Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.19 @ 20:26:02 Player: Mr Goldstein Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1825) 1825 TOTAL SCORE: 5025 Bonus ------- Pacifist 1325 Entered DSFs 500 Cogmind --------- Core Integrity 308/850 Matter 116/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Improved Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Hacking Suite Hacking Suite Hacking Suite Power Sword Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Improved Terrain Scan Processor Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Hacking Suite Hacking Suite Hacking Suite Power Sword [Rating: 13] Favorites ----------- Power None Propulsion Flight Unit Flight Unit Flight Unit Utility Hacking Suite Processor Improved Terrain Scan Processor Hackware Hacking Suite Weapon None Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac DSF Fac Slots Evolved 8 | . . 2 2 2 . 2 Power . | . . . . . . . Propulsion 4 | . . 2 . 1 . 1 Utility 4 | . . . 2 1 . 1 Weapon . | . . . . . . . Parts Attached 7 | . . . 3 . 2 2 Power . | . . . . . . . Engine . | . . . . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 3 | . . . 3 . . . Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 3 | . . . 3 . . . Utility 4 | . . . . . 2 2 Device . | . . . . . . . Storage . | . . . . . . . Processor 1 | . . . . . . 1 Hackware 3 | . . . . . 2 1 Protection . | . . . . . . . Artifact . | . . . . . . . Weapon . | . . . . . . . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 6 | . . . 2 . 1 3 Power . | . . . . . . . Propulsion 3 | . . . 2 . 1 . Utility 3 | . . . . . . 3 Weapon . | . . . . . . . Highest Loss Streak 3 | . . . 2 . 3 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 6 | . . . 1 . 9 17 Processor 1 | . . . . . . 5 Hackware 4 | . . . . . 7 12 Naked Turns 222 | . 44 95 80 . 3 . Heaviest Build . | . . . . . . . Greatest Support 4 | 3 3 3 4 4 4 3 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | . . 2 3 1 5 5 Average Carried 2 | . . . 2 1 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | . . 2 1 1 5 5 Class Distribution -------------------- 69% | Mutant 30% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -7/DSF Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Jun Mat Mat Mat Fac DSF Fac Matter Collected 35 | 35 . . . . . . Remotely . | . . . . . . . Salvage Created . | . . . . . . . Parts . | . . . . . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac DSF Fac Combat Hostiles Destroyed . | . . . . . . . Classes Destroyed . | . . . . . . . Best Kill Streak . | . . . . . . . Combat Bots Only . | . . . . . . . Max Kills in Single Turn . | . . . . . . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Jun Mat Mat Mat Fac DSF Fac Damage Taken 1580 | . 71 359 466 . 106 578 Core 1469 | . 71 359 410 . 87 542 Absorbed by Shields . | . . . . . . . Core Remaining (%) 58 | 100 71 10 25 . 87 . Volleys Fired . | . . . . . . . Largest . | . . . . . . . Hottest . | . . . . . . . Shots Fired . | . . . . . . . Gun . | . . . . . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak . | . . . . . . . Robot Miss Streak . | . . . . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots . | . . . . . . . Core Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 27 | . . 2 . . . 25 Guns . | . . . . . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 27 | . . 2 . . . 25 Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Message Errors 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 12 | . . 1 . . . 11 Shots . | . . . . . . . Rammed 5 | . . 1 . . . 4 Targets Rammed 5 | . . 1 . . . 4 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature . | . . . . . . . Average Temperature . | . . . . . . . Received Heat Transfer 369 | . . 93 162 . . 114 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac DSF Fac Peak Influence 204 | . 30 105 185 79 60 204 Initial 79 | . . 12 44 79 55 31 Average 67 | . 14 50 95 79 50 85 Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 99 | 100 100 100 100 100 100 96 Level 1 . | . . . . . . 3 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 1 1 3 . . 4 Investigation 6 | . . 1 1 . . 4 Extermination . | . . . . . . . Reinforcement 3 | . 1 . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac DSF Fac Distress Signals 5 | . 1 . 3 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 72 | . 9 17 25 . 1 20 Peak Tracking Total 23 | . 10 13 23 . 1 11 Tactical Retreats 6 | . 1 1 2 . 1 1 Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac DSF Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Jun Mat Mat Mat Fac DSF Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac DSF Fac Machines Accessed 8 | . . 1 1 1 . 5 Terminals 8 | . . 1 1 1 . 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 25 | . . 3 6 1 . 15 Successful 7 | . . 1 2 1 . 3 Failed 18 | . . 2 4 . . 12 Catastrophic 4 | . . 1 1 . . 2 Database Lockouts . | . . . . . . . Manual 13 | . . 3 4 . . 6 Terminals 25 | . . 3 6 1 . 15 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . . 1 2 1 . 3 Robot Analysis 1 | . . . . . . 1 Open DSF 1 | . . . . 1 . . Level Access Points 3 | . . 1 1 . . 1 Branch Access Points 1 | . . . 1 . . . Zone Layout 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . . 1 1 . . 5 Full Trace Events 6 | . . 1 1 . . 4 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Jun Mat Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Jun Mat Mat Mat Fac DSF Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac DSF Fac Robot Analysis Total 1 | . . . . . . 1 Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Jun Mat Mat Mat Fac DSF Fac Turns Passed 425 | 9 44 95 104 1 41 131 Spaces Moved 819 | 18 87 184 209 3 73 245 Core 739 | 18 87 184 156 . 49 245 Treads . | . . . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 80 | . . . 53 3 24 . Fastest Speed 40 | 50 50 50 40 40 40 50 Average Speed 49 | 50 50 50 47 40 46 50 Slowest Speed 50 | 50 50 50 50 40 50 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 10 | . . . 10 . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 3 33 26 34 . 63 13 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . 1 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac DSF Fac Total 825 | 17 86 186 203 2 78 253 Wait . | . . . . . . . Move 795 | 17 86 183 190 2 72 245 Hop 8 | . . . 8 . . . Pick Up 10 | . . 2 2 . 4 2 Fast Attach 2 | . . . . . 2 . Attach 5 | . . . 3 . . 2 Detach . | . . . . . . . Swap . | . . . . . . . Drop . | . . . . . . . Fire . | . . . . . . . Melee . | . . . . . . . Ram 5 | . . 1 . . . 4 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 13) 10 | -11/Junkyard | Entered Materials 23 | -10/Materials | Discovered new exit (range 15) 48 | -10/Materials | Discovered new exit (range 13) 54 | -10/Materials | Entered another Materials area 54 | -9/Materials | Evolved 2 slots: Propulsion x2 65 | -9/Materials | Identified exit to Materials 132 | -9/Materials | Core integrity fell below 50% 144 | -9/Materials | Core integrity fell below 20% 149 | -9/Materials | Entered another Materials area 149 | -8/Materials | Evolved 2 slots: Utility x2 205 | -8/Materials | Identified exit to Factory 225 | -8/Materials | Core integrity fell below 50% 253 | -8/Materials | Entered Factory 253 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 254 | -7/Factory | Identified exit to DSF 254 | -7/Factory | Entered DSF 272 | -7/DSF | Additional patrols routed to DSF 288 | -7/DSF | Discovered new exit (range 16) 295 | -7/DSF | Entered Factory 295 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 298 | -6/Factory | Lost 3 parts (3n) 334 | -6/Factory | Identified exit to Factory 409 | -6/Factory | Core integrity fell below 50% 426 | -6/Factory | Self-destructed Last Messages --------------- 00385_ ALERT: Suspicious activity at Terminal F010. Dispatching Investigation squad. 00398_ Connecting with Terminal... 00398_ ALERT: Suspicious activity at Terminal F019. Dispatching Investigation squad. 00401_ Penetrated by Slug. 00402_ Slammed into H-66 Slayer. 00404_ Hacking Suite destroyed. 00405_ Slug penetrates G-50 Soldier. 00405_ Penetrated by Slug. 00405_ Slammed into G-50 Soldier. 00405_ Hacking Suite destroyed. 00405_ System corrupted by crushing effect (+1). 00405_ Destabilizing: Core damaged (-25). 00407_ Penetrated by Slug. 00407_ Slug penetrates Wall. 00408_ Penetrated by Slug. 00416_ Slug penetrates Wall. 00421_ TPF5Y# TY8ICKUU9S EH0M HEF3HH/ZLL 00425_ K-01 Serf collects debris. 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"""???? #???????????????????? | | #?? ???? #???????????????????? | | #??? ? ! #???????????????????? | | ######## ##??? ? #???????????????????? | | #??????# #???###############???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 5 Energy Capacity 100 Matter Stores 139 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Evasion (%) 62 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LauncherOpticalPenetrator Manual? 0 Play Time 00:08:38 Cumulative 129.8 hours Start 2023.04.19 @ 20:19:41 End 2023.04.19 @ 20:26:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 386 Rogue 386 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 64 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c55e4b1-a0fa-4051-a944-b501bb93aecc