . . . Level 5 3 | . . . . . . . . . . . . 18 . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 4 . 2 1 . . 7 . . 7 . 14 . . . . 3 . . Investigation 17 | . 1 . 2 1 . . 3 . . 3 . 5 . . . . 2 . . Extermination 2 | . . . . . . . . . . . . 2 . . . . . . . Reinforcement 11 | . 3 . . . . . 2 . . 2 . 4 . . . . . . . Assault 5 | . . . . . . . 1 . . 1 . 3 . . . . . . . Garrison 2 | . . . . . . . 1 . . 1 . . . . . . . . . Intercept 1 | . . . . . . . . . . . . . . . . . 1 . . Construction Impeded 2 | . . . . . . . 1 . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Low Low Dat Pro Fac Upp War Distress Signals 17 | . 2 . 5 . . . 3 . 2 2 . 3 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 363 | . 32 7 45 4 . 6 44 5 4 27 13 56 2 10 4 29 9 14 52 Peak Tracking Total 29 | . 3 3 6 3 . 3 5 3 3 5 4 6 1 6 4 5 5 5 29 Tactical Retreats 21 | . 1 2 1 . . . . . . . . 2 . . . 8 2 1 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Low Low Dat Pro Fac Upp War Traps Triggered 4 | . . . 1 . . . . 3 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 7 | . . . . . . . . . . . . 7 . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . . 2 . . . . . 9 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Low Low Dat Pro Fac Upp War Machines Disabled 25 | . . . 3 . . 2 4 . . 4 4 6 . . . . . 1 1 Max in Single Turn 3 | . . . 2 . . 1 1 . . 1 1 3 . . . . . 1 1 Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Low Low Dat Pro Fac Upp War Machines Accessed 103 | . 8 . 16 1 2 . 16 . 3 19 11 18 . . 4 . 4 1 . Terminals 66 | . 5 . 12 . . . 10 . 2 17 6 10 . . . . 4 . . Fabricators 2 | . . . . . . . . . . . . 2 . . . . . . . Repair Stations 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . Recycling Units 14 | . 2 . 1 . . . 2 . . 1 5 3 . . . . . . . Scanalyzers 6 | . . . 2 . . . 2 . . . . 2 . . . . . . . Garrison Access 4 | . . . . . . . 1 . 1 1 . 1 . . . . . . . Total Hacks 512 | . 25 . 83 1 3 . 74 . 15 88 51 105 . . 28 . 38 1 . Successful 349 | . 20 . 70 1 3 . 46 . 12 51 42 57 . . 28 . 18 1 . Failed 161 | . 5 . 12 . . . 28 . 3 37 9 48 . . . . 19 . . Catastrophic 13 | . . . . . . . 3 . . 4 . 3 . . . . 3 . . Database Lockouts 2 | . . . 1 . . . . . . . . . . . . . 1 . . Manual 264 | . 11 . 48 . 1 . 48 . 6 64 23 36 . . . . 27 . . Terminals 374 | . 17 . 67 . . . 58 . 12 83 35 64 . . . . 38 . . Fabricators 8 | . . . . . . . . . . . . 8 . . . . . . . Repair Stations 7 | . 4 . 1 . . . 2 . . . . . . . . . . . . Recycling Units 38 | . 4 . 3 . . . 4 . . 2 16 9 . . . . . . . Scanalyzers 38 | . . . 12 . . . 8 . . . . 18 . . . . . . . Garrison Access 14 | . . . . . . . 2 . 3 3 . 6 . . . . . . . Terminal Hacks 174 | . 9 . 32 1 3 . 14 . 6 26 17 26 . . 28 . 11 1 . Record 14 | . . . . . 2 . . . . . . . . . 11 . . 1 . Part Schematic 22 | . . . . . . . 1 . . 2 3 9 . . 7 . . . . Robot Schematic 10 | . . . 2 . . . . . . . 1 . . . 7 . . . . Robot Analysis 14 | . 3 . 6 . . . 2 . 1 1 . 1 . . . . . . . Prototype ID Bank 28 | . 2 . 3 . . . 1 . 1 4 4 2 . . 3 . 8 . . Open Door 5 | . . . . 1 . . . . . 3 . 1 . . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . 2 . . . . . . . . 1 . . . . 1 . . Machine Index 3 | . . . 1 . . . . . . . 1 1 . . . . . . . Terminal Index 7 | . . . 1 . . . 1 . 1 1 1 2 . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . 1 . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . 1 . . . . . . . . . Alert Level 3 | . . . 2 . . . . . . 1 . . . . . . . . . Unreport Threat 18 | . . . 4 . . . 3 . . 4 2 5 . . . . . . . Locate Traps 15 | . 3 . 3 . . . 3 . . 4 . 1 . . . . 1 . . Disarm Traps 2 | . . . . . . . . . . . . 2 . . . . . . . Recall Investigation 2 | . . . . . . . . . . 1 . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . . . . 1 . . . . . . . . . Recall Assault 1 | . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 5 | . 1 . 1 . . . 1 . 1 . 1 . . . . . . . . Registered Components 2 | . . . 1 . . . 1 . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . 1 . . . . . . . . Zone Layout 13 | . . . 5 . . . . . 2 2 3 1 . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . 4 . . . . . . . Load Schematic 2 | . . . . . . . . . . . . 2 . . . . . . . Build 2 | . . . . . . . . . . . . 2 . . . . . . . Repair Station Hacks 7 | . 4 . 1 . . . 2 . . . . . . . . . . . . Scan Component 3 | . 2 . . . . . 1 . . . . . . . . . . . . Repair 3 | . 2 . . . . . 1 . . . . . . . . . . . . Refit 1 | . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 29 | . 2 . 2 . . . 2 . . 1 16 6 . . . . . . . Process 5 | . . . . . . . . . . . 4 1 . . . . . . . Report Inventory 14 | . 2 . 1 . . . 2 . . 1 5 3 . . . . . . . Retrieve Matter 8 | . . . . . . . . . . . 7 1 . . . . . . . Retrieve Components 2 | . . . 1 . . . . . . . . 1 . . . . . . . Scanalyzer 31 | . . . 12 . . . 8 . . . . 11 . . . . . . . Insert Component 15 | . . . 6 . . . 4 . . . . 5 . . . . . . . Analyze 16 | . . . 6 . . . 4 . . . . 6 . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . 1 1 . 1 . . . . . . . Unlock Access 4 | . . . . . . . 1 . 1 1 . 1 . . . . . . . Unauthorized Hacks 100 | . 5 . 23 . . . 19 . 5 23 9 9 . . . . 7 . . Terminals 86 | . 4 . 22 . . . 16 . 3 20 9 5 . . . . 7 . . Track 22 | . . . 8 . . . 4 . . 6 2 1 . . . . 1 . . Assimilate 4 | . 2 . . . . . . . . 2 . . . . . . . . . Botnet 49 | . 2 . 11 . . . 10 . 2 11 6 3 . . . . 4 . . Detonate 2 | . . . 2 . . . . . . . . . . . . . . . . Operators 9 | . . . 1 . . . 2 . 1 1 1 1 . . . . 2 . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . Report 1 | . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . 1 . . . 2 . . 1 . 1 . . . . . . . Reject 3 | . 1 . . . . . . . . 1 . 1 . . . . . . . Mask 3 | . . . 1 . . . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 . 2 2 . 2 . . . . . . . Reprogram 4 | . . . . . . . 1 . 1 1 . 1 . . . . . . . Watchers 3 | . . . . . . . . . 1 1 . 1 . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . . . 2 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 79 | . 8 . 14 . . . 12 . 2 17 6 16 . . . . 4 . . Full Trace Events 17 | . 1 . 3 . . . 4 . . 3 . 5 . . . . 1 . . Feedback Events 3 | . . . . . . . 1 . . 1 . . . . . . 1 . . Corruption 3 | . . . . . . . 1 . . 1 . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . 2 . . . . . . . 1 . . . 7 . . . . Robots Built 3 | . . . . . . . . . . . . 3 . . . . . . . Matter 153 | . . . . . . . . . . . . 153 . . . . . . . Time 40 | . . . . . . . . . . . . 40 . . . . . . . Total Robot Build Rating 3 | . . . . . . . . . . . . 3 . . . . . . . Part Schematics Acquired 36 | . . . 5 . . . 5 . . 2 3 14 . . 7 . . . . Parts Built 1 | . . . . . . . . . . . . 1 . . . . . . . Matter 234 | . . . . . . . . . . . . 234 . . . . . . . Time 58 | . . . . . . . . . . . . 58 . . . . . . . Total Part Build Rating 7 | . . . . . . . . . . . . 7 . . . . . . . Parts Repaired 3 | . 2 . . . . . 1 . . . . . . . . . . . . Time 96 | . 58 . . . . . 38 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter 128 | . . . . . . . . . . . 112 16 . . . . . . . Retrieved Matter 128 | . . . . . . . . . . . 112 16 . . . . . . . Retrieved Components 11 | . . . 9 . . . . . . . . 2 . . . . . . . Parts Scanalyzed 14 | . . . 5 . . . 4 . . . . 5 . . . . . . . Part Schematics Acquired 14 | . . . 5 . . . 4 . . . . 5 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Low Low Dat Pro Fac Upp War Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . 1 . 2 . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Low Low Dat Pro Fac Upp War Total Allies 30 | . 2 5 . . . . . . . 13 . 7 . 2 . . . 1 . Largest Group 12 | . 1 4 4 . . . . . . 11 10 12 . 2 2 . . 1 1 Highest-Rated Group 267 | . 10 71 71 . . . . . . 267 251 244 . 50 50 . . 29 29 Highest-Rated Ally 99 | . 10 31 31 . . . . . . 99 94 32 . 25 25 . . 29 29 Total Orders 2 | . . . . . . . . . . . . . . . 2 . . . . GOTO 2 | . . . . . . . . . . . . . . . 2 . . . . Ally Attacks 135 | . . 21 22 . . . . . . 21 15 52 . . 4 . . . . Total Damage 2169 | . . 301 239 . . . . . . 620 187 676 . . 146 . . . . Kills 29 | . . 5 8 . . . . . . 6 4 6 . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . 1 . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Low Low Dat Pro Fac Upp War Robot Analysis Total 129 | . 3 . 6 . . . 2 . 1 1 . 1 . . 115 . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . . . . . . . 1 2 . 1 . 2 . Drone Launches 6 | . . . . . . . . . . 4 . 2 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Low Low Dat Pro Fac Upp War Turns Passed 13396 | 63 1122 514 1641 497 371 403 1283 257 128 742 377 1740 547 649 615 753 202 800 692 Spaces Moved 14471 | 44 829 508 1353 624 275 686 1165 380 191 913 544 2039 931 897 311 951 253 1008 569 Core 147 | 44 91 . 9 . 1 . . . . . . . . 1 . . . 1 . Treads . | . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 3350 | . 738 508 1344 624 136 . . . . . . . . . . . . . . Flight 10974 | . . . . . 138 686 1165 380 191 913 544 2039 931 896 311 951 253 1007 569 Fastest Speed 50 | 50 50 52 52 58 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 56 | 50 74 72 74 68 88 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Slowest Speed 250 | 50 120 116 200 128 150 50 50 50 50 50 50 50 50 250 50 50 50 250 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 76 | . . . . . . 1 5 . 5 7 2 45 2 2 . 1 2 1 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 74 | 3 95 95 94 98 63 99 85 44 37 93 95 51 96 95 91 97 8 96 50 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 25 | . . . . . 1 . . . . . . . . . 24 . . . . Known Exits Taken 13 | . . . 1 . . 1 1 . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . . Scrap Searched 18 | . . 1 . 1 . 2 . . . . . . 4 4 . 3 . 3 . Spaces Dug 59 | . . . 5 . . . 1 . . 3 . 26 1 . . . 5 . 18 Terrain Destroyed 886 | . 19 . 37 . . 69 27 39 8 78 429 147 1 . . . 5 1 26 Melee 14 | . . . . . . . 1 . . . . . 1 . . . 5 . 7 Projectile 44 | . . . . . . . 3 1 8 31 . . . . . . . 1 . AOE 828 | . 19 . 37 . . 69 23 38 . 47 429 147 . . . . . . 19 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Low Low Dat Pro Fac Upp War Total 18207 | 77 1182 644 1802 671 403 720 1637 429 197 1098 602 2452 972 1055 728 1121 294 1231 892 Wait 2321 | 24 198 114 208 20 115 17 267 17 1 110 42 195 3 109 372 86 . 149 274 Move 14319 | 43 828 507 1352 623 274 683 1154 378 183 900 539 1963 926 892 310 948 248 1005 563 Hop 56 | . . . . . . 1 5 . 2 5 2 30 2 2 . 1 2 1 3 Pick Up 74 | 2 5 1 13 2 4 1 7 1 . 4 . 13 2 3 3 5 5 3 . Fast Attach 49 | 5 6 . 6 2 1 . 8 3 . 2 . 14 1 . . 1 . . . Attach 20 | . 1 1 6 1 . . 4 . . . . 4 . . . . 2 1 . Detach 6 | . . . 2 . . . 1 . . . . 3 . . . . . . . Swap 59 | . 6 2 10 2 1 . 9 2 . 5 . 4 . 2 2 . 5 2 7 Drop 114 | . 9 1 23 4 8 . 16 4 . 5 . 22 3 3 2 6 5 3 . Fire 699 | 3 107 13 101 11 . 13 109 9 9 46 18 123 15 15 6 42 11 28 20 Melee 68 | . . . . . . . 2 . . 2 . . 1 . 27 3 7 1 25 Ram 1 | . . 1 . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 . . . . . . . . . . . Rewire 35 | . . . . . . . . . . . . 5 . 22 . . . 8 . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 378 | . 22 4 81 6 . 5 55 7 2 19 1 76 19 7 6 29 9 30 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 6 exits: *Fac x3 / *Sto x2 / Gar) -8/Garrison -8/Materials (discovered 2 exits: *Sto / Gar) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 7 exits: *Fac x2 / *Low x2 / *Ext x2 / Gar) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves (discovered 2 exits: *Upp / *War) -5/Warlord (discovered 1 exit: *Pro) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 23 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Discovered new exit (range 16) 257 | -10/Materials | Discovered new exit (range 16) 358 | -10/Materials | Core integrity fell below 50% 424 | -10/Materials | Discovered new exit (range 15) 461 | -10/Materials | Build established: Hacker-Mutant 512 | -10/Materials | Core integrity fell below 20% 663 | -10/Materials | Reached level 2 676 | -10/Materials | Upgraded with Utility slot (x1) 753 | -10/Materials | Repaired Imp. Terrain Scanner 1028 | -10/Materials | Repaired Lgt. Armor Plating 1088 | -10/Materials | Discovered new exit (range 17) 1186 | -10/Materials | Entered Mines 1319 | -10/Mines | Discovered new exit (range 14) 1417 | -10/Mines | Reached level 3 1418 | -10/Mines | Upgraded with Propulsion slot (x1) 1446 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1476 | -10/Mines | Discovered new exit (range 13) 1700 | -10/Mines | Entered Materials 1700 | -9/Materials | Accompanied by 4 allies 1701 | -9/Materials | Core integrity fell below 50% 1702 | -9/Materials | Reached level 4 1702 | -9/Materials | Upgraded with Utility slot (x1) 1702 | -9/Materials | Upgraded with Weapon slot (x1) 1705 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1724 | -9/Materials | Build established: Scavenger-Mutant 1855 | -9/Materials | Discovered new exit (range 17) 1942 | -9/Materials | Reached level 5 1982 | -9/Materials | Upgraded with Propulsion slot (x1) 2067 | -9/Materials | Identified exit to Mines 2067 | -9/Materials | Identified exit to Materials 2284 | -9/Materials | Build established: Hacker-Mutant 2544 | -9/Materials | Reached level 6 2548 | -9/Materials | Upgraded with Utility slot (x1) 2622 | -9/Materials | Central database locked down 2674 | -9/Materials | Destroyed 8 combat bots 2876 | -9/Materials | Reached level 7 2881 | -9/Materials | Upgraded with Power slot (x1) 2881 | -9/Materials | Upgraded with Weapon slot (x1) 3341 | -9/Materials | Entered Mines 3343 | -9/Mines | Reached level 8 3380 | -9/Mines | Build established: Hacker-Tank 3450 | -9/Mines | Discovered exit to Materials (range 15) 3468 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3469 | -9/Mines | Discovered new exit (range 5) 3500 | -9/Mines | Met a Derelict shopkeep closing up shop 3589 | -9/Mines | Learned Materials security intel 3632 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3660 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3668 | -9/Mines | Discovered exit to Materials (range 9) 3838 | -9/Mines | Entered Exiles 3855 | -9/Exiles | Discovered new exit (range 15) 3907 | -9/Exiles | Met 8R-AWN 3926 | -9/Exiles | Met EX-HEX 3960 | -9/Exiles | Met EX-BIN 3976 | -9/Exiles | Aligned with FarCom system 3978 | -9/Exiles | Given EX-Vault access code 4008 | -9/Exiles | Opened EX-Vault 4019 | -9/Exiles | Build established: Tank 4022 | -9/Exiles | Found Flying Fortress v7 4037 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4042 | -9/Exiles | Exiles lab attacked by MAIN.C 4106 | -9/Exiles | Learned location of Zion (-7) 4195 | -9/Exiles | Discovered new exit (range 10) 4209 | -9/Exiles | Left Exiles lab with Flying Fortress v7 4209 | -9/Exiles | Entered Mines 4211 | -8/Mines | Reached level 9 4342 | -8/Mines | Discovered exit to Materials (range 5) 4353 | -8/Mines | Discovered exit to Materials (range 9) 4501 | -8/Mines | Build established: Scout 4612 | -8/Mines | Entered Materials 4613 | -8/Materials | Identified exit to Storage 4614 | -8/Materials | Reached level 10 4644 | -8/Materials | Discovered exit to Storage (range 12) 4727 | -8/Materials | Reached level 11 4769 | -8/Materials | Upgraded with Utility slot (x1) 4836 | -8/Materials | Garrison activated, responded to threat 4899 | -8/Materials | Build established: Hacker-Scout 5036 | -8/Materials | Discovered new exit (range 16) 5094 | -8/Materials | Repaired Hrd. Medium Armor Plating 5101 | -8/Materials | Identified exit to Factory 5181 | -8/Materials | Reached level 12 5392 | -8/Materials | Discovered exit to Factory (range 10) 5412 | -8/Materials | First assault squad dispatched 5573 | -8/Materials | Destroyed 7 combat bots 5630 | -8/Materials | Discovered exit to Factory (range 16) 5819 | -8/Materials | Reached level 13 5822 | -8/Materials | Upgraded with Utility slot (x1) 5894 | -8/Materials | Identified exit to Garrison 5895 | -8/Materials | Entered Garrison 6020 | -8/Garrison | Triggered checkpoint 6074 | -8/Garrison | Discovered new exit (range 16) 6083 | -8/Garrison | Identified exit to Materials 6086 | -8/Garrison | Installed Relay Interface Framework 6114 | -8/Garrison | Triggered checkpoint 6152 | -8/Garrison | Entered Materials 6178 | -8/Materials | Identified exit to Garrison 6235 | -8/Materials | Discovered exit to Storage (range 16) 6280 | -8/Materials | Entered Storage 6463 | -8/Storage | Reached level 14 6585 | -8/Storage | Discovered exit to Factory (range 16) 6645 | -8/Storage | Met 01-MTF 6658 | -8/Storage | Garrison activated, responded to threat 6685 | -8/Storage | Identified exit to Garrison 6715 | -8/Storage | Discovered new exit (range 5) 6891 | -8/Storage | Found Prototype Launcher 6891 | -8/Storage | Identified Scatter Rocket Array 6948 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7002 | -8/Storage | Used back door to open Recycling access 7003 | -8/Storage | Identified exit to Recycling 7022 | -8/Storage | Entered Recycling 7022 | -8/Recycling | Accompanied by 10 allies 7027 | -8/Recycling | 01-MTF left 7072 | -8/Recycling | Spotter reported a threat 7097 | -8/Recycling | Spotter reported a threat 7107 | -8/Recycling | Spotter reported a threat 7119 | -8/Recycling | Destroyed 7 combat bots 7140 | -8/Recycling | Discovered new exit (range 16) 7195 | -8/Recycling | Spotter reported a threat 7195 | -8/Recycling | Spotter reported a threat 7195 | -8/Recycling | Spotter reported a threat 7195 | -8/Recycling | Spotter reported a threat 7244 | -8/Recycling | Build established: Commander-Scout 7247 | -8/Recycling | Spotter reported a threat 7248 | -8/Recycling | Spotter reported a threat 7303 | -8/Recycling | Spotter reported a threat 7305 | -8/Recycling | Spotter reported a threat 7346 | -8/Recycling | Reached level 15 7349 | -8/Recycling | Spotter reported a threat 7364 | -8/Recycling | Identified exit to Factory 7399 | -8/Recycling | Entered Factory 7399 | -6/Factory | Accompanied by 9 allies 7401 | -6/Factory | Reached level 16 7406 | -6/Factory | Identified exit to Garrison 7559 | -6/Factory | Found Prototype Processor 7559 | -6/Factory | Identified Exp. Signal Interpreter 7637 | -6/Factory | Upgraded with Utility slot (x1) 7713 | -6/Factory | Discovered new exit (range 14) 7738 | -6/Factory | Identified exit to Extension 7743 | -6/Factory | Reached level 17 7747 | -6/Factory | Discovered new exit (range 19) 7749 | -6/Factory | First assault squad dispatched 7752 | -6/Factory | Upgraded with Utility slot (x1) 7898 | -6/Factory | Spotted B-75 Beast 8010 | -6/Factory | Destroyed B-75 Beast 8067 | -6/Factory | Reached level 18 8099 | -6/Factory | Build established: Hacker-Scout 8677 | -6/Factory | Identified exit to Lower Caves 8757 | -6/Factory | Reached level 19 8810 | -6/Factory | Discovered new exit (range 16) 8868 | -6/Factory | Fabricated G-34 Mercenary? 8875 | -6/Factory | Fabricated Imp. Cloaking Device? 8926 | -6/Factory | Identified exit to Factory 9033 | -6/Factory | Upgraded with Weapon slot (x1) 9139 | -6/Factory | Entered Lower Caves 9216 | -6/Lower Caves | Encountered a Warlord checkpoint 9351 | -6/Lower Caves | Discovered new exit (range 16) 9358 | -6/Lower Caves | Identified exit to Lower Caves 9416 | -6/Lower Caves | Spotted B-75 Beast 9463 | -6/Lower Caves | Destroyed B-75 Beast 9686 | -6/Lower Caves | Entered another Lower Caves area 9688 | -6/Lower Caves | Encountered a Warlord checkpoint 9720 | -6/Lower Caves | Discovered exit to Factory (range 10) 9822 | -6/Lower Caves | Learned Factory stockpile data 9827 | -6/Lower Caves | Attacked by a faux Warlord 9888 | -6/Lower Caves | Destroyed 7 combat bots 9974 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9994 | -6/Lower Caves | Learned Factory emergency access door positions 10172 | -6/Lower Caves | Discovered new exit (range 5) 10174 | -6/Lower Caves | Identified exit to Data Miner 10335 | -6/Lower Caves | Entered Data Miner 10335 | -6/Data Miner | Accompanied by 2 allies 10337 | -6/Data Miner | Discovered new exit (range 6) 10339 | -6/Data Miner | Identified exit to Proximity Caves 10346 | -6/Data Miner | Met Data Miner 10358 | -6/Data Miner | Learned location of Section 7 (-3) 10358 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10483 | -6/Data Miner | Received God Mode back door access code from Data Miner 10641 | -6/Data Miner | Build established: Hacker-Ninja 10692 | -6/Data Miner | Reached level 20 10692 | -6/Data Miner | Interfaced with the Data Conduit 10950 | -6/Data Miner | Entered Proximity Caves 11274 | -5/Proximity Caves | Reached level 21 11312 | -5/Proximity Caves | Destroyed 8 combat bots 11508 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11703 | -5/Proximity Caves | Entered Factory 11705 | -5/Factory | Reached level 22 11705 | -5/Factory | Upgraded with Utility slot (x1) 11706 | -5/Factory | Loaded intel: 245 machine locations 11728 | -5/Factory | Identified exit to Upper Caves 11814 | -5/Factory | Discovered new exit (range 5) 11826 | -5/Factory | Identified exit to Factory 11835 | -5/Factory | Central database locked down 11905 | -5/Factory | Intercept squad dispatched 11905 | -5/Factory | Entered Upper Caves 11937 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12051 | -5/Upper Caves | Learned location of 1 exit from Factory 12063 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 12063 | -5/Upper Caves | Identified exit to Warlord 12192 | -5/Upper Caves | Build established: Hacker-Scout 12363 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12496 | -5/Upper Caves | Discovered new exit (range 11) 12500 | -5/Upper Caves | Identified exit to Upper Caves 12557 | -5/Upper Caves | Found Alien Artifact 12574 | -5/Upper Caves | Learned Factory emergency access door positions 12705 | -5/Upper Caves | Entered Warlord 12705 | -5/Warlord | Accompanied by 1 ally 12778 | -5/Warlord | Opened side exit 12834 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 12834 | -5/Warlord | Attacked by Warlord forces 12889 | -5/Warlord | Discovered new exit (range 9) 12893 | -5/Warlord | Identified exit to Proximity Caves 12932 | -5/Warlord | Spotted BJ-BSU(B) 12932 | -5/Warlord | Spotted JO-AZN(B) 12985 | -5/Warlord | Destroyed BJ-BSU(B) 13171 | -5/Warlord | Warlord's base attacked by MAIN.C 13334 | -5/Warlord | Spotted HW-FZH(K) 13334 | -5/Warlord | Spotted 7W-DMG(K) 13340 | -5/Warlord | Core integrity fell below 50% 13375 | -5/Warlord | Core integrity fell below 20% 13382 | -5/Warlord | Spotted P8-5G9(H) 13397 | -5/Warlord | Destroyed by MM-85V(M) with Barrage Gun Last Messages --------------- 13342_ HV Slug penetrates Door. 13361_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 13368_ Knocked back. 13370_ System corrupted: Matter fused (-10). 13371_ ANNOUNCEMENT: Detected 2 Grunt squads, 2 Hunter squads. 13373_ Upgraded: Core Integrity (+50) 13374_ Knocked back. 13390_ 62-E4S(g) destroyed. 13390_ Rocket intercepted. 13390_ Destroyed Beamcaster. 13392_ XC-KYB(g) knocked back. 13392_ WM-WVR(g) destroyed. 13394_ XC-KYB(g) knocked back. 13394_ Destroyed Particle Charger. 13394_ Destroyed Particle Gun. 13394_ 11-6B8(M) destroyed. 13394_ Rocket intercepted. 13394_ 3T-8ZD(M) destroyed. 13395_ Knocked back. Map ----- +----------------------------------------------------+ | ??????????????????????###??+??? | | ????????????????????????? ??? | | ??????????????????????????? ? | | ????????????????X????#????????? | | ?????????"??????????????????#?? | | ???#?????""???#????""???????? ? | | ?#??? ????? ??###??##??? ????? | | #??#?? ????? ?? ??? ??? ? ?? ? | | #??#? ?? ? ???##? ? ?###+## ? | | ???#? ???? ??##"""?? +? ?? | | ?#???? ???" #?"""?? ?## ### | | ?#?# ??" ##"?" ??### # | | ?###?? ?"?" ##? ### # | | #?##??? "?? ######### # # | | ##?? ?? "?" / | | ???#? ? ? g # | | ?#?#? ???? # | | ?#???? ? ? # | | ##??###### Y # | | #?##?# M #^ | | ???### [[ gM #/# | | ?#???# [ % g # | | ???### * # | | #???## %gg # | | ##?### K lg g # | | #?#?##@# M # | | ?????# # | | ?##### ## # #####"### | | # + ^ + ##"### | | #HH #### ###### #####? | | #HH ?########??## ###### | | # #?###?#??#?## ###??# | | ####????#####################?# | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 26 Energy Capacity 460 Matter Stores 350 Matter Capacity 350 Sight Range 18 Robot Scan Range 12 Terrain Scan Range 20 Terrain Scan Density 310 Cloak Strength 3 Armor Coverage 675 Evasion (%) 70 Target Analysis 5 Core Analysis 8 Salvage Targeting 1 Offensive Hacking 25 Defensive Hacking 38 Item Schematics ----------------- Imp. Hover Unit | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Shield Generator | -8/Materials | Hacked Mak. Spear | -8/Materials | Scanalyzed System Backup Module | -8/Materials | Scanalyzed Hpw. Tractor Beam | -8/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Storage | Hacked Imp. Shield Generator | -8/Storage | Hacked Hpw. Shock Rifle | -8/Recycling | Hacked Shock Absorption System | -8/Recycling | Hacked Thermal Converter | -8/Recycling | Hacked Adv. System Shield | -6/Factory | Hacked Imp. Cloaking Device | -6/Factory | Hacked Hvy. Disruptor Cannon | -6/Factory | Hacked Imp. Medium Treads | -6/Factory | Hacked Hyp. Gauss Rifle | -6/Factory | Scanalyzed Scatter Rocket Array | -6/Factory | Scanalyzed Imp. Gyrokinetic Inverter | -6/Factory | Hacked Imp. Particle Charger | -6/Factory | Hacked Adv. Plasma Cannon | -6/Factory | Hacked Antimatter Cannon | -6/Factory | Scanalyzed Cld. Particle Cannon | -6/Factory | Scanalyzed Matter Compressor | -6/Factory | Scanalyzed Imp. Recalibrator | -6/Factory | Hacked Dispersion Rifle | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Robot Schematics ------------------ O-16 Technician | -9/Materials | Hacked G-34 Mercenary | -9/Materials | Hacked B-36 Bruiser | -8/Recycling | Hacked S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ G-34 Mercenary | x3 | -6/Factory Imp. Cloaking Device | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Fac Low Low Dat Pro Fac Upp War Levels Raised 21 | . 1 1 4 1 . 1 4 . . 1 1 4 . . 1 1 1 . . XP Earned 35737 | 3000 1930 1188 7230 742 243 1800 4897 571 143 1579 692 6564 279 290 733 1951 1018 633 254 XP Spent 34465 | 2990 1480 800 6700 1490 . 1485 5700 . . 1320 . 7850 . . 1675 . 2900 . 75 Upgrades 58 | 11 8 1 8 6 . 6 6 . . 3 . 5 . . 2 . 1 . 1 Power Slot 1 | . . . 1 . . . . . . . . . . . . . . . . Propulsion Slot 3 | 1 . 1 1 . . . . . . . . . . . . . . . . Utility Slot 9 | 1 1 . 2 . . . 2 . . . . 2 . . . . 1 . . Weapon Slot 4 | 1 . . 2 . . . . . . . . 1 . . . . . . . Core Integrity 6 | . 3 . . 2 . . . . . . . . . . . . . . 1 Heat Dissipation 7 | . 1 . . 3 . 1 . . . 2 . . . . . . . . . Matter Storage 1 | . . . . . . 1 . . . . . . . . . . . . . Mass Support 3 | 1 . . 1 1 . . . . . . . . . . . . . . . Inventory Capacity 6 | 2 . . . . . 1 . . . 1 . 1 . . 1 . . . . Sight Range 2 | 1 . . . . . . . . . . . 1 . . . . . . . Sensor Range 6 | . 2 . 1 . . 2 . . . . . . . . 1 . . . . Terrain Scan Density 3 | 2 . . . . . 1 . . . . . . . . . . . . . Ranged Accuracy 3 | . 1 . . . . . 2 . . . . . . . . . . . . Hack Attack % 2 | 1 . . . . . . 1 . . . . . . . . . . . . Hack Defense % 2 | 1 . . . . . . 1 . . . . . . . . . . . . Protomatter Created 3559 | . 215 . 482 28 . 38 409 49 16 214 1 887 117 175 249 389 139 151 . Integrity Restored 7406 | . 507 81 1652 110 . 114 1140 145 43 253 3 1368 404 66 108 552 204 656 . Core 5384 | . 507 81 1201 104 . 114 877 107 23 151 3 852 243 48 75 440 204 354 . Parts 2022 | . . . 451 6 . . 263 38 20 102 . 516 161 18 33 112 . 302 . Protomatter Decayed 1756 | . 46 39 33 3 26 . . . . 110 . 462 39 98 246 289 . 67 298 Game ------ Seed ArmageddonRefineryEngine Manual? 0 Play Time 04:15:26 Cumulative 144.2 hours Start 2020.08.02 @ 14:11:49 End 2020.08.02 @ 19:03:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0 Lore% 76 Gallery% 69 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21f5737d-fa56-42bf-b642-506b7910470f